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		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;On this page, you can find list of every command you will ever need, sorted by rank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;argument&amp;gt; - Required to complete the command. &lt;br /&gt;
&lt;br /&gt;
[argument] - Not required to complete the command; An optional argument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 3rd party plugins ==&lt;br /&gt;
===== Plots =====&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot add &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Allow a player to build in your plot while you are online.&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot auto&amp;lt;/code&amp;gt; - Automatically claim a plot near spawn.&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot claim&amp;lt;/code&amp;gt; - Claim the plot you are currently in&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot clear&amp;lt;/code&amp;gt; - Clear your plot and start over&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot delete&amp;lt;/code&amp;gt; - Clear your plot and un-claim it&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot flag remove &amp;lt;flag&amp;gt;&amp;lt;/code&amp;gt; - Unset a flag&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot flag set device-interact &amp;lt;true | false&amp;gt;&amp;lt;/code&amp;gt; - Allow players to interact with pressure plates, buttons and levers&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot flag set time &amp;lt;&amp;lt;nowiki /&amp;gt;time in ticks&amp;gt;&amp;lt;/code&amp;gt; - Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot flag set weather &amp;lt;clear | rain&amp;gt;&amp;lt;/code&amp;gt; - Change the weather in your plot&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot home&amp;lt;/code&amp;gt; - Teleport to your plot&amp;#039;s home&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot limit&amp;lt;/code&amp;gt; - View how many plots you can claim.&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot merge&amp;lt;/code&amp;gt; - Merge the plot you are facing with the plot you are in.&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot middle|center&amp;lt;/code&amp;gt; - Teleport to the center of your plot&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot remove &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Remove a player&amp;#039;s permissions to your plot&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot schematic paste url:&amp;lt;key&amp;gt;&amp;lt;/code&amp;gt; - Restore your plot to a previously saved state&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot setbiome &amp;lt;biome&amp;gt;&amp;lt;/code&amp;gt; - Change the biome of your plot. For example, &amp;lt;code&amp;gt;/plot setbiome minecraft:mushroom_fields&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot sethome&amp;lt;/code&amp;gt; - Set your plots home&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot unmerge&amp;lt;/code&amp;gt; - Break the plots back into individual plots. All work in the path area will be deleted.&lt;br /&gt;
* &amp;lt;code&amp;gt;/plot visit &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Teleport to a player&amp;#039;s plot&lt;br /&gt;
&lt;br /&gt;
===== WorldEdit =====&lt;br /&gt;
You may use WorldEdit in the Build Contests and the Creative world&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;//br s [-h] &amp;lt;block name&amp;gt; [radius]&amp;lt;/code&amp;gt; - Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don&amp;#039;t set a radius, it will be automatically set to 2.&lt;br /&gt;
* &amp;lt;code&amp;gt;//center &amp;lt;block name&amp;gt;&amp;lt;/code&amp;gt; - Set the center block(s) in the region and to the specified block.&lt;br /&gt;
* &amp;lt;code&amp;gt;//contract &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt; - contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).&lt;br /&gt;
* &amp;lt;code&amp;gt;//copy&amp;lt;/code&amp;gt; - Copy the contents of the selection. Be aware that it copies relative to where you are.&lt;br /&gt;
* &amp;lt;code&amp;gt;//count &amp;lt;block name&amp;gt;&amp;lt;/code&amp;gt; - Count how many blocks there are of the specified type in a selection.&lt;br /&gt;
* &amp;lt;code&amp;gt;//expand &amp;lt;amount&amp;gt;&amp;lt;/code&amp;gt; - Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).&lt;br /&gt;
* &amp;lt;code&amp;gt;//fill &amp;lt;block name&amp;gt; &amp;lt;radius&amp;gt; [depth]&amp;lt;/code&amp;gt; - Fill in an area with the specified block type. Can also specify how far below to fill.&lt;br /&gt;
* &amp;lt;code&amp;gt;//flip [direction]&amp;lt;/code&amp;gt; - Flip the clipboard. If you don&amp;#039;t specify a direction, it will flip whatever direction you&amp;#039;re already looking.&lt;br /&gt;
* &amp;lt;code&amp;gt;//hpos1&amp;lt;/code&amp;gt; - Set the first position to the block you&amp;#039;re looking at.&lt;br /&gt;
* &amp;lt;code&amp;gt;//hpos2&amp;lt;/code&amp;gt; - Set the second position to the block you&amp;#039;re looking at.&lt;br /&gt;
* &amp;lt;code&amp;gt;//mask &amp;lt;block name&amp;gt;&amp;lt;/code&amp;gt; - Makes a brush only affect the specified block type.&lt;br /&gt;
* &amp;lt;code&amp;gt;//move [amount] [direction] [block name]&amp;lt;/code&amp;gt; - This command will, without anything specified, move the entire selection one block in whatever cardinal direction you&amp;#039;re facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.&lt;br /&gt;
* &amp;lt;code&amp;gt;//naturalize&amp;lt;/code&amp;gt; - Replace the top three blocks of the selection&amp;#039;s surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!&lt;br /&gt;
* &amp;lt;code&amp;gt;//outline &amp;lt;block name&amp;gt;&amp;lt;/code&amp;gt; - Create four walls, a floor, and a ceiling.&lt;br /&gt;
* &amp;lt;code&amp;gt;//paste [-a]&amp;lt;/code&amp;gt; - Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.&lt;br /&gt;
* &amp;lt;code&amp;gt;//pos1&amp;lt;/code&amp;gt; - Set the first position to the block at your feet.&lt;br /&gt;
* &amp;lt;code&amp;gt;//pos2&amp;lt;/code&amp;gt; - Set the second position to the block at your feet.&lt;br /&gt;
* &amp;lt;code&amp;gt;//replace &amp;lt;target block name&amp;gt; &amp;lt;desired block name&amp;gt;&amp;lt;/code&amp;gt; - Replace all the target blocks with the desired blocks.&lt;br /&gt;
* &amp;lt;code&amp;gt;//rotate [degrees]&amp;lt;/code&amp;gt; - Rotate your clipboard.&lt;br /&gt;
* &amp;lt;code&amp;gt;//sel [tp|selection type]&amp;lt;/code&amp;gt; - Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)&lt;br /&gt;
* &amp;lt;code&amp;gt;//set &amp;lt;block name&amp;gt;&amp;lt;/code&amp;gt; - Set all the blocks in the region to the specified block.&lt;br /&gt;
* &amp;lt;code&amp;gt;//walls &amp;lt;block name&amp;gt;&amp;lt;/code&amp;gt; - Create four walls in the region.&lt;br /&gt;
* &amp;lt;code&amp;gt;//wand&amp;lt;/code&amp;gt; - This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.&lt;br /&gt;
* &amp;lt;code&amp;gt;/asc&amp;lt;/code&amp;gt; - Will ascend you to the next highest level.&lt;br /&gt;
* &amp;lt;code&amp;gt;/brush none&amp;lt;/code&amp;gt; - Unbind a brush from your tool&lt;br /&gt;
* &amp;lt;code&amp;gt;/desc&amp;lt;/code&amp;gt; - Will descend you to the next lowest level.&lt;br /&gt;
* &amp;lt;code&amp;gt;/thru&amp;lt;/code&amp;gt; - Will teleport you through a wall.&lt;br /&gt;
* &amp;lt;code&amp;gt;/top&amp;lt;/code&amp;gt; - Will take you to the top.&lt;br /&gt;
&lt;br /&gt;
For more WorldEdit help, go to the [http://wiki.sk89q.com/wiki/WorldEdit/Reference wiki] or watch the [[Commands#WE.2FVS_Tutorials| tutorials]].&lt;br /&gt;
&lt;br /&gt;
===== VoxelSniper =====&lt;br /&gt;
You may use VoxelSniper in the Build Contests and the Creative world&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/b #&amp;lt;/code&amp;gt; - Set the radius of your brush.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b &amp;lt;brush type&amp;gt;&amp;lt;/code&amp;gt; - Set your brush type.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b&amp;lt;/code&amp;gt; - Bring up your current brush settings.&lt;br /&gt;
* &amp;lt;code&amp;gt;/u [number]&amp;lt;/code&amp;gt; - Undoes one (or the amount specified) Voxel command(s).&lt;br /&gt;
* &amp;lt;code&amp;gt;/v [material]&amp;lt;/code&amp;gt; - Set the used block type to the specified block. If you don&amp;#039;t specify what block to use, it will automatically select the block you&amp;#039;re looking at.&lt;br /&gt;
&lt;br /&gt;
Different brush types: &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/b b&amp;lt;/code&amp;gt; - Ball. Creates a sphere.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b d&amp;lt;/code&amp;gt; - Disc. Creates a horizontal disc.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b df&amp;lt;/code&amp;gt; - Disc face. Creates a vertical disc.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b e &amp;lt;melt, fill, smooth, lift&amp;gt;&amp;lt;/code&amp;gt; - This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b s&amp;lt;/code&amp;gt; - Snipe.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b v&amp;lt;/code&amp;gt; - Voxel. Creates a cube.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b vd&amp;lt;/code&amp;gt; - Voxel disc. Creates a horizontal square.&lt;br /&gt;
* &amp;lt;code&amp;gt;/b vf&amp;lt;/code&amp;gt; - Voxel disc face. Creates a vertical square.&lt;br /&gt;
&lt;br /&gt;
For more VoxelSniper information, first consult the [http://voxelsniper.wikia.com/wiki/VoxelSniper_Wiki#VoxelSniper_Commands wiki] and [[Commands#WE.2FVS_Tutorials| YouTube tutorials]], then ask in game.&lt;br /&gt;
&lt;br /&gt;
===== WE/VS Tutorials =====&lt;br /&gt;
[https://docs.google.com/document/d/1eftG_X40SdHL6jeAu_cUhO6_pXBDipoYvfmVNgbd7VU/edit?usp=sharing| World Edit Command Guide]&lt;br /&gt;
&lt;br /&gt;
==== OneBlock ====&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob&amp;lt;/code&amp;gt; - The main island command&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob count&amp;lt;/code&amp;gt; - Show the block count and phase&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob create&amp;lt;/code&amp;gt; - Create an island&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob go&amp;lt;/code&amp;gt; - Teleport you to your island&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob info &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Display info about your island or the player&amp;#039;s island&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob level &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Calculate your island level or show the level of another player&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob phases&amp;lt;/code&amp;gt; - Opens a GUI menu showing the phases&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob reset&amp;lt;/code&amp;gt; - Restart your island and remove the old one&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob resetname&amp;lt;/code&amp;gt; - Reset your island name&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob sethome&amp;lt;/code&amp;gt; - Set your home teleport point&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob setname &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; - Set a name for your island&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob settings&amp;lt;/code&amp;gt; - Display island settings&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob spawn&amp;lt;/code&amp;gt; - Teleport you to the spawn&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob value&amp;lt;/code&amp;gt; - Shows the value of any block&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob ban &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Ban a player from your island&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob banlist&amp;lt;/code&amp;gt; - List banned players&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob expel &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Expel a player from your island&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob near&amp;lt;/code&amp;gt; - Show the name of neighbouring islands around you&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob team&amp;lt;/code&amp;gt; - Manage your team&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob top&amp;lt;/code&amp;gt; - Show the Top Ten&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob unban &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Unban a player from your island&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob warp &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Warp to the player&amp;#039;s warp sign&lt;br /&gt;
* &amp;lt;code&amp;gt;/ob warps&amp;lt;/code&amp;gt; - Open the warps panel.&lt;br /&gt;
&lt;br /&gt;
==== LWC ====&lt;br /&gt;
* &amp;lt;code&amp;gt;/lwcinfo&amp;lt;/code&amp;gt; - Learn about the [[Protection#LWC |LWC plugin]] and its purpose.&lt;br /&gt;
Right click on the protection you want to apply the change to after sending the command.&lt;br /&gt;
* &amp;lt;code&amp;gt;/cdonation&amp;lt;/code&amp;gt; - Creates a donation chest; player&amp;#039;s can put items in, but only you can remove them.&lt;br /&gt;
* &amp;lt;code&amp;gt;/cmodify -&amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; - Remove another player&amp;#039;s access to your LWC protection.&lt;br /&gt;
* &amp;lt;code&amp;gt;/cmodify &amp;lt;player&amp;gt; [player2] [etc]&amp;lt;/code&amp;gt; - Allow another player to use your LWC protection.&lt;br /&gt;
* &amp;lt;code&amp;gt;/cpassword&amp;lt;/code&amp;gt; - Creates a password for the protection.&lt;br /&gt;
* &amp;lt;code&amp;gt;/cpublic&amp;lt;/code&amp;gt; - Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.&lt;br /&gt;
* &amp;lt;code&amp;gt;/cremove&amp;lt;/code&amp;gt; - Remove a protection altogether. Note: You will need to preform this command before using any of the following.&lt;br /&gt;
* &amp;lt;code&amp;gt;/crepeat&amp;lt;/code&amp;gt; - Automatically repeats commands, without having to type them out again. [http://i.imgur.com/K400SOM.png Here&amp;#039;s a tutorial on this command]&lt;br /&gt;
* &amp;lt;code&amp;gt;/hopper&amp;lt;/code&amp;gt; - Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.&lt;br /&gt;
* &amp;lt;code&amp;gt;/lock&amp;lt;/code&amp;gt; - Creates a private protection.&lt;br /&gt;
* &amp;lt;code&amp;gt;/cunlock &amp;lt;password&amp;gt;&amp;lt;/code&amp;gt; - Access a password protected protection with the password.&lt;br /&gt;
&lt;br /&gt;
==== CoreProtect ====&lt;br /&gt;
Check out the [[CoreProtect]] page for a more comprehensive wiki.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/co help&amp;lt;/code&amp;gt; - Display a list of commands&lt;br /&gt;
* &amp;lt;code&amp;gt;/co inspect&amp;lt;/code&amp;gt; - Toggle the inspector&lt;br /&gt;
* &amp;lt;code&amp;gt;/co lookup &amp;lt;params&amp;gt;&amp;lt;/code&amp;gt; - Advanced block data lookup&lt;br /&gt;
* &amp;lt;code&amp;gt;/co restore &amp;lt;params&amp;gt;&amp;lt;/code&amp;gt; - Restore block data&lt;br /&gt;
* &amp;lt;code&amp;gt;/co rollback &amp;lt;params&amp;gt;&amp;lt;/code&amp;gt; - Rollback block data&lt;br /&gt;
&lt;br /&gt;
== Donations ==&lt;br /&gt;
&lt;br /&gt;
==== Pets ====&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet hat&amp;lt;/code&amp;gt; - Wear your pet on your head.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet list&amp;lt;/code&amp;gt; - Lists all the pets available.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet menu&amp;lt;/code&amp;gt; - Opens the pet selection menu.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet remove&amp;lt;/code&amp;gt; - Remove your pet.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet ride&amp;lt;/code&amp;gt; - Ride your pet (Only for horses and llamas.)&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet summon &amp;lt;pet&amp;gt;&amp;lt;/code&amp;gt; - Spawns a pet.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet&amp;lt;/code&amp;gt; - Opens the pet selection menu.&lt;br /&gt;
&amp;lt;!--* &amp;lt;code&amp;gt;/pet select&amp;lt;/code&amp;gt; - Open the pet selector GUI menu.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet [PetType]:[options];[name]&amp;lt;/code&amp;gt; - Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It&amp;#039;s recommended that you simply use the GUI (see command above.)&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet name&amp;lt;/code&amp;gt; - Get prompted to change the name of your pet.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet default set current&amp;lt;/code&amp;gt; - Set your current pet as your default pet, making it spawn in automatically each time you log in.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet menu&amp;lt;/code&amp;gt; - Show the GUI menu for your current pet. &amp;lt;code&amp;gt;TIP:&amp;lt;code&amp;gt; Right clicking it will show this menu as well.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet hat&amp;lt;/code&amp;gt; - Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet ride&amp;lt;/code&amp;gt; - Ride your pet. (only for horses!).&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet hide&amp;lt;/code&amp;gt; - Hide your pet from view (does not remove it).&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet show&amp;lt;/code&amp;gt; - Show your hidden pet.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet remove&amp;lt;/code&amp;gt; - Remove your current pet.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet call&amp;lt;/code&amp;gt; - Call your pet to your side.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet list&amp;lt;/code&amp;gt; - List all available pets and corresponding data types. Types that you don&amp;#039;t have permission for will show in red, and types that you do have permission for will show in green.&lt;br /&gt;
* &amp;lt;code&amp;gt;/pet info&amp;lt;/code&amp;gt; - Show information on your currently active pet.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== NPCs ====&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc age &amp;lt;baby|adult&amp;gt;&amp;lt;/code&amp;gt; - Change the type of your NPC&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc create &amp;lt;name&amp;gt; [--type &amp;lt;mob type&amp;gt;]&amp;lt;/code&amp;gt; - Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc equip&amp;lt;/code&amp;gt; - Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc look&amp;lt;/code&amp;gt; - Make the NPC look at the nearest player.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc path&amp;lt;/code&amp;gt; - Toggle the path editor (to make your NPC walk along a specific path.)&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc power&amp;lt;/code&amp;gt; - Toggle whether a creeper is powered or not.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc prof &amp;lt;normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)&amp;gt;&amp;lt;/code&amp;gt; - Change the profession of a villager.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc remove&amp;lt;/code&amp;gt; - Delete the NPC.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc rename &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; - Change the visible name of the NPC.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc sel&amp;lt;/code&amp;gt; - Select the NPC. Required to do any of the below commands (creation autoselects them.)&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc skin &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; - Change the skin of a player NPC.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc skinlayers &amp;lt;--cape|--hat|--jacket|--sleeves|--pants&amp;gt; &amp;lt;true|false&amp;gt;&amp;lt;/code&amp;gt; - Toggle the shown layers of a skin.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc text&amp;lt;/code&amp;gt; - Toggle the editor to make the NPC say something to nearby players.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc tphere&amp;lt;/code&amp;gt; - Teleport your selected NPC to you.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc type &amp;lt;mob type&amp;gt;&amp;lt;/code&amp;gt; - Change the type of your NPC.&lt;br /&gt;
* &amp;lt;code&amp;gt;/npc zombiemod &amp;lt;-b|-v&amp;gt;&amp;lt;/code&amp;gt; - Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.&lt;br /&gt;
&amp;lt;!-- * &amp;lt;code&amp;gt;/npc skeletontype &amp;lt;0|1&amp;gt;&amp;lt;/code&amp;gt; - Change the type of the skeleton (0 for normal, 1 for wither) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Disguises ====&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;#039;&amp;#039;Warning&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; - Disguising while in creative may remove your armor/elytra/hat!&lt;br /&gt;
* &amp;lt;code&amp;gt;/dis &amp;lt;type&amp;gt; [options...]&amp;lt;code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;/dvs&amp;lt;/code&amp;gt; - Toggle viewing your disguise.&lt;br /&gt;
* &amp;lt;code&amp;gt;/undis&amp;lt;/code&amp;gt; - Undisguise.&lt;/div&gt;</summary>
		<author><name>Griffin</name></author>
	</entry>
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