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Line 38: Line 38:
| <code>/alerts add <highlight...></code>
| <code>/alerts add <highlight...></code>
| Add a new alert
| Add a new alert
|-
| <code>/alerts channel <channel> [state]</code>
| Toggle alerts for messages in a channel
|-
|-
| <code>/alerts clear</code>
| <code>/alerts clear</code>
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| Delete an alert
| Delete an alert
|-
|-
| <code>/alerts sound</code>
| <code>/alerts test</code>
| Play a test alerts sound
| Play a test alerts sound
|-
|-
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| <code>/chat list [filter]</code>
| <code>/chat list [filter]</code>
| List available channels
| List available channels
|-
| <code>/chatgames compare <phrases...></code>
| Compare two phrases separated with a pipe (<nowiki>|</nowiki>) using a Levenshtein comparison
|-
|-
| <code>/chatgames start [type]</code>
| <code>/chatgames start [type]</code>
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|-
|-
| <code>/item rp armor <piece> <type></code>
| <code>/item rp armor <piece> <type></code>
| Spawn a resource pack armor item or set
| Spawn a skinned armor piece or set
|-
| <code>/item rp skinTemplate <type> <skin></code>
| Spawn a resource pack skin template
|-
| <code>/item rp tool <piece> <type></code>
| Spawn a skinned tool
|-
|-
| <code>/item tag <tag> [amount]</code>
| <code>/item tag <tag> [amount]</code>
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| <code>/jump</code>
| <code>/jump</code>
| Teleport to your target block
| Teleport to your target block
|-
| <code>/mobheads get <type></code>
| Spawn a mob head
|-
| <code>/nightvision [state]</code>
| Toggle night vision
|-
| <code>/reach <reach></code>
| Set your creative mode block interaction range
|-
|-
| <code>/spawnegg <entityType></code>
| <code>/spawnegg <entityType></code>
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| <code>/hub</code>
| <code>/hub</code>
| Teleport to the hub
| Teleport to the hub
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
|-
| <code>/hub treasurehunt debug [enable]</code>
| <code>/hub treasurehunt debug [enable]</code>
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==== Legacy ====
==== Legacy ====
{| class="wikitable"
{| class="wikitable"
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
|-
| <code>/legacy home <home></code>
| <code>/legacy home <home></code>
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| Quit your current minigame
| Quit your current minigame
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/minigames accept</code>
| Teleport to a warp
| Accept the last match invite
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
| <code>/minigames accept</code>
| Accept the last match invite
|-
|-
| <code>/minigames autoreset [boolean]</code>
| <code>/minigames autoreset [boolean]</code>
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| <code>/minigames join random [mechanic]</code>
| <code>/minigames join random [mechanic]</code>
| Join a random minigame
| Join a random minigame
|-
| <code>/minigames leaderboard <mechanic> <statistic> [page]</code>
| View the leaderboard for a specific mechanic and statistic
|-
|-
| <code>/minigames leaderboard timed [arena]</code>
| <code>/minigames leaderboard timed [arena]</code>
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| <code>/minigames settings bowInOffHand [boolean]</code>
| <code>/minigames settings bowInOffHand [boolean]</code>
| Toggle whether bows spawn in your offhand
| Toggle whether bows spawn in your offhand
|-
| <code>/minigames spectate [arena]</code>
| Spectate a minigame
|-
| <code>/minigames spectate player <player></code>
| Teleport to a player in the game you are spectating
|-
| <code>/minigames stats <mechanic> [player]</code>
| View a player's stats for a gamemode
|-
|-
| <code>/minigames tokenExchange</code>
| <code>/minigames tokenExchange</code>
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| <code>/ip</code>
| <code>/ip</code>
| View the server's IP
| View the server's IP
|-
| <code>/itemchecklist <paste> [radius] [--reverse] [--page] [--clearCache]</code>
| Show an item checklist from contents of nearby containers
|-
|-
| <code>/iteminfo [material]</code>
| <code>/iteminfo [material]</code>
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| <code>/lastlogout [player]</code>
| <code>/lastlogout [player]</code>
| View the last time a player logged out
| View the last time a player logged out
|-
| <code>/locatorbar [state]</code>
| Toggle the locator bar on your screen. You will still show up on other player's locator bars.
|-
| <code>/locatorbar color</code>
| Change the color of your locator bar icon
|-
|-
| <code>/lwcinfo</code>
| <code>/lwcinfo</code>
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| <code>/measure 2</code>
| <code>/measure 2</code>
| Measure the distance between your starting point and current location
| Measure the distance between your starting point and current location
|-
| <code>/modreview</code>
| View all reviewed mods
|-
| <code>/modreview <mod></code>
| View whether a mod is allowed on the server
|-
| <code>/modreview list [page]</code>
| List reviewed mods
|-
| <code>/modreview request <name> [notes...]</code>
| Request a mod to be reviewed by the staff team
|-
|-
| <code>/mutemenu</code>
| <code>/mutemenu</code>
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| <code>/near [player]</code>
| <code>/near [player]</code>
| View nearby players and their distance from you
| View nearby players and their distance from you
|-
| <code>/nerd about <about...></code>
| Set your About Me
|-
|-
| <code>/online</code>
| <code>/online</code>
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| Tell us how you found the server
| Tell us how you found the server
|-
|-
| <code>/rules</code>
| <code>/resourceworld</code>
| View the server's rules
| Teleport to the resource world
|-
|-
| <code>/rules search <string...></code>
| <code>/resourceworld notice</code>
| Search for a specific rule on the server
| Show the notice explaining the caveats and dangers of the resource world
|-
| <code>/resourceworld setNewSeed <environment> <seed></code>
| Set the next seed for the specified environment
|-
| <code>/rules</code>
| View the server's rules
|-
| <code>/rules search <string...></code>
| Search for a specific rule on the server
|-
|-
| <code>/seen [player]</code>
| <code>/seen [player]</code>
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| <code>/striplogs behavior <behavior></code>
| <code>/striplogs behavior <behavior></code>
| Change how you strip logs (default, require shift, or prevent)
| Change how you strip logs (default, require shift, or prevent)
|-
| <code>/tameables (info<nowiki>|</nowiki>view)</code>
| View the owner of a tameable entity
|-
| <code>/tameables count <entityType></code>
| Count the animals you own (Must be in loaded chunks)
|-
| <code>/tameables find <entityType></code>
| Make your nearby animals glow so you can find them
|-
| <code>/tameables move</code>
| Teleport an animal to your location
|-
| <code>/tameables sit <entityType></code>
| Make all your animals sit
|-
| <code>/tameables stand <entityType></code>
| Make all your animals stand up
|-
| <code>/tameables summon <entityType></code>
| Summon the animals you own (Must be in loaded chunks)
|-
| <code>/tameables summon lock</code>
| Prevent an animal from being summoned
|-
| <code>/tameables summon unlock</code>
| Allow a previously locked animal to be summoned again
|-
| <code>/tameables transfer <player></code>
| Transfer ownership of an animal to another player
|-
| <code>/tameables untame</code>
| Remove ownership of an animal
|-
|-
| <code>/teleport <player> [player] [--keepVelocity]</code>
| <code>/teleport <player> [player] [--keepVelocity]</code>
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| <code>/teleportrequest <player></code>
| <code>/teleportrequest <player></code>
| Request to teleport to a player
| Request to teleport to a player
|-
| <code>/titan</code>
| View information about Titan
|-
|-
| <code>/trash</code>
| <code>/trash</code>
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| <code>/villagers find fromJobSite</code>
| <code>/villagers find fromJobSite</code>
| Find the villager using the job block you are looking at
| Find the villager using the job block you are looking at
|-
| <code>/voxelsniperwands [state] [player]</code>
| Toggle VoxelSniper on or off
|-
|-
| <code>/wardcharm check</code>
| <code>/wardcharm check</code>
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| <code>/mobheads top kills [page]</code>
| <code>/mobheads top kills [page]</code>
| View the mob kill leaderboard
| View the mob kill leaderboard
|}
==== ModReview ====
{| class="wikitable"
|-
| <code>/modreview</code>
| View all reviewed mods
|-
| <code>/modreview <mod></code>
| View whether a mod is allowed on the server
|-
| <code>/modreview list [page]</code>
| List reviewed mods
|-
| <code>/modreview request <name> [notes...]</code>
| Request a mod to be reviewed by the staff team
|}
|}
==== Nameplates ====
==== Nameplates ====
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| <code>/profile [player]</code>
| <code>/profile [player]</code>
| View a player's profile
| View a player's profile
|-
| <code>/profile degreeOfSeparation <player></code>
| Find the degree of separation between you and another player
|-
| <code>/profile preview <type></code>
| Preview a profile texture
|}
|}
==== Radio ====
==== Radio ====
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| <code>/decoration [--theme] [--currency]</code>
| <code>/decoration [--theme] [--currency]</code>
| Open the catalog menu
| Open the catalog menu
|-
| <code>/decoration catalog <theme></code>
| Get a catalog
|-
|-
| <code>/decoration dye color <color></code>
| <code>/decoration dye color <color></code>
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| <code>/decoration get <type></code>
| <code>/decoration get <type></code>
| Get the decoration
| Get the decoration
|-
| <code>/decoration getItem creativeBrush</code>
| Spawn a creative brush
|-
|-
| <code>/decoration getItem magicDye</code>
| <code>/decoration getItem magicDye</code>
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| <code>/decoration getItem magicStain</code>
| <code>/decoration getItem magicStain</code>
| Spawn a magic stain bottle
| Spawn a magic stain bottle
|-
| <code>/decoration getItem paintbrush</code>
| Spawn a paintbrush
|-
| <code>/decoration getMasterCatalog</code>
| Get the master catalog
|-
|-
| <code>/decoration info</code>
| <code>/decoration info</code>
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| <code>/decoration infoTarget</code>
| <code>/decoration infoTarget</code>
| Display information on the target decoration
| Display information on the target decoration
|-
| <code>/decoration paintbrush</code>
| Spawn a creative brush
|-
| <code>/decoration publicUse [enable]</code>
| Toggle the public use of a decoration
|-
|-
| <code>/decoration store</code>
| <code>/decoration store</code>
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| <code>/resourcepack status [player]</code>
| <code>/resourcepack status [player]</code>
| View a player's resource pack status and version
| View a player's resource pack status and version
|}
==== Scoreboard ====
{| class="wikitable"
|-
| <code>/scoreboard [on/off]</code>
| Turn the scoreboard on or off
|-
| <code>/scoreboard edit</code>
| Control which lines you want to see
|-
| <code>/scoreboard reset</code>
| Reset settings to default
|}
|}
==== Shop ====
==== Shop ====
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| <code>/market autoSellBehavior <behavior></code>
| <code>/market autoSellBehavior <behavior></code>
| Set behavior for auto selling to the resource market
| Set behavior for auto selling to the resource market
|-
| <code>/resourceworld</code>
| Teleport to the resource world
|-
| <code>/resourceworld notice</code>
| Show the notice explaining the caveats and dangers of the resource world
|-
| <code>/resourceworld setNewSeed <environment> <seed></code>
| Set the next seed for the specified environment
|-
|-
| <code>/shop</code>
| <code>/shop</code>
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| <code>/shop <player></code>
| <code>/shop <player></code>
| Open a player's shop
| Open a player's shop
|-
| <code>/shop collect [user]</code>
| Collect items sold to you or items that didnt fit in your inventory
|-
|-
| <code>/shop collect dump [stacks]</code>
| <code>/shop collect dump [stacks]</code>
| Dump up to 500 stacks of items from your shop holding onto the ground
| Dump up to 500 stacks of items from your shop holding onto the ground
|-
|-
| <code>/shop collect</code>
| <code>/shop collect restock</code>
| Collect items sold to you or items that didnt fit in your inventory
| Move all items in your shop collect into your shop stock
|-
|-
| <code>/shop edit</code>
| <code>/shop edit [player]</code>
| Edit your shop
| Edit your shop
|-
|-
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| Search the shop for an item
| Search the shop for an item
|}
|}
==== Social Media ====
==== Sidebar ====
{| class="wikitable"
|-
| <code>/sidebar [on/off]</code>
| Turn the sidebar on or off
|-
| <code>/sidebar edit</code>
| Edit the order and visibility of lines on the sidebar
|-
| <code>/sidebar reset</code>
| Reset settings to default
|}
==== Social Media ====
{| class="wikitable"
{| class="wikitable"
|-
|-
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| View which packages you own
| View which packages you own
|}
|}
==== Survival ====
==== Tameables ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/weeklywakka check</code>
| <code>/tameables (info<nowiki>|</nowiki>view)</code>
| Check if you have found this week's Weekly Wakka
| View the owner of a tameable entity
|-
| <code>/tameables count <entityType></code>
| Count the animals you own (Must be in loaded chunks)
|-
| <code>/tameables find <entityType></code>
| Make your nearby animals glow so you can find them
|-
| <code>/tameables move</code>
| Teleport an animal to your location
|-
| <code>/tameables sit <entityType></code>
| Make all your animals sit
|-
| <code>/tameables stand <entityType></code>
| Make all your animals stand up
|-
| <code>/tameables summon <entityType></code>
| Summon the animals you own (Must be in loaded chunks)
|-
| <code>/tameables summon lock</code>
| Prevent an animal from being summoned
|-
| <code>/tameables summon unlock</code>
| Allow a previously locked animal to be summoned again
|-
| <code>/tameables transfer <player></code>
| Transfer ownership of an animal to another player
|-
|-
| <code>/weeklywakka info</code>
| <code>/tameables untame</code>
| Get information about the Weekly Wakka challenge
| Remove ownership of an animal
|}
|}
==== Tickets ====
==== Tickets ====
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| <code>/trust</code>
| <code>/trust</code>
| Open the trust menu
| Open the trust menu
|-
| <code>/trust <action> <type> <players></code>
| Allow or deny specified player(s) to a specified trust
|-
|-
| <code>/trust <player></code>
| <code>/trust <player></code>
| Open the trust menu for the specified player
| Open the trust menu for the specified player
|-
|-
| <code>/trust all <players></code>
| <code>/trust add home <home> <players></code>
| Allow specified player(s) to everything
| Allow specified player(s) to a specific home
|-
|-
| <code>/trust decorations <players></code>
| <code>/trust remove home <home> <players></code>
| Allow specified player(s) to modify decorations
|-
| <code>/trust home <home> <players></code>
| Allow specified player(s) to a specific home
| Allow specified player(s) to a specific home
|-
| <code>/trust homes <players></code>
| Allow specified player(s) to all homes
|-
| <code>/trust lock <players></code>
| Allow specified player(s) to a specific lock
|-
| <code>/trust locks <players></code>
| Allow specified player(s) to all locks
|-
| <code>/trust teleports <players></code>
| Allow specified player(s) to teleport to you at any time
|-
| <code>/untrust</code>
| Open the trust menu
|-
| <code>/untrust all <players></code>
| Remove a player from all trusts
|-
| <code>/untrust decorations <players></code>
| Remove a player's access to your decorations
|-
| <code>/untrust home <home> <players></code>
| Remove a player's access to a home
|-
| <code>/untrust homes <players></code>
| Remove a player's access to your homes
|-
| <code>/untrust lock <players></code>
| Remove a player from a lock
|-
| <code>/untrust locks <players></code>
| Remove a player's access to your locks
|-
| <code>/untrust teleports <players></code>
| Remove a player's ability to teleport to you without asking
|}
|}
==== Vault ====
==== Vault ====
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| Visit your or another player's creative plot
| Visit your or another player's creative plot
|-
|-
| <code>/spawn [world]</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to your current world's spawn or Hub if there is none
| Teleport to a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
|-
| <code>/survival</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) list [filter]</code>
| Teleport to the survival world spawn
| List available warps
|-
|-
| <code>/warps</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) nearest</code>
| Open the warps menu
| View the nearest warp
|-
|-
| <code>/warps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) tp nearest</code>
| List available warps
| Teleport to the nearest warp
|-
|-
| <code>/warps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
| Teleport to a warp
|-
|-
| <code>/warps <name></code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
| Teleport to a warp
|-
|-
| <code>/warps nearest</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
| View the nearest warp
|-
|-
| <code>/warps tp nearest</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
| Teleport to the nearest warp
|}
==== Wiki ====
{| class="wikitable"
|-
|-
| <code>/mcwiki search <query...></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Search the wiki for key words
| Teleport to a warp
|-
|-
| <code>/wiki search <query...></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) <name></code>
| Search the wiki for key words
| Teleport to a warp
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/wither abandon</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) list [filter]</code>
| Cancel your challenge
| List available warps
|-
|-
| <code>/wither challenge</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) nearest</code>
| Challenge the wither to a fight
| View the nearest warp
|-
|-
| <code>/wither chat <message...></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Send a message to all members of the party
| Teleport to the nearest warp
|-
|-
| <code>/wither invite <player></code>
| <code>/spawn [world]</code>
| Invite players to your party
| Teleport to your current world's spawn or Hub if there is none
|-
|-
| <code>/wither quit</code>
| <code>/survival</code>
| Forfeit the fight
| Teleport to the survival world spawn
|-
|-
| <code>/wither spectate</code>
| <code>/warps</code>
| Spectate the fight
| Open the warps menu
|}
==== World Edit ====
{| class="wikitable"
|-
|-
| <code>//contractall [amount]</code>
| <code>/warps (list<nowiki>|</nowiki>warps) [filter]</code>
| Contract your selection in every direction
| List available warps
|-
|-
| <code>//contracth [amount]</code>
| <code>/warps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Contract your selection horizontally
| Teleport to a warp
|-
|-
| <code>//contractv [amount]</code>
| <code>/warps <name></code>
| Contract your selection vertically
| Teleport to a warp
|-
|-
| <code>//distributionfixed [page]</code>
| <code>/warps nearest</code>
| View an accurate (but much slower) block distribution if WorldEdit's is incorrect
| View the nearest warp
|-
|-
| <code>//expandall [amount]</code>
| <code>/warps tp nearest</code>
| Expand your selection in every direction
| Teleport to the nearest warp
|}
==== Weekly Wakka ====
{| class="wikitable"
|-
|-
| <code>//expandh [amount]</code>
| <code>/weeklywakka check</code>
| Expand your selection horizontally
| Check if you have found this week's Weekly Wakka
|-
|-
| <code>//expandv [amount]</code>
| <code>/weeklywakka info</code>
| Expand your selection vertically
| Get information about the Weekly Wakka challenge
|}
==== Wiki ====
{| class="wikitable"
|-
|-
| <code>//here [amount]</code>
| <code>/mcwiki search <query...></code>
| Set your selection to your current location and optionally expand it in all directions
| Search the wiki for key words
|-
|-
| <code>//hereh [amount]</code>
| <code>/wiki search <query...></code>
| Set your selection to your current location and optionally expand it horizontally
| Search the wiki for key words
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>//herev [amount]</code>
| <code>/wither abandon</code>
| Set your selection to your current location and optionally expand it vertically
| Cancel your challenge
|-
|-
| <code>//scale <scale></code>
| <code>/wither challenge</code>
| Scale your selection
| Challenge the wither to a fight
|-
|-
| <code>//selectionteleport</code>
| <code>/wither chat <message...></code>
| Teleport to the center of your selection
| Send a message to all members of the party
|-
|-
| <code>//there [amount]</code>
| <code>/wither invite <player></code>
| Set your selection to your target block and optionally expand it in all directions
| Invite players to your party
|-
|-
| <code>//thereh [amount]</code>
| <code>/wither quit</code>
| Set your selection to your target block and optionally expand it horizontally
| Forfeit the fight
|-
|-
| <code>//therev [amount]</code>
| <code>/wither settings <setting> [value]</code>
| Set your selection to your target block and optionally expand it vertically
| Modify a boss fight setting
|-
|-
| <code>//unbindallbrushes</code>
| <code>/wither settings</code>
| Unbind all brushes from all tools
| View available boss fight settings
|-
|-
| <code>//wand</code>
| <code>/wither spectate</code>
| Get a WorldEdit wand with extended reach
| Spectate the fight
|}
|}
=== Builder ===
==== Wordle ====
==== Chat ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/alert <player></code>
| <code>/wordle [date]</code>
| Play a ping sound to a player
| Play Wordle
|-
|-
| <code>/translator <player></code>
| <code>/wordle archive [yearMonth]</code>
| Automatically translate messages from a player
| Open a Wordle calendar to play and view past games
|-
|-
| <code>/translator stop [player]</code>
| <code>/wordle results [date]</code>
| Stop automatically translating messages from a player
| View server results of a specific Wordle game
|}
|-
==== Events ====
| <code>/wordle stats [player]</code>
{| class="wikitable"
| View Wordle stats
|-
| <code>/wordle top average [page]</code>
| View average number of guesses leaderboard (minimum 15 games)
|-
| <code>/wordle top bestStreak [page]</code>
| View highest streaks of all time leaderboard
|-
| <code>/wordle top completed [page]</code>
| View most games completed successfully leaderboard
|-
|-
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| <code>/wordle top streak [page]</code>
| Spawn a debug dot at the specified location
| View active streaks leaderboard
|-
|-
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| <code>/wordle top successRate [page]</code>
| Spawn a debug dot relative to the player's location
| View success rate leaderboard (minimum 15 games)
|}
|}
==== Hub ====
==== World Edit ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>//contractall [amount]</code>
| Delete a warp
| Contract your selection in every direction
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>//contracth [amount]</code>
| Create a new warp
| Contract your selection horizontally
|-
| <code>//contractv [amount]</code>
| Contract your selection vertically
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>//distributionfixed [page]</code>
| Update a warp's location
| View an accurate (but much slower) block distribution if WorldEdit's is incorrect
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/clearchat</code>
| <code>//expandall [amount]</code>
| Clear the chat of all online non-staff players
| Expand your selection in every direction
|-
|-
| <code>/playernotes <player></code>
| <code>//expandh [amount]</code>
| View staff notes on a player
| Expand your selection horizontally
|-
|-
| <code>/playernotes add <player> <note...></code>
| <code>//expandv [amount]</code>
| Write a note
| Expand your selection vertically
|-
|-
| <code>/playernotes remove <player> <id></code>
| <code>//here [amount]</code>
| Delete a note
| Set your selection to your current location and optionally expand it in all directions
|-
|-
| <code>/playernotes search <keyword...></code>
| <code>//hereh [amount]</code>
| Search all notes for key words
| Set your selection to your current location and optionally expand it horizontally
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/kit edit</code>
| <code>//herev [amount]</code>
| Open the kit editor menu
| Set your selection to your current location and optionally expand it vertically
|-
|-
| <code>/kit reload</code>
| <code>//scale <scale></code>
| Reload kits from disk
| Scale your selection
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>//selectionteleport</code>
| Delete a warp
| Teleport to the center of your selection
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>//there [amount]</code>
| Create a new warp
| Set your selection to your target block and optionally expand it in all directions
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>//thereh [amount]</code>
| Update a warp's location
| Set your selection to your target block and optionally expand it horizontally
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/bingo scramble</code>
| <code>//therev [amount]</code>
| Generate a new random Bingo board
| Set your selection to your target block and optionally expand it vertically
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>//unbindallbrushes</code>
| Delete a warp
| Unbind all brushes from all tools
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>//wand</code>
| Create a new warp
| Get a WorldEdit wand with extended reach
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|-
|-
| <code>/minigames warp arena <arena></code>
| <code>//wand skin <skin></code>
| Warp to an arena
| Set your WorldEdit wand's default skin
|}
|}
==== Misc ====
=== Staff (Builder+ & Moderator+) ===
==== Justice ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/back locations [player]</code>
| <code>/clearchat</code>
| View your recent back locations
| Clear the chat of all online non-staff players
|-
|-
| <code>/blockcenter</code>
| <code>/playernotes <player></code>
| View staff notes on a player
|-
| <code>/playernotes add <player> <note...></code>
| Write a note
|-
| <code>/playernotes remove <player> <id></code>
| Delete a note
|-
| <code>/playernotes search <keyword...></code>
| Search all notes for key words
|}
==== Misc ====
{| class="wikitable"
|-
| <code>/back locations [player]</code>
| View your recent back locations
|-
| <code>/bingo scramble</code>
| Generate a new random Bingo board
|-
| <code>/blockcenter</code>
| Cardinally center yourself on the block you are standing on
| Cardinally center yourself on the block you are standing on
|-
|-
Line 1,804: Line 1,798:
| Set the author of a book
| Set the author of a book
|-
|-
| <code>/cheats <on<nowiki>|</nowiki>off></code>
| <code>/cheats [state]</code>
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
|-
|-
Line 1,816: Line 1,810:
| View your or another player's enderchest
| View your or another player's enderchest
|-
|-
| <code>/entities byChunk <type> [world]</code>
| <code>/entities byChunk [type] [--page] [--excludedTypes]</code>
| View entity counts by chunk
| View entity counts by type and chunk
|-
|-
| <code>/entities find <type> [radius] [--uuid]</code>
| <code>/entities find <type> [radius] [--uuid]</code>
Line 1,824: Line 1,818:
| <code>/entities near [radius]</code>
| <code>/entities near [radius]</code>
| Count all entities within a radius
| Count all entities within a radius
|-
| <code>/entities plot</code>
| Count all entities within a plot
|-
|-
| <code>/entities report [radius] [type]</code>
| <code>/entities report [radius] [type]</code>
Line 1,902: Line 1,899:
| <code>/market reload</code>
| <code>/market reload</code>
| Reload the Market items
| Reload the Market items
|-
| <code>/materialtag find <material></code>
| View tags containing a material
|-
| <code>/materialtag materials <tag></code>
| View materials in a tag
|-
| <code>/materialtag random <tag> [player]</code>
| Receive a random material from a tag
|-
|-
| <code>/modreview requests [page]</code>
| <code>/modreview requests [page]</code>
Line 1,909: Line 1,915:
| Run multiple commands at once separated by ' ;; '
| Run multiple commands at once separated by ' ;; '
|-
|-
| <code>/nearestblock <material> <radius></code>
| <code>/nearestblock <material> [radius]</code>
| Find the nearest block of a certain type
| Find the nearest block of a certain type
|-
|-
Line 1,978: Line 1,984:
| Toggle listening for song updates
| Toggle listening for song updates
|-
|-
| <code>/reminders create <id> <text...></code>
| <code>/signlines [arguments...]</code>
| Create a reminder
| Modify a sign's contents
|-
|-
| <code>/reminders delete <id></code>
| <code>/snowlayers fixGrass [radius]</code>
| Delete specified reminders
| Set nearby grass to be snowy if covered by snow
|-
|-
| <code>/reminders edit <id></code>
| <code>/snowlayers fixOverlay [radius]</code>
| Edit reminders that already exist
| Remove snow layers on top of snow layers
|-
|-
| <code>/reminders list [page]</code>
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| List created reminders
|-
| <code>/reminders motd [player]</code>
| View the MOTD
|-
| <code>/reminders reload</code>
| Reload reminders
|-
| <code>/reminders save</code>
| Saves all reminders to the spreadsheet
|-
| <code>/reminders setInterval <seconds></code>
| Edit how often reminders appears in chat
|-
| <code>/reminders show <player> <reminder></code>
| Show a player a certain reminder in chat
|-
| <code>/reminders test <player> <reminder></code>
| Test if a player will receive a specific reminder
|-
| <code>/reminders testCondition <player> <reminder></code>
| Test if a player has met the conditions for a specific reminder
|-
| <code>/signlines [arguments...]</code>
| Modify a sign's contents
|-
| <code>/snowlayers fixGrass [radius]</code>
| Set nearby grass to be snowy if covered by snow
|-
| <code>/snowlayers fixOverlay [radius]</code>
| Remove snow layers on top of snow layers
|-
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| Overlay nearby blocks with a layer of snow
| Overlay nearby blocks with a layer of snow
|-
|-
Line 2,083: Line 2,056:
| List all worlds
| List all worlds
|-
|-
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
| <code>/worldguardedit [enable]</code>
| Break all blocks in your selection with drops and particles
| Toggle WorldGuard edit bypass
|-
|-
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| <code>/worldguardedit flags registry [enable]</code>
| Test pasting your clipboard
| Set the WorldGuard flag registry state
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/worldeditutils clipboard copy</code>
| <code>/radio moveWorld <radio></code>
| Copy your selection to an internal clipboard
| Set the world of the radio to your location
|-
|-
| <code>/worldeditutils clipboard paste</code>
| <code>/radio players <radio></code>
| Paste your internal clipboard at your location
| Lists all players listening to the server radio
|-
|-
| <code>/worldeditutils colorReplace <from> <to></code>
| <code>/radio teleport <radio> [index]</code>
| Swap colored materials (i.e. wool concrete)
| Teleport to the location of the radio
|}
==== Reminders ====
{| class="wikitable"
|-
|-
| <code>/worldeditutils fake</code>
| <code>/reminders create <id> <text...></code>
| Test a custom copy/paste implementation
| Create a reminder
|-
|-
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| <code>/reminders delete <id></code>
| Generate ocean flora
| Delete specified reminders
|-
|-
| <code>/worldeditutils rotate [y] [x] [z]</code>
| <code>/reminders edit <id></code>
| Test rotating your selection
| Edit reminders that already exist
|-
|-
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| <code>/reminders list [page]</code>
| Procedurally build a schematic
| List created reminders
|-
|-
| <code>/worldeditutils schem paste <name> [--entities]</code>
| <code>/reminders motd [player]</code>
| Paste a schematic
| View the MOTD
|-
|-
| <code>/worldeditutils schem save <name> [--entities]</code>
| <code>/reminders reload</code>
| Save a schematic using commands
| Reload reminders
|-
|-
| <code>/worldeditutils schem saveReal <name></code>
| <code>/reminders save</code>
| Save a schematic using the API
| Saves all reminders to the spreadsheet
|-
|-
| <code>/worldeditutils smartReplace <from> <to></code>
| <code>/reminders setInterval <seconds></code>
| Swap materials on blocks without deleting block data such as rotation
| Edit how often reminders appears in chat
|-
|-
| <code>/worldeditutils tagReplace <from> <to></code>
| <code>/reminders show <player> <reminder></code>
| Replace all materials in a tag with another material
| Show a player a certain reminder in chat
|-
|-
| <code>/worldguardedit [enable]</code>
| <code>/reminders test <player> <reminder></code>
| Toggle WorldGuard edit bypass
| Test if a player will receive a specific reminder
|-
|-
| <code>/worldguardedit flags registry [enable]</code>
| <code>/reminders testCondition <player> <reminder></code>
| Set the WorldGuard flag registry state
| Test if a player has met the conditions for a specific reminder
|}
==== Radio ====
{| class="wikitable"
|-
| <code>/radio moveWorld <radio></code>
| Set the world of the radio to your location
|-
| <code>/radio players <radio></code>
| Lists all players listening to the server radio
|-
| <code>/radio teleport <radio> [index]</code>
| Teleport to the location of the radio
|}
|}
==== Resource Pack ====
==== Resource Pack ====
Line 2,148: Line 2,115:
| <code>/decoration changeOwner <player></code>
| <code>/decoration changeOwner <player></code>
| Change the owner of a decoration
| Change the owner of a decoration
|-
| <code>/decoration getOwner</code>
| Get the owner of a decoration
|-
|-
| <code>/decoration stats</code>
| <code>/decoration stats</code>
Line 2,178: Line 2,148:
| <code>/resourcepack statuses</code>
| <code>/resourcepack statuses</code>
| View the resource pack status of all online players
| View the resource pack status of all online players
|}
==== Trust ====
{| class="wikitable"
|-
| <code>/untrust admin all <owner> <players></code>
| Remove a player from all of another player's trusts
|-
| <code>/untrust admin decorations <owner> <players></code>
| Remove a player's access to another player's decorations
|-
| <code>/untrust admin homes <owner> <players></code>
| Remove a player's access to another player's homes
|-
| <code>/untrust admin locks <owner> <players></code>
| Remove a player's access to another player's locks
|-
| <code>/untrust admin teleports <owner> <players></code>
| Remove a player's ability to teleport to another player without asking
|}
|}
==== Vote ====
==== Vote ====
Line 2,215: Line 2,167:
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| List available warps
|-
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
| Delete a warp
|-
|-
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
| Create a new warp
|-
|-
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|-
| <code>/minigames warp arena <arena></code>
| Warp to an arena
|-
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| List available warps
|-
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
|-
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
| Teleport to a warp
|-
|-
Line 2,298: Line 2,280:
| <code>//schematicbrush <schematic></code>
| <code>//schematicbrush <schematic></code>
| Create a schematic brush tool
| Create a schematic brush tool
|}
=== Moderator ===
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/discord forceLink <player> <id></code>
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
| Force link a player's Minecraft and Discord accounts
| Break all blocks in your selection with drops and particles
|-
|-
| <code>/discord linkStatus [player]</code>
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| View a player's Discord account link status
| Test pasting your clipboard
|-
|-
| <code>/discord lockdown</code>
| <code>/worldeditutils clipboard copy</code>
| Enable lockdown mode on Discord
| Copy your selection to an internal clipboard
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/documentation commands info <command> [page]</code>
| <code>/worldeditutils clipboard paste</code>
| View which paths in a command are undocumented
| Paste your internal clipboard at your location
|-
|-
| <code>/documentation commands validate [page]</code>
| <code>/worldeditutils colorReplace <from> <to></code>
| Validate that all commands have documentation
| Swap colored materials (i.e. wool concrete)
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/delhome <player> <name></code>
| <code>/worldeditutils fake</code>
| Delete another player's home
| Test a custom copy/paste implementation
|-
|-
| <code>/sethome <player> <name></code>
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| Set a new home for another player or update a home's location
| Generate ocean flora
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/altban <players> [time/reason...] [--now]</code>
| <code>/worldeditutils rotate [y] [x] [z]</code>
| Ban a player or players and all their IP connected accounts
| Test rotating your selection
|-
|-
| <code>/alts <player></code>
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| View a list of players that have logged in the with same IP
| Procedurally build a schematic
|-
|-
| <code>/ban <players> [time/reason...] [--now]</code>
| <code>/worldeditutils schem paste <name> [--entities]</code>
| Ban a player or players
| Paste a schematic
|-
|-
| <code>/calcban <pastBans> <blocksGriefed></code>
| <code>/worldeditutils schem save <name> [--entities]</code>
| View a rough recommended ban time based on past bans and blocks griefed
| Save a schematic using commands
|-
|-
| <code>/forcechannel <player> <channel></code>
| <code>/worldeditutils schem saveReal <name></code>
| Force a player into a channel
| Save a schematic using the API
|-
|-
| <code>/freeze <players(s)></code>
| <code>/worldeditutils smartReplace <from> <to></code>
| Freeze a player or players
| Swap materials on blocks without deleting block data such as rotation
|-
|-
| <code>/freeze cleanup</code>
| <code>/worldeditutils tagReplace <from> <to></code>
| Delete left over freeze armor stands
| Replace all materials in a tag with another material
|}
=== Builder ===
{| class="wikitable"
|-
|-
| <code>/freeze list [page]</code>
| <code>/itembuilder amount <amount></code>
| List frozen players
| Set a stack's size
|-
|-
| <code>/history delete <player> <id></code>
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| Delete an entry from a player's punishment history
| Set an item attribute
|-
|-
| <code>/kick <players> <reason...></code>
| <code>/itembuilder axolotl <variant></code>
| Kick a player or players
| Set an axolotl bucket's variant
|-
|-
| <code>/lockdown bypass add <player></code>
| <code>/itembuilder banner pattern <color> <pattern></code>
| Allow a player to bypass the current lockdown
| Add a banner pattern
|-
|-
| <code>/lockdown bypass remove <player></code>
| <code>/itembuilder banner symbol <symbol> <color></code>
| Remove a player's bypass to the current lockdown
| Set a banner to a symbol
|-
|-
| <code>/lockdown end</code>
| <code>/itembuilder book author <author></code>
| End lockdown mode
| Set a book's author
|-
|-
| <code>/lockdown start <time/reason...></code>
| <code>/itembuilder book generation <generation></code>
| Enable lockdown mode
| Set the generation of a book
|-
|-
| <code>/mute <players> [time/reason...] [--now]</code>
| <code>/itembuilder book pages add <content></code>
| Mute a player or players
| Add a new page to a book
|-
|-
| <code>/nameban <player></code>
| <code>/itembuilder book pages remove <page></code>
| Ban a player until they change their name
| Remove a page from a book
|-
|-
| <code>/nameban addWord <word></code>
| <code>/itembuilder book pages set <page> <content></code>
| Add a banned word
| Set the contents of a book's pages
|-
|-
| <code>/nameban list names [page]</code>
| <code>/itembuilder book title <title></code>
| List banned names
| Set a book's title
|-
|-
| <code>/nameban list words [page]</code>
| <code>/itembuilder color <color></code>
| List banned words
| Set an item's color
|-
|-
| <code>/nameban removeWord <word></code>
| <code>/itembuilder condition <condition></code>
| Remove a banned word
| Set an item's condition tag
|-
|-
| <code>/nameban unban <player></code>
| <code>/itembuilder customModelData <int></code>
| Remove a name ban
| Set the Custom Model Data
|-
|-
| <code>/punishments</code>
| <code>/itembuilder customModelData remove</code>
| General guideline for punishments
| Remove the Custom Model Data
|-
|-
| <code>/redhanded <players(s)></code>
| <code>/itembuilder customModelData</code>
| Freeze a player or players, force them to local chat and unvanish to confront them
| View the Custom Model Data
|-
|-
| <code>/skinban <player></code>
| <code>/itembuilder damage <damage></code>
| Ban a player until they change their skin
| Set an item's damage
|-
|-
| <code>/skinban list [page]</code>
| <code>/itembuilder durability <durability></code>
| List skin banned players
| Set an item's durability (deprecated)
|-
|-
| <code>/skinban unban <player></code>
| <code>/itembuilder dye <color></code>
| Remove a skin ban
| Dye an item
|-
|-
| <code>/unaltban <player></code>
| <code>/itembuilder enchant <enchant> [level]</code>
| Un-alt-ban a player
| Enchant an item
|-
|-
| <code>/unban <player></code>
| <code>/itembuilder enchant max <enchant></code>
| Unban a player
| Enchant an item with the max level for the provided enchant
|-
|-
| <code>/unfreeze <players...></code>
| <code>/itembuilder enchant remove <enchant></code>
| Unfreeze a player
| Remove an enchant from an item
|-
|-
| <code>/unmute <player></code>
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| Unmute a player
| Set a firework's effect
|-
|-
| <code>/unwatchlist <player></code>
| <code>/itembuilder firework power <power></code>
| Unwatchlist a player
| Set a firework's power
|-
|-
| <code>/warn <players> <reason...></code>
| <code>/itembuilder glow [state]</code>
| Warn a player or players
| Add an enchant glint to an item
|-
|-
| <code>/watchlist <players> <reason...></code>
| <code>/itembuilder itemFlags <flags...></code>
| Watchlist a player or players
| Add item flags to an item
|-
|-
| <code>/youmaycontinue <player> [warn...]</code>
| <code>/itembuilder itemFlags hide_all</code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
| Hide all item flags on an item
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| <code>/itembuilder lore add <text...></code>
| Delete a checkpoint
| Add lore
|-
|-
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| <code>/itembuilder lore clear</code>
| Create a checkpoint
| Remove all lore
|-
|-
| <code>/checkpoints tp <number></code>
| <code>/itembuilder lore remove <line></code>
| Teleport to a checkpoint
| Remove a line of lore
|-
|-
| <code>/infection expansion create <open> [id]</code>
| <code>/itembuilder lore set <line> <text...></code>
| Create an arena expansion region and schematic
| Update lore
|-
|-
| <code>/infection spawnDoor create <open> <id></code>
| <code>/itembuilder map id <id></code>
| Create a spawn door region and schematic
| Set a map's id
|-
|-
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| <code>/itembuilder map view [world]</code>
| Delete an arena
| Set a map's world
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| <code>/itembuilder material <material></code>
| Get the ids of the podium NPCs
| Set an item's material
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| <code>/itembuilder maxStackSize <int></code>
| Teleport a podium NPC to you
| Set the max stack size
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| <code>/itembuilder modelId <id></code>
| Update the weekly podiums
| Set an item's model ID
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| <code>/itembuilder modelType <modelType></code>
| Set the NPC id of a podium position
| Set an item's model type
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| <code>/itembuilder name <name...></code>
| Teleport to a podium NPC
| Set an item's name
|-
|-
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| <code>/itembuilder name reset</code>
| Reload an arena from disk
| Remove an item's name
|-
|-
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| <code>/itembuilder nbt set <key> <type> <value></code>
| Write an arena to disk
| Set an NBT key
|-
|-
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| <code>/itembuilder nbt unset <key></code>
| Teleport a minigamer
| Remove an NBT key
|-
|-
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| <code>/itembuilder potion color <color></code>
| Add all materials within your selection to the arena block list
| Set a potion's color
|-
|-
| <code>/minigames addSpawnpoint [arena] [team]</code>
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| Add a team spawnpoint
| Add a custom potion effect to a potion
|-
|-
| <code>/minigames copy <from> <to></code>
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| Copy some settings from one arena to another
| Set a potion's type
|-
|-
| <code>/minigames create <name></code>
| <code>/itembuilder rarity <rarity></code>
| Create a new arena
| Set an item's rarity tag
|-
|-
| <code>/minigames createRegion <arena> <name></code>
| <code>/itembuilder setting <setting> [state]</code>
| Create a region for an arena
| Set an item setting
|-
|-
| <code>/minigames edit <arena></code>
| <code>/itembuilder setting unset <setting></code>
| Open the arena config menu
| Remove an item setting
|-
|-
| <code>/minigames end [arena]</code>
| <code>/itembuilder skin armor <skin></code>
| Force end a match
| Set the skin line of the held item
|-
|-
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| <code>/itembuilder skin backpack <skin></code>
| Invite all players to a match
| Set the skin line of the held item
|-
|-
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| <code>/itembuilder skin tool <skin></code>
| Link two teams' spawnpoint lists together so they are shared
| Set the skin line of the held item
|-
|-
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| <code>/itembuilder skull owner [owner]</code>
| List minigame maps, optionally filtered by name and/or mechanic
| Set a skull's owner
|-
|-
| <code>/minigames modifier <modifier></code>
| <code>/itembuilder soulbound</code>
| Activate a minigame modifier
| Make an item soulbound without the enchant
|-
|-
| <code>/minigames modifier random</code>
| <code>/itembuilder spawnEgg <variant></code>
| Activate a random minigame modifier
| Set a spawn egg's entity type
|-
|-
| <code>/minigames schem paste <arena> <name></code>
| <code>/itembuilder unbreakable</code>
| Paste an arena's schematic at your location
| Make an item unbreakable
|}
=== Moderator ===
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| <code>/discord forceLink <player> <id></code>
| Create an arena schematic from your selection and optionally create a region
| Force link a player's Minecraft and Discord accounts
|-
|-
| <code>/minigames setLobbyLocation [arena]</code>
| <code>/discord linkStatus [player]</code>
| Set the lobby location of an arena
| View a player's Discord account link status
|-
|-
| <code>/minigames setSpectateLocation [arena]</code>
| <code>/discord lockdown</code>
| Set the spectate location of an arena
| Enable lockdown mode on Discord
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/minigames setTime <seconds></code>
| <code>/documentation commands info <command> [page]</code>
| Set the time left in a match
| View which paths in a command are undocumented
|-
|-
| <code>/minigames signs flag <team></code>
| <code>/documentation commands validate [page]</code>
| Create a flag sign
| Validate that all commands have documentation
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/minigames signs flag capture <team></code>
| <code>/delhome <player> <name></code>
| Create a flag sign
| Delete another player's home
|-
| <code>/sethome <player> <name></code>
| Set a new home for another player or update a home's location
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/minigames signs join <arena></code>
| <code>/altban <players> [time/reason...] [--now]</code>
| Create a join sign
| Ban a player or players and all their IP connected accounts
|-
|-
| <code>/minigames signs join random <mechanic></code>
| <code>/alts <player></code>
| Create a join random sign
| View a list of players that have logged in the with same IP
|-
|-
| <code>/minigames signs lobby</code>
| <code>/ban <players> [time/reason...] [--now]</code>
| Create a lobby sign
| Ban a player or players
|-
|-
| <code>/minigames signs quit</code>
| <code>/calcban <pastBans> <blocksGriefed></code>
| Create a quit sign
| View a rough recommended ban time based on past bans and blocks griefed
|-
|-
| <code>/minigames start [arena]</code>
| <code>/forcechannel <player> <channel></code>
| Force start a match
| Force a player into a channel
|-
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| <code>/freeze <players(s)></code>
| Teleport a minigamer to coordinates
| Freeze a player or players
|-
|-
| <code>/minigames warn <player> [reason]</code>
| <code>/freeze cleanup</code>
| Warn a player for not obeying minigame rules and strike them with lightning
| Delete left over freeze armor stands
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| <code>/freeze list [page]</code>
| Add a scrap spawn point
| List frozen players
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| <code>/freeze summon <player></code>
| Hide scrap spawn points
| Summon a frozen player
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| <code>/history delete <player> <id></code>
| Show all scrap spawn points with client-side emerald blocks
| Delete an entry from a player's punishment history
|-
|-
| <code>/murder kit</code>
| <code>/kick <players> <reason...></code>
| Receieve the Murder kit
| Kick a player or players
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/dyebomb give <amount> [player]</code>
| <code>/lockdown bypass add <player></code>
| Spawn dye bombs
| Allow a player to bypass the current lockdown
|-
|-
| <code>/entitycap <amount></code>
| <code>/lockdown bypass remove <player></code>
| Change the entity cap of a creative plot
| Remove a player's bypass to the current lockdown
|-
|-
| <code>/fakeop <player></code>
| <code>/lockdown end</code>
| Sends a player a message prentending they have been made OP
| End lockdown mode
|-
|-
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/lockdown start <time/reason...></code>
| Add a rank to a staff member's rank history
| Enable lockdown mode
|-
|-
| <code>/hallofhistory clear <player></code>
| <code>/mute <players> [time/reason...] [--now]</code>
| Clear a player's rank history
| Mute a player or players
|-
|-
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/nameban <player></code>
| Remove a rank from a staff member's rank history
| Ban a player until they change their name
|-
|-
| <code>/hasreadrules <player></code>
| <code>/nameban addWord <word></code>
| View whether a player has read each section of the rules
| Add a banned word
|-
|-
| <code>/mobcap <amount></code>
| <code>/nameban list names [page]</code>
| Change the mob cap of a creative plot
| List banned names
|-
|-
| <code>/plotredstone</code>
| <code>/nameban list words [page]</code>
| Toggle redstone on a creative plot
| List banned words
|-
|-
| <code>/referral debug [player]</code>
| <code>/nameban removeWord <word></code>
| Debug a player's referral data
| Remove a banned word
|-
|-
| <code>/referral extraInputs [page]</code>
| <code>/nameban unban <player></code>
| View all manual inputs
| Remove a name ban
|-
|-
| <code>/referral stats</code>
| <code>/punishments</code>
| View stats showing which sites give us the most traffic
| General guideline for punishments
|-
|-
| <code>/referral turnover</code>
| <code>/redhanded <players(s)></code>
| View stats showing which site gives us the best traffic
| Freeze a player or players, force them to local chat and unvanish to confront them
|-
|-
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| <code>/skinban <player></code>
| List players who have at least the provided playtime and were referred from the provided site
| Ban a player until they change their skin
|-
|-
| <code>/referral who has rank <rank> from <site> [page]</code>
| <code>/skinban list [page]</code>
| List players who have the provided rank and were referred from the provided site
| List skin banned players
|-
|-
| <code>/referral who has read rules from <site> [page]</code>
| <code>/skinban unban <player></code>
| List players who have read the rules and were referred from the provided site
| Remove a skin ban
|-
|-
| <code>/tickets stats closed [page]</code>
| <code>/unaltban <player></code>
| View which staff member has closed the most tickets
| Un-alt-ban a player
|-
|-
| <code>/whosshitisthis</code>
| <code>/unban <player></code>
| Look up who's items are on the ground near you
| Unban a player
|-
|-
| <code>/worldban <player> [worldGroup]</code>
| <code>/unfreeze <players...></code>
| Ban a player from a world group
| Unfreeze a player
|-
|-
| <code>/worldban list</code>
| <code>/unmute <player></code>
| Unmute a player
|-
| <code>/unwatchlist <player></code>
| Unwatchlist a player
|-
| <code>/warn <players> <reason...></code>
| Warn a player or players
|-
| <code>/watchlist <players> <reason...></code>
| Watchlist a player or players
|-
| <code>/worldban <player> [worldGroup]</code>
| Ban a player from a world group
|-
| <code>/worldban list</code>
| List world bans
| List world bans
|-
|-
| <code>/worldunban <player> [worldGroup]</code>
| <code>/worldunban <player> [worldGroup]</code>
| Unban a player from a world group
| Unban a player from a world group
|-
| <code>/youmaycontinue <player> [warn...]</code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
|}
|}
==== Radar ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/commandwatch <player></code>
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| View commands a player is running
| Delete a checkpoint
|-
|-
| <code>/cpswatch <player></code>
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| Monitor a player's click speed
| Create a checkpoint
|-
|-
| <code>/reachwatch <player></code>
| <code>/checkpoints tp <number></code>
| Monitor a player's reach
| Teleport to a checkpoint
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/trust admin all <owner> <players></code>
| <code>/infection expansion create <open> [id]</code>
| Give a player access to all of another player's trusts
| Create an arena expansion region and schematic
|-
|-
| <code>/trust admin debug <player> [type]</code>
| <code>/infection spawnDoor create <open> <id></code>
| Display the player's trusts
| Create a spawn door region and schematic
|-
|-
| <code>/trust admin decorations <owner> <players></code>
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| Give a player access to another player's decorations
| Delete an arena
|-
|-
| <code>/trust admin homes <owner> <players></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| Give a player access to another player's homes
| Get the ids of the podium NPCs
|-
|-
| <code>/trust admin locks <owner> <players></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| Give a player access to another player's locks
| Teleport a podium NPC to you
|-
|-
| <code>/trust admin teleports <owner> <players></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| Give a player access to teleport to another player without asking
| Update the weekly podiums
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| List available warps
| Set the NPC id of a podium position
|-
|-
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| Delete a warp
| Teleport to a podium NPC
|-
|-
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| Create a new warp
| Reload an arena from disk
|-
|-
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| Teleport to a warp
| Write an arena to disk
|-
|-
| <code>/xraywarps <name></code>
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| Teleport to a warp
| Teleport a minigamer
|-
|-
| <code>/xraywarps nearest</code>
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| View the nearest warp
| Add all materials within your selection to the arena block list
|-
|-
| <code>/xraywarps reset <name></code>
| <code>/minigames addSpawnpoint [arena] [team]</code>
| Update a warp's location
| Add a team spawnpoint
|-
|-
| <code>/xraywarps tp nearest</code>
| <code>/minigames copy <from> <to></code>
| Teleport to the nearest warp
| Copy some settings from one arena to another
|}
=== Operator ===
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/censor debug</code>
| <code>/minigames create <name></code>
| Print the censor configuration in chat
| Create a new arena
|-
| <code>/minigames createRegion <arena> <name></code>
| Create a region for an arena
|-
|-
| <code>/censor reload</code>
| <code>/minigames edit <arena></code>
| Reload the censor configuration from disk
| Open the arena config menu
|-
|-
| <code>/censor test <channel> <message...></code>
| <code>/minigames end [arena]</code>
| Test the censor
| Force end a match
|-
|-
| <code>/chatgames disable</code>
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| Clear the queue
| Invite all players to a match
|-
|-
| <code>/chatgames enable</code>
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| Enables chat game
| Link two teams' spawnpoint lists together so they are shared
|-
|-
| <code>/koda <message...></code>
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| Make Koda say something
| List minigame maps, optionally filtered by name and/or mechanic
|-
|-
| <code>/koda reload</code>
| <code>/minigames modifier <modifier></code>
| Reload Koda's configuration from disk
| Activate a minigame modifier
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/minigames tokens add <amount> [user]</code>
| <code>/minigames modifier random</code>
| Modify a player's minigame tokens
| Activate a random minigame modifier
|-
|-
| <code>/minigames tokens remove <amount> [user]</code>
| <code>/minigames schem paste <arena> <name></code>
| Modify a player's minigame tokens
| Paste an arena's schematic at your location
|-
|-
| <code>/minigames tokens set <amount> [user]</code>
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| Modify a player's minigame tokens
| Create an arena schematic from your selection and optionally create a region
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/badge give <badge> [user]</code>
| <code>/minigames setLobbyLocation [arena]</code>
| Give a player a badge
| Set the lobby location of an arena
|-
|-
| <code>/burn <player> <seconds></code>
| <code>/minigames setSpectateLocation [arena]</code>
| Temporarily set a player on fire
| Set the spectate location of an arena
|-
|-
| <code>/creativeflags <world></code>
| <code>/minigames setTime <seconds></code>
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
| Set the time left in a match
|-
|-
| <code>/demote <player></code>
| <code>/minigames signs flag <team></code>
| Demote a player to the next rank down
| Create a flag sign
|-
|-
| <code>/discord link update roles</code>
| <code>/minigames signs flag capture <team></code>
| Add the verified role to all linked users
| Create a flag sign
|-
|-
| <code>/endermanfarm create [player]</code>
| <code>/minigames signs join <arena></code>
| Create an enderman farm
| Create a join sign
|-
|-
| <code>/extinguish [player]</code>
| <code>/minigames signs join random <mechanic></code>
| Extinguish a player if they are on fire
| Create a join random sign
|-
|-
| <code>/feed [player]</code>
| <code>/minigames signs lobby</code>
| Fills a players saturation and hunger
| Create a lobby sign
|-
|-
| <code>/fix</code>
| <code>/minigames signs quit</code>
| Repairs held item
| Create a quit sign
|-
|-
| <code>/fix all</code>
| <code>/minigames start [arena]</code>
| Repairs all items in a players inventory
| Force start a match
|-
|-
| <code>/give <player> <type> [amount] [nbt...]</code>
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| Give a player an item
| Teleport a minigamer to coordinates
|-
|-
| <code>/heal [player]</code>
| <code>/minigames warn <player> [reason]</code>
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
| Warn a player for not obeying minigame rules and strike them with lightning
|-
|-
| <code>/homes reload</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| Clear service cache
| Add a scrap spawn point
|-
|-
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Delete the command at the provided index
| Hide scrap spawn points
|-
|-
| <code>/interactioncommands <index> <command...></code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| Set a command at the provided index
| Show all scrap spawn points with client-side emerald blocks
|-
|-
| <code>/interactioncommands read</code>
| <code>/murder kit</code>
| View the commands configured on the target block
| Receieve the Murder kit
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/inventorysnapshots <player> [page]</code>
| <code>/dyebomb give <amount> [player]</code>
| View a list of saved inventory snapshots
| Spawn dye bombs
|-
|-
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| <code>/entitycap <amount></code>
| View nearby snapshots created by a death
| Change the entity cap of a creative plot
|-
|-
| <code>/inventorysnapshots takeSnapshot [player]</code>
| <code>/fakeop <player></code>
| Take a snapshot of a player's current state
| Sends a player a message prentending they have been made OP
|-
|-
| <code>/kill <player></code>
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Kill a player
| Add a rank to a staff member's rank history
|-
|-
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| <code>/hallofhistory clear <player></code>
| Kill nearby entities of the provided types
| Clear a player's rank history
|-
|-
| <code>/lag</code>
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| View server performance information
| Remove a rank from a staff member's rank history
|-
|-
| <code>/more [amount]</code>
| <code>/hasreadrules <player></code>
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
| View whether a player has read each section of the rules
|-
|-
| <code>/npcutils create <player></code>
| <code>/mobcap <amount></code>
| Create a player NPC with a colored nickname
| Change the mob cap of a creative plot
|-
|-
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| <code>/plotredstone</code>
| List NPCs with a filter
| Toggle redstone on a creative plot
|-
|-
| <code>/npcutils recreateNpc <player></code>
| <code>/referral debug [player]</code>
| Recreate an NPC in the center of the block with a player's colored nickname
| Debug a player's referral data
|-
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| <code>/referral extraInputs [page]</code>
| Delete despawned NPCs
| View all manual inputs
|-
|-
| <code>/npcutils rename gradient <colors> <name...></code>
| <code>/referral stats</code>
| Set an NPC's nameplate to your input with a color gradient
| View stats showing which sites give us the most traffic
|-
|-
| <code>/npcutils setPlayer withColor <player></code>
| <code>/referral turnover</code>
| Set an NPC's nameplate to a player's colored nickname and updates the skin
| View stats showing which site gives us the best traffic
|-
|-
| <code>/npcutils setPlayer withRankPrefix <player></code>
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
| List players who have at least the provided playtime and were referred from the provided site
|-
|-
| <code>/npcutils void [page]</code>
| <code>/referral who has rank <rank> from <site> [page]</code>
| List NPCs in the void
| List players who have the provided rank and were referred from the provided site
|-
|-
| <code>/podiums update <leaderboard></code>
| <code>/referral who has read rules from <site> [page]</code>
| Update a podium
| List players who have read the rules and were referred from the provided site
|-
|-
| <code>/promote <player></code>
| <code>/tickets stats closed [page]</code>
| Promote a player to the next rank up
| View which staff member has closed the most tickets
|-
|-
| <code>/reboot [--excludedConditions]</code>
| <code>/whoseshitisthis</code>
| Queues a reboot as soon as possible
| Look up who's items are on the ground near you
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/reboot cancel</code>
| <code>/commandwatch <player></code>
| Cancel a pending reboot
| View commands a player is running
|-
|-
| <code>/reboot passive [--excludedConditions]</code>
| <code>/cpswatch <player></code>
| Queues a reboot for when there are no active players
| Monitor a player's click speed
|-
|-
| <code>/regionrename <region> <newName></code>
| <code>/reachwatch <player></code>
| Rename a WorldGuard region
| Monitor a player's reach
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/regionutils getRegionsAt</code>
| <code>/trust admin <player> [action] [type] [players]</code>
| View regions at your current location
| Modify another player's trusts
|-
|-
| <code>/regionutils getRegionsLikeAt <filter></code>
| <code>/trust admin debug <player> [type]</code>
| View regions matching a filter at your current location
| Display a player's trusts
|}
==== Vanish ====
{| class="wikitable"
|-
|-
| <code>/restoreinventory <player> <pastecode></code>
| <code>/vanish [state]</code>
| Restore a player's inventory from a paste of a Multiverse backup
| Toggle vanish
|-
|-
| <code>/setrank <player> <rank></code>
| <code>/vanish fakeJoin</code>
| Set a player's rank
| Send a fake join message and unvanish
|-
|-
| <code>/slap <player></code>
| <code>/vanish fakeQuit</code>
| Slap a player
| Send a fake quit message and vanish
|-
|-
| <code>/smite [player]</code>
| <code>/vanish settings <setting> [state]</code>
| Strike a player or your target block with lightning
| Toggle vanish settings
|-
|-
| <code>/stripmeta</code>
| <code>/vanish settings</code>
| Strip name and lore from items
| View your vanish settings
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/timelock <time...></code>
| <code>/creative trust <player></code>
| Lock a world's daylight cycle
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
|-
|-
| <code>/timelock reset</code>
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Enable a world's daylight cycle
| List available warps
|-
|-
| <code>/weather get [world]</code>
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Get the weather of the world
| Delete a warp
|-
|-
| <code>/weather getDuration [world]</code>
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| View current weather durations
| Create a new warp
|-
|-
| <code>/weather set <type> [duration] [--world]</code>
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Set the weather of the specified world
| Teleport to a warp
|-
|-
| <code>/weee [player]</code>
| <code>/xraywarps <name></code>
| Force a player to fly around in random directions
| Teleport to a warp
|-
|-
| <code>/whodaressummonme</code>
| <code>/xraywarps nearest</code>
| Start a spooky unvanish animation
| View the nearest warp
|-
|-
| <code>/yeet <player></code>
| <code>/xraywarps reset <name></code>
| Yeet
| Update a warp's location
|-
| <code>/xraywarps tp nearest</code>
| Teleport to the nearest warp
|}
|}
==== Vote ====
=== Operator ===
==== Chat ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/vote points give <player> <number></code>
| <code>/censor debug</code>
| Modify a player's vote points
| Print the censor configuration in chat
|-
|-
| <code>/vote points set <player> <number></code>
| <code>/censor reload</code>
| Modify a player's vote points
| Reload the censor configuration from disk
|-
|-
| <code>/vote points take <player> <number></code>
| <code>/censor test <channel> <message...></code>
| Modify a player's vote points
| Test the censor
|}
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
|-
|-
| <code>/bigdoormanager create <doorId></code>
| <code>/chatgames disable</code>
| Create a new door
| Clear the queue
|-
|-
| <code>/bigdoormanager delete <doorName></code>
| <code>/chatgames enable</code>
| Delete a door
| Enables chat game
|-
|-
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| <code>/koda <message...></code>
| Fix the database of the current world if '/bigdoormanager info' is 'null'
| Make Koda say something
|-
|-
| <code>/bigdoormanager info <id></code>
| <code>/koda reload</code>
| Display data of the door
| Reload Koda's configuration from disk
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| <code>/kit edit</code>
| Set the toggle region of the door
| Open the kit editor menu
|-
| <code>/bigdoormanager toggleAllDoors</code>
| Toggle all doors on the server
|-
|-
| <code>/bigdoormanager toggleDoor <id></code>
| <code>/kit reload</code>
| Toggle door
| Reload kits from disk
|}
|}
==== Chat ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/bridge archive deleteRole <roleId></code>
| <code>/minigames tokens add <amount> [user]</code>
| Delete a role
| Modify a player's minigame tokens
|-
|-
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| <code>/minigames tokens remove <amount> [user]</code>
| Edit messages to remove role references
| Modify a player's minigame tokens
|-
|-
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| <code>/minigames tokens set <amount> [user]</code>
| Edit messages to update role references
| Modify a player's minigame tokens
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/bridge archive findDuplicateRoles [page]</code>
| <code>/badge give <badge> [user]</code>
| Find duplicate roles
| Give a player a badge
|-
|-
| <code>/bridge archive leastUsedRoles [page]</code>
| <code>/burn <player> <seconds></code>
| View least used roles in an archive
| Temporarily set a player on fire
|-
|-
| <code>/bridge archive load <channel></code>
| <code>/creativeflags <world></code>
| Load an archive into memory
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
|-
|-
| <code>/bridge countBridgeRoles</code>
| <code>/demote <player></code>
| Count the number of bridge roles in the server
| Demote a player to the next rank down
|-
|-
| <code>/bridge countRoles</code>
| <code>/discord link update roles</code>
| Count the total number of roles in the server
| Add the verified role to all linked users
|-
|-
| <code>/bridge roleUpdates <user> [state]</code>
| <code>/endermanfarm create [player]</code>
| Toggle role updates for a user
| Create an enderman farm
|-
|-
| <code>/bridge set <player> <roleId></code>
| <code>/extinguish [player]</code>
| Sets a player's linked role ID
| Extinguish a player if they are on fire
|-
|-
| <code>/bridge setMentionableFalse [test]</code>
| <code>/feed [player]</code>
| Set the mentionable state of all bridge roles
| Fills a players saturation and hunger
|-
|-
| <code>/bridge updateRoleColors <rank></code>
| <code>/fix</code>
| Update the color of all roles of a rank
| Repairs held item
|-
|-
| <code>/broadcast <message...></code>
| <code>/fix all</code>
| Broadcast a message to the server
| Repairs all items in a players inventory
|-
|-
| <code>/chatgames getAnswer</code>
| <code>/give <player> <type> [amount] [nbt...]</code>
| Get the answer to the current chat game
| Give a player an item
|-
|-
| <code>/chatgames list previousQuestions</code>
| <code>/heal [player]</code>
| List previous trivia questions
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
|-
|-
| <code>/chatgames list words</code>
| <code>/homes reload</code>
| List all words/phrases available in chat games
| Clear service cache
|-
|-
| <code>/chatgames rewards [enabled]</code>
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| Toggles if chat games give rewards to players
| Delete the command at the provided index
|-
|-
| <code>/emojis reload</code>
| <code>/interactioncommands <index> <command...></code>
| Reload emojis from the resource pack
| Set a command at the provided index
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/clientside debug [state]</code>
| <code>/interactioncommands read</code>
| Toggle debug mode
| View the commands configured on the target block
|-
|-
| <code>/clientside edit [state]</code>
| <code>/inventorysnapshots <player> [page]</code>
| Toggle seeing all entities regardless of whether they are hidden
| View a list of saved inventory snapshots
|-
|-
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| Convert all entities within your selection to client side entities
| View nearby snapshots created by a death
|-
|-
| <code>/clientside entities create</code>
| <code>/inventorysnapshots takeSnapshot [player]</code>
| Convert the target entity to a client side entity
| Take a snapshot of a player's current state
|-
|-
| <code>/clientside entities delete fromSelection [--types]</code>
| <code>/kill <player></code>
| Delete all client side entities within your selection
| Kill a player
|-
|-
| <code>/clientside entities ignore [state]</code>
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| Prevent your target entity from being converted to a client side entity
| Kill nearby entities of the provided types
|-
|-
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| <code>/lag</code>
| List client side entities
| View server performance information
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/crates animate <type> <uuid></code>
| <code>/more [amount]</code>
| Animate a crate
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
|-
| <code>/crates edit [filter]</code>
| <code>/npcutils create <player></code>
| Edit a crate
| Create a player NPC with a colored nickname
|-
|-
| <code>/crates edit announcement reset <id></code>
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| Remove a loot's announcement
| List NPCs with a filter
|-
|-
| <code>/crates edit announcement set <id> <message...></code>
| <code>/npcutils recreateNpc <player></code>
| Set a loot's announcement
| Recreate an NPC in the center of the block with a player's colored nickname
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| Delete despawned NPCs
|-
|-
| <code>/crates edit groups <type></code>
| <code>/npcutils rename gradient <colors> <name...></code>
| Edit a crate group
| Set an NPC's nameplate to your input with a color gradient
|-
|-
| <code>/crates entities add <type> <uuid></code>
| <code>/npcutils setPlayer withColor <player></code>
| Register an entity with a crate
| Set an NPC's nameplate to a player's colored nickname and updates the skin
|-
|-
| <code>/crates entities list [type]</code>
| <code>/npcutils setPlayer withRankPrefix <player></code>
| List a crate's registered entities
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
|-
| <code>/crates entities remove <type> <uuid></code>
| <code>/npcutils void [page]</code>
| Unregister an entity with a crate
| List NPCs in the void
|-
|-
| <code>/crates give <type> [player] [amount]</code>
| <code>/podiums update <leaderboard></code>
| Give a player a crate key
| Update a podium
|-
|-
| <code>/crates open <type> <uuid> [amount]</code>
| <code>/promote <player></code>
| Open a crate
| Promote a player to the next rank up
|-
|-
| <code>/crates pinata <player> <type> [amount]</code>
| <code>/reboot [--excludedConditions]</code>
| Gives a player a crate pinata
| Queues a reboot as soon as possible
|-
|-
| <code>/crates preview <type></code>
| <code>/reboot cancel</code>
| Preview a crate
| Cancel a pending reboot
|-
|-
| <code>/crates reset <type> <uuid></code>
| <code>/reboot passive [--excludedConditions]</code>
| Reset a crate's animation
| Queues a reboot for when there are no active players
|-
|-
| <code>/crates toggle</code>
| <code>/regionrename <region> <newName></code>
| Toggle all crates
| Rename a WorldGuard region
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| <code>/regionutils getRegionsAt</code>
| Create a clone of the entity and tag it with an association id
| View regions at your current location
|-
|-
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| <code>/regionutils getRegionsLikeAt <filter></code>
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
| View regions matching a filter at your current location
|-
|-
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| <code>/restoreinventory <player> <pastecode></code>
| Automatically convert a converted item display back to an armor stand
| Restore a player's inventory from a paste of a Multiverse backup
|-
|-
| <code>/customboundingbox create [id] [--nearest]</code>
| <code>/setrank <player> <rank></code>
| Create a custom bounding box entity
| Set a player's rank
|-
|-
| <code>/customboundingbox delete [--id] [--nearest]</code>
| <code>/slap <player></code>
| Delete a custom bounding box
| Slap a player
|-
|-
| <code>/customboundingbox draw [--id] [--stop]</code>
| <code>/smite [player]</code>
| Draw an entity's custom bounding box with particles
| Strike a player or your target block with lightning
|-
|-
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| <code>/stripmeta</code>
| Modify the bounds of a custom bounding box
| Strip name and lore from items
|-
|-
| <code>/customboundingbox set id <id> [--id]</code>
| <code>/timelock <time...></code>
| Update a custom bounding box entity's ID
| Lock a world's daylight cycle
|-
|-
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| <code>/timelock reset</code>
| Shift an entity and it's custom bounding box
| Enable a world's daylight cycle
|-
|-
| <code>/customboundingbox update [--id]</code>
| <code>/weather get [world]</code>
| Apply the custom bounding box to an entity
| Get the weather of the world
|-
| <code>/weather getDuration [world]</code>
| View current weather durations
|-
| <code>/weather set <type> [duration] [--world]</code>
| Set the weather of the specified world
|-
| <code>/weee [player]</code>
| Force a player to fly around in random directions
|-
| <code>/whodaressummonme</code>
| Start a spooky unvanish animation
|-
| <code>/wordle delete <player> <date></code>
| Delete a player's Wordle data for a specific puzzle
|-
| <code>/yeet <player></code>
| Yeet
|}
|}
==== Daily Rewards ====
==== Vote ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/dailyrewards getLastTaskTime</code>
| <code>/vote points give <player> <number></code>
| View the last time the reward task ran
| Modify a player's vote points
|-
|-
| <code>/dailyrewards set <player> <day></code>
| <code>/vote points set <player> <number></code>
| Set a player's streak
| Modify a player's vote points
|-
|-
| <code>/dailyrewards unclaim <player> <day></code>
| <code>/vote points take <player> <number></code>
| Mark a reward as unclaimed
| Modify a player's vote points
|}
|}
==== Discord ====
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord account [player]</code>
| <code>/bigdoormanager create <doorId></code>
| View a player's linked Discord account
| Create a new door
|-
|-
| <code>/discord appcommands register</code>
| <code>/bigdoormanager delete <doorName></code>
| Force register app commands
| Delete a door
|-
|-
| <code>/discord appcommands unregister</code>
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| Force unregister app commands
| Fix the database of the current world if '/bigdoormanager info' is 'null'
|-
|-
| <code>/discord boosts</code>
| <code>/bigdoormanager info <id></code>
| View server boosters
| Display data of the door
|-
|-
| <code>/discord connect</code>
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| Force connect to discord
| Set the toggle region of the door
|-
|-
| <code>/discord jda dms delete <id></code>
| <code>/bigdoormanager toggleAllDoors</code>
| Delete the last 50 DMs to a user
| Toggle all doors on the server
|-
|-
| <code>/discord jda dms send <id> <message...></code>
| <code>/bigdoormanager toggleDoor <id></code>
| Send a DM to a member
| Toggle door
|-
| <code>/discord jda dms view <id></code>
| Retrieve the last 50 DMs to a user
|-
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Set the content of a message
|}
|}
==== Economy ====
==== Chat ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| <code>/bridge archive deleteRole <roleId></code>
| Modify a player's balance
| Delete a role
|-
|-
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| Modify a player's balance
| Edit messages to remove role references
|-
|-
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| Modify a player's balance
| Edit messages to update role references
|-
|-
| <code>/transactions count [player]</code>
| <code>/bridge archive findDuplicateRoles [page]</code>
| Count the number of transactions stored on a player
| Find duplicate roles
|-
|-
| <code>/transactions volume [startTime] [endTime]</code>
| <code>/bridge archive leastUsedRoles [page]</code>
| Sum all transaction volume
| View least used roles in an archive
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/events rewards claim</code>
| <code>/bridge archive load <channel></code>
| Claim reward items from events
| Load an archive into memory
|-
|-
| <code>/events store images get <image...></code>
| <code>/bridge countBridgeRoles</code>
| Receive an event store image splattermap
| Count the number of bridge roles in the server
|-
|-
| <code>/events store images reload</code>
| <code>/bridge countRoles</code>
| Reload event store images
| Count the total number of roles in the server
|-
|-
| <code>/events tokens give <player> <tokens></code>
| <code>/bridge roleUpdates <user> [state]</code>
| Modify a player's event token balance
| Toggle role updates for a user
|-
|-
| <code>/events tokens reset <player></code>
| <code>/bridge set <player> <roleId></code>
| Reset a player's event token balance
| Sets a player's linked role ID
|-
|-
| <code>/events tokens set <player> <tokens></code>
| <code>/bridge setMentionableFalse [test]</code>
| Modify a player's event token balance
| Set the mentionable state of all bridge roles
|-
|-
| <code>/events tokens take <player> <tokens></code>
| <code>/bridge updateRoleColors <rank></code>
| Modify a player's event token balance
| Update the color of all roles of a rank
|-
|-
| <code>/trophy get <trophy></code>
| <code>/broadcast <message...></code>
| Spawn a trophy item
| Broadcast a message to the server
|-
|-
| <code>/trophy remove <player> <trophy></code>
| <code>/chatgames getAnswer</code>
| Remove a player's access to a trophy
| Get the answer to the current chat game
|-
|-
| <code>/trophy reset <player></code>
| <code>/chatgames list previousQuestions</code>
| Reset a player's trophies
| List previous trivia questions
|-
| <code>/chatgames list words</code>
| List all words/phrases available in chat games
|-
| <code>/chatgames rewards [enabled]</code>
| Toggles if chat games give rewards to players
|-
|-
| <code>/trophy reward <player> <trophy></code>
| <code>/emojis reload</code>
| Give a player a trophy
| Reload emojis from the resource pack
|}
|}
==== Force Field ====
==== Client Side ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/forcefield [enable]</code>
| <code>/clientside debug [state]</code>
| Toggle a force field
| Toggle debug mode
|-
|-
| <code>/forcefield ignore add <player></code>
| <code>/clientside edit [state]</code>
| Allow a player to bypass your force field
| Toggle seeing all entities regardless of whether they are hidden
|-
|-
| <code>/forcefield ignore remove <player></code>
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| Remove a player's ability to bypass your force field
| Convert all entities within your selection to client side entities
|-
|-
| <code>/forcefield movePlayers [enable]</code>
| <code>/clientside entities create</code>
| Toggle affecting players
| Convert the target entity to a client side entity
|-
|-
| <code>/forcefield moveProjectiles [enable]</code>
| <code>/clientside entities delete fromSelection [--types]</code>
| Toggle affecting projectiles
| Delete all client side entities within your selection
|-
|-
| <code>/forcefield particles [enable]</code>
| <code>/clientside entities ignore [state]</code>
| Toggle visualization particles
| Prevent your target entity from being converted to a client side entity
|-
|-
| <code>/forcefield radius <radius></code>
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| Set your force field's radius
| List client side entities
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/forcefield settings [player]</code>
| <code>/crates animate <type> <uuid></code>
| View your force field settings
| Animate a crate
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/homes addExtraHomes <player> <amount></code>
| <code>/crates edit [filter]</code>
| Increase a player's home limit
| Edit a crate
|-
|-
| <code>/homes deleteFromWorld <world></code>
| <code>/crates edit announcement reset <id></code>
| Delete homes from a world
| Remove a loot's announcement
|-
|-
| <code>/homes lockInWorld <world></code>
| <code>/crates edit announcement set <id> <message...></code>
| Lock all homes in a world
| Set a loot's announcement
|-
|-
| <code>/homes removeExtraHomes <player> <amount></code>
| <code>/crates edit groups <type></code>
| Decrease a player's home limit
| Edit a crate group
|-
|-
| <code>/homes restoreDeleted</code>
| <code>/crates entities add <type> <uuid></code>
| Restore recently deleted homes in a world
| Register an entity with a crate
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/itemtags get</code>
| <code>/crates entities list [type]</code>
| Get item tags on held item
| List a crate's registered entities
|-
|-
| <code>/itemtags reload</code>
| <code>/crates entities remove <type> <uuid></code>
| Reload configuration from disk
| Unregister an entity with a crate
|-
|-
| <code>/itemtags setCondition <condition></code>
| <code>/crates give <type> [player] [amount]</code>
| Set an item's condition
| Give a player a crate key
|-
|-
| <code>/itemtags setRarity <rarity></code>
| <code>/crates open <type> <uuid> [amount]</code>
| Set an item's rarity
| Open a crate
|-
| <code>/crates pinata <player> <type> [amount]</code>
| Gives a player a crate pinata
|-
| <code>/crates preview <type></code>
| Preview a crate
|-
|-
| <code>/itemtags update [debug]</code>
| <code>/crates reset <type> <uuid></code>
| Update item tags on held item
| Reset a crate's animation
|-
|-
| <code>/itemtags updateInv</code>
| <code>/crates toggle</code>
| Update item tags on all items in inventory
| Toggle all crates
|}
|}
==== Legacy ====
==== Creative ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/legacy inventories archive <player></code>
| <code>/plotcleanup autodelete</code>
| Archive a player's legacy inventory
| Delete the plot you are in if it is eligible for deletion
|-
|-
| <code>/legacy inventories archive cancel</code>
| <code>/plotcleanup forceKeep [state]</code>
| Cancel inventory archive task
| Toggle force keep for a plot
|-
|-
| <code>/legacy inventories debug <player> <gamemode></code>
| <code>/plotcleanup info [--showDistr]</code>
| View a list of items in a player's survival and legacy inventories
| Display rating info about a plot
|-
|-
| <code>/legacy inventories get <player> <gamemode> <group> <type></code>
| <code>/plotcleanup list [page]</code>
| Get the items in a player's survival and legacy inventories
| List all plots and their ratings
|-
|-
| <code>/legacy inventories verify all</code>
| <code>/plotcleanup next</code>
| Verify all survival inventories are empty
| Visit the next plot ready for deletion
|-
|-
| <code>/legacy inventories view <player> <gamemode> <group></code>
| <code>/plotcleanup recalculate</code>
| View a list of items in a player's survival and legacy inventories
| Recalculate the rating of a plot
|-
|-
| <code>/legacy items reset <player></code>
| <code>/plotcleanup recalculateAll [delay]</code>
| Reset all items to pending status
| Recalculate the rating of all plots
|-
| <code>/plotcleanup stats</code>
| Display stats about plot ratings
|-
|-
| <code>/legacy items review [player]</code>
| <code>/plotcleanup validateChunk</code>
| Review pending items
| Validate if the plot contains the chunk you are standing in
|}
|}
==== McMMO ====
==== Customboundingboxes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/mcmmo levels give <player> <skill> <amount></code>
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| Modify a player's skill level
| Create a clone of the entity and tag it with an association id
|-
|-
| <code>/mcmmo levels reset <player> <skill></code>
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| Modify a player's skill level
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
|-
|-
| <code>/mcmmo levels set <player> <skill> <amount></code>
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| Modify a player's skill level
| Automatically convert a converted item display back to an armor stand
|-
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| <code>/customboundingbox create [id] [--nearest]</code>
| Modify a player's skill level
| Create a custom bounding box entity
|-
|-
| <code>/mcmmo refresh</code>
| <code>/customboundingbox delete [--id] [--nearest]</code>
| Reset ability cooldowns
| Delete a custom bounding box
|}
|-
==== Minigames ====
| <code>/customboundingbox draw [--id] [--stop]</code>
{| class="wikitable"
| Draw an entity's custom bounding box with particles
|-
| <code>/customboundingbox list [--radius]</code>
| List all custom bounding boxes
|-
|-
| <code>/bingo challenge complete <challenge> [player]</code>
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| Force complete a challenge
| Modify the bounds of a custom bounding box
|-
|-
| <code>/bingo challenge reset <challenge> [player]</code>
| <code>/customboundingbox set id <id> [--id]</code>
| Force reset a challenge
| Update a custom bounding box entity's ID
|-
|-
| <code>/minigames debug arena [arena]</code>
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| Print an arena's properties
| Shift an entity and it's custom bounding box
|-
|-
| <code>/minigames topic update</code>
| <code>/customboundingbox update [--id]</code>
| Update the Discord #minigames channel topic
| Apply the custom bounding box to an entity
|}
|}
==== Misc ====
==== Daily Rewards ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/accounttransfer <old> <new> <features...></code>
| <code>/dailyrewards getLastTaskTime</code>
| Transfer specific features from one account to another
| View the last time the reward task ran
|-
|-
| <code>/accounttransfer all <old> <new></code>
| <code>/dailyrewards set <player> <day></code>
| Transfer all data from one account to another
| Set a player's streak
|-
|-
| <code>/armorstandeditor summon 0</code>
| <code>/dailyrewards unclaim <player> <day></code>
| Summon a non-randomized armor stand
| Mark a reward as unclaimed
|}
==== Database ====
{| class="wikitable"
|-
|-
| <code>/attribute <attribute> <value> [player]</code>
| <code>/database cacheAll [service]</code>
| Set a player's attribute
| Cache all stored objects to a service
|-
|-
| <code>/bash <command...> [--path]</code>
| <code>/database clearAllCaches</code>
| Execute a bash command on the system
| Clear the cache of all services
|-
|-
| <code>/beacon get effectRange</code>
| <code>/database clearCache <service></code>
| View the effect range of a beacon
| Clear the cache of a service
|-
|-
| <code>/beacon set effectRange <range></code>
| <code>/database count <service></code>
| Set the effect range of a beacon
| Count objects stored in a collection
|-
|-
| <code>/birthdays forceAnnounce [player]</code>
| <code>/database countAll [page]</code>
| Force a birthday announcement in Discord
| Count objects stored in all collections
|-
|-
| <code>/boop all [message...] [--anonymous]</code>
| <code>/database countAllCaches [page]</code>
| Boop all players
| Count all cached objects
|-
|-
| <code>/changelog database debug <entry></code>
| <code>/database countCache <service></code>
| Print a raw changelog entry
| Count cached objects
|-
|-
| <code>/changelog diff [from] [to]</code>
| <code>/database createQuery delete <service> <uuid></code>
| Post a changelog to Discord
| Create a paste-able DELETE query for mongocli
|-
|-
| <code>/changelog generate</code>
| <code>/database createQuery get <service> <uuid></code>
| Generate a changelog
| Create a paste-able GET query for mongocli
|-
|-
| <code>/changelog list [page]</code>
| <code>/database debug <service> <uuid></code>
| View available changelog entries
| Print a record
|-
|-
| <code>/changelog testDiff [from] [to]</code>
| <code>/database debugCache <service> <uuid></code>
| Post a changelog to Griffin's private test Discord
| Print a record from the cache (may not always pretty-print)
|-
|-
| <code>/chunks forceLoaded get</code>
| <code>/database delete <service> <uuid></code>
| Check whether the chunk you are in is force loaded
| Delete a record
|-
|-
| <code>/chunks forceLoaded list [world] [page]</code>
| <code>/database deleteAll <service></code>
| List force loaded chunks in a world
| Delete all objects from a collection
|-
|-
| <code>/chunks forceLoaded set <state></code>
| <code>/database move <service> <from> <to></code>
| Set whether all chunks in your selection or your current chunk are force loaded
| Move data from one record to another
|-
|-
| <code>/console [command...]</code>
| <code>/database save <service> <uuid></code>
| Run a command as console
| Write an object to the database
|-
|-
| <code>/database cacheAll [service]</code>
| <code>/database saveAllCaches</code>
| Cache all stored objects to a service
| Save the cache in all services
|-
|-
| <code>/database clearAllCaches</code>
| <code>/database saveCache <service> <threads></code>
| Clear the cache of all services
| Write the cache to the database
|}
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/database clearCache <service></code>
| <code>/discord account [player]</code>
| Clear the cache of a service
| View a player's linked Discord account
|-
|-
| <code>/database count <service></code>
| <code>/discord appcommands register</code>
| Count objects stored in a collection
| Force register app commands
|-
|-
| <code>/database countAll [page]</code>
| <code>/discord appcommands unregister</code>
| Count objects stored in all collections
| Force unregister app commands
|-
|-
| <code>/database countAllCaches [page]</code>
| <code>/discord boosts</code>
| Count all cached objects
| View server boosters
|-
|-
| <code>/database countCache <service></code>
| <code>/discord connect</code>
| Count cached objects
| Force connect to discord
|-
|-
| <code>/database createQuery delete <service> <uuid></code>
| <code>/discord jda dms delete <id></code>
| Create a paste-able DELETE query for mongocli
| Delete the last 50 DMs to a user
|-
|-
| <code>/database createQuery get <service> <uuid></code>
| <code>/discord jda dms send <id> <message...></code>
| Create a paste-able GET query for mongocli
| Send a DM to a member
|-
|-
| <code>/database debug <service> <uuid></code>
| <code>/discord jda dms view <id></code>
| Print a record
| Retrieve the last 50 DMs to a user
|-
|-
| <code>/database debugCache <service> <uuid></code>
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Print a record from the cache (may not always pretty-print)
| Set the content of a message
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/database delete <service> <uuid></code>
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| Delete a record
| Modify a player's balance
|-
|-
| <code>/database deleteAll <service></code>
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| Delete all objects from a collection
| Modify a player's balance
|-
|-
| <code>/database move <service> <from> <to></code>
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| Move data from one record to another
| Modify a player's balance
|-
|-
| <code>/database save <service> <uuid></code>
| <code>/transactions count [player]</code>
| Write an object to the database
| Count the number of transactions stored on a player
|-
|-
| <code>/database saveAllCaches</code>
| <code>/transactions volume [startTime] [endTime]</code>
| Save the cache in all services
| Sum all transaction volume
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/database saveCache <service> <threads></code>
| <code>/events rewards claim</code>
| Write the cache to the database
| Claim reward items from events
|-
|-
| <code>/datafixerupper item deserialize <paste></code>
| <code>/events store images get <image...></code>
| Deserialize an item from NBT and give it to yourself
| Receive an event store image splattermap
|-
|-
| <code>/datafixerupper item serialize</code>
| <code>/events store images reload</code>
| Serialize your held item to NBT
| Reload event store images
|-
|-
| <code>/deathmessages reload</code>
| <code>/events tokens give <player> <tokens></code>
| Reload configuration from disk
| Modify a player's event token balance
|-
|-
| <code>/debug [state]</code>
| <code>/events tokens reset <player></code>
| Toggle debug
| Reset a player's event token balance
|-
|-
| <code>/debug type <type> [state] [player]</code>
| <code>/events tokens set <player> <tokens></code>
| Toggle debug for a specific type and player
| Modify a player's event token balance
|-
|-
| <code>/deop <player></code>
| <code>/events tokens take <player> <tokens></code>
| De-op a player
| Modify a player's event token balance
|-
|-
| <code>/displayentity edit item</code>
| <code>/trophy get <trophy></code>
| Update the item on the nearest item display
| Spawn a trophy item
|-
|-
| <code>/displayentity edit text background <color></code>
| <code>/trophy remove <player> <trophy></code>
| Get the text background color on the nearest text display
| Remove a player's access to a trophy
|-
|-
| <code>/displayentity get item</code>
| <code>/trophy reset <player></code>
| Get the item on the nearest item display
| Reset a player's trophies
|-
|-
| <code>/dropall</code>
| <code>/trophy reward <player> <trophy></code>
| Drop every available item on the ground
| Give a player a trophy
|}
==== Force Field ====
{| class="wikitable"
|-
|-
| <code>/error eden</code>
| <code>/forcefield [enable]</code>
| Test an EdenException
| Toggle a force field
|-
|-
| <code>/error exception</code>
| <code>/forcefield ignore add <player></code>
| Test an Exception
| Allow a player to bypass your force field
|-
|-
| <code>/error framework json withColor</code>
| <code>/forcefield ignore remove <player></code>
| Test error() with colored json
| Remove a player's ability to bypass your force field
|-
|-
| <code>/error framework json</code>
| <code>/forcefield movePlayers [enable]</code>
| Test error() with json
| Toggle affecting players
|-
|-
| <code>/error framework text withColor</code>
| <code>/forcefield moveProjectiles [enable]</code>
| Test error() with colored text
| Toggle affecting projectiles
|-
|-
| <code>/error framework text</code>
| <code>/forcefield particles [enable]</code>
| Test error() with text
| Toggle visualization particles
|-
|-
| <code>/error invalidInput</code>
| <code>/forcefield radius <radius></code>
| Test an InvalidInputException
| Set your force field's radius
|-
|-
| <code>/error nexus</code>
| <code>/forcefield settings [player]</code>
| Test a NexusException
| View your force field settings
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/error runtime</code>
| <code>/homes addExtraHomes <player> <amount></code>
| Test a RuntimeException
| Increase a player's home limit
|-
|-
| <code>/error throwable</code>
| <code>/homes deleteFromWorld <world></code>
| Test a Throwable
| Delete homes from a world
|-
|-
| <code>/firework127</code>
| <code>/homes lockInWorld <world></code>
| Receive a firework rocket with power 127
| Lock all homes in a world
|-
|-
| <code>/firstlogin set <player> <date></code>
| <code>/homes removeExtraHomes <player> <amount></code>
| Set a player's first join date
| Decrease a player's home limit
|-
|-
| <code>/firstlogin stats</code>
| <code>/homes restoreDeleted</code>
| Write all join dates to a CSV
| Restore recently deleted homes in a world
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/hallofhistory npcs update</code>
| <code>/itemtags get</code>
| Update all Hall of History NPCs
| Get item tags on held item
|-
|-
| <code>/iteminfo nonItems</code>
| <code>/itemtags reload</code>
| View a list of non-item materials (i.e. water)
| Reload configuration from disk
|-
|-
| <code>/iteminfo serialize json [material] [amount]</code>
| <code>/itemtags setCondition <condition></code>
| Debug the serialization of an item
| Set an item's condition
|-
|-
| <code>/jukebox store give <player> <song...></code>
| <code>/itemtags setRarity <rarity></code>
| Give a player a song
| Set an item's rarity
|-
|-
| <code>/leashable debug [enabled]</code>
| <code>/itemtags update [debug]</code>
| Toggle debug mode
| Update item tags on held item
|-
|-
| <code>/locationcode current</code>
| <code>/itemtags updateInv</code>
| Print your current location as Java code
| Update item tags on all items in inventory
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/locationcode selection</code>
| <code>/legacy freezeWorlds</code>
| Print your selection's minimum point as Java code
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
|-
|-
| <code>/maintenance [--excludedConditions]</code>
| <code>/legacy items reset <player></code>
| Shut down the server for maintenance
| Reset all items to pending status
|-
|-
| <code>/maintenance cancel</code>
| <code>/legacy items review [player]</code>
| Cancel a queued shutdown
| Review pending items
|}
==== McMMO ====
{| class="wikitable"
|-
|-
| <code>/materialtag find <material></code>
| <code>/mcmmo levels give <player> <skill> <amount></code>
| View tags containing a material
| Modify a player's skill level
|-
|-
| <code>/materialtag materials <tag></code>
| <code>/mcmmo levels reset <player> <skill></code>
| View meterials in a tag
| Modify a player's skill level
|-
|-
| <code>/materialtag random <tag> [player]</code>
| <code>/mcmmo levels set <player> <skill> <amount></code>
| Receive a random material from a tag
| Modify a player's skill level
|-
|-
| <code>/modreview add <name> <verdict> [notes...]</code>
| <code>/mcmmo levels take <player> <skill> <amount></code>
| Review a mod and delete its review request if applicable
| Modify a player's skill level
|-
|-
| <code>/modreview alias add <mod> <aliases...></code>
| <code>/mcmmo refresh</code>
| Add an alias to a mod
| Reset ability cooldowns
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/modreview alias remove <mod> <aliases...></code>
| <code>/bingo challenge complete <challenge> [player]</code>
| Remove an alias from a mod
| Force complete a challenge
|-
|-
| <code>/modreview delete <mod></code>
| <code>/bingo challenge reset <challenge> [player]</code>
| Delete a mod review
| Force reset a challenge
|-
|-
| <code>/modreview requests remove <mod></code>
| <code>/blockparty createStack [--delay] [--stop]</code>
| Delete a pending review request
| Create the BlockParty floor stack from /sw blockparty-floors
|-
|-
| <code>/modreview set name <mod> <name></code>
| <code>/blockparty lights add <channel></code>
| Set the name of a mod
| Add a light to the board
|-
|-
| <code>/modreview set notes <mod> [notes...]</code>
| <code>/blockparty lights cue <cue></code>
| Set the notes for a mod
| Go to a specific cue on the board
|-
|-
| <code>/modreview set verdict <mod> <verdict></code>
| <code>/blockparty lights debug [on/off]</code>
| Set the verdict of a mod
| Toggle debug mode for the board
|-
|-
| <code>/motd <text...></code>
| <code>/blockparty lights out</code>
| Update the server's server list MOTD
| Go to cue 0 on the board
|-
|-
| <code>/motd line2 <text...></code>
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| Update the server's server list MOTD second line
| Remove all lights from the board
|-
|-
| <code>/motd reset</code>
| <code>/blockparty lights test [color]</code>
| Reset the server's MOTD to default
| Test the lights on the board
|-
|-
| <code>/myrank <rank></code>
| <code>/blockparty lights updateCues</code>
| Set your rank
| Update the cues on the board
|-
|-
| <code>/nerd getDataFile [player]</code>
| <code>/blockparty songs getMinimumLength</code>
| Generate a paste of a player's NBT data file
| Calculate the minimum song length needed to finish a full BlockParty game
|-
|-
| <code>/nerd setFirstJoin <player> <date></code>
| <code>/blockparty songs list [page]</code>
| Update a player's first join date
| List BlockParty songs
|-
|-
| <code>/nerd setPromotionDate <player> <date></code>
| <code>/blockparty songs load</code>
| Update a player's promotion date
| Load BlockParty songs from disk
|-
|-
| <code>/nexus closeInventory [player]</code>
| <code>/blockparty songs removePadding</code>
| Force close a player's inventory
| Remove padding from song metadata
|-
|-
| <code>/nexus feature reload <feature></code>
| <code>/blockparty songs removeSilence</code>
| Reload a specific feature
| Trim silent parts of songs
|-
|-
| <code>/nexus gc</code>
| <code>/blockparty webUsers</code>
| Force garbage collection
| View players connected to the BlockParty web client
|-
|-
| <code>/nexus getEnv</code>
| <code>/minigames debug arena [arena]</code>
| Print current environment
| Print an arena's properties
|-
|-
| <code>/nexus initializeClass <class></code>
| <code>/minigames leaderboard delete <arena> <player></code>
| Force initialize a class
| Delete a player's best time from a timed minigame
|-
|-
| <code>/nexus invs</code>
| <code>/minigames topic update</code>
| View open custom inventories
| Update the Discord #minigames channel topic
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/nexus jingles <jingle></code>
| <code>/accounttransfer <old> <new> <features...></code>
| Play a jingle
| Transfer specific features from one account to another
|-
|-
| <code>/nexus offlineMessage <player></code>
| <code>/accounttransfer all <old> <new></code>
| Test sending an offline message
| Transfer all data from one account to another
|-
|-
| <code>/nexus reload [--excludedConditions]</code>
| <code>/armorstandeditor summon 0</code>
| Reload Nexus, or queue a reload if applicable
| Summon a non-randomized armor stand
|-
|-
| <code>/nexus reload cancel</code>
| <code>/attribute <attribute> <value> [player]</code>
| Cancel a queued reload
| Set a player's attribute
|-
|-
| <code>/nexus reload notifySound [enable]</code>
| <code>/attribute get <attribute> [player]</code>
| Toggle reload notifications
| Get a player's attribute's value
|-
|-
| <code>/nexus stats commands [page]</code>
| <code>/attribute reset <attribute> [player]</code>
| View commands stats by plugin
| Reset a player's attribute to default
|-
|-
| <code>/nexus stats eventHandlers [page]</code>
| <code>/attribute reset all [player]</code>
| View event handler stats
| Reset all of a player's attributes to default
|-
|-
| <code>/nexus stats</code>
| <code>/bash <command...> [--path]</code>
| View miscellaneous stats
| Execute a bash command on the system
|-
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| <code>/beacon get effectRange</code>
| Unregister temporary listeners for offline players
| View the effect range of a beacon
|-
|-
| <code>/nexus temporaryListeners</code>
| <code>/beacon set effectRange <range></code>
| View registered temporary listeners
| Set the effect range of a beacon
|-
|-
| <code>/nexus updateCommands</code>
| <code>/beacon set primaryEffect <effect></code>
| Call Player#updateCommands
| Set the primary effect of a beacon
|-
|-
| <code>/nexus uptime</code>
| <code>/beacon set secondaryEffect <effect></code>
| View Nexus uptime
| Set the secondary effect of a beacon
|-
|-
| <code>/op <player></code>
| <code>/birthdays forceAnnounce [player]</code>
| Op a staff member
| Force a birthday announcement in Discord
|-
|-
| <code>/op list</code>
| <code>/boop all [message...] [--anonymous]</code>
| List opped players
| Boop all players
|-
|-
| <code>/party admin list</code>
| <code>/changelog database debug <entry></code>
| List all parties
| Print a raw changelog entry
|-
|-
| <code>/pastnames remove <target> <name></code>
| <code>/changelog diff [from] [to]</code>
| Remove a past name from a player
| Post a changelog to Discord
|-
|-
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| <code>/changelog generate</code>
| Modify a player's permission limit
| Generate a changelog
|-
|-
| <code>/permhelper get <type> [player]</code>
| <code>/changelog list [page]</code>
| View a player's permission limit
| View available changelog entries
|-
|-
| <code>/quest item <item> [amount]</code>
| <code>/changelog testDiff [from] [to]</code>
| Spawn a quest item
| Post a changelog to Griffin's private test Discord
|-
|-
| <code>/scheduledjobs cancel <job></code>
| <code>/chunks forceLoaded get</code>
| Cancel all jobs of a specific type
| Check whether the chunk you are in is force loaded
|-
|-
| <code>/scheduledjobs restart</code>
| <code>/chunks forceLoaded list [world] [page]</code>
| Restart the scheduled jobs runner
| List force loaded chunks in a world
|-
|-
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| <code>/chunks forceLoaded set <state></code>
| Schedule a job
| Set whether all chunks in your selection or your current chunk are force loaded
|-
|-
| <code>/scheduledjobs stats</code>
| <code>/chunks loaded list [world] [page]</code>
| View jobs stats
| List loaded chunks in a world
|-
|-
| <code>/scoreboardteamutils cleanup</code>
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| Remove empty scoreboard teams
| Unload all chunks in a world
|-
|-
| <code>/scoreboardteamutils count</code>
| <code>/console [command...]</code>
| Count empty and non-empty scoreboard teams
| Run a command as console
|-
|-
| <code>/scoreboardteamutils list [page] [--empty]</code>
| <code>/datafixerupper item deserialize <paste></code>
| List scoreboard teams
| Deserialize an item from NBT and give it to yourself
|-
|-
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| <code>/datafixerupper item serialize</code>
| View the scoreboard teams a player belongs to
| Serialize your held item to NBT
|-
|-
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| <code>/deathmessages reload</code>
| View the scoreboard teams your target entity belongs to
| Reload configuration from disk
|-
|-
| <code>/serialize hashmap initialized database</code>
| <code>/debug [state]</code>
| Test database serialization and deserialization of an initialized map
| Toggle debug
|-
|-
| <code>/serialize hashmap uninitialized database</code>
| <code>/debug type <type> [state] [player]</code>
| Test database serialization and deserialization of an uninitialized map
| Toggle debug for a specific type and player
|-
|-
| <code>/serialize inventory database</code>
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| Test database inventory serialization and deserialization
| Spawn a debug dot at the specified location
|-
|-
| <code>/serialize item database</code>
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| Test database item serialization and deserialization
| Spawn a debug dot relative to the player's location
|-
|-
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| <code>/deop <player></code>
| Deserialize an item from JSON
| De-op a player
|-
|-
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| <code>/displayentity edit item</code>
| Deserialize an item from NBT
| Update the item on the nearest item display
|-
|-
| <code>/serialize item toJson</code>
| <code>/displayentity edit text background <color></code>
| Serialize an item to JSON
| Set the text background color on the nearest text display
|-
|-
| <code>/serialize item toNBT</code>
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| Serialize an item to NBT
| Set the scale of the nearest text display
|-
|-
| <code>/skincache cacheShopHeads</code>
| <code>/displayentity edit text scale <scale></code>
| Cache all skins that appear in the shops menu
| Set the scale of the nearest text display
|-
|-
| <code>/skincache getHead [player]</code>
| <code>/displayentity edit text text <text...> [--font]</code>
| Get the cached head of a player
| Set the text background color on the nearest text display
|-
|-
| <code>/skincache getLastChange [player]</code>
| <code>/displayentity get item</code>
| View the last time a player changed their skin
| Get the item on the nearest item display
|-
|-
| <code>/skincache update [player]</code>
| <code>/displayentity get text scale</code>
| Refresh a player's cached skin
| Get the scale of the nearest text display
|-
|-
| <code>/skincache updateAll</code>
| <code>/dropall</code>
| Update the cached skins of all online players
| Drop every available item on the ground
|-
|-
| <code>/spawnentity <entityType> [amount] [reason]</code>
| <code>/firework127</code>
| Spawn entities
| Receive a firework rocket with power 127
|-
|-
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| <code>/firstlogin set <player> <date></code>
| Copy a world's spawn limit type to another world
| Set a player's first join date
|-
|-
| <code>/spawnlimits defaults</code>
| <code>/firstlogin stats</code>
| View default spawn limits
| Write all join dates to a CSV
|-
|-
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| <code>/hallofhistory npcs update</code>
| Set a world's spawn limit type to a multiple of another world's configuration
| Update all Hall of History NPCs
|-
|-
| <code>/spawnlimits of [world]</code>
| <code>/iteminfo nonItems</code>
| View a world's configured spawn limits
| View a list of non-item materials (i.e. water)
|-
|-
| <code>/spawnlimits reset <type> [world]</code>
| <code>/iteminfo serialize json [material] [amount]</code>
| Reset a world's spawn limit type to the default value
| Debug the serialization of an item
|-
|-
| <code>/spawnlimits reset all</code>
| <code>/jukebox store give <player> <song...></code>
| Reset all spawn limits to default
| Give a player a song
|-
|-
| <code>/spawnlimits reset allTypes [world]</code>
| <code>/locationcode current</code>
| Reset all of a world's spawn limit types to default
| Print your current location as Java code
|-
|-
| <code>/spawnlimits reset allWorlds [type]</code>
| <code>/locationcode selection</code>
| Reset a spawn limit type in all worlds to default
| Print your selection's minimum point as Java code
|-
|-
| <code>/spawnlimits save</code>
| <code>/maintenance [--excludedConditions]</code>
| Save current spawn limits to a persistent service
| Shut down the server for maintenance
|-
|-
| <code>/spawnlimits set <type> <value> [world]</code>
| <code>/maintenance cancel</code>
| Set a world's spawn limits
| Cancel a queued shutdown
|-
|-
| <code>/staffhall config add <group> <npcId> [index]</code>
| <code>/motd <text...></code>
| Add an NPC ID to a staff hall room config
| Update the server's server list MOTD
|-
|-
| <code>/staffhall config list <group></code>
| <code>/motd line2 <text...></code>
| List all staff hall NPCs
| Update the server's server list MOTD second line
|-
|-
| <code>/staffhall config remove <group> <npcId></code>
| <code>/motd reset</code>
| Remove an NPC ID from a staff hall room config
| Reset the server's MOTD to default
|-
|-
| <code>/staffhall config spawn</code>
| <code>/myrank <rank></code>
| Spawn all staff hall NPCs
| Set your rank
|-
|-
| <code>/staffhall config tp <group> <index></code>
| <code>/nerd about <nerd> [about...]</code>
| Teleport to a staff hall NPC
| Set a player's About Me
|-
|-
| <code>/staffhall update</code>
| <code>/nerd getDataFile [player]</code>
| Automatically update all staff hall NPCs
| Generate a paste of a player's NBT data file
|-
|-
| <code>/staffhall write</code>
| <code>/nerd setFirstJoin <player> <date></code>
| Write HTML files to disk for the website
| Update a player's first join date
|-
|-
| <code>/sudo <player> <command...></code>
| <code>/nerd setPromotionDate <player> <date></code>
| Force a player to run a command
| Update a player's promotion date
|-
|-
| <code>/tasks cancel <id></code>
| <code>/nerd timeSinceDeath [player] [value]</code>
| Cancel a task
| Update a player's time since death
|-
|-
| <code>/tasks is queued <id></code>
| <code>/op <player></code>
| Check if a task is queued
| Op a staff member
|-
|-
| <code>/tasks is running <id></code>
| <code>/op list</code>
| Check if a task is running
| List opped players
|-
|-
| <code>/tasks list active [page]</code>
| <code>/party admin list</code>
| List active tasks
| List all parties
|-
|-
| <code>/tasks list pending [page]</code>
| <code>/pastnames remove <target> <name></code>
| List pending tasks
| Remove a past name from a player
|-
|-
| <code>/teleport freeze <player> [enable]</code>
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| Prevent a player from teleporting
| Modify a player's permission limit
|-
|-
| <code>/time</code>
| <code>/permhelper get <type> [player]</code>
| View your current world's time of day
| View a player's permission limit
|-
|-
| <code>/time set <time> [world]</code>
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| Change a world's time of day
| Draw a image to your current selection
|-
|-
| <code>/unlimitedelytra [enable]</code>
| <code>/pixelart palette</code>
| Toggle unlimited elytra
| List all available block palette colors and their corresponding colors
|-
|-
| <code>/uuid fromString <input></code>
| <code>/proportionator</code>
| Create a hashed UUID from your input
| Get a Proportionator
|-
|-
| <code>/vault limit add <user> [amount]</code>
| <code>/proportionator config entities <entityType> [state]</code>
| Increase a player's vault limit
| Toggle whether entities can be scaled
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/mobheads chances get <type></code>
| <code>/proportionator config max <max></code>
| View a mob head's drop chance
| Set the default maximum scale
|-
|-
| <code>/mobheads chances set <type> <chance></code>
| <code>/proportionator config max override <entityType> [max]</code>
| Set a mob head's drop chance
| Set the maximum scale for a specific entity type
|-
|-
| <code>/mobheads chances validate</code>
| <code>/proportionator config min <min></code>
| Validate whether all entity types have a configured drop chance
| Set the default minimum scale
|-
|-
| <code>/mobheads debug [enable]</code>
| <code>/proportionator config min override <entityType> [min]</code>
| Toggle debug mode
| Set the minimum scale for a specific entity type
|-
|-
| <code>/mobheads validate types</code>
| <code>/quest item <item> [amount]</code>
| Validate whether all entity types have configured mob heads
| Spawn a quest item
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/nameplates debug <player></code>
| <code>/resourceworld logger add</code>
| Debug a player's nameplate
| Add all blocks in your selection the resource market logger
|-
|-
| <code>/nameplates debug</code>
| <code>/resourceworld logger count</code>
| Toggle debug mode
| Count the number of coordinates logged
|-
|-
| <code>/nameplates destroy [player]</code>
| <code>/resourceworld reset</code>
| Despawn a player's nameplate
| Archive the existing resource world and generate a new world
|-
|-
| <code>/nameplates npcs fix</code>
| <code>/resourceworld setup</code>
| Attempt to fix NPC nameplates
| Set up a new resource world
|-
|-
| <code>/nameplates respawn [player]</code>
| <code>/scheduledjobs cancel <job></code>
| Respawn a player's nameplate
| Cancel all jobs of a specific type
|-
|-
| <code>/nameplates spawn [player]</code>
| <code>/scheduledjobs restart</code>
| Spawn a player's nameplate
| Restart the scheduled jobs runner
|-
|-
| <code>/nameplates update [player]</code>
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| Update a player's nameplate
| Schedule a job
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/parkour checkpoints add <course></code>
| <code>/scheduledjobs stats</code>
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
| View jobs stats
|-
|-
| <code>/parkour checkpoints clear <course></code>
| <code>/scoreboardteamutils cleanup</code>
| Delete all checkpoints for a parkour course
| Remove empty scoreboard teams
|-
|-
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| <code>/scoreboardteamutils count</code>
| Teleport to a parkour course's checkpoints
| Count empty and non-empty scoreboard teams
|-
|-
| <code>/parkour create <course></code>
| <code>/scoreboardteamutils list [page] [--empty]</code>
| Create a new lobby parkour course
| List scoreboard teams
|-
|-
| <code>/parkour delete <course></code>
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| Delete a lobby parkour course
| View the scoreboard teams a player belongs to
|-
|-
| <code>/parkour hologram update <course></code>
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| Update the parkour leaderboard hologram with the latest data
| View the scoreboard teams your target entity belongs to
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/particles <effectType></code>
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| Start a particle effect
| Create a new product for your shop from the item you are holding
|-
|-
| <code>/particles dot</code>
| <code>/sidebar resetErroring [player]</code>
| Draw a particle dot
| Reset erroring state for a player
|-
|-
| <code>/particles line [distance] [density]</code>
| <code>/skincache cacheShopHeads</code>
| Draw a particle line
| Cache all skins that appear in the shops menu
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/profile getTextureCoupon <type></code>
| <code>/skincache getHead [player]</code>
| Gets the coupon item of the texture
| Get the cached head of a player
|-
|-
| <code>/profile setTexture <type></code>
| <code>/skincache getLastChange [player]</code>
| Set your profile's background texture
| View the last time a player changed their skin
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| <code>/skincache update [player]</code>
| Delete a honeypot
| Refresh a player's cached skin
|-
|-
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| <code>/skincache updateAll</code>
| Teleport to a honeypot in your current world
| Update the cached skins of all online players
|-
|-
| <code>/honeypot check <player></code>
| <code>/spawnentity <entityType> [amount] [reason]</code>
| View how many times a player has griefed
| Spawn entities
|-
|-
| <code>/honeypot create <honeypot> [schemSize]</code>
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| Create a honeypot
| Copy a world's spawn limit type to another world
|-
|-
| <code>/honeypot fix <honeyPot></code>
| <code>/spawnlimits defaults</code>
| Repair a honeypot
| View default spawn limits
|-
|-
| <code>/honeypot list [page]</code>
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| List honeypots in your current world
| Set a world's spawn limit type to a multiple of another world's configuration
|-
|-
| <code>/honeypot removeItems <player></code>
| <code>/spawnlimits of [world]</code>
| Remove honey pot items from a player's inventory
| View a world's configured spawn limits
|-
|-
| <code>/honeypot set <player> <int></code>
| <code>/spawnlimits reset <type> [world]</code>
| Set a player's grief count
| Reset a world's spawn limit type to the default value
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/radio config addSong <radio> <song></code>
| <code>/spawnlimits reset all</code>
| Add a song to a radio
| Reset all spawn limits to default
|-
|-
| <code>/radio config addStationLocation <radio></code>
| <code>/spawnlimits reset allTypes [world]</code>
| Adds your current location to the station radio
| Reset all of a world's spawn limit types to default
|-
|-
| <code>/radio config clearSongs <radio></code>
| <code>/spawnlimits reset allWorlds [type]</code>
| Remove all songs from a radio
| Reset a spawn limit type in all worlds to default
|-
|-
| <code>/radio config create <type> <id> [radius]</code>
| <code>/spawnlimits save</code>
| Create a radio
| Save current spawn limits to a persistent service
|-
|-
| <code>/radio config delete <id></code>
| <code>/spawnlimits set <type> <value> [world]</code>
| Delete the radio
| Set a world's spawn limits
|-
|-
| <code>/radio config disable <radio></code>
| <code>/staffhall config add <group> <npcId> [index]</code>
| Disable the radio
| Add an NPC ID to a staff hall room config
|-
|-
| <code>/radio config enable <radio></code>
| <code>/staffhall config list <group></code>
| Enable the radio
| List all staff hall NPCs
|-
|-
| <code>/radio config reload <radio></code>
| <code>/staffhall config remove <group> <npcId></code>
| Recreate a radio
| Remove an NPC ID from a staff hall room config
|-
|-
| <code>/radio config removeSong <radio> <song></code>
| <code>/staffhall config spawn</code>
| Remove a song from a radio
| Spawn all staff hall NPCs
|-
|-
| <code>/radio config removeStationLocation <radio> <index></code>
| <code>/staffhall config tp <group> <index></code>
| Removes the location from the station radio
| Teleport to a staff hall NPC
|-
|-
| <code>/radio config removeStationLocation <radio></code>
| <code>/staffhall update</code>
| Lists the locations of this station radio
| Automatically update all staff hall NPCs
|-
|-
| <code>/radio config setId <radio> <id></code>
| <code>/staffhall write</code>
| Set the id of the radio
| Write HTML files to disk for the website
|-
|-
| <code>/radio config setParticles <radio> <enable></code>
| <code>/sudo <player> <command...></code>
| Toggle the particles of the radio
| Force a player to run a command
|-
|-
| <code>/radio config setRadius <radio> <radius></code>
| <code>/tasks cancel <id></code>
| Set the radius of the radio
| Cancel a task
|-
|-
| <code>/radio config setRadiusLocation <radio></code>
| <code>/tasks is queued <id></code>
| Set the location of the radius radio to your current location
| Check if a task is queued
|-
|-
| <code>/radio config setType <radio> <type></code>
| <code>/tasks is running <id></code>
| Set the radio type
| Check if a task is running
|-
|-
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| <code>/tasks list active [page]</code>
| Toggle the playing updates of the radio
| List active tasks
|-
|-
| <code>/radio debugRadio <radio></code>
| <code>/tasks list pending [page]</code>
| Display data of a radio
| List pending tasks
|-
|-
| <code>/radio debugUser <player></code>
| <code>/teleport freeze <player> [enable]</code>
| Display data of a user
| Prevent a player from teleporting
|-
|-
| <code>/radio reload</code>
| <code>/time</code>
| Reloads the config, and remakes every radio
| View your current world's time of day
|}
==== Recipes ====
{| class="wikitable"
|-
|-
| <code>/customrecipes ingredients</code>
| <code>/time set <time> [world]</code>
| View the ingredients for a recipe
| Change a world's time of day
|-
|-
| <code>/customrecipes uncraft</code>
| <code>/unlimitedelytra [enable]</code>
| Open the uncrafting menu
| Toggle unlimited elytra
|-
|-
| <code>/fixbackpack</code>
| <code>/uuid fromString <input></code>
| Add necessary NBT to a shulker box to make it a backpack
| Create a hashed UUID from your input
|-
|-
| <code>/fixbackpack convert [--nbt]</code>
| <code>/vault limit add <user> [amount]</code>
| Convert and old backpack into a new one
| Increase a player's vault limit
|-
|-
| <code>/fixbackpack getOld</code>
| <code>/villagers profession <profession> [radius]</code>
| Give yourself and old backpack for testing
| Change the profession of villagers
|-
|-
| <code>/fixbackpack setTier <size></code>
| <code>/wardcharm ward [--nearest]</code>
| Set a backpack's tier
| Ward the nearest or target entity
|}
|}
==== Resource Pack ====
==== Mob Heads ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/decoration debug [enabled] [--deep]</code>
| <code>/mobheads chances get <type></code>
| Toggle debugging decorations
| View a mob head's drop chance
|-
|-
| <code>/decoration store debug [enabled]</code>
| <code>/mobheads chances set <type> <chance></code>
| Toggle debugging the store
| Set a mob head's drop chance
|-
|-
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| <code>/mobheads chances validate</code>
| Paste the layout into the store
| Validate whether all entity types have a configured drop chance
|-
|-
| <code>/decoration store layout paste next [--override]</code>
| <code>/mobheads debug [enable]</code>
| Start the next layout process
| Toggle debug mode
|-
|-
| <code>/decoration store layout paste reset</code>
| <code>/mobheads validate types</code>
| Paste the reset layout into the store
| Validate whether all entity types have configured mob heads
|}
==== ModReview ====
{| class="wikitable"
|-
|-
| <code>/decoration store layout schem <id></code>
| <code>/modreview add <name> <verdict> [notes...]</code>
| Create a layout schematic of the selected build
| Review a mod and delete its review request if applicable
|-
|-
| <code>/imagestand create <id> <size> [--outline]</code>
| <code>/modreview alias add <mod> <aliases...></code>
| Create an image stand
| Add an alias to a mod
|-
|-
| <code>/imagestand delete [--id]</code>
| <code>/modreview alias remove <mod> <aliases...></code>
| Delete an image stand
| Remove an alias from a mod
|-
|-
| <code>/imagestand id <id> [--id]</code>
| <code>/modreview delete <mod></code>
| Update the ID of an image stand
| Delete a mod review
|-
|-
| <code>/imagestand list [page]</code>
| <code>/modreview requests remove <mod></code>
| List image stands
| Delete a pending review request
|-
|-
| <code>/imagestand outline add [--id]</code>
| <code>/modreview set name <mod> <name></code>
| Add an outline stand
| Set the name of a mod
|-
|-
| <code>/imagestand outline remove [--id]</code>
| <code>/modreview set notes <mod> [notes...]</code>
| Remove an outline stand
| Set the notes for a mod
|-
|-
| <code>/imagestand outline update [--id]</code>
| <code>/modreview set verdict <mod> <verdict></code>
| Teleport an outline stand to the image stand
| Set the verdict of a mod
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/imagestand size <size> [--id]</code>
| <code>/modeltrain spawn</code>
| Update the size an image stand
| Spawn a model train at your current location
|-
|-
| <code>/imagestand stands pitch <pitch> [--id]</code>
| <code>/modeltrain stop</code>
| Update the pitch of the image stand and outline stand
| Stop the model train
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/imagestand stands yaw <yaw> [--id]</code>
| <code>/nameplates debug <player></code>
| Update the yaw of the image stand and outline stand
| Debug a player's nameplate
|-
|-
| <code>/imagestand tp <id></code>
| <code>/nameplates debug</code>
| Teleport to an image stand
| Toggle debug mode
|-
|-
| <code>/objectives activate <player> <objective></code>
| <code>/nameplates destroy [player]</code>
| Activate an objective
| Despawn a player's nameplate
|-
|-
| <code>/objectives create <player> <id> [description...]</code>
| <code>/nameplates npcs fix</code>
| Create an objective at your current location
| Attempt to fix NPC nameplates
|-
|-
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| <code>/nameplates respawn [player]</code>
| Remove an objective
| Respawn a player's nameplate
|-
|-
| <code>/objectives setDescription <player> <objective> <description></code>
| <code>/nameplates spawn [player]</code>
| Update an objective's description
| Spawn a player's nameplate
|-
|-
| <code>/objectives setLocation <player> <objective></code>
| <code>/nameplates update [player]</code>
| Update an objective's location
| Update a player's nameplate
|}
==== Nexus ====
{| class="wikitable"
|-
|-
| <code>/playerplushies addOwner <user></code>
| <code>/nexus closeInventory [player]</code>
| Give a player access to Player Plushies
| Force close a player's inventory
|-
|-
| <code>/playerplushies vouchers add <amount> [player]</code>
| <code>/nexus feature reload <feature></code>
| Modify a player's vouchers
| Reload a specific feature
|-
|-
| <code>/playerplushies vouchers remove <amount> [player]</code>
| <code>/nexus gc</code>
| Modify a player's vouchers
| Force garbage collection
|-
|-
| <code>/resourcepack deploy [--force] [--silent]</code>
| <code>/nexus getEnv</code>
| Compress and update the resource pack
| Print current environment
|-
|-
| <code>/resourcepack hash [--update]</code>
| <code>/nexus initializeClass <class></code>
| Force update the resource pack hash
| Force initialize a class
|-
|-
| <code>/resourcepack reload</code>
| <code>/nexus invs</code>
| Update the resource pack cache
| View open custom inventories
|}
==== Shop ====
{| class="wikitable"
|-
|-
| <code>/resourceworld logger add</code>
| <code>/nexus jingles <jingle></code>
| Add all blocks in your selection the resource market logger
| Play a jingle
|-
|-
| <code>/resourceworld logger count</code>
| <code>/nexus offlineMessage <player></code>
| Count the number of coordinates logged
| Test sending an offline message
|-
|-
| <code>/resourceworld reset</code>
| <code>/nexus reload [--excludedConditions]</code>
| Archive the existing resource world and generate a new world
| Reload Nexus, or queue a reload if applicable
|-
|-
| <code>/resourceworld setup</code>
| <code>/nexus reload cancel</code>
| Set up a new resource world
| Cancel a queued reload
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/socialmedia getNamedItem <site></code>
| <code>/nexus saveAll [--flush]</code>
| Spawn a social media site's custom item
| Save all worlds
|-
|-
| <code>/twitch api status <user></code>
| <code>/nexus stats commands [page]</code>
| View whether a player is streaming
| View commands stats by plugin
|-
|-
| <code>/twitter lookForNewTweets</code>
| <code>/nexus stats eventHandlers [page]</code>
| Look for new tweets to post in Discord
| View event handler stats
|}
|-
==== Statistics ====
| <code>/nexus stats</code>
{| class="wikitable"
| View miscellaneous stats
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| Unregister temporary listeners for offline players
|-
| <code>/nexus temporaryListeners</code>
| View registered temporary listeners
|-
|-
| <code>/statistics saveToDatabase</code>
| <code>/nexus updateCommands</code>
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
| Call Player#updateCommands
|-
|-
| <code>/statistics update <player></code>
| <code>/nexus uptime</code>
| Copy a player's statistics to the database
| View Nexus uptime
|}
|}
==== Store ====
==== Parkour ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/emojihats getFrameItems <type></code>
| <code>/parkour checkpoints add <course></code>
| Spawn the individual frames of an emoji hat
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
|-
|-
| <code>/emojihats give <player> <type></code>
| <code>/parkour checkpoints clear <course></code>
| Give a player access to an emoji hat
| Delete all checkpoints for a parkour course
|-
|-
| <code>/emojihats run <player> <type></code>
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| Activate an emoji hat on another player
| Teleport to a parkour course's checkpoints
|-
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| <code>/parkour create <course></code>
| Expire a package on a player
| Create a new lobby parkour course
|-
|-
| <code>/store apply <package> [player]</code>
| <code>/parkour delete <course></code>
| Apply a package to a player
| Delete a lobby parkour course
|-
|-
| <code>/store coupons create <player> <amount></code>
| <code>/parkour hologram update <course></code>
| Create a coupon for a player
| Update the parkour leaderboard hologram with the latest data
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/store credit give <player> <amount></code>
| <code>/particles <effectType></code>
| Modify a player's store credit
| Start a particle effect
|-
|-
| <code>/store credit set <player> <amount></code>
| <code>/particles dot</code>
| Modify a player's store credit
| Draw a particle dot
|-
|-
| <code>/store credit take <player> <amount></code>
| <code>/particles line [distance] [density]</code>
| Modify a player's store credit
| Draw a particle line
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/store gallery displays getIds</code>
| <code>/profile getTextureCoupon <type></code>
| Get the NPC ids of the display NPCs
| Gets the coupon item of the texture
|-
|-
| <code>/store gallery displays updateSkins</code>
| <code>/profile setTexture <type></code>
| Update the storey gallery NPC skins
| Set your profile's background texture
|}
|}
==== Survival ====
==== Radar ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/gem <enchantment> <level></code>
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| Receive a gem
| Delete a honeypot
|-
|-
| <code>/gem all</code>
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| Receive all possible gems
| Teleport to a honeypot in your current world
|-
|-
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/honeypot check <player></code>
| List available warps
| View how many times a player has griefed
|-
|-
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| <code>/honeypot create <honeypot> [schemSize]</code>
| Create a new warp
| Create a honeypot
|-
|-
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/honeypot fix <honeyPot></code>
| Teleport to a Weekly Wakka warp
| Repair a honeypot
|-
|-
| <code>/weeklywakka <name></code>
| <code>/honeypot list [page]</code>
| Teleport to a Weekly Wakka warp
| List honeypots in your current world
|-
|-
| <code>/weeklywakka found</code>
| <code>/honeypot removeItems <player></code>
| Get a list of players who have found the Weekly Wakka this week
| Remove honey pot items from a player's inventory
|-
|-
| <code>/weeklywakka getTip <index></code>
| <code>/honeypot set <player> <int></code>
| Get a tip from the Weekly Wakka tips
| Set a player's grief count
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/weeklywakka moveNPC</code>
| <code>/radio config addSong <radio> <song></code>
| Move the Weekly Wakka NPC to a new location
| Add a song to a radio
|-
|-
| <code>/weeklywakka nearest</code>
| <code>/radio config addStationLocation <radio></code>
| View the nearest Weekly Wakka warp
| Adds your current location to the station radio
|-
|-
| <code>/weeklywakka reset <name></code>
| <code>/radio config clearSongs <radio></code>
| Update a warp's location
| Remove all songs from a radio
|-
|-
| <code>/weeklywakka tp nearest</code>
| <code>/radio config clone <radio> <id></code>
| Teleport to the nearest Weekly Wakka warp
| Create a new radio from an existing radio
|-
|-
| <code>/weeklywakka tp</code>
| <code>/radio config create <type> <id> [radius]</code>
| Teleport to the Weekly Wakka NPC's location
| Create a radio
|-
|-
| <code>/weeklywakka unfind [player]</code>
| <code>/radio config delete <id></code>
| Remove a player from the list of players who have found the Weekly Wakka this week
| Delete the radio
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/packets listen <classes></code>
| <code>/radio config disable <radio></code>
| Listen to and dump information about certain packets
| Disable the radio
|-
|-
| <code>/packets listen stop</code>
| <code>/radio config enable <radio></code>
| Stop listening for packets
| Enable the radio
|-
|-
| <code>/packets search <filter> [page]</code>
| <code>/radio config reload <radio></code>
| Search for packets by name
| Recreate a radio
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/titan installed [page]</code>
| <code>/radio config removeSong <radio> <song></code>
| View the most popular Titan versions
| Remove a song from a radio
|-
|-
| <code>/titan installed with <version> [page]</code>
| <code>/radio config removeStationLocation <radio> <index></code>
| View which players are using a specific version of Titan
| Removes the location from the station radio
|-
|-
| <code>/titan settings <user></code>
| <code>/radio config removeStationLocation <radio></code>
| View a player's Titan configuration
| Lists the locations of this station radio
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote endOfMonth [month]</code>
| <code>/radio config setId <radio> <id></code>
| Run the end of month task
| Set the id of the radio
|-
|-
| <code>/vote extra</code>
| <code>/radio config setParticles <radio> <enable></code>
| View the extra chances config
| Toggle the particles of the radio
|-
|-
| <code>/vote party complete</code>
| <code>/radio config setRadius <radio> <radius></code>
| Simulates a completed vote party
| Set the radius of the radio
|-
|-
| <code>/vote party reward <player> <tier></code>
| <code>/radio config setRadiusLocation <radio></code>
| Gives a random vote party reward to the player
| Set the location of the radius radio to your current location
|-
|-
| <code>/vote party target <target></code>
| <code>/radio config setType <radio> <type></code>
| Set the current vote party target
| Set the radio type
|-
|-
| <code>/vote party update</code>
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| Updates the current vote party
| Toggle the playing updates of the radio
|-
|-
| <code>/vote write</code>
| <code>/radio debugRadio <radio></code>
| Write HTML vote files to disk for the website
| Display data of a radio
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/warps types</code>
| <code>/radio debugUser <player></code>
| View valid warp types
| Display data of a user
|-
|-
| <code>/warps updateFlags</code>
| <code>/radio reload</code>
| Set default flags on survival spawn and warp regions
| Reloads the config, and remakes every radio
|}
|}
==== Wither ====
==== Recipes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/wither beta</code>
| <code>/backpack convert [--nbt]</code>
| Enable beta mode
| Convert and old backpack into a new one
|-
|-
| <code>/wither getFragment</code>
| <code>/backpack fix</code>
| Receive a wither fragment
| Add necessary NBT to a shulker box to make it a backpack
|-
|-
| <code>/wither testCounterAttack <counterAttack></code>
| <code>/backpack get <tier></code>
| Test a counter attack
| Get a backpack with the specified tier
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/boosts [page]</code>
| <code>/backpack getOld</code>
| View active server boosts
| Give yourself and old backpack for testing
|-
|-
| <code>/boosts cancel <player> <id></code>
| <code>/backpack setTier <size></code>
| Cancel a player's owned boost and prevent it from being activated
| Set a backpack's tier
|-
|-
| <code>/boosts cancel <type> [--refund]</code>
| <code>/customrecipes ingredients</code>
| Cancel an active boost and optionally refund the time left
| View the ingredients for a recipe
|-
|-
| <code>/boosts cancelType <player> <type></code>
| <code>/customrecipes uncraft</code>
| Cancel all of a player's boosts of a certain type
| Open the uncrafting menu
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| <code>/decoration store debug [enabled]</code>
| Give a player a boost
| Toggle debugging the store
|-
|-
| <code>/boosts listOwners <type></code>
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| List players that own boosts
| Paste the layout into the store
|-
|-
| <code>/boosts menu</code>
| <code>/decoration store layout paste next [--override]</code>
| Open the boosts menu
| Start the next layout process
|-
|-
| <code>/boosts start <type> <multiplier> <duration></code>
| <code>/decoration store layout paste reset</code>
| Start a boost
| Paste the reset layout into the store
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/joinquit reload</code>
| <code>/decoration store layout schem <id></code>
| Reload join/quit messages from disk
| Create a layout schematic of the selected build
|-
|-
| <code>/nickname <nickname> [override]</code>
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| Set your nickname
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
|-
|-
| <code>/nickname clearData [player]</code>
| <code>/imagestand create <id> <size> [--outline]</code>
| Clear a player's nickname data
| Create an image stand
|-
| <code>/imagestand delete [--id]</code>
| Delete an image stand
|-
|-
| <code>/nickname reset [player]</code>
| <code>/imagestand id <id> [--id]</code>
| Remove a player's nickname
| Update the ID of an image stand
|-
|-
| <code>/nickname set <player> <nickname></code>
| <code>/imagestand list [page]</code>
| Set a player's nickname
| List image stands
|-
|-
| <code>/prefix <prefix...></code>
| <code>/imagestand outline add [--id]</code>
| Set your prefix
| Add an outline stand
|-
|-
| <code>/prefix copy [player]</code>
| <code>/imagestand outline remove [--id]</code>
| Print your prefix to chat for copying
| Remove an outline stand
|-
|-
| <code>/prefix gradient <colors> <prefix...></code>
| <code>/imagestand outline update [--id]</code>
| Set your prefix with a color gradient
| Teleport an outline stand to the image stand
|-
|-
| <code>/prefix rainbow <prefix...></code>
| <code>/imagestand size <size> [--id]</code>
| Set your prefix with a rainbow gradient
| Update the size an image stand
|-
|-
| <code>/prefix reset [player]</code>
| <code>/imagestand stands pitch <pitch> [--id]</code>
| Reset your prefix
| Update the pitch of the image stand and outline stand
|-
|-
| <code>/prefix test <prefix...></code>
| <code>/imagestand stands yaw <yaw> [--id]</code>
| Preview a prefix in chat
| Update the yaw of the image stand and outline stand
|-
|-
| <code>/prefix test gradient <colors> <prefix...></code>
| <code>/imagestand tp <id></code>
| Preview a prefix with a color gradient in chat
| Teleport to an image stand
|-
|-
| <code>/prefix test rainbow <prefix...></code>
| <code>/objectives activate <player> <objective></code>
| Preview a prefix with a rainbow gradient in chat
| Activate an objective
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/autoinventory depositall</code>
| <code>/objectives create <player> <id> [description...]</code>
| Deposit matching items into nearby chests
| Create an objective at your current location
|-
|-
| <code>/autoinventory features toggle <feature> [enable]</code>
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| Toggle a feature
| Remove an objective
|-
|-
| <code>/autoinventory features</code>
| <code>/objectives setDescription <player> <objective> <description></code>
| View available features
| Update an objective's description
|-
|-
| <code>/autoinventory profile [profile]</code>
| <code>/objectives setLocation <player> <objective></code>
| View your currently active profile or switch to another one
| Update an objective's location
|-
|-
| <code>/autoinventory profile clone <from> <to></code>
| <code>/playerplushies addOwner <user></code>
| Clone an existing profile
| Give a player access to Player Plushies
|-
|-
| <code>/autoinventory profile create <profile></code>
| <code>/playerplushies vouchers add <amount> [player]</code>
| Create a new profile with default settings
| Modify a player's vouchers
|-
|-
| <code>/autoinventory profile delete <profile></code>
| <code>/playerplushies vouchers remove <amount> [player]</code>
| Delete a profile
| Modify a player's vouchers
|-
|-
| <code>/autoinventory profile list [page]</code>
| <code>/resourcepack deploy [--force] [--silent]</code>
| List your profiles
| Compress and update the resource pack
|-
|-
| <code>/autoinventory profile rename <from> <to></code>
| <code>/resourcepack hash [--update]</code>
| Rename a profile
| Force update the resource pack hash
|-
|-
| <code>/autoinventory settings crafting</code>
| <code>/resourcepack reload</code>
| Open the AutoCraft configuration menu
| Update the resource pack cache
|-
|}
| <code>/autoinventory settings inventoryTypes</code>
==== Social Media ====
| Toggle whether certain inventory types are affected
{| class="wikitable"
|-
|-
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| <code>/socialmedia getNamedItem <site></code>
| Toggle whether AutoTool will activate while holding certain tools
| Spawn a social media site's custom item
|-
|-
| <code>/autoinventory settings trash behavior [behavior]</code>
| <code>/twitch api status <user></code>
| Change the behavior of AutoTrash
| View whether a player is streaming
|-
|-
| <code>/autoinventory settings trash materials</code>
| <code>/twitter lookForNewTweets</code>
| Open the AutoTrash configuration menu
| Look for new tweets to post in Discord
|}
==== Statistics ====
{| class="wikitable"
|-
|-
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| <code>/statistics saveToDatabase</code>
| Toggle automatically placing light blocks when it gets too dark
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
|-
|-
| <code>/autotorch lightBlock <lightBlock></code>
| <code>/statistics update <player></code>
| Set the block placed
| Copy a player's statistics to the database
|}
==== Store ====
{| class="wikitable"
|-
|-
| <code>/autotorch lightLevel [level]</code>
| <code>/emojihats getFrameItems <type></code>
| Adjust the light level at which the light blocks are placed
| Spawn the individual frames of an emoji hat
|-
|-
| <code>/cartographytable</code>
| <code>/emojihats give <player> <type></code>
| Open a workbench
| Give a player access to an emoji hat
|-
|-
| <code>/craftingtable</code>
| <code>/emojihats run <player> <type></code>
| Open a workbench
| Activate an emoji hat on another player
|-
|-
| <code>/dyestation</code>
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| Open a dye station
| Expire a package on a player
|-
|-
| <code>/dyestation cheat</code>
| <code>/store apply <package> [player]</code>
| Open a dye station that doesnt require a magic dye
| Apply a package to a player
|-
|-
| <code>/fireworkbow</code>
| <code>/store coupons create <player> <amount></code>
| Create a firework bow or crossbow
| Create a coupon for a player
|-
|-
| <code>/fireworkbow remove</code>
| <code>/store credit give <player> <amount></code>
| Remove the firework enchantment from a bow or crossbow
| Modify a player's store credit
|-
|-
| <code>/grindstone</code>
| <code>/store credit set <player> <amount></code>
| Open a workbench
| Modify a player's store credit
|-
|-
| <code>/hat</code>
| <code>/store credit take <player> <amount></code>
| Wear the item you are holding on your head
| Modify a player's store credit
|-
|-
| <code>/hat remove</code>
| <code>/store gallery displays getIds</code>
| Remove your hat
| Get the NPC ids of the display NPCs
|-
|-
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| <code>/store gallery displays updateSkins</code>
| Toggle invisible armor
| Update the storey gallery NPC skins
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/invisiblearmor menu</code>
| <code>/gem <enchantment> <level></code>
| Open the invisible armor configuration menu
| Receive a gem
|-
|-
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/gem all</code>
| Remove an item's custom name
| Receive all possible gems
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/itemname <name...></code>
| <code>/error eden</code>
| Give an item a custom name with a color gradient
| Test an EdenException
|-
|-
| <code>/itemname copy</code>
| <code>/error exception</code>
| Print an item's custom name in chat for copying
| Test an Exception
|-
|-
| <code>/itemname gradient <colors> <name...></code>
| <code>/error framework json withColor</code>
| Give an item a custom name with a rainbow gradient
| Test error() with colored json
|-
|-
| <code>/itemname rainbow <name...></code>
| <code>/error framework json</code>
| Toggle whether an item's custom name is always visible
| Test error() with json
|-
|-
| <code>/itemname resetAll <material></code>
| <code>/error framework text withColor</code>
| Give an item a custom name
| Test error() with colored text
|-
|-
| <code>/loom</code>
| <code>/error framework text</code>
| Open a workbench
| Test error() with text
|-
|-
| <code>/playerhead [owner]</code>
| <code>/error invalidInput</code>
| Receive a player's skull
| Test an InvalidInputException
|-
|-
| <code>/playerhead getId</code>
| <code>/error nexus</code>
| Print the HeadDatabase ID of the head you are holding or looking at
| Test a NexusException
|-
|-
| <code>/smithingtable</code>
| <code>/error runtime</code>
| Open a workbench
| Test a RuntimeException
|-
|-
| <code>/stonecutter</code>
| <code>/error throwable</code>
| Open a workbench
| Test a Throwable
|-
|-
| <code>/workbenches</code>
| <code>/packets listen <classes></code>
| Open a menu displaying all workbenches
| Listen to and dump information about certain packets
|-
|-
| <code>/workbenches <workbench></code>
| <code>/packets listen stop</code>
| Open a workbench
| Stop listening for packets
|}
==== Visuals ====
{| class="wikitable"
|-
|-
| <code>/costume</code>
| <code>/packets search <filter> [page]</code>
| Open the costumes menu
| Search for packets by name
|-
|-
| <code>/costume dye <type> <color></code>
| <code>/serialize hashmap initialized database</code>
| Dye a costume
| Test database serialization and deserialization of an initialized map
|-
|-
| <code>/costume list</code>
| <code>/serialize hashmap uninitialized database</code>
| List all Costumes by their Id
| Test database serialization and deserialization of an uninitialized map
|-
|-
| <code>/costume off [player]</code>
| <code>/serialize inventory database</code>
| Disable your costumes
| Test database inventory serialization and deserialization
|-
|-
| <code>/costume reload</code>
| <code>/serialize item database</code>
| Reload costumes from the resource pack
| Test database item serialization and deserialization
|-
|-
| <code>/costume store</code>
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| Open the costume store
| Deserialize an item from JSON
|-
|-
| <code>/costume tempvouchers add <amount> [player]</code>
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| Modify a player's temporary vouchers
| Deserialize an item from NBT
|-
|-
| <code>/costume tempvouchers remove <amount> [player]</code>
| <code>/serialize item toJson</code>
| Modify a player's temporary vouchers
| Serialize an item to JSON
|-
|-
| <code>/costume top [page]</code>
| <code>/serialize item toNBT</code>
| View the most popular costumes
| Serialize an item to NBT
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/costume vouchers [player]</code>
| <code>/titan installed [page]</code>
| View how many costume vouchers you have
| View the most popular Titan versions
|-
|-
| <code>/costume vouchers add <amount> [player]</code>
| <code>/titan installed with <version> [page]</code>
| Modify a player's vouchers
| View which players are using a specific version of Titan
|-
|-
| <code>/costume vouchers remove <amount> [player]</code>
| <code>/titan settings <user></code>
| Modify a player's vouchers
| View a player's Titan configuration
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/vote endOfMonth [month]</code>
| Remove an entity's custom name
| Run the end of month task
|-
|-
| <code>/entityname <name...></code>
| <code>/vote extra</code>
| Give an entity a custom name
| View the extra chances config
|-
|-
| <code>/entityname gradient <colors> <name...></code>
| <code>/vote force <nerd> <site></code>
| Give an entity a custom name with a color gradient
| Force a vote for a user, to fix a missed vote
|-
|-
| <code>/entityname rainbow <name...></code>
| <code>/vote party complete</code>
| Give an entity a custom name with a rainbow gradient
| Simulates a completed vote party
|-
|-
| <code>/entityname visible [enable]</code>
| <code>/vote party reward <player> <tier></code>
| Toggle whether an entity's custom name is always visible
| Gives a random vote party reward to the player
|-
|-
| <code>/firework [count]</code>
| <code>/vote party target <target></code>
| Launch randomized fireworks
| Set the current vote party target
|-
|-
| <code>/playertime <time> [player]</code>
| <code>/vote party update</code>
| Change your client-side time of day
| Updates the current vote party
|-
|-
| <code>/playertime reset</code>
| <code>/vote write</code>
| Sync your time with the server
| Write HTML vote files to disk for the website
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/rainbowarmor</code>
| <code>/warps types</code>
| Toggle rainbow armor
| View valid warp types
|-
|-
| <code>/rainbowarmor menu</code>
| <code>/warps updateFlags</code>
| Open the rainbow armor configuration menu
| Set default flags on survival spawn and warp regions
|}
==== Weekly Wakka ====
{| class="wikitable"
|-
|-
| <code>/rainbowarmor speed <speed></code>
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| Modify the animation speed
| List available warps
|-
|-
| <code>/rainbowbeacon delete [player]</code>
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| Delete a rainbow beacon
| Create a new warp
|-
|-
| <code>/rainbowbeacon list</code>
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| List active rainbow beacons
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/rainbowbeacon start [player]</code>
| <code>/weeklywakka <name></code>
| Activate a rainbow beacon
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/rainbowbeacon stop [player]</code>
| <code>/weeklywakka farthest [page]</code>
| Deactivate a rainbow beacon
| Find areas with no nearby Weekly Wakka warps
|-
|-
| <code>/rainbowbeacon tp [player]</code>
| <code>/weeklywakka found</code>
| Teleport to your rainbow beacon
| Get a list of players who have found the Weekly Wakka this week
|-
|-
| <code>/wings</code>
| <code>/weeklywakka getTip <index></code>
| Open the wings menu
| Get a tip from the Weekly Wakka tips
|-
|-
| <code>/wings preview <style></code>
| <code>/weeklywakka moveNPC</code>
| Preview a wing style
| Move the Weekly Wakka NPC to a new location
|-
| <code>/weeklywakka nearest</code>
| View the nearest Weekly Wakka warp
|-
| <code>/weeklywakka reset <name></code>
| Update a warp's location
|-
| <code>/weeklywakka tp nearest</code>
| Teleport to the nearest Weekly Wakka warp
|-
| <code>/weeklywakka tp</code>
| Teleport to the Weekly Wakka NPC's location
|-
|-
| <code>/wings stop</code>
| <code>/weeklywakka unfind [player]</code>
| Turn off your wings
| Remove a player from the list of players who have found the Weekly Wakka this week
|}
|}
=== Nexus.itembuilder ===
==== Wither ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/itembuilder amount <amount></code>
| <code>/wither beta</code>
| Set a stack's size
| Enable beta mode
|-
|-
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| <code>/wither getFragment</code>
| Set an item attribute
| Receive a wither fragment
|-
|-
| <code>/itembuilder axolotl <variant></code>
| <code>/wither testCounterAttack <counterAttack></code>
| Set an axolotl bucket's variant
| Test a counter attack
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/itembuilder banner pattern <color> <pattern></code>
| <code>/wordle config</code>
| Add a banner pattern
| Configure Wordle settings
|-
|-
| <code>/itembuilder banner symbol <symbol> <color></code>
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| Set a banner to a symbol
| Set whether a player played Wordle on its release day
|-
|-
| <code>/itembuilder book author <author></code>
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| Set a book's author
| Set whether a player solved Wordle on its release day
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/itembuilder book generation <generation></code>
| <code>/boosts [page]</code>
| Set the generation of a book
| View active server boosts
|-
|-
| <code>/itembuilder book pages add <content></code>
| <code>/boosts cancel <player> <id></code>
| Add a new page to a book
| Cancel a player's owned boost and prevent it from being activated
|-
|-
| <code>/itembuilder book pages remove <page></code>
| <code>/boosts cancel <type> [--refund]</code>
| Remove a page from a book
| Cancel an active boost and optionally refund the time left
|-
|-
| <code>/itembuilder book pages set <page> <content></code>
| <code>/boosts cancelType <player> <type></code>
| Set the contents of a book's pages
| Cancel all of a player's boosts of a certain type
|-
|-
| <code>/itembuilder book title <title></code>
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| Set a book's title
| Give a player a boost
|-
|-
| <code>/itembuilder color <color></code>
| <code>/boosts listOwners <type></code>
| Set an item's color
| List players that own boosts
|-
|-
| <code>/itembuilder condition <condition></code>
| <code>/boosts menu</code>
| Set an item's condition tag
| Open the boosts menu
|-
|-
| <code>/itembuilder customModelData <int></code>
| <code>/boosts start <type> <multiplier> <duration></code>
| Set the Custom Model Data
| Start a boost
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/itembuilder customModelData remove</code>
| <code>/joinquit reload</code>
| Remove the Custom Model Data
| Reload join/quit messages from disk
|-
|-
| <code>/itembuilder customModelData</code>
| <code>/nickname <nickname> [override]</code>
| View the Custom Model Data
| Set your nickname
|-
|-
| <code>/itembuilder damage <damage></code>
| <code>/nickname clearData [player]</code>
| Set an item's damage
| Clear a player's nickname data
|-
|-
| <code>/itembuilder durability <durability></code>
| <code>/nickname reset [player]</code>
| Set an item's durability (deprecated)
| Remove a player's nickname
|-
|-
| <code>/itembuilder dye <color></code>
| <code>/nickname set <player> <nickname></code>
| Dye an item
| Set a player's nickname
|-
|-
| <code>/itembuilder enchant <enchant> [level]</code>
| <code>/prefix <prefix...></code>
| Enchant an item
| Set your prefix
|-
|-
| <code>/itembuilder enchant max <enchant></code>
| <code>/prefix copy [player]</code>
| Enchant an item with the max level for the provided enchant
| Print your prefix to chat for copying
|-
|-
| <code>/itembuilder enchant remove <enchant></code>
| <code>/prefix gradient <colors> <prefix...></code>
| Remove an enchant from an item
| Set your prefix with a color gradient
|-
|-
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| <code>/prefix rainbow <prefix...></code>
| Set a firework's effect
| Set your prefix with a rainbow gradient
|-
|-
| <code>/itembuilder firework power <power></code>
| <code>/prefix reset [player]</code>
| Set a firework's power
| Reset your prefix
|-
|-
| <code>/itembuilder glow [state]</code>
| <code>/prefix test <prefix...></code>
| Add an enchant glint to an item
| Preview a prefix in chat
|-
|-
| <code>/itembuilder itemFlags <flags...></code>
| <code>/prefix test gradient <colors> <prefix...></code>
| Add item flags to an item
| Preview a prefix with a color gradient in chat
|-
|-
| <code>/itembuilder itemFlags hide_all</code>
| <code>/prefix test rainbow <prefix...></code>
| Hide all item flags on an item
| Preview a prefix with a rainbow gradient in chat
|-
|}
| <code>/itembuilder lore add <text...></code>
==== Inventory ====
| Add lore
{| class="wikitable"
|-
|-
| <code>/itembuilder lore clear</code>
| <code>/autoinventory</code>
| Remove all lore
| Open the AutoInventory menu
|-
|-
| <code>/itembuilder lore remove <line></code>
| <code>/autoinventory depositall</code>
| Remove a line of lore
| Deposit matching items into nearby chests
|-
|-
| <code>/itembuilder lore set <line> <text...></code>
| <code>/autoinventory features toggle <feature> [enable]</code>
| Update lore
| Toggle a feature
|-
|-
| <code>/itembuilder map id <id></code>
| <code>/autoinventory profile [profile]</code>
| Set a map's id
| View your currently active profile or switch to another one
|-
|-
| <code>/itembuilder map view [world]</code>
| <code>/autoinventory profile clone <from> <to></code>
| Set a map's world
| Clone an existing profile
|-
|-
| <code>/itembuilder material <material></code>
| <code>/autoinventory profile create <profile></code>
| Set an item's material
| Create a new profile with default settings
|-
|-
| <code>/itembuilder maxStackSize <int></code>
| <code>/autoinventory profile delete <profile></code>
| Set the max stack size
| Delete a profile
|-
|-
| <code>/itembuilder modelId <id></code>
| <code>/autoinventory profile list [page]</code>
| Set an item's model ID
| List your profiles
|-
|-
| <code>/itembuilder name <name...></code>
| <code>/autoinventory profile rename <from> <to></code>
| Set an item's name
| Rename a profile
|-
|-
| <code>/itembuilder name reset</code>
| <code>/autoinventory protectItem</code>
| Remove an item's name
| Toggle whether your held item can be auto-deposited
|-
|-
| <code>/itembuilder nbt set <key> <type> <value></code>
| <code>/autoinventory settings crafting</code>
| Set an NBT key
| Open the AutoCraft configuration menu
|-
|-
| <code>/itembuilder nbt unset <key></code>
| <code>/autoinventory settings inventoryTypes</code>
| Remove an NBT key
| Toggle whether certain inventory types are affected
|-
|-
| <code>/itembuilder potion color <color></code>
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| Set a potion's color
| Toggle whether AutoTool will activate while holding certain tools
|-
|-
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| <code>/autoinventory settings trash behavior [behavior]</code>
| Add a custom potion effect to a potion
| Change the behavior of AutoTrash
|-
|-
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| <code>/autoinventory settings trash materials</code>
| Set a potion's type
| Open the AutoTrash configuration menu
|-
|-
| <code>/itembuilder rarity <rarity></code>
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| Set an item's rarity tag
| Toggle automatically placing light blocks when it gets too dark
|-
|-
| <code>/itembuilder setting <setting> [state]</code>
| <code>/autotorch lightBlock <lightBlock></code>
| Set an item setting
| Set the block placed
|-
|-
| <code>/itembuilder setting unset <setting></code>
| <code>/autotorch lightLevel [level]</code>
| Remove an item setting
| Adjust the light level at which the light blocks are placed
|-
|-
| <code>/itembuilder skin armor <skin></code>
| <code>/cartographytable</code>
| Set the skin line of the held item
| Open a workbench
|-
|-
| <code>/itembuilder skin backpack <skin></code>
| <code>/craftingtable</code>
| Set the skin line of the held item
| Open a workbench
|-
|-
| <code>/itembuilder skin tool <skin></code>
| <code>/dyestation</code>
| Set the skin line of the held item
| Open a dye station
|-
|-
| <code>/itembuilder skull owner [owner]</code>
| <code>/dyestation cheat</code>
| Set a skull's owner
| Open a dye station that doesnt require a magic dye
|-
|-
| <code>/itembuilder soulbound</code>
| <code>/fireworkbow</code>
| Make an item soulbound without the enchant
| Create a firework bow or crossbow
|-
|-
| <code>/itembuilder spawnEgg <variant></code>
| <code>/fireworkbow remove</code>
| Set a spawn egg's entity type
| Remove the firework enchantment from a bow or crossbow
|-
|-
| <code>/itembuilder unbreakable</code>
| <code>/grindstone</code>
| Make an item unbreakable
| Open a workbench
|}
=== Nexus.nightvision ===
{| class="wikitable"
|-
|-
| <code>/nightvision [state]</code>
| <code>/hat</code>
| Toggle night vision
| Wear the item you are holding on your head
|}
=== Nexus.vanish ===
{| class="wikitable"
|-
|-
| <code>/vanish [state]</code>
| <code>/hat remove</code>
| Toggle vanish
| Remove your hat
|-
|-
| <code>/vanish fakeJoin</code>
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| Send a fake join message and unvanish
| Toggle invisible armor
|-
|-
| <code>/vanish fakeQuit</code>
| <code>/invisiblearmor menu</code>
| Send a fake quit message and vanish
| Open the invisible armor configuration menu
|-
|-
| <code>/vanish settings <setting> [state]</code>
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Toggle vanish settings
| Remove an item's custom name
|-
|-
| <code>/vanish settings</code>
| <code>/itemname <name...></code>
| View your vanish settings
| Give an item a custom name with a color gradient
|}
=== Nexus.mobheads.get ===
{| class="wikitable"
|-
|-
| <code>/mobheads get <type></code>
| <code>/itemname copy</code>
| Spawn a mob head
| Print an item's custom name in chat for copying
|-
| <code>/itemname gradient <colors> <name...></code>
| Give an item a custom name with a rainbow gradient
|-
| <code>/itemname rainbow <name...></code>
| Toggle whether an item's custom name is always visible
|-
| <code>/itemname resetAll <material></code>
| Give an item a custom name
|-
| <code>/loom</code>
| Open a workbench
|-
| <code>/loom cheat</code>
| Open a custom banner building menu that doesn't require materials
|-
| <code>/playerhead [owner]</code>
| Receive a player's skull
|-
| <code>/playerhead getId</code>
| Print the HeadDatabase ID of the head you are holding or looking at
|-
| <code>/smithingtable</code>
| Open a workbench
|-
| <code>/stonecutter</code>
| Open a workbench
|-
| <code>/workbenches</code>
| Open a menu displaying all workbenches
|-
| <code>/workbenches <workbench></code>
| Open a workbench
|}
==== Visuals ====
{| class="wikitable"
|-
| <code>/costume</code>
| Open the costumes menu
|-
| <code>/costume dye <type> <color></code>
| Dye a costume
|-
| <code>/costume list</code>
| List all Costumes by their Id
|-
| <code>/costume off [player]</code>
| Disable your costumes
|-
| <code>/costume reload</code>
| Reload costumes from the resource pack
|-
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| Set the costume displayed in the Staff Hall and Hall of History
|-
| <code>/costume staffhall</code>
| Edit the costume displayed in the Staff Hall and Hall of History
|-
| <code>/costume store</code>
| Open the costume store
|-
| <code>/costume tempvouchers add <amount> [player]</code>
| Modify a player's temporary vouchers
|-
| <code>/costume tempvouchers remove <amount> [player]</code>
| Modify a player's temporary vouchers
|-
| <code>/costume top [page]</code>
| View the most popular costumes
|-
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| Toggle whether or not to use armor skin helmet costumes
|-
| <code>/costume vouchers [player]</code>
| View how many costume vouchers you have
|-
| <code>/costume vouchers add <amount> [player]</code>
| Modify a player's vouchers
|-
| <code>/costume vouchers remove <amount> [player]</code>
| Modify a player's vouchers
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Remove an entity's custom name
|-
| <code>/entityname <name...></code>
| Give an entity a custom name
|-
| <code>/entityname gradient <colors> <name...></code>
| Give an entity a custom name with a color gradient
|-
| <code>/entityname rainbow <name...></code>
| Give an entity a custom name with a rainbow gradient
|-
| <code>/entityname visible [enable]</code>
| Toggle whether an entity's custom name is always visible
|-
| <code>/firework [count]</code>
| Launch randomized fireworks
|-
| <code>/playertime <time> [player]</code>
| Change your client-side time of day
|-
| <code>/playertime reset</code>
| Sync your time with the server
|-
| <code>/rainbowarmor</code>
| Toggle rainbow armor
|-
| <code>/rainbowarmor menu</code>
| Open the rainbow armor configuration menu
|-
| <code>/rainbowarmor speed <speed></code>
| Modify the animation speed
|-
| <code>/rainbowbeacon delete [player]</code>
| Delete a rainbow beacon
|-
| <code>/rainbowbeacon list</code>
| List active rainbow beacons
|-
| <code>/rainbowbeacon start [player]</code>
| Activate a rainbow beacon
|-
| <code>/rainbowbeacon stop [player]</code>
| Deactivate a rainbow beacon
|-
| <code>/rainbowbeacon tp [player]</code>
| Teleport to your rainbow beacon
|-
| <code>/wings</code>
| Open the wings menu
|-
| <code>/wings preview <style></code>
| Preview a wing style
|-
| <code>/wings stop</code>
| Turn off your wings
|}
|}



Latest revision as of 18:46, 11 July 2026

Notes

The page separated into two sections: Commands made by Project Eden, and commands made by other plugins

The following syntax is used for command arguments:

<argument> - Required to complete the command
[argument] - An optional argument not required to complete the command
(word1|word2) - Aliases

Some commands will have optional arguments that are only available to staff

Custom commands often have shorter aliases you can use, run /<command> help ingame to view them

Custom Commands

Guest

AFK

/afk [autoreply...] Toggle AFK mode
/afk settings <setting> [value] Modify an AFK setting
/afk settings View available AFK settings
/afktime [player] View how long a player has been AFK

Chat

/alerts (list|edit) List and edit your existing alerts
/alerts add <highlight...> Add a new alert
/alerts channel <channel> [state] Toggle alerts for messages in a channel
/alerts clear Clear your alerts list
/alerts delete <highlight...> Delete an alert
/alerts test Play a test alerts sound
/chat <channel> [message...] Switch to a channel or send a message without switching
/chat join <channel> Join a channel
/chat leave <channel> Leave a channel
/chat list [filter] List available channels
/chatgames compare <phrases...> Compare two phrases separated with a pipe (|) using a Levenshtein comparison
/chatgames start [type] Start a chat game
/copyright [message...] Insert a copyright symbol at the end of your message
/emojis buy <emoji> Buy an emoji
/emojis picker View your owned emojis
/emojis store View the emoji store
/emotes [page] View your owned emotes
/emotes toggle Toggle parsing emotes in your chat messages
/facepalm [message...] Insert a facepalm emote at the end of your message
/message <player> [message...] Private message a player
/reply [message...] Reply to your last private message
/shrug [message...] Insert a shrug emote at the end of your message
/trademark [message...] Insert a trademark symbol at the end of your message

Crates

/crates Teleport to the crates area
/crates info Learn about the server's crates

Creative

/banner <baseColor> <patternColor> [input...] Create symbol banners
/downloadplot Download your plot as a schematic
/enchant <enchant> [level] [--unsafe] Enchant the item you are holding
/enchant get <enchant> View the level an enchant on the item you are holding
/enchant remove <enchant> Remove an enchant from the item you are holding
/experience <level> Set your experience level
/experience get <player> View a player's experience level
/experience give <player> <amount> Give experience levels to a player
/experience set <player> <level> Set a player's experience level
/experience take <player> <amount> Take experience levels from a player
/fly [enable] [player] Toggle flight mode
/fly debug [enable] Toggle debug mode for flight
/gamemode <gamemode> [player] Change your gamemode
/item <item> [amount] [nbt...] Spawn an item
/item getInvisibleWithoutTooltip Spawns an item with no texture and no tooltip
/item ingredients <item> [amount] [--index] Spawn all items in a recipe
/item rp <material> <id> Spawn a resource pack item
/item rp armor <piece> <type> Spawn a skinned armor piece or set
/item rp skinTemplate <type> <skin> Spawn a resource pack skin template
/item rp tool <piece> <type> Spawn a skinned tool
/item tag <tag> [amount] Spawn all items in a tag
/jump Teleport to your target block
/mobheads get <type> Spawn a mob head
/nightvision [state] Toggle night vision
/reach <reach> Set your creative mode block interaction range
/spawnegg <entityType> Receive a spawn egg for the specified entity type
/speed (r|reset) [player] Reset your fly and walk speed
/speed <speed> [player] Set your movement speed
/speed both <speed> [player] Set both your fly and walk speed
/speed fly <speed> [player] Set your fly speed
/speed fly reset [player] Reset your fly speed
/speed walk <speed> [player] Set your walk speed
/speed walk reset [player] Reset your walk speed
/top [y] Teleport to the highest block at your location or a specific y value

Daily Rewards

/dailyrewards Open the daily rewards menu
/dailyrewards reset [player] Set a player's streak
/dailyrewards streak [player] View your or another player's streak
/dailyrewards today [player] Check if you or another player has received
/dailyrewards top [page] View the streak leaderboard

Discord

/discord Get a link to our Discord
/discord (voicechannel|vc) <channel> Move voice channels
/discord applyRoles <user> Apply all the automated roles a user should have
/discord link [code] Link your Minecraft and Discord accounts with the code generated by Koda
/discord unlink [player] Unlink your Minecraft and Discord accounts

Economy

/balance [player] [--world] View your or another player's balance in a world
/balancetop [page] [--world] View a world's balance leaderboard
/economy View general information about the server's economy
/economy commands View economy related commands
/economy selling View ways to sell items to another player
/pay <player> <amount> [reason...] [--world] Send a player money
/pay history [player] [page] [--world] View recent payment transactions
/transactions history [player] [page] [--world] View recent transactions

Events

/events store Open the event store
/events tokens [player] View your or another player's event token balance
/events tokens top [page] View the event token leaderboard
/trophy Open the trophy menu

Homes

/delhome <name> Delete a home
/home <player> <home> Teleport to another player's homes
/home [home] Teleport to one of your homes
/homes List your homes
/homes <player> List another player's homes
/homes edit [home] Open the homes edit menu
/homes help Learn about our Homes system and the commands it offers
/homes limit [player] View how many homes you can set
/homes nearest [player] View your nearest home
/sethome [name] Set a new home or update a home's location

Hub

/hub Teleport to the hub
/hub treasurehunt debug [enable] Toggle debug mode for treasure hunt
/hub treasurehunt View your treasure hunt progress

Item Tags

/itemtags View an item's condition and rarity
/itemtags debugItem View detailed information about an item's tags

Kit

/kit List available kits
/kit <kit> Spawn a kit

Legacy

/legacy home <home> Teleport to your legacy homes
/legacy home visit <player> <home> Teleport to another player's legacy homes
/legacy homes [player] View a list of legacy homes
/legacy homes delete <name> [player] Delete a legacy home
/legacy homes set <name> [player] Set a new legacy home
/legacy homes setItem <home> <material> Set the display item for a legacy home
/legacy items list <status> [player] View legacy items in each state
/legacy items receive Receive transfer approved legacy items
/legacy items transfer Submit legacy items for transfer review
/legacy vaults [page] [user] Open a legacy vault
/legacy vaults limit [user] View how many legacy vaults you own

McMMO

/<skillname> Shows the skill scoreboard and more detailed information about the skill
/mcmmo (sb|scoreboard) (c|clear|remove) Remove the current scoreboard
/mcmmo (sb|scoreboard) (k|keep) Anchor the current scoreboard
/mcmmo abilities Toggle activating right click abilities
/mcmmo cooldowns View ability cooldowns
/mcmmo prestige [player] View the number of times a player has prestiged their skills
/mcmmo prestige top [page] [--skill] View the prestige leaderboards
/mcmmo protectItem Protect items from mcMMO repair/salvage
/mcmmo protectItems Protect items from mcMMO repair/salvage
/mcmmo rank [player] View skill ranks
/mcmmo reset Prestige skills for rewards
/mcmmo stats [player] View mcMMO skill levels
/mcmmo top [skill] [page] View skill leaderboards

McMMO Prestige

/combine Combine matching postions in your inventory in stacks
/horsepicker Open the horse picker menu

Minigames

/bingo Open the Bingo menu
/gamelobby Teleport to the minigame lobby
/minigames Teleport to the minigame lobby
/minigames (quit|leave) Quit your current minigame
/minigames accept Accept the last match invite
/minigames autoreset [boolean] Enable auto-reset in checkpoint minigames
/minigames clearBossBars Clears Boss Bars from your screen
/minigames collectibles View the minigame collectibles menu
/minigames hideParticles <type> Toggle hiding collectibles particles
/minigames invite [arena] [--mechanic] Invite players to a match
/minigames join <arena> Join a minigame
/minigames join random [mechanic] Join a random minigame
/minigames leaderboard <mechanic> <statistic> [page] View the leaderboard for a specific mechanic and statistic
/minigames leaderboard timed [arena] View the leaderboard for timed minigames
/minigames mechanics [filter] [--group] List mechanics, optionally filtered by name and/or group
/minigames night View when the next Minigame Night occurs
/minigames settings bowInOffHand [boolean] Toggle whether bows spawn in your offhand
/minigames spectate [arena] Spectate a minigame
/minigames spectate player <player> Teleport to a player in the game you are spectating
/minigames stats <mechanic> [player] View a player's stats for a gamemode
/minigames tokenExchange Opens the Token Exchange Menu
/minigames tokens [user] View a player's minigame tokens

Misc

/age View the age of the server
/age <player> View the age of a player
/apply Learn how to apply for a Staff position
/armorstandeditor arms [enable] Toggle the arms on the armor stand you are looking at
/armorstandeditor set yaw <yaw> Set the yaw of an armor stand
/axolotlbucket <variant> [amount] Spawn an axolotl of a certain color
/back [count] Return to your previous location after teleporting
/badge <badge> [user] Set your active badge
/badge off [user] Turn off your badge
/bank [player] Displays all currencies owned by the player
/birthdays [page] List upcoming birthdays
/birthdays of [player] View a player's birthday
/birthdays set <birthday> [player] Set your birthday
/birthdays unset [player] Unset your birthday
/blockmarkers [state] View block marker particles (i.e. barriers, light)
/book Unsign a book
/book title <title...> Set the title of a book
/boop <player> [message...] [--anonymous] Boop a player
/break Break the block you are looking at
/buildcontest List active build contests
/buildcontest help View commands available in build contests
/calcspeed [startDelay] Calculate your movement speed
/claimhead <headId> Claims a Head Database head if you have a valid coupon
/clearinventory Discard all items your inventory
/clearinventory undo Restore your recently cleared inventory
/clearscreen [lines] Clear your chat
/clientside radius <radius> [user] Set your client side entity render radius
/colors View color and formatting codes
/colorutils getHex <color> Get the hex code of a default color
/colorutils getRankHex <rank> Get the hex code of a rank
/colorutils gradient <colors> <input...> [--decolorize] Color gradient your input
/colorutils rainbow <input...> [--decolorize] Rainbow-ize your input
/compass [on|off] Display a compass at the top of your screen
/convertcoordinates View the equivalent overworld or nether coordinates
/countdown [duration] Count down from 5 to 0 in local chat
/crepeat Automatically repeat LWC commands without having to type them out again
/currenttime <player> Check what time it is for another player
/currenttime format <12/24> [player] Set your preferred time format
/currenttime update [player] Update your timezone information
/deathmessages behavior <behavior> [player] [duration...] Change the broadcast behavior of a your death messages
/deathmessages list [page] View custom death messages
/deathmessages messages <key> [page] View custom death messages for a specific translation key
/deathmessages suggest <key> <message...> Suggest a new custom death message for a specific translation key
/distance <player> View the distance between you and another player
/dnd [state] Toggle Do Not Disturb mode
/documentation commands meta dump Dump all command metadata to the commands-meta.json file
/doublejump [state] [player] Toggle double jump in applicable areas
/durabilitywarning [enable] Toggle whether you want to notified when a tool or armor piece has low durability
/echo [string...] Print your colorized input in chat
/emptybucket Empty the bucket you are holding
/emptybucket [type] Empty all buckets of a certain type
/endermanfarm Learn why enderman farms are regulated
/endermanfarm add <player> [owner] Give a player access to your enderman farm
/endermanfarm list [owner] View who has access to your enderman farm
/endermanfarm remove <player> [owner] Remove a player's access to your enderman farm
/faq [page] View our frequently asked questions
/firstlogin [player] View when a player first joined the server
/fixghostblocks [radius] Request block updates from the server to fix nearby "ghost" blocks
/hallofhistory Teleport to the Hall of History
/hallofhistory promotionTimes [page] View how long it took all staff members to be promoted
/hallofhistory staffTime [page] View how long each staff member was staff
/hallofhistory view <player> View a staff member's rank history
/health <player> [number] View a player's health
/health target [number] View the health of the entity you are looking at
/help View some basic commands of the server
/history <player> [page] View a player's punishment history
/hopper [enable] Enable hoppers on your LWC protection
/hours [player] View a player's play time on the server, excluding AFK time
/hours top [args...] View the play time leaderboard for any year, month, or day
/hunger [player] [number] View or set a player's hunger
/hunger target [number] Set the target player's hunger
/inviterewards Learn about Invite Rewards
/inviterewards <username> Receive a reward for inviting a player to the server
/ip View the server's IP
/itemchecklist <paste> [radius] [--reverse] [--page] [--clearCache] Show an item checklist from contents of nearby containers
/iteminfo [material] View an item's NBT
/ivebeengriefed View information on what to do when you get griefed
/jukebox list [page] View your owned songs
/jukebox play <song...> Play a song
/jukebox stop Stop playing a song
/jukebox store [page] View the jukebox store
/jukebox store preview <song...> Preview a song
/jukebox store purchase <song...> Purchase a song
/lastdeath [player] [worldgroup] View the time since a player last died
/lastlogin [player] View the last time a player logged in
/lastlogout [player] View the last time a player logged out
/locatorbar [state] Toggle the locator bar on your screen. You will still show up on other player's locator bars.
/locatorbar color Change the color of your locator bar icon
/lwcinfo Sends information on the LWC plugin and what it's used for
/lwcinfo (cmd|commands) Learn about LWC and the commands it offers
/mail box View your mail box
/mail send <player> [message...] Send a message and/or items to a player
/map [player] Generate a link to our web map, allowing you to see the entire world from your browser
/measure 1 Set your starting point
/measure 2 Measure the distance between your starting point and current location
/mutemenu Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
/name <partial/uuid/nickname> View the real name of a player from their nickname, uuid, or partial name
/near [player] View nearby players and their distance from you
/online List online players and view basic information about them
/onlinestaff View online staff members
/pastnames <target> View known previous names of a player
/ping [player] Check your connection speed to the server
/playersearch <name> [amount] Search for a player with a partial name
/playerweather <weather> Change your client-side weather
/playerweather off Set your client-side weather to clear
/playerweather reset Sync your weather with the server
/preferrednames [player] View a player's preferred names
/preferrednames add <name> Add a preferred name
/preferrednames remove <name> Remove a preferred name
/pronouns [user] View a player's pronouns
/pronouns add <pronoun> [user] Add a pronoun to your pronouns
/pronouns remove <pronoun> [user] Remove a pronoun from your pronouns
/protection View the different types of protection offered on the server
/push [enable] Toggle entity collision
/pvp [state] Toggle PVP
/pvp actionBar [state] Toggle the action bar alerting you that you have PVP enabled
/pvp keepInventory [enable] Toggle keeping your inventory and experience when dying in PVP
/quickaction <player> View a menu with common actions to perform on a player (ie teleport, message, pay)
/randomteleport [world] Teleport to a random location in the Survival or Resource overworld
/ranks View the available ranks on the server
/ranks guide Learn how to progress through the ranks
/ranks of <player> View a player's rank
/referral Tell us how you found the server
/resourceworld Teleport to the resource world
/resourceworld notice Show the notice explaining the caveats and dangers of the resource world
/resourceworld setNewSeed <environment> <seed> Set the next seed for the specified environment
/rules View the server's rules
/rules search <string...> Search for a specific rule on the server
/seen [player] Check when a player was last online, or how long they have been online
/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...] Display an item in chat
/sidewayslogs [state] Toggle locking log placement to the vertical orientation
/sidewaysstairs <state> Toggle stair orientation handling
/sidewaysstairs copy [modification] Copy the direction and slope of an existing stair
/sidewaysstairs reset Remove all stair orientation configuration
/sidewaysstairs set direction <direction> Lock placement of stairs to a certain direction
/sidewaysstairs set slope [orientation] Lock placement of stairs to normal or inverted
/sit Sit on the block you're looking at
/skinify [player] Open a link to our skin generator
/sneak Crouch
/snoweffect [on|off] Toggle the custom snow effect in applicable regions
/staff View all current staff members
/staffhall Teleport to the staff hall
/staffhall view <player> View information about a staff member
/staffhelp Learn how to obtain help from Staff
/statusbar [on|off] Toggle a status bar at the top of your screen
/striplogs behavior <behavior> Change how you strip logs (default, require shift, or prevent)
/teleport <player> [player] [--keepVelocity] Teleport using a player name, coordinates, or a map link
/teleporthere <player> Summon a player to your location
/teleporthererequest <player> Request a player teleport to you
/teleportrequest <player> Request to teleport to a player
/titan View information about Titan
/trash Open a menu where you can trash items
/trash <materials...> Trash certain materials from your inventory
/unique View how many unique players have joined the server
/uuid [player] View a player's UUID
/villagers find fromJobSite Find the villager using the job block you are looking at
/voxelsniperwands [state] [player] Toggle VoxelSniper on or off
/wardcharm check Check if an entity is warded
/wardcharm recipe View the crafting recipe for the Ward Charm
/wardcharm unward Unward an entity
/wardcharm wardable [page] View the list of entity types that can be warded
/world (groups|icons) Lists all worlds that have a custom icon
/world [player] View what world you or another player are currently in
/world uuid [world] Get the UUID of a world

Mob Heads

/mobheads Open the mob head menu
/mobheads top heads [page] View the mob head leaderboard
/mobheads top kills [page] View the mob kill leaderboard

ModReview

/modreview View all reviewed mods
/modreview <mod> View whether a mod is allowed on the server
/modreview list [page] List reviewed mods
/modreview request <name> [notes...] Request a mod to be reviewed by the staff team

Nameplates

/nameplates debug verticalOffset spawn <float> Change the vertical spawn offset
/nameplates debug verticalOffset translation <float> Change the vertical translation offset
/nameplates view [enable] Toggle whether you can see nameplates
/nameplates viewSelf [enable] Toggle whether you can see your own nameplate

Parkour

/parkour leaderboard <course> [page] View course leaderboard
/parkour quit Quit your current lobby parkour course and teleport out
/parkour reset Teleport to the start of your current lobby parkour course

Particles

/particles Open the particles menu
/particles stop <effectType> Stop a particle effect
/particles stop all Stop all particle effects

Party

/party close Require invites to join your party
/party disband Disband your current party
/party info View information about your party
/party invite <player> Invite a player to your party
/party join <player> Join a player's open party
/party kick <player> Kick a player from your party
/party leave Leave your current party
/party open Allow anyone to join your party without invites
/party promote <player> Promote a party member to party leader
/party settings warp [on/off] Toggle being automatically warped by the party leader
/party settings xpshare [on/off] Toggle sharing your exp with nearby party members
/party warp Warp your party to you

Profiles

/friends (add|invite) <player> Send a player a friend request
/friends list List your friends
/friends of <player> View a player's friends list
/friends remove <player> Remove a player from your friends list
/profile [player] View a player's profile
/profile degreeOfSeparation <player> Find the degree of separation between you and another player
/profile preview <type> Preview a profile texture

Radio

/radio info Shows info about the radio you are listening to
/radio join [radio] Join a radio
/radio leave Leave the listened radio
/radio mute [enable] Mute all radios
/radio toggle Toggles in between joining and leaving the server radio
/radio volume <number> Sets the volume for all radios for yourself

Recipes

/customrecipes View all custom recipes
/recipes all Learn all recipes
/recipes none Unlearn all recipes

Resource Pack

/decoration [--theme] [--currency] Open the catalog menu
/decoration catalog <theme> Get a catalog
/decoration dye color <color> Dye an item
/decoration dye metal <metal> Plate an item
/decoration dye stain <stain> Stain an item
/decoration get <type> Get the decoration
/decoration getItem magicDye Spawn a magic dye bottle
/decoration getItem magicMineral Spawn a magic mineral bottle
/decoration getItem magicStain Spawn a magic stain bottle
/decoration info Display information on the held decoration
/decoration infoTarget Display information on the target decoration
/decoration paintbrush Spawn a creative brush
/decoration publicUse [enable] Toggle the public use of a decoration
/decoration store Teleport to the decoration store
/decoration wiki Open the wiki page for Decorations
/playerplushies store View the Player Plushie store
/playerplushies view View Player Plushies in the Store Gallery
/playerplushies vouchers [player] View how many vouchers you have
/playerplushies vouchers give <player> <amount> Send vouchers to another player
/resourcepack Download the resource pack
/resourcepack local [enabled] Tell the server you have the resource pack installed locally
/resourcepack status [player] View a player's resource pack status and version

Shop

/market Open the resource world market
/market autoSellBehavior <behavior> Set behavior for auto selling to the resource market
/shop Open the shops menu
/shop <player> Open a player's shop
/shop collect [user] Collect items sold to you or items that didnt fit in your inventory
/shop collect dump [stacks] Dump up to 500 stacks of items from your shop holding onto the ground
/shop collect restock Move all items in your shop collect into your shop stock
/shop edit [player] Edit your shop
/shop history [player] [page] [--world] View your shop transaction history
/shop items Browse all available items on the store
/shop list List available shops
/shop massRestock Restock any item in your shop in one menu
/shop search <item...> Search the shop for an item
/sidebar [on/off] Turn the sidebar on or off
/sidebar edit Edit the order and visibility of lines on the sidebar
/sidebar reset Reset settings to default

Social Media

/instagram Receive a link to the server's Instagram
/queup Receive a link to the server's QueUp
/reddit Receive a link to the server's Reddit
/socialmedia View links to all of our social media sites
/socialmedia [player] View a player's linked social media accounts
/socialmedia link <site> <username> [player] Link your social media account
/socialmedia mature [player] Mark social media accounts as 18+ only
/socialmedia unlink <site> [player] Unlink your social media account
/steam Receive a link to the server's Steam group
/twitch Receive a link to apply for Creator
/twitter Receive a link to the server's Twitter
/website Receive a link to the server's website
/youtube Receive a link to the server's YouTube

Statistics

/statistics [player] Open the statistics menu
/statistics leaderboard <group> [stat] [--page] View the leaderboard for statistic group or specific statistic
/statistics leaderboardsLed [player] [--page] View the players leading the most leaderboards, or the leaderboards a player is leading

Store

/emojihats <type> Activate an emoji hat
/emojihats list [page] List owned emoji hats
/store Get a link to the server store
/store broadcasts <on/off> Toggle your purchase broadcasts
/store contributors recent [page] View recent contributors
/store coupons list <player> List your available coupon codes
/store credit [player] View your store credit
/store credit redeem <amount> [player] Generate a coupon code with store credit
/store gallery Teleport to the store gallery
/store packages [player] View which packages you own

Tameables

/tameables (info|view) View the owner of a tameable entity
/tameables count <entityType> Count the animals you own (Must be in loaded chunks)
/tameables find <entityType> Make your nearby animals glow so you can find them
/tameables move Teleport an animal to your location
/tameables sit <entityType> Make all your animals sit
/tameables stand <entityType> Make all your animals stand up
/tameables summon <entityType> Summon the animals you own (Must be in loaded chunks)
/tameables summon lock Prevent an animal from being summoned
/tameables summon unlock Allow a previously locked animal to be summoned again
/tameables transfer <player> Transfer ownership of an animal to another player
/tameables untame Remove ownership of an animal

Tickets

/report <player> <reason...> Report a player to the staff team
/ticket <description...> Open a ticket with the staff team
/tickets View open tickets
/tickets (tp|teleport) <id> Teleport to the location a ticket was created
/tickets close <id> Close a ticket
/tickets page [page] View your tickets
/tickets reopen <id> Re-open a closed ticket
/tickets view <id> View detailed information about a ticket

Trust

/trust Open the trust menu
/trust <action> <type> <players> Allow or deny specified player(s) to a specified trust
/trust <player> Open the trust menu for the specified player
/trust add home <home> <players> Allow specified player(s) to a specific home
/trust remove home <home> <players> Allow specified player(s) to a specific home

Vault

/vault [page] [user] Open a vault
/vault limit [user] View how many vaults you own

Vote

/banner copy Copy a banner's patterns from one hand to another
/banner custom Receive a link to a banner list website where you can find custom banners to purchase with vote points
/dailyvoterewards rewards View the vote streak rewards
/dailyvoterewards streak [player] View a player's voting streak
/dailyvoterewards today [player] Check whether you have advanced your streak today
/dailyvoterewards top [page] View the vote streak leaderboard
/vote View information about voting and get links to the vote sites
/vote history [player] [page] View your voting history
/vote points [player] View your vote points
/vote points store [page] Open the vote points store
/vote points store buy oneblock-expansion Buy a OneBlock island expansion from the vote points store
/vote points store buy plot Buy a plot from the vote points store
/vote points top [page] View the vote point leaderboard
/vote reminders [enable] [player] Toggle Discord voting reminders
/voteholo create <text...> Create a hologram
/voteholo delete Delete your hologram
/voteholo edit <text...> Edit your hologram
/voteholo tphere Summon your hologram

Warps

/creative Teleport to the creative world spawn
/creative home [number] [player] Visit your or another player's creative plot
/hub (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/hub (warp|warps) <name> Teleport to a warp
/hub (warp|warps) list [filter] List available warps
/hub (warp|warps) nearest View the nearest warp
/hub (warp|warps) tp nearest Teleport to the nearest warp
/legacy (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/legacy (warp|warps) <name> Teleport to a warp
/legacy (warp|warps) list [filter] List available warps
/legacy (warp|warps) nearest View the nearest warp
/legacy (warp|warps) tp nearest Teleport to the nearest warp
/minigames (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/minigames (warp|warps) <name> Teleport to a warp
/minigames (warp|warps) list [filter] List available warps
/minigames (warp|warps) nearest View the nearest warp
/minigames (warp|warps) tp nearest Teleport to the nearest warp
/spawn [world] Teleport to your current world's spawn or Hub if there is none
/survival Teleport to the survival world spawn
/warps Open the warps menu
/warps (list|warps) [filter] List available warps
/warps (teleport|tp|warp) <name> Teleport to a warp
/warps <name> Teleport to a warp
/warps nearest View the nearest warp
/warps tp nearest Teleport to the nearest warp

Weekly Wakka

/weeklywakka check Check if you have found this week's Weekly Wakka
/weeklywakka info Get information about the Weekly Wakka challenge

Wiki

/mcwiki search <query...> Search the wiki for key words
/wiki search <query...> Search the wiki for key words

Wither

/wither abandon Cancel your challenge
/wither challenge Challenge the wither to a fight
/wither chat <message...> Send a message to all members of the party
/wither invite <player> Invite players to your party
/wither quit Forfeit the fight
/wither settings <setting> [value] Modify a boss fight setting
/wither settings View available boss fight settings
/wither spectate Spectate the fight

Wordle

/wordle [date] Play Wordle
/wordle archive [yearMonth] Open a Wordle calendar to play and view past games
/wordle results [date] View server results of a specific Wordle game
/wordle stats [player] View Wordle stats
/wordle top average [page] View average number of guesses leaderboard (minimum 15 games)
/wordle top bestStreak [page] View highest streaks of all time leaderboard
/wordle top completed [page] View most games completed successfully leaderboard
/wordle top streak [page] View active streaks leaderboard
/wordle top successRate [page] View success rate leaderboard (minimum 15 games)

World Edit

//contractall [amount] Contract your selection in every direction
//contracth [amount] Contract your selection horizontally
//contractv [amount] Contract your selection vertically
//distributionfixed [page] View an accurate (but much slower) block distribution if WorldEdit's is incorrect
//expandall [amount] Expand your selection in every direction
//expandh [amount] Expand your selection horizontally
//expandv [amount] Expand your selection vertically
//here [amount] Set your selection to your current location and optionally expand it in all directions
//hereh [amount] Set your selection to your current location and optionally expand it horizontally
//herev [amount] Set your selection to your current location and optionally expand it vertically
//scale <scale> Scale your selection
//selectionteleport Teleport to the center of your selection
//there [amount] Set your selection to your target block and optionally expand it in all directions
//thereh [amount] Set your selection to your target block and optionally expand it horizontally
//therev [amount] Set your selection to your target block and optionally expand it vertically
//unbindallbrushes Unbind all brushes from all tools
//wand Get a WorldEdit wand with extended reach
//wand skin <skin> Set your WorldEdit wand's default skin

Staff (Builder+ & Moderator+)

Justice

/clearchat Clear the chat of all online non-staff players
/playernotes <player> View staff notes on a player
/playernotes add <player> <note...> Write a note
/playernotes remove <player> <id> Delete a note
/playernotes search <keyword...> Search all notes for key words

Misc

/back locations [player] View your recent back locations
/bingo scramble Generate a new random Bingo board
/blockcenter Cardinally center yourself on the block you are standing on
/blockcenter corner intercardinal Intercardinally center yourself on the corner of the block
/blockcenter corner Cardinally center yourself on the corner of the block
/blockcenter intercardinal Intercardinally center yourself on the block you are standing on
/blockcenter look intercardinal Set your yaw to the nearest 45° angle and your pitch to 0
/blockcenter look Set your yaw to the nearest 90° angle and your pitch to 0
/blockcenter pitch Set your pitch to 0
/blockcenter yaw intercardinal Set your yaw to the nearest 45° angle
/blockcenter yaw Set your yaw to the nearest 90° angle
/blocknbt View NBT data of your target block
/book author <name...> Set the author of a book
/cheats [state] Toggles vanish, god, flight, WorldGuard edit, and gamemode
/compact Combine all stackable items
/compact hand Combine the item in your hand into an existing stack
/enderchest <player> View your or another player's enderchest
/entities byChunk [type] [--page] [--excludedTypes] View entity counts by type and chunk
/entities find <type> [radius] [--uuid] Locate all nearby entities of a specific type
/entities near [radius] Count all entities within a radius
/entities plot Count all entities within a plot
/entities report [radius] [type] View the number of entities near each online player
/entities villagers [world] View villager counts and whether they have a bed & profession by chunk
/entitycannon [entityType] Launch an exploding entity
/entitynbt View the NBT data of your target entity
/entitynbt nearest View the NBT data of the nearest entity
/entitynbt set <key> <type> <value> Set an NBT key on your target entity
/entitynbt unset <key> Remove an NBT key on your target entity
/entitynbt uuid [--nearest] View the UUID of your target entity
/forward <blocks> Teleport yourself forward a specific amount of blocks
/godmode [enable] [player] Toggle god mode, preventing damage and mob targeting
/griefprotectioninfo Send a predefined message explaining that grief is not allowed
/hallofhistory setwarp Update the warp location
/homes near [page] View all nearby homes
/hopperlag [amount] View hoppers that are triggering InventoryMoveEvents repeatedly
/igosleep [hours] Kick yourself after a certain amount of time
/invsee <player> Access another player's inventory
/iteminfo enchanted View all items with an enchant glint
/iteminfo extended [material] View miscellaneous information about a material
/leash (stopAll|cancelAll) Cancel all server leashes
/leash (stop|cancel) Unleash yourself from a player
/leash <target> Leash yourself to a player
/leash setVelocity <velocity> Set the server's leash pull velocity
/letmeedit Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
/locations View player locations by world
/lwcco <player> Change the owner of a container
/market reload Reload the Market items
/materialtag find <material> View tags containing a material
/materialtag materials <tag> View materials in a tag
/materialtag random <tag> [player] Receive a random material from a tag
/modreview requests [page] View pending review requests
/multicommand <commands...> [--asOp] Run multiple commands at once separated by ' ;; '
/nearestblock <material> [radius] Find the nearest block of a certain type
/newplayers [page] List new players
/newrankcolors print Print your color config's color codes to console for copying
/newrankcolors reset <rank> Reset a rank's color to default
/newrankcolors set <rank> <color> Save a new rank color to your color config
/newrankcolors test <rank> <color> Preview a color on a rank
/newrankcolors view View your rank color config
/permcheck <permission> Check if you have a permission
/permcheck <player> <permission> Check if a player has a permission
/playeraliases List your aliases
/playeraliases add <player> <alias> Define an alias for a player
/playeraliases list [player] List a player's aliases
/playeraliases remove <player> <alias> Remove an alias from a player
/powertool [string...] Tie a command to an item
/powertool clear Deactivate all powertools
/powertool list List active powertools
/powertool toggle Toggle running commands with powertools
/protectionutils canBreak Tests if you can break at your location
/protectionutils canBuild Tests if you can build at your location
/protectionutils canInteract Tests if you can interact at your location
/protectionutils canUse Tests if you can use at your location
/protectionutils listCompatibilities Lists the loaded protection compatibilities
/queup updates [enable] Toggle listening for song updates
/signlines [arguments...] Modify a sign's contents
/snowlayers fixGrass [radius] Set nearby grass to be snowy if covered by snow
/snowlayers fixOverlay [radius] Remove snow layers on top of snow layers
/snowlayers overlay <radius> <topBlockOnly> <materials> Overlay nearby blocks with a layer of snow
/snowlayers set <layers> Set your current location to snow with the provided amount of layers
/soundmenu [integer] Open the sound menu
/soundmenu changePitch <number> Update the pitch at which sounds play at
/soundmenu play <sound> Play a sound
/soundmenu togglePlayTo Toggle playing the sounds to other players
/staffrules View staff rules
/teleport generateCommand Print a copyable command that teleports you to your current location
/teleport toggle Toggle preventing lower ranked staff from teleporting to you
/toggleentitynoise Make an entity silent
/tree [type] Spawn a tree at the block you are looking at
/unvanish Turns vanish off
/unvanish creative Turns vanish off and puts you in the Creative channel
/unvanish gameworld Turns vanish off and puts you in the Minigames channel
/weeklywakka (rm|remove|delete|del) <name> Delete a warp
/welcome [player] Welcome a player
/whereis <player> Look at and glow
/whereis glow <on|off> Toggle glowing nearby players
/whereis glow threshold <threshold> Set the radius at which players start glowing
/whois <player> View information about a player such as their rank, history, alts, playtime, and more
/world list List all worlds
/worldguardedit [enable] Toggle WorldGuard edit bypass
/worldguardedit flags registry [enable] Set the WorldGuard flag registry state

Radio

/radio moveWorld <radio> Set the world of the radio to your location
/radio players <radio> Lists all players listening to the server radio
/radio teleport <radio> [index] Teleport to the location of the radio

Reminders

/reminders create <id> <text...> Create a reminder
/reminders delete <id> Delete specified reminders
/reminders edit <id> Edit reminders that already exist
/reminders list [page] List created reminders
/reminders motd [player] View the MOTD
/reminders reload Reload reminders
/reminders save Saves all reminders to the spreadsheet
/reminders setInterval <seconds> Edit how often reminders appears in chat
/reminders show <player> <reminder> Show a player a certain reminder in chat
/reminders test <player> <reminder> Test if a player will receive a specific reminder
/reminders testCondition <player> <reminder> Test if a player has met the conditions for a specific reminder

Resource Pack

/decoration changeOwner <player> Change the owner of a decoration
/decoration getOwner Get the owner of a decoration
/decoration stats Display stats about Decorations
/decoration store layout history Displays a list of when the last 10 layouts were pasted
/decoration store layout list Display a list of the layout schematics
/decoration store layout pasteTest create Paste the next layout into the test store
/decoration store layout pasteTest empty Paste the next layout into the test store
/decoration store layout pasteTest next Paste the next layout into the test store
/decoration store layout pasteTest overwrite Paste the next layout into the test store
/decoration store layout pasteTest previous Paste the next layout into the test store
/resourcepack menu [folder] Open the resource pack menu
/resourcepack statuses View the resource pack status of all online players

Vote

/vote bestDays allTime [page] View the days with the most votes of all time
/vote bestDays monthly [month] [page] View the days with the most votes in a month
/vote bestDays yearly [year] [page] View the days with the most votes in a year
/vote onlineCounts View whether online players have voted

Warps

/hub (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/hub (warp|warps) (set|create) <name> Create a new warp
/hub (warp|warps) reset <name> Update a warp's location
/legacy (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/legacy (warp|warps) (set|create) <name> Create a new warp
/legacy (warp|warps) reset <name> Update a warp's location
/minigames (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/minigames (warp|warps) (set|create) <name> Create a new warp
/minigames (warp|warps) reset <name> Update a warp's location
/minigames warp arena <arena> Warp to an arena
/questwarps (list|warps) [filter] List available warps
/questwarps (rm|remove|delete|del) <name> Delete a warp
/questwarps (set|create) <name> Create a new warp
/questwarps (teleport|tp|warp) <name> Teleport to a warp
/questwarps <name> Teleport to a warp
/questwarps nearest View the nearest warp
/questwarps reset <name> Update a warp's location
/questwarps tp nearest Teleport to the nearest warp
/spawn force [player] Force a player to their world's spawn and prevent /back
/staffwarps (list|warps) [filter] List available warps
/staffwarps (rm|remove|delete|del) <name> Delete a warp
/staffwarps (set|create) <name> Create a new warp
/staffwarps (teleport|tp|warp) <name> Teleport to a warp
/staffwarps <name> Teleport to a warp
/staffwarps nearest View the nearest warp
/staffwarps reset <name> Update a warp's location
/staffwarps tp nearest Teleport to the nearest warp
/warps (rm|remove|delete|del) <name> Delete a warp
/warps (set|create) <name> Create a new warp
/warps reset <name> Update a warp's location

Wither

/wither maintenance Enable maintenance mode
/wither processQueue Proccess the fight queue
/wither reset Reset the wither arena

World Edit

//delvillage Delete a village and replace with flat world terrain
//fixflat Replace the terrain in your selection with flat world terrain
//schematicbrush <schematic> Create a schematic brush tool
/worldeditutils breakNaturally [--silkTouch] Break all blocks in your selection with drops and particles
/worldeditutils clipboard [--build] [--async] [--entities] Test pasting your clipboard
/worldeditutils clipboard copy Copy your selection to an internal clipboard
/worldeditutils clipboard paste Paste your internal clipboard at your location
/worldeditutils colorReplace <from> <to> Swap colored materials (i.e. wool concrete)
/worldeditutils fake Test a custom copy/paste implementation
/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge] Generate ocean flora
/worldeditutils rotate [y] [x] [z] Test rotating your selection
/worldeditutils schem buildQueue <schematic> <seconds> Procedurally build a schematic
/worldeditutils schem paste <name> [--entities] Paste a schematic
/worldeditutils schem save <name> [--entities] Save a schematic using commands
/worldeditutils schem saveReal <name> Save a schematic using the API
/worldeditutils smartReplace <from> <to> Swap materials on blocks without deleting block data such as rotation
/worldeditutils tagReplace <from> <to> Replace all materials in a tag with another material

Builder

/itembuilder amount <amount> Set a stack's size
/itembuilder attribute <attribute> <name> <amount> <operation> [slot] Set an item attribute
/itembuilder axolotl <variant> Set an axolotl bucket's variant
/itembuilder banner pattern <color> <pattern> Add a banner pattern
/itembuilder banner symbol <symbol> <color> Set a banner to a symbol
/itembuilder book author <author> Set a book's author
/itembuilder book generation <generation> Set the generation of a book
/itembuilder book pages add <content> Add a new page to a book
/itembuilder book pages remove <page> Remove a page from a book
/itembuilder book pages set <page> <content> Set the contents of a book's pages
/itembuilder book title <title> Set a book's title
/itembuilder color <color> Set an item's color
/itembuilder condition <condition> Set an item's condition tag
/itembuilder customModelData <int> Set the Custom Model Data
/itembuilder customModelData remove Remove the Custom Model Data
/itembuilder customModelData View the Custom Model Data
/itembuilder damage <damage> Set an item's damage
/itembuilder durability <durability> Set an item's durability (deprecated)
/itembuilder dye <color> Dye an item
/itembuilder enchant <enchant> [level] Enchant an item
/itembuilder enchant max <enchant> Enchant an item with the max level for the provided enchant
/itembuilder enchant remove <enchant> Remove an enchant from an item
/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors] Set a firework's effect
/itembuilder firework power <power> Set a firework's power
/itembuilder glow [state] Add an enchant glint to an item
/itembuilder itemFlags <flags...> Add item flags to an item
/itembuilder itemFlags hide_all Hide all item flags on an item
/itembuilder lore add <text...> Add lore
/itembuilder lore clear Remove all lore
/itembuilder lore remove <line> Remove a line of lore
/itembuilder lore set <line> <text...> Update lore
/itembuilder map id <id> Set a map's id
/itembuilder map view [world] Set a map's world
/itembuilder material <material> Set an item's material
/itembuilder maxStackSize <int> Set the max stack size
/itembuilder modelId <id> Set an item's model ID
/itembuilder modelType <modelType> Set an item's model type
/itembuilder name <name...> Set an item's name
/itembuilder name reset Remove an item's name
/itembuilder nbt set <key> <type> <value> Set an NBT key
/itembuilder nbt unset <key> Remove an NBT key
/itembuilder potion color <color> Set a potion's color
/itembuilder potion effect <type> <seconds> <amplifier> Add a custom potion effect to a potion
/itembuilder potion type <type> [--extended] [--upgraded] Set a potion's type
/itembuilder rarity <rarity> Set an item's rarity tag
/itembuilder setting <setting> [state] Set an item setting
/itembuilder setting unset <setting> Remove an item setting
/itembuilder skin armor <skin> Set the skin line of the held item
/itembuilder skin backpack <skin> Set the skin line of the held item
/itembuilder skin tool <skin> Set the skin line of the held item
/itembuilder skull owner [owner] Set a skull's owner
/itembuilder soulbound Make an item soulbound without the enchant
/itembuilder spawnEgg <variant> Set a spawn egg's entity type
/itembuilder unbreakable Make an item unbreakable

Moderator

Discord

/discord forceLink <player> <id> Force link a player's Minecraft and Discord accounts
/discord linkStatus [player] View a player's Discord account link status
/discord lockdown Enable lockdown mode on Discord

Documentation

/documentation commands info <command> [page] View which paths in a command are undocumented
/documentation commands validate [page] Validate that all commands have documentation

Homes

/delhome <player> <name> Delete another player's home
/sethome <player> <name> Set a new home for another player or update a home's location

Justice

/altban <players> [time/reason...] [--now] Ban a player or players and all their IP connected accounts
/alts <player> View a list of players that have logged in the with same IP
/ban <players> [time/reason...] [--now] Ban a player or players
/calcban <pastBans> <blocksGriefed> View a rough recommended ban time based on past bans and blocks griefed
/forcechannel <player> <channel> Force a player into a channel
/freeze <players(s)> Freeze a player or players
/freeze cleanup Delete left over freeze armor stands
/freeze list [page] List frozen players
/freeze summon <player> Summon a frozen player
/history delete <player> <id> Delete an entry from a player's punishment history
/kick <players> <reason...> Kick a player or players
/lockdown bypass add <player> Allow a player to bypass the current lockdown
/lockdown bypass remove <player> Remove a player's bypass to the current lockdown
/lockdown end End lockdown mode
/lockdown start Enable lockdown mode
/mute <players> [time/reason...] [--now] Mute a player or players
/nameban <player> Ban a player until they change their name
/nameban addWord <word> Add a banned word
/nameban list names [page] List banned names
/nameban list words [page] List banned words
/nameban removeWord <word> Remove a banned word
/nameban unban <player> Remove a name ban
/punishments General guideline for punishments
/redhanded <players(s)> Freeze a player or players, force them to local chat and unvanish to confront them
/skinban <player> Ban a player until they change their skin
/skinban list [page] List skin banned players
/skinban unban <player> Remove a skin ban
/unaltban <player> Un-alt-ban a player
/unban <player> Unban a player
/unfreeze <players...> Unfreeze a player
/unmute <player> Unmute a player
/unwatchlist <player> Unwatchlist a player
/warn <players> <reason...> Warn a player or players
/watchlist <players> <reason...> Watchlist a player or players
/worldban <player> [worldGroup] Ban a player from a world group
/worldban list List world bans
/worldunban <player> [worldGroup] Unban a player from a world group
/youmaycontinue <player> [warn...] Unfreeze a player, force them into global, vanish, and optionally warn them

Minigames

/checkpoints (remove|delete) <number> Delete a checkpoint
/checkpoints (set|add|create) <number> Create a checkpoint
/checkpoints tp <number> Teleport to a checkpoint
/infection expansion create <open> [id] Create an arena expansion region and schematic
/infection spawnDoor create <open> <id> Create a spawn door region and schematic
/minigames (delete|remove) <arena> Delete an arena
/minigames (podium|podiums) (getId|getIds) [position] Get the ids of the podium NPCs
/minigames (podium|podiums) (s|summon) <position> Teleport a podium NPC to you
/minigames (podium|podiums) <position> <player> <title...> Update the weekly podiums
/minigames (podium|podiums) setId <position> <id> Set the NPC id of a podium position
/minigames (podium|podiums) tp <position> Teleport to a podium NPC
/minigames (reload|read) [arena] Reload an arena from disk
/minigames (save|write) [arena] Write an arena to disk
/minigames (tp|teleport) <player> [player] Teleport a minigamer
/minigames addSelectedBlocksToArena [arena] Add all materials within your selection to the arena block list
/minigames addSpawnpoint [arena] [team] Add a team spawnpoint
/minigames copy <from> <to> Copy some settings from one arena to another
/minigames create <name> Create a new arena
/minigames createRegion <arena> <name> Create a region for an arena
/minigames edit <arena> Open the arena config menu
/minigames end [arena] Force end a match
/minigames inviteAll [arena] [--mechanic] Invite all players to a match
/minigames linkSpawnpoints [arena] [fromTeam] [toTeam] Link two teams' spawnpoint lists together so they are shared
/minigames list [filter] [--mechanic] [--inactive] List minigame maps, optionally filtered by name and/or mechanic
/minigames modifier <modifier> Activate a minigame modifier
/minigames modifier random Activate a random minigame modifier
/minigames schem paste <arena> <name> Paste an arena's schematic at your location
/minigames schem save <arena> <name> [--createRegion] Create an arena schematic from your selection and optionally create a region
/minigames setLobbyLocation [arena] Set the lobby location of an arena
/minigames setSpectateLocation [arena] Set the spectate location of an arena
/minigames setTime <seconds> Set the time left in a match
/minigames signs flag <team> Create a flag sign
/minigames signs flag capture <team> Create a flag sign
/minigames signs join <arena> Create a join sign
/minigames signs join random <mechanic> Create a join random sign
/minigames signs lobby Create a lobby sign
/minigames signs quit Create a quit sign
/minigames start [arena] Force start a match
/minigames tppos <player> <x> <y> <z> [yaw] [pitch] Teleport a minigamer to coordinates
/minigames warn <player> [reason] Warn a player for not obeying minigame rules and strike them with lightning
/murder (scraps|scrapoints) add Add a scrap spawn point
/murder (scraps|scrapoints) hide Hide scrap spawn points
/murder (scraps|scrapoints) show Show all scrap spawn points with client-side emerald blocks
/murder kit Receieve the Murder kit

Misc

/dyebomb give <amount> [player] Spawn dye bombs
/entitycap <amount> Change the entity cap of a creative plot
/fakeop <player> Sends a player a message prentending they have been made OP
/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate] Add a rank to a staff member's rank history
/hallofhistory clear <player> Clear a player's rank history
/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate] Remove a rank from a staff member's rank history
/hasreadrules <player> View whether a player has read each section of the rules
/mobcap <amount> Change the mob cap of a creative plot
/plotredstone Toggle redstone on a creative plot
/referral debug [player] Debug a player's referral data
/referral extraInputs [page] View all manual inputs
/referral stats View stats showing which sites give us the most traffic
/referral turnover View stats showing which site gives us the best traffic
/referral who has playtime <playtime> from <site> [page] List players who have at least the provided playtime and were referred from the provided site
/referral who has rank <rank> from <site> [page] List players who have the provided rank and were referred from the provided site
/referral who has read rules from <site> [page] List players who have read the rules and were referred from the provided site
/tickets stats closed [page] View which staff member has closed the most tickets
/whoseshitisthis Look up who's items are on the ground near you

Radar

/commandwatch <player> View commands a player is running
/cpswatch <player> Monitor a player's click speed
/reachwatch <player> Monitor a player's reach

Trust

/trust admin <player> [action] [type] [players] Modify another player's trusts
/trust admin debug <player> [type] Display a player's trusts

Vanish

/vanish [state] Toggle vanish
/vanish fakeJoin Send a fake join message and unvanish
/vanish fakeQuit Send a fake quit message and vanish
/vanish settings <setting> [state] Toggle vanish settings
/vanish settings View your vanish settings

Warps

/creative trust <player> Allow a Guest to use items with metadata and WorldEdit with restricted materials
/xraywarps (list|warps) [filter] List available warps
/xraywarps (rm|remove|delete|del) <name> Delete a warp
/xraywarps (set|create) <name> Create a new warp
/xraywarps (teleport|tp|warp) <name> Teleport to a warp
/xraywarps <name> Teleport to a warp
/xraywarps nearest View the nearest warp
/xraywarps reset <name> Update a warp's location
/xraywarps tp nearest Teleport to the nearest warp

Operator

Chat

/censor debug Print the censor configuration in chat
/censor reload Reload the censor configuration from disk
/censor test <channel> <message...> Test the censor
/chatgames disable Clear the queue
/chatgames enable Enables chat game
/koda <message...> Make Koda say something
/koda reload Reload Koda's configuration from disk

Kit

/kit edit Open the kit editor menu
/kit reload Reload kits from disk

Minigames

/minigames tokens add <amount> [user] Modify a player's minigame tokens
/minigames tokens remove <amount> [user] Modify a player's minigame tokens
/minigames tokens set <amount> [user] Modify a player's minigame tokens

Misc

/badge give <badge> [user] Give a player a badge
/burn <player> <seconds> Temporarily set a player on fire
/creativeflags <world> Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
/demote <player> Demote a player to the next rank down
/discord link update roles Add the verified role to all linked users
/endermanfarm create [player] Create an enderman farm
/extinguish [player] Extinguish a player if they are on fire
/feed [player] Fills a players saturation and hunger
/fix Repairs held item
/fix all Repairs all items in a players inventory
/give <player> <type> [amount] [nbt...] Give a player an item
/heal [player] Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
/homes reload Clear service cache
/interactioncommands (delete|remove|clear) [index] Delete the command at the provided index
/interactioncommands <index> <command...> Set a command at the provided index
/interactioncommands read View the commands configured on the target block
/inventorysnapshots <player> [page] View a list of saved inventory snapshots
/inventorysnapshots nearbyDeaths [page] View nearby snapshots created by a death
/inventorysnapshots takeSnapshot [player] Take a snapshot of a player's current state
/kill <player> Kill a player
/killentity <entityType> <radius> [--force] [--region] Kill nearby entities of the provided types
/lag View server performance information
/more [amount] Fills the item stack in hand to specified amount, or to maximum size if none is specified
/npcutils create <player> Create a player NPC with a colored nickname
/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type] List NPCs with a filter
/npcutils recreateNpc <player> Recreate an NPC in the center of the block with a player's colored nickname
/npcutils removeDespawned [--owner] [--world] Delete despawned NPCs
/npcutils rename gradient <colors> <name...> Set an NPC's nameplate to your input with a color gradient
/npcutils setPlayer withColor <player> Set an NPC's nameplate to a player's colored nickname and updates the skin
/npcutils setPlayer withRankPrefix <player> Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
/npcutils void [page] List NPCs in the void
/podiums update <leaderboard> Update a podium
/promote <player> Promote a player to the next rank up
/reboot [--excludedConditions] Queues a reboot as soon as possible
/reboot cancel Cancel a pending reboot
/reboot passive [--excludedConditions] Queues a reboot for when there are no active players
/regionrename <region> <newName> Rename a WorldGuard region
/regionutils getRegionsAt View regions at your current location
/regionutils getRegionsLikeAt <filter> View regions matching a filter at your current location
/restoreinventory <player> <pastecode> Restore a player's inventory from a paste of a Multiverse backup
/setrank <player> <rank> Set a player's rank
/slap <player> Slap a player
/smite [player] Strike a player or your target block with lightning
/stripmeta Strip name and lore from items
/timelock <time...> Lock a world's daylight cycle
/timelock reset Enable a world's daylight cycle
/weather get [world] Get the weather of the world
/weather getDuration [world] View current weather durations
/weather set <type> [duration] [--world] Set the weather of the specified world
/weee [player] Force a player to fly around in random directions
/whodaressummonme Start a spooky unvanish animation
/wordle delete <player> <date> Delete a player's Wordle data for a specific puzzle
/yeet <player> Yeet

Vote

/vote points give <player> <number> Modify a player's vote points
/vote points set <player> <number> Modify a player's vote points
/vote points take <player> <number> Modify a player's vote points

Admin

Bigdoors

/bigdoormanager create <doorId> Create a new door
/bigdoormanager delete <doorName> Delete a door
/bigdoormanager fixDatabaseWorld <id> Fix the database of the current world if '/bigdoormanager info' is 'null'
/bigdoormanager info <id> Display data of the door
/bigdoormanager setToggleRegion <doorName> <regionId> Set the toggle region of the door
/bigdoormanager toggleAllDoors Toggle all doors on the server
/bigdoormanager toggleDoor <id> Toggle door

Chat

/bridge archive deleteRole <roleId> Delete a role
/bridge archive editMessages removeReference <roleId> [name] Edit messages to remove role references
/bridge archive editMessages updateReference <oldRoleId> <newRoleId> Edit messages to update role references
/bridge archive findDuplicateRoles [page] Find duplicate roles
/bridge archive leastUsedRoles [page] View least used roles in an archive
/bridge archive load <channel> Load an archive into memory
/bridge countBridgeRoles Count the number of bridge roles in the server
/bridge countRoles Count the total number of roles in the server
/bridge roleUpdates <user> [state] Toggle role updates for a user
/bridge set <player> <roleId> Sets a player's linked role ID
/bridge setMentionableFalse [test] Set the mentionable state of all bridge roles
/bridge updateRoleColors <rank> Update the color of all roles of a rank
/broadcast <message...> Broadcast a message to the server
/chatgames getAnswer Get the answer to the current chat game
/chatgames list previousQuestions List previous trivia questions
/chatgames list words List all words/phrases available in chat games
/chatgames rewards [enabled] Toggles if chat games give rewards to players
/emojis reload Reload emojis from the resource pack

Client Side

/clientside debug [state] Toggle debug mode
/clientside edit [state] Toggle seeing all entities regardless of whether they are hidden
/clientside entities create fromSelection [--types] [--ignoreGlowing] Convert all entities within your selection to client side entities
/clientside entities create Convert the target entity to a client side entity
/clientside entities delete fromSelection [--types] Delete all client side entities within your selection
/clientside entities ignore [state] Prevent your target entity from being converted to a client side entity
/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius] List client side entities

Crates

/crates animate <type> <uuid> Animate a crate
/crates edit [filter] Edit a crate
/crates edit announcement reset <id> Remove a loot's announcement
/crates edit announcement set <id> <message...> Set a loot's announcement
/crates edit groups <type> Edit a crate group
/crates entities add <type> <uuid> Register an entity with a crate
/crates entities list [type] List a crate's registered entities
/crates entities remove <type> <uuid> Unregister an entity with a crate
/crates give <type> [player] [amount] Give a player a crate key
/crates open <type> <uuid> [amount] Open a crate
/crates pinata <player> <type> [amount] Gives a player a crate pinata
/crates preview <type> Preview a crate
/crates reset <type> <uuid> Reset a crate's animation
/crates toggle Toggle all crates

Creative

/plotcleanup autodelete Delete the plot you are in if it is eligible for deletion
/plotcleanup forceKeep [state] Toggle force keep for a plot
/plotcleanup info [--showDistr] Display rating info about a plot
/plotcleanup list [page] List all plots and their ratings
/plotcleanup next Visit the next plot ready for deletion
/plotcleanup recalculate Recalculate the rating of a plot
/plotcleanup recalculateAll [delay] Recalculate the rating of all plots
/plotcleanup stats Display stats about plot ratings
/plotcleanup validateChunk Validate if the plot contains the chunk you are standing in

Customboundingboxes

/customboundingbox associated create clone [associationId] [--id] Create a clone of the entity and tag it with an association id
/customboundingbox convert armorStand to itemDisplay [--id] Automatically convert an unmodified large armor stand with an item on its head to an item display entity
/customboundingbox convert itemDisplay to armorStand [--id] Automatically convert a converted item display back to an armor stand
/customboundingbox create [id] [--nearest] Create a custom bounding box entity
/customboundingbox delete [--id] [--nearest] Delete a custom bounding box
/customboundingbox draw [--id] [--stop] Draw an entity's custom bounding box with particles
/customboundingbox list [--radius] List all custom bounding boxes
/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all] Modify the bounds of a custom bounding box
/customboundingbox set id <id> [--id] Update a custom bounding box entity's ID
/customboundingbox shift [--id] [--x] [--y] [--z] Shift an entity and it's custom bounding box
/customboundingbox update [--id] Apply the custom bounding box to an entity

Daily Rewards

/dailyrewards getLastTaskTime View the last time the reward task ran
/dailyrewards set <player> <day> Set a player's streak
/dailyrewards unclaim <player> <day> Mark a reward as unclaimed

Database

/database cacheAll [service] Cache all stored objects to a service
/database clearAllCaches Clear the cache of all services
/database clearCache <service> Clear the cache of a service
/database count <service> Count objects stored in a collection
/database countAll [page] Count objects stored in all collections
/database countAllCaches [page] Count all cached objects
/database countCache <service> Count cached objects
/database createQuery delete <service> <uuid> Create a paste-able DELETE query for mongocli
/database createQuery get <service> <uuid> Create a paste-able GET query for mongocli
/database debug <service> <uuid> Print a record
/database debugCache <service> <uuid> Print a record from the cache (may not always pretty-print)
/database delete <service> <uuid> Delete a record
/database deleteAll <service> Delete all objects from a collection
/database move <service> <from> <to> Move data from one record to another
/database save <service> <uuid> Write an object to the database
/database saveAllCaches Save the cache in all services
/database saveCache <service> <threads> Write the cache to the database

Discord

/discord account [player] View a player's linked Discord account
/discord appcommands register Force register app commands
/discord appcommands unregister Force unregister app commands
/discord boosts View server boosters
/discord connect Force connect to discord
/discord jda dms delete <id> Delete the last 50 DMs to a user
/discord jda dms send <id> <message...> Send a DM to a member
/discord jda dms view <id> Retrieve the last 50 DMs to a user
/discord jda edit <channelId> <messageId> <content...> Set the content of a message

Economy

/economy give <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy set <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy take <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/transactions count [player] Count the number of transactions stored on a player
/transactions volume [startTime] [endTime] Sum all transaction volume

Events

/events rewards claim Claim reward items from events
/events store images get <image...> Receive an event store image splattermap
/events store images reload Reload event store images
/events tokens give <player> <tokens> Modify a player's event token balance
/events tokens reset <player> Reset a player's event token balance
/events tokens set <player> <tokens> Modify a player's event token balance
/events tokens take <player> <tokens> Modify a player's event token balance
/trophy get <trophy> Spawn a trophy item
/trophy remove <player> <trophy> Remove a player's access to a trophy
/trophy reset <player> Reset a player's trophies
/trophy reward <player> <trophy> Give a player a trophy

Force Field

/forcefield [enable] Toggle a force field
/forcefield ignore add <player> Allow a player to bypass your force field
/forcefield ignore remove <player> Remove a player's ability to bypass your force field
/forcefield movePlayers [enable] Toggle affecting players
/forcefield moveProjectiles [enable] Toggle affecting projectiles
/forcefield particles [enable] Toggle visualization particles
/forcefield radius <radius> Set your force field's radius
/forcefield settings [player] View your force field settings

Homes

/homes addExtraHomes <player> <amount> Increase a player's home limit
/homes deleteFromWorld <world> Delete homes from a world
/homes lockInWorld <world> Lock all homes in a world
/homes removeExtraHomes <player> <amount> Decrease a player's home limit
/homes restoreDeleted Restore recently deleted homes in a world

Item Tags

/itemtags get Get item tags on held item
/itemtags reload Reload configuration from disk
/itemtags setCondition <condition> Set an item's condition
/itemtags setRarity <rarity> Set an item's rarity
/itemtags update [debug] Update item tags on held item
/itemtags updateInv Update item tags on all items in inventory

Legacy

/legacy freezeWorlds Set game rules and WorldGuard flags on legacy worlds to freeze them in place
/legacy items reset <player> Reset all items to pending status
/legacy items review [player] Review pending items

McMMO

/mcmmo levels give <player> <skill> <amount> Modify a player's skill level
/mcmmo levels reset <player> <skill> Modify a player's skill level
/mcmmo levels set <player> <skill> <amount> Modify a player's skill level
/mcmmo levels take <player> <skill> <amount> Modify a player's skill level
/mcmmo refresh Reset ability cooldowns

Minigames

/bingo challenge complete <challenge> [player] Force complete a challenge
/bingo challenge reset <challenge> [player] Force reset a challenge
/blockparty createStack [--delay] [--stop] Create the BlockParty floor stack from /sw blockparty-floors
/blockparty lights add <channel> Add a light to the board
/blockparty lights cue <cue> Go to a specific cue on the board
/blockparty lights debug [on/off] Toggle debug mode for the board
/blockparty lights out Go to cue 0 on the board
/blockparty lights removeAllEntitiesFromChannels Remove all lights from the board
/blockparty lights test [color] Test the lights on the board
/blockparty lights updateCues Update the cues on the board
/blockparty songs getMinimumLength Calculate the minimum song length needed to finish a full BlockParty game
/blockparty songs list [page] List BlockParty songs
/blockparty songs load Load BlockParty songs from disk
/blockparty songs removePadding Remove padding from song metadata
/blockparty songs removeSilence Trim silent parts of songs
/blockparty webUsers View players connected to the BlockParty web client
/minigames debug arena [arena] Print an arena's properties
/minigames leaderboard delete <arena> <player> Delete a player's best time from a timed minigame
/minigames topic update Update the Discord #minigames channel topic

Misc

/accounttransfer <old> <new> <features...> Transfer specific features from one account to another
/accounttransfer all <old> <new> Transfer all data from one account to another
/armorstandeditor summon 0 Summon a non-randomized armor stand
/attribute <attribute> <value> [player] Set a player's attribute
/attribute get <attribute> [player] Get a player's attribute's value
/attribute reset <attribute> [player] Reset a player's attribute to default
/attribute reset all [player] Reset all of a player's attributes to default
/bash <command...> [--path] Execute a bash command on the system
/beacon get effectRange View the effect range of a beacon
/beacon set effectRange <range> Set the effect range of a beacon
/beacon set primaryEffect <effect> Set the primary effect of a beacon
/beacon set secondaryEffect <effect> Set the secondary effect of a beacon
/birthdays forceAnnounce [player] Force a birthday announcement in Discord
/boop all [message...] [--anonymous] Boop all players
/changelog database debug <entry> Print a raw changelog entry
/changelog diff [from] [to] Post a changelog to Discord
/changelog generate Generate a changelog
/changelog list [page] View available changelog entries
/changelog testDiff [from] [to] Post a changelog to Griffin's private test Discord
/chunks forceLoaded get Check whether the chunk you are in is force loaded
/chunks forceLoaded list [world] [page] List force loaded chunks in a world
/chunks forceLoaded set <state> Set whether all chunks in your selection or your current chunk are force loaded
/chunks loaded list [world] [page] List loaded chunks in a world
/chunks unloadAll <world> [--removeTickets] Unload all chunks in a world
/console [command...] Run a command as console
/datafixerupper item deserialize <paste> Deserialize an item from NBT and give it to yourself
/datafixerupper item serialize Serialize your held item to NBT
/deathmessages reload Reload configuration from disk
/debug [state] Toggle debug
/debug type <type> [state] [player] Toggle debug for a specific type and player
/debugdot <x> <y> <z> [--color] [--ticks] Spawn a debug dot at the specified location
/debugdot relative <x> <y> <z> [--color] [--ticks] Spawn a debug dot relative to the player's location
/deop <player> De-op a player
/displayentity edit item Update the item on the nearest item display
/displayentity edit text background <color> Set the text background color on the nearest text display
/displayentity edit text rotation [--yaw] [--pitch] Set the scale of the nearest text display
/displayentity edit text scale <scale> Set the scale of the nearest text display
/displayentity edit text text <text...> [--font] Set the text background color on the nearest text display
/displayentity get item Get the item on the nearest item display
/displayentity get text scale Get the scale of the nearest text display
/dropall Drop every available item on the ground
/firework127 Receive a firework rocket with power 127
/firstlogin set <player> <date> Set a player's first join date
/firstlogin stats Write all join dates to a CSV
/hallofhistory npcs update Update all Hall of History NPCs
/iteminfo nonItems View a list of non-item materials (i.e. water)
/iteminfo serialize json [material] [amount] Debug the serialization of an item
/jukebox store give <player> <song...> Give a player a song
/locationcode current Print your current location as Java code
/locationcode selection Print your selection's minimum point as Java code
/maintenance [--excludedConditions] Shut down the server for maintenance
/maintenance cancel Cancel a queued shutdown
/motd <text...> Update the server's server list MOTD
/motd line2 <text...> Update the server's server list MOTD second line
/motd reset Reset the server's MOTD to default
/myrank <rank> Set your rank
/nerd about <nerd> [about...] Set a player's About Me
/nerd getDataFile [player] Generate a paste of a player's NBT data file
/nerd setFirstJoin <player> <date> Update a player's first join date
/nerd setPromotionDate <player> <date> Update a player's promotion date
/nerd timeSinceDeath [player] [value] Update a player's time since death
/op <player> Op a staff member
/op list List opped players
/party admin list List all parties
/pastnames remove <target> <name> Remove a past name from a player
/permhelper (add|remove) <type> <player> <amount> Modify a player's permission limit
/permhelper get <type> [player] View a player's permission limit
/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags] Draw a image to your current selection
/pixelart palette List all available block palette colors and their corresponding colors
/proportionator Get a Proportionator
/proportionator config entities <entityType> [state] Toggle whether entities can be scaled
/proportionator config max <max> Set the default maximum scale
/proportionator config max override <entityType> [max] Set the maximum scale for a specific entity type
/proportionator config min <min> Set the default minimum scale
/proportionator config min override <entityType> [min] Set the minimum scale for a specific entity type
/quest item <item> [amount] Spawn a quest item
/resourceworld logger add Add all blocks in your selection the resource market logger
/resourceworld logger count Count the number of coordinates logged
/resourceworld reset Archive the existing resource world and generate a new world
/resourceworld setup Set up a new resource world
/scheduledjobs cancel <job> Cancel all jobs of a specific type
/scheduledjobs restart Restart the scheduled jobs runner
/scheduledjobs schedule <job> Schedule a job
/scheduledjobs stats View jobs stats
/scoreboardteamutils cleanup Remove empty scoreboard teams
/scoreboardteamutils count Count empty and non-empty scoreboard teams
/scoreboardteamutils list [page] [--empty] List scoreboard teams
/scoreboardteamutils teamsOf <player> [page] View the scoreboard teams a player belongs to
/scoreboardteamutils teamsOfTargetEntity View the scoreboard teams your target entity belongs to
/shop products create [--price] [--exchangeType] [--amount] [--disabled] Create a new product for your shop from the item you are holding
/sidebar resetErroring [player] Reset erroring state for a player
/skincache cacheShopHeads Cache all skins that appear in the shops menu
/skincache getHead [player] Get the cached head of a player
/skincache getLastChange [player] View the last time a player changed their skin
/skincache update [player] Refresh a player's cached skin
/skincache updateAll Update the cached skins of all online players
/spawnentity <entityType> [amount] [reason] Spawn entities
/spawnlimits copy <type> <fromWorld> <toWorld> Copy a world's spawn limit type to another world
/spawnlimits defaults View default spawn limits
/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld> Set a world's spawn limit type to a multiple of another world's configuration
/spawnlimits of [world] View a world's configured spawn limits
/spawnlimits reset <type> [world] Reset a world's spawn limit type to the default value
/spawnlimits reset all Reset all spawn limits to default
/spawnlimits reset allTypes [world] Reset all of a world's spawn limit types to default
/spawnlimits reset allWorlds [type] Reset a spawn limit type in all worlds to default
/spawnlimits save Save current spawn limits to a persistent service
/spawnlimits set <type> <value> [world] Set a world's spawn limits
/staffhall config add <group> <npcId> [index] Add an NPC ID to a staff hall room config
/staffhall config list <group> List all staff hall NPCs
/staffhall config remove <group> <npcId> Remove an NPC ID from a staff hall room config
/staffhall config spawn Spawn all staff hall NPCs
/staffhall config tp <group> <index> Teleport to a staff hall NPC
/staffhall update Automatically update all staff hall NPCs
/staffhall write Write HTML files to disk for the website
/sudo <player> <command...> Force a player to run a command
/tasks cancel <id> Cancel a task
/tasks is queued <id> Check if a task is queued
/tasks is running <id> Check if a task is running
/tasks list active [page] List active tasks
/tasks list pending [page] List pending tasks
/teleport freeze <player> [enable] Prevent a player from teleporting
/time View your current world's time of day
/time set Change a world's time of day
/unlimitedelytra [enable] Toggle unlimited elytra
/uuid fromString <input> Create a hashed UUID from your input
/vault limit add <user> [amount] Increase a player's vault limit
/villagers profession <profession> [radius] Change the profession of villagers
/wardcharm ward [--nearest] Ward the nearest or target entity

Mob Heads

/mobheads chances get <type> View a mob head's drop chance
/mobheads chances set <type> <chance> Set a mob head's drop chance
/mobheads chances validate Validate whether all entity types have a configured drop chance
/mobheads debug [enable] Toggle debug mode
/mobheads validate types Validate whether all entity types have configured mob heads

ModReview

/modreview add <name> <verdict> [notes...] Review a mod and delete its review request if applicable
/modreview alias add <mod> <aliases...> Add an alias to a mod
/modreview alias remove <mod> <aliases...> Remove an alias from a mod
/modreview delete <mod> Delete a mod review
/modreview requests remove <mod> Delete a pending review request
/modreview set name <mod> <name> Set the name of a mod
/modreview set notes <mod> [notes...] Set the notes for a mod
/modreview set verdict <mod> <verdict> Set the verdict of a mod

Model Train

/modeltrain spawn Spawn a model train at your current location
/modeltrain stop Stop the model train

Nameplates

/nameplates debug <player> Debug a player's nameplate
/nameplates debug Toggle debug mode
/nameplates destroy [player] Despawn a player's nameplate
/nameplates npcs fix Attempt to fix NPC nameplates
/nameplates respawn [player] Respawn a player's nameplate
/nameplates spawn [player] Spawn a player's nameplate
/nameplates update [player] Update a player's nameplate

Nexus

/nexus closeInventory [player] Force close a player's inventory
/nexus feature reload <feature> Reload a specific feature
/nexus gc Force garbage collection
/nexus getEnv Print current environment
/nexus initializeClass <class> Force initialize a class
/nexus invs View open custom inventories
/nexus jingles <jingle> Play a jingle
/nexus offlineMessage <player> Test sending an offline message
/nexus reload [--excludedConditions] Reload Nexus, or queue a reload if applicable
/nexus reload cancel Cancel a queued reload
/nexus saveAll [--flush] Save all worlds
/nexus stats commands [page] View commands stats by plugin
/nexus stats eventHandlers [page] View event handler stats
/nexus stats View miscellaneous stats
/nexus temporaryListeners unregisterOffline Unregister temporary listeners for offline players
/nexus temporaryListeners View registered temporary listeners
/nexus updateCommands Call Player#updateCommands
/nexus uptime View Nexus uptime

Parkour

/parkour checkpoints add <course> Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
/parkour checkpoints clear <course> Delete all checkpoints for a parkour course
/parkour checkpoints tp <course> <checkpoint> Teleport to a parkour course's checkpoints
/parkour create <course> Create a new lobby parkour course
/parkour delete <course> Delete a lobby parkour course
/parkour hologram update <course> Update the parkour leaderboard hologram with the latest data

Particles

/particles <effectType> Start a particle effect
/particles dot Draw a particle dot
/particles line [distance] [density] Draw a particle line

Profiles

/profile getTextureCoupon <type> Gets the coupon item of the texture
/profile setTexture <type> Set your profile's background texture

Radar

/honeypot (delete|remove) <honeypot> Delete a honeypot
/honeypot (teleport|tp) <honeypot> Teleport to a honeypot in your current world
/honeypot check <player> View how many times a player has griefed
/honeypot create <honeypot> [schemSize] Create a honeypot
/honeypot fix <honeyPot> Repair a honeypot
/honeypot list [page] List honeypots in your current world
/honeypot removeItems <player> Remove honey pot items from a player's inventory
/honeypot set <player> <int> Set a player's grief count

Radio

/radio config addSong <radio> <song> Add a song to a radio
/radio config addStationLocation <radio> Adds your current location to the station radio
/radio config clearSongs <radio> Remove all songs from a radio
/radio config clone <radio> <id> Create a new radio from an existing radio
/radio config create <type> <id> [radius] Create a radio
/radio config delete <id> Delete the radio
/radio config disable <radio> Disable the radio
/radio config enable <radio> Enable the radio
/radio config reload <radio> Recreate a radio
/radio config removeSong <radio> <song> Remove a song from a radio
/radio config removeStationLocation <radio> <index> Removes the location from the station radio
/radio config removeStationLocation <radio> Lists the locations of this station radio
/radio config setId <radio> <id> Set the id of the radio
/radio config setParticles <radio> <enable> Toggle the particles of the radio
/radio config setRadius <radio> <radius> Set the radius of the radio
/radio config setRadiusLocation <radio> Set the location of the radius radio to your current location
/radio config setType <radio> <type> Set the radio type
/radio config setUpdatePlaying <radio> <enable> Toggle the playing updates of the radio
/radio debugRadio <radio> Display data of a radio
/radio debugUser <player> Display data of a user
/radio reload Reloads the config, and remakes every radio

Recipes

/backpack convert [--nbt] Convert and old backpack into a new one
/backpack fix Add necessary NBT to a shulker box to make it a backpack
/backpack get <tier> Get a backpack with the specified tier
/backpack getOld Give yourself and old backpack for testing
/backpack setTier <size> Set a backpack's tier
/customrecipes ingredients View the ingredients for a recipe
/customrecipes uncraft Open the uncrafting menu

Resource Pack

/decoration store debug [enabled] Toggle debugging the store
/decoration store layout paste <id> [--storeLocation] Paste the layout into the store
/decoration store layout paste next [--override] Start the next layout process
/decoration store layout paste reset Paste the reset layout into the store
/decoration store layout schem <id> Create a layout schematic of the selected build
/decoration transplant <radius> <selectPath> <replacePath> Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
/imagestand create <id> <size> [--outline] Create an image stand
/imagestand delete [--id] Delete an image stand
/imagestand id <id> [--id] Update the ID of an image stand
/imagestand list [page] List image stands
/imagestand outline add [--id] Add an outline stand
/imagestand outline remove [--id] Remove an outline stand
/imagestand outline update [--id] Teleport an outline stand to the image stand
/imagestand size <size> [--id] Update the size an image stand
/imagestand stands pitch <pitch> [--id] Update the pitch of the image stand and outline stand
/imagestand stands yaw <yaw> [--id] Update the yaw of the image stand and outline stand
/imagestand tp <id> Teleport to an image stand
/objectives activate <player> <objective> Activate an objective
/objectives create <player> <id> [description...] Create an objective at your current location
/objectives remove <player> <objective> [--activateNext] Remove an objective
/objectives setDescription <player> <objective> <description> Update an objective's description
/objectives setLocation <player> <objective> Update an objective's location
/playerplushies addOwner <user> Give a player access to Player Plushies
/playerplushies vouchers add <amount> [player] Modify a player's vouchers
/playerplushies vouchers remove <amount> [player] Modify a player's vouchers
/resourcepack deploy [--force] [--silent] Compress and update the resource pack
/resourcepack hash [--update] Force update the resource pack hash
/resourcepack reload Update the resource pack cache

Social Media

/socialmedia getNamedItem <site> Spawn a social media site's custom item
/twitch api status <user> View whether a player is streaming
/twitter lookForNewTweets Look for new tweets to post in Discord

Statistics

/statistics saveToDatabase Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
/statistics update <player> Copy a player's statistics to the database

Store

/emojihats getFrameItems <type> Spawn the individual frames of an emoji hat
/emojihats give <player> <type> Give a player access to an emoji hat
/emojihats run <player> <type> Activate an emoji hat on another player
/store (expire|remove) <package> [player] Expire a package on a player
/store apply <package> [player] Apply a package to a player
/store coupons create <player> <amount> Create a coupon for a player
/store credit give <player> <amount> Modify a player's store credit
/store credit set <player> <amount> Modify a player's store credit
/store credit take <player> <amount> Modify a player's store credit
/store gallery displays getIds Get the NPC ids of the display NPCs
/store gallery displays updateSkins Update the storey gallery NPC skins

Survival

/gem <enchantment> <level> Receive a gem
/gem all Receive all possible gems

Test

/error eden Test an EdenException
/error exception Test an Exception
/error framework json withColor Test error() with colored json
/error framework json Test error() with json
/error framework text withColor Test error() with colored text
/error framework text Test error() with text
/error invalidInput Test an InvalidInputException
/error nexus Test a NexusException
/error runtime Test a RuntimeException
/error throwable Test a Throwable
/packets listen <classes> Listen to and dump information about certain packets
/packets listen stop Stop listening for packets
/packets search <filter> [page] Search for packets by name
/serialize hashmap initialized database Test database serialization and deserialization of an initialized map
/serialize hashmap uninitialized database Test database serialization and deserialization of an uninitialized map
/serialize inventory database Test database inventory serialization and deserialization
/serialize item database Test database item serialization and deserialization
/serialize item fromJson <json|paste> Deserialize an item from JSON
/serialize item fromNBT <nbt|paste> Deserialize an item from NBT
/serialize item toJson Serialize an item to JSON
/serialize item toNBT Serialize an item to NBT

Titan

/titan installed [page] View the most popular Titan versions
/titan installed with <version> [page] View which players are using a specific version of Titan
/titan settings <user> View a player's Titan configuration

Vote

/vote endOfMonth [month] Run the end of month task
/vote extra View the extra chances config
/vote force <nerd> <site> Force a vote for a user, to fix a missed vote
/vote party complete Simulates a completed vote party
/vote party reward <player> <tier> Gives a random vote party reward to the player
/vote party target <target> Set the current vote party target
/vote party update Updates the current vote party
/vote write Write HTML vote files to disk for the website

Warps

/warps types View valid warp types
/warps updateFlags Set default flags on survival spawn and warp regions

Weekly Wakka

/weeklywakka (list|warps) [filter] List available warps
/weeklywakka (set|create) <name> Create a new warp
/weeklywakka (teleport|tp|warp) <name> Teleport to a Weekly Wakka warp
/weeklywakka <name> Teleport to a Weekly Wakka warp
/weeklywakka farthest [page] Find areas with no nearby Weekly Wakka warps
/weeklywakka found Get a list of players who have found the Weekly Wakka this week
/weeklywakka getTip <index> Get a tip from the Weekly Wakka tips
/weeklywakka moveNPC Move the Weekly Wakka NPC to a new location
/weeklywakka nearest View the nearest Weekly Wakka warp
/weeklywakka reset <name> Update a warp's location
/weeklywakka tp nearest Teleport to the nearest Weekly Wakka warp
/weeklywakka tp Teleport to the Weekly Wakka NPC's location
/weeklywakka unfind [player] Remove a player from the list of players who have found the Weekly Wakka this week

Wither

/wither beta Enable beta mode
/wither getFragment Receive a wither fragment
/wither testCounterAttack <counterAttack> Test a counter attack

Wordle

/wordle config Configure Wordle settings
/wordle setPlayedOnReleaseDay <date> [player] [state] Set whether a player played Wordle on its release day
/wordle setSolvedOnReleaseDay <date> [player] [state] Set whether a player solved Wordle on its release day

Store

Boosts

/boosts [page] View active server boosts
/boosts cancel <player> <id> Cancel a player's owned boost and prevent it from being activated
/boosts cancel <type> [--refund] Cancel an active boost and optionally refund the time left
/boosts cancelType <player> <type> Cancel all of a player's boosts of a certain type
/boosts give <player> <type> <multiplier> <duration> [amount] [--personal] Give a player a boost
/boosts listOwners <type> List players that own boosts
/boosts menu Open the boosts menu
/boosts start <type> <multiplier> <duration> Start a boost

Chat

/joinquit reload Reload join/quit messages from disk
/nickname <nickname> [override] Set your nickname
/nickname clearData [player] Clear a player's nickname data
/nickname reset [player] Remove a player's nickname
/nickname set <player> <nickname> Set a player's nickname
/prefix <prefix...> Set your prefix
/prefix copy [player] Print your prefix to chat for copying
/prefix gradient <colors> <prefix...> Set your prefix with a color gradient
/prefix rainbow <prefix...> Set your prefix with a rainbow gradient
/prefix reset [player] Reset your prefix
/prefix test <prefix...> Preview a prefix in chat
/prefix test gradient <colors> <prefix...> Preview a prefix with a color gradient in chat
/prefix test rainbow <prefix...> Preview a prefix with a rainbow gradient in chat

Inventory

/autoinventory Open the AutoInventory menu
/autoinventory depositall Deposit matching items into nearby chests
/autoinventory features toggle <feature> [enable] Toggle a feature
/autoinventory profile [profile] View your currently active profile or switch to another one
/autoinventory profile clone <from> <to> Clone an existing profile
/autoinventory profile create <profile> Create a new profile with default settings
/autoinventory profile delete <profile> Delete a profile
/autoinventory profile list [page] List your profiles
/autoinventory profile rename <from> <to> Rename a profile
/autoinventory protectItem Toggle whether your held item can be auto-deposited
/autoinventory settings crafting Open the AutoCraft configuration menu
/autoinventory settings inventoryTypes Toggle whether certain inventory types are affected
/autoinventory settings tools exclude <toolType> [enable] Toggle whether AutoTool will activate while holding certain tools
/autoinventory settings trash behavior [behavior] Change the behavior of AutoTrash
/autoinventory settings trash materials Open the AutoTrash configuration menu
/autotorch [on|off] Toggle automatically placing light blocks when it gets too dark
/autotorch lightBlock <lightBlock> Set the block placed
/autotorch lightLevel [level] Adjust the light level at which the light blocks are placed
/cartographytable Open a workbench
/craftingtable Open a workbench
/dyestation Open a dye station
/dyestation cheat Open a dye station that doesnt require a magic dye
/fireworkbow Create a firework bow or crossbow
/fireworkbow remove Remove the firework enchantment from a bow or crossbow
/grindstone Open a workbench
/hat Wear the item you are holding on your head
/hat remove Remove your hat
/invisiblearmor [on|off] Toggle invisible armor
/invisiblearmor menu Open the invisible armor configuration menu
/itemname (null|none|reset) Remove an item's custom name
/itemname <name...> Give an item a custom name with a color gradient
/itemname copy Print an item's custom name in chat for copying
/itemname gradient <colors> <name...> Give an item a custom name with a rainbow gradient
/itemname rainbow <name...> Toggle whether an item's custom name is always visible
/itemname resetAll <material> Give an item a custom name
/loom Open a workbench
/loom cheat Open a custom banner building menu that doesn't require materials
/playerhead [owner] Receive a player's skull
/playerhead getId Print the HeadDatabase ID of the head you are holding or looking at
/smithingtable Open a workbench
/stonecutter Open a workbench
/workbenches Open a menu displaying all workbenches
/workbenches <workbench> Open a workbench

Visuals

/costume Open the costumes menu
/costume dye <type> <color> Dye a costume
/costume list List all Costumes by their Id
/costume off [player] Disable your costumes
/costume reload Reload costumes from the resource pack
/costume setActiveDisplayCostume <user> <costumeType> [costume] Set the costume displayed in the Staff Hall and Hall of History
/costume staffhall Edit the costume displayed in the Staff Hall and Hall of History
/costume store Open the costume store
/costume tempvouchers add <amount> [player] Modify a player's temporary vouchers
/costume tempvouchers remove <amount> [player] Modify a player's temporary vouchers
/costume top [page] View the most popular costumes
/costume useArmorSkinHelmetCostume [state] Toggle whether or not to use armor skin helmet costumes
/costume vouchers [player] View how many costume vouchers you have
/costume vouchers add <amount> [player] Modify a player's vouchers
/costume vouchers remove <amount> [player] Modify a player's vouchers
/entityname (null|none|reset) Remove an entity's custom name
/entityname <name...> Give an entity a custom name
/entityname gradient <colors> <name...> Give an entity a custom name with a color gradient
/entityname rainbow <name...> Give an entity a custom name with a rainbow gradient
/entityname visible [enable] Toggle whether an entity's custom name is always visible
/firework [count] Launch randomized fireworks
/playertime Change your client-side time of day
/playertime reset Sync your time with the server
/rainbowarmor Toggle rainbow armor
/rainbowarmor menu Open the rainbow armor configuration menu
/rainbowarmor speed <speed> Modify the animation speed
/rainbowbeacon delete [player] Delete a rainbow beacon
/rainbowbeacon list List active rainbow beacons
/rainbowbeacon start [player] Activate a rainbow beacon
/rainbowbeacon stop [player] Deactivate a rainbow beacon
/rainbowbeacon tp [player] Teleport to your rainbow beacon
/wings Open the wings menu
/wings preview <style> Preview a wing style
/wings stop Turn off your wings

3rd Party Commands

Guest

Plots

/plot add <player> Allow a player to build in your plot while you are online.
/plot auto Automatically claim a plot near spawn.
/plot claim Claim the plot you are currently in
/plot clear Clear your plot and start over
/plot delete Clear your plot and un-claim it
/plot flag remove <flag> Unset a flag
/plot flag set device-interact <true | false> Allow players to interact with pressure plates, buttons and levers
/plot flag set time Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
/plot flag set weather <clear | rain> Change the weather in your plot
/plot home Teleport to your plot's home
/plot limit View how many plots you can claim.
/plot merge Merge the plot you are facing with the plot you are in.
/plot middle|center Teleport to the center of your plot
/plot remove <player> Remove a player's permissions to your plot
/plot schematic paste url:<key> Restore your plot to a previously saved state
/plot setbiome <biome> Change the biome of your plot. For example, /plot setbiome minecraft:mushroom_fields
/plot sethome Set your plots home
/plot unmerge Break the plots back into individual plots. All work in the path area will be deleted.
/plot visit <player> Teleport to a player's plot

WorldEdit

You may use WorldEdit in the Creative and Build Contests worlds

//br s [-h] <block name> [radius] Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
//center <block name> Set the center block(s) in the region and to the specified block.
//contract <amount> contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
//copy Copy the contents of the selection. Be aware that it copies relative to where you are.
//count <block name> Count how many blocks there are of the specified type in a selection.
//expand <amount> Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
//fill <block name> <radius> [depth] Fill in an area with the specified block type. Can also specify how far below to fill.
//flip [direction] Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
//hpos1 Set the first position to the block you're looking at.
//hpos2 Set the second position to the block you're looking at.
//mask <block name> Makes a brush only affect the specified block type.
//move [amount] [direction] [block name] This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
//naturalize Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
//outline <block name> Create four walls, a floor, and a ceiling.
//paste [-a] Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
//pos1 Set the first position to the block at your feet.
//pos2 Set the second position to the block at your feet.
//replace <target block name> <desired block name> Replace all the target blocks with the desired blocks.
//rotate [degrees] Rotate your clipboard.
//sel [tp|selection type] Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
//set <block name> Set all the blocks in the region to the specified block.
//walls <block name> Create four walls in the region.
//wand This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
/asc Will ascend you to the next highest level.
/brush none Unbind a brush from your tool
/desc Will descend you to the next lowest level.
/thru Will teleport you through a wall.
/top Will take you to the top.

For more WorldEdit help, first consult the wiki or watch the tutorials, then ask in game.

VoxelSniper

You may use VoxelSniper in the Creative and Build Contests worlds

/b # Set the radius of your brush.
/b <brush type> Set your brush type.
/b Bring up your current brush settings.
/u [number] Undoes one (or the amount specified) Voxel command(s).
/v [material] Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.

Different brush types:

/b b Ball. Creates a sphere.
/b d Disc. Creates a horizontal disc.
/b df Disc face. Creates a vertical disc.
/b e <melt, fill, smooth, lift> This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
/b s Snipe.
/b v Voxel. Creates a cube.
/b vd Voxel disc. Creates a horizontal square.
/b vf Voxel disc face. Creates a vertical square.

For more VoxelSniper information, first consult the wiki and YouTube tutorials, then ask in game.

WE/VS Tutorials

World Edit Command Guide

OneBlock

/ob The main island command
/ob count Show the block count and phase
/ob create Create an island
/ob go Teleport you to your island
/ob info <player> Display info about your island or the player's island
/ob level <player> Calculate your island level or show the level of another player
/ob phases Opens a GUI menu showing the phases
/ob reset Restart your island and remove the old one
/ob resetname Reset your island name
/ob sethome Set your home teleport point
/ob setname <name> Set a name for your island
/ob settings Display island settings
/ob spawn Teleport you to the spawn
/ob value Shows the value of any block
/ob ban <player> Ban a player from your island
/ob banlist List banned players
/ob expel <player> Expel a player from your island
/ob near Show the name of neighbouring islands around you
/ob team Manage your team
/ob top Show the Top Ten
/ob unban <player> Unban a player from your island
/ob warp <player> Warp to the player's warp sign
/ob warps Open the warps panel.

LWC

Right click on the protection you want to apply the change to after sending the command.

/lwcinfo Learn about the LWC plugin and its purpose.
/cdonation Creates a donation chest; player's can put items in, but only you can remove them.
/cmodify -<player> Remove another player's access to your LWC protection.
/cmodify <player> [player2] [etc] Allow another player to use your LWC protection.
/cpassword Creates a password for the protection.
/cpublic Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
/cremove Remove a protection altogether. Note: You will need to preform this command before using any of the following.
/crepeat Automatically repeats commands, without having to type them out again. Here's a tutorial on this command
/hopper Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
/lock Creates a private protection.
/cunlock <password> Access a password protected protection with the password.

Moderator

CoreProtect

Check out the CoreProtect page for a more comprehensive wiki.

/co help Display a list of commands
/co inspect Toggle the inspector
/co lookup <params> Advanced block data lookup
/co restore <params> Restore block data
/co rollback <params> Rollback block data

Store

Pets

/pet hat Wear your pet on your head.
/pet list Lists all the pets available.
/pet menu Opens the pet selection menu.
/pet remove Remove your pet.
/pet ride Ride your pet (Only for horses and llamas.)
/pet summon <pet> Spawns a pet.
/pet Opens the pet selection menu.
/pet [PetType]:[options];[name] Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
/pet name Get prompted to change the name of your pet.
/pet default set current Set your current pet as your default pet, making it spawn in automatically each time you log in.
/pet menu Show the GUI menu for your current pet. TIP: Right clicking it will show this menu as well.
/pet hat Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
/pet ride Ride your pet. (only for horses!).
/pet hide Hide your pet from view (does not remove it).
/pet show Show your hidden pet.
/pet remove Remove your current pet.
/pet call Call your pet to your side.
/pet list List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
/pet info Show information on your currently active pet.-->

NPCs

/npc age <baby|adult> Change the type of your NPC
/npc create <name> [--type <mob type>] Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
/npc equip Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
/npc look Make the NPC look at the nearest player.
/npc path Toggle the path editor (to make your NPC walk along a specific path.)
/npc power Toggle whether a creeper is powered or not.
/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)> Change the profession of a villager.
/npc remove Delete the NPC.
/npc rename <name> Change the visible name of the NPC.
/npc sel Select the NPC. Required to do any of the below commands (creation autoselects them.)
/npc skin <name> Change the skin of a player NPC.
/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false> Toggle the shown layers of a skin.
/npc text Toggle the editor to make the NPC say something to nearby players.
/npc tphere Teleport your selected NPC to you.
/npc type <mob type> Change the type of your NPC.
/npc zombiemod <-b|-v> Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.

Disguises

Warning - Disguising while in creative may remove your armor/elytra/hat!

/dis <type> [options...]
/dvs Toggle viewing your disguise.
/undis Undisguise.