Jump to content

Commands: Difference between revisions

From Project Eden
 
(8 intermediate revisions by the same user not shown)
Line 179: Line 179:
| <code>/jump</code>
| <code>/jump</code>
| Teleport to your target block
| Teleport to your target block
|-
| <code>/mobheads get <type></code>
| Spawn a mob head
|-
| <code>/nightvision [state]</code>
| Toggle night vision
|-
|-
| <code>/reach <reach></code>
| <code>/reach <reach></code>
Line 326: Line 332:
| <code>/hub</code>
| <code>/hub</code>
| Teleport to the hub
| Teleport to the hub
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
|-
| <code>/hub treasurehunt debug [enable]</code>
| <code>/hub treasurehunt debug [enable]</code>
Line 368: Line 359:
==== Legacy ====
==== Legacy ====
{| class="wikitable"
{| class="wikitable"
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
|-
| <code>/legacy home <home></code>
| <code>/legacy home <home></code>
Line 483: Line 459:
| Quit your current minigame
| Quit your current minigame
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/minigames accept</code>
| Teleport to a warp
| Accept the last match invite
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) <name></code>
| <code>/minigames autoreset [boolean]</code>
| Teleport to a warp
| Enable auto-reset in checkpoint minigames
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) list [filter]</code>
| <code>/minigames clearBossBars</code>
| List available warps
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
| <code>/minigames accept</code>
| Accept the last match invite
|-
| <code>/minigames autoreset [boolean]</code>
| Enable auto-reset in checkpoint minigames
|-
| <code>/minigames clearBossBars</code>
| Clears Boss Bars from your screen
| Clears Boss Bars from your screen
|-
|-
Line 839: Line 800:
| <code>/measure 2</code>
| <code>/measure 2</code>
| Measure the distance between your starting point and current location
| Measure the distance between your starting point and current location
|-
| <code>/modreview</code>
| View all reviewed mods
|-
| <code>/modreview <mod></code>
| View whether a mod is allowed on the server
|-
| <code>/modreview list [page]</code>
| List reviewed mods
|-
| <code>/modreview request <name> [notes...]</code>
| Request a mod to be reviewed by the staff team
|-
|-
| <code>/mutemenu</code>
| <code>/mutemenu</code>
Line 935: Line 884:
| <code>/referral</code>
| <code>/referral</code>
| Tell us how you found the server
| Tell us how you found the server
|-
| <code>/resourceworld</code>
| Teleport to the resource world
|-
| <code>/resourceworld notice</code>
| Show the notice explaining the caveats and dangers of the resource world
|-
| <code>/resourceworld setNewSeed <environment> <seed></code>
| Set the next seed for the specified environment
|-
|-
| <code>/rules</code>
| <code>/rules</code>
Line 1,062: Line 1,020:
| View the mob kill leaderboard
| View the mob kill leaderboard
|}
|}
==== Nameplates ====
==== ModReview ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/nameplates debug verticalOffset spawn <float></code>
| <code>/modreview</code>
| Change the vertical spawn offset
| View all reviewed mods
|-
|-
| <code>/nameplates debug verticalOffset translation <float></code>
| <code>/modreview <mod></code>
| View whether a mod is allowed on the server
|-
| <code>/modreview list [page]</code>
| List reviewed mods
|-
| <code>/modreview request <name> [notes...]</code>
| Request a mod to be reviewed by the staff team
|}
==== Nameplates ====
{| class="wikitable"
|-
| <code>/nameplates debug verticalOffset spawn <float></code>
| Change the vertical spawn offset
|-
| <code>/nameplates debug verticalOffset translation <float></code>
| Change the vertical translation offset
| Change the vertical translation offset
|-
|-
Line 1,274: Line 1,247:
| <code>/market autoSellBehavior <behavior></code>
| <code>/market autoSellBehavior <behavior></code>
| Set behavior for auto selling to the resource market
| Set behavior for auto selling to the resource market
|-
| <code>/resourceworld</code>
| Teleport to the resource world
|-
| <code>/resourceworld notice</code>
| Show the notice explaining the caveats and dangers of the resource world
|-
| <code>/resourceworld setNewSeed <environment> <seed></code>
| Set the next seed for the specified environment
|-
|-
| <code>/shop</code>
| <code>/shop</code>
Line 1,415: Line 1,379:
| <code>/store packages [player]</code>
| <code>/store packages [player]</code>
| View which packages you own
| View which packages you own
|}
==== Survival ====
{| class="wikitable"
|-
| <code>/weeklywakka check</code>
| Check if you have found this week's Weekly Wakka
|-
| <code>/weeklywakka info</code>
| Get information about the Weekly Wakka challenge
|}
|}
==== Tameables ====
==== Tameables ====
Line 1,581: Line 1,536:
| Visit your or another player's creative plot
| Visit your or another player's creative plot
|-
|-
| <code>/spawn [world]</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to your current world's spawn or Hub if there is none
| Teleport to a warp
|-
|-
| <code>/survival</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to the survival world spawn
| Teleport to a warp
|-
|-
| <code>/warps</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) list [filter]</code>
| Open the warps menu
|-
| <code>/warps (list<nowiki>|</nowiki>warps) [filter]</code>
| List available warps
| List available warps
|-
|-
| <code>/warps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/hub (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
| Teleport to a warp
|-
|-
| <code>/warps <name></code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
| Teleport to a warp
|-
|-
| <code>/warps nearest</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
| View the nearest warp
|-
|-
| <code>/warps tp nearest</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
| Teleport to the nearest warp
|}
==== Wiki ====
{| class="wikitable"
|-
|-
| <code>/mcwiki search <query...></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Search the wiki for key words
| Teleport to a warp
|-
|-
| <code>/wiki search <query...></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) <name></code>
| Search the wiki for key words
| Teleport to a warp
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/wither abandon</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) list [filter]</code>
| Cancel your challenge
| List available warps
|-
|-
| <code>/wither challenge</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) nearest</code>
| Challenge the wither to a fight
| View the nearest warp
|-
|-
| <code>/wither chat <message...></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Send a message to all members of the party
| Teleport to the nearest warp
|-
|-
| <code>/wither invite <player></code>
| <code>/spawn [world]</code>
| Invite players to your party
| Teleport to your current world's spawn or Hub if there is none
|-
| <code>/survival</code>
| Teleport to the survival world spawn
|-
| <code>/warps</code>
| Open the warps menu
|-
| <code>/warps (list<nowiki>|</nowiki>warps) [filter]</code>
| List available warps
|-
|-
| <code>/wither quit</code>
| <code>/warps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Forfeit the fight
| Teleport to a warp
|-
|-
| <code>/wither settings <setting> [value]</code>
| <code>/warps <name></code>
| Modify a boss fight setting
| Teleport to a warp
|-
|-
| <code>/wither settings</code>
| <code>/warps nearest</code>
| View available boss fight settings
| View the nearest warp
|-
|-
| <code>/wither spectate</code>
| <code>/warps tp nearest</code>
| Spectate the fight
| Teleport to the nearest warp
|}
|}
==== Wordle ====
==== Weekly Wakka ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/wordle [date]</code>
| <code>/weeklywakka check</code>
| Play Wordle
| Check if you have found this week's Weekly Wakka
|-
|-
| <code>/wordle archive [yearMonth]</code>
| <code>/weeklywakka info</code>
| Open a Wordle calendar to play and view past games
| Get information about the Weekly Wakka challenge
|}
==== Wiki ====
{| class="wikitable"
|-
|-
| <code>/wordle results [date]</code>
| <code>/mcwiki search <query...></code>
| View server results of a specific Wordle game
| Search the wiki for key words
|-
|-
| <code>/wordle stats [player]</code>
| <code>/wiki search <query...></code>
| Search the wiki for key words
|}
==== Wither ====
{| class="wikitable"
|-
| <code>/wither abandon</code>
| Cancel your challenge
|-
| <code>/wither challenge</code>
| Challenge the wither to a fight
|-
| <code>/wither chat <message...></code>
| Send a message to all members of the party
|-
| <code>/wither invite <player></code>
| Invite players to your party
|-
| <code>/wither quit</code>
| Forfeit the fight
|-
| <code>/wither settings <setting> [value]</code>
| Modify a boss fight setting
|-
| <code>/wither settings</code>
| View available boss fight settings
|-
| <code>/wither spectate</code>
| Spectate the fight
|}
==== Wordle ====
{| class="wikitable"
|-
| <code>/wordle [date]</code>
| Play Wordle
|-
| <code>/wordle archive [yearMonth]</code>
| Open a Wordle calendar to play and view past games
|-
| <code>/wordle results [date]</code>
| View server results of a specific Wordle game
|-
| <code>/wordle stats [player]</code>
| View Wordle stats
| View Wordle stats
|-
|-
Line 1,728: Line 1,737:
| Set your WorldEdit wand's default skin
| Set your WorldEdit wand's default skin
|}
|}
=== Moderator ===
=== Staff (Builder+ & Moderator+) ===
==== Discord ====
==== Justice ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord forceLink <player> <id></code>
| <code>/clearchat</code>
| Force link a player's Minecraft and Discord accounts
| Clear the chat of all online non-staff players
|-
|-
| <code>/discord linkStatus [player]</code>
| <code>/playernotes <player></code>
| View a player's Discord account link status
| View staff notes on a player
|-
|-
| <code>/discord lockdown</code>
| <code>/playernotes add <player> <note...></code>
| Enable lockdown mode on Discord
| Write a note
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/documentation commands info <command> [page]</code>
| <code>/playernotes remove <player> <id></code>
| View which paths in a command are undocumented
| Delete a note
|-
|-
| <code>/documentation commands validate [page]</code>
| <code>/playernotes search <keyword...></code>
| Validate that all commands have documentation
| Search all notes for key words
|}
|}
==== Homes ====
==== Misc ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/delhome <player> <name></code>
| <code>/back locations [player]</code>
| Delete another player's home
| View your recent back locations
|-
|-
| <code>/sethome <player> <name></code>
| <code>/bingo scramble</code>
| Set a new home for another player or update a home's location
| Generate a new random Bingo board
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/altban <players> [time/reason...] [--now]</code>
| <code>/blockcenter</code>
| Ban a player or players and all their IP connected accounts
| Cardinally center yourself on the block you are standing on
|-
|-
| <code>/alts <player></code>
| <code>/blockcenter corner intercardinal</code>
| View a list of players that have logged in the with same IP
| Intercardinally center yourself on the corner of the block
|-
|-
| <code>/ban <players> [time/reason...] [--now]</code>
| <code>/blockcenter corner</code>
| Ban a player or players
| Cardinally center yourself on the corner of the block
|-
|-
| <code>/calcban <pastBans> <blocksGriefed></code>
| <code>/blockcenter intercardinal</code>
| View a rough recommended ban time based on past bans and blocks griefed
| Intercardinally center yourself on the block you are standing on
|-
|-
| <code>/forcechannel <player> <channel></code>
| <code>/blockcenter look intercardinal</code>
| Force a player into a channel
| Set your yaw to the nearest 45° angle and your pitch to 0
|-
|-
| <code>/freeze <players(s)></code>
| <code>/blockcenter look</code>
| Freeze a player or players
| Set your yaw to the nearest 90° angle and your pitch to 0
|-
|-
| <code>/freeze cleanup</code>
| <code>/blockcenter pitch</code>
| Delete left over freeze armor stands
| Set your pitch to 0
|-
|-
| <code>/freeze list [page]</code>
| <code>/blockcenter yaw intercardinal</code>
| List frozen players
| Set your yaw to the nearest 45° angle
|-
|-
| <code>/freeze summon <player></code>
| <code>/blockcenter yaw</code>
| Summon a frozen player
| Set your yaw to the nearest 90° angle
|-
|-
| <code>/history delete <player> <id></code>
| <code>/blocknbt</code>
| Delete an entry from a player's punishment history
| View NBT data of your target block
|-
|-
| <code>/kick <players> <reason...></code>
| <code>/book author <name...></code>
| Kick a player or players
| Set the author of a book
|-
|-
| <code>/lockdown bypass add <player></code>
| <code>/cheats [state]</code>
| Allow a player to bypass the current lockdown
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
|-
|-
| <code>/lockdown bypass remove <player></code>
| <code>/compact</code>
| Remove a player's bypass to the current lockdown
| Combine all stackable items
|-
|-
| <code>/lockdown end</code>
| <code>/compact hand</code>
| End lockdown mode
| Combine the item in your hand into an existing stack
|-
|-
| <code>/lockdown start <time/reason...></code>
| <code>/enderchest <player></code>
| Enable lockdown mode
| View your or another player's enderchest
|-
|-
| <code>/mute <players> [time/reason...] [--now]</code>
| <code>/entities byChunk [type] [--page] [--excludedTypes]</code>
| Mute a player or players
| View entity counts by type and chunk
|-
|-
| <code>/nameban <player></code>
| <code>/entities find <type> [radius] [--uuid]</code>
| Ban a player until they change their name
| Locate all nearby entities of a specific type
|-
|-
| <code>/nameban addWord <word></code>
| <code>/entities near [radius]</code>
| Add a banned word
| Count all entities within a radius
|-
|-
| <code>/nameban list names [page]</code>
| <code>/entities plot</code>
| List banned names
| Count all entities within a plot
|-
|-
| <code>/nameban list words [page]</code>
| <code>/entities report [radius] [type]</code>
| List banned words
| View the number of entities near each online player
|-
|-
| <code>/nameban removeWord <word></code>
| <code>/entities villagers [world]</code>
| Remove a banned word
| View villager counts and whether they have a bed & profession by chunk
|-
|-
| <code>/nameban unban <player></code>
| <code>/entitycannon [entityType]</code>
| Remove a name ban
| Launch an exploding entity
|-
|-
| <code>/punishments</code>
| <code>/entitynbt</code>
| General guideline for punishments
| View the NBT data of your target entity
|-
|-
| <code>/redhanded <players(s)></code>
| <code>/entitynbt nearest</code>
| Freeze a player or players, force them to local chat and unvanish to confront them
| View the NBT data of the nearest entity
|-
|-
| <code>/skinban <player></code>
| <code>/entitynbt set <key> <type> <value></code>
| Ban a player until they change their skin
| Set an NBT key on your target entity
|-
|-
| <code>/skinban list [page]</code>
| <code>/entitynbt unset <key></code>
| List skin banned players
| Remove an NBT key on your target entity
|-
|-
| <code>/skinban unban <player></code>
| <code>/entitynbt uuid [--nearest]</code>
| Remove a skin ban
| View the UUID of your target entity
|-
|-
| <code>/unaltban <player></code>
| <code>/forward <blocks></code>
| Un-alt-ban a player
| Teleport yourself forward a specific amount of blocks
|-
|-
| <code>/unban <player></code>
| <code>/godmode [enable] [player]</code>
| Unban a player
| Toggle god mode, preventing damage and mob targeting
|-
|-
| <code>/unfreeze <players...></code>
| <code>/griefprotectioninfo</code>
| Unfreeze a player
| Send a predefined message explaining that grief is not allowed
|-
|-
| <code>/unmute <player></code>
| <code>/hallofhistory setwarp</code>
| Unmute a player
| Update the warp location
|-
|-
| <code>/unwatchlist <player></code>
| <code>/homes near [page]</code>
| Unwatchlist a player
| View all nearby homes
|-
|-
| <code>/warn <players> <reason...></code>
| <code>/hopperlag [amount]</code>
| Warn a player or players
| View hoppers that are triggering InventoryMoveEvents repeatedly
|-
|-
| <code>/watchlist <players> <reason...></code>
| <code>/igosleep [hours]</code>
| Watchlist a player or players
| Kick yourself after a certain amount of time
|-
|-
| <code>/youmaycontinue <player> [warn...]</code>
| <code>/invsee <player></code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
| Access another player's inventory
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| <code>/iteminfo enchanted</code>
| Delete a checkpoint
| View all items with an enchant glint
|-
|-
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| <code>/iteminfo extended [material]</code>
| Create a checkpoint
| View miscellaneous information about a material
|-
|-
| <code>/checkpoints tp <number></code>
| <code>/leash (stopAll<nowiki>|</nowiki>cancelAll)</code>
| Teleport to a checkpoint
| Cancel all server leashes
|-
|-
| <code>/infection expansion create <open> [id]</code>
| <code>/leash (stop<nowiki>|</nowiki>cancel)</code>
| Create an arena expansion region and schematic
| Unleash yourself from a player
|-
|-
| <code>/infection spawnDoor create <open> <id></code>
| <code>/leash <target></code>
| Create a spawn door region and schematic
| Leash yourself to a player
|-
|-
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| <code>/leash setVelocity <velocity></code>
| Delete an arena
| Set the server's leash pull velocity
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| <code>/letmeedit</code>
| Get the ids of the podium NPCs
| Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| <code>/locations</code>
| Teleport a podium NPC to you
| View player locations by world
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| <code>/lwcco <player></code>
| Update the weekly podiums
| Change the owner of a container
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| <code>/market reload</code>
| Set the NPC id of a podium position
| Reload the Market items
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| <code>/materialtag find <material></code>
| Teleport to a podium NPC
| View tags containing a material
|-
|-
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| <code>/materialtag materials <tag></code>
| Reload an arena from disk
| View materials in a tag
|-
|-
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| <code>/materialtag random <tag> [player]</code>
| Write an arena to disk
| Receive a random material from a tag
|-
|-
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| <code>/modreview requests [page]</code>
| Teleport a minigamer
| View pending review requests
|-
|-
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| <code>/multicommand <commands...> [--asOp]</code>
| Add all materials within your selection to the arena block list
| Run multiple commands at once separated by ' ;; '
|-
|-
| <code>/minigames addSpawnpoint [arena] [team]</code>
| <code>/nearestblock <material> [radius]</code>
| Add a team spawnpoint
| Find the nearest block of a certain type
|-
|-
| <code>/minigames copy <from> <to></code>
| <code>/newplayers [page]</code>
| Copy some settings from one arena to another
| List new players
|-
|-
| <code>/minigames create <name></code>
| <code>/newrankcolors print</code>
| Create a new arena
| Print your color config's color codes to console for copying
|-
|-
| <code>/minigames createRegion <arena> <name></code>
| <code>/newrankcolors reset <rank></code>
| Create a region for an arena
| Reset a rank's color to default
|-
|-
| <code>/minigames edit <arena></code>
| <code>/newrankcolors set <rank> <color></code>
| Open the arena config menu
| Save a new rank color to your color config
|-
|-
| <code>/minigames end [arena]</code>
| <code>/newrankcolors test <rank> <color></code>
| Force end a match
| Preview a color on a rank
|-
|-
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| <code>/newrankcolors view</code>
| Invite all players to a match
| View your rank color config
|-
|-
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| <code>/permcheck <permission></code>
| Link two teams' spawnpoint lists together so they are shared
| Check if you have a permission
|-
|-
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| <code>/permcheck <player> <permission></code>
| List minigame maps, optionally filtered by name and/or mechanic
| Check if a player has a permission
|-
|-
| <code>/minigames modifier <modifier></code>
| <code>/playeraliases</code>
| Activate a minigame modifier
| List your aliases
|-
|-
| <code>/minigames modifier random</code>
| <code>/playeraliases add <player> <alias></code>
| Activate a random minigame modifier
| Define an alias for a player
|-
|-
| <code>/minigames schem paste <arena> <name></code>
| <code>/playeraliases list [player]</code>
| Paste an arena's schematic at your location
| List a player's aliases
|-
|-
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| <code>/playeraliases remove <player> <alias></code>
| Create an arena schematic from your selection and optionally create a region
| Remove an alias from a player
|-
|-
| <code>/minigames setLobbyLocation [arena]</code>
| <code>/powertool [string...]</code>
| Set the lobby location of an arena
| Tie a command to an item
|-
|-
| <code>/minigames setSpectateLocation [arena]</code>
| <code>/powertool clear</code>
| Set the spectate location of an arena
| Deactivate all powertools
|-
|-
| <code>/minigames setTime <seconds></code>
| <code>/powertool list</code>
| Set the time left in a match
| List active powertools
|-
|-
| <code>/minigames signs flag <team></code>
| <code>/powertool toggle</code>
| Create a flag sign
| Toggle running commands with powertools
|-
|-
| <code>/minigames signs flag capture <team></code>
| <code>/protectionutils canBreak</code>
| Create a flag sign
| Tests if you can break at your location
|-
|-
| <code>/minigames signs join <arena></code>
| <code>/protectionutils canBuild</code>
| Create a join sign
| Tests if you can build at your location
|-
|-
| <code>/minigames signs join random <mechanic></code>
| <code>/protectionutils canInteract</code>
| Create a join random sign
| Tests if you can interact at your location
|-
|-
| <code>/minigames signs lobby</code>
| <code>/protectionutils canUse</code>
| Create a lobby sign
| Tests if you can use at your location
|-
|-
| <code>/minigames signs quit</code>
| <code>/protectionutils listCompatibilities</code>
| Create a quit sign
| Lists the loaded protection compatibilities
|-
|-
| <code>/minigames start [arena]</code>
| <code>/queup updates [enable]</code>
| Force start a match
| Toggle listening for song updates
|-
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| <code>/signlines [arguments...]</code>
| Teleport a minigamer to coordinates
| Modify a sign's contents
|-
|-
| <code>/minigames warn <player> [reason]</code>
| <code>/snowlayers fixGrass [radius]</code>
| Warn a player for not obeying minigame rules and strike them with lightning
| Set nearby grass to be snowy if covered by snow
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| <code>/snowlayers fixOverlay [radius]</code>
| Add a scrap spawn point
| Remove snow layers on top of snow layers
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| Hide scrap spawn points
| Overlay nearby blocks with a layer of snow
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| <code>/snowlayers set <layers></code>
| Show all scrap spawn points with client-side emerald blocks
| Set your current location to snow with the provided amount of layers
|-
|-
| <code>/murder kit</code>
| <code>/soundmenu [integer]</code>
| Receieve the Murder kit
| Open the sound menu
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/dyebomb give <amount> [player]</code>
| <code>/soundmenu changePitch <number></code>
| Spawn dye bombs
| Update the pitch at which sounds play at
|-
|-
| <code>/entitycap <amount></code>
| <code>/soundmenu play <sound></code>
| Change the entity cap of a creative plot
| Play a sound
|-
|-
| <code>/fakeop <player></code>
| <code>/soundmenu togglePlayTo</code>
| Sends a player a message prentending they have been made OP
| Toggle playing the sounds to other players
|-
|-
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/staffrules</code>
| Add a rank to a staff member's rank history
| View staff rules
|-
|-
| <code>/hallofhistory clear <player></code>
| <code>/teleport generateCommand</code>
| Clear a player's rank history
| Print a copyable command that teleports you to your current location
|-
|-
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/teleport toggle</code>
| Remove a rank from a staff member's rank history
| Toggle preventing lower ranked staff from teleporting to you
|-
|-
| <code>/hasreadrules <player></code>
| <code>/toggleentitynoise</code>
| View whether a player has read each section of the rules
| Make an entity silent
|-
|-
| <code>/mobcap <amount></code>
| <code>/tree [type]</code>
| Change the mob cap of a creative plot
| Spawn a tree at the block you are looking at
|-
|-
| <code>/plotredstone</code>
| <code>/unvanish</code>
| Toggle redstone on a creative plot
| Turns vanish off
|-
|-
| <code>/referral debug [player]</code>
| <code>/unvanish creative</code>
| Debug a player's referral data
| Turns vanish off and puts you in the Creative channel
|-
|-
| <code>/referral extraInputs [page]</code>
| <code>/unvanish gameworld</code>
| View all manual inputs
| Turns vanish off and puts you in the Minigames channel
|-
|-
| <code>/referral stats</code>
| <code>/weeklywakka (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| View stats showing which sites give us the most traffic
| Delete a warp
|-
|-
| <code>/referral turnover</code>
| <code>/welcome [player]</code>
| View stats showing which site gives us the best traffic
| Welcome a player
|-
|-
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| <code>/whereis <player></code>
| List players who have at least the provided playtime and were referred from the provided site
| Look at and glow
|-
|-
| <code>/referral who has rank <rank> from <site> [page]</code>
| <code>/whereis glow <on<nowiki>|</nowiki>off></code>
| List players who have the provided rank and were referred from the provided site
| Toggle glowing nearby players
|-
|-
| <code>/referral who has read rules from <site> [page]</code>
| <code>/whereis glow threshold <threshold></code>
| List players who have read the rules and were referred from the provided site
| Set the radius at which players start glowing
|-
|-
| <code>/tickets stats closed [page]</code>
| <code>/whois <player></code>
| View which staff member has closed the most tickets
| View information about a player such as their rank, history, alts, playtime, and more
|-
|-
| <code>/whoseshitisthis</code>
| <code>/world list</code>
| Look up who's items are on the ground near you
| List all worlds
|-
|-
| <code>/worldban <player> [worldGroup]</code>
| <code>/worldguardedit [enable]</code>
| Ban a player from a world group
| Toggle WorldGuard edit bypass
|-
|-
| <code>/worldban list</code>
| <code>/worldguardedit flags registry [enable]</code>
| List world bans
| Set the WorldGuard flag registry state
|-
| <code>/worldunban <player> [worldGroup]</code>
| Unban a player from a world group
|}
|}
==== Radar ====
==== Radio ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/commandwatch <player></code>
| <code>/radio moveWorld <radio></code>
| View commands a player is running
| Set the world of the radio to your location
|-
|-
| <code>/cpswatch <player></code>
| <code>/radio players <radio></code>
| Monitor a player's click speed
| Lists all players listening to the server radio
|-
|-
| <code>/reachwatch <player></code>
| <code>/radio teleport <radio> [index]</code>
| Monitor a player's reach
| Teleport to the location of the radio
|}
|}
==== Trust ====
==== Reminders ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/trust admin <player> [action] [type] [players]</code>
| <code>/reminders create <id> <text...></code>
| Modify another player's trusts
| Create a reminder
|-
|-
| <code>/trust admin debug <player> [type]</code>
| <code>/reminders delete <id></code>
| Display a player's trusts
| Delete specified reminders
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/creative trust <player></code>
| <code>/reminders edit <id></code>
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
| Edit reminders that already exist
|-
|-
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/reminders list [page]</code>
| List available warps
| List created reminders
|-
|-
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/reminders motd [player]</code>
| Delete a warp
| View the MOTD
|-
|-
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/reminders reload</code>
| Create a new warp
| Reload reminders
|-
|-
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/reminders save</code>
| Teleport to a warp
| Saves all reminders to the spreadsheet
|-
|-
| <code>/xraywarps <name></code>
| <code>/reminders setInterval <seconds></code>
| Teleport to a warp
| Edit how often reminders appears in chat
|-
|-
| <code>/xraywarps nearest</code>
| <code>/reminders show <player> <reminder></code>
| View the nearest warp
| Show a player a certain reminder in chat
|-
|-
| <code>/xraywarps reset <name></code>
| <code>/reminders test <player> <reminder></code>
| Update a warp's location
| Test if a player will receive a specific reminder
|-
|-
| <code>/xraywarps tp nearest</code>
| <code>/reminders testCondition <player> <reminder></code>
| Teleport to the nearest warp
| Test if a player has met the conditions for a specific reminder
|}
|}
=== Operator ===
==== Resource Pack ====
==== Chat ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/censor debug</code>
| <code>/decoration changeOwner <player></code>
| Print the censor configuration in chat
| Change the owner of a decoration
|-
|-
| <code>/censor reload</code>
| <code>/decoration getOwner</code>
| Reload the censor configuration from disk
| Get the owner of a decoration
|-
|-
| <code>/censor test <channel> <message...></code>
| <code>/decoration stats</code>
| Test the censor
| Display stats about Decorations
|-
|-
| <code>/chatgames disable</code>
| <code>/decoration store layout history</code>
| Clear the queue
| Displays a list of when the last 10 layouts were pasted
|-
|-
| <code>/chatgames enable</code>
| <code>/decoration store layout list</code>
| Enables chat game
| Display a list of the layout schematics
|-
|-
| <code>/koda <message...></code>
| <code>/decoration store layout pasteTest create</code>
| Make Koda say something
| Paste the next layout into the test store
|-
|-
| <code>/koda reload</code>
| <code>/decoration store layout pasteTest empty</code>
| Reload Koda's configuration from disk
| Paste the next layout into the test store
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/kit edit</code>
| <code>/decoration store layout pasteTest next</code>
| Open the kit editor menu
| Paste the next layout into the test store
|-
|-
| <code>/kit reload</code>
| <code>/decoration store layout pasteTest overwrite</code>
| Reload kits from disk
| Paste the next layout into the test store
|-
| <code>/decoration store layout pasteTest previous</code>
| Paste the next layout into the test store
|-
| <code>/resourcepack menu [folder]</code>
| Open the resource pack menu
|-
| <code>/resourcepack statuses</code>
| View the resource pack status of all online players
|}
|}
==== Minigames ====
==== Vote ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/minigames tokens add <amount> [user]</code>
| <code>/vote bestDays allTime [page]</code>
| Modify a player's minigame tokens
| View the days with the most votes of all time
|-
| <code>/vote bestDays monthly [month] [page]</code>
| View the days with the most votes in a month
|-
|-
| <code>/minigames tokens remove <amount> [user]</code>
| <code>/vote bestDays yearly [year] [page]</code>
| Modify a player's minigame tokens
| View the days with the most votes in a year
|-
|-
| <code>/minigames tokens set <amount> [user]</code>
| <code>/vote onlineCounts</code>
| Modify a player's minigame tokens
| View whether online players have voted
|}
|}
==== Misc ====
==== Warps ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/badge give <badge> [user]</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Give a player a badge
| Delete a warp
|-
|-
| <code>/burn <player> <seconds></code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Temporarily set a player on fire
| Create a new warp
|-
|-
| <code>/creativeflags <world></code>
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
| Update a warp's location
|-
|-
| <code>/demote <player></code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Demote a player to the next rank down
| Delete a warp
|-
|-
| <code>/discord link update roles</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Add the verified role to all linked users
| Create a new warp
|-
|-
| <code>/endermanfarm create [player]</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| Create an enderman farm
| Update a warp's location
|-
|-
| <code>/extinguish [player]</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Extinguish a player if they are on fire
| Delete a warp
|-
|-
| <code>/feed [player]</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Fills a players saturation and hunger
| Create a new warp
|-
|-
| <code>/fix</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| Repairs held item
| Update a warp's location
|-
|-
| <code>/fix all</code>
| <code>/minigames warp arena <arena></code>
| Repairs all items in a players inventory
| Warp to an arena
|-
|-
| <code>/give <player> <type> [amount] [nbt...]</code>
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Give a player an item
| List available warps
|-
|-
| <code>/heal [player]</code>
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
| Delete a warp
|-
|-
| <code>/homes reload</code>
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| Clear service cache
| Create a new warp
|-
|-
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Delete the command at the provided index
| Teleport to a warp
|-
|-
| <code>/interactioncommands <index> <command...></code>
| <code>/questwarps <name></code>
| Set a command at the provided index
| Teleport to a warp
|-
|-
| <code>/interactioncommands read</code>
| <code>/questwarps nearest</code>
| View the commands configured on the target block
| View the nearest warp
|-
|-
| <code>/inventorysnapshots <player> [page]</code>
| <code>/questwarps reset <name></code>
| View a list of saved inventory snapshots
| Update a warp's location
|-
|-
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| <code>/questwarps tp nearest</code>
| View nearby snapshots created by a death
| Teleport to the nearest warp
|-
|-
| <code>/inventorysnapshots takeSnapshot [player]</code>
| <code>/spawn force [player]</code>
| Take a snapshot of a player's current state
| Force a player to their world's spawn and prevent /back
|-
|-
| <code>/kill <player></code>
| <code>/staffwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Kill a player
| List available warps
|-
|-
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| <code>/staffwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Kill nearby entities of the provided types
| Delete a warp
|-
|-
| <code>/lag</code>
| <code>/staffwarps (set<nowiki>|</nowiki>create) <name></code>
| View server performance information
| Create a new warp
|-
|-
| <code>/more [amount]</code>
| <code>/staffwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
| Teleport to a warp
|-
|-
| <code>/npcutils create <player></code>
| <code>/staffwarps <name></code>
| Create a player NPC with a colored nickname
| Teleport to a warp
|-
|-
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| <code>/staffwarps nearest</code>
| List NPCs with a filter
| View the nearest warp
|-
|-
| <code>/npcutils recreateNpc <player></code>
| <code>/staffwarps reset <name></code>
| Recreate an NPC in the center of the block with a player's colored nickname
| Update a warp's location
|-
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| <code>/staffwarps tp nearest</code>
| Delete despawned NPCs
| Teleport to the nearest warp
|-
|-
| <code>/npcutils rename gradient <colors> <name...></code>
| <code>/warps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Set an NPC's nameplate to your input with a color gradient
| Delete a warp
|-
|-
| <code>/npcutils setPlayer withColor <player></code>
| <code>/warps (set<nowiki>|</nowiki>create) <name></code>
| Set an NPC's nameplate to a player's colored nickname and updates the skin
| Create a new warp
|-
|-
| <code>/npcutils setPlayer withRankPrefix <player></code>
| <code>/warps reset <name></code>
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
| Update a warp's location
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/npcutils void [page]</code>
| <code>/wither maintenance</code>
| List NPCs in the void
| Enable maintenance mode
|-
|-
| <code>/podiums update <leaderboard></code>
| <code>/wither processQueue</code>
| Update a podium
| Proccess the fight queue
|-
|-
| <code>/promote <player></code>
| <code>/wither reset</code>
| Promote a player to the next rank up
| Reset the wither arena
|}
==== World Edit ====
{| class="wikitable"
|-
|-
| <code>/reboot [--excludedConditions]</code>
| <code>//delvillage</code>
| Queues a reboot as soon as possible
| Delete a village and replace with flat world terrain
|-
|-
| <code>/reboot cancel</code>
| <code>//fixflat</code>
| Cancel a pending reboot
| Replace the terrain in your selection with flat world terrain
|-
|-
| <code>/reboot passive [--excludedConditions]</code>
| <code>//schematicbrush <schematic></code>
| Queues a reboot for when there are no active players
| Create a schematic brush tool
|-
|-
| <code>/regionrename <region> <newName></code>
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
| Rename a WorldGuard region
| Break all blocks in your selection with drops and particles
|-
|-
| <code>/regionutils getRegionsAt</code>
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| View regions at your current location
| Test pasting your clipboard
|-
|-
| <code>/regionutils getRegionsLikeAt <filter></code>
| <code>/worldeditutils clipboard copy</code>
| View regions matching a filter at your current location
| Copy your selection to an internal clipboard
|-
|-
| <code>/restoreinventory <player> <pastecode></code>
| <code>/worldeditutils clipboard paste</code>
| Restore a player's inventory from a paste of a Multiverse backup
| Paste your internal clipboard at your location
|-
|-
| <code>/setrank <player> <rank></code>
| <code>/worldeditutils colorReplace <from> <to></code>
| Set a player's rank
| Swap colored materials (i.e. wool concrete)
|-
|-
| <code>/slap <player></code>
| <code>/worldeditutils fake</code>
| Slap a player
| Test a custom copy/paste implementation
|-
|-
| <code>/smite [player]</code>
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| Strike a player or your target block with lightning
| Generate ocean flora
|-
|-
| <code>/stripmeta</code>
| <code>/worldeditutils rotate [y] [x] [z]</code>
| Strip name and lore from items
| Test rotating your selection
|-
|-
| <code>/timelock <time...></code>
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| Lock a world's daylight cycle
| Procedurally build a schematic
|-
|-
| <code>/timelock reset</code>
| <code>/worldeditutils schem paste <name> [--entities]</code>
| Enable a world's daylight cycle
| Paste a schematic
|-
|-
| <code>/weather get [world]</code>
| <code>/worldeditutils schem save <name> [--entities]</code>
| Get the weather of the world
| Save a schematic using commands
|-
|-
| <code>/weather getDuration [world]</code>
| <code>/worldeditutils schem saveReal <name></code>
| View current weather durations
| Save a schematic using the API
|-
|-
| <code>/weather set <type> [duration] [--world]</code>
| <code>/worldeditutils smartReplace <from> <to></code>
| Set the weather of the specified world
| Swap materials on blocks without deleting block data such as rotation
|-
|-
| <code>/weee [player]</code>
| <code>/worldeditutils tagReplace <from> <to></code>
| Force a player to fly around in random directions
| Replace all materials in a tag with another material
|-
| <code>/whodaressummonme</code>
| Start a spooky unvanish animation
|-
| <code>/wordle delete <player> <date></code>
| Delete a player's Wordle data for a specific puzzle
|-
| <code>/yeet <player></code>
| Yeet
|}
|}
==== Vote ====
=== Builder ===
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/vote points give <player> <number></code>
| <code>/itembuilder amount <amount></code>
| Modify a player's vote points
| Set a stack's size
|-
|-
| <code>/vote points set <player> <number></code>
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| Modify a player's vote points
| Set an item attribute
|-
|-
| <code>/vote points take <player> <number></code>
| <code>/itembuilder axolotl <variant></code>
| Modify a player's vote points
| Set an axolotl bucket's variant
|}
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
|-
|-
| <code>/bigdoormanager create <doorId></code>
| <code>/itembuilder banner pattern <color> <pattern></code>
| Create a new door
| Add a banner pattern
|-
|-
| <code>/bigdoormanager delete <doorName></code>
| <code>/itembuilder banner symbol <symbol> <color></code>
| Delete a door
| Set a banner to a symbol
|-
|-
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| <code>/itembuilder book author <author></code>
| Fix the database of the current world if '/bigdoormanager info' is 'null'
| Set a book's author
|-
|-
| <code>/bigdoormanager info <id></code>
| <code>/itembuilder book generation <generation></code>
| Display data of the door
| Set the generation of a book
|-
|-
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| <code>/itembuilder book pages add <content></code>
| Set the toggle region of the door
| Add a new page to a book
|-
|-
| <code>/bigdoormanager toggleAllDoors</code>
| <code>/itembuilder book pages remove <page></code>
| Toggle all doors on the server
| Remove a page from a book
|-
|-
| <code>/bigdoormanager toggleDoor <id></code>
| <code>/itembuilder book pages set <page> <content></code>
| Toggle door
| Set the contents of a book's pages
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/bridge archive deleteRole <roleId></code>
| <code>/itembuilder book title <title></code>
| Delete a role
| Set a book's title
|-
|-
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| <code>/itembuilder color <color></code>
| Edit messages to remove role references
| Set an item's color
|-
|-
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| <code>/itembuilder condition <condition></code>
| Edit messages to update role references
| Set an item's condition tag
|-
|-
| <code>/bridge archive findDuplicateRoles [page]</code>
| <code>/itembuilder customModelData <int></code>
| Find duplicate roles
| Set the Custom Model Data
|-
|-
| <code>/bridge archive leastUsedRoles [page]</code>
| <code>/itembuilder customModelData remove</code>
| View least used roles in an archive
| Remove the Custom Model Data
|-
|-
| <code>/bridge archive load <channel></code>
| <code>/itembuilder customModelData</code>
| Load an archive into memory
| View the Custom Model Data
|-
|-
| <code>/bridge countBridgeRoles</code>
| <code>/itembuilder damage <damage></code>
| Count the number of bridge roles in the server
| Set an item's damage
|-
|-
| <code>/bridge countRoles</code>
| <code>/itembuilder durability <durability></code>
| Count the total number of roles in the server
| Set an item's durability (deprecated)
|-
|-
| <code>/bridge roleUpdates <user> [state]</code>
| <code>/itembuilder dye <color></code>
| Toggle role updates for a user
| Dye an item
|-
|-
| <code>/bridge set <player> <roleId></code>
| <code>/itembuilder enchant <enchant> [level]</code>
| Sets a player's linked role ID
| Enchant an item
|-
|-
| <code>/bridge setMentionableFalse [test]</code>
| <code>/itembuilder enchant max <enchant></code>
| Set the mentionable state of all bridge roles
| Enchant an item with the max level for the provided enchant
|-
|-
| <code>/bridge updateRoleColors <rank></code>
| <code>/itembuilder enchant remove <enchant></code>
| Update the color of all roles of a rank
| Remove an enchant from an item
|-
|-
| <code>/broadcast <message...></code>
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| Broadcast a message to the server
| Set a firework's effect
|-
|-
| <code>/chatgames getAnswer</code>
| <code>/itembuilder firework power <power></code>
| Get the answer to the current chat game
| Set a firework's power
|-
|-
| <code>/chatgames list previousQuestions</code>
| <code>/itembuilder glow [state]</code>
| List previous trivia questions
| Add an enchant glint to an item
|-
|-
| <code>/chatgames list words</code>
| <code>/itembuilder itemFlags <flags...></code>
| List all words/phrases available in chat games
| Add item flags to an item
|-
|-
| <code>/chatgames rewards [enabled]</code>
| <code>/itembuilder itemFlags hide_all</code>
| Toggles if chat games give rewards to players
| Hide all item flags on an item
|-
|-
| <code>/emojis reload</code>
| <code>/itembuilder lore add <text...></code>
| Reload emojis from the resource pack
| Add lore
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/clientside debug [state]</code>
| <code>/itembuilder lore clear</code>
| Toggle debug mode
| Remove all lore
|-
|-
| <code>/clientside edit [state]</code>
| <code>/itembuilder lore remove <line></code>
| Toggle seeing all entities regardless of whether they are hidden
| Remove a line of lore
|-
|-
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| <code>/itembuilder lore set <line> <text...></code>
| Convert all entities within your selection to client side entities
| Update lore
|-
|-
| <code>/clientside entities create</code>
| <code>/itembuilder map id <id></code>
| Convert the target entity to a client side entity
| Set a map's id
|-
|-
| <code>/clientside entities delete fromSelection [--types]</code>
| <code>/itembuilder map view [world]</code>
| Delete all client side entities within your selection
| Set a map's world
|-
|-
| <code>/clientside entities ignore [state]</code>
| <code>/itembuilder material <material></code>
| Prevent your target entity from being converted to a client side entity
| Set an item's material
|-
|-
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| <code>/itembuilder maxStackSize <int></code>
| List client side entities
| Set the max stack size
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/crates animate <type> <uuid></code>
| <code>/itembuilder modelId <id></code>
| Animate a crate
| Set an item's model ID
|-
|-
| <code>/crates edit [filter]</code>
| <code>/itembuilder modelType <modelType></code>
| Edit a crate
| Set an item's model type
|-
|-
| <code>/crates edit announcement reset <id></code>
| <code>/itembuilder name <name...></code>
| Remove a loot's announcement
| Set an item's name
|-
|-
| <code>/crates edit announcement set <id> <message...></code>
| <code>/itembuilder name reset</code>
| Set a loot's announcement
| Remove an item's name
|-
|-
| <code>/crates edit groups <type></code>
| <code>/itembuilder nbt set <key> <type> <value></code>
| Edit a crate group
| Set an NBT key
|-
|-
| <code>/crates entities add <type> <uuid></code>
| <code>/itembuilder nbt unset <key></code>
| Register an entity with a crate
| Remove an NBT key
|-
|-
| <code>/crates entities list [type]</code>
| <code>/itembuilder potion color <color></code>
| List a crate's registered entities
| Set a potion's color
|-
|-
| <code>/crates entities remove <type> <uuid></code>
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| Unregister an entity with a crate
| Add a custom potion effect to a potion
|-
|-
| <code>/crates give <type> [player] [amount]</code>
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| Give a player a crate key
| Set a potion's type
|-
|-
| <code>/crates open <type> <uuid> [amount]</code>
| <code>/itembuilder rarity <rarity></code>
| Open a crate
| Set an item's rarity tag
|-
|-
| <code>/crates pinata <player> <type> [amount]</code>
| <code>/itembuilder setting <setting> [state]</code>
| Gives a player a crate pinata
| Set an item setting
|-
|-
| <code>/crates preview <type></code>
| <code>/itembuilder setting unset <setting></code>
| Preview a crate
| Remove an item setting
|-
|-
| <code>/crates reset <type> <uuid></code>
| <code>/itembuilder skin armor <skin></code>
| Reset a crate's animation
| Set the skin line of the held item
|-
|-
| <code>/crates toggle</code>
| <code>/itembuilder skin backpack <skin></code>
| Toggle all crates
| Set the skin line of the held item
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| <code>/itembuilder skin tool <skin></code>
| Create a clone of the entity and tag it with an association id
| Set the skin line of the held item
|-
|-
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| <code>/itembuilder skull owner [owner]</code>
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
| Set a skull's owner
|-
|-
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| <code>/itembuilder soulbound</code>
| Automatically convert a converted item display back to an armor stand
| Make an item soulbound without the enchant
|-
|-
| <code>/customboundingbox create [id] [--nearest]</code>
| <code>/itembuilder spawnEgg <variant></code>
| Create a custom bounding box entity
| Set a spawn egg's entity type
|-
|-
| <code>/customboundingbox delete [--id] [--nearest]</code>
| <code>/itembuilder unbreakable</code>
| Delete a custom bounding box
| Make an item unbreakable
|}
=== Moderator ===
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox draw [--id] [--stop]</code>
| <code>/discord forceLink <player> <id></code>
| Draw an entity's custom bounding box with particles
| Force link a player's Minecraft and Discord accounts
|-
|-
| <code>/customboundingbox list [--radius]</code>
| <code>/discord linkStatus [player]</code>
| List all custom bounding boxes
| View a player's Discord account link status
|-
|-
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| <code>/discord lockdown</code>
| Modify the bounds of a custom bounding box
| Enable lockdown mode on Discord
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox set id <id> [--id]</code>
| <code>/documentation commands info <command> [page]</code>
| Update a custom bounding box entity's ID
| View which paths in a command are undocumented
|-
|-
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| <code>/documentation commands validate [page]</code>
| Shift an entity and it's custom bounding box
| Validate that all commands have documentation
|-
| <code>/customboundingbox update [--id]</code>
| Apply the custom bounding box to an entity
|}
|}
==== Daily Rewards ====
==== Homes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/dailyrewards getLastTaskTime</code>
| <code>/delhome <player> <name></code>
| View the last time the reward task ran
| Delete another player's home
|-
|-
| <code>/dailyrewards set <player> <day></code>
| <code>/sethome <player> <name></code>
| Set a player's streak
| Set a new home for another player or update a home's location
|-
| <code>/dailyrewards unclaim <player> <day></code>
| Mark a reward as unclaimed
|}
|}
==== Discord ====
==== Justice ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord account [player]</code>
| <code>/altban <players> [time/reason...] [--now]</code>
| View a player's linked Discord account
| Ban a player or players and all their IP connected accounts
|-
|-
| <code>/discord appcommands register</code>
| <code>/alts <player></code>
| Force register app commands
| View a list of players that have logged in the with same IP
|-
|-
| <code>/discord appcommands unregister</code>
| <code>/ban <players> [time/reason...] [--now]</code>
| Force unregister app commands
| Ban a player or players
|-
|-
| <code>/discord boosts</code>
| <code>/calcban <pastBans> <blocksGriefed></code>
| View server boosters
| View a rough recommended ban time based on past bans and blocks griefed
|-
| <code>/forcechannel <player> <channel></code>
| Force a player into a channel
|-
|-
| <code>/discord connect</code>
| <code>/freeze <players(s)></code>
| Force connect to discord
| Freeze a player or players
|-
|-
| <code>/discord jda dms delete <id></code>
| <code>/freeze cleanup</code>
| Delete the last 50 DMs to a user
| Delete left over freeze armor stands
|-
|-
| <code>/discord jda dms send <id> <message...></code>
| <code>/freeze list [page]</code>
| Send a DM to a member
| List frozen players
|-
|-
| <code>/discord jda dms view <id></code>
| <code>/freeze summon <player></code>
| Retrieve the last 50 DMs to a user
| Summon a frozen player
|-
|-
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| <code>/history delete <player> <id></code>
| Set the content of a message
| Delete an entry from a player's punishment history
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| <code>/kick <players> <reason...></code>
| Modify a player's balance
| Kick a player or players
|-
|-
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| <code>/lockdown bypass add <player></code>
| Modify a player's balance
| Allow a player to bypass the current lockdown
|-
|-
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| <code>/lockdown bypass remove <player></code>
| Modify a player's balance
| Remove a player's bypass to the current lockdown
|-
|-
| <code>/transactions count [player]</code>
| <code>/lockdown end</code>
| Count the number of transactions stored on a player
| End lockdown mode
|-
|-
| <code>/transactions volume [startTime] [endTime]</code>
| <code>/lockdown start <time/reason...></code>
| Sum all transaction volume
| Enable lockdown mode
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| <code>/mute <players> [time/reason...] [--now]</code>
| Spawn a debug dot at the specified location
| Mute a player or players
|-
|-
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| <code>/nameban <player></code>
| Spawn a debug dot relative to the player's location
| Ban a player until they change their name
|-
|-
| <code>/events rewards claim</code>
| <code>/nameban addWord <word></code>
| Claim reward items from events
| Add a banned word
|-
|-
| <code>/events store images get <image...></code>
| <code>/nameban list names [page]</code>
| Receive an event store image splattermap
| List banned names
|-
|-
| <code>/events store images reload</code>
| <code>/nameban list words [page]</code>
| Reload event store images
| List banned words
|-
|-
| <code>/events tokens give <player> <tokens></code>
| <code>/nameban removeWord <word></code>
| Modify a player's event token balance
| Remove a banned word
|-
|-
| <code>/events tokens reset <player></code>
| <code>/nameban unban <player></code>
| Reset a player's event token balance
| Remove a name ban
|-
|-
| <code>/events tokens set <player> <tokens></code>
| <code>/punishments</code>
| Modify a player's event token balance
| General guideline for punishments
|-
|-
| <code>/events tokens take <player> <tokens></code>
| <code>/redhanded <players(s)></code>
| Modify a player's event token balance
| Freeze a player or players, force them to local chat and unvanish to confront them
|-
|-
| <code>/trophy get <trophy></code>
| <code>/skinban <player></code>
| Spawn a trophy item
| Ban a player until they change their skin
|-
|-
| <code>/trophy remove <player> <trophy></code>
| <code>/skinban list [page]</code>
| Remove a player's access to a trophy
| List skin banned players
|-
|-
| <code>/trophy reset <player></code>
| <code>/skinban unban <player></code>
| Reset a player's trophies
| Remove a skin ban
|-
|-
| <code>/trophy reward <player> <trophy></code>
| <code>/unaltban <player></code>
| Give a player a trophy
| Un-alt-ban a player
|}
==== Force Field ====
{| class="wikitable"
|-
|-
| <code>/forcefield [enable]</code>
| <code>/unban <player></code>
| Toggle a force field
| Unban a player
|-
|-
| <code>/forcefield ignore add <player></code>
| <code>/unfreeze <players...></code>
| Allow a player to bypass your force field
| Unfreeze a player
|-
|-
| <code>/forcefield ignore remove <player></code>
| <code>/unmute <player></code>
| Remove a player's ability to bypass your force field
| Unmute a player
|-
|-
| <code>/forcefield movePlayers [enable]</code>
| <code>/unwatchlist <player></code>
| Toggle affecting players
| Unwatchlist a player
|-
|-
| <code>/forcefield moveProjectiles [enable]</code>
| <code>/warn <players> <reason...></code>
| Toggle affecting projectiles
| Warn a player or players
|-
|-
| <code>/forcefield particles [enable]</code>
| <code>/watchlist <players> <reason...></code>
| Toggle visualization particles
| Watchlist a player or players
|-
|-
| <code>/forcefield radius <radius></code>
| <code>/worldban <player> [worldGroup]</code>
| Set your force field's radius
| Ban a player from a world group
|-
|-
| <code>/forcefield settings [player]</code>
| <code>/worldban list</code>
| View your force field settings
| List world bans
|-
| <code>/worldunban <player> [worldGroup]</code>
| Unban a player from a world group
|-
| <code>/youmaycontinue <player> [warn...]</code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
|}
|}
==== Homes ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/homes addExtraHomes <player> <amount></code>
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| Increase a player's home limit
| Delete a checkpoint
|-
|-
| <code>/homes deleteFromWorld <world></code>
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| Delete homes from a world
| Create a checkpoint
|-
|-
| <code>/homes lockInWorld <world></code>
| <code>/checkpoints tp <number></code>
| Lock all homes in a world
| Teleport to a checkpoint
|-
|-
| <code>/homes removeExtraHomes <player> <amount></code>
| <code>/infection expansion create <open> [id]</code>
| Decrease a player's home limit
| Create an arena expansion region and schematic
|-
|-
| <code>/homes restoreDeleted</code>
| <code>/infection spawnDoor create <open> <id></code>
| Restore recently deleted homes in a world
| Create a spawn door region and schematic
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/itemtags get</code>
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| Get item tags on held item
| Delete an arena
|-
|-
| <code>/itemtags reload</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| Reload configuration from disk
| Get the ids of the podium NPCs
|-
|-
| <code>/itemtags setCondition <condition></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| Set an item's condition
| Teleport a podium NPC to you
|-
|-
| <code>/itemtags setRarity <rarity></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| Set an item's rarity
| Update the weekly podiums
|-
|-
| <code>/itemtags update [debug]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| Update item tags on held item
| Set the NPC id of a podium position
|-
|-
| <code>/itemtags updateInv</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| Update item tags on all items in inventory
| Teleport to a podium NPC
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy freezeWorlds</code>
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
| Reload an arena from disk
|-
|-
| <code>/legacy items reset <player></code>
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| Reset all items to pending status
| Write an arena to disk
|-
|-
| <code>/legacy items review [player]</code>
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| Review pending items
| Teleport a minigamer
|}
==== McMMO ====
{| class="wikitable"
|-
|-
| <code>/mcmmo levels give <player> <skill> <amount></code>
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| Modify a player's skill level
| Add all materials within your selection to the arena block list
|-
|-
| <code>/mcmmo levels reset <player> <skill></code>
| <code>/minigames addSpawnpoint [arena] [team]</code>
| Modify a player's skill level
| Add a team spawnpoint
|-
|-
| <code>/mcmmo levels set <player> <skill> <amount></code>
| <code>/minigames copy <from> <to></code>
| Modify a player's skill level
| Copy some settings from one arena to another
|-
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| <code>/minigames create <name></code>
| Modify a player's skill level
| Create a new arena
|-
|-
| <code>/mcmmo refresh</code>
| <code>/minigames createRegion <arena> <name></code>
| Reset ability cooldowns
| Create a region for an arena
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/bingo challenge complete <challenge> [player]</code>
| <code>/minigames edit <arena></code>
| Force complete a challenge
| Open the arena config menu
|-
|-
| <code>/bingo challenge reset <challenge> [player]</code>
| <code>/minigames end [arena]</code>
| Force reset a challenge
| Force end a match
|-
|-
| <code>/blockparty createStack [--delay] [--stop]</code>
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| Create the BlockParty floor stack from /sw blockparty-floors
| Invite all players to a match
|-
|-
| <code>/blockparty lights add <channel></code>
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| Add a light to the board
| Link two teams' spawnpoint lists together so they are shared
|-
|-
| <code>/blockparty lights cue <cue></code>
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| Go to a specific cue on the board
| List minigame maps, optionally filtered by name and/or mechanic
|-
|-
| <code>/blockparty lights debug [on/off]</code>
| <code>/minigames modifier <modifier></code>
| Toggle debug mode for the board
| Activate a minigame modifier
|-
|-
| <code>/blockparty lights out</code>
| <code>/minigames modifier random</code>
| Go to cue 0 on the board
| Activate a random minigame modifier
|-
|-
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| <code>/minigames schem paste <arena> <name></code>
| Remove all lights from the board
| Paste an arena's schematic at your location
|-
|-
| <code>/blockparty lights test [color]</code>
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| Test the lights on the board
| Create an arena schematic from your selection and optionally create a region
|-
|-
| <code>/blockparty lights updateCues</code>
| <code>/minigames setLobbyLocation [arena]</code>
| Update the cues on the board
| Set the lobby location of an arena
|-
|-
| <code>/blockparty songs getMinimumLength</code>
| <code>/minigames setSpectateLocation [arena]</code>
| Calculate the minimum song length needed to finish a full BlockParty game
| Set the spectate location of an arena
|-
|-
| <code>/blockparty songs list [page]</code>
| <code>/minigames setTime <seconds></code>
| List BlockParty songs
| Set the time left in a match
|-
|-
| <code>/blockparty songs load</code>
| <code>/minigames signs flag <team></code>
| Load BlockParty songs from disk
| Create a flag sign
|-
|-
| <code>/blockparty songs removePadding</code>
| <code>/minigames signs flag capture <team></code>
| Remove padding from song metadata
| Create a flag sign
|-
|-
| <code>/blockparty songs removeSilence</code>
| <code>/minigames signs join <arena></code>
| Trim silent parts of songs
| Create a join sign
|-
|-
| <code>/blockparty webUsers</code>
| <code>/minigames signs join random <mechanic></code>
| View players connected to the BlockParty web client
| Create a join random sign
|-
|-
| <code>/minigames debug arena [arena]</code>
| <code>/minigames signs lobby</code>
| Print an arena's properties
| Create a lobby sign
|-
|-
| <code>/minigames leaderboard delete <arena> <player></code>
| <code>/minigames signs quit</code>
| Delete a player's best time from a timed minigame
| Create a quit sign
|-
|-
| <code>/minigames topic update</code>
| <code>/minigames start [arena]</code>
| Update the Discord #minigames channel topic
| Force start a match
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/accounttransfer <old> <new> <features...></code>
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| Transfer specific features from one account to another
| Teleport a minigamer to coordinates
|-
|-
| <code>/accounttransfer all <old> <new></code>
| <code>/minigames warn <player> [reason]</code>
| Transfer all data from one account to another
| Warn a player for not obeying minigame rules and strike them with lightning
|-
|-
| <code>/armorstandeditor summon 0</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| Summon a non-randomized armor stand
| Add a scrap spawn point
|-
|-
| <code>/attribute <attribute> <value> [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Set a player's attribute
| Hide scrap spawn points
|-
|-
| <code>/attribute get <attribute> [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| Get a player's attribute's value
| Show all scrap spawn points with client-side emerald blocks
|-
|-
| <code>/attribute reset <attribute> [player]</code>
| <code>/murder kit</code>
| Reset a player's attribute to default
| Receieve the Murder kit
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/attribute reset all [player]</code>
| <code>/dyebomb give <amount> [player]</code>
| Reset all of a player's attributes to default
| Spawn dye bombs
|-
|-
| <code>/bash <command...> [--path]</code>
| <code>/entitycap <amount></code>
| Execute a bash command on the system
| Change the entity cap of a creative plot
|-
|-
| <code>/beacon get effectRange</code>
| <code>/fakeop <player></code>
| View the effect range of a beacon
| Sends a player a message prentending they have been made OP
|-
|-
| <code>/beacon set effectRange <range></code>
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Set the effect range of a beacon
| Add a rank to a staff member's rank history
|-
|-
| <code>/beacon set primaryEffect <effect></code>
| <code>/hallofhistory clear <player></code>
| Set the primary effect of a beacon
| Clear a player's rank history
|-
|-
| <code>/beacon set secondaryEffect <effect></code>
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Set the secondary effect of a beacon
| Remove a rank from a staff member's rank history
|-
|-
| <code>/birthdays forceAnnounce [player]</code>
| <code>/hasreadrules <player></code>
| Force a birthday announcement in Discord
| View whether a player has read each section of the rules
|-
|-
| <code>/boop all [message...] [--anonymous]</code>
| <code>/mobcap <amount></code>
| Boop all players
| Change the mob cap of a creative plot
|-
|-
| <code>/changelog database debug <entry></code>
| <code>/plotredstone</code>
| Print a raw changelog entry
| Toggle redstone on a creative plot
|-
|-
| <code>/changelog diff [from] [to]</code>
| <code>/referral debug [player]</code>
| Post a changelog to Discord
| Debug a player's referral data
|-
|-
| <code>/changelog generate</code>
| <code>/referral extraInputs [page]</code>
| Generate a changelog
| View all manual inputs
|-
|-
| <code>/changelog list [page]</code>
| <code>/referral stats</code>
| View available changelog entries
| View stats showing which sites give us the most traffic
|-
|-
| <code>/changelog testDiff [from] [to]</code>
| <code>/referral turnover</code>
| Post a changelog to Griffin's private test Discord
| View stats showing which site gives us the best traffic
|-
|-
| <code>/chunks forceLoaded get</code>
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| Check whether the chunk you are in is force loaded
| List players who have at least the provided playtime and were referred from the provided site
|-
|-
| <code>/chunks forceLoaded list [world] [page]</code>
| <code>/referral who has rank <rank> from <site> [page]</code>
| List force loaded chunks in a world
| List players who have the provided rank and were referred from the provided site
|-
|-
| <code>/chunks forceLoaded set <state></code>
| <code>/referral who has read rules from <site> [page]</code>
| Set whether all chunks in your selection or your current chunk are force loaded
| List players who have read the rules and were referred from the provided site
|-
|-
| <code>/chunks loaded list [world] [page]</code>
| <code>/tickets stats closed [page]</code>
| List loaded chunks in a world
| View which staff member has closed the most tickets
|-
|-
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| <code>/whoseshitisthis</code>
| Unload all chunks in a world
| Look up who's items are on the ground near you
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/console [command...]</code>
| <code>/commandwatch <player></code>
| Run a command as console
| View commands a player is running
|-
|-
| <code>/database cacheAll [service]</code>
| <code>/cpswatch <player></code>
| Cache all stored objects to a service
| Monitor a player's click speed
|-
|-
| <code>/database clearAllCaches</code>
| <code>/reachwatch <player></code>
| Clear the cache of all services
| Monitor a player's reach
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/database clearCache <service></code>
| <code>/trust admin <player> [action] [type] [players]</code>
| Clear the cache of a service
| Modify another player's trusts
|-
|-
| <code>/database count <service></code>
| <code>/trust admin debug <player> [type]</code>
| Count objects stored in a collection
| Display a player's trusts
|}
==== Vanish ====
{| class="wikitable"
|-
|-
| <code>/database countAll [page]</code>
| <code>/vanish [state]</code>
| Count objects stored in all collections
| Toggle vanish
|-
|-
| <code>/database countAllCaches [page]</code>
| <code>/vanish fakeJoin</code>
| Count all cached objects
| Send a fake join message and unvanish
|-
|-
| <code>/database countCache <service></code>
| <code>/vanish fakeQuit</code>
| Count cached objects
| Send a fake quit message and vanish
|-
|-
| <code>/database createQuery delete <service> <uuid></code>
| <code>/vanish settings <setting> [state]</code>
| Create a paste-able DELETE query for mongocli
| Toggle vanish settings
|-
|-
| <code>/database createQuery get <service> <uuid></code>
| <code>/vanish settings</code>
| Create a paste-able GET query for mongocli
| View your vanish settings
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/database debug <service> <uuid></code>
| <code>/creative trust <player></code>
| Print a record
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
|-
|-
| <code>/database debugCache <service> <uuid></code>
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Print a record from the cache (may not always pretty-print)
| List available warps
|-
|-
| <code>/database delete <service> <uuid></code>
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a record
| Delete a warp
|-
|-
| <code>/database deleteAll <service></code>
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| Delete all objects from a collection
| Create a new warp
|-
|-
| <code>/database move <service> <from> <to></code>
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Move data from one record to another
| Teleport to a warp
|-
|-
| <code>/database save <service> <uuid></code>
| <code>/xraywarps <name></code>
| Write an object to the database
| Teleport to a warp
|-
|-
| <code>/database saveAllCaches</code>
| <code>/xraywarps nearest</code>
| Save the cache in all services
| View the nearest warp
|-
|-
| <code>/database saveCache <service> <threads></code>
| <code>/xraywarps reset <name></code>
| Write the cache to the database
| Update a warp's location
|-
|-
| <code>/datafixerupper item deserialize <paste></code>
| <code>/xraywarps tp nearest</code>
| Deserialize an item from NBT and give it to yourself
| Teleport to the nearest warp
|}
=== Operator ===
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/datafixerupper item serialize</code>
| <code>/censor debug</code>
| Serialize your held item to NBT
| Print the censor configuration in chat
|-
|-
| <code>/deathmessages reload</code>
| <code>/censor reload</code>
| Reload configuration from disk
| Reload the censor configuration from disk
|-
|-
| <code>/debug [state]</code>
| <code>/censor test <channel> <message...></code>
| Toggle debug
| Test the censor
|-
|-
| <code>/debug type <type> [state] [player]</code>
| <code>/chatgames disable</code>
| Toggle debug for a specific type and player
| Clear the queue
|-
|-
| <code>/deop <player></code>
| <code>/chatgames enable</code>
| De-op a player
| Enables chat game
|-
|-
| <code>/displayentity edit item</code>
| <code>/koda <message...></code>
| Update the item on the nearest item display
| Make Koda say something
|-
|-
| <code>/displayentity edit text background <color></code>
| <code>/koda reload</code>
| Set the text background color on the nearest text display
| Reload Koda's configuration from disk
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| <code>/kit edit</code>
| Set the scale of the nearest text display
| Open the kit editor menu
|-
|-
| <code>/displayentity edit text scale <scale></code>
| <code>/kit reload</code>
| Set the scale of the nearest text display
| Reload kits from disk
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/displayentity edit text text <text...> [--font]</code>
| <code>/minigames tokens add <amount> [user]</code>
| Set the text background color on the nearest text display
| Modify a player's minigame tokens
|-
|-
| <code>/displayentity get item</code>
| <code>/minigames tokens remove <amount> [user]</code>
| Get the item on the nearest item display
| Modify a player's minigame tokens
|-
|-
| <code>/displayentity get text scale</code>
| <code>/minigames tokens set <amount> [user]</code>
| Get the scale of the nearest text display
| Modify a player's minigame tokens
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/dropall</code>
| <code>/badge give <badge> [user]</code>
| Drop every available item on the ground
| Give a player a badge
|-
|-
| <code>/error eden</code>
| <code>/burn <player> <seconds></code>
| Test an EdenException
| Temporarily set a player on fire
|-
|-
| <code>/error exception</code>
| <code>/creativeflags <world></code>
| Test an Exception
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
|-
|-
| <code>/error framework json withColor</code>
| <code>/demote <player></code>
| Test error() with colored json
| Demote a player to the next rank down
|-
|-
| <code>/error framework json</code>
| <code>/discord link update roles</code>
| Test error() with json
| Add the verified role to all linked users
|-
|-
| <code>/error framework text withColor</code>
| <code>/endermanfarm create [player]</code>
| Test error() with colored text
| Create an enderman farm
|-
|-
| <code>/error framework text</code>
| <code>/extinguish [player]</code>
| Test error() with text
| Extinguish a player if they are on fire
|-
|-
| <code>/error invalidInput</code>
| <code>/feed [player]</code>
| Test an InvalidInputException
| Fills a players saturation and hunger
|-
|-
| <code>/error nexus</code>
| <code>/fix</code>
| Test a NexusException
| Repairs held item
|-
|-
| <code>/error runtime</code>
| <code>/fix all</code>
| Test a RuntimeException
| Repairs all items in a players inventory
|-
|-
| <code>/error throwable</code>
| <code>/give <player> <type> [amount] [nbt...]</code>
| Test a Throwable
| Give a player an item
|-
|-
| <code>/firework127</code>
| <code>/heal [player]</code>
| Receive a firework rocket with power 127
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
|-
|-
| <code>/firstlogin set <player> <date></code>
| <code>/homes reload</code>
| Set a player's first join date
| Clear service cache
|-
|-
| <code>/firstlogin stats</code>
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| Write all join dates to a CSV
| Delete the command at the provided index
|-
|-
| <code>/hallofhistory npcs update</code>
| <code>/interactioncommands <index> <command...></code>
| Update all Hall of History NPCs
| Set a command at the provided index
|-
|-
| <code>/iteminfo nonItems</code>
| <code>/interactioncommands read</code>
| View a list of non-item materials (i.e. water)
| View the commands configured on the target block
|-
|-
| <code>/iteminfo serialize json [material] [amount]</code>
| <code>/inventorysnapshots <player> [page]</code>
| Debug the serialization of an item
| View a list of saved inventory snapshots
|-
|-
| <code>/jukebox store give <player> <song...></code>
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| Give a player a song
| View nearby snapshots created by a death
|-
|-
| <code>/locationcode current</code>
| <code>/inventorysnapshots takeSnapshot [player]</code>
| Print your current location as Java code
| Take a snapshot of a player's current state
|-
|-
| <code>/locationcode selection</code>
| <code>/kill <player></code>
| Print your selection's minimum point as Java code
| Kill a player
|-
|-
| <code>/maintenance [--excludedConditions]</code>
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| Shut down the server for maintenance
| Kill nearby entities of the provided types
|-
|-
| <code>/maintenance cancel</code>
| <code>/lag</code>
| Cancel a queued shutdown
| View server performance information
|-
|-
| <code>/modreview add <name> <verdict> [notes...]</code>
| <code>/more [amount]</code>
| Review a mod and delete its review request if applicable
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
|-
| <code>/modreview alias add <mod> <aliases...></code>
| <code>/npcutils create <player></code>
| Add an alias to a mod
| Create a player NPC with a colored nickname
|-
|-
| <code>/modreview alias remove <mod> <aliases...></code>
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| Remove an alias from a mod
| List NPCs with a filter
|-
|-
| <code>/modreview delete <mod></code>
| <code>/npcutils recreateNpc <player></code>
| Delete a mod review
| Recreate an NPC in the center of the block with a player's colored nickname
|-
|-
| <code>/modreview requests remove <mod></code>
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| Delete a pending review request
| Delete despawned NPCs
|-
|-
| <code>/modreview set name <mod> <name></code>
| <code>/npcutils rename gradient <colors> <name...></code>
| Set the name of a mod
| Set an NPC's nameplate to your input with a color gradient
|-
|-
| <code>/modreview set notes <mod> [notes...]</code>
| <code>/npcutils setPlayer withColor <player></code>
| Set the notes for a mod
| Set an NPC's nameplate to a player's colored nickname and updates the skin
|-
|-
| <code>/modreview set verdict <mod> <verdict></code>
| <code>/npcutils setPlayer withRankPrefix <player></code>
| Set the verdict of a mod
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
|-
| <code>/motd <text...></code>
| <code>/npcutils void [page]</code>
| Update the server's server list MOTD
| List NPCs in the void
|-
|-
| <code>/motd line2 <text...></code>
| <code>/podiums update <leaderboard></code>
| Update the server's server list MOTD second line
| Update a podium
|-
|-
| <code>/motd reset</code>
| <code>/promote <player></code>
| Reset the server's MOTD to default
| Promote a player to the next rank up
|-
|-
| <code>/myrank <rank></code>
| <code>/reboot [--excludedConditions]</code>
| Set your rank
| Queues a reboot as soon as possible
|-
|-
| <code>/nerd about <nerd> [about...]</code>
| <code>/reboot cancel</code>
| Set a player's About Me
| Cancel a pending reboot
|-
|-
| <code>/nerd getDataFile [player]</code>
| <code>/reboot passive [--excludedConditions]</code>
| Generate a paste of a player's NBT data file
| Queues a reboot for when there are no active players
|-
|-
| <code>/nerd setFirstJoin <player> <date></code>
| <code>/regionrename <region> <newName></code>
| Update a player's first join date
| Rename a WorldGuard region
|-
|-
| <code>/nerd setPromotionDate <player> <date></code>
| <code>/regionutils getRegionsAt</code>
| Update a player's promotion date
| View regions at your current location
|-
|-
| <code>/nerd timeSinceDeath [player] [value]</code>
| <code>/regionutils getRegionsLikeAt <filter></code>
| Update a player's time since death
| View regions matching a filter at your current location
|-
|-
| <code>/nexus closeInventory [player]</code>
| <code>/restoreinventory <player> <pastecode></code>
| Force close a player's inventory
| Restore a player's inventory from a paste of a Multiverse backup
|-
|-
| <code>/nexus feature reload <feature></code>
| <code>/setrank <player> <rank></code>
| Reload a specific feature
| Set a player's rank
|-
|-
| <code>/nexus gc</code>
| <code>/slap <player></code>
| Force garbage collection
| Slap a player
|-
|-
| <code>/nexus getEnv</code>
| <code>/smite [player]</code>
| Print current environment
| Strike a player or your target block with lightning
|-
|-
| <code>/nexus initializeClass <class></code>
| <code>/stripmeta</code>
| Force initialize a class
| Strip name and lore from items
|-
|-
| <code>/nexus invs</code>
| <code>/timelock <time...></code>
| View open custom inventories
| Lock a world's daylight cycle
|-
|-
| <code>/nexus jingles <jingle></code>
| <code>/timelock reset</code>
| Play a jingle
| Enable a world's daylight cycle
|-
|-
| <code>/nexus offlineMessage <player></code>
| <code>/weather get [world]</code>
| Test sending an offline message
| Get the weather of the world
|-
|-
| <code>/nexus reload [--excludedConditions]</code>
| <code>/weather getDuration [world]</code>
| Reload Nexus, or queue a reload if applicable
| View current weather durations
|-
|-
| <code>/nexus reload cancel</code>
| <code>/weather set <type> [duration] [--world]</code>
| Cancel a queued reload
| Set the weather of the specified world
|-
|-
| <code>/nexus saveAll [--flush]</code>
| <code>/weee [player]</code>
| Save all worlds
| Force a player to fly around in random directions
|-
|-
| <code>/nexus stats commands [page]</code>
| <code>/whodaressummonme</code>
| View commands stats by plugin
| Start a spooky unvanish animation
|-
|-
| <code>/nexus stats eventHandlers [page]</code>
| <code>/wordle delete <player> <date></code>
| View event handler stats
| Delete a player's Wordle data for a specific puzzle
|-
|-
| <code>/nexus stats</code>
| <code>/yeet <player></code>
| View miscellaneous stats
| Yeet
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| <code>/vote points give <player> <number></code>
| Unregister temporary listeners for offline players
| Modify a player's vote points
|-
|-
| <code>/nexus temporaryListeners</code>
| <code>/vote points set <player> <number></code>
| View registered temporary listeners
| Modify a player's vote points
|-
|-
| <code>/nexus updateCommands</code>
| <code>/vote points take <player> <number></code>
| Call Player#updateCommands
| Modify a player's vote points
|}
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
|-
|-
| <code>/nexus uptime</code>
| <code>/bigdoormanager create <doorId></code>
| View Nexus uptime
| Create a new door
|-
|-
| <code>/op <player></code>
| <code>/bigdoormanager delete <doorName></code>
| Op a staff member
| Delete a door
|-
|-
| <code>/op list</code>
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| List opped players
| Fix the database of the current world if '/bigdoormanager info' is 'null'
|-
|-
| <code>/party admin list</code>
| <code>/bigdoormanager info <id></code>
| List all parties
| Display data of the door
|-
|-
| <code>/pastnames remove <target> <name></code>
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| Remove a past name from a player
| Set the toggle region of the door
|-
|-
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| <code>/bigdoormanager toggleAllDoors</code>
| Modify a player's permission limit
| Toggle all doors on the server
|-
|-
| <code>/permhelper get <type> [player]</code>
| <code>/bigdoormanager toggleDoor <id></code>
| View a player's permission limit
| Toggle door
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| <code>/bridge archive deleteRole <roleId></code>
| Draw a image to your current selection
| Delete a role
|-
|-
| <code>/pixelart palette</code>
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| List all available block palette colors and their corresponding colors
| Edit messages to remove role references
|-
|-
| <code>/plotcleanup autodelete</code>
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| Delete the plot you are in if it is eligible for deletion
| Edit messages to update role references
|-
|-
| <code>/plotcleanup forceKeep [state]</code>
| <code>/bridge archive findDuplicateRoles [page]</code>
| Toggle force keep for a plot
| Find duplicate roles
|-
|-
| <code>/plotcleanup info [--showDistr]</code>
| <code>/bridge archive leastUsedRoles [page]</code>
| Display rating info about a plot
| View least used roles in an archive
|-
|-
| <code>/plotcleanup list [page]</code>
| <code>/bridge archive load <channel></code>
| List all plots and their ratings
| Load an archive into memory
|-
|-
| <code>/plotcleanup next</code>
| <code>/bridge countBridgeRoles</code>
| Visit the next plot ready for deletion
| Count the number of bridge roles in the server
|-
|-
| <code>/plotcleanup recalculate</code>
| <code>/bridge countRoles</code>
| Recalculate the rating of a plot
| Count the total number of roles in the server
|-
|-
| <code>/plotcleanup recalculateAll [delay]</code>
| <code>/bridge roleUpdates <user> [state]</code>
| Recalculate the rating of all plots
| Toggle role updates for a user
|-
|-
| <code>/plotcleanup stats</code>
| <code>/bridge set <player> <roleId></code>
| Display stats about plot ratings
| Sets a player's linked role ID
|-
|-
| <code>/plotcleanup validateChunk</code>
| <code>/bridge setMentionableFalse [test]</code>
| Validate if the plot contains the chunk you are standing in
| Set the mentionable state of all bridge roles
|-
|-
| <code>/proportionator</code>
| <code>/bridge updateRoleColors <rank></code>
| Get a Proportionator
| Update the color of all roles of a rank
|-
|-
| <code>/proportionator config entities <entityType> [state]</code>
| <code>/broadcast <message...></code>
| Toggle whether entities can be scaled
| Broadcast a message to the server
|-
|-
| <code>/proportionator config max <max></code>
| <code>/chatgames getAnswer</code>
| Set the default maximum scale
| Get the answer to the current chat game
|-
|-
| <code>/proportionator config max override <entityType> [max]</code>
| <code>/chatgames list previousQuestions</code>
| Set the maximum scale for a specific entity type
| List previous trivia questions
|-
|-
| <code>/proportionator config min <min></code>
| <code>/chatgames list words</code>
| Set the default minimum scale
| List all words/phrases available in chat games
|-
|-
| <code>/proportionator config min override <entityType> [min]</code>
| <code>/chatgames rewards [enabled]</code>
| Set the minimum scale for a specific entity type
| Toggles if chat games give rewards to players
|-
|-
| <code>/quest item <item> [amount]</code>
| <code>/emojis reload</code>
| Spawn a quest item
| Reload emojis from the resource pack
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/scheduledjobs cancel <job></code>
| <code>/clientside debug [state]</code>
| Cancel all jobs of a specific type
| Toggle debug mode
|-
|-
| <code>/scheduledjobs restart</code>
| <code>/clientside edit [state]</code>
| Restart the scheduled jobs runner
| Toggle seeing all entities regardless of whether they are hidden
|-
|-
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| Schedule a job
| Convert all entities within your selection to client side entities
|-
|-
| <code>/scheduledjobs stats</code>
| <code>/clientside entities create</code>
| View jobs stats
| Convert the target entity to a client side entity
|-
|-
| <code>/scoreboardteamutils cleanup</code>
| <code>/clientside entities delete fromSelection [--types]</code>
| Remove empty scoreboard teams
| Delete all client side entities within your selection
|-
|-
| <code>/scoreboardteamutils count</code>
| <code>/clientside entities ignore [state]</code>
| Count empty and non-empty scoreboard teams
| Prevent your target entity from being converted to a client side entity
|-
|-
| <code>/scoreboardteamutils list [page] [--empty]</code>
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| List scoreboard teams
| List client side entities
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| <code>/crates animate <type> <uuid></code>
| View the scoreboard teams a player belongs to
| Animate a crate
|-
|-
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| <code>/crates edit [filter]</code>
| View the scoreboard teams your target entity belongs to
| Edit a crate
|-
|-
| <code>/serialize hashmap initialized database</code>
| <code>/crates edit announcement reset <id></code>
| Test database serialization and deserialization of an initialized map
| Remove a loot's announcement
|-
|-
| <code>/serialize hashmap uninitialized database</code>
| <code>/crates edit announcement set <id> <message...></code>
| Test database serialization and deserialization of an uninitialized map
| Set a loot's announcement
|-
|-
| <code>/serialize inventory database</code>
| <code>/crates edit groups <type></code>
| Test database inventory serialization and deserialization
| Edit a crate group
|-
|-
| <code>/serialize item database</code>
| <code>/crates entities add <type> <uuid></code>
| Test database item serialization and deserialization
| Register an entity with a crate
|-
|-
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| <code>/crates entities list [type]</code>
| Deserialize an item from JSON
| List a crate's registered entities
|-
|-
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| <code>/crates entities remove <type> <uuid></code>
| Deserialize an item from NBT
| Unregister an entity with a crate
|-
|-
| <code>/serialize item toJson</code>
| <code>/crates give <type> [player] [amount]</code>
| Serialize an item to JSON
| Give a player a crate key
|-
|-
| <code>/serialize item toNBT</code>
| <code>/crates open <type> <uuid> [amount]</code>
| Serialize an item to NBT
| Open a crate
|-
|-
| <code>/sidebar resetErroring [player]</code>
| <code>/crates pinata <player> <type> [amount]</code>
| Reset erroring state for a player
| Gives a player a crate pinata
|-
|-
| <code>/skincache cacheShopHeads</code>
| <code>/crates preview <type></code>
| Cache all skins that appear in the shops menu
| Preview a crate
|-
|-
| <code>/skincache getHead [player]</code>
| <code>/crates reset <type> <uuid></code>
| Get the cached head of a player
| Reset a crate's animation
|-
|-
| <code>/skincache getLastChange [player]</code>
| <code>/crates toggle</code>
| View the last time a player changed their skin
| Toggle all crates
|}
==== Creative ====
{| class="wikitable"
|-
|-
| <code>/skincache update [player]</code>
| <code>/plotcleanup autodelete</code>
| Refresh a player's cached skin
| Delete the plot you are in if it is eligible for deletion
|-
|-
| <code>/skincache updateAll</code>
| <code>/plotcleanup forceKeep [state]</code>
| Update the cached skins of all online players
| Toggle force keep for a plot
|-
|-
| <code>/spawnentity <entityType> [amount] [reason]</code>
| <code>/plotcleanup info [--showDistr]</code>
| Spawn entities
| Display rating info about a plot
|-
|-
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| <code>/plotcleanup list [page]</code>
| Copy a world's spawn limit type to another world
| List all plots and their ratings
|-
|-
| <code>/spawnlimits defaults</code>
| <code>/plotcleanup next</code>
| View default spawn limits
| Visit the next plot ready for deletion
|-
|-
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| <code>/plotcleanup recalculate</code>
| Set a world's spawn limit type to a multiple of another world's configuration
| Recalculate the rating of a plot
|-
|-
| <code>/spawnlimits of [world]</code>
| <code>/plotcleanup recalculateAll [delay]</code>
| View a world's configured spawn limits
| Recalculate the rating of all plots
|-
|-
| <code>/spawnlimits reset <type> [world]</code>
| <code>/plotcleanup stats</code>
| Reset a world's spawn limit type to the default value
| Display stats about plot ratings
|-
|-
| <code>/spawnlimits reset all</code>
| <code>/plotcleanup validateChunk</code>
| Reset all spawn limits to default
| Validate if the plot contains the chunk you are standing in
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
|-
| <code>/spawnlimits reset allTypes [world]</code>
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| Reset all of a world's spawn limit types to default
| Create a clone of the entity and tag it with an association id
|-
|-
| <code>/spawnlimits reset allWorlds [type]</code>
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| Reset a spawn limit type in all worlds to default
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
|-
|-
| <code>/spawnlimits save</code>
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| Save current spawn limits to a persistent service
| Automatically convert a converted item display back to an armor stand
|-
|-
| <code>/spawnlimits set <type> <value> [world]</code>
| <code>/customboundingbox create [id] [--nearest]</code>
| Set a world's spawn limits
| Create a custom bounding box entity
|-
|-
| <code>/staffhall config add <group> <npcId> [index]</code>
| <code>/customboundingbox delete [--id] [--nearest]</code>
| Add an NPC ID to a staff hall room config
| Delete a custom bounding box
|-
|-
| <code>/staffhall config list <group></code>
| <code>/customboundingbox draw [--id] [--stop]</code>
| List all staff hall NPCs
| Draw an entity's custom bounding box with particles
|-
|-
| <code>/staffhall config remove <group> <npcId></code>
| <code>/customboundingbox list [--radius]</code>
| Remove an NPC ID from a staff hall room config
| List all custom bounding boxes
|-
|-
| <code>/staffhall config spawn</code>
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| Spawn all staff hall NPCs
| Modify the bounds of a custom bounding box
|-
|-
| <code>/staffhall config tp <group> <index></code>
| <code>/customboundingbox set id <id> [--id]</code>
| Teleport to a staff hall NPC
| Update a custom bounding box entity's ID
|-
|-
| <code>/staffhall update</code>
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| Automatically update all staff hall NPCs
| Shift an entity and it's custom bounding box
|-
|-
| <code>/staffhall write</code>
| <code>/customboundingbox update [--id]</code>
| Write HTML files to disk for the website
| Apply the custom bounding box to an entity
|}
==== Daily Rewards ====
{| class="wikitable"
|-
|-
| <code>/sudo <player> <command...></code>
| <code>/dailyrewards getLastTaskTime</code>
| Force a player to run a command
| View the last time the reward task ran
|-
|-
| <code>/tasks cancel <id></code>
| <code>/dailyrewards set <player> <day></code>
| Cancel a task
| Set a player's streak
|-
|-
| <code>/tasks is queued <id></code>
| <code>/dailyrewards unclaim <player> <day></code>
| Check if a task is queued
| Mark a reward as unclaimed
|}
==== Database ====
{| class="wikitable"
|-
|-
| <code>/tasks is running <id></code>
| <code>/database cacheAll [service]</code>
| Check if a task is running
| Cache all stored objects to a service
|-
|-
| <code>/tasks list active [page]</code>
| <code>/database clearAllCaches</code>
| List active tasks
| Clear the cache of all services
|-
|-
| <code>/tasks list pending [page]</code>
| <code>/database clearCache <service></code>
| List pending tasks
| Clear the cache of a service
|-
|-
| <code>/teleport freeze <player> [enable]</code>
| <code>/database count <service></code>
| Prevent a player from teleporting
| Count objects stored in a collection
|-
|-
| <code>/time</code>
| <code>/database countAll [page]</code>
| View your current world's time of day
| Count objects stored in all collections
|-
|-
| <code>/time set <time> [world]</code>
| <code>/database countAllCaches [page]</code>
| Change a world's time of day
| Count all cached objects
|-
|-
| <code>/unlimitedelytra [enable]</code>
| <code>/database countCache <service></code>
| Toggle unlimited elytra
| Count cached objects
|-
|-
| <code>/uuid fromString <input></code>
| <code>/database createQuery delete <service> <uuid></code>
| Create a hashed UUID from your input
| Create a paste-able DELETE query for mongocli
|-
|-
| <code>/vault limit add <user> [amount]</code>
| <code>/database createQuery get <service> <uuid></code>
| Increase a player's vault limit
| Create a paste-able GET query for mongocli
|-
|-
| <code>/villagers profession <profession> [radius]</code>
| <code>/database debug <service> <uuid></code>
| Change the profession of villagers
| Print a record
|-
|-
| <code>/wardcharm ward [--nearest]</code>
| <code>/database debugCache <service> <uuid></code>
| Ward the nearest or target entity
| Print a record from the cache (may not always pretty-print)
|}
|-
==== Mob Heads ====
| <code>/database delete <service> <uuid></code>
{| class="wikitable"
| Delete a record
|-
|-
| <code>/mobheads chances get <type></code>
| <code>/database deleteAll <service></code>
| View a mob head's drop chance
| Delete all objects from a collection
|-
|-
| <code>/mobheads chances set <type> <chance></code>
| <code>/database move <service> <from> <to></code>
| Set a mob head's drop chance
| Move data from one record to another
|-
|-
| <code>/mobheads chances validate</code>
| <code>/database save <service> <uuid></code>
| Validate whether all entity types have a configured drop chance
| Write an object to the database
|-
|-
| <code>/mobheads debug [enable]</code>
| <code>/database saveAllCaches</code>
| Toggle debug mode
| Save the cache in all services
|-
|-
| <code>/mobheads validate types</code>
| <code>/database saveCache <service> <threads></code>
| Validate whether all entity types have configured mob heads
| Write the cache to the database
|}
|}
==== Model Train ====
==== Discord ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/modeltrain spawn</code>
| <code>/discord account [player]</code>
| Spawn a model train at your current location
| View a player's linked Discord account
|-
|-
| <code>/modeltrain stop</code>
| <code>/discord appcommands register</code>
| Stop the model train
| Force register app commands
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/nameplates debug <player></code>
| <code>/discord appcommands unregister</code>
| Debug a player's nameplate
| Force unregister app commands
|-
|-
| <code>/nameplates debug</code>
| <code>/discord boosts</code>
| Toggle debug mode
| View server boosters
|-
|-
| <code>/nameplates destroy [player]</code>
| <code>/discord connect</code>
| Despawn a player's nameplate
| Force connect to discord
|-
|-
| <code>/nameplates npcs fix</code>
| <code>/discord jda dms delete <id></code>
| Attempt to fix NPC nameplates
| Delete the last 50 DMs to a user
|-
|-
| <code>/nameplates respawn [player]</code>
| <code>/discord jda dms send <id> <message...></code>
| Respawn a player's nameplate
| Send a DM to a member
|-
|-
| <code>/nameplates spawn [player]</code>
| <code>/discord jda dms view <id></code>
| Spawn a player's nameplate
| Retrieve the last 50 DMs to a user
|-
|-
| <code>/nameplates update [player]</code>
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Update a player's nameplate
| Set the content of a message
|}
|}
==== Parkour ====
==== Economy ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/parkour checkpoints add <course></code>
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
| Modify a player's balance
|-
|-
| <code>/parkour checkpoints clear <course></code>
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| Delete all checkpoints for a parkour course
| Modify a player's balance
|-
|-
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| Teleport to a parkour course's checkpoints
| Modify a player's balance
|-
|-
| <code>/parkour create <course></code>
| <code>/transactions count [player]</code>
| Create a new lobby parkour course
| Count the number of transactions stored on a player
|-
|-
| <code>/parkour delete <course></code>
| <code>/transactions volume [startTime] [endTime]</code>
| Delete a lobby parkour course
| Sum all transaction volume
|-
| <code>/parkour hologram update <course></code>
| Update the parkour leaderboard hologram with the latest data
|}
|}
==== Particles ====
==== Events ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/particles <effectType></code>
| <code>/events rewards claim</code>
| Start a particle effect
| Claim reward items from events
|-
|-
| <code>/particles dot</code>
| <code>/events store images get <image...></code>
| Draw a particle dot
| Receive an event store image splattermap
|-
|-
| <code>/particles line [distance] [density]</code>
| <code>/events store images reload</code>
| Draw a particle line
| Reload event store images
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/profile getTextureCoupon <type></code>
| <code>/events tokens give <player> <tokens></code>
| Gets the coupon item of the texture
| Modify a player's event token balance
|-
|-
| <code>/profile setTexture <type></code>
| <code>/events tokens reset <player></code>
| Set your profile's background texture
| Reset a player's event token balance
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| <code>/events tokens set <player> <tokens></code>
| Delete a honeypot
| Modify a player's event token balance
|-
|-
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| <code>/events tokens take <player> <tokens></code>
| Teleport to a honeypot in your current world
| Modify a player's event token balance
|-
|-
| <code>/honeypot check <player></code>
| <code>/trophy get <trophy></code>
| View how many times a player has griefed
| Spawn a trophy item
|-
|-
| <code>/honeypot create <honeypot> [schemSize]</code>
| <code>/trophy remove <player> <trophy></code>
| Create a honeypot
| Remove a player's access to a trophy
|-
|-
| <code>/honeypot fix <honeyPot></code>
| <code>/trophy reset <player></code>
| Repair a honeypot
| Reset a player's trophies
|-
|-
| <code>/honeypot list [page]</code>
| <code>/trophy reward <player> <trophy></code>
| List honeypots in your current world
| Give a player a trophy
|-
| <code>/honeypot removeItems <player></code>
| Remove honey pot items from a player's inventory
|-
| <code>/honeypot set <player> <int></code>
| Set a player's grief count
|}
|}
==== Radio ====
==== Force Field ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/radio config addSong <radio> <song></code>
| <code>/forcefield [enable]</code>
| Add a song to a radio
| Toggle a force field
|-
|-
| <code>/radio config addStationLocation <radio></code>
| <code>/forcefield ignore add <player></code>
| Adds your current location to the station radio
| Allow a player to bypass your force field
|-
|-
| <code>/radio config clearSongs <radio></code>
| <code>/forcefield ignore remove <player></code>
| Remove all songs from a radio
| Remove a player's ability to bypass your force field
|-
|-
| <code>/radio config clone <radio> <id></code>
| <code>/forcefield movePlayers [enable]</code>
| Create a new radio from an existing radio
| Toggle affecting players
|-
|-
| <code>/radio config create <type> <id> [radius]</code>
| <code>/forcefield moveProjectiles [enable]</code>
| Create a radio
| Toggle affecting projectiles
|-
|-
| <code>/radio config delete <id></code>
| <code>/forcefield particles [enable]</code>
| Delete the radio
| Toggle visualization particles
|-
|-
| <code>/radio config disable <radio></code>
| <code>/forcefield radius <radius></code>
| Disable the radio
| Set your force field's radius
|-
|-
| <code>/radio config enable <radio></code>
| <code>/forcefield settings [player]</code>
| Enable the radio
| View your force field settings
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/radio config reload <radio></code>
| <code>/homes addExtraHomes <player> <amount></code>
| Recreate a radio
| Increase a player's home limit
|-
|-
| <code>/radio config removeSong <radio> <song></code>
| <code>/homes deleteFromWorld <world></code>
| Remove a song from a radio
| Delete homes from a world
|-
|-
| <code>/radio config removeStationLocation <radio> <index></code>
| <code>/homes lockInWorld <world></code>
| Removes the location from the station radio
| Lock all homes in a world
|-
|-
| <code>/radio config removeStationLocation <radio></code>
| <code>/homes removeExtraHomes <player> <amount></code>
| Lists the locations of this station radio
| Decrease a player's home limit
|-
|-
| <code>/radio config setId <radio> <id></code>
| <code>/homes restoreDeleted</code>
| Set the id of the radio
| Restore recently deleted homes in a world
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/radio config setParticles <radio> <enable></code>
| <code>/itemtags get</code>
| Toggle the particles of the radio
| Get item tags on held item
|-
|-
| <code>/radio config setRadius <radio> <radius></code>
| <code>/itemtags reload</code>
| Set the radius of the radio
| Reload configuration from disk
|-
|-
| <code>/radio config setRadiusLocation <radio></code>
| <code>/itemtags setCondition <condition></code>
| Set the location of the radius radio to your current location
| Set an item's condition
|-
| <code>/itemtags setRarity <rarity></code>
| Set an item's rarity
|-
|-
| <code>/radio config setType <radio> <type></code>
| <code>/itemtags update [debug]</code>
| Set the radio type
| Update item tags on held item
|-
|-
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| <code>/itemtags updateInv</code>
| Toggle the playing updates of the radio
| Update item tags on all items in inventory
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/radio debugRadio <radio></code>
| <code>/legacy freezeWorlds</code>
| Display data of a radio
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
|-
|-
| <code>/radio debugUser <player></code>
| <code>/legacy items reset <player></code>
| Display data of a user
| Reset all items to pending status
|-
|-
| <code>/radio reload</code>
| <code>/legacy items review [player]</code>
| Reloads the config, and remakes every radio
| Review pending items
|}
|}
==== Recipes ====
==== McMMO ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/backpack convert [--nbt]</code>
| <code>/mcmmo levels give <player> <skill> <amount></code>
| Convert and old backpack into a new one
| Modify a player's skill level
|-
|-
| <code>/backpack fix</code>
| <code>/mcmmo levels reset <player> <skill></code>
| Add necessary NBT to a shulker box to make it a backpack
| Modify a player's skill level
|-
|-
| <code>/backpack get <tier></code>
| <code>/mcmmo levels set <player> <skill> <amount></code>
| Get a backpack with the specified tier
| Modify a player's skill level
|-
|-
| <code>/backpack getOld</code>
| <code>/mcmmo levels take <player> <skill> <amount></code>
| Give yourself and old backpack for testing
| Modify a player's skill level
|-
|-
| <code>/backpack setTier <size></code>
| <code>/mcmmo refresh</code>
| Set a backpack's tier
| Reset ability cooldowns
|-
| <code>/customrecipes ingredients</code>
| View the ingredients for a recipe
|-
| <code>/customrecipes uncraft</code>
| Open the uncrafting menu
|}
|}
==== Resource Pack ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/decoration store debug [enabled]</code>
| <code>/bingo challenge complete <challenge> [player]</code>
| Toggle debugging the store
| Force complete a challenge
|-
|-
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| <code>/bingo challenge reset <challenge> [player]</code>
| Paste the layout into the store
| Force reset a challenge
|-
|-
| <code>/decoration store layout paste next [--override]</code>
| <code>/blockparty createStack [--delay] [--stop]</code>
| Start the next layout process
| Create the BlockParty floor stack from /sw blockparty-floors
|-
|-
| <code>/decoration store layout paste reset</code>
| <code>/blockparty lights add <channel></code>
| Paste the reset layout into the store
| Add a light to the board
|-
|-
| <code>/decoration store layout schem <id></code>
| <code>/blockparty lights cue <cue></code>
| Create a layout schematic of the selected build
| Go to a specific cue on the board
|-
|-
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| <code>/blockparty lights debug [on/off]</code>
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
| Toggle debug mode for the board
|-
|-
| <code>/imagestand create <id> <size> [--outline]</code>
| <code>/blockparty lights out</code>
| Create an image stand
| Go to cue 0 on the board
|-
|-
| <code>/imagestand delete [--id]</code>
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| Delete an image stand
| Remove all lights from the board
|-
|-
| <code>/imagestand id <id> [--id]</code>
| <code>/blockparty lights test [color]</code>
| Update the ID of an image stand
| Test the lights on the board
|-
|-
| <code>/imagestand list [page]</code>
| <code>/blockparty lights updateCues</code>
| List image stands
| Update the cues on the board
|-
|-
| <code>/imagestand outline add [--id]</code>
| <code>/blockparty songs getMinimumLength</code>
| Add an outline stand
| Calculate the minimum song length needed to finish a full BlockParty game
|-
|-
| <code>/imagestand outline remove [--id]</code>
| <code>/blockparty songs list [page]</code>
| Remove an outline stand
| List BlockParty songs
|-
|-
| <code>/imagestand outline update [--id]</code>
| <code>/blockparty songs load</code>
| Teleport an outline stand to the image stand
| Load BlockParty songs from disk
|-
|-
| <code>/imagestand size <size> [--id]</code>
| <code>/blockparty songs removePadding</code>
| Update the size an image stand
| Remove padding from song metadata
|-
|-
| <code>/imagestand stands pitch <pitch> [--id]</code>
| <code>/blockparty songs removeSilence</code>
| Update the pitch of the image stand and outline stand
| Trim silent parts of songs
|-
|-
| <code>/imagestand stands yaw <yaw> [--id]</code>
| <code>/blockparty webUsers</code>
| Update the yaw of the image stand and outline stand
| View players connected to the BlockParty web client
|-
|-
| <code>/imagestand tp <id></code>
| <code>/minigames debug arena [arena]</code>
| Teleport to an image stand
| Print an arena's properties
|-
|-
| <code>/objectives activate <player> <objective></code>
| <code>/minigames leaderboard delete <arena> <player></code>
| Activate an objective
| Delete a player's best time from a timed minigame
|-
|-
| <code>/objectives create <player> <id> [description...]</code>
| <code>/minigames topic update</code>
| Create an objective at your current location
| Update the Discord #minigames channel topic
|-
|}
| <code>/objectives remove <player> <objective> [--activateNext]</code>
==== Misc ====
| Remove an objective
{| class="wikitable"
|-
|-
| <code>/objectives setDescription <player> <objective> <description></code>
| <code>/accounttransfer <old> <new> <features...></code>
| Update an objective's description
| Transfer specific features from one account to another
|-
|-
| <code>/objectives setLocation <player> <objective></code>
| <code>/accounttransfer all <old> <new></code>
| Update an objective's location
| Transfer all data from one account to another
|-
|-
| <code>/playerplushies addOwner <user></code>
| <code>/armorstandeditor summon 0</code>
| Give a player access to Player Plushies
| Summon a non-randomized armor stand
|-
|-
| <code>/playerplushies vouchers add <amount> [player]</code>
| <code>/attribute <attribute> <value> [player]</code>
| Modify a player's vouchers
| Set a player's attribute
|-
|-
| <code>/playerplushies vouchers remove <amount> [player]</code>
| <code>/attribute get <attribute> [player]</code>
| Modify a player's vouchers
| Get a player's attribute's value
|-
|-
| <code>/resourcepack deploy [--force] [--silent]</code>
| <code>/attribute reset <attribute> [player]</code>
| Compress and update the resource pack
| Reset a player's attribute to default
|-
|-
| <code>/resourcepack hash [--update]</code>
| <code>/attribute reset all [player]</code>
| Force update the resource pack hash
| Reset all of a player's attributes to default
|-
|-
| <code>/resourcepack reload</code>
| <code>/bash <command...> [--path]</code>
| Update the resource pack cache
| Execute a bash command on the system
|}
==== Shop ====
{| class="wikitable"
|-
|-
| <code>/resourceworld logger add</code>
| <code>/beacon get effectRange</code>
| Add all blocks in your selection the resource market logger
| View the effect range of a beacon
|-
|-
| <code>/resourceworld logger count</code>
| <code>/beacon set effectRange <range></code>
| Count the number of coordinates logged
| Set the effect range of a beacon
|-
|-
| <code>/resourceworld reset</code>
| <code>/beacon set primaryEffect <effect></code>
| Archive the existing resource world and generate a new world
| Set the primary effect of a beacon
|-
|-
| <code>/resourceworld setup</code>
| <code>/beacon set secondaryEffect <effect></code>
| Set up a new resource world
| Set the secondary effect of a beacon
|-
|-
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| <code>/birthdays forceAnnounce [player]</code>
| Create a new product for your shop from the item you are holding
| Force a birthday announcement in Discord
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/socialmedia getNamedItem <site></code>
| <code>/boop all [message...] [--anonymous]</code>
| Spawn a social media site's custom item
| Boop all players
|-
|-
| <code>/twitch api status <user></code>
| <code>/changelog database debug <entry></code>
| View whether a player is streaming
| Print a raw changelog entry
|-
|-
| <code>/twitter lookForNewTweets</code>
| <code>/changelog diff [from] [to]</code>
| Look for new tweets to post in Discord
| Post a changelog to Discord
|}
==== Statistics ====
{| class="wikitable"
|-
|-
| <code>/statistics saveToDatabase</code>
| <code>/changelog generate</code>
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
| Generate a changelog
|-
|-
| <code>/statistics update <player></code>
| <code>/changelog list [page]</code>
| Copy a player's statistics to the database
| View available changelog entries
|}
==== Store ====
{| class="wikitable"
|-
|-
| <code>/emojihats getFrameItems <type></code>
| <code>/changelog testDiff [from] [to]</code>
| Spawn the individual frames of an emoji hat
| Post a changelog to Griffin's private test Discord
|-
|-
| <code>/emojihats give <player> <type></code>
| <code>/chunks forceLoaded get</code>
| Give a player access to an emoji hat
| Check whether the chunk you are in is force loaded
|-
|-
| <code>/emojihats run <player> <type></code>
| <code>/chunks forceLoaded list [world] [page]</code>
| Activate an emoji hat on another player
| List force loaded chunks in a world
|-
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| <code>/chunks forceLoaded set <state></code>
| Expire a package on a player
| Set whether all chunks in your selection or your current chunk are force loaded
|-
|-
| <code>/store apply <package> [player]</code>
| <code>/chunks loaded list [world] [page]</code>
| Apply a package to a player
| List loaded chunks in a world
|-
|-
| <code>/store coupons create <player> <amount></code>
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| Create a coupon for a player
| Unload all chunks in a world
|-
|-
| <code>/store credit give <player> <amount></code>
| <code>/console [command...]</code>
| Modify a player's store credit
| Run a command as console
|-
|-
| <code>/store credit set <player> <amount></code>
| <code>/datafixerupper item deserialize <paste></code>
| Modify a player's store credit
| Deserialize an item from NBT and give it to yourself
|-
|-
| <code>/store credit take <player> <amount></code>
| <code>/datafixerupper item serialize</code>
| Modify a player's store credit
| Serialize your held item to NBT
|-
|-
| <code>/store gallery displays getIds</code>
| <code>/deathmessages reload</code>
| Get the NPC ids of the display NPCs
| Reload configuration from disk
|-
|-
| <code>/store gallery displays updateSkins</code>
| <code>/debug [state]</code>
| Update the storey gallery NPC skins
| Toggle debug
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/gem <enchantment> <level></code>
| <code>/debug type <type> [state] [player]</code>
| Receive a gem
| Toggle debug for a specific type and player
|-
|-
| <code>/gem all</code>
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| Receive all possible gems
| Spawn a debug dot at the specified location
|-
|-
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| List available warps
| Spawn a debug dot relative to the player's location
|-
|-
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| <code>/deop <player></code>
| Create a new warp
| De-op a player
|-
|-
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/displayentity edit item</code>
| Teleport to a Weekly Wakka warp
| Update the item on the nearest item display
|-
|-
| <code>/weeklywakka <name></code>
| <code>/displayentity edit text background <color></code>
| Teleport to a Weekly Wakka warp
| Set the text background color on the nearest text display
|-
|-
| <code>/weeklywakka farthest [page]</code>
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| Find areas with no nearby Weekly Wakka warps
| Set the scale of the nearest text display
|-
|-
| <code>/weeklywakka found</code>
| <code>/displayentity edit text scale <scale></code>
| Get a list of players who have found the Weekly Wakka this week
| Set the scale of the nearest text display
|-
|-
| <code>/weeklywakka getTip <index></code>
| <code>/displayentity edit text text <text...> [--font]</code>
| Get a tip from the Weekly Wakka tips
| Set the text background color on the nearest text display
|-
|-
| <code>/weeklywakka moveNPC</code>
| <code>/displayentity get item</code>
| Move the Weekly Wakka NPC to a new location
| Get the item on the nearest item display
|-
|-
| <code>/weeklywakka nearest</code>
| <code>/displayentity get text scale</code>
| View the nearest Weekly Wakka warp
| Get the scale of the nearest text display
|-
|-
| <code>/weeklywakka reset <name></code>
| <code>/dropall</code>
| Update a warp's location
| Drop every available item on the ground
|-
|-
| <code>/weeklywakka tp nearest</code>
| <code>/firework127</code>
| Teleport to the nearest Weekly Wakka warp
| Receive a firework rocket with power 127
|-
|-
| <code>/weeklywakka tp</code>
| <code>/firstlogin set <player> <date></code>
| Teleport to the Weekly Wakka NPC's location
| Set a player's first join date
|-
|-
| <code>/weeklywakka unfind [player]</code>
| <code>/firstlogin stats</code>
| Remove a player from the list of players who have found the Weekly Wakka this week
| Write all join dates to a CSV
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/packets listen <classes></code>
| <code>/hallofhistory npcs update</code>
| Listen to and dump information about certain packets
| Update all Hall of History NPCs
|-
|-
| <code>/packets listen stop</code>
| <code>/iteminfo nonItems</code>
| Stop listening for packets
| View a list of non-item materials (i.e. water)
|-
|-
| <code>/packets search <filter> [page]</code>
| <code>/iteminfo serialize json [material] [amount]</code>
| Search for packets by name
| Debug the serialization of an item
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/titan installed [page]</code>
| <code>/jukebox store give <player> <song...></code>
| View the most popular Titan versions
| Give a player a song
|-
|-
| <code>/titan installed with <version> [page]</code>
| <code>/locationcode current</code>
| View which players are using a specific version of Titan
| Print your current location as Java code
|-
|-
| <code>/titan settings <user></code>
| <code>/locationcode selection</code>
| View a player's Titan configuration
| Print your selection's minimum point as Java code
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote endOfMonth [month]</code>
| <code>/maintenance [--excludedConditions]</code>
| Run the end of month task
| Shut down the server for maintenance
|-
|-
| <code>/vote extra</code>
| <code>/maintenance cancel</code>
| View the extra chances config
| Cancel a queued shutdown
|-
|-
| <code>/vote force <nerd> <site></code>
| <code>/motd <text...></code>
| Force a vote for a user, to fix a missed vote
| Update the server's server list MOTD
|-
|-
| <code>/vote party complete</code>
| <code>/motd line2 <text...></code>
| Simulates a completed vote party
| Update the server's server list MOTD second line
|-
|-
| <code>/vote party reward <player> <tier></code>
| <code>/motd reset</code>
| Gives a random vote party reward to the player
| Reset the server's MOTD to default
|-
|-
| <code>/vote party target <target></code>
| <code>/myrank <rank></code>
| Set the current vote party target
| Set your rank
|-
|-
| <code>/vote party update</code>
| <code>/nerd about <nerd> [about...]</code>
| Updates the current vote party
| Set a player's About Me
|-
|-
| <code>/vote write</code>
| <code>/nerd getDataFile [player]</code>
| Write HTML vote files to disk for the website
| Generate a paste of a player's NBT data file
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/warps types</code>
| <code>/nerd setFirstJoin <player> <date></code>
| View valid warp types
| Update a player's first join date
|-
|-
| <code>/warps updateFlags</code>
| <code>/nerd setPromotionDate <player> <date></code>
| Set default flags on survival spawn and warp regions
| Update a player's promotion date
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/wither beta</code>
| <code>/nerd timeSinceDeath [player] [value]</code>
| Enable beta mode
| Update a player's time since death
|-
|-
| <code>/wither getFragment</code>
| <code>/op <player></code>
| Receive a wither fragment
| Op a staff member
|-
|-
| <code>/wither testCounterAttack <counterAttack></code>
| <code>/op list</code>
| Test a counter attack
| List opped players
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/wordle config</code>
| <code>/party admin list</code>
| Configure Wordle settings
| List all parties
|-
|-
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| <code>/pastnames remove <target> <name></code>
| Set whether a player played Wordle on its release day
| Remove a past name from a player
|-
|-
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| Set whether a player solved Wordle on its release day
| Modify a player's permission limit
|}
=== Staff ===
==== Hub ====
{| class="wikitable"
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/permhelper get <type> [player]</code>
| Delete a warp
| View a player's permission limit
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| Create a new warp
| Draw a image to your current selection
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/pixelart palette</code>
| Update a warp's location
| List all available block palette colors and their corresponding colors
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/clearchat</code>
| <code>/proportionator</code>
| Clear the chat of all online non-staff players
| Get a Proportionator
|-
|-
| <code>/playernotes <player></code>
| <code>/proportionator config entities <entityType> [state]</code>
| View staff notes on a player
| Toggle whether entities can be scaled
|-
|-
| <code>/playernotes add <player> <note...></code>
| <code>/proportionator config max <max></code>
| Write a note
| Set the default maximum scale
|-
|-
| <code>/playernotes remove <player> <id></code>
| <code>/proportionator config max override <entityType> [max]</code>
| Delete a note
| Set the maximum scale for a specific entity type
|-
|-
| <code>/playernotes search <keyword...></code>
| <code>/proportionator config min <min></code>
| Search all notes for key words
| Set the default minimum scale
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/proportionator config min override <entityType> [min]</code>
| Delete a warp
| Set the minimum scale for a specific entity type
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/quest item <item> [amount]</code>
| Create a new warp
| Spawn a quest item
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/resourceworld logger add</code>
| Update a warp's location
| Add all blocks in your selection the resource market logger
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/bingo scramble</code>
| <code>/resourceworld logger count</code>
| Generate a new random Bingo board
| Count the number of coordinates logged
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/resourceworld reset</code>
| Delete a warp
| Archive the existing resource world and generate a new world
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/resourceworld setup</code>
| Create a new warp
| Set up a new resource world
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/scheduledjobs cancel <job></code>
| Update a warp's location
| Cancel all jobs of a specific type
|-
|-
| <code>/minigames warp arena <arena></code>
| <code>/scheduledjobs restart</code>
| Warp to an arena
| Restart the scheduled jobs runner
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/back locations [player]</code>
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| View your recent back locations
| Schedule a job
|-
|-
| <code>/blockcenter</code>
| <code>/scheduledjobs stats</code>
| Cardinally center yourself on the block you are standing on
| View jobs stats
|-
|-
| <code>/blockcenter corner intercardinal</code>
| <code>/scoreboardteamutils cleanup</code>
| Intercardinally center yourself on the corner of the block
| Remove empty scoreboard teams
|-
|-
| <code>/blockcenter corner</code>
| <code>/scoreboardteamutils count</code>
| Cardinally center yourself on the corner of the block
| Count empty and non-empty scoreboard teams
|-
|-
| <code>/blockcenter intercardinal</code>
| <code>/scoreboardteamutils list [page] [--empty]</code>
| Intercardinally center yourself on the block you are standing on
| List scoreboard teams
|-
|-
| <code>/blockcenter look intercardinal</code>
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| Set your yaw to the nearest 45° angle and your pitch to 0
| View the scoreboard teams a player belongs to
|-
|-
| <code>/blockcenter look</code>
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| Set your yaw to the nearest 90° angle and your pitch to 0
| View the scoreboard teams your target entity belongs to
|-
|-
| <code>/blockcenter pitch</code>
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| Set your pitch to 0
| Create a new product for your shop from the item you are holding
|-
|-
| <code>/blockcenter yaw intercardinal</code>
| <code>/sidebar resetErroring [player]</code>
| Set your yaw to the nearest 45° angle
| Reset erroring state for a player
|-
|-
| <code>/blockcenter yaw</code>
| <code>/skincache cacheShopHeads</code>
| Set your yaw to the nearest 90° angle
| Cache all skins that appear in the shops menu
|-
|-
| <code>/blocknbt</code>
| <code>/skincache getHead [player]</code>
| View NBT data of your target block
| Get the cached head of a player
|-
|-
| <code>/book author <name...></code>
| <code>/skincache getLastChange [player]</code>
| Set the author of a book
| View the last time a player changed their skin
|-
|-
| <code>/cheats [enabled]</code>
| <code>/skincache update [player]</code>
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
| Refresh a player's cached skin
|-
|-
| <code>/compact</code>
| <code>/skincache updateAll</code>
| Combine all stackable items
| Update the cached skins of all online players
|-
|-
| <code>/compact hand</code>
| <code>/spawnentity <entityType> [amount] [reason]</code>
| Combine the item in your hand into an existing stack
| Spawn entities
|-
|-
| <code>/enderchest <player></code>
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| View your or another player's enderchest
| Copy a world's spawn limit type to another world
|-
|-
| <code>/entities byChunk [type] [--page] [--excludedTypes]</code>
| <code>/spawnlimits defaults</code>
| View entity counts by type and chunk
| View default spawn limits
|-
|-
| <code>/entities find <type> [radius] [--uuid]</code>
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| Locate all nearby entities of a specific type
| Set a world's spawn limit type to a multiple of another world's configuration
|-
|-
| <code>/entities near [radius]</code>
| <code>/spawnlimits of [world]</code>
| Count all entities within a radius
| View a world's configured spawn limits
|-
|-
| <code>/entities plot</code>
| <code>/spawnlimits reset <type> [world]</code>
| Count all entities within a plot
| Reset a world's spawn limit type to the default value
|-
|-
| <code>/entities report [radius] [type]</code>
| <code>/spawnlimits reset all</code>
| View the number of entities near each online player
| Reset all spawn limits to default
|-
|-
| <code>/entities villagers [world]</code>
| <code>/spawnlimits reset allTypes [world]</code>
| View villager counts and whether they have a bed & profession by chunk
| Reset all of a world's spawn limit types to default
|-
|-
| <code>/entitycannon [entityType]</code>
| <code>/spawnlimits reset allWorlds [type]</code>
| Launch an exploding entity
| Reset a spawn limit type in all worlds to default
|-
|-
| <code>/entitynbt</code>
| <code>/spawnlimits save</code>
| View the NBT data of your target entity
| Save current spawn limits to a persistent service
|-
|-
| <code>/entitynbt nearest</code>
| <code>/spawnlimits set <type> <value> [world]</code>
| View the NBT data of the nearest entity
| Set a world's spawn limits
|-
|-
| <code>/entitynbt set <key> <type> <value></code>
| <code>/staffhall config add <group> <npcId> [index]</code>
| Set an NBT key on your target entity
| Add an NPC ID to a staff hall room config
|-
|-
| <code>/entitynbt unset <key></code>
| <code>/staffhall config list <group></code>
| Remove an NBT key on your target entity
| List all staff hall NPCs
|-
|-
| <code>/entitynbt uuid [--nearest]</code>
| <code>/staffhall config remove <group> <npcId></code>
| View the UUID of your target entity
| Remove an NPC ID from a staff hall room config
|-
|-
| <code>/forward <blocks></code>
| <code>/staffhall config spawn</code>
| Teleport yourself forward a specific amount of blocks
| Spawn all staff hall NPCs
|-
|-
| <code>/godmode [enable] [player]</code>
| <code>/staffhall config tp <group> <index></code>
| Toggle god mode, preventing damage and mob targeting
| Teleport to a staff hall NPC
|-
|-
| <code>/griefprotectioninfo</code>
| <code>/staffhall update</code>
| Send a predefined message explaining that grief is not allowed
| Automatically update all staff hall NPCs
|-
|-
| <code>/hallofhistory setwarp</code>
| <code>/staffhall write</code>
| Update the warp location
| Write HTML files to disk for the website
|-
|-
| <code>/homes near [page]</code>
| <code>/sudo <player> <command...></code>
| View all nearby homes
| Force a player to run a command
|-
|-
| <code>/hopperlag [amount]</code>
| <code>/tasks cancel <id></code>
| View hoppers that are triggering InventoryMoveEvents repeatedly
| Cancel a task
|-
|-
| <code>/igosleep [hours]</code>
| <code>/tasks is queued <id></code>
| Kick yourself after a certain amount of time
| Check if a task is queued
|-
|-
| <code>/invsee <player></code>
| <code>/tasks is running <id></code>
| Access another player's inventory
| Check if a task is running
|-
|-
| <code>/iteminfo enchanted</code>
| <code>/tasks list active [page]</code>
| View all items with an enchant glint
| List active tasks
|-
|-
| <code>/iteminfo extended [material]</code>
| <code>/tasks list pending [page]</code>
| View miscellaneous information about a material
| List pending tasks
|-
|-
| <code>/leash (stopAll<nowiki>|</nowiki>cancelAll)</code>
| <code>/teleport freeze <player> [enable]</code>
| Cancel all server leashes
| Prevent a player from teleporting
|-
|-
| <code>/leash (stop<nowiki>|</nowiki>cancel)</code>
| <code>/time</code>
| Unleash yourself from a player
| View your current world's time of day
|-
|-
| <code>/leash <target></code>
| <code>/time set <time> [world]</code>
| Leash yourself to a player
| Change a world's time of day
|-
|-
| <code>/leash setVelocity <velocity></code>
| <code>/unlimitedelytra [enable]</code>
| Set the server's leash pull velocity
| Toggle unlimited elytra
|-
|-
| <code>/letmeedit</code>
| <code>/uuid fromString <input></code>
| Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
| Create a hashed UUID from your input
|-
|-
| <code>/locations</code>
| <code>/vault limit add <user> [amount]</code>
| View player locations by world
| Increase a player's vault limit
|-
|-
| <code>/lwcco <player></code>
| <code>/villagers profession <profession> [radius]</code>
| Change the owner of a container
| Change the profession of villagers
|-
|-
| <code>/market reload</code>
| <code>/wardcharm ward [--nearest]</code>
| Reload the Market items
| Ward the nearest or target entity
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/materialtag find <material></code>
| <code>/mobheads chances get <type></code>
| View tags containing a material
| View a mob head's drop chance
|-
|-
| <code>/materialtag materials <tag></code>
| <code>/mobheads chances set <type> <chance></code>
| View materials in a tag
| Set a mob head's drop chance
|-
|-
| <code>/materialtag random <tag> [player]</code>
| <code>/mobheads chances validate</code>
| Receive a random material from a tag
| Validate whether all entity types have a configured drop chance
|-
|-
| <code>/modreview requests [page]</code>
| <code>/mobheads debug [enable]</code>
| View pending review requests
| Toggle debug mode
|-
|-
| <code>/multicommand <commands...> [--asOp]</code>
| <code>/mobheads validate types</code>
| Run multiple commands at once separated by ' ;; '
| Validate whether all entity types have configured mob heads
|}
==== ModReview ====
{| class="wikitable"
|-
|-
| <code>/nearestblock <material> [radius]</code>
| <code>/modreview add <name> <verdict> [notes...]</code>
| Find the nearest block of a certain type
| Review a mod and delete its review request if applicable
|-
|-
| <code>/newplayers [page]</code>
| <code>/modreview alias add <mod> <aliases...></code>
| List new players
| Add an alias to a mod
|-
|-
| <code>/newrankcolors print</code>
| <code>/modreview alias remove <mod> <aliases...></code>
| Print your color config's color codes to console for copying
| Remove an alias from a mod
|-
|-
| <code>/newrankcolors reset <rank></code>
| <code>/modreview delete <mod></code>
| Reset a rank's color to default
| Delete a mod review
|-
|-
| <code>/newrankcolors set <rank> <color></code>
| <code>/modreview requests remove <mod></code>
| Save a new rank color to your color config
| Delete a pending review request
|-
|-
| <code>/newrankcolors test <rank> <color></code>
| <code>/modreview set name <mod> <name></code>
| Preview a color on a rank
| Set the name of a mod
|-
|-
| <code>/newrankcolors view</code>
| <code>/modreview set notes <mod> [notes...]</code>
| View your rank color config
| Set the notes for a mod
|-
|-
| <code>/permcheck <permission></code>
| <code>/modreview set verdict <mod> <verdict></code>
| Check if you have a permission
| Set the verdict of a mod
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/permcheck <player> <permission></code>
| <code>/modeltrain spawn</code>
| Check if a player has a permission
| Spawn a model train at your current location
|-
|-
| <code>/playeraliases</code>
| <code>/modeltrain stop</code>
| List your aliases
| Stop the model train
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/playeraliases add <player> <alias></code>
| <code>/nameplates debug <player></code>
| Define an alias for a player
| Debug a player's nameplate
|-
|-
| <code>/playeraliases list [player]</code>
| <code>/nameplates debug</code>
| List a player's aliases
| Toggle debug mode
|-
|-
| <code>/playeraliases remove <player> <alias></code>
| <code>/nameplates destroy [player]</code>
| Remove an alias from a player
| Despawn a player's nameplate
|-
|-
| <code>/powertool [string...]</code>
| <code>/nameplates npcs fix</code>
| Tie a command to an item
| Attempt to fix NPC nameplates
|-
|-
| <code>/powertool clear</code>
| <code>/nameplates respawn [player]</code>
| Deactivate all powertools
| Respawn a player's nameplate
|-
|-
| <code>/powertool list</code>
| <code>/nameplates spawn [player]</code>
| List active powertools
| Spawn a player's nameplate
|-
|-
| <code>/powertool toggle</code>
| <code>/nameplates update [player]</code>
| Toggle running commands with powertools
| Update a player's nameplate
|}
==== Nexus ====
{| class="wikitable"
|-
|-
| <code>/protectionutils canBreak</code>
| <code>/nexus closeInventory [player]</code>
| Tests if you can break at your location
| Force close a player's inventory
|-
|-
| <code>/protectionutils canBuild</code>
| <code>/nexus feature reload <feature></code>
| Tests if you can build at your location
| Reload a specific feature
|-
|-
| <code>/protectionutils canInteract</code>
| <code>/nexus gc</code>
| Tests if you can interact at your location
| Force garbage collection
|-
|-
| <code>/protectionutils canUse</code>
| <code>/nexus getEnv</code>
| Tests if you can use at your location
| Print current environment
|-
|-
| <code>/protectionutils listCompatibilities</code>
| <code>/nexus initializeClass <class></code>
| Lists the loaded protection compatibilities
| Force initialize a class
|-
|-
| <code>/queup updates [enable]</code>
| <code>/nexus invs</code>
| Toggle listening for song updates
| View open custom inventories
|-
|-
| <code>/reminders create <id> <text...></code>
| <code>/nexus jingles <jingle></code>
| Create a reminder
| Play a jingle
|-
|-
| <code>/reminders delete <id></code>
| <code>/nexus offlineMessage <player></code>
| Delete specified reminders
| Test sending an offline message
|-
|-
| <code>/reminders edit <id></code>
| <code>/nexus reload [--excludedConditions]</code>
| Edit reminders that already exist
| Reload Nexus, or queue a reload if applicable
|-
|-
| <code>/reminders list [page]</code>
| <code>/nexus reload cancel</code>
| List created reminders
| Cancel a queued reload
|-
|-
| <code>/reminders motd [player]</code>
| <code>/nexus saveAll [--flush]</code>
| View the MOTD
| Save all worlds
|-
|-
| <code>/reminders reload</code>
| <code>/nexus stats commands [page]</code>
| Reload reminders
| View commands stats by plugin
|-
|-
| <code>/reminders save</code>
| <code>/nexus stats eventHandlers [page]</code>
| Saves all reminders to the spreadsheet
| View event handler stats
|-
|-
| <code>/reminders setInterval <seconds></code>
| <code>/nexus stats</code>
| Edit how often reminders appears in chat
| View miscellaneous stats
|-
|-
| <code>/reminders show <player> <reminder></code>
| <code>/nexus temporaryListeners unregisterOffline</code>
| Show a player a certain reminder in chat
| Unregister temporary listeners for offline players
|-
|-
| <code>/reminders test <player> <reminder></code>
| <code>/nexus temporaryListeners</code>
| Test if a player will receive a specific reminder
| View registered temporary listeners
|-
|-
| <code>/reminders testCondition <player> <reminder></code>
| <code>/nexus updateCommands</code>
| Test if a player has met the conditions for a specific reminder
| Call Player#updateCommands
|-
|-
| <code>/signlines [arguments...]</code>
| <code>/nexus uptime</code>
| Modify a sign's contents
| View Nexus uptime
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/snowlayers fixGrass [radius]</code>
| <code>/parkour checkpoints add <course></code>
| Set nearby grass to be snowy if covered by snow
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
|-
|-
| <code>/snowlayers fixOverlay [radius]</code>
| <code>/parkour checkpoints clear <course></code>
| Remove snow layers on top of snow layers
| Delete all checkpoints for a parkour course
|-
|-
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| Overlay nearby blocks with a layer of snow
| Teleport to a parkour course's checkpoints
|-
|-
| <code>/snowlayers set <layers></code>
| <code>/parkour create <course></code>
| Set your current location to snow with the provided amount of layers
| Create a new lobby parkour course
|-
|-
| <code>/soundmenu [integer]</code>
| <code>/parkour delete <course></code>
| Open the sound menu
| Delete a lobby parkour course
|-
|-
| <code>/soundmenu changePitch <number></code>
| <code>/parkour hologram update <course></code>
| Update the pitch at which sounds play at
| Update the parkour leaderboard hologram with the latest data
|-
|}
| <code>/soundmenu play <sound></code>
==== Particles ====
| Play a sound
{| class="wikitable"
|-
|-
| <code>/soundmenu togglePlayTo</code>
| <code>/particles <effectType></code>
| Toggle playing the sounds to other players
| Start a particle effect
|-
|-
| <code>/staffrules</code>
| <code>/particles dot</code>
| View staff rules
| Draw a particle dot
|-
|-
| <code>/teleport generateCommand</code>
| <code>/particles line [distance] [density]</code>
| Print a copyable command that teleports you to your current location
| Draw a particle line
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/teleport toggle</code>
| <code>/profile getTextureCoupon <type></code>
| Toggle preventing lower ranked staff from teleporting to you
| Gets the coupon item of the texture
|-
|-
| <code>/toggleentitynoise</code>
| <code>/profile setTexture <type></code>
| Make an entity silent
| Set your profile's background texture
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/tree [type]</code>
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| Spawn a tree at the block you are looking at
| Delete a honeypot
|-
|-
| <code>/unvanish</code>
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| Turns vanish off
| Teleport to a honeypot in your current world
|-
|-
| <code>/unvanish creative</code>
| <code>/honeypot check <player></code>
| Turns vanish off and puts you in the Creative channel
| View how many times a player has griefed
|-
|-
| <code>/unvanish gameworld</code>
| <code>/honeypot create <honeypot> [schemSize]</code>
| Turns vanish off and puts you in the Minigames channel
| Create a honeypot
|-
|-
| <code>/weeklywakka (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/honeypot fix <honeyPot></code>
| Delete a warp
| Repair a honeypot
|-
|-
| <code>/welcome [player]</code>
| <code>/honeypot list [page]</code>
| Welcome a player
| List honeypots in your current world
|-
|-
| <code>/whereis <player></code>
| <code>/honeypot removeItems <player></code>
| Look at and glow
| Remove honey pot items from a player's inventory
|-
|-
| <code>/whereis glow <on<nowiki>|</nowiki>off></code>
| <code>/honeypot set <player> <int></code>
| Toggle glowing nearby players
| Set a player's grief count
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/whereis glow threshold <threshold></code>
| <code>/radio config addSong <radio> <song></code>
| Set the radius at which players start glowing
| Add a song to a radio
|-
|-
| <code>/whois <player></code>
| <code>/radio config addStationLocation <radio></code>
| View information about a player such as their rank, history, alts, playtime, and more
| Adds your current location to the station radio
|-
|-
| <code>/world list</code>
| <code>/radio config clearSongs <radio></code>
| List all worlds
| Remove all songs from a radio
|-
|-
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
| <code>/radio config clone <radio> <id></code>
| Break all blocks in your selection with drops and particles
| Create a new radio from an existing radio
|-
|-
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| <code>/radio config create <type> <id> [radius]</code>
| Test pasting your clipboard
| Create a radio
|-
|-
| <code>/worldeditutils clipboard copy</code>
| <code>/radio config delete <id></code>
| Copy your selection to an internal clipboard
| Delete the radio
|-
|-
| <code>/worldeditutils clipboard paste</code>
| <code>/radio config disable <radio></code>
| Paste your internal clipboard at your location
| Disable the radio
|-
|-
| <code>/worldeditutils colorReplace <from> <to></code>
| <code>/radio config enable <radio></code>
| Swap colored materials (i.e. wool concrete)
| Enable the radio
|-
|-
| <code>/worldeditutils fake</code>
| <code>/radio config reload <radio></code>
| Test a custom copy/paste implementation
| Recreate a radio
|-
|-
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| <code>/radio config removeSong <radio> <song></code>
| Generate ocean flora
| Remove a song from a radio
|-
|-
| <code>/worldeditutils rotate [y] [x] [z]</code>
| <code>/radio config removeStationLocation <radio> <index></code>
| Test rotating your selection
| Removes the location from the station radio
|-
|-
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| <code>/radio config removeStationLocation <radio></code>
| Procedurally build a schematic
| Lists the locations of this station radio
|-
|-
| <code>/worldeditutils schem paste <name> [--entities]</code>
| <code>/radio config setId <radio> <id></code>
| Paste a schematic
| Set the id of the radio
|-
|-
| <code>/worldeditutils schem save <name> [--entities]</code>
| <code>/radio config setParticles <radio> <enable></code>
| Save a schematic using commands
| Toggle the particles of the radio
|-
|-
| <code>/worldeditutils schem saveReal <name></code>
| <code>/radio config setRadius <radio> <radius></code>
| Save a schematic using the API
| Set the radius of the radio
|-
|-
| <code>/worldeditutils smartReplace <from> <to></code>
| <code>/radio config setRadiusLocation <radio></code>
| Swap materials on blocks without deleting block data such as rotation
| Set the location of the radius radio to your current location
|-
|-
| <code>/worldeditutils tagReplace <from> <to></code>
| <code>/radio config setType <radio> <type></code>
| Replace all materials in a tag with another material
| Set the radio type
|-
|-
| <code>/worldguardedit [enable]</code>
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| Toggle WorldGuard edit bypass
| Toggle the playing updates of the radio
|-
| <code>/radio debugRadio <radio></code>
| Display data of a radio
|-
| <code>/radio debugUser <player></code>
| Display data of a user
|-
|-
| <code>/worldguardedit flags registry [enable]</code>
| <code>/radio reload</code>
| Set the WorldGuard flag registry state
| Reloads the config, and remakes every radio
|}
|}
==== Radio ====
==== Recipes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/radio moveWorld <radio></code>
| <code>/backpack convert [--nbt]</code>
| Set the world of the radio to your location
| Convert and old backpack into a new one
|-
| <code>/backpack fix</code>
| Add necessary NBT to a shulker box to make it a backpack
|-
| <code>/backpack get <tier></code>
| Get a backpack with the specified tier
|-
| <code>/backpack getOld</code>
| Give yourself and old backpack for testing
|-
| <code>/backpack setTier <size></code>
| Set a backpack's tier
|-
|-
| <code>/radio players <radio></code>
| <code>/customrecipes ingredients</code>
| Lists all players listening to the server radio
| View the ingredients for a recipe
|-
|-
| <code>/radio teleport <radio> [index]</code>
| <code>/customrecipes uncraft</code>
| Teleport to the location of the radio
| Open the uncrafting menu
|}
|}
==== Resource Pack ====
==== Resource Pack ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/decoration changeOwner <player></code>
| <code>/decoration store debug [enabled]</code>
| Change the owner of a decoration
| Toggle debugging the store
|-
|-
| <code>/decoration getOwner</code>
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| Get the owner of a decoration
| Paste the layout into the store
|-
| <code>/decoration stats</code>
| Display stats about Decorations
|-
|-
| <code>/decoration store layout history</code>
| <code>/decoration store layout paste next [--override]</code>
| Displays a list of when the last 10 layouts were pasted
| Start the next layout process
|-
|-
| <code>/decoration store layout list</code>
| <code>/decoration store layout paste reset</code>
| Display a list of the layout schematics
| Paste the reset layout into the store
|-
|-
| <code>/decoration store layout pasteTest create</code>
| <code>/decoration store layout schem <id></code>
| Paste the next layout into the test store
| Create a layout schematic of the selected build
|-
|-
| <code>/decoration store layout pasteTest empty</code>
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| Paste the next layout into the test store
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
|-
|-
| <code>/decoration store layout pasteTest next</code>
| <code>/imagestand create <id> <size> [--outline]</code>
| Paste the next layout into the test store
| Create an image stand
|-
|-
| <code>/decoration store layout pasteTest overwrite</code>
| <code>/imagestand delete [--id]</code>
| Paste the next layout into the test store
| Delete an image stand
|-
|-
| <code>/decoration store layout pasteTest previous</code>
| <code>/imagestand id <id> [--id]</code>
| Paste the next layout into the test store
| Update the ID of an image stand
|-
|-
| <code>/resourcepack menu [folder]</code>
| <code>/imagestand list [page]</code>
| Open the resource pack menu
| List image stands
|-
|-
| <code>/resourcepack statuses</code>
| <code>/imagestand outline add [--id]</code>
| View the resource pack status of all online players
| Add an outline stand
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote bestDays allTime [page]</code>
| <code>/imagestand outline remove [--id]</code>
| View the days with the most votes of all time
| Remove an outline stand
|-
|-
| <code>/vote bestDays monthly [month] [page]</code>
| <code>/imagestand outline update [--id]</code>
| View the days with the most votes in a month
| Teleport an outline stand to the image stand
|-
|-
| <code>/vote bestDays yearly [year] [page]</code>
| <code>/imagestand size <size> [--id]</code>
| View the days with the most votes in a year
| Update the size an image stand
|-
|-
| <code>/vote onlineCounts</code>
| <code>/imagestand stands pitch <pitch> [--id]</code>
| View whether online players have voted
| Update the pitch of the image stand and outline stand
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/imagestand stands yaw <yaw> [--id]</code>
| List available warps
| Update the yaw of the image stand and outline stand
|-
|-
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/imagestand tp <id></code>
| Delete a warp
| Teleport to an image stand
|-
|-
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/objectives activate <player> <objective></code>
| Create a new warp
| Activate an objective
|-
|-
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/objectives create <player> <id> [description...]</code>
| Teleport to a warp
| Create an objective at your current location
|-
|-
| <code>/questwarps <name></code>
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| Teleport to a warp
| Remove an objective
|-
|-
| <code>/questwarps nearest</code>
| <code>/objectives setDescription <player> <objective> <description></code>
| View the nearest warp
| Update an objective's description
|-
|-
| <code>/questwarps reset <name></code>
| <code>/objectives setLocation <player> <objective></code>
| Update a warp's location
| Update an objective's location
|-
|-
| <code>/questwarps tp nearest</code>
| <code>/playerplushies addOwner <user></code>
| Teleport to the nearest warp
| Give a player access to Player Plushies
|-
|-
| <code>/spawn force [player]</code>
| <code>/playerplushies vouchers add <amount> [player]</code>
| Force a player to their world's spawn and prevent /back
| Modify a player's vouchers
|-
|-
| <code>/staffwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/playerplushies vouchers remove <amount> [player]</code>
| List available warps
| Modify a player's vouchers
|-
|-
| <code>/staffwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/resourcepack deploy [--force] [--silent]</code>
| Delete a warp
| Compress and update the resource pack
|-
|-
| <code>/staffwarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/resourcepack hash [--update]</code>
| Create a new warp
| Force update the resource pack hash
|-
|-
| <code>/staffwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/resourcepack reload</code>
| Teleport to a warp
| Update the resource pack cache
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/staffwarps <name></code>
| <code>/socialmedia getNamedItem <site></code>
| Teleport to a warp
| Spawn a social media site's custom item
|-
|-
| <code>/staffwarps nearest</code>
| <code>/twitch api status <user></code>
| View the nearest warp
| View whether a player is streaming
|-
|-
| <code>/staffwarps reset <name></code>
| <code>/twitter lookForNewTweets</code>
| Update a warp's location
| Look for new tweets to post in Discord
|}
==== Statistics ====
{| class="wikitable"
|-
|-
| <code>/staffwarps tp nearest</code>
| <code>/statistics saveToDatabase</code>
| Teleport to the nearest warp
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
|-
|-
| <code>/warps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/statistics update <player></code>
| Delete a warp
| Copy a player's statistics to the database
|-
| <code>/warps (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/warps reset <name></code>
| Update a warp's location
|}
|}
==== Wither ====
==== Store ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/wither maintenance</code>
| <code>/emojihats getFrameItems <type></code>
| Enable maintenance mode
| Spawn the individual frames of an emoji hat
|-
|-
| <code>/wither processQueue</code>
| <code>/emojihats give <player> <type></code>
| Proccess the fight queue
| Give a player access to an emoji hat
|-
|-
| <code>/wither reset</code>
| <code>/emojihats run <player> <type></code>
| Reset the wither arena
| Activate an emoji hat on another player
|}
==== World Edit ====
{| class="wikitable"
|-
|-
| <code>//delvillage</code>
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| Delete a village and replace with flat world terrain
| Expire a package on a player
|-
|-
| <code>//fixflat</code>
| <code>/store apply <package> [player]</code>
| Replace the terrain in your selection with flat world terrain
| Apply a package to a player
|-
|-
| <code>//schematicbrush <schematic></code>
| <code>/store coupons create <player> <amount></code>
| Create a schematic brush tool
| Create a coupon for a player
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/boosts [page]</code>
| <code>/store credit give <player> <amount></code>
| View active server boosts
| Modify a player's store credit
|-
|-
| <code>/boosts cancel <player> <id></code>
| <code>/store credit set <player> <amount></code>
| Cancel a player's owned boost and prevent it from being activated
| Modify a player's store credit
|-
|-
| <code>/boosts cancel <type> [--refund]</code>
| <code>/store credit take <player> <amount></code>
| Cancel an active boost and optionally refund the time left
| Modify a player's store credit
|-
|-
| <code>/boosts cancelType <player> <type></code>
| <code>/store gallery displays getIds</code>
| Cancel all of a player's boosts of a certain type
| Get the NPC ids of the display NPCs
|-
|-
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| <code>/store gallery displays updateSkins</code>
| Give a player a boost
| Update the storey gallery NPC skins
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/boosts listOwners <type></code>
| <code>/gem <enchantment> <level></code>
| List players that own boosts
| Receive a gem
|-
|-
| <code>/boosts menu</code>
| <code>/gem all</code>
| Open the boosts menu
| Receive all possible gems
|-
| <code>/boosts start <type> <multiplier> <duration></code>
| Start a boost
|}
|}
==== Chat ====
==== Test ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/joinquit reload</code>
| <code>/error eden</code>
| Reload join/quit messages from disk
| Test an EdenException
|-
|-
| <code>/nickname <nickname> [override]</code>
| <code>/error exception</code>
| Set your nickname
| Test an Exception
|-
|-
| <code>/nickname clearData [player]</code>
| <code>/error framework json withColor</code>
| Clear a player's nickname data
| Test error() with colored json
|-
|-
| <code>/nickname reset [player]</code>
| <code>/error framework json</code>
| Remove a player's nickname
| Test error() with json
|-
|-
| <code>/nickname set <player> <nickname></code>
| <code>/error framework text withColor</code>
| Set a player's nickname
| Test error() with colored text
|-
|-
| <code>/prefix <prefix...></code>
| <code>/error framework text</code>
| Set your prefix
| Test error() with text
|-
|-
| <code>/prefix copy [player]</code>
| <code>/error invalidInput</code>
| Print your prefix to chat for copying
| Test an InvalidInputException
|-
|-
| <code>/prefix gradient <colors> <prefix...></code>
| <code>/error nexus</code>
| Set your prefix with a color gradient
| Test a NexusException
|-
|-
| <code>/prefix rainbow <prefix...></code>
| <code>/error runtime</code>
| Set your prefix with a rainbow gradient
| Test a RuntimeException
|-
|-
| <code>/prefix reset [player]</code>
| <code>/error throwable</code>
| Reset your prefix
| Test a Throwable
|-
|-
| <code>/prefix test <prefix...></code>
| <code>/packets listen <classes></code>
| Preview a prefix in chat
| Listen to and dump information about certain packets
|-
|-
| <code>/prefix test gradient <colors> <prefix...></code>
| <code>/packets listen stop</code>
| Preview a prefix with a color gradient in chat
| Stop listening for packets
|-
|-
| <code>/prefix test rainbow <prefix...></code>
| <code>/packets search <filter> [page]</code>
| Preview a prefix with a rainbow gradient in chat
| Search for packets by name
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/autoinventory</code>
| <code>/serialize hashmap initialized database</code>
| Open the AutoInventory menu
| Test database serialization and deserialization of an initialized map
|-
|-
| <code>/autoinventory depositall</code>
| <code>/serialize hashmap uninitialized database</code>
| Deposit matching items into nearby chests
| Test database serialization and deserialization of an uninitialized map
|-
|-
| <code>/autoinventory features toggle <feature> [enable]</code>
| <code>/serialize inventory database</code>
| Toggle a feature
| Test database inventory serialization and deserialization
|-
|-
| <code>/autoinventory profile [profile]</code>
| <code>/serialize item database</code>
| View your currently active profile or switch to another one
| Test database item serialization and deserialization
|-
|-
| <code>/autoinventory profile clone <from> <to></code>
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| Clone an existing profile
| Deserialize an item from JSON
|-
|-
| <code>/autoinventory profile create <profile></code>
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| Create a new profile with default settings
| Deserialize an item from NBT
|-
|-
| <code>/autoinventory profile delete <profile></code>
| <code>/serialize item toJson</code>
| Delete a profile
| Serialize an item to JSON
|-
|-
| <code>/autoinventory profile list [page]</code>
| <code>/serialize item toNBT</code>
| List your profiles
| Serialize an item to NBT
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/autoinventory profile rename <from> <to></code>
| <code>/titan installed [page]</code>
| Rename a profile
| View the most popular Titan versions
|-
|-
| <code>/autoinventory protectItem</code>
| <code>/titan installed with <version> [page]</code>
| Toggle whether your held item can be auto-deposited
| View which players are using a specific version of Titan
|-
|-
| <code>/autoinventory settings crafting</code>
| <code>/titan settings <user></code>
| Open the AutoCraft configuration menu
| View a player's Titan configuration
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/autoinventory settings inventoryTypes</code>
| <code>/vote endOfMonth [month]</code>
| Toggle whether certain inventory types are affected
| Run the end of month task
|-
|-
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| <code>/vote extra</code>
| Toggle whether AutoTool will activate while holding certain tools
| View the extra chances config
|-
|-
| <code>/autoinventory settings trash behavior [behavior]</code>
| <code>/vote force <nerd> <site></code>
| Change the behavior of AutoTrash
| Force a vote for a user, to fix a missed vote
|-
|-
| <code>/autoinventory settings trash materials</code>
| <code>/vote party complete</code>
| Open the AutoTrash configuration menu
| Simulates a completed vote party
|-
|-
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| <code>/vote party reward <player> <tier></code>
| Toggle automatically placing light blocks when it gets too dark
| Gives a random vote party reward to the player
|-
|-
| <code>/autotorch lightBlock <lightBlock></code>
| <code>/vote party target <target></code>
| Set the block placed
| Set the current vote party target
|-
|-
| <code>/autotorch lightLevel [level]</code>
| <code>/vote party update</code>
| Adjust the light level at which the light blocks are placed
| Updates the current vote party
|-
|-
| <code>/cartographytable</code>
| <code>/vote write</code>
| Open a workbench
| Write HTML vote files to disk for the website
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/craftingtable</code>
| <code>/warps types</code>
| Open a workbench
| View valid warp types
|-
|-
| <code>/dyestation</code>
| <code>/warps updateFlags</code>
| Open a dye station
| Set default flags on survival spawn and warp regions
|}
==== Weekly Wakka ====
{| class="wikitable"
|-
|-
| <code>/dyestation cheat</code>
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| Open a dye station that doesnt require a magic dye
| List available warps
|-
|-
| <code>/fireworkbow</code>
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| Create a firework bow or crossbow
| Create a new warp
|-
|-
| <code>/fireworkbow remove</code>
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Remove the firework enchantment from a bow or crossbow
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/grindstone</code>
| <code>/weeklywakka <name></code>
| Open a workbench
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/hat</code>
| <code>/weeklywakka farthest [page]</code>
| Wear the item you are holding on your head
| Find areas with no nearby Weekly Wakka warps
|-
|-
| <code>/hat remove</code>
| <code>/weeklywakka found</code>
| Remove your hat
| Get a list of players who have found the Weekly Wakka this week
|-
|-
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| <code>/weeklywakka getTip <index></code>
| Toggle invisible armor
| Get a tip from the Weekly Wakka tips
|-
|-
| <code>/invisiblearmor menu</code>
| <code>/weeklywakka moveNPC</code>
| Open the invisible armor configuration menu
| Move the Weekly Wakka NPC to a new location
|-
|-
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/weeklywakka nearest</code>
| Remove an item's custom name
| View the nearest Weekly Wakka warp
|-
|-
| <code>/itemname <name...></code>
| <code>/weeklywakka reset <name></code>
| Give an item a custom name with a color gradient
| Update a warp's location
|-
|-
| <code>/itemname copy</code>
| <code>/weeklywakka tp nearest</code>
| Print an item's custom name in chat for copying
| Teleport to the nearest Weekly Wakka warp
|-
|-
| <code>/itemname gradient <colors> <name...></code>
| <code>/weeklywakka tp</code>
| Give an item a custom name with a rainbow gradient
| Teleport to the Weekly Wakka NPC's location
|-
|-
| <code>/itemname rainbow <name...></code>
| <code>/weeklywakka unfind [player]</code>
| Toggle whether an item's custom name is always visible
| Remove a player from the list of players who have found the Weekly Wakka this week
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/itemname resetAll <material></code>
| <code>/wither beta</code>
| Give an item a custom name
| Enable beta mode
|-
|-
| <code>/loom</code>
| <code>/wither getFragment</code>
| Open a workbench
| Receive a wither fragment
|-
|-
| <code>/loom cheat</code>
| <code>/wither testCounterAttack <counterAttack></code>
| Open a custom banner building menu that doesn't require materials
| Test a counter attack
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/playerhead [owner]</code>
| <code>/wordle config</code>
| Receive a player's skull
| Configure Wordle settings
|-
|-
| <code>/playerhead getId</code>
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| Print the HeadDatabase ID of the head you are holding or looking at
| Set whether a player played Wordle on its release day
|-
|-
| <code>/smithingtable</code>
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| Open a workbench
| Set whether a player solved Wordle on its release day
|-
|}
| <code>/stonecutter</code>
=== Store ===
| Open a workbench
==== Boosts ====
|-
| <code>/workbenches</code>
| Open a menu displaying all workbenches
|-
| <code>/workbenches <workbench></code>
| Open a workbench
|}
==== Visuals ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/costume</code>
| <code>/boosts [page]</code>
| Open the costumes menu
| View active server boosts
|-
|-
| <code>/costume dye <type> <color></code>
| <code>/boosts cancel <player> <id></code>
| Dye a costume
| Cancel a player's owned boost and prevent it from being activated
|-
|-
| <code>/costume list</code>
| <code>/boosts cancel <type> [--refund]</code>
| List all Costumes by their Id
| Cancel an active boost and optionally refund the time left
|-
|-
| <code>/costume off [player]</code>
| <code>/boosts cancelType <player> <type></code>
| Disable your costumes
| Cancel all of a player's boosts of a certain type
|-
|-
| <code>/costume reload</code>
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| Reload costumes from the resource pack
| Give a player a boost
|-
|-
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| <code>/boosts listOwners <type></code>
| Set the costume displayed in the Staff Hall and Hall of History
| List players that own boosts
|-
|-
| <code>/costume staffhall</code>
| <code>/boosts menu</code>
| Edit the costume displayed in the Staff Hall and Hall of History
| Open the boosts menu
|-
|-
| <code>/costume store</code>
| <code>/boosts start <type> <multiplier> <duration></code>
| Open the costume store
| Start a boost
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/costume tempvouchers add <amount> [player]</code>
| <code>/joinquit reload</code>
| Modify a player's temporary vouchers
| Reload join/quit messages from disk
|-
|-
| <code>/costume tempvouchers remove <amount> [player]</code>
| <code>/nickname <nickname> [override]</code>
| Modify a player's temporary vouchers
| Set your nickname
|-
|-
| <code>/costume top [page]</code>
| <code>/nickname clearData [player]</code>
| View the most popular costumes
| Clear a player's nickname data
|-
|-
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| <code>/nickname reset [player]</code>
| Toggle whether or not to use armor skin helmet costumes
| Remove a player's nickname
|-
|-
| <code>/costume vouchers [player]</code>
| <code>/nickname set <player> <nickname></code>
| View how many costume vouchers you have
| Set a player's nickname
|-
|-
| <code>/costume vouchers add <amount> [player]</code>
| <code>/prefix <prefix...></code>
| Modify a player's vouchers
| Set your prefix
|-
|-
| <code>/costume vouchers remove <amount> [player]</code>
| <code>/prefix copy [player]</code>
| Modify a player's vouchers
| Print your prefix to chat for copying
|-
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/prefix gradient <colors> <prefix...></code>
| Remove an entity's custom name
| Set your prefix with a color gradient
|-
|-
| <code>/entityname <name...></code>
| <code>/prefix rainbow <prefix...></code>
| Give an entity a custom name
| Set your prefix with a rainbow gradient
|-
|-
| <code>/entityname gradient <colors> <name...></code>
| <code>/prefix reset [player]</code>
| Give an entity a custom name with a color gradient
| Reset your prefix
|-
|-
| <code>/entityname rainbow <name...></code>
| <code>/prefix test <prefix...></code>
| Give an entity a custom name with a rainbow gradient
| Preview a prefix in chat
|-
|-
| <code>/entityname visible [enable]</code>
| <code>/prefix test gradient <colors> <prefix...></code>
| Toggle whether an entity's custom name is always visible
| Preview a prefix with a color gradient in chat
|-
|-
| <code>/firework [count]</code>
| <code>/prefix test rainbow <prefix...></code>
| Launch randomized fireworks
| Preview a prefix with a rainbow gradient in chat
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/playertime <time> [player]</code>
| <code>/autoinventory</code>
| Change your client-side time of day
| Open the AutoInventory menu
|-
|-
| <code>/playertime reset</code>
| <code>/autoinventory depositall</code>
| Sync your time with the server
| Deposit matching items into nearby chests
|-
|-
| <code>/rainbowarmor</code>
| <code>/autoinventory features toggle <feature> [enable]</code>
| Toggle rainbow armor
| Toggle a feature
|-
|-
| <code>/rainbowarmor menu</code>
| <code>/autoinventory profile [profile]</code>
| Open the rainbow armor configuration menu
| View your currently active profile or switch to another one
|-
|-
| <code>/rainbowarmor speed <speed></code>
| <code>/autoinventory profile clone <from> <to></code>
| Modify the animation speed
| Clone an existing profile
|-
|-
| <code>/rainbowbeacon delete [player]</code>
| <code>/autoinventory profile create <profile></code>
| Delete a rainbow beacon
| Create a new profile with default settings
|-
|-
| <code>/rainbowbeacon list</code>
| <code>/autoinventory profile delete <profile></code>
| List active rainbow beacons
| Delete a profile
|-
|-
| <code>/rainbowbeacon start [player]</code>
| <code>/autoinventory profile list [page]</code>
| Activate a rainbow beacon
| List your profiles
|-
|-
| <code>/rainbowbeacon stop [player]</code>
| <code>/autoinventory profile rename <from> <to></code>
| Deactivate a rainbow beacon
| Rename a profile
|-
|-
| <code>/rainbowbeacon tp [player]</code>
| <code>/autoinventory protectItem</code>
| Teleport to your rainbow beacon
| Toggle whether your held item can be auto-deposited
|-
|-
| <code>/wings</code>
| <code>/autoinventory settings crafting</code>
| Open the wings menu
| Open the AutoCraft configuration menu
|-
|-
| <code>/wings preview <style></code>
| <code>/autoinventory settings inventoryTypes</code>
| Preview a wing style
| Toggle whether certain inventory types are affected
|-
|-
| <code>/wings stop</code>
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| Turn off your wings
| Toggle whether AutoTool will activate while holding certain tools
|}
=== Nexus.vanish ===
{| class="wikitable"
|-
|-
| <code>/vanish [state]</code>
| <code>/autoinventory settings trash behavior [behavior]</code>
| Toggle vanish
| Change the behavior of AutoTrash
|-
|-
| <code>/vanish fakeJoin</code>
| <code>/autoinventory settings trash materials</code>
| Send a fake join message and unvanish
| Open the AutoTrash configuration menu
|-
|-
| <code>/vanish fakeQuit</code>
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| Send a fake quit message and vanish
| Toggle automatically placing light blocks when it gets too dark
|-
|-
| <code>/vanish settings <setting> [state]</code>
| <code>/autotorch lightBlock <lightBlock></code>
| Toggle vanish settings
| Set the block placed
|-
|-
| <code>/vanish settings</code>
| <code>/autotorch lightLevel [level]</code>
| View your vanish settings
| Adjust the light level at which the light blocks are placed
|}
=== Nexus.itembuilder ===
{| class="wikitable"
|-
|-
| <code>/itembuilder amount <amount></code>
| <code>/cartographytable</code>
| Set a stack's size
| Open a workbench
|-
|-
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| <code>/craftingtable</code>
| Set an item attribute
| Open a workbench
|-
|-
| <code>/itembuilder axolotl <variant></code>
| <code>/dyestation</code>
| Set an axolotl bucket's variant
| Open a dye station
|-
|-
| <code>/itembuilder banner pattern <color> <pattern></code>
| <code>/dyestation cheat</code>
| Add a banner pattern
| Open a dye station that doesnt require a magic dye
|-
|-
| <code>/itembuilder banner symbol <symbol> <color></code>
| <code>/fireworkbow</code>
| Set a banner to a symbol
| Create a firework bow or crossbow
|-
|-
| <code>/itembuilder book author <author></code>
| <code>/fireworkbow remove</code>
| Set a book's author
| Remove the firework enchantment from a bow or crossbow
|-
|-
| <code>/itembuilder book generation <generation></code>
| <code>/grindstone</code>
| Set the generation of a book
| Open a workbench
|-
|-
| <code>/itembuilder book pages add <content></code>
| <code>/hat</code>
| Add a new page to a book
| Wear the item you are holding on your head
|-
|-
| <code>/itembuilder book pages remove <page></code>
| <code>/hat remove</code>
| Remove a page from a book
| Remove your hat
|-
|-
| <code>/itembuilder book pages set <page> <content></code>
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| Set the contents of a book's pages
| Toggle invisible armor
|-
|-
| <code>/itembuilder book title <title></code>
| <code>/invisiblearmor menu</code>
| Set a book's title
| Open the invisible armor configuration menu
|-
|-
| <code>/itembuilder color <color></code>
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Set an item's color
| Remove an item's custom name
|-
|-
| <code>/itembuilder condition <condition></code>
| <code>/itemname <name...></code>
| Set an item's condition tag
| Give an item a custom name with a color gradient
|-
|-
| <code>/itembuilder customModelData <int></code>
| <code>/itemname copy</code>
| Set the Custom Model Data
| Print an item's custom name in chat for copying
|-
|-
| <code>/itembuilder customModelData remove</code>
| <code>/itemname gradient <colors> <name...></code>
| Remove the Custom Model Data
| Give an item a custom name with a rainbow gradient
|-
|-
| <code>/itembuilder customModelData</code>
| <code>/itemname rainbow <name...></code>
| View the Custom Model Data
| Toggle whether an item's custom name is always visible
|-
|-
| <code>/itembuilder damage <damage></code>
| <code>/itemname resetAll <material></code>
| Set an item's damage
| Give an item a custom name
|-
|-
| <code>/itembuilder durability <durability></code>
| <code>/loom</code>
| Set an item's durability (deprecated)
| Open a workbench
|-
|-
| <code>/itembuilder dye <color></code>
| <code>/loom cheat</code>
| Dye an item
| Open a custom banner building menu that doesn't require materials
|-
|-
| <code>/itembuilder enchant <enchant> [level]</code>
| <code>/playerhead [owner]</code>
| Enchant an item
| Receive a player's skull
|-
|-
| <code>/itembuilder enchant max <enchant></code>
| <code>/playerhead getId</code>
| Enchant an item with the max level for the provided enchant
| Print the HeadDatabase ID of the head you are holding or looking at
|-
|-
| <code>/itembuilder enchant remove <enchant></code>
| <code>/smithingtable</code>
| Remove an enchant from an item
| Open a workbench
|-
|-
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| <code>/stonecutter</code>
| Set a firework's effect
| Open a workbench
|-
|-
| <code>/itembuilder firework power <power></code>
| <code>/workbenches</code>
| Set a firework's power
| Open a menu displaying all workbenches
|-
|-
| <code>/itembuilder glow [state]</code>
| <code>/workbenches <workbench></code>
| Add an enchant glint to an item
| Open a workbench
|}
==== Visuals ====
{| class="wikitable"
|-
|-
| <code>/itembuilder itemFlags <flags...></code>
| <code>/costume</code>
| Add item flags to an item
| Open the costumes menu
|-
|-
| <code>/itembuilder itemFlags hide_all</code>
| <code>/costume dye <type> <color></code>
| Hide all item flags on an item
| Dye a costume
|-
|-
| <code>/itembuilder lore add <text...></code>
| <code>/costume list</code>
| Add lore
| List all Costumes by their Id
|-
|-
| <code>/itembuilder lore clear</code>
| <code>/costume off [player]</code>
| Remove all lore
| Disable your costumes
|-
|-
| <code>/itembuilder lore remove <line></code>
| <code>/costume reload</code>
| Remove a line of lore
| Reload costumes from the resource pack
|-
|-
| <code>/itembuilder lore set <line> <text...></code>
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| Update lore
| Set the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/itembuilder map id <id></code>
| <code>/costume staffhall</code>
| Set a map's id
| Edit the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/itembuilder map view [world]</code>
| <code>/costume store</code>
| Set a map's world
| Open the costume store
|-
|-
| <code>/itembuilder material <material></code>
| <code>/costume tempvouchers add <amount> [player]</code>
| Set an item's material
| Modify a player's temporary vouchers
|-
|-
| <code>/itembuilder maxStackSize <int></code>
| <code>/costume tempvouchers remove <amount> [player]</code>
| Set the max stack size
| Modify a player's temporary vouchers
|-
|-
| <code>/itembuilder modelId <id></code>
| <code>/costume top [page]</code>
| Set an item's model ID
| View the most popular costumes
|-
|-
| <code>/itembuilder modelType <modelType></code>
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| Set an item's model type
| Toggle whether or not to use armor skin helmet costumes
|-
|-
| <code>/itembuilder name <name...></code>
| <code>/costume vouchers [player]</code>
| Set an item's name
| View how many costume vouchers you have
|-
|-
| <code>/itembuilder name reset</code>
| <code>/costume vouchers add <amount> [player]</code>
| Remove an item's name
| Modify a player's vouchers
|-
|-
| <code>/itembuilder nbt set <key> <type> <value></code>
| <code>/costume vouchers remove <amount> [player]</code>
| Set an NBT key
| Modify a player's vouchers
|-
|-
| <code>/itembuilder nbt unset <key></code>
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Remove an NBT key
| Remove an entity's custom name
|-
|-
| <code>/itembuilder potion color <color></code>
| <code>/entityname <name...></code>
| Set a potion's color
| Give an entity a custom name
|-
|-
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| <code>/entityname gradient <colors> <name...></code>
| Add a custom potion effect to a potion
| Give an entity a custom name with a color gradient
|-
|-
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| <code>/entityname rainbow <name...></code>
| Set a potion's type
| Give an entity a custom name with a rainbow gradient
|-
|-
| <code>/itembuilder rarity <rarity></code>
| <code>/entityname visible [enable]</code>
| Set an item's rarity tag
| Toggle whether an entity's custom name is always visible
|-
|-
| <code>/itembuilder setting <setting> [state]</code>
| <code>/firework [count]</code>
| Set an item setting
| Launch randomized fireworks
|-
| <code>/playertime <time> [player]</code>
| Change your client-side time of day
|-
| <code>/playertime reset</code>
| Sync your time with the server
|-
| <code>/rainbowarmor</code>
| Toggle rainbow armor
|-
|-
| <code>/itembuilder setting unset <setting></code>
| <code>/rainbowarmor menu</code>
| Remove an item setting
| Open the rainbow armor configuration menu
|-
|-
| <code>/itembuilder skin armor <skin></code>
| <code>/rainbowarmor speed <speed></code>
| Set the skin line of the held item
| Modify the animation speed
|-
|-
| <code>/itembuilder skin backpack <skin></code>
| <code>/rainbowbeacon delete [player]</code>
| Set the skin line of the held item
| Delete a rainbow beacon
|-
|-
| <code>/itembuilder skin tool <skin></code>
| <code>/rainbowbeacon list</code>
| Set the skin line of the held item
| List active rainbow beacons
|-
|-
| <code>/itembuilder skull owner [owner]</code>
| <code>/rainbowbeacon start [player]</code>
| Set a skull's owner
| Activate a rainbow beacon
|-
|-
| <code>/itembuilder soulbound</code>
| <code>/rainbowbeacon stop [player]</code>
| Make an item soulbound without the enchant
| Deactivate a rainbow beacon
|-
|-
| <code>/itembuilder spawnEgg <variant></code>
| <code>/rainbowbeacon tp [player]</code>
| Set a spawn egg's entity type
| Teleport to your rainbow beacon
|-
|-
| <code>/itembuilder unbreakable</code>
| <code>/wings</code>
| Make an item unbreakable
| Open the wings menu
|}
=== Nexus.mobheads.get ===
{| class="wikitable"
|-
|-
| <code>/mobheads get <type></code>
| <code>/wings preview <style></code>
| Spawn a mob head
| Preview a wing style
|}
=== Nexus.nightvision ===
{| class="wikitable"
|-
|-
| <code>/nightvision [state]</code>
| <code>/wings stop</code>
| Toggle night vision
| Turn off your wings
|}
|}



Latest revision as of 18:46, 11 July 2026

Notes

The page separated into two sections: Commands made by Project Eden, and commands made by other plugins

The following syntax is used for command arguments:

<argument> - Required to complete the command
[argument] - An optional argument not required to complete the command
(word1|word2) - Aliases

Some commands will have optional arguments that are only available to staff

Custom commands often have shorter aliases you can use, run /<command> help ingame to view them

Custom Commands

Guest

AFK

/afk [autoreply...] Toggle AFK mode
/afk settings <setting> [value] Modify an AFK setting
/afk settings View available AFK settings
/afktime [player] View how long a player has been AFK

Chat

/alerts (list|edit) List and edit your existing alerts
/alerts add <highlight...> Add a new alert
/alerts channel <channel> [state] Toggle alerts for messages in a channel
/alerts clear Clear your alerts list
/alerts delete <highlight...> Delete an alert
/alerts test Play a test alerts sound
/chat <channel> [message...] Switch to a channel or send a message without switching
/chat join <channel> Join a channel
/chat leave <channel> Leave a channel
/chat list [filter] List available channels
/chatgames compare <phrases...> Compare two phrases separated with a pipe (|) using a Levenshtein comparison
/chatgames start [type] Start a chat game
/copyright [message...] Insert a copyright symbol at the end of your message
/emojis buy <emoji> Buy an emoji
/emojis picker View your owned emojis
/emojis store View the emoji store
/emotes [page] View your owned emotes
/emotes toggle Toggle parsing emotes in your chat messages
/facepalm [message...] Insert a facepalm emote at the end of your message
/message <player> [message...] Private message a player
/reply [message...] Reply to your last private message
/shrug [message...] Insert a shrug emote at the end of your message
/trademark [message...] Insert a trademark symbol at the end of your message

Crates

/crates Teleport to the crates area
/crates info Learn about the server's crates

Creative

/banner <baseColor> <patternColor> [input...] Create symbol banners
/downloadplot Download your plot as a schematic
/enchant <enchant> [level] [--unsafe] Enchant the item you are holding
/enchant get <enchant> View the level an enchant on the item you are holding
/enchant remove <enchant> Remove an enchant from the item you are holding
/experience <level> Set your experience level
/experience get <player> View a player's experience level
/experience give <player> <amount> Give experience levels to a player
/experience set <player> <level> Set a player's experience level
/experience take <player> <amount> Take experience levels from a player
/fly [enable] [player] Toggle flight mode
/fly debug [enable] Toggle debug mode for flight
/gamemode <gamemode> [player] Change your gamemode
/item <item> [amount] [nbt...] Spawn an item
/item getInvisibleWithoutTooltip Spawns an item with no texture and no tooltip
/item ingredients <item> [amount] [--index] Spawn all items in a recipe
/item rp <material> <id> Spawn a resource pack item
/item rp armor <piece> <type> Spawn a skinned armor piece or set
/item rp skinTemplate <type> <skin> Spawn a resource pack skin template
/item rp tool <piece> <type> Spawn a skinned tool
/item tag <tag> [amount] Spawn all items in a tag
/jump Teleport to your target block
/mobheads get <type> Spawn a mob head
/nightvision [state] Toggle night vision
/reach <reach> Set your creative mode block interaction range
/spawnegg <entityType> Receive a spawn egg for the specified entity type
/speed (r|reset) [player] Reset your fly and walk speed
/speed <speed> [player] Set your movement speed
/speed both <speed> [player] Set both your fly and walk speed
/speed fly <speed> [player] Set your fly speed
/speed fly reset [player] Reset your fly speed
/speed walk <speed> [player] Set your walk speed
/speed walk reset [player] Reset your walk speed
/top [y] Teleport to the highest block at your location or a specific y value

Daily Rewards

/dailyrewards Open the daily rewards menu
/dailyrewards reset [player] Set a player's streak
/dailyrewards streak [player] View your or another player's streak
/dailyrewards today [player] Check if you or another player has received
/dailyrewards top [page] View the streak leaderboard

Discord

/discord Get a link to our Discord
/discord (voicechannel|vc) <channel> Move voice channels
/discord applyRoles <user> Apply all the automated roles a user should have
/discord link [code] Link your Minecraft and Discord accounts with the code generated by Koda
/discord unlink [player] Unlink your Minecraft and Discord accounts

Economy

/balance [player] [--world] View your or another player's balance in a world
/balancetop [page] [--world] View a world's balance leaderboard
/economy View general information about the server's economy
/economy commands View economy related commands
/economy selling View ways to sell items to another player
/pay <player> <amount> [reason...] [--world] Send a player money
/pay history [player] [page] [--world] View recent payment transactions
/transactions history [player] [page] [--world] View recent transactions

Events

/events store Open the event store
/events tokens [player] View your or another player's event token balance
/events tokens top [page] View the event token leaderboard
/trophy Open the trophy menu

Homes

/delhome <name> Delete a home
/home <player> <home> Teleport to another player's homes
/home [home] Teleport to one of your homes
/homes List your homes
/homes <player> List another player's homes
/homes edit [home] Open the homes edit menu
/homes help Learn about our Homes system and the commands it offers
/homes limit [player] View how many homes you can set
/homes nearest [player] View your nearest home
/sethome [name] Set a new home or update a home's location

Hub

/hub Teleport to the hub
/hub treasurehunt debug [enable] Toggle debug mode for treasure hunt
/hub treasurehunt View your treasure hunt progress

Item Tags

/itemtags View an item's condition and rarity
/itemtags debugItem View detailed information about an item's tags

Kit

/kit List available kits
/kit <kit> Spawn a kit

Legacy

/legacy home <home> Teleport to your legacy homes
/legacy home visit <player> <home> Teleport to another player's legacy homes
/legacy homes [player] View a list of legacy homes
/legacy homes delete <name> [player] Delete a legacy home
/legacy homes set <name> [player] Set a new legacy home
/legacy homes setItem <home> <material> Set the display item for a legacy home
/legacy items list <status> [player] View legacy items in each state
/legacy items receive Receive transfer approved legacy items
/legacy items transfer Submit legacy items for transfer review
/legacy vaults [page] [user] Open a legacy vault
/legacy vaults limit [user] View how many legacy vaults you own

McMMO

/<skillname> Shows the skill scoreboard and more detailed information about the skill
/mcmmo (sb|scoreboard) (c|clear|remove) Remove the current scoreboard
/mcmmo (sb|scoreboard) (k|keep) Anchor the current scoreboard
/mcmmo abilities Toggle activating right click abilities
/mcmmo cooldowns View ability cooldowns
/mcmmo prestige [player] View the number of times a player has prestiged their skills
/mcmmo prestige top [page] [--skill] View the prestige leaderboards
/mcmmo protectItem Protect items from mcMMO repair/salvage
/mcmmo protectItems Protect items from mcMMO repair/salvage
/mcmmo rank [player] View skill ranks
/mcmmo reset Prestige skills for rewards
/mcmmo stats [player] View mcMMO skill levels
/mcmmo top [skill] [page] View skill leaderboards

McMMO Prestige

/combine Combine matching postions in your inventory in stacks
/horsepicker Open the horse picker menu

Minigames

/bingo Open the Bingo menu
/gamelobby Teleport to the minigame lobby
/minigames Teleport to the minigame lobby
/minigames (quit|leave) Quit your current minigame
/minigames accept Accept the last match invite
/minigames autoreset [boolean] Enable auto-reset in checkpoint minigames
/minigames clearBossBars Clears Boss Bars from your screen
/minigames collectibles View the minigame collectibles menu
/minigames hideParticles <type> Toggle hiding collectibles particles
/minigames invite [arena] [--mechanic] Invite players to a match
/minigames join <arena> Join a minigame
/minigames join random [mechanic] Join a random minigame
/minigames leaderboard <mechanic> <statistic> [page] View the leaderboard for a specific mechanic and statistic
/minigames leaderboard timed [arena] View the leaderboard for timed minigames
/minigames mechanics [filter] [--group] List mechanics, optionally filtered by name and/or group
/minigames night View when the next Minigame Night occurs
/minigames settings bowInOffHand [boolean] Toggle whether bows spawn in your offhand
/minigames spectate [arena] Spectate a minigame
/minigames spectate player <player> Teleport to a player in the game you are spectating
/minigames stats <mechanic> [player] View a player's stats for a gamemode
/minigames tokenExchange Opens the Token Exchange Menu
/minigames tokens [user] View a player's minigame tokens

Misc

/age View the age of the server
/age <player> View the age of a player
/apply Learn how to apply for a Staff position
/armorstandeditor arms [enable] Toggle the arms on the armor stand you are looking at
/armorstandeditor set yaw <yaw> Set the yaw of an armor stand
/axolotlbucket <variant> [amount] Spawn an axolotl of a certain color
/back [count] Return to your previous location after teleporting
/badge <badge> [user] Set your active badge
/badge off [user] Turn off your badge
/bank [player] Displays all currencies owned by the player
/birthdays [page] List upcoming birthdays
/birthdays of [player] View a player's birthday
/birthdays set <birthday> [player] Set your birthday
/birthdays unset [player] Unset your birthday
/blockmarkers [state] View block marker particles (i.e. barriers, light)
/book Unsign a book
/book title <title...> Set the title of a book
/boop <player> [message...] [--anonymous] Boop a player
/break Break the block you are looking at
/buildcontest List active build contests
/buildcontest help View commands available in build contests
/calcspeed [startDelay] Calculate your movement speed
/claimhead <headId> Claims a Head Database head if you have a valid coupon
/clearinventory Discard all items your inventory
/clearinventory undo Restore your recently cleared inventory
/clearscreen [lines] Clear your chat
/clientside radius <radius> [user] Set your client side entity render radius
/colors View color and formatting codes
/colorutils getHex <color> Get the hex code of a default color
/colorutils getRankHex <rank> Get the hex code of a rank
/colorutils gradient <colors> <input...> [--decolorize] Color gradient your input
/colorutils rainbow <input...> [--decolorize] Rainbow-ize your input
/compass [on|off] Display a compass at the top of your screen
/convertcoordinates View the equivalent overworld or nether coordinates
/countdown [duration] Count down from 5 to 0 in local chat
/crepeat Automatically repeat LWC commands without having to type them out again
/currenttime <player> Check what time it is for another player
/currenttime format <12/24> [player] Set your preferred time format
/currenttime update [player] Update your timezone information
/deathmessages behavior <behavior> [player] [duration...] Change the broadcast behavior of a your death messages
/deathmessages list [page] View custom death messages
/deathmessages messages <key> [page] View custom death messages for a specific translation key
/deathmessages suggest <key> <message...> Suggest a new custom death message for a specific translation key
/distance <player> View the distance between you and another player
/dnd [state] Toggle Do Not Disturb mode
/documentation commands meta dump Dump all command metadata to the commands-meta.json file
/doublejump [state] [player] Toggle double jump in applicable areas
/durabilitywarning [enable] Toggle whether you want to notified when a tool or armor piece has low durability
/echo [string...] Print your colorized input in chat
/emptybucket Empty the bucket you are holding
/emptybucket [type] Empty all buckets of a certain type
/endermanfarm Learn why enderman farms are regulated
/endermanfarm add <player> [owner] Give a player access to your enderman farm
/endermanfarm list [owner] View who has access to your enderman farm
/endermanfarm remove <player> [owner] Remove a player's access to your enderman farm
/faq [page] View our frequently asked questions
/firstlogin [player] View when a player first joined the server
/fixghostblocks [radius] Request block updates from the server to fix nearby "ghost" blocks
/hallofhistory Teleport to the Hall of History
/hallofhistory promotionTimes [page] View how long it took all staff members to be promoted
/hallofhistory staffTime [page] View how long each staff member was staff
/hallofhistory view <player> View a staff member's rank history
/health <player> [number] View a player's health
/health target [number] View the health of the entity you are looking at
/help View some basic commands of the server
/history <player> [page] View a player's punishment history
/hopper [enable] Enable hoppers on your LWC protection
/hours [player] View a player's play time on the server, excluding AFK time
/hours top [args...] View the play time leaderboard for any year, month, or day
/hunger [player] [number] View or set a player's hunger
/hunger target [number] Set the target player's hunger
/inviterewards Learn about Invite Rewards
/inviterewards <username> Receive a reward for inviting a player to the server
/ip View the server's IP
/itemchecklist <paste> [radius] [--reverse] [--page] [--clearCache] Show an item checklist from contents of nearby containers
/iteminfo [material] View an item's NBT
/ivebeengriefed View information on what to do when you get griefed
/jukebox list [page] View your owned songs
/jukebox play <song...> Play a song
/jukebox stop Stop playing a song
/jukebox store [page] View the jukebox store
/jukebox store preview <song...> Preview a song
/jukebox store purchase <song...> Purchase a song
/lastdeath [player] [worldgroup] View the time since a player last died
/lastlogin [player] View the last time a player logged in
/lastlogout [player] View the last time a player logged out
/locatorbar [state] Toggle the locator bar on your screen. You will still show up on other player's locator bars.
/locatorbar color Change the color of your locator bar icon
/lwcinfo Sends information on the LWC plugin and what it's used for
/lwcinfo (cmd|commands) Learn about LWC and the commands it offers
/mail box View your mail box
/mail send <player> [message...] Send a message and/or items to a player
/map [player] Generate a link to our web map, allowing you to see the entire world from your browser
/measure 1 Set your starting point
/measure 2 Measure the distance between your starting point and current location
/mutemenu Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
/name <partial/uuid/nickname> View the real name of a player from their nickname, uuid, or partial name
/near [player] View nearby players and their distance from you
/online List online players and view basic information about them
/onlinestaff View online staff members
/pastnames <target> View known previous names of a player
/ping [player] Check your connection speed to the server
/playersearch <name> [amount] Search for a player with a partial name
/playerweather <weather> Change your client-side weather
/playerweather off Set your client-side weather to clear
/playerweather reset Sync your weather with the server
/preferrednames [player] View a player's preferred names
/preferrednames add <name> Add a preferred name
/preferrednames remove <name> Remove a preferred name
/pronouns [user] View a player's pronouns
/pronouns add <pronoun> [user] Add a pronoun to your pronouns
/pronouns remove <pronoun> [user] Remove a pronoun from your pronouns
/protection View the different types of protection offered on the server
/push [enable] Toggle entity collision
/pvp [state] Toggle PVP
/pvp actionBar [state] Toggle the action bar alerting you that you have PVP enabled
/pvp keepInventory [enable] Toggle keeping your inventory and experience when dying in PVP
/quickaction <player> View a menu with common actions to perform on a player (ie teleport, message, pay)
/randomteleport [world] Teleport to a random location in the Survival or Resource overworld
/ranks View the available ranks on the server
/ranks guide Learn how to progress through the ranks
/ranks of <player> View a player's rank
/referral Tell us how you found the server
/resourceworld Teleport to the resource world
/resourceworld notice Show the notice explaining the caveats and dangers of the resource world
/resourceworld setNewSeed <environment> <seed> Set the next seed for the specified environment
/rules View the server's rules
/rules search <string...> Search for a specific rule on the server
/seen [player] Check when a player was last online, or how long they have been online
/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...] Display an item in chat
/sidewayslogs [state] Toggle locking log placement to the vertical orientation
/sidewaysstairs <state> Toggle stair orientation handling
/sidewaysstairs copy [modification] Copy the direction and slope of an existing stair
/sidewaysstairs reset Remove all stair orientation configuration
/sidewaysstairs set direction <direction> Lock placement of stairs to a certain direction
/sidewaysstairs set slope [orientation] Lock placement of stairs to normal or inverted
/sit Sit on the block you're looking at
/skinify [player] Open a link to our skin generator
/sneak Crouch
/snoweffect [on|off] Toggle the custom snow effect in applicable regions
/staff View all current staff members
/staffhall Teleport to the staff hall
/staffhall view <player> View information about a staff member
/staffhelp Learn how to obtain help from Staff
/statusbar [on|off] Toggle a status bar at the top of your screen
/striplogs behavior <behavior> Change how you strip logs (default, require shift, or prevent)
/teleport <player> [player] [--keepVelocity] Teleport using a player name, coordinates, or a map link
/teleporthere <player> Summon a player to your location
/teleporthererequest <player> Request a player teleport to you
/teleportrequest <player> Request to teleport to a player
/titan View information about Titan
/trash Open a menu where you can trash items
/trash <materials...> Trash certain materials from your inventory
/unique View how many unique players have joined the server
/uuid [player] View a player's UUID
/villagers find fromJobSite Find the villager using the job block you are looking at
/voxelsniperwands [state] [player] Toggle VoxelSniper on or off
/wardcharm check Check if an entity is warded
/wardcharm recipe View the crafting recipe for the Ward Charm
/wardcharm unward Unward an entity
/wardcharm wardable [page] View the list of entity types that can be warded
/world (groups|icons) Lists all worlds that have a custom icon
/world [player] View what world you or another player are currently in
/world uuid [world] Get the UUID of a world

Mob Heads

/mobheads Open the mob head menu
/mobheads top heads [page] View the mob head leaderboard
/mobheads top kills [page] View the mob kill leaderboard

ModReview

/modreview View all reviewed mods
/modreview <mod> View whether a mod is allowed on the server
/modreview list [page] List reviewed mods
/modreview request <name> [notes...] Request a mod to be reviewed by the staff team

Nameplates

/nameplates debug verticalOffset spawn <float> Change the vertical spawn offset
/nameplates debug verticalOffset translation <float> Change the vertical translation offset
/nameplates view [enable] Toggle whether you can see nameplates
/nameplates viewSelf [enable] Toggle whether you can see your own nameplate

Parkour

/parkour leaderboard <course> [page] View course leaderboard
/parkour quit Quit your current lobby parkour course and teleport out
/parkour reset Teleport to the start of your current lobby parkour course

Particles

/particles Open the particles menu
/particles stop <effectType> Stop a particle effect
/particles stop all Stop all particle effects

Party

/party close Require invites to join your party
/party disband Disband your current party
/party info View information about your party
/party invite <player> Invite a player to your party
/party join <player> Join a player's open party
/party kick <player> Kick a player from your party
/party leave Leave your current party
/party open Allow anyone to join your party without invites
/party promote <player> Promote a party member to party leader
/party settings warp [on/off] Toggle being automatically warped by the party leader
/party settings xpshare [on/off] Toggle sharing your exp with nearby party members
/party warp Warp your party to you

Profiles

/friends (add|invite) <player> Send a player a friend request
/friends list List your friends
/friends of <player> View a player's friends list
/friends remove <player> Remove a player from your friends list
/profile [player] View a player's profile
/profile degreeOfSeparation <player> Find the degree of separation between you and another player
/profile preview <type> Preview a profile texture

Radio

/radio info Shows info about the radio you are listening to
/radio join [radio] Join a radio
/radio leave Leave the listened radio
/radio mute [enable] Mute all radios
/radio toggle Toggles in between joining and leaving the server radio
/radio volume <number> Sets the volume for all radios for yourself

Recipes

/customrecipes View all custom recipes
/recipes all Learn all recipes
/recipes none Unlearn all recipes

Resource Pack

/decoration [--theme] [--currency] Open the catalog menu
/decoration catalog <theme> Get a catalog
/decoration dye color <color> Dye an item
/decoration dye metal <metal> Plate an item
/decoration dye stain <stain> Stain an item
/decoration get <type> Get the decoration
/decoration getItem magicDye Spawn a magic dye bottle
/decoration getItem magicMineral Spawn a magic mineral bottle
/decoration getItem magicStain Spawn a magic stain bottle
/decoration info Display information on the held decoration
/decoration infoTarget Display information on the target decoration
/decoration paintbrush Spawn a creative brush
/decoration publicUse [enable] Toggle the public use of a decoration
/decoration store Teleport to the decoration store
/decoration wiki Open the wiki page for Decorations
/playerplushies store View the Player Plushie store
/playerplushies view View Player Plushies in the Store Gallery
/playerplushies vouchers [player] View how many vouchers you have
/playerplushies vouchers give <player> <amount> Send vouchers to another player
/resourcepack Download the resource pack
/resourcepack local [enabled] Tell the server you have the resource pack installed locally
/resourcepack status [player] View a player's resource pack status and version

Shop

/market Open the resource world market
/market autoSellBehavior <behavior> Set behavior for auto selling to the resource market
/shop Open the shops menu
/shop <player> Open a player's shop
/shop collect [user] Collect items sold to you or items that didnt fit in your inventory
/shop collect dump [stacks] Dump up to 500 stacks of items from your shop holding onto the ground
/shop collect restock Move all items in your shop collect into your shop stock
/shop edit [player] Edit your shop
/shop history [player] [page] [--world] View your shop transaction history
/shop items Browse all available items on the store
/shop list List available shops
/shop massRestock Restock any item in your shop in one menu
/shop search <item...> Search the shop for an item
/sidebar [on/off] Turn the sidebar on or off
/sidebar edit Edit the order and visibility of lines on the sidebar
/sidebar reset Reset settings to default

Social Media

/instagram Receive a link to the server's Instagram
/queup Receive a link to the server's QueUp
/reddit Receive a link to the server's Reddit
/socialmedia View links to all of our social media sites
/socialmedia [player] View a player's linked social media accounts
/socialmedia link <site> <username> [player] Link your social media account
/socialmedia mature [player] Mark social media accounts as 18+ only
/socialmedia unlink <site> [player] Unlink your social media account
/steam Receive a link to the server's Steam group
/twitch Receive a link to apply for Creator
/twitter Receive a link to the server's Twitter
/website Receive a link to the server's website
/youtube Receive a link to the server's YouTube

Statistics

/statistics [player] Open the statistics menu
/statistics leaderboard <group> [stat] [--page] View the leaderboard for statistic group or specific statistic
/statistics leaderboardsLed [player] [--page] View the players leading the most leaderboards, or the leaderboards a player is leading

Store

/emojihats <type> Activate an emoji hat
/emojihats list [page] List owned emoji hats
/store Get a link to the server store
/store broadcasts <on/off> Toggle your purchase broadcasts
/store contributors recent [page] View recent contributors
/store coupons list <player> List your available coupon codes
/store credit [player] View your store credit
/store credit redeem <amount> [player] Generate a coupon code with store credit
/store gallery Teleport to the store gallery
/store packages [player] View which packages you own

Tameables

/tameables (info|view) View the owner of a tameable entity
/tameables count <entityType> Count the animals you own (Must be in loaded chunks)
/tameables find <entityType> Make your nearby animals glow so you can find them
/tameables move Teleport an animal to your location
/tameables sit <entityType> Make all your animals sit
/tameables stand <entityType> Make all your animals stand up
/tameables summon <entityType> Summon the animals you own (Must be in loaded chunks)
/tameables summon lock Prevent an animal from being summoned
/tameables summon unlock Allow a previously locked animal to be summoned again
/tameables transfer <player> Transfer ownership of an animal to another player
/tameables untame Remove ownership of an animal

Tickets

/report <player> <reason...> Report a player to the staff team
/ticket <description...> Open a ticket with the staff team
/tickets View open tickets
/tickets (tp|teleport) <id> Teleport to the location a ticket was created
/tickets close <id> Close a ticket
/tickets page [page] View your tickets
/tickets reopen <id> Re-open a closed ticket
/tickets view <id> View detailed information about a ticket

Trust

/trust Open the trust menu
/trust <action> <type> <players> Allow or deny specified player(s) to a specified trust
/trust <player> Open the trust menu for the specified player
/trust add home <home> <players> Allow specified player(s) to a specific home
/trust remove home <home> <players> Allow specified player(s) to a specific home

Vault

/vault [page] [user] Open a vault
/vault limit [user] View how many vaults you own

Vote

/banner copy Copy a banner's patterns from one hand to another
/banner custom Receive a link to a banner list website where you can find custom banners to purchase with vote points
/dailyvoterewards rewards View the vote streak rewards
/dailyvoterewards streak [player] View a player's voting streak
/dailyvoterewards today [player] Check whether you have advanced your streak today
/dailyvoterewards top [page] View the vote streak leaderboard
/vote View information about voting and get links to the vote sites
/vote history [player] [page] View your voting history
/vote points [player] View your vote points
/vote points store [page] Open the vote points store
/vote points store buy oneblock-expansion Buy a OneBlock island expansion from the vote points store
/vote points store buy plot Buy a plot from the vote points store
/vote points top [page] View the vote point leaderboard
/vote reminders [enable] [player] Toggle Discord voting reminders
/voteholo create <text...> Create a hologram
/voteholo delete Delete your hologram
/voteholo edit <text...> Edit your hologram
/voteholo tphere Summon your hologram

Warps

/creative Teleport to the creative world spawn
/creative home [number] [player] Visit your or another player's creative plot
/hub (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/hub (warp|warps) <name> Teleport to a warp
/hub (warp|warps) list [filter] List available warps
/hub (warp|warps) nearest View the nearest warp
/hub (warp|warps) tp nearest Teleport to the nearest warp
/legacy (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/legacy (warp|warps) <name> Teleport to a warp
/legacy (warp|warps) list [filter] List available warps
/legacy (warp|warps) nearest View the nearest warp
/legacy (warp|warps) tp nearest Teleport to the nearest warp
/minigames (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/minigames (warp|warps) <name> Teleport to a warp
/minigames (warp|warps) list [filter] List available warps
/minigames (warp|warps) nearest View the nearest warp
/minigames (warp|warps) tp nearest Teleport to the nearest warp
/spawn [world] Teleport to your current world's spawn or Hub if there is none
/survival Teleport to the survival world spawn
/warps Open the warps menu
/warps (list|warps) [filter] List available warps
/warps (teleport|tp|warp) <name> Teleport to a warp
/warps <name> Teleport to a warp
/warps nearest View the nearest warp
/warps tp nearest Teleport to the nearest warp

Weekly Wakka

/weeklywakka check Check if you have found this week's Weekly Wakka
/weeklywakka info Get information about the Weekly Wakka challenge

Wiki

/mcwiki search <query...> Search the wiki for key words
/wiki search <query...> Search the wiki for key words

Wither

/wither abandon Cancel your challenge
/wither challenge Challenge the wither to a fight
/wither chat <message...> Send a message to all members of the party
/wither invite <player> Invite players to your party
/wither quit Forfeit the fight
/wither settings <setting> [value] Modify a boss fight setting
/wither settings View available boss fight settings
/wither spectate Spectate the fight

Wordle

/wordle [date] Play Wordle
/wordle archive [yearMonth] Open a Wordle calendar to play and view past games
/wordle results [date] View server results of a specific Wordle game
/wordle stats [player] View Wordle stats
/wordle top average [page] View average number of guesses leaderboard (minimum 15 games)
/wordle top bestStreak [page] View highest streaks of all time leaderboard
/wordle top completed [page] View most games completed successfully leaderboard
/wordle top streak [page] View active streaks leaderboard
/wordle top successRate [page] View success rate leaderboard (minimum 15 games)

World Edit

//contractall [amount] Contract your selection in every direction
//contracth [amount] Contract your selection horizontally
//contractv [amount] Contract your selection vertically
//distributionfixed [page] View an accurate (but much slower) block distribution if WorldEdit's is incorrect
//expandall [amount] Expand your selection in every direction
//expandh [amount] Expand your selection horizontally
//expandv [amount] Expand your selection vertically
//here [amount] Set your selection to your current location and optionally expand it in all directions
//hereh [amount] Set your selection to your current location and optionally expand it horizontally
//herev [amount] Set your selection to your current location and optionally expand it vertically
//scale <scale> Scale your selection
//selectionteleport Teleport to the center of your selection
//there [amount] Set your selection to your target block and optionally expand it in all directions
//thereh [amount] Set your selection to your target block and optionally expand it horizontally
//therev [amount] Set your selection to your target block and optionally expand it vertically
//unbindallbrushes Unbind all brushes from all tools
//wand Get a WorldEdit wand with extended reach
//wand skin <skin> Set your WorldEdit wand's default skin

Staff (Builder+ & Moderator+)

Justice

/clearchat Clear the chat of all online non-staff players
/playernotes <player> View staff notes on a player
/playernotes add <player> <note...> Write a note
/playernotes remove <player> <id> Delete a note
/playernotes search <keyword...> Search all notes for key words

Misc

/back locations [player] View your recent back locations
/bingo scramble Generate a new random Bingo board
/blockcenter Cardinally center yourself on the block you are standing on
/blockcenter corner intercardinal Intercardinally center yourself on the corner of the block
/blockcenter corner Cardinally center yourself on the corner of the block
/blockcenter intercardinal Intercardinally center yourself on the block you are standing on
/blockcenter look intercardinal Set your yaw to the nearest 45° angle and your pitch to 0
/blockcenter look Set your yaw to the nearest 90° angle and your pitch to 0
/blockcenter pitch Set your pitch to 0
/blockcenter yaw intercardinal Set your yaw to the nearest 45° angle
/blockcenter yaw Set your yaw to the nearest 90° angle
/blocknbt View NBT data of your target block
/book author <name...> Set the author of a book
/cheats [state] Toggles vanish, god, flight, WorldGuard edit, and gamemode
/compact Combine all stackable items
/compact hand Combine the item in your hand into an existing stack
/enderchest <player> View your or another player's enderchest
/entities byChunk [type] [--page] [--excludedTypes] View entity counts by type and chunk
/entities find <type> [radius] [--uuid] Locate all nearby entities of a specific type
/entities near [radius] Count all entities within a radius
/entities plot Count all entities within a plot
/entities report [radius] [type] View the number of entities near each online player
/entities villagers [world] View villager counts and whether they have a bed & profession by chunk
/entitycannon [entityType] Launch an exploding entity
/entitynbt View the NBT data of your target entity
/entitynbt nearest View the NBT data of the nearest entity
/entitynbt set <key> <type> <value> Set an NBT key on your target entity
/entitynbt unset <key> Remove an NBT key on your target entity
/entitynbt uuid [--nearest] View the UUID of your target entity
/forward <blocks> Teleport yourself forward a specific amount of blocks
/godmode [enable] [player] Toggle god mode, preventing damage and mob targeting
/griefprotectioninfo Send a predefined message explaining that grief is not allowed
/hallofhistory setwarp Update the warp location
/homes near [page] View all nearby homes
/hopperlag [amount] View hoppers that are triggering InventoryMoveEvents repeatedly
/igosleep [hours] Kick yourself after a certain amount of time
/invsee <player> Access another player's inventory
/iteminfo enchanted View all items with an enchant glint
/iteminfo extended [material] View miscellaneous information about a material
/leash (stopAll|cancelAll) Cancel all server leashes
/leash (stop|cancel) Unleash yourself from a player
/leash <target> Leash yourself to a player
/leash setVelocity <velocity> Set the server's leash pull velocity
/letmeedit Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
/locations View player locations by world
/lwcco <player> Change the owner of a container
/market reload Reload the Market items
/materialtag find <material> View tags containing a material
/materialtag materials <tag> View materials in a tag
/materialtag random <tag> [player] Receive a random material from a tag
/modreview requests [page] View pending review requests
/multicommand <commands...> [--asOp] Run multiple commands at once separated by ' ;; '
/nearestblock <material> [radius] Find the nearest block of a certain type
/newplayers [page] List new players
/newrankcolors print Print your color config's color codes to console for copying
/newrankcolors reset <rank> Reset a rank's color to default
/newrankcolors set <rank> <color> Save a new rank color to your color config
/newrankcolors test <rank> <color> Preview a color on a rank
/newrankcolors view View your rank color config
/permcheck <permission> Check if you have a permission
/permcheck <player> <permission> Check if a player has a permission
/playeraliases List your aliases
/playeraliases add <player> <alias> Define an alias for a player
/playeraliases list [player] List a player's aliases
/playeraliases remove <player> <alias> Remove an alias from a player
/powertool [string...] Tie a command to an item
/powertool clear Deactivate all powertools
/powertool list List active powertools
/powertool toggle Toggle running commands with powertools
/protectionutils canBreak Tests if you can break at your location
/protectionutils canBuild Tests if you can build at your location
/protectionutils canInteract Tests if you can interact at your location
/protectionutils canUse Tests if you can use at your location
/protectionutils listCompatibilities Lists the loaded protection compatibilities
/queup updates [enable] Toggle listening for song updates
/signlines [arguments...] Modify a sign's contents
/snowlayers fixGrass [radius] Set nearby grass to be snowy if covered by snow
/snowlayers fixOverlay [radius] Remove snow layers on top of snow layers
/snowlayers overlay <radius> <topBlockOnly> <materials> Overlay nearby blocks with a layer of snow
/snowlayers set <layers> Set your current location to snow with the provided amount of layers
/soundmenu [integer] Open the sound menu
/soundmenu changePitch <number> Update the pitch at which sounds play at
/soundmenu play <sound> Play a sound
/soundmenu togglePlayTo Toggle playing the sounds to other players
/staffrules View staff rules
/teleport generateCommand Print a copyable command that teleports you to your current location
/teleport toggle Toggle preventing lower ranked staff from teleporting to you
/toggleentitynoise Make an entity silent
/tree [type] Spawn a tree at the block you are looking at
/unvanish Turns vanish off
/unvanish creative Turns vanish off and puts you in the Creative channel
/unvanish gameworld Turns vanish off and puts you in the Minigames channel
/weeklywakka (rm|remove|delete|del) <name> Delete a warp
/welcome [player] Welcome a player
/whereis <player> Look at and glow
/whereis glow <on|off> Toggle glowing nearby players
/whereis glow threshold <threshold> Set the radius at which players start glowing
/whois <player> View information about a player such as their rank, history, alts, playtime, and more
/world list List all worlds
/worldguardedit [enable] Toggle WorldGuard edit bypass
/worldguardedit flags registry [enable] Set the WorldGuard flag registry state

Radio

/radio moveWorld <radio> Set the world of the radio to your location
/radio players <radio> Lists all players listening to the server radio
/radio teleport <radio> [index] Teleport to the location of the radio

Reminders

/reminders create <id> <text...> Create a reminder
/reminders delete <id> Delete specified reminders
/reminders edit <id> Edit reminders that already exist
/reminders list [page] List created reminders
/reminders motd [player] View the MOTD
/reminders reload Reload reminders
/reminders save Saves all reminders to the spreadsheet
/reminders setInterval <seconds> Edit how often reminders appears in chat
/reminders show <player> <reminder> Show a player a certain reminder in chat
/reminders test <player> <reminder> Test if a player will receive a specific reminder
/reminders testCondition <player> <reminder> Test if a player has met the conditions for a specific reminder

Resource Pack

/decoration changeOwner <player> Change the owner of a decoration
/decoration getOwner Get the owner of a decoration
/decoration stats Display stats about Decorations
/decoration store layout history Displays a list of when the last 10 layouts were pasted
/decoration store layout list Display a list of the layout schematics
/decoration store layout pasteTest create Paste the next layout into the test store
/decoration store layout pasteTest empty Paste the next layout into the test store
/decoration store layout pasteTest next Paste the next layout into the test store
/decoration store layout pasteTest overwrite Paste the next layout into the test store
/decoration store layout pasteTest previous Paste the next layout into the test store
/resourcepack menu [folder] Open the resource pack menu
/resourcepack statuses View the resource pack status of all online players

Vote

/vote bestDays allTime [page] View the days with the most votes of all time
/vote bestDays monthly [month] [page] View the days with the most votes in a month
/vote bestDays yearly [year] [page] View the days with the most votes in a year
/vote onlineCounts View whether online players have voted

Warps

/hub (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/hub (warp|warps) (set|create) <name> Create a new warp
/hub (warp|warps) reset <name> Update a warp's location
/legacy (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/legacy (warp|warps) (set|create) <name> Create a new warp
/legacy (warp|warps) reset <name> Update a warp's location
/minigames (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/minigames (warp|warps) (set|create) <name> Create a new warp
/minigames (warp|warps) reset <name> Update a warp's location
/minigames warp arena <arena> Warp to an arena
/questwarps (list|warps) [filter] List available warps
/questwarps (rm|remove|delete|del) <name> Delete a warp
/questwarps (set|create) <name> Create a new warp
/questwarps (teleport|tp|warp) <name> Teleport to a warp
/questwarps <name> Teleport to a warp
/questwarps nearest View the nearest warp
/questwarps reset <name> Update a warp's location
/questwarps tp nearest Teleport to the nearest warp
/spawn force [player] Force a player to their world's spawn and prevent /back
/staffwarps (list|warps) [filter] List available warps
/staffwarps (rm|remove|delete|del) <name> Delete a warp
/staffwarps (set|create) <name> Create a new warp
/staffwarps (teleport|tp|warp) <name> Teleport to a warp
/staffwarps <name> Teleport to a warp
/staffwarps nearest View the nearest warp
/staffwarps reset <name> Update a warp's location
/staffwarps tp nearest Teleport to the nearest warp
/warps (rm|remove|delete|del) <name> Delete a warp
/warps (set|create) <name> Create a new warp
/warps reset <name> Update a warp's location

Wither

/wither maintenance Enable maintenance mode
/wither processQueue Proccess the fight queue
/wither reset Reset the wither arena

World Edit

//delvillage Delete a village and replace with flat world terrain
//fixflat Replace the terrain in your selection with flat world terrain
//schematicbrush <schematic> Create a schematic brush tool
/worldeditutils breakNaturally [--silkTouch] Break all blocks in your selection with drops and particles
/worldeditutils clipboard [--build] [--async] [--entities] Test pasting your clipboard
/worldeditutils clipboard copy Copy your selection to an internal clipboard
/worldeditutils clipboard paste Paste your internal clipboard at your location
/worldeditutils colorReplace <from> <to> Swap colored materials (i.e. wool concrete)
/worldeditutils fake Test a custom copy/paste implementation
/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge] Generate ocean flora
/worldeditutils rotate [y] [x] [z] Test rotating your selection
/worldeditutils schem buildQueue <schematic> <seconds> Procedurally build a schematic
/worldeditutils schem paste <name> [--entities] Paste a schematic
/worldeditutils schem save <name> [--entities] Save a schematic using commands
/worldeditutils schem saveReal <name> Save a schematic using the API
/worldeditutils smartReplace <from> <to> Swap materials on blocks without deleting block data such as rotation
/worldeditutils tagReplace <from> <to> Replace all materials in a tag with another material

Builder

/itembuilder amount <amount> Set a stack's size
/itembuilder attribute <attribute> <name> <amount> <operation> [slot] Set an item attribute
/itembuilder axolotl <variant> Set an axolotl bucket's variant
/itembuilder banner pattern <color> <pattern> Add a banner pattern
/itembuilder banner symbol <symbol> <color> Set a banner to a symbol
/itembuilder book author <author> Set a book's author
/itembuilder book generation <generation> Set the generation of a book
/itembuilder book pages add <content> Add a new page to a book
/itembuilder book pages remove <page> Remove a page from a book
/itembuilder book pages set <page> <content> Set the contents of a book's pages
/itembuilder book title <title> Set a book's title
/itembuilder color <color> Set an item's color
/itembuilder condition <condition> Set an item's condition tag
/itembuilder customModelData <int> Set the Custom Model Data
/itembuilder customModelData remove Remove the Custom Model Data
/itembuilder customModelData View the Custom Model Data
/itembuilder damage <damage> Set an item's damage
/itembuilder durability <durability> Set an item's durability (deprecated)
/itembuilder dye <color> Dye an item
/itembuilder enchant <enchant> [level] Enchant an item
/itembuilder enchant max <enchant> Enchant an item with the max level for the provided enchant
/itembuilder enchant remove <enchant> Remove an enchant from an item
/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors] Set a firework's effect
/itembuilder firework power <power> Set a firework's power
/itembuilder glow [state] Add an enchant glint to an item
/itembuilder itemFlags <flags...> Add item flags to an item
/itembuilder itemFlags hide_all Hide all item flags on an item
/itembuilder lore add <text...> Add lore
/itembuilder lore clear Remove all lore
/itembuilder lore remove <line> Remove a line of lore
/itembuilder lore set <line> <text...> Update lore
/itembuilder map id <id> Set a map's id
/itembuilder map view [world] Set a map's world
/itembuilder material <material> Set an item's material
/itembuilder maxStackSize <int> Set the max stack size
/itembuilder modelId <id> Set an item's model ID
/itembuilder modelType <modelType> Set an item's model type
/itembuilder name <name...> Set an item's name
/itembuilder name reset Remove an item's name
/itembuilder nbt set <key> <type> <value> Set an NBT key
/itembuilder nbt unset <key> Remove an NBT key
/itembuilder potion color <color> Set a potion's color
/itembuilder potion effect <type> <seconds> <amplifier> Add a custom potion effect to a potion
/itembuilder potion type <type> [--extended] [--upgraded] Set a potion's type
/itembuilder rarity <rarity> Set an item's rarity tag
/itembuilder setting <setting> [state] Set an item setting
/itembuilder setting unset <setting> Remove an item setting
/itembuilder skin armor <skin> Set the skin line of the held item
/itembuilder skin backpack <skin> Set the skin line of the held item
/itembuilder skin tool <skin> Set the skin line of the held item
/itembuilder skull owner [owner] Set a skull's owner
/itembuilder soulbound Make an item soulbound without the enchant
/itembuilder spawnEgg <variant> Set a spawn egg's entity type
/itembuilder unbreakable Make an item unbreakable

Moderator

Discord

/discord forceLink <player> <id> Force link a player's Minecraft and Discord accounts
/discord linkStatus [player] View a player's Discord account link status
/discord lockdown Enable lockdown mode on Discord

Documentation

/documentation commands info <command> [page] View which paths in a command are undocumented
/documentation commands validate [page] Validate that all commands have documentation

Homes

/delhome <player> <name> Delete another player's home
/sethome <player> <name> Set a new home for another player or update a home's location

Justice

/altban <players> [time/reason...] [--now] Ban a player or players and all their IP connected accounts
/alts <player> View a list of players that have logged in the with same IP
/ban <players> [time/reason...] [--now] Ban a player or players
/calcban <pastBans> <blocksGriefed> View a rough recommended ban time based on past bans and blocks griefed
/forcechannel <player> <channel> Force a player into a channel
/freeze <players(s)> Freeze a player or players
/freeze cleanup Delete left over freeze armor stands
/freeze list [page] List frozen players
/freeze summon <player> Summon a frozen player
/history delete <player> <id> Delete an entry from a player's punishment history
/kick <players> <reason...> Kick a player or players
/lockdown bypass add <player> Allow a player to bypass the current lockdown
/lockdown bypass remove <player> Remove a player's bypass to the current lockdown
/lockdown end End lockdown mode
/lockdown start Enable lockdown mode
/mute <players> [time/reason...] [--now] Mute a player or players
/nameban <player> Ban a player until they change their name
/nameban addWord <word> Add a banned word
/nameban list names [page] List banned names
/nameban list words [page] List banned words
/nameban removeWord <word> Remove a banned word
/nameban unban <player> Remove a name ban
/punishments General guideline for punishments
/redhanded <players(s)> Freeze a player or players, force them to local chat and unvanish to confront them
/skinban <player> Ban a player until they change their skin
/skinban list [page] List skin banned players
/skinban unban <player> Remove a skin ban
/unaltban <player> Un-alt-ban a player
/unban <player> Unban a player
/unfreeze <players...> Unfreeze a player
/unmute <player> Unmute a player
/unwatchlist <player> Unwatchlist a player
/warn <players> <reason...> Warn a player or players
/watchlist <players> <reason...> Watchlist a player or players
/worldban <player> [worldGroup] Ban a player from a world group
/worldban list List world bans
/worldunban <player> [worldGroup] Unban a player from a world group
/youmaycontinue <player> [warn...] Unfreeze a player, force them into global, vanish, and optionally warn them

Minigames

/checkpoints (remove|delete) <number> Delete a checkpoint
/checkpoints (set|add|create) <number> Create a checkpoint
/checkpoints tp <number> Teleport to a checkpoint
/infection expansion create <open> [id] Create an arena expansion region and schematic
/infection spawnDoor create <open> <id> Create a spawn door region and schematic
/minigames (delete|remove) <arena> Delete an arena
/minigames (podium|podiums) (getId|getIds) [position] Get the ids of the podium NPCs
/minigames (podium|podiums) (s|summon) <position> Teleport a podium NPC to you
/minigames (podium|podiums) <position> <player> <title...> Update the weekly podiums
/minigames (podium|podiums) setId <position> <id> Set the NPC id of a podium position
/minigames (podium|podiums) tp <position> Teleport to a podium NPC
/minigames (reload|read) [arena] Reload an arena from disk
/minigames (save|write) [arena] Write an arena to disk
/minigames (tp|teleport) <player> [player] Teleport a minigamer
/minigames addSelectedBlocksToArena [arena] Add all materials within your selection to the arena block list
/minigames addSpawnpoint [arena] [team] Add a team spawnpoint
/minigames copy <from> <to> Copy some settings from one arena to another
/minigames create <name> Create a new arena
/minigames createRegion <arena> <name> Create a region for an arena
/minigames edit <arena> Open the arena config menu
/minigames end [arena] Force end a match
/minigames inviteAll [arena] [--mechanic] Invite all players to a match
/minigames linkSpawnpoints [arena] [fromTeam] [toTeam] Link two teams' spawnpoint lists together so they are shared
/minigames list [filter] [--mechanic] [--inactive] List minigame maps, optionally filtered by name and/or mechanic
/minigames modifier <modifier> Activate a minigame modifier
/minigames modifier random Activate a random minigame modifier
/minigames schem paste <arena> <name> Paste an arena's schematic at your location
/minigames schem save <arena> <name> [--createRegion] Create an arena schematic from your selection and optionally create a region
/minigames setLobbyLocation [arena] Set the lobby location of an arena
/minigames setSpectateLocation [arena] Set the spectate location of an arena
/minigames setTime <seconds> Set the time left in a match
/minigames signs flag <team> Create a flag sign
/minigames signs flag capture <team> Create a flag sign
/minigames signs join <arena> Create a join sign
/minigames signs join random <mechanic> Create a join random sign
/minigames signs lobby Create a lobby sign
/minigames signs quit Create a quit sign
/minigames start [arena] Force start a match
/minigames tppos <player> <x> <y> <z> [yaw] [pitch] Teleport a minigamer to coordinates
/minigames warn <player> [reason] Warn a player for not obeying minigame rules and strike them with lightning
/murder (scraps|scrapoints) add Add a scrap spawn point
/murder (scraps|scrapoints) hide Hide scrap spawn points
/murder (scraps|scrapoints) show Show all scrap spawn points with client-side emerald blocks
/murder kit Receieve the Murder kit

Misc

/dyebomb give <amount> [player] Spawn dye bombs
/entitycap <amount> Change the entity cap of a creative plot
/fakeop <player> Sends a player a message prentending they have been made OP
/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate] Add a rank to a staff member's rank history
/hallofhistory clear <player> Clear a player's rank history
/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate] Remove a rank from a staff member's rank history
/hasreadrules <player> View whether a player has read each section of the rules
/mobcap <amount> Change the mob cap of a creative plot
/plotredstone Toggle redstone on a creative plot
/referral debug [player] Debug a player's referral data
/referral extraInputs [page] View all manual inputs
/referral stats View stats showing which sites give us the most traffic
/referral turnover View stats showing which site gives us the best traffic
/referral who has playtime <playtime> from <site> [page] List players who have at least the provided playtime and were referred from the provided site
/referral who has rank <rank> from <site> [page] List players who have the provided rank and were referred from the provided site
/referral who has read rules from <site> [page] List players who have read the rules and were referred from the provided site
/tickets stats closed [page] View which staff member has closed the most tickets
/whoseshitisthis Look up who's items are on the ground near you

Radar

/commandwatch <player> View commands a player is running
/cpswatch <player> Monitor a player's click speed
/reachwatch <player> Monitor a player's reach

Trust

/trust admin <player> [action] [type] [players] Modify another player's trusts
/trust admin debug <player> [type] Display a player's trusts

Vanish

/vanish [state] Toggle vanish
/vanish fakeJoin Send a fake join message and unvanish
/vanish fakeQuit Send a fake quit message and vanish
/vanish settings <setting> [state] Toggle vanish settings
/vanish settings View your vanish settings

Warps

/creative trust <player> Allow a Guest to use items with metadata and WorldEdit with restricted materials
/xraywarps (list|warps) [filter] List available warps
/xraywarps (rm|remove|delete|del) <name> Delete a warp
/xraywarps (set|create) <name> Create a new warp
/xraywarps (teleport|tp|warp) <name> Teleport to a warp
/xraywarps <name> Teleport to a warp
/xraywarps nearest View the nearest warp
/xraywarps reset <name> Update a warp's location
/xraywarps tp nearest Teleport to the nearest warp

Operator

Chat

/censor debug Print the censor configuration in chat
/censor reload Reload the censor configuration from disk
/censor test <channel> <message...> Test the censor
/chatgames disable Clear the queue
/chatgames enable Enables chat game
/koda <message...> Make Koda say something
/koda reload Reload Koda's configuration from disk

Kit

/kit edit Open the kit editor menu
/kit reload Reload kits from disk

Minigames

/minigames tokens add <amount> [user] Modify a player's minigame tokens
/minigames tokens remove <amount> [user] Modify a player's minigame tokens
/minigames tokens set <amount> [user] Modify a player's minigame tokens

Misc

/badge give <badge> [user] Give a player a badge
/burn <player> <seconds> Temporarily set a player on fire
/creativeflags <world> Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
/demote <player> Demote a player to the next rank down
/discord link update roles Add the verified role to all linked users
/endermanfarm create [player] Create an enderman farm
/extinguish [player] Extinguish a player if they are on fire
/feed [player] Fills a players saturation and hunger
/fix Repairs held item
/fix all Repairs all items in a players inventory
/give <player> <type> [amount] [nbt...] Give a player an item
/heal [player] Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
/homes reload Clear service cache
/interactioncommands (delete|remove|clear) [index] Delete the command at the provided index
/interactioncommands <index> <command...> Set a command at the provided index
/interactioncommands read View the commands configured on the target block
/inventorysnapshots <player> [page] View a list of saved inventory snapshots
/inventorysnapshots nearbyDeaths [page] View nearby snapshots created by a death
/inventorysnapshots takeSnapshot [player] Take a snapshot of a player's current state
/kill <player> Kill a player
/killentity <entityType> <radius> [--force] [--region] Kill nearby entities of the provided types
/lag View server performance information
/more [amount] Fills the item stack in hand to specified amount, or to maximum size if none is specified
/npcutils create <player> Create a player NPC with a colored nickname
/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type] List NPCs with a filter
/npcutils recreateNpc <player> Recreate an NPC in the center of the block with a player's colored nickname
/npcutils removeDespawned [--owner] [--world] Delete despawned NPCs
/npcutils rename gradient <colors> <name...> Set an NPC's nameplate to your input with a color gradient
/npcutils setPlayer withColor <player> Set an NPC's nameplate to a player's colored nickname and updates the skin
/npcutils setPlayer withRankPrefix <player> Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
/npcutils void [page] List NPCs in the void
/podiums update <leaderboard> Update a podium
/promote <player> Promote a player to the next rank up
/reboot [--excludedConditions] Queues a reboot as soon as possible
/reboot cancel Cancel a pending reboot
/reboot passive [--excludedConditions] Queues a reboot for when there are no active players
/regionrename <region> <newName> Rename a WorldGuard region
/regionutils getRegionsAt View regions at your current location
/regionutils getRegionsLikeAt <filter> View regions matching a filter at your current location
/restoreinventory <player> <pastecode> Restore a player's inventory from a paste of a Multiverse backup
/setrank <player> <rank> Set a player's rank
/slap <player> Slap a player
/smite [player] Strike a player or your target block with lightning
/stripmeta Strip name and lore from items
/timelock <time...> Lock a world's daylight cycle
/timelock reset Enable a world's daylight cycle
/weather get [world] Get the weather of the world
/weather getDuration [world] View current weather durations
/weather set <type> [duration] [--world] Set the weather of the specified world
/weee [player] Force a player to fly around in random directions
/whodaressummonme Start a spooky unvanish animation
/wordle delete <player> <date> Delete a player's Wordle data for a specific puzzle
/yeet <player> Yeet

Vote

/vote points give <player> <number> Modify a player's vote points
/vote points set <player> <number> Modify a player's vote points
/vote points take <player> <number> Modify a player's vote points

Admin

Bigdoors

/bigdoormanager create <doorId> Create a new door
/bigdoormanager delete <doorName> Delete a door
/bigdoormanager fixDatabaseWorld <id> Fix the database of the current world if '/bigdoormanager info' is 'null'
/bigdoormanager info <id> Display data of the door
/bigdoormanager setToggleRegion <doorName> <regionId> Set the toggle region of the door
/bigdoormanager toggleAllDoors Toggle all doors on the server
/bigdoormanager toggleDoor <id> Toggle door

Chat

/bridge archive deleteRole <roleId> Delete a role
/bridge archive editMessages removeReference <roleId> [name] Edit messages to remove role references
/bridge archive editMessages updateReference <oldRoleId> <newRoleId> Edit messages to update role references
/bridge archive findDuplicateRoles [page] Find duplicate roles
/bridge archive leastUsedRoles [page] View least used roles in an archive
/bridge archive load <channel> Load an archive into memory
/bridge countBridgeRoles Count the number of bridge roles in the server
/bridge countRoles Count the total number of roles in the server
/bridge roleUpdates <user> [state] Toggle role updates for a user
/bridge set <player> <roleId> Sets a player's linked role ID
/bridge setMentionableFalse [test] Set the mentionable state of all bridge roles
/bridge updateRoleColors <rank> Update the color of all roles of a rank
/broadcast <message...> Broadcast a message to the server
/chatgames getAnswer Get the answer to the current chat game
/chatgames list previousQuestions List previous trivia questions
/chatgames list words List all words/phrases available in chat games
/chatgames rewards [enabled] Toggles if chat games give rewards to players
/emojis reload Reload emojis from the resource pack

Client Side

/clientside debug [state] Toggle debug mode
/clientside edit [state] Toggle seeing all entities regardless of whether they are hidden
/clientside entities create fromSelection [--types] [--ignoreGlowing] Convert all entities within your selection to client side entities
/clientside entities create Convert the target entity to a client side entity
/clientside entities delete fromSelection [--types] Delete all client side entities within your selection
/clientside entities ignore [state] Prevent your target entity from being converted to a client side entity
/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius] List client side entities

Crates

/crates animate <type> <uuid> Animate a crate
/crates edit [filter] Edit a crate
/crates edit announcement reset <id> Remove a loot's announcement
/crates edit announcement set <id> <message...> Set a loot's announcement
/crates edit groups <type> Edit a crate group
/crates entities add <type> <uuid> Register an entity with a crate
/crates entities list [type] List a crate's registered entities
/crates entities remove <type> <uuid> Unregister an entity with a crate
/crates give <type> [player] [amount] Give a player a crate key
/crates open <type> <uuid> [amount] Open a crate
/crates pinata <player> <type> [amount] Gives a player a crate pinata
/crates preview <type> Preview a crate
/crates reset <type> <uuid> Reset a crate's animation
/crates toggle Toggle all crates

Creative

/plotcleanup autodelete Delete the plot you are in if it is eligible for deletion
/plotcleanup forceKeep [state] Toggle force keep for a plot
/plotcleanup info [--showDistr] Display rating info about a plot
/plotcleanup list [page] List all plots and their ratings
/plotcleanup next Visit the next plot ready for deletion
/plotcleanup recalculate Recalculate the rating of a plot
/plotcleanup recalculateAll [delay] Recalculate the rating of all plots
/plotcleanup stats Display stats about plot ratings
/plotcleanup validateChunk Validate if the plot contains the chunk you are standing in

Customboundingboxes

/customboundingbox associated create clone [associationId] [--id] Create a clone of the entity and tag it with an association id
/customboundingbox convert armorStand to itemDisplay [--id] Automatically convert an unmodified large armor stand with an item on its head to an item display entity
/customboundingbox convert itemDisplay to armorStand [--id] Automatically convert a converted item display back to an armor stand
/customboundingbox create [id] [--nearest] Create a custom bounding box entity
/customboundingbox delete [--id] [--nearest] Delete a custom bounding box
/customboundingbox draw [--id] [--stop] Draw an entity's custom bounding box with particles
/customboundingbox list [--radius] List all custom bounding boxes
/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all] Modify the bounds of a custom bounding box
/customboundingbox set id <id> [--id] Update a custom bounding box entity's ID
/customboundingbox shift [--id] [--x] [--y] [--z] Shift an entity and it's custom bounding box
/customboundingbox update [--id] Apply the custom bounding box to an entity

Daily Rewards

/dailyrewards getLastTaskTime View the last time the reward task ran
/dailyrewards set <player> <day> Set a player's streak
/dailyrewards unclaim <player> <day> Mark a reward as unclaimed

Database

/database cacheAll [service] Cache all stored objects to a service
/database clearAllCaches Clear the cache of all services
/database clearCache <service> Clear the cache of a service
/database count <service> Count objects stored in a collection
/database countAll [page] Count objects stored in all collections
/database countAllCaches [page] Count all cached objects
/database countCache <service> Count cached objects
/database createQuery delete <service> <uuid> Create a paste-able DELETE query for mongocli
/database createQuery get <service> <uuid> Create a paste-able GET query for mongocli
/database debug <service> <uuid> Print a record
/database debugCache <service> <uuid> Print a record from the cache (may not always pretty-print)
/database delete <service> <uuid> Delete a record
/database deleteAll <service> Delete all objects from a collection
/database move <service> <from> <to> Move data from one record to another
/database save <service> <uuid> Write an object to the database
/database saveAllCaches Save the cache in all services
/database saveCache <service> <threads> Write the cache to the database

Discord

/discord account [player] View a player's linked Discord account
/discord appcommands register Force register app commands
/discord appcommands unregister Force unregister app commands
/discord boosts View server boosters
/discord connect Force connect to discord
/discord jda dms delete <id> Delete the last 50 DMs to a user
/discord jda dms send <id> <message...> Send a DM to a member
/discord jda dms view <id> Retrieve the last 50 DMs to a user
/discord jda edit <channelId> <messageId> <content...> Set the content of a message

Economy

/economy give <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy set <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy take <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/transactions count [player] Count the number of transactions stored on a player
/transactions volume [startTime] [endTime] Sum all transaction volume

Events

/events rewards claim Claim reward items from events
/events store images get <image...> Receive an event store image splattermap
/events store images reload Reload event store images
/events tokens give <player> <tokens> Modify a player's event token balance
/events tokens reset <player> Reset a player's event token balance
/events tokens set <player> <tokens> Modify a player's event token balance
/events tokens take <player> <tokens> Modify a player's event token balance
/trophy get <trophy> Spawn a trophy item
/trophy remove <player> <trophy> Remove a player's access to a trophy
/trophy reset <player> Reset a player's trophies
/trophy reward <player> <trophy> Give a player a trophy

Force Field

/forcefield [enable] Toggle a force field
/forcefield ignore add <player> Allow a player to bypass your force field
/forcefield ignore remove <player> Remove a player's ability to bypass your force field
/forcefield movePlayers [enable] Toggle affecting players
/forcefield moveProjectiles [enable] Toggle affecting projectiles
/forcefield particles [enable] Toggle visualization particles
/forcefield radius <radius> Set your force field's radius
/forcefield settings [player] View your force field settings

Homes

/homes addExtraHomes <player> <amount> Increase a player's home limit
/homes deleteFromWorld <world> Delete homes from a world
/homes lockInWorld <world> Lock all homes in a world
/homes removeExtraHomes <player> <amount> Decrease a player's home limit
/homes restoreDeleted Restore recently deleted homes in a world

Item Tags

/itemtags get Get item tags on held item
/itemtags reload Reload configuration from disk
/itemtags setCondition <condition> Set an item's condition
/itemtags setRarity <rarity> Set an item's rarity
/itemtags update [debug] Update item tags on held item
/itemtags updateInv Update item tags on all items in inventory

Legacy

/legacy freezeWorlds Set game rules and WorldGuard flags on legacy worlds to freeze them in place
/legacy items reset <player> Reset all items to pending status
/legacy items review [player] Review pending items

McMMO

/mcmmo levels give <player> <skill> <amount> Modify a player's skill level
/mcmmo levels reset <player> <skill> Modify a player's skill level
/mcmmo levels set <player> <skill> <amount> Modify a player's skill level
/mcmmo levels take <player> <skill> <amount> Modify a player's skill level
/mcmmo refresh Reset ability cooldowns

Minigames

/bingo challenge complete <challenge> [player] Force complete a challenge
/bingo challenge reset <challenge> [player] Force reset a challenge
/blockparty createStack [--delay] [--stop] Create the BlockParty floor stack from /sw blockparty-floors
/blockparty lights add <channel> Add a light to the board
/blockparty lights cue <cue> Go to a specific cue on the board
/blockparty lights debug [on/off] Toggle debug mode for the board
/blockparty lights out Go to cue 0 on the board
/blockparty lights removeAllEntitiesFromChannels Remove all lights from the board
/blockparty lights test [color] Test the lights on the board
/blockparty lights updateCues Update the cues on the board
/blockparty songs getMinimumLength Calculate the minimum song length needed to finish a full BlockParty game
/blockparty songs list [page] List BlockParty songs
/blockparty songs load Load BlockParty songs from disk
/blockparty songs removePadding Remove padding from song metadata
/blockparty songs removeSilence Trim silent parts of songs
/blockparty webUsers View players connected to the BlockParty web client
/minigames debug arena [arena] Print an arena's properties
/minigames leaderboard delete <arena> <player> Delete a player's best time from a timed minigame
/minigames topic update Update the Discord #minigames channel topic

Misc

/accounttransfer <old> <new> <features...> Transfer specific features from one account to another
/accounttransfer all <old> <new> Transfer all data from one account to another
/armorstandeditor summon 0 Summon a non-randomized armor stand
/attribute <attribute> <value> [player] Set a player's attribute
/attribute get <attribute> [player] Get a player's attribute's value
/attribute reset <attribute> [player] Reset a player's attribute to default
/attribute reset all [player] Reset all of a player's attributes to default
/bash <command...> [--path] Execute a bash command on the system
/beacon get effectRange View the effect range of a beacon
/beacon set effectRange <range> Set the effect range of a beacon
/beacon set primaryEffect <effect> Set the primary effect of a beacon
/beacon set secondaryEffect <effect> Set the secondary effect of a beacon
/birthdays forceAnnounce [player] Force a birthday announcement in Discord
/boop all [message...] [--anonymous] Boop all players
/changelog database debug <entry> Print a raw changelog entry
/changelog diff [from] [to] Post a changelog to Discord
/changelog generate Generate a changelog
/changelog list [page] View available changelog entries
/changelog testDiff [from] [to] Post a changelog to Griffin's private test Discord
/chunks forceLoaded get Check whether the chunk you are in is force loaded
/chunks forceLoaded list [world] [page] List force loaded chunks in a world
/chunks forceLoaded set <state> Set whether all chunks in your selection or your current chunk are force loaded
/chunks loaded list [world] [page] List loaded chunks in a world
/chunks unloadAll <world> [--removeTickets] Unload all chunks in a world
/console [command...] Run a command as console
/datafixerupper item deserialize <paste> Deserialize an item from NBT and give it to yourself
/datafixerupper item serialize Serialize your held item to NBT
/deathmessages reload Reload configuration from disk
/debug [state] Toggle debug
/debug type <type> [state] [player] Toggle debug for a specific type and player
/debugdot <x> <y> <z> [--color] [--ticks] Spawn a debug dot at the specified location
/debugdot relative <x> <y> <z> [--color] [--ticks] Spawn a debug dot relative to the player's location
/deop <player> De-op a player
/displayentity edit item Update the item on the nearest item display
/displayentity edit text background <color> Set the text background color on the nearest text display
/displayentity edit text rotation [--yaw] [--pitch] Set the scale of the nearest text display
/displayentity edit text scale <scale> Set the scale of the nearest text display
/displayentity edit text text <text...> [--font] Set the text background color on the nearest text display
/displayentity get item Get the item on the nearest item display
/displayentity get text scale Get the scale of the nearest text display
/dropall Drop every available item on the ground
/firework127 Receive a firework rocket with power 127
/firstlogin set <player> <date> Set a player's first join date
/firstlogin stats Write all join dates to a CSV
/hallofhistory npcs update Update all Hall of History NPCs
/iteminfo nonItems View a list of non-item materials (i.e. water)
/iteminfo serialize json [material] [amount] Debug the serialization of an item
/jukebox store give <player> <song...> Give a player a song
/locationcode current Print your current location as Java code
/locationcode selection Print your selection's minimum point as Java code
/maintenance [--excludedConditions] Shut down the server for maintenance
/maintenance cancel Cancel a queued shutdown
/motd <text...> Update the server's server list MOTD
/motd line2 <text...> Update the server's server list MOTD second line
/motd reset Reset the server's MOTD to default
/myrank <rank> Set your rank
/nerd about <nerd> [about...] Set a player's About Me
/nerd getDataFile [player] Generate a paste of a player's NBT data file
/nerd setFirstJoin <player> <date> Update a player's first join date
/nerd setPromotionDate <player> <date> Update a player's promotion date
/nerd timeSinceDeath [player] [value] Update a player's time since death
/op <player> Op a staff member
/op list List opped players
/party admin list List all parties
/pastnames remove <target> <name> Remove a past name from a player
/permhelper (add|remove) <type> <player> <amount> Modify a player's permission limit
/permhelper get <type> [player] View a player's permission limit
/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags] Draw a image to your current selection
/pixelart palette List all available block palette colors and their corresponding colors
/proportionator Get a Proportionator
/proportionator config entities <entityType> [state] Toggle whether entities can be scaled
/proportionator config max <max> Set the default maximum scale
/proportionator config max override <entityType> [max] Set the maximum scale for a specific entity type
/proportionator config min <min> Set the default minimum scale
/proportionator config min override <entityType> [min] Set the minimum scale for a specific entity type
/quest item <item> [amount] Spawn a quest item
/resourceworld logger add Add all blocks in your selection the resource market logger
/resourceworld logger count Count the number of coordinates logged
/resourceworld reset Archive the existing resource world and generate a new world
/resourceworld setup Set up a new resource world
/scheduledjobs cancel <job> Cancel all jobs of a specific type
/scheduledjobs restart Restart the scheduled jobs runner
/scheduledjobs schedule <job> Schedule a job
/scheduledjobs stats View jobs stats
/scoreboardteamutils cleanup Remove empty scoreboard teams
/scoreboardteamutils count Count empty and non-empty scoreboard teams
/scoreboardteamutils list [page] [--empty] List scoreboard teams
/scoreboardteamutils teamsOf <player> [page] View the scoreboard teams a player belongs to
/scoreboardteamutils teamsOfTargetEntity View the scoreboard teams your target entity belongs to
/shop products create [--price] [--exchangeType] [--amount] [--disabled] Create a new product for your shop from the item you are holding
/sidebar resetErroring [player] Reset erroring state for a player
/skincache cacheShopHeads Cache all skins that appear in the shops menu
/skincache getHead [player] Get the cached head of a player
/skincache getLastChange [player] View the last time a player changed their skin
/skincache update [player] Refresh a player's cached skin
/skincache updateAll Update the cached skins of all online players
/spawnentity <entityType> [amount] [reason] Spawn entities
/spawnlimits copy <type> <fromWorld> <toWorld> Copy a world's spawn limit type to another world
/spawnlimits defaults View default spawn limits
/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld> Set a world's spawn limit type to a multiple of another world's configuration
/spawnlimits of [world] View a world's configured spawn limits
/spawnlimits reset <type> [world] Reset a world's spawn limit type to the default value
/spawnlimits reset all Reset all spawn limits to default
/spawnlimits reset allTypes [world] Reset all of a world's spawn limit types to default
/spawnlimits reset allWorlds [type] Reset a spawn limit type in all worlds to default
/spawnlimits save Save current spawn limits to a persistent service
/spawnlimits set <type> <value> [world] Set a world's spawn limits
/staffhall config add <group> <npcId> [index] Add an NPC ID to a staff hall room config
/staffhall config list <group> List all staff hall NPCs
/staffhall config remove <group> <npcId> Remove an NPC ID from a staff hall room config
/staffhall config spawn Spawn all staff hall NPCs
/staffhall config tp <group> <index> Teleport to a staff hall NPC
/staffhall update Automatically update all staff hall NPCs
/staffhall write Write HTML files to disk for the website
/sudo <player> <command...> Force a player to run a command
/tasks cancel <id> Cancel a task
/tasks is queued <id> Check if a task is queued
/tasks is running <id> Check if a task is running
/tasks list active [page] List active tasks
/tasks list pending [page] List pending tasks
/teleport freeze <player> [enable] Prevent a player from teleporting
/time View your current world's time of day
/time set Change a world's time of day
/unlimitedelytra [enable] Toggle unlimited elytra
/uuid fromString <input> Create a hashed UUID from your input
/vault limit add <user> [amount] Increase a player's vault limit
/villagers profession <profession> [radius] Change the profession of villagers
/wardcharm ward [--nearest] Ward the nearest or target entity

Mob Heads

/mobheads chances get <type> View a mob head's drop chance
/mobheads chances set <type> <chance> Set a mob head's drop chance
/mobheads chances validate Validate whether all entity types have a configured drop chance
/mobheads debug [enable] Toggle debug mode
/mobheads validate types Validate whether all entity types have configured mob heads

ModReview

/modreview add <name> <verdict> [notes...] Review a mod and delete its review request if applicable
/modreview alias add <mod> <aliases...> Add an alias to a mod
/modreview alias remove <mod> <aliases...> Remove an alias from a mod
/modreview delete <mod> Delete a mod review
/modreview requests remove <mod> Delete a pending review request
/modreview set name <mod> <name> Set the name of a mod
/modreview set notes <mod> [notes...] Set the notes for a mod
/modreview set verdict <mod> <verdict> Set the verdict of a mod

Model Train

/modeltrain spawn Spawn a model train at your current location
/modeltrain stop Stop the model train

Nameplates

/nameplates debug <player> Debug a player's nameplate
/nameplates debug Toggle debug mode
/nameplates destroy [player] Despawn a player's nameplate
/nameplates npcs fix Attempt to fix NPC nameplates
/nameplates respawn [player] Respawn a player's nameplate
/nameplates spawn [player] Spawn a player's nameplate
/nameplates update [player] Update a player's nameplate

Nexus

/nexus closeInventory [player] Force close a player's inventory
/nexus feature reload <feature> Reload a specific feature
/nexus gc Force garbage collection
/nexus getEnv Print current environment
/nexus initializeClass <class> Force initialize a class
/nexus invs View open custom inventories
/nexus jingles <jingle> Play a jingle
/nexus offlineMessage <player> Test sending an offline message
/nexus reload [--excludedConditions] Reload Nexus, or queue a reload if applicable
/nexus reload cancel Cancel a queued reload
/nexus saveAll [--flush] Save all worlds
/nexus stats commands [page] View commands stats by plugin
/nexus stats eventHandlers [page] View event handler stats
/nexus stats View miscellaneous stats
/nexus temporaryListeners unregisterOffline Unregister temporary listeners for offline players
/nexus temporaryListeners View registered temporary listeners
/nexus updateCommands Call Player#updateCommands
/nexus uptime View Nexus uptime

Parkour

/parkour checkpoints add <course> Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
/parkour checkpoints clear <course> Delete all checkpoints for a parkour course
/parkour checkpoints tp <course> <checkpoint> Teleport to a parkour course's checkpoints
/parkour create <course> Create a new lobby parkour course
/parkour delete <course> Delete a lobby parkour course
/parkour hologram update <course> Update the parkour leaderboard hologram with the latest data

Particles

/particles <effectType> Start a particle effect
/particles dot Draw a particle dot
/particles line [distance] [density] Draw a particle line

Profiles

/profile getTextureCoupon <type> Gets the coupon item of the texture
/profile setTexture <type> Set your profile's background texture

Radar

/honeypot (delete|remove) <honeypot> Delete a honeypot
/honeypot (teleport|tp) <honeypot> Teleport to a honeypot in your current world
/honeypot check <player> View how many times a player has griefed
/honeypot create <honeypot> [schemSize] Create a honeypot
/honeypot fix <honeyPot> Repair a honeypot
/honeypot list [page] List honeypots in your current world
/honeypot removeItems <player> Remove honey pot items from a player's inventory
/honeypot set <player> <int> Set a player's grief count

Radio

/radio config addSong <radio> <song> Add a song to a radio
/radio config addStationLocation <radio> Adds your current location to the station radio
/radio config clearSongs <radio> Remove all songs from a radio
/radio config clone <radio> <id> Create a new radio from an existing radio
/radio config create <type> <id> [radius] Create a radio
/radio config delete <id> Delete the radio
/radio config disable <radio> Disable the radio
/radio config enable <radio> Enable the radio
/radio config reload <radio> Recreate a radio
/radio config removeSong <radio> <song> Remove a song from a radio
/radio config removeStationLocation <radio> <index> Removes the location from the station radio
/radio config removeStationLocation <radio> Lists the locations of this station radio
/radio config setId <radio> <id> Set the id of the radio
/radio config setParticles <radio> <enable> Toggle the particles of the radio
/radio config setRadius <radio> <radius> Set the radius of the radio
/radio config setRadiusLocation <radio> Set the location of the radius radio to your current location
/radio config setType <radio> <type> Set the radio type
/radio config setUpdatePlaying <radio> <enable> Toggle the playing updates of the radio
/radio debugRadio <radio> Display data of a radio
/radio debugUser <player> Display data of a user
/radio reload Reloads the config, and remakes every radio

Recipes

/backpack convert [--nbt] Convert and old backpack into a new one
/backpack fix Add necessary NBT to a shulker box to make it a backpack
/backpack get <tier> Get a backpack with the specified tier
/backpack getOld Give yourself and old backpack for testing
/backpack setTier <size> Set a backpack's tier
/customrecipes ingredients View the ingredients for a recipe
/customrecipes uncraft Open the uncrafting menu

Resource Pack

/decoration store debug [enabled] Toggle debugging the store
/decoration store layout paste <id> [--storeLocation] Paste the layout into the store
/decoration store layout paste next [--override] Start the next layout process
/decoration store layout paste reset Paste the reset layout into the store
/decoration store layout schem <id> Create a layout schematic of the selected build
/decoration transplant <radius> <selectPath> <replacePath> Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
/imagestand create <id> <size> [--outline] Create an image stand
/imagestand delete [--id] Delete an image stand
/imagestand id <id> [--id] Update the ID of an image stand
/imagestand list [page] List image stands
/imagestand outline add [--id] Add an outline stand
/imagestand outline remove [--id] Remove an outline stand
/imagestand outline update [--id] Teleport an outline stand to the image stand
/imagestand size <size> [--id] Update the size an image stand
/imagestand stands pitch <pitch> [--id] Update the pitch of the image stand and outline stand
/imagestand stands yaw <yaw> [--id] Update the yaw of the image stand and outline stand
/imagestand tp <id> Teleport to an image stand
/objectives activate <player> <objective> Activate an objective
/objectives create <player> <id> [description...] Create an objective at your current location
/objectives remove <player> <objective> [--activateNext] Remove an objective
/objectives setDescription <player> <objective> <description> Update an objective's description
/objectives setLocation <player> <objective> Update an objective's location
/playerplushies addOwner <user> Give a player access to Player Plushies
/playerplushies vouchers add <amount> [player] Modify a player's vouchers
/playerplushies vouchers remove <amount> [player] Modify a player's vouchers
/resourcepack deploy [--force] [--silent] Compress and update the resource pack
/resourcepack hash [--update] Force update the resource pack hash
/resourcepack reload Update the resource pack cache

Social Media

/socialmedia getNamedItem <site> Spawn a social media site's custom item
/twitch api status <user> View whether a player is streaming
/twitter lookForNewTweets Look for new tweets to post in Discord

Statistics

/statistics saveToDatabase Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
/statistics update <player> Copy a player's statistics to the database

Store

/emojihats getFrameItems <type> Spawn the individual frames of an emoji hat
/emojihats give <player> <type> Give a player access to an emoji hat
/emojihats run <player> <type> Activate an emoji hat on another player
/store (expire|remove) <package> [player] Expire a package on a player
/store apply <package> [player] Apply a package to a player
/store coupons create <player> <amount> Create a coupon for a player
/store credit give <player> <amount> Modify a player's store credit
/store credit set <player> <amount> Modify a player's store credit
/store credit take <player> <amount> Modify a player's store credit
/store gallery displays getIds Get the NPC ids of the display NPCs
/store gallery displays updateSkins Update the storey gallery NPC skins

Survival

/gem <enchantment> <level> Receive a gem
/gem all Receive all possible gems

Test

/error eden Test an EdenException
/error exception Test an Exception
/error framework json withColor Test error() with colored json
/error framework json Test error() with json
/error framework text withColor Test error() with colored text
/error framework text Test error() with text
/error invalidInput Test an InvalidInputException
/error nexus Test a NexusException
/error runtime Test a RuntimeException
/error throwable Test a Throwable
/packets listen <classes> Listen to and dump information about certain packets
/packets listen stop Stop listening for packets
/packets search <filter> [page] Search for packets by name
/serialize hashmap initialized database Test database serialization and deserialization of an initialized map
/serialize hashmap uninitialized database Test database serialization and deserialization of an uninitialized map
/serialize inventory database Test database inventory serialization and deserialization
/serialize item database Test database item serialization and deserialization
/serialize item fromJson <json|paste> Deserialize an item from JSON
/serialize item fromNBT <nbt|paste> Deserialize an item from NBT
/serialize item toJson Serialize an item to JSON
/serialize item toNBT Serialize an item to NBT

Titan

/titan installed [page] View the most popular Titan versions
/titan installed with <version> [page] View which players are using a specific version of Titan
/titan settings <user> View a player's Titan configuration

Vote

/vote endOfMonth [month] Run the end of month task
/vote extra View the extra chances config
/vote force <nerd> <site> Force a vote for a user, to fix a missed vote
/vote party complete Simulates a completed vote party
/vote party reward <player> <tier> Gives a random vote party reward to the player
/vote party target <target> Set the current vote party target
/vote party update Updates the current vote party
/vote write Write HTML vote files to disk for the website

Warps

/warps types View valid warp types
/warps updateFlags Set default flags on survival spawn and warp regions

Weekly Wakka

/weeklywakka (list|warps) [filter] List available warps
/weeklywakka (set|create) <name> Create a new warp
/weeklywakka (teleport|tp|warp) <name> Teleport to a Weekly Wakka warp
/weeklywakka <name> Teleport to a Weekly Wakka warp
/weeklywakka farthest [page] Find areas with no nearby Weekly Wakka warps
/weeklywakka found Get a list of players who have found the Weekly Wakka this week
/weeklywakka getTip <index> Get a tip from the Weekly Wakka tips
/weeklywakka moveNPC Move the Weekly Wakka NPC to a new location
/weeklywakka nearest View the nearest Weekly Wakka warp
/weeklywakka reset <name> Update a warp's location
/weeklywakka tp nearest Teleport to the nearest Weekly Wakka warp
/weeklywakka tp Teleport to the Weekly Wakka NPC's location
/weeklywakka unfind [player] Remove a player from the list of players who have found the Weekly Wakka this week

Wither

/wither beta Enable beta mode
/wither getFragment Receive a wither fragment
/wither testCounterAttack <counterAttack> Test a counter attack

Wordle

/wordle config Configure Wordle settings
/wordle setPlayedOnReleaseDay <date> [player] [state] Set whether a player played Wordle on its release day
/wordle setSolvedOnReleaseDay <date> [player] [state] Set whether a player solved Wordle on its release day

Store

Boosts

/boosts [page] View active server boosts
/boosts cancel <player> <id> Cancel a player's owned boost and prevent it from being activated
/boosts cancel <type> [--refund] Cancel an active boost and optionally refund the time left
/boosts cancelType <player> <type> Cancel all of a player's boosts of a certain type
/boosts give <player> <type> <multiplier> <duration> [amount] [--personal] Give a player a boost
/boosts listOwners <type> List players that own boosts
/boosts menu Open the boosts menu
/boosts start <type> <multiplier> <duration> Start a boost

Chat

/joinquit reload Reload join/quit messages from disk
/nickname <nickname> [override] Set your nickname
/nickname clearData [player] Clear a player's nickname data
/nickname reset [player] Remove a player's nickname
/nickname set <player> <nickname> Set a player's nickname
/prefix <prefix...> Set your prefix
/prefix copy [player] Print your prefix to chat for copying
/prefix gradient <colors> <prefix...> Set your prefix with a color gradient
/prefix rainbow <prefix...> Set your prefix with a rainbow gradient
/prefix reset [player] Reset your prefix
/prefix test <prefix...> Preview a prefix in chat
/prefix test gradient <colors> <prefix...> Preview a prefix with a color gradient in chat
/prefix test rainbow <prefix...> Preview a prefix with a rainbow gradient in chat

Inventory

/autoinventory Open the AutoInventory menu
/autoinventory depositall Deposit matching items into nearby chests
/autoinventory features toggle <feature> [enable] Toggle a feature
/autoinventory profile [profile] View your currently active profile or switch to another one
/autoinventory profile clone <from> <to> Clone an existing profile
/autoinventory profile create <profile> Create a new profile with default settings
/autoinventory profile delete <profile> Delete a profile
/autoinventory profile list [page] List your profiles
/autoinventory profile rename <from> <to> Rename a profile
/autoinventory protectItem Toggle whether your held item can be auto-deposited
/autoinventory settings crafting Open the AutoCraft configuration menu
/autoinventory settings inventoryTypes Toggle whether certain inventory types are affected
/autoinventory settings tools exclude <toolType> [enable] Toggle whether AutoTool will activate while holding certain tools
/autoinventory settings trash behavior [behavior] Change the behavior of AutoTrash
/autoinventory settings trash materials Open the AutoTrash configuration menu
/autotorch [on|off] Toggle automatically placing light blocks when it gets too dark
/autotorch lightBlock <lightBlock> Set the block placed
/autotorch lightLevel [level] Adjust the light level at which the light blocks are placed
/cartographytable Open a workbench
/craftingtable Open a workbench
/dyestation Open a dye station
/dyestation cheat Open a dye station that doesnt require a magic dye
/fireworkbow Create a firework bow or crossbow
/fireworkbow remove Remove the firework enchantment from a bow or crossbow
/grindstone Open a workbench
/hat Wear the item you are holding on your head
/hat remove Remove your hat
/invisiblearmor [on|off] Toggle invisible armor
/invisiblearmor menu Open the invisible armor configuration menu
/itemname (null|none|reset) Remove an item's custom name
/itemname <name...> Give an item a custom name with a color gradient
/itemname copy Print an item's custom name in chat for copying
/itemname gradient <colors> <name...> Give an item a custom name with a rainbow gradient
/itemname rainbow <name...> Toggle whether an item's custom name is always visible
/itemname resetAll <material> Give an item a custom name
/loom Open a workbench
/loom cheat Open a custom banner building menu that doesn't require materials
/playerhead [owner] Receive a player's skull
/playerhead getId Print the HeadDatabase ID of the head you are holding or looking at
/smithingtable Open a workbench
/stonecutter Open a workbench
/workbenches Open a menu displaying all workbenches
/workbenches <workbench> Open a workbench

Visuals

/costume Open the costumes menu
/costume dye <type> <color> Dye a costume
/costume list List all Costumes by their Id
/costume off [player] Disable your costumes
/costume reload Reload costumes from the resource pack
/costume setActiveDisplayCostume <user> <costumeType> [costume] Set the costume displayed in the Staff Hall and Hall of History
/costume staffhall Edit the costume displayed in the Staff Hall and Hall of History
/costume store Open the costume store
/costume tempvouchers add <amount> [player] Modify a player's temporary vouchers
/costume tempvouchers remove <amount> [player] Modify a player's temporary vouchers
/costume top [page] View the most popular costumes
/costume useArmorSkinHelmetCostume [state] Toggle whether or not to use armor skin helmet costumes
/costume vouchers [player] View how many costume vouchers you have
/costume vouchers add <amount> [player] Modify a player's vouchers
/costume vouchers remove <amount> [player] Modify a player's vouchers
/entityname (null|none|reset) Remove an entity's custom name
/entityname <name...> Give an entity a custom name
/entityname gradient <colors> <name...> Give an entity a custom name with a color gradient
/entityname rainbow <name...> Give an entity a custom name with a rainbow gradient
/entityname visible [enable] Toggle whether an entity's custom name is always visible
/firework [count] Launch randomized fireworks
/playertime Change your client-side time of day
/playertime reset Sync your time with the server
/rainbowarmor Toggle rainbow armor
/rainbowarmor menu Open the rainbow armor configuration menu
/rainbowarmor speed <speed> Modify the animation speed
/rainbowbeacon delete [player] Delete a rainbow beacon
/rainbowbeacon list List active rainbow beacons
/rainbowbeacon start [player] Activate a rainbow beacon
/rainbowbeacon stop [player] Deactivate a rainbow beacon
/rainbowbeacon tp [player] Teleport to your rainbow beacon
/wings Open the wings menu
/wings preview <style> Preview a wing style
/wings stop Turn off your wings

3rd Party Commands

Guest

Plots

/plot add <player> Allow a player to build in your plot while you are online.
/plot auto Automatically claim a plot near spawn.
/plot claim Claim the plot you are currently in
/plot clear Clear your plot and start over
/plot delete Clear your plot and un-claim it
/plot flag remove <flag> Unset a flag
/plot flag set device-interact <true | false> Allow players to interact with pressure plates, buttons and levers
/plot flag set time Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
/plot flag set weather <clear | rain> Change the weather in your plot
/plot home Teleport to your plot's home
/plot limit View how many plots you can claim.
/plot merge Merge the plot you are facing with the plot you are in.
/plot middle|center Teleport to the center of your plot
/plot remove <player> Remove a player's permissions to your plot
/plot schematic paste url:<key> Restore your plot to a previously saved state
/plot setbiome <biome> Change the biome of your plot. For example, /plot setbiome minecraft:mushroom_fields
/plot sethome Set your plots home
/plot unmerge Break the plots back into individual plots. All work in the path area will be deleted.
/plot visit <player> Teleport to a player's plot

WorldEdit

You may use WorldEdit in the Creative and Build Contests worlds

//br s [-h] <block name> [radius] Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
//center <block name> Set the center block(s) in the region and to the specified block.
//contract <amount> contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
//copy Copy the contents of the selection. Be aware that it copies relative to where you are.
//count <block name> Count how many blocks there are of the specified type in a selection.
//expand <amount> Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
//fill <block name> <radius> [depth] Fill in an area with the specified block type. Can also specify how far below to fill.
//flip [direction] Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
//hpos1 Set the first position to the block you're looking at.
//hpos2 Set the second position to the block you're looking at.
//mask <block name> Makes a brush only affect the specified block type.
//move [amount] [direction] [block name] This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
//naturalize Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
//outline <block name> Create four walls, a floor, and a ceiling.
//paste [-a] Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
//pos1 Set the first position to the block at your feet.
//pos2 Set the second position to the block at your feet.
//replace <target block name> <desired block name> Replace all the target blocks with the desired blocks.
//rotate [degrees] Rotate your clipboard.
//sel [tp|selection type] Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
//set <block name> Set all the blocks in the region to the specified block.
//walls <block name> Create four walls in the region.
//wand This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
/asc Will ascend you to the next highest level.
/brush none Unbind a brush from your tool
/desc Will descend you to the next lowest level.
/thru Will teleport you through a wall.
/top Will take you to the top.

For more WorldEdit help, first consult the wiki or watch the tutorials, then ask in game.

VoxelSniper

You may use VoxelSniper in the Creative and Build Contests worlds

/b # Set the radius of your brush.
/b <brush type> Set your brush type.
/b Bring up your current brush settings.
/u [number] Undoes one (or the amount specified) Voxel command(s).
/v [material] Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.

Different brush types:

/b b Ball. Creates a sphere.
/b d Disc. Creates a horizontal disc.
/b df Disc face. Creates a vertical disc.
/b e <melt, fill, smooth, lift> This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
/b s Snipe.
/b v Voxel. Creates a cube.
/b vd Voxel disc. Creates a horizontal square.
/b vf Voxel disc face. Creates a vertical square.

For more VoxelSniper information, first consult the wiki and YouTube tutorials, then ask in game.

WE/VS Tutorials

World Edit Command Guide

OneBlock

/ob The main island command
/ob count Show the block count and phase
/ob create Create an island
/ob go Teleport you to your island
/ob info <player> Display info about your island or the player's island
/ob level <player> Calculate your island level or show the level of another player
/ob phases Opens a GUI menu showing the phases
/ob reset Restart your island and remove the old one
/ob resetname Reset your island name
/ob sethome Set your home teleport point
/ob setname <name> Set a name for your island
/ob settings Display island settings
/ob spawn Teleport you to the spawn
/ob value Shows the value of any block
/ob ban <player> Ban a player from your island
/ob banlist List banned players
/ob expel <player> Expel a player from your island
/ob near Show the name of neighbouring islands around you
/ob team Manage your team
/ob top Show the Top Ten
/ob unban <player> Unban a player from your island
/ob warp <player> Warp to the player's warp sign
/ob warps Open the warps panel.

LWC

Right click on the protection you want to apply the change to after sending the command.

/lwcinfo Learn about the LWC plugin and its purpose.
/cdonation Creates a donation chest; player's can put items in, but only you can remove them.
/cmodify -<player> Remove another player's access to your LWC protection.
/cmodify <player> [player2] [etc] Allow another player to use your LWC protection.
/cpassword Creates a password for the protection.
/cpublic Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
/cremove Remove a protection altogether. Note: You will need to preform this command before using any of the following.
/crepeat Automatically repeats commands, without having to type them out again. Here's a tutorial on this command
/hopper Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
/lock Creates a private protection.
/cunlock <password> Access a password protected protection with the password.

Moderator

CoreProtect

Check out the CoreProtect page for a more comprehensive wiki.

/co help Display a list of commands
/co inspect Toggle the inspector
/co lookup <params> Advanced block data lookup
/co restore <params> Restore block data
/co rollback <params> Rollback block data

Store

Pets

/pet hat Wear your pet on your head.
/pet list Lists all the pets available.
/pet menu Opens the pet selection menu.
/pet remove Remove your pet.
/pet ride Ride your pet (Only for horses and llamas.)
/pet summon <pet> Spawns a pet.
/pet Opens the pet selection menu.
/pet [PetType]:[options];[name] Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
/pet name Get prompted to change the name of your pet.
/pet default set current Set your current pet as your default pet, making it spawn in automatically each time you log in.
/pet menu Show the GUI menu for your current pet. TIP: Right clicking it will show this menu as well.
/pet hat Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
/pet ride Ride your pet. (only for horses!).
/pet hide Hide your pet from view (does not remove it).
/pet show Show your hidden pet.
/pet remove Remove your current pet.
/pet call Call your pet to your side.
/pet list List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
/pet info Show information on your currently active pet.-->

NPCs

/npc age <baby|adult> Change the type of your NPC
/npc create <name> [--type <mob type>] Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
/npc equip Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
/npc look Make the NPC look at the nearest player.
/npc path Toggle the path editor (to make your NPC walk along a specific path.)
/npc power Toggle whether a creeper is powered or not.
/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)> Change the profession of a villager.
/npc remove Delete the NPC.
/npc rename <name> Change the visible name of the NPC.
/npc sel Select the NPC. Required to do any of the below commands (creation autoselects them.)
/npc skin <name> Change the skin of a player NPC.
/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false> Toggle the shown layers of a skin.
/npc text Toggle the editor to make the NPC say something to nearby players.
/npc tphere Teleport your selected NPC to you.
/npc type <mob type> Change the type of your NPC.
/npc zombiemod <-b|-v> Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.

Disguises

Warning - Disguising while in creative may remove your armor/elytra/hat!

/dis <type> [options...]
/dvs Toggle viewing your disguise.
/undis Undisguise.