Jump to content

Commands: Difference between revisions

From Project Eden
 
(3 intermediate revisions by the same user not shown)
Line 179: Line 179:
| <code>/jump</code>
| <code>/jump</code>
| Teleport to your target block
| Teleport to your target block
|-
| <code>/mobheads get <type></code>
| Spawn a mob head
|-
| <code>/nightvision [state]</code>
| Toggle night vision
|-
|-
| <code>/reach <reach></code>
| <code>/reach <reach></code>
Line 794: Line 800:
| <code>/measure 2</code>
| <code>/measure 2</code>
| Measure the distance between your starting point and current location
| Measure the distance between your starting point and current location
|-
| <code>/modreview</code>
| View all reviewed mods
|-
| <code>/modreview <mod></code>
| View whether a mod is allowed on the server
|-
| <code>/modreview list [page]</code>
| List reviewed mods
|-
| <code>/modreview request <name> [notes...]</code>
| Request a mod to be reviewed by the staff team
|-
|-
| <code>/mutemenu</code>
| <code>/mutemenu</code>
Line 890: Line 884:
| <code>/referral</code>
| <code>/referral</code>
| Tell us how you found the server
| Tell us how you found the server
|-
| <code>/resourceworld</code>
| Teleport to the resource world
|-
| <code>/resourceworld notice</code>
| Show the notice explaining the caveats and dangers of the resource world
|-
| <code>/resourceworld setNewSeed <environment> <seed></code>
| Set the next seed for the specified environment
|-
|-
| <code>/rules</code>
| <code>/rules</code>
Line 1,016: Line 1,019:
| <code>/mobheads top kills [page]</code>
| <code>/mobheads top kills [page]</code>
| View the mob kill leaderboard
| View the mob kill leaderboard
|}
==== ModReview ====
{| class="wikitable"
|-
| <code>/modreview</code>
| View all reviewed mods
|-
| <code>/modreview <mod></code>
| View whether a mod is allowed on the server
|-
| <code>/modreview list [page]</code>
| List reviewed mods
|-
| <code>/modreview request <name> [notes...]</code>
| Request a mod to be reviewed by the staff team
|}
|}
==== Nameplates ====
==== Nameplates ====
Line 1,230: Line 1,248:
| Set behavior for auto selling to the resource market
| Set behavior for auto selling to the resource market
|-
|-
| <code>/resourceworld</code>
| <code>/shop</code>
| Teleport to the resource world
| Open the shops menu
|-
| <code>/resourceworld notice</code>
| Show the notice explaining the caveats and dangers of the resource world
|-
| <code>/resourceworld setNewSeed <environment> <seed></code>
| Set the next seed for the specified environment
|-
| <code>/shop</code>
| Open the shops menu
|-
|-
| <code>/shop <player></code>
| <code>/shop <player></code>
Line 1,370: Line 1,379:
| <code>/store packages [player]</code>
| <code>/store packages [player]</code>
| View which packages you own
| View which packages you own
|}
==== Survival ====
{| class="wikitable"
|-
| <code>/weeklywakka check</code>
| Check if you have found this week's Weekly Wakka
|-
| <code>/weeklywakka info</code>
| Get information about the Weekly Wakka challenge
|}
|}
==== Tameables ====
==== Tameables ====
Line 1,604: Line 1,604:
| <code>/warps tp nearest</code>
| <code>/warps tp nearest</code>
| Teleport to the nearest warp
| Teleport to the nearest warp
|}
==== Weekly Wakka ====
{| class="wikitable"
|-
| <code>/weeklywakka check</code>
| Check if you have found this week's Weekly Wakka
|-
| <code>/weeklywakka info</code>
| Get information about the Weekly Wakka challenge
|}
|}
==== Wiki ====
==== Wiki ====
Line 2,314: Line 2,323:
| Replace all materials in a tag with another material
| Replace all materials in a tag with another material
|}
|}
=== Moderator ===
=== Builder ===
==== Discord ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord forceLink <player> <id></code>
| <code>/itembuilder amount <amount></code>
| Force link a player's Minecraft and Discord accounts
| Set a stack's size
|-
|-
| <code>/discord linkStatus [player]</code>
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| View a player's Discord account link status
| Set an item attribute
|-
|-
| <code>/discord lockdown</code>
| <code>/itembuilder axolotl <variant></code>
| Enable lockdown mode on Discord
| Set an axolotl bucket's variant
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/documentation commands info <command> [page]</code>
| <code>/itembuilder banner pattern <color> <pattern></code>
| View which paths in a command are undocumented
| Add a banner pattern
|-
|-
| <code>/documentation commands validate [page]</code>
| <code>/itembuilder banner symbol <symbol> <color></code>
| Validate that all commands have documentation
| Set a banner to a symbol
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/delhome <player> <name></code>
| <code>/itembuilder book author <author></code>
| Delete another player's home
| Set a book's author
|-
|-
| <code>/sethome <player> <name></code>
| <code>/itembuilder book generation <generation></code>
| Set a new home for another player or update a home's location
| Set the generation of a book
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/altban <players> [time/reason...] [--now]</code>
| <code>/itembuilder book pages add <content></code>
| Ban a player or players and all their IP connected accounts
| Add a new page to a book
|-
|-
| <code>/alts <player></code>
| <code>/itembuilder book pages remove <page></code>
| View a list of players that have logged in the with same IP
| Remove a page from a book
|-
|-
| <code>/ban <players> [time/reason...] [--now]</code>
| <code>/itembuilder book pages set <page> <content></code>
| Ban a player or players
| Set the contents of a book's pages
|-
|-
| <code>/calcban <pastBans> <blocksGriefed></code>
| <code>/itembuilder book title <title></code>
| View a rough recommended ban time based on past bans and blocks griefed
| Set a book's title
|-
|-
| <code>/forcechannel <player> <channel></code>
| <code>/itembuilder color <color></code>
| Force a player into a channel
| Set an item's color
|-
|-
| <code>/freeze <players(s)></code>
| <code>/itembuilder condition <condition></code>
| Freeze a player or players
| Set an item's condition tag
|-
|-
| <code>/freeze cleanup</code>
| <code>/itembuilder customModelData <int></code>
| Delete left over freeze armor stands
| Set the Custom Model Data
|-
|-
| <code>/freeze list [page]</code>
| <code>/itembuilder customModelData remove</code>
| List frozen players
| Remove the Custom Model Data
|-
|-
| <code>/freeze summon <player></code>
| <code>/itembuilder customModelData</code>
| Summon a frozen player
| View the Custom Model Data
|-
|-
| <code>/history delete <player> <id></code>
| <code>/itembuilder damage <damage></code>
| Delete an entry from a player's punishment history
| Set an item's damage
|-
|-
| <code>/kick <players> <reason...></code>
| <code>/itembuilder durability <durability></code>
| Kick a player or players
| Set an item's durability (deprecated)
|-
|-
| <code>/lockdown bypass add <player></code>
| <code>/itembuilder dye <color></code>
| Allow a player to bypass the current lockdown
| Dye an item
|-
|-
| <code>/lockdown bypass remove <player></code>
| <code>/itembuilder enchant <enchant> [level]</code>
| Remove a player's bypass to the current lockdown
| Enchant an item
|-
|-
| <code>/lockdown end</code>
| <code>/itembuilder enchant max <enchant></code>
| End lockdown mode
| Enchant an item with the max level for the provided enchant
|-
|-
| <code>/lockdown start <time/reason...></code>
| <code>/itembuilder enchant remove <enchant></code>
| Enable lockdown mode
| Remove an enchant from an item
|-
|-
| <code>/mute <players> [time/reason...] [--now]</code>
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| Mute a player or players
| Set a firework's effect
|-
|-
| <code>/nameban <player></code>
| <code>/itembuilder firework power <power></code>
| Ban a player until they change their name
| Set a firework's power
|-
|-
| <code>/nameban addWord <word></code>
| <code>/itembuilder glow [state]</code>
| Add a banned word
| Add an enchant glint to an item
|-
|-
| <code>/nameban list names [page]</code>
| <code>/itembuilder itemFlags <flags...></code>
| List banned names
| Add item flags to an item
|-
|-
| <code>/nameban list words [page]</code>
| <code>/itembuilder itemFlags hide_all</code>
| List banned words
| Hide all item flags on an item
|-
|-
| <code>/nameban removeWord <word></code>
| <code>/itembuilder lore add <text...></code>
| Remove a banned word
| Add lore
|-
|-
| <code>/nameban unban <player></code>
| <code>/itembuilder lore clear</code>
| Remove a name ban
| Remove all lore
|-
|-
| <code>/punishments</code>
| <code>/itembuilder lore remove <line></code>
| General guideline for punishments
| Remove a line of lore
|-
|-
| <code>/redhanded <players(s)></code>
| <code>/itembuilder lore set <line> <text...></code>
| Freeze a player or players, force them to local chat and unvanish to confront them
| Update lore
|-
|-
| <code>/skinban <player></code>
| <code>/itembuilder map id <id></code>
| Ban a player until they change their skin
| Set a map's id
|-
|-
| <code>/skinban list [page]</code>
| <code>/itembuilder map view [world]</code>
| List skin banned players
| Set a map's world
|-
|-
| <code>/skinban unban <player></code>
| <code>/itembuilder material <material></code>
| Remove a skin ban
| Set an item's material
|-
|-
| <code>/unaltban <player></code>
| <code>/itembuilder maxStackSize <int></code>
| Un-alt-ban a player
| Set the max stack size
|-
|-
| <code>/unban <player></code>
| <code>/itembuilder modelId <id></code>
| Unban a player
| Set an item's model ID
|-
|-
| <code>/unfreeze <players...></code>
| <code>/itembuilder modelType <modelType></code>
| Unfreeze a player
| Set an item's model type
|-
|-
| <code>/unmute <player></code>
| <code>/itembuilder name <name...></code>
| Unmute a player
| Set an item's name
|-
|-
| <code>/unwatchlist <player></code>
| <code>/itembuilder name reset</code>
| Unwatchlist a player
| Remove an item's name
|-
|-
| <code>/warn <players> <reason...></code>
| <code>/itembuilder nbt set <key> <type> <value></code>
| Warn a player or players
| Set an NBT key
|-
|-
| <code>/watchlist <players> <reason...></code>
| <code>/itembuilder nbt unset <key></code>
| Watchlist a player or players
| Remove an NBT key
|-
|-
| <code>/worldban <player> [worldGroup]</code>
| <code>/itembuilder potion color <color></code>
| Ban a player from a world group
| Set a potion's color
|-
|-
| <code>/worldban list</code>
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| List world bans
| Add a custom potion effect to a potion
|-
|-
| <code>/worldunban <player> [worldGroup]</code>
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| Unban a player from a world group
| Set a potion's type
|-
|-
| <code>/youmaycontinue <player> [warn...]</code>
| <code>/itembuilder rarity <rarity></code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
| Set an item's rarity tag
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| <code>/itembuilder setting <setting> [state]</code>
| Delete a checkpoint
| Set an item setting
|-
|-
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| <code>/itembuilder setting unset <setting></code>
| Create a checkpoint
| Remove an item setting
|-
|-
| <code>/checkpoints tp <number></code>
| <code>/itembuilder skin armor <skin></code>
| Teleport to a checkpoint
| Set the skin line of the held item
|-
|-
| <code>/infection expansion create <open> [id]</code>
| <code>/itembuilder skin backpack <skin></code>
| Create an arena expansion region and schematic
| Set the skin line of the held item
|-
|-
| <code>/infection spawnDoor create <open> <id></code>
| <code>/itembuilder skin tool <skin></code>
| Create a spawn door region and schematic
| Set the skin line of the held item
|-
|-
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| <code>/itembuilder skull owner [owner]</code>
| Delete an arena
| Set a skull's owner
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| <code>/itembuilder soulbound</code>
| Get the ids of the podium NPCs
| Make an item soulbound without the enchant
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| <code>/itembuilder spawnEgg <variant></code>
| Teleport a podium NPC to you
| Set a spawn egg's entity type
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| <code>/itembuilder unbreakable</code>
| Update the weekly podiums
| Make an item unbreakable
|}
=== Moderator ===
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| <code>/discord forceLink <player> <id></code>
| Set the NPC id of a podium position
| Force link a player's Minecraft and Discord accounts
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| <code>/discord linkStatus [player]</code>
| Teleport to a podium NPC
| View a player's Discord account link status
|-
|-
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| <code>/discord lockdown</code>
| Reload an arena from disk
| Enable lockdown mode on Discord
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| <code>/documentation commands info <command> [page]</code>
| Write an arena to disk
| View which paths in a command are undocumented
|-
|-
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| <code>/documentation commands validate [page]</code>
| Teleport a minigamer
| Validate that all commands have documentation
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| <code>/delhome <player> <name></code>
| Add all materials within your selection to the arena block list
| Delete another player's home
|-
|-
| <code>/minigames addSpawnpoint [arena] [team]</code>
| <code>/sethome <player> <name></code>
| Add a team spawnpoint
| Set a new home for another player or update a home's location
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/minigames copy <from> <to></code>
| <code>/altban <players> [time/reason...] [--now]</code>
| Copy some settings from one arena to another
| Ban a player or players and all their IP connected accounts
|-
|-
| <code>/minigames create <name></code>
| <code>/alts <player></code>
| Create a new arena
| View a list of players that have logged in the with same IP
|-
|-
| <code>/minigames createRegion <arena> <name></code>
| <code>/ban <players> [time/reason...] [--now]</code>
| Create a region for an arena
| Ban a player or players
|-
|-
| <code>/minigames edit <arena></code>
| <code>/calcban <pastBans> <blocksGriefed></code>
| Open the arena config menu
| View a rough recommended ban time based on past bans and blocks griefed
|-
|-
| <code>/minigames end [arena]</code>
| <code>/forcechannel <player> <channel></code>
| Force end a match
| Force a player into a channel
|-
|-
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| <code>/freeze <players(s)></code>
| Invite all players to a match
| Freeze a player or players
|-
|-
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| <code>/freeze cleanup</code>
| Link two teams' spawnpoint lists together so they are shared
| Delete left over freeze armor stands
|-
|-
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| <code>/freeze list [page]</code>
| List minigame maps, optionally filtered by name and/or mechanic
| List frozen players
|-
|-
| <code>/minigames modifier <modifier></code>
| <code>/freeze summon <player></code>
| Activate a minigame modifier
| Summon a frozen player
|-
|-
| <code>/minigames modifier random</code>
| <code>/history delete <player> <id></code>
| Activate a random minigame modifier
| Delete an entry from a player's punishment history
|-
|-
| <code>/minigames schem paste <arena> <name></code>
| <code>/kick <players> <reason...></code>
| Paste an arena's schematic at your location
| Kick a player or players
|-
|-
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| <code>/lockdown bypass add <player></code>
| Create an arena schematic from your selection and optionally create a region
| Allow a player to bypass the current lockdown
|-
|-
| <code>/minigames setLobbyLocation [arena]</code>
| <code>/lockdown bypass remove <player></code>
| Set the lobby location of an arena
| Remove a player's bypass to the current lockdown
|-
|-
| <code>/minigames setSpectateLocation [arena]</code>
| <code>/lockdown end</code>
| Set the spectate location of an arena
| End lockdown mode
|-
|-
| <code>/minigames setTime <seconds></code>
| <code>/lockdown start <time/reason...></code>
| Set the time left in a match
| Enable lockdown mode
|-
|-
| <code>/minigames signs flag <team></code>
| <code>/mute <players> [time/reason...] [--now]</code>
| Create a flag sign
| Mute a player or players
|-
|-
| <code>/minigames signs flag capture <team></code>
| <code>/nameban <player></code>
| Create a flag sign
| Ban a player until they change their name
|-
|-
| <code>/minigames signs join <arena></code>
| <code>/nameban addWord <word></code>
| Create a join sign
| Add a banned word
|-
|-
| <code>/minigames signs join random <mechanic></code>
| <code>/nameban list names [page]</code>
| Create a join random sign
| List banned names
|-
|-
| <code>/minigames signs lobby</code>
| <code>/nameban list words [page]</code>
| Create a lobby sign
| List banned words
|-
|-
| <code>/minigames signs quit</code>
| <code>/nameban removeWord <word></code>
| Create a quit sign
| Remove a banned word
|-
|-
| <code>/minigames start [arena]</code>
| <code>/nameban unban <player></code>
| Force start a match
| Remove a name ban
|-
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| <code>/punishments</code>
| Teleport a minigamer to coordinates
| General guideline for punishments
|-
|-
| <code>/minigames warn <player> [reason]</code>
| <code>/redhanded <players(s)></code>
| Warn a player for not obeying minigame rules and strike them with lightning
| Freeze a player or players, force them to local chat and unvanish to confront them
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| <code>/skinban <player></code>
| Add a scrap spawn point
| Ban a player until they change their skin
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| <code>/skinban list [page]</code>
| Hide scrap spawn points
| List skin banned players
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| <code>/skinban unban <player></code>
| Show all scrap spawn points with client-side emerald blocks
| Remove a skin ban
|-
|-
| <code>/murder kit</code>
| <code>/unaltban <player></code>
| Receieve the Murder kit
| Un-alt-ban a player
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/dyebomb give <amount> [player]</code>
| <code>/unban <player></code>
| Spawn dye bombs
| Unban a player
|-
|-
| <code>/entitycap <amount></code>
| <code>/unfreeze <players...></code>
| Change the entity cap of a creative plot
| Unfreeze a player
|-
|-
| <code>/fakeop <player></code>
| <code>/unmute <player></code>
| Sends a player a message prentending they have been made OP
| Unmute a player
|-
|-
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/unwatchlist <player></code>
| Add a rank to a staff member's rank history
| Unwatchlist a player
|-
|-
| <code>/hallofhistory clear <player></code>
| <code>/warn <players> <reason...></code>
| Clear a player's rank history
| Warn a player or players
|-
|-
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/watchlist <players> <reason...></code>
| Remove a rank from a staff member's rank history
| Watchlist a player or players
|-
|-
| <code>/hasreadrules <player></code>
| <code>/worldban <player> [worldGroup]</code>
| View whether a player has read each section of the rules
| Ban a player from a world group
|-
|-
| <code>/mobcap <amount></code>
| <code>/worldban list</code>
| Change the mob cap of a creative plot
| List world bans
|-
|-
| <code>/plotredstone</code>
| <code>/worldunban <player> [worldGroup]</code>
| Toggle redstone on a creative plot
| Unban a player from a world group
|-
|-
| <code>/referral debug [player]</code>
| <code>/youmaycontinue <player> [warn...]</code>
| Debug a player's referral data
| Unfreeze a player, force them into global, vanish, and optionally warn them
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/referral extraInputs [page]</code>
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| View all manual inputs
| Delete a checkpoint
|-
|-
| <code>/referral stats</code>
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| View stats showing which sites give us the most traffic
| Create a checkpoint
|-
|-
| <code>/referral turnover</code>
| <code>/checkpoints tp <number></code>
| View stats showing which site gives us the best traffic
| Teleport to a checkpoint
|-
|-
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| <code>/infection expansion create <open> [id]</code>
| List players who have at least the provided playtime and were referred from the provided site
| Create an arena expansion region and schematic
|-
|-
| <code>/referral who has rank <rank> from <site> [page]</code>
| <code>/infection spawnDoor create <open> <id></code>
| List players who have the provided rank and were referred from the provided site
| Create a spawn door region and schematic
|-
|-
| <code>/referral who has read rules from <site> [page]</code>
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| List players who have read the rules and were referred from the provided site
| Delete an arena
|-
|-
| <code>/tickets stats closed [page]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| View which staff member has closed the most tickets
| Get the ids of the podium NPCs
|-
|-
| <code>/whoseshitisthis</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| Look up who's items are on the ground near you
| Teleport a podium NPC to you
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/commandwatch <player></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| View commands a player is running
| Update the weekly podiums
|-
|-
| <code>/cpswatch <player></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| Monitor a player's click speed
| Set the NPC id of a podium position
|-
|-
| <code>/reachwatch <player></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| Monitor a player's reach
| Teleport to a podium NPC
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/trust admin <player> [action] [type] [players]</code>
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| Modify another player's trusts
| Reload an arena from disk
|-
|-
| <code>/trust admin debug <player> [type]</code>
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| Display a player's trusts
| Write an arena to disk
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/creative trust <player></code>
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
| Teleport a minigamer
|-
|-
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| List available warps
| Add all materials within your selection to the arena block list
|-
|-
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/minigames addSpawnpoint [arena] [team]</code>
| Delete a warp
| Add a team spawnpoint
|-
|-
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/minigames copy <from> <to></code>
| Create a new warp
| Copy some settings from one arena to another
|-
|-
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/minigames create <name></code>
| Teleport to a warp
| Create a new arena
|-
|-
| <code>/xraywarps <name></code>
| <code>/minigames createRegion <arena> <name></code>
| Teleport to a warp
| Create a region for an arena
|-
|-
| <code>/xraywarps nearest</code>
| <code>/minigames edit <arena></code>
| View the nearest warp
| Open the arena config menu
|-
| <code>/minigames end [arena]</code>
| Force end a match
|-
|-
| <code>/xraywarps reset <name></code>
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| Update a warp's location
| Invite all players to a match
|-
|-
| <code>/xraywarps tp nearest</code>
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| Teleport to the nearest warp
| Link two teams' spawnpoint lists together so they are shared
|}
=== Operator ===
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/censor debug</code>
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| Print the censor configuration in chat
| List minigame maps, optionally filtered by name and/or mechanic
|-
|-
| <code>/censor reload</code>
| <code>/minigames modifier <modifier></code>
| Reload the censor configuration from disk
| Activate a minigame modifier
|-
|-
| <code>/censor test <channel> <message...></code>
| <code>/minigames modifier random</code>
| Test the censor
| Activate a random minigame modifier
|-
|-
| <code>/chatgames disable</code>
| <code>/minigames schem paste <arena> <name></code>
| Clear the queue
| Paste an arena's schematic at your location
|-
|-
| <code>/chatgames enable</code>
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| Enables chat game
| Create an arena schematic from your selection and optionally create a region
|-
|-
| <code>/koda <message...></code>
| <code>/minigames setLobbyLocation [arena]</code>
| Make Koda say something
| Set the lobby location of an arena
|-
|-
| <code>/koda reload</code>
| <code>/minigames setSpectateLocation [arena]</code>
| Reload Koda's configuration from disk
| Set the spectate location of an arena
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/kit edit</code>
| <code>/minigames setTime <seconds></code>
| Open the kit editor menu
| Set the time left in a match
|-
|-
| <code>/kit reload</code>
| <code>/minigames signs flag <team></code>
| Reload kits from disk
| Create a flag sign
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/minigames tokens add <amount> [user]</code>
| <code>/minigames signs flag capture <team></code>
| Modify a player's minigame tokens
| Create a flag sign
|-
|-
| <code>/minigames tokens remove <amount> [user]</code>
| <code>/minigames signs join <arena></code>
| Modify a player's minigame tokens
| Create a join sign
|-
|-
| <code>/minigames tokens set <amount> [user]</code>
| <code>/minigames signs join random <mechanic></code>
| Modify a player's minigame tokens
| Create a join random sign
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/badge give <badge> [user]</code>
| <code>/minigames signs lobby</code>
| Give a player a badge
| Create a lobby sign
|-
|-
| <code>/burn <player> <seconds></code>
| <code>/minigames signs quit</code>
| Temporarily set a player on fire
| Create a quit sign
|-
|-
| <code>/creativeflags <world></code>
| <code>/minigames start [arena]</code>
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
| Force start a match
|-
|-
| <code>/demote <player></code>
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| Demote a player to the next rank down
| Teleport a minigamer to coordinates
|-
|-
| <code>/discord link update roles</code>
| <code>/minigames warn <player> [reason]</code>
| Add the verified role to all linked users
| Warn a player for not obeying minigame rules and strike them with lightning
|-
|-
| <code>/endermanfarm create [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| Create an enderman farm
| Add a scrap spawn point
|-
|-
| <code>/extinguish [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Extinguish a player if they are on fire
| Hide scrap spawn points
|-
|-
| <code>/feed [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| Fills a players saturation and hunger
| Show all scrap spawn points with client-side emerald blocks
|-
|-
| <code>/fix</code>
| <code>/murder kit</code>
| Repairs held item
| Receieve the Murder kit
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/fix all</code>
| <code>/dyebomb give <amount> [player]</code>
| Repairs all items in a players inventory
| Spawn dye bombs
|-
|-
| <code>/give <player> <type> [amount] [nbt...]</code>
| <code>/entitycap <amount></code>
| Give a player an item
| Change the entity cap of a creative plot
|-
|-
| <code>/heal [player]</code>
| <code>/fakeop <player></code>
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
| Sends a player a message prentending they have been made OP
|-
|-
| <code>/homes reload</code>
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Clear service cache
| Add a rank to a staff member's rank history
|-
|-
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| <code>/hallofhistory clear <player></code>
| Delete the command at the provided index
| Clear a player's rank history
|-
|-
| <code>/interactioncommands <index> <command...></code>
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Set a command at the provided index
| Remove a rank from a staff member's rank history
|-
|-
| <code>/interactioncommands read</code>
| <code>/hasreadrules <player></code>
| View the commands configured on the target block
| View whether a player has read each section of the rules
|-
|-
| <code>/inventorysnapshots <player> [page]</code>
| <code>/mobcap <amount></code>
| View a list of saved inventory snapshots
| Change the mob cap of a creative plot
|-
|-
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| <code>/plotredstone</code>
| View nearby snapshots created by a death
| Toggle redstone on a creative plot
|-
|-
| <code>/inventorysnapshots takeSnapshot [player]</code>
| <code>/referral debug [player]</code>
| Take a snapshot of a player's current state
| Debug a player's referral data
|-
|-
| <code>/kill <player></code>
| <code>/referral extraInputs [page]</code>
| Kill a player
| View all manual inputs
|-
|-
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| <code>/referral stats</code>
| Kill nearby entities of the provided types
| View stats showing which sites give us the most traffic
|-
|-
| <code>/lag</code>
| <code>/referral turnover</code>
| View server performance information
| View stats showing which site gives us the best traffic
|-
|-
| <code>/more [amount]</code>
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
| List players who have at least the provided playtime and were referred from the provided site
|-
|-
| <code>/npcutils create <player></code>
| <code>/referral who has rank <rank> from <site> [page]</code>
| Create a player NPC with a colored nickname
| List players who have the provided rank and were referred from the provided site
|-
|-
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| <code>/referral who has read rules from <site> [page]</code>
| List NPCs with a filter
| List players who have read the rules and were referred from the provided site
|-
|-
| <code>/npcutils recreateNpc <player></code>
| <code>/tickets stats closed [page]</code>
| Recreate an NPC in the center of the block with a player's colored nickname
| View which staff member has closed the most tickets
|-
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| <code>/whoseshitisthis</code>
| Delete despawned NPCs
| Look up who's items are on the ground near you
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/npcutils rename gradient <colors> <name...></code>
| <code>/commandwatch <player></code>
| Set an NPC's nameplate to your input with a color gradient
| View commands a player is running
|-
|-
| <code>/npcutils setPlayer withColor <player></code>
| <code>/cpswatch <player></code>
| Set an NPC's nameplate to a player's colored nickname and updates the skin
| Monitor a player's click speed
|-
|-
| <code>/npcutils setPlayer withRankPrefix <player></code>
| <code>/reachwatch <player></code>
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
| Monitor a player's reach
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/npcutils void [page]</code>
| <code>/trust admin <player> [action] [type] [players]</code>
| List NPCs in the void
| Modify another player's trusts
|-
|-
| <code>/podiums update <leaderboard></code>
| <code>/trust admin debug <player> [type]</code>
| Update a podium
| Display a player's trusts
|}
==== Vanish ====
{| class="wikitable"
|-
|-
| <code>/promote <player></code>
| <code>/vanish [state]</code>
| Promote a player to the next rank up
| Toggle vanish
|-
|-
| <code>/reboot [--excludedConditions]</code>
| <code>/vanish fakeJoin</code>
| Queues a reboot as soon as possible
| Send a fake join message and unvanish
|-
|-
| <code>/reboot cancel</code>
| <code>/vanish fakeQuit</code>
| Cancel a pending reboot
| Send a fake quit message and vanish
|-
|-
| <code>/reboot passive [--excludedConditions]</code>
| <code>/vanish settings <setting> [state]</code>
| Queues a reboot for when there are no active players
| Toggle vanish settings
|-
|-
| <code>/regionrename <region> <newName></code>
| <code>/vanish settings</code>
| Rename a WorldGuard region
| View your vanish settings
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/regionutils getRegionsAt</code>
| <code>/creative trust <player></code>
| View regions at your current location
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
|-
|-
| <code>/regionutils getRegionsLikeAt <filter></code>
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| View regions matching a filter at your current location
| List available warps
|-
|-
| <code>/restoreinventory <player> <pastecode></code>
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Restore a player's inventory from a paste of a Multiverse backup
| Delete a warp
|-
|-
| <code>/setrank <player> <rank></code>
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| Set a player's rank
| Create a new warp
|-
|-
| <code>/slap <player></code>
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Slap a player
| Teleport to a warp
|-
|-
| <code>/smite [player]</code>
| <code>/xraywarps <name></code>
| Strike a player or your target block with lightning
| Teleport to a warp
|-
|-
| <code>/stripmeta</code>
| <code>/xraywarps nearest</code>
| Strip name and lore from items
| View the nearest warp
|-
|-
| <code>/timelock <time...></code>
| <code>/xraywarps reset <name></code>
| Lock a world's daylight cycle
| Update a warp's location
|-
|-
| <code>/timelock reset</code>
| <code>/xraywarps tp nearest</code>
| Enable a world's daylight cycle
| Teleport to the nearest warp
|}
=== Operator ===
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/weather get [world]</code>
| <code>/censor debug</code>
| Get the weather of the world
| Print the censor configuration in chat
|-
|-
| <code>/weather getDuration [world]</code>
| <code>/censor reload</code>
| View current weather durations
| Reload the censor configuration from disk
|-
|-
| <code>/weather set <type> [duration] [--world]</code>
| <code>/censor test <channel> <message...></code>
| Set the weather of the specified world
| Test the censor
|-
|-
| <code>/weee [player]</code>
| <code>/chatgames disable</code>
| Force a player to fly around in random directions
| Clear the queue
|-
|-
| <code>/whodaressummonme</code>
| <code>/chatgames enable</code>
| Start a spooky unvanish animation
| Enables chat game
|-
|-
| <code>/wordle delete <player> <date></code>
| <code>/koda <message...></code>
| Delete a player's Wordle data for a specific puzzle
| Make Koda say something
|-
|-
| <code>/yeet <player></code>
| <code>/koda reload</code>
| Yeet
| Reload Koda's configuration from disk
|}
|}
==== Vote ====
==== Kit ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/vote points give <player> <number></code>
| <code>/kit edit</code>
| Modify a player's vote points
| Open the kit editor menu
|-
|-
| <code>/vote points set <player> <number></code>
| <code>/kit reload</code>
| Modify a player's vote points
| Reload kits from disk
|-
| <code>/vote points take <player> <number></code>
| Modify a player's vote points
|}
|}
=== Admin ===
==== Minigames ====
==== Bigdoors ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/bigdoormanager create <doorId></code>
| <code>/minigames tokens add <amount> [user]</code>
| Create a new door
| Modify a player's minigame tokens
|-
|-
| <code>/bigdoormanager delete <doorName></code>
| <code>/minigames tokens remove <amount> [user]</code>
| Delete a door
| Modify a player's minigame tokens
|-
|-
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| <code>/minigames tokens set <amount> [user]</code>
| Fix the database of the current world if '/bigdoormanager info' is 'null'
| Modify a player's minigame tokens
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/bigdoormanager info <id></code>
| <code>/badge give <badge> [user]</code>
| Display data of the door
| Give a player a badge
|-
|-
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| <code>/burn <player> <seconds></code>
| Set the toggle region of the door
| Temporarily set a player on fire
|-
|-
| <code>/bigdoormanager toggleAllDoors</code>
| <code>/creativeflags <world></code>
| Toggle all doors on the server
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
|-
|-
| <code>/bigdoormanager toggleDoor <id></code>
| <code>/demote <player></code>
| Toggle door
| Demote a player to the next rank down
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/bridge archive deleteRole <roleId></code>
| <code>/discord link update roles</code>
| Delete a role
| Add the verified role to all linked users
|-
|-
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| <code>/endermanfarm create [player]</code>
| Edit messages to remove role references
| Create an enderman farm
|-
|-
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| <code>/extinguish [player]</code>
| Edit messages to update role references
| Extinguish a player if they are on fire
|-
|-
| <code>/bridge archive findDuplicateRoles [page]</code>
| <code>/feed [player]</code>
| Find duplicate roles
| Fills a players saturation and hunger
|-
|-
| <code>/bridge archive leastUsedRoles [page]</code>
| <code>/fix</code>
| View least used roles in an archive
| Repairs held item
|-
|-
| <code>/bridge archive load <channel></code>
| <code>/fix all</code>
| Load an archive into memory
| Repairs all items in a players inventory
|-
|-
| <code>/bridge countBridgeRoles</code>
| <code>/give <player> <type> [amount] [nbt...]</code>
| Count the number of bridge roles in the server
| Give a player an item
|-
|-
| <code>/bridge countRoles</code>
| <code>/heal [player]</code>
| Count the total number of roles in the server
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
|-
|-
| <code>/bridge roleUpdates <user> [state]</code>
| <code>/homes reload</code>
| Toggle role updates for a user
| Clear service cache
|-
|-
| <code>/bridge set <player> <roleId></code>
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| Sets a player's linked role ID
| Delete the command at the provided index
|-
|-
| <code>/bridge setMentionableFalse [test]</code>
| <code>/interactioncommands <index> <command...></code>
| Set the mentionable state of all bridge roles
| Set a command at the provided index
|-
|-
| <code>/bridge updateRoleColors <rank></code>
| <code>/interactioncommands read</code>
| Update the color of all roles of a rank
| View the commands configured on the target block
|-
|-
| <code>/broadcast <message...></code>
| <code>/inventorysnapshots <player> [page]</code>
| Broadcast a message to the server
| View a list of saved inventory snapshots
|-
|-
| <code>/chatgames getAnswer</code>
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| Get the answer to the current chat game
| View nearby snapshots created by a death
|-
|-
| <code>/chatgames list previousQuestions</code>
| <code>/inventorysnapshots takeSnapshot [player]</code>
| List previous trivia questions
| Take a snapshot of a player's current state
|-
|-
| <code>/chatgames list words</code>
| <code>/kill <player></code>
| List all words/phrases available in chat games
| Kill a player
|-
|-
| <code>/chatgames rewards [enabled]</code>
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| Toggles if chat games give rewards to players
| Kill nearby entities of the provided types
|-
|-
| <code>/emojis reload</code>
| <code>/lag</code>
| Reload emojis from the resource pack
| View server performance information
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/clientside debug [state]</code>
| <code>/more [amount]</code>
| Toggle debug mode
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
|-
| <code>/clientside edit [state]</code>
| <code>/npcutils create <player></code>
| Toggle seeing all entities regardless of whether they are hidden
| Create a player NPC with a colored nickname
|-
|-
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| Convert all entities within your selection to client side entities
| List NPCs with a filter
|-
|-
| <code>/clientside entities create</code>
| <code>/npcutils recreateNpc <player></code>
| Convert the target entity to a client side entity
| Recreate an NPC in the center of the block with a player's colored nickname
|-
|-
| <code>/clientside entities delete fromSelection [--types]</code>
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| Delete all client side entities within your selection
| Delete despawned NPCs
|-
|-
| <code>/clientside entities ignore [state]</code>
| <code>/npcutils rename gradient <colors> <name...></code>
| Prevent your target entity from being converted to a client side entity
| Set an NPC's nameplate to your input with a color gradient
|-
|-
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| <code>/npcutils setPlayer withColor <player></code>
| List client side entities
| Set an NPC's nameplate to a player's colored nickname and updates the skin
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/crates animate <type> <uuid></code>
| <code>/npcutils setPlayer withRankPrefix <player></code>
| Animate a crate
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
|-
| <code>/crates edit [filter]</code>
| <code>/npcutils void [page]</code>
| Edit a crate
| List NPCs in the void
|-
|-
| <code>/crates edit announcement reset <id></code>
| <code>/podiums update <leaderboard></code>
| Remove a loot's announcement
| Update a podium
|-
|-
| <code>/crates edit announcement set <id> <message...></code>
| <code>/promote <player></code>
| Set a loot's announcement
| Promote a player to the next rank up
|-
|-
| <code>/crates edit groups <type></code>
| <code>/reboot [--excludedConditions]</code>
| Edit a crate group
| Queues a reboot as soon as possible
|-
|-
| <code>/crates entities add <type> <uuid></code>
| <code>/reboot cancel</code>
| Register an entity with a crate
| Cancel a pending reboot
|-
|-
| <code>/crates entities list [type]</code>
| <code>/reboot passive [--excludedConditions]</code>
| List a crate's registered entities
| Queues a reboot for when there are no active players
|-
|-
| <code>/crates entities remove <type> <uuid></code>
| <code>/regionrename <region> <newName></code>
| Unregister an entity with a crate
| Rename a WorldGuard region
|-
|-
| <code>/crates give <type> [player] [amount]</code>
| <code>/regionutils getRegionsAt</code>
| Give a player a crate key
| View regions at your current location
|-
|-
| <code>/crates open <type> <uuid> [amount]</code>
| <code>/regionutils getRegionsLikeAt <filter></code>
| Open a crate
| View regions matching a filter at your current location
|-
|-
| <code>/crates pinata <player> <type> [amount]</code>
| <code>/restoreinventory <player> <pastecode></code>
| Gives a player a crate pinata
| Restore a player's inventory from a paste of a Multiverse backup
|-
|-
| <code>/crates preview <type></code>
| <code>/setrank <player> <rank></code>
| Preview a crate
| Set a player's rank
|-
|-
| <code>/crates reset <type> <uuid></code>
| <code>/slap <player></code>
| Reset a crate's animation
| Slap a player
|-
|-
| <code>/crates toggle</code>
| <code>/smite [player]</code>
| Toggle all crates
| Strike a player or your target block with lightning
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| <code>/stripmeta</code>
| Create a clone of the entity and tag it with an association id
| Strip name and lore from items
|-
|-
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| <code>/timelock <time...></code>
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
| Lock a world's daylight cycle
|-
|-
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| <code>/timelock reset</code>
| Automatically convert a converted item display back to an armor stand
| Enable a world's daylight cycle
|-
|-
| <code>/customboundingbox create [id] [--nearest]</code>
| <code>/weather get [world]</code>
| Create a custom bounding box entity
| Get the weather of the world
|-
|-
| <code>/customboundingbox delete [--id] [--nearest]</code>
| <code>/weather getDuration [world]</code>
| Delete a custom bounding box
| View current weather durations
|-
|-
| <code>/customboundingbox draw [--id] [--stop]</code>
| <code>/weather set <type> [duration] [--world]</code>
| Draw an entity's custom bounding box with particles
| Set the weather of the specified world
|-
|-
| <code>/customboundingbox list [--radius]</code>
| <code>/weee [player]</code>
| List all custom bounding boxes
| Force a player to fly around in random directions
|-
|-
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| <code>/whodaressummonme</code>
| Modify the bounds of a custom bounding box
| Start a spooky unvanish animation
|-
|-
| <code>/customboundingbox set id <id> [--id]</code>
| <code>/wordle delete <player> <date></code>
| Update a custom bounding box entity's ID
| Delete a player's Wordle data for a specific puzzle
|-
|-
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| <code>/yeet <player></code>
| Shift an entity and it's custom bounding box
| Yeet
|-
| <code>/customboundingbox update [--id]</code>
| Apply the custom bounding box to an entity
|}
|}
==== Daily Rewards ====
==== Vote ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/dailyrewards getLastTaskTime</code>
| <code>/vote points give <player> <number></code>
| View the last time the reward task ran
| Modify a player's vote points
|-
|-
| <code>/dailyrewards set <player> <day></code>
| <code>/vote points set <player> <number></code>
| Set a player's streak
| Modify a player's vote points
|-
|-
| <code>/dailyrewards unclaim <player> <day></code>
| <code>/vote points take <player> <number></code>
| Mark a reward as unclaimed
| Modify a player's vote points
|}
|}
==== Discord ====
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord account [player]</code>
| <code>/bigdoormanager create <doorId></code>
| View a player's linked Discord account
| Create a new door
|-
|-
| <code>/discord appcommands register</code>
| <code>/bigdoormanager delete <doorName></code>
| Force register app commands
| Delete a door
|-
|-
| <code>/discord appcommands unregister</code>
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| Force unregister app commands
| Fix the database of the current world if '/bigdoormanager info' is 'null'
|-
|-
| <code>/discord boosts</code>
| <code>/bigdoormanager info <id></code>
| View server boosters
| Display data of the door
|-
|-
| <code>/discord connect</code>
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| Force connect to discord
| Set the toggle region of the door
|-
|-
| <code>/discord jda dms delete <id></code>
| <code>/bigdoormanager toggleAllDoors</code>
| Delete the last 50 DMs to a user
| Toggle all doors on the server
|-
|-
| <code>/discord jda dms send <id> <message...></code>
| <code>/bigdoormanager toggleDoor <id></code>
| Send a DM to a member
| Toggle door
|-
| <code>/discord jda dms view <id></code>
| Retrieve the last 50 DMs to a user
|-
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Set the content of a message
|}
|}
==== Economy ====
==== Chat ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| <code>/bridge archive deleteRole <roleId></code>
| Modify a player's balance
| Delete a role
|-
|-
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| Modify a player's balance
| Edit messages to remove role references
|-
|-
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| Modify a player's balance
| Edit messages to update role references
|-
|-
| <code>/transactions count [player]</code>
| <code>/bridge archive findDuplicateRoles [page]</code>
| Count the number of transactions stored on a player
| Find duplicate roles
|-
|-
| <code>/transactions volume [startTime] [endTime]</code>
| <code>/bridge archive leastUsedRoles [page]</code>
| Sum all transaction volume
| View least used roles in an archive
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| <code>/bridge archive load <channel></code>
| Spawn a debug dot at the specified location
| Load an archive into memory
|-
|-
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| <code>/bridge countBridgeRoles</code>
| Spawn a debug dot relative to the player's location
| Count the number of bridge roles in the server
|-
|-
| <code>/events rewards claim</code>
| <code>/bridge countRoles</code>
| Claim reward items from events
| Count the total number of roles in the server
|-
|-
| <code>/events store images get <image...></code>
| <code>/bridge roleUpdates <user> [state]</code>
| Receive an event store image splattermap
| Toggle role updates for a user
|-
|-
| <code>/events store images reload</code>
| <code>/bridge set <player> <roleId></code>
| Reload event store images
| Sets a player's linked role ID
|-
|-
| <code>/events tokens give <player> <tokens></code>
| <code>/bridge setMentionableFalse [test]</code>
| Modify a player's event token balance
| Set the mentionable state of all bridge roles
|-
|-
| <code>/events tokens reset <player></code>
| <code>/bridge updateRoleColors <rank></code>
| Reset a player's event token balance
| Update the color of all roles of a rank
|-
|-
| <code>/events tokens set <player> <tokens></code>
| <code>/broadcast <message...></code>
| Modify a player's event token balance
| Broadcast a message to the server
|-
|-
| <code>/events tokens take <player> <tokens></code>
| <code>/chatgames getAnswer</code>
| Modify a player's event token balance
| Get the answer to the current chat game
|-
|-
| <code>/trophy get <trophy></code>
| <code>/chatgames list previousQuestions</code>
| Spawn a trophy item
| List previous trivia questions
|-
|-
| <code>/trophy remove <player> <trophy></code>
| <code>/chatgames list words</code>
| Remove a player's access to a trophy
| List all words/phrases available in chat games
|-
|-
| <code>/trophy reset <player></code>
| <code>/chatgames rewards [enabled]</code>
| Reset a player's trophies
| Toggles if chat games give rewards to players
|-
|-
| <code>/trophy reward <player> <trophy></code>
| <code>/emojis reload</code>
| Give a player a trophy
| Reload emojis from the resource pack
|}
|}
==== Force Field ====
==== Client Side ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/forcefield [enable]</code>
| <code>/clientside debug [state]</code>
| Toggle a force field
| Toggle debug mode
|-
|-
| <code>/forcefield ignore add <player></code>
| <code>/clientside edit [state]</code>
| Allow a player to bypass your force field
| Toggle seeing all entities regardless of whether they are hidden
|-
|-
| <code>/forcefield ignore remove <player></code>
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| Remove a player's ability to bypass your force field
| Convert all entities within your selection to client side entities
|-
|-
| <code>/forcefield movePlayers [enable]</code>
| <code>/clientside entities create</code>
| Toggle affecting players
| Convert the target entity to a client side entity
|-
|-
| <code>/forcefield moveProjectiles [enable]</code>
| <code>/clientside entities delete fromSelection [--types]</code>
| Toggle affecting projectiles
| Delete all client side entities within your selection
|-
|-
| <code>/forcefield particles [enable]</code>
| <code>/clientside entities ignore [state]</code>
| Toggle visualization particles
| Prevent your target entity from being converted to a client side entity
|-
|-
| <code>/forcefield radius <radius></code>
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| Set your force field's radius
| List client side entities
|-
| <code>/forcefield settings [player]</code>
| View your force field settings
|}
|}
==== Homes ====
==== Crates ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/homes addExtraHomes <player> <amount></code>
| <code>/crates animate <type> <uuid></code>
| Increase a player's home limit
| Animate a crate
|-
|-
| <code>/homes deleteFromWorld <world></code>
| <code>/crates edit [filter]</code>
| Delete homes from a world
| Edit a crate
|-
|-
| <code>/homes lockInWorld <world></code>
| <code>/crates edit announcement reset <id></code>
| Lock all homes in a world
| Remove a loot's announcement
|-
|-
| <code>/homes removeExtraHomes <player> <amount></code>
| <code>/crates edit announcement set <id> <message...></code>
| Decrease a player's home limit
| Set a loot's announcement
|-
|-
| <code>/homes restoreDeleted</code>
| <code>/crates edit groups <type></code>
| Restore recently deleted homes in a world
| Edit a crate group
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/itemtags get</code>
| <code>/crates entities add <type> <uuid></code>
| Get item tags on held item
| Register an entity with a crate
|-
|-
| <code>/itemtags reload</code>
| <code>/crates entities list [type]</code>
| Reload configuration from disk
| List a crate's registered entities
|-
|-
| <code>/itemtags setCondition <condition></code>
| <code>/crates entities remove <type> <uuid></code>
| Set an item's condition
| Unregister an entity with a crate
|-
|-
| <code>/itemtags setRarity <rarity></code>
| <code>/crates give <type> [player] [amount]</code>
| Set an item's rarity
| Give a player a crate key
|-
|-
| <code>/itemtags update [debug]</code>
| <code>/crates open <type> <uuid> [amount]</code>
| Update item tags on held item
| Open a crate
|-
|-
| <code>/itemtags updateInv</code>
| <code>/crates pinata <player> <type> [amount]</code>
| Update item tags on all items in inventory
| Gives a player a crate pinata
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy freezeWorlds</code>
| <code>/crates preview <type></code>
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
| Preview a crate
|-
|-
| <code>/legacy items reset <player></code>
| <code>/crates reset <type> <uuid></code>
| Reset all items to pending status
| Reset a crate's animation
|-
|-
| <code>/legacy items review [player]</code>
| <code>/crates toggle</code>
| Review pending items
| Toggle all crates
|}
|}
==== McMMO ====
==== Creative ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/mcmmo levels give <player> <skill> <amount></code>
| <code>/plotcleanup autodelete</code>
| Modify a player's skill level
| Delete the plot you are in if it is eligible for deletion
|-
|-
| <code>/mcmmo levels reset <player> <skill></code>
| <code>/plotcleanup forceKeep [state]</code>
| Modify a player's skill level
| Toggle force keep for a plot
|-
|-
| <code>/mcmmo levels set <player> <skill> <amount></code>
| <code>/plotcleanup info [--showDistr]</code>
| Modify a player's skill level
| Display rating info about a plot
|-
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| <code>/plotcleanup list [page]</code>
| Modify a player's skill level
| List all plots and their ratings
|-
|-
| <code>/mcmmo refresh</code>
| <code>/plotcleanup next</code>
| Reset ability cooldowns
| Visit the next plot ready for deletion
|-
| <code>/plotcleanup recalculate</code>
| Recalculate the rating of a plot
|-
| <code>/plotcleanup recalculateAll [delay]</code>
| Recalculate the rating of all plots
|-
| <code>/plotcleanup stats</code>
| Display stats about plot ratings
|-
| <code>/plotcleanup validateChunk</code>
| Validate if the plot contains the chunk you are standing in
|}
|}
==== Minigames ====
==== Customboundingboxes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/bingo challenge complete <challenge> [player]</code>
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| Force complete a challenge
| Create a clone of the entity and tag it with an association id
|-
|-
| <code>/bingo challenge reset <challenge> [player]</code>
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| Force reset a challenge
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
|-
|-
| <code>/blockparty createStack [--delay] [--stop]</code>
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| Create the BlockParty floor stack from /sw blockparty-floors
| Automatically convert a converted item display back to an armor stand
|-
|-
| <code>/blockparty lights add <channel></code>
| <code>/customboundingbox create [id] [--nearest]</code>
| Add a light to the board
| Create a custom bounding box entity
|-
|-
| <code>/blockparty lights cue <cue></code>
| <code>/customboundingbox delete [--id] [--nearest]</code>
| Go to a specific cue on the board
| Delete a custom bounding box
|-
|-
| <code>/blockparty lights debug [on/off]</code>
| <code>/customboundingbox draw [--id] [--stop]</code>
| Toggle debug mode for the board
| Draw an entity's custom bounding box with particles
|-
|-
| <code>/blockparty lights out</code>
| <code>/customboundingbox list [--radius]</code>
| Go to cue 0 on the board
| List all custom bounding boxes
|-
|-
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| Remove all lights from the board
| Modify the bounds of a custom bounding box
|-
| <code>/blockparty lights test [color]</code>
| Test the lights on the board
|-
|-
| <code>/blockparty lights updateCues</code>
| <code>/customboundingbox set id <id> [--id]</code>
| Update the cues on the board
| Update a custom bounding box entity's ID
|-
|-
| <code>/blockparty songs getMinimumLength</code>
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| Calculate the minimum song length needed to finish a full BlockParty game
| Shift an entity and it's custom bounding box
|-
|-
| <code>/blockparty songs list [page]</code>
| <code>/customboundingbox update [--id]</code>
| List BlockParty songs
| Apply the custom bounding box to an entity
|}
==== Daily Rewards ====
{| class="wikitable"
|-
|-
| <code>/blockparty songs load</code>
| <code>/dailyrewards getLastTaskTime</code>
| Load BlockParty songs from disk
| View the last time the reward task ran
|-
|-
| <code>/blockparty songs removePadding</code>
| <code>/dailyrewards set <player> <day></code>
| Remove padding from song metadata
| Set a player's streak
|-
|-
| <code>/blockparty songs removeSilence</code>
| <code>/dailyrewards unclaim <player> <day></code>
| Trim silent parts of songs
| Mark a reward as unclaimed
|}
==== Database ====
{| class="wikitable"
|-
|-
| <code>/blockparty webUsers</code>
| <code>/database cacheAll [service]</code>
| View players connected to the BlockParty web client
| Cache all stored objects to a service
|-
|-
| <code>/minigames debug arena [arena]</code>
| <code>/database clearAllCaches</code>
| Print an arena's properties
| Clear the cache of all services
|-
|-
| <code>/minigames leaderboard delete <arena> <player></code>
| <code>/database clearCache <service></code>
| Delete a player's best time from a timed minigame
| Clear the cache of a service
|-
|-
| <code>/minigames topic update</code>
| <code>/database count <service></code>
| Update the Discord #minigames channel topic
| Count objects stored in a collection
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/accounttransfer <old> <new> <features...></code>
| <code>/database countAll [page]</code>
| Transfer specific features from one account to another
| Count objects stored in all collections
|-
|-
| <code>/accounttransfer all <old> <new></code>
| <code>/database countAllCaches [page]</code>
| Transfer all data from one account to another
| Count all cached objects
|-
|-
| <code>/armorstandeditor summon 0</code>
| <code>/database countCache <service></code>
| Summon a non-randomized armor stand
| Count cached objects
|-
|-
| <code>/attribute <attribute> <value> [player]</code>
| <code>/database createQuery delete <service> <uuid></code>
| Set a player's attribute
| Create a paste-able DELETE query for mongocli
|-
|-
| <code>/attribute get <attribute> [player]</code>
| <code>/database createQuery get <service> <uuid></code>
| Get a player's attribute's value
| Create a paste-able GET query for mongocli
|-
|-
| <code>/attribute reset <attribute> [player]</code>
| <code>/database debug <service> <uuid></code>
| Reset a player's attribute to default
| Print a record
|-
|-
| <code>/attribute reset all [player]</code>
| <code>/database debugCache <service> <uuid></code>
| Reset all of a player's attributes to default
| Print a record from the cache (may not always pretty-print)
|-
|-
| <code>/bash <command...> [--path]</code>
| <code>/database delete <service> <uuid></code>
| Execute a bash command on the system
| Delete a record
|-
|-
| <code>/beacon get effectRange</code>
| <code>/database deleteAll <service></code>
| View the effect range of a beacon
| Delete all objects from a collection
|-
|-
| <code>/beacon set effectRange <range></code>
| <code>/database move <service> <from> <to></code>
| Set the effect range of a beacon
| Move data from one record to another
|-
|-
| <code>/beacon set primaryEffect <effect></code>
| <code>/database save <service> <uuid></code>
| Set the primary effect of a beacon
| Write an object to the database
|-
|-
| <code>/beacon set secondaryEffect <effect></code>
| <code>/database saveAllCaches</code>
| Set the secondary effect of a beacon
| Save the cache in all services
|-
|-
| <code>/birthdays forceAnnounce [player]</code>
| <code>/database saveCache <service> <threads></code>
| Force a birthday announcement in Discord
| Write the cache to the database
|}
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/boop all [message...] [--anonymous]</code>
| <code>/discord account [player]</code>
| Boop all players
| View a player's linked Discord account
|-
|-
| <code>/changelog database debug <entry></code>
| <code>/discord appcommands register</code>
| Print a raw changelog entry
| Force register app commands
|-
|-
| <code>/changelog diff [from] [to]</code>
| <code>/discord appcommands unregister</code>
| Post a changelog to Discord
| Force unregister app commands
|-
|-
| <code>/changelog generate</code>
| <code>/discord boosts</code>
| Generate a changelog
| View server boosters
|-
|-
| <code>/changelog list [page]</code>
| <code>/discord connect</code>
| View available changelog entries
| Force connect to discord
|-
|-
| <code>/changelog testDiff [from] [to]</code>
| <code>/discord jda dms delete <id></code>
| Post a changelog to Griffin's private test Discord
| Delete the last 50 DMs to a user
|-
|-
| <code>/chunks forceLoaded get</code>
| <code>/discord jda dms send <id> <message...></code>
| Check whether the chunk you are in is force loaded
| Send a DM to a member
|-
|-
| <code>/chunks forceLoaded list [world] [page]</code>
| <code>/discord jda dms view <id></code>
| List force loaded chunks in a world
| Retrieve the last 50 DMs to a user
|-
|-
| <code>/chunks forceLoaded set <state></code>
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Set whether all chunks in your selection or your current chunk are force loaded
| Set the content of a message
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/chunks loaded list [world] [page]</code>
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| List loaded chunks in a world
| Modify a player's balance
|-
|-
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| Unload all chunks in a world
| Modify a player's balance
|-
|-
| <code>/console [command...]</code>
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| Run a command as console
| Modify a player's balance
|-
|-
| <code>/database cacheAll [service]</code>
| <code>/transactions count [player]</code>
| Cache all stored objects to a service
| Count the number of transactions stored on a player
|-
|-
| <code>/database clearAllCaches</code>
| <code>/transactions volume [startTime] [endTime]</code>
| Clear the cache of all services
| Sum all transaction volume
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/database clearCache <service></code>
| <code>/events rewards claim</code>
| Clear the cache of a service
| Claim reward items from events
|-
|-
| <code>/database count <service></code>
| <code>/events store images get <image...></code>
| Count objects stored in a collection
| Receive an event store image splattermap
|-
|-
| <code>/database countAll [page]</code>
| <code>/events store images reload</code>
| Count objects stored in all collections
| Reload event store images
|-
|-
| <code>/database countAllCaches [page]</code>
| <code>/events tokens give <player> <tokens></code>
| Count all cached objects
| Modify a player's event token balance
|-
|-
| <code>/database countCache <service></code>
| <code>/events tokens reset <player></code>
| Count cached objects
| Reset a player's event token balance
|-
|-
| <code>/database createQuery delete <service> <uuid></code>
| <code>/events tokens set <player> <tokens></code>
| Create a paste-able DELETE query for mongocli
| Modify a player's event token balance
|-
|-
| <code>/database createQuery get <service> <uuid></code>
| <code>/events tokens take <player> <tokens></code>
| Create a paste-able GET query for mongocli
| Modify a player's event token balance
|-
|-
| <code>/database debug <service> <uuid></code>
| <code>/trophy get <trophy></code>
| Print a record
| Spawn a trophy item
|-
|-
| <code>/database debugCache <service> <uuid></code>
| <code>/trophy remove <player> <trophy></code>
| Print a record from the cache (may not always pretty-print)
| Remove a player's access to a trophy
|-
|-
| <code>/database delete <service> <uuid></code>
| <code>/trophy reset <player></code>
| Delete a record
| Reset a player's trophies
|-
|-
| <code>/database deleteAll <service></code>
| <code>/trophy reward <player> <trophy></code>
| Delete all objects from a collection
| Give a player a trophy
|}
==== Force Field ====
{| class="wikitable"
|-
|-
| <code>/database move <service> <from> <to></code>
| <code>/forcefield [enable]</code>
| Move data from one record to another
| Toggle a force field
|-
|-
| <code>/database save <service> <uuid></code>
| <code>/forcefield ignore add <player></code>
| Write an object to the database
| Allow a player to bypass your force field
|-
|-
| <code>/database saveAllCaches</code>
| <code>/forcefield ignore remove <player></code>
| Save the cache in all services
| Remove a player's ability to bypass your force field
|-
|-
| <code>/database saveCache <service> <threads></code>
| <code>/forcefield movePlayers [enable]</code>
| Write the cache to the database
| Toggle affecting players
|-
|-
| <code>/datafixerupper item deserialize <paste></code>
| <code>/forcefield moveProjectiles [enable]</code>
| Deserialize an item from NBT and give it to yourself
| Toggle affecting projectiles
|-
|-
| <code>/datafixerupper item serialize</code>
| <code>/forcefield particles [enable]</code>
| Serialize your held item to NBT
| Toggle visualization particles
|-
|-
| <code>/deathmessages reload</code>
| <code>/forcefield radius <radius></code>
| Reload configuration from disk
| Set your force field's radius
|-
|-
| <code>/debug [state]</code>
| <code>/forcefield settings [player]</code>
| Toggle debug
| View your force field settings
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/debug type <type> [state] [player]</code>
| <code>/homes addExtraHomes <player> <amount></code>
| Toggle debug for a specific type and player
| Increase a player's home limit
|-
|-
| <code>/deop <player></code>
| <code>/homes deleteFromWorld <world></code>
| De-op a player
| Delete homes from a world
|-
|-
| <code>/displayentity edit item</code>
| <code>/homes lockInWorld <world></code>
| Update the item on the nearest item display
| Lock all homes in a world
|-
|-
| <code>/displayentity edit text background <color></code>
| <code>/homes removeExtraHomes <player> <amount></code>
| Set the text background color on the nearest text display
| Decrease a player's home limit
|-
|-
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| <code>/homes restoreDeleted</code>
| Set the scale of the nearest text display
| Restore recently deleted homes in a world
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/displayentity edit text scale <scale></code>
| <code>/itemtags get</code>
| Set the scale of the nearest text display
| Get item tags on held item
|-
|-
| <code>/displayentity edit text text <text...> [--font]</code>
| <code>/itemtags reload</code>
| Set the text background color on the nearest text display
| Reload configuration from disk
|-
|-
| <code>/displayentity get item</code>
| <code>/itemtags setCondition <condition></code>
| Get the item on the nearest item display
| Set an item's condition
|-
|-
| <code>/displayentity get text scale</code>
| <code>/itemtags setRarity <rarity></code>
| Get the scale of the nearest text display
| Set an item's rarity
|-
|-
| <code>/dropall</code>
| <code>/itemtags update [debug]</code>
| Drop every available item on the ground
| Update item tags on held item
|-
|-
| <code>/error eden</code>
| <code>/itemtags updateInv</code>
| Test an EdenException
| Update item tags on all items in inventory
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/error exception</code>
| <code>/legacy freezeWorlds</code>
| Test an Exception
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
|-
|-
| <code>/error framework json withColor</code>
| <code>/legacy items reset <player></code>
| Test error() with colored json
| Reset all items to pending status
|-
|-
| <code>/error framework json</code>
| <code>/legacy items review [player]</code>
| Test error() with json
| Review pending items
|-
|}
| <code>/error framework text withColor</code>
==== McMMO ====
| Test error() with colored text
{| class="wikitable"
|-
|-
| <code>/error framework text</code>
| <code>/mcmmo levels give <player> <skill> <amount></code>
| Test error() with text
| Modify a player's skill level
|-
|-
| <code>/error invalidInput</code>
| <code>/mcmmo levels reset <player> <skill></code>
| Test an InvalidInputException
| Modify a player's skill level
|-
|-
| <code>/error nexus</code>
| <code>/mcmmo levels set <player> <skill> <amount></code>
| Test a NexusException
| Modify a player's skill level
|-
|-
| <code>/error runtime</code>
| <code>/mcmmo levels take <player> <skill> <amount></code>
| Test a RuntimeException
| Modify a player's skill level
|-
|-
| <code>/error throwable</code>
| <code>/mcmmo refresh</code>
| Test a Throwable
| Reset ability cooldowns
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/firework127</code>
| <code>/bingo challenge complete <challenge> [player]</code>
| Receive a firework rocket with power 127
| Force complete a challenge
|-
|-
| <code>/firstlogin set <player> <date></code>
| <code>/bingo challenge reset <challenge> [player]</code>
| Set a player's first join date
| Force reset a challenge
|-
|-
| <code>/firstlogin stats</code>
| <code>/blockparty createStack [--delay] [--stop]</code>
| Write all join dates to a CSV
| Create the BlockParty floor stack from /sw blockparty-floors
|-
|-
| <code>/hallofhistory npcs update</code>
| <code>/blockparty lights add <channel></code>
| Update all Hall of History NPCs
| Add a light to the board
|-
|-
| <code>/iteminfo nonItems</code>
| <code>/blockparty lights cue <cue></code>
| View a list of non-item materials (i.e. water)
| Go to a specific cue on the board
|-
|-
| <code>/iteminfo serialize json [material] [amount]</code>
| <code>/blockparty lights debug [on/off]</code>
| Debug the serialization of an item
| Toggle debug mode for the board
|-
|-
| <code>/jukebox store give <player> <song...></code>
| <code>/blockparty lights out</code>
| Give a player a song
| Go to cue 0 on the board
|-
|-
| <code>/locationcode current</code>
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| Print your current location as Java code
| Remove all lights from the board
|-
|-
| <code>/locationcode selection</code>
| <code>/blockparty lights test [color]</code>
| Print your selection's minimum point as Java code
| Test the lights on the board
|-
|-
| <code>/maintenance [--excludedConditions]</code>
| <code>/blockparty lights updateCues</code>
| Shut down the server for maintenance
| Update the cues on the board
|-
|-
| <code>/maintenance cancel</code>
| <code>/blockparty songs getMinimumLength</code>
| Cancel a queued shutdown
| Calculate the minimum song length needed to finish a full BlockParty game
|-
|-
| <code>/modreview add <name> <verdict> [notes...]</code>
| <code>/blockparty songs list [page]</code>
| Review a mod and delete its review request if applicable
| List BlockParty songs
|-
|-
| <code>/modreview alias add <mod> <aliases...></code>
| <code>/blockparty songs load</code>
| Add an alias to a mod
| Load BlockParty songs from disk
|-
|-
| <code>/modreview alias remove <mod> <aliases...></code>
| <code>/blockparty songs removePadding</code>
| Remove an alias from a mod
| Remove padding from song metadata
|-
|-
| <code>/modreview delete <mod></code>
| <code>/blockparty songs removeSilence</code>
| Delete a mod review
| Trim silent parts of songs
|-
|-
| <code>/modreview requests remove <mod></code>
| <code>/blockparty webUsers</code>
| Delete a pending review request
| View players connected to the BlockParty web client
|-
|-
| <code>/modreview set name <mod> <name></code>
| <code>/minigames debug arena [arena]</code>
| Set the name of a mod
| Print an arena's properties
|-
|-
| <code>/modreview set notes <mod> [notes...]</code>
| <code>/minigames leaderboard delete <arena> <player></code>
| Set the notes for a mod
| Delete a player's best time from a timed minigame
|-
|-
| <code>/modreview set verdict <mod> <verdict></code>
| <code>/minigames topic update</code>
| Set the verdict of a mod
| Update the Discord #minigames channel topic
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/motd <text...></code>
| <code>/accounttransfer <old> <new> <features...></code>
| Update the server's server list MOTD
| Transfer specific features from one account to another
|-
|-
| <code>/motd line2 <text...></code>
| <code>/accounttransfer all <old> <new></code>
| Update the server's server list MOTD second line
| Transfer all data from one account to another
|-
|-
| <code>/motd reset</code>
| <code>/armorstandeditor summon 0</code>
| Reset the server's MOTD to default
| Summon a non-randomized armor stand
|-
|-
| <code>/myrank <rank></code>
| <code>/attribute <attribute> <value> [player]</code>
| Set your rank
| Set a player's attribute
|-
|-
| <code>/nerd about <nerd> [about...]</code>
| <code>/attribute get <attribute> [player]</code>
| Set a player's About Me
| Get a player's attribute's value
|-
|-
| <code>/nerd getDataFile [player]</code>
| <code>/attribute reset <attribute> [player]</code>
| Generate a paste of a player's NBT data file
| Reset a player's attribute to default
|-
|-
| <code>/nerd setFirstJoin <player> <date></code>
| <code>/attribute reset all [player]</code>
| Update a player's first join date
| Reset all of a player's attributes to default
|-
|-
| <code>/nerd setPromotionDate <player> <date></code>
| <code>/bash <command...> [--path]</code>
| Update a player's promotion date
| Execute a bash command on the system
|-
|-
| <code>/nerd timeSinceDeath [player] [value]</code>
| <code>/beacon get effectRange</code>
| Update a player's time since death
| View the effect range of a beacon
|-
|-
| <code>/nexus closeInventory [player]</code>
| <code>/beacon set effectRange <range></code>
| Force close a player's inventory
| Set the effect range of a beacon
|-
|-
| <code>/nexus feature reload <feature></code>
| <code>/beacon set primaryEffect <effect></code>
| Reload a specific feature
| Set the primary effect of a beacon
|-
|-
| <code>/nexus gc</code>
| <code>/beacon set secondaryEffect <effect></code>
| Force garbage collection
| Set the secondary effect of a beacon
|-
|-
| <code>/nexus getEnv</code>
| <code>/birthdays forceAnnounce [player]</code>
| Print current environment
| Force a birthday announcement in Discord
|-
|-
| <code>/nexus initializeClass <class></code>
| <code>/boop all [message...] [--anonymous]</code>
| Force initialize a class
| Boop all players
|-
|-
| <code>/nexus invs</code>
| <code>/changelog database debug <entry></code>
| View open custom inventories
| Print a raw changelog entry
|-
|-
| <code>/nexus jingles <jingle></code>
| <code>/changelog diff [from] [to]</code>
| Play a jingle
| Post a changelog to Discord
|-
|-
| <code>/nexus offlineMessage <player></code>
| <code>/changelog generate</code>
| Test sending an offline message
| Generate a changelog
|-
|-
| <code>/nexus reload [--excludedConditions]</code>
| <code>/changelog list [page]</code>
| Reload Nexus, or queue a reload if applicable
| View available changelog entries
|-
|-
| <code>/nexus reload cancel</code>
| <code>/changelog testDiff [from] [to]</code>
| Cancel a queued reload
| Post a changelog to Griffin's private test Discord
|-
|-
| <code>/nexus saveAll [--flush]</code>
| <code>/chunks forceLoaded get</code>
| Save all worlds
| Check whether the chunk you are in is force loaded
|-
|-
| <code>/nexus stats commands [page]</code>
| <code>/chunks forceLoaded list [world] [page]</code>
| View commands stats by plugin
| List force loaded chunks in a world
|-
|-
| <code>/nexus stats eventHandlers [page]</code>
| <code>/chunks forceLoaded set <state></code>
| View event handler stats
| Set whether all chunks in your selection or your current chunk are force loaded
|-
|-
| <code>/nexus stats</code>
| <code>/chunks loaded list [world] [page]</code>
| View miscellaneous stats
| List loaded chunks in a world
|-
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| Unregister temporary listeners for offline players
| Unload all chunks in a world
|-
|-
| <code>/nexus temporaryListeners</code>
| <code>/console [command...]</code>
| View registered temporary listeners
| Run a command as console
|-
|-
| <code>/nexus updateCommands</code>
| <code>/datafixerupper item deserialize <paste></code>
| Call Player#updateCommands
| Deserialize an item from NBT and give it to yourself
|-
|-
| <code>/nexus uptime</code>
| <code>/datafixerupper item serialize</code>
| View Nexus uptime
| Serialize your held item to NBT
|-
|-
| <code>/op <player></code>
| <code>/deathmessages reload</code>
| Op a staff member
| Reload configuration from disk
|-
|-
| <code>/op list</code>
| <code>/debug [state]</code>
| List opped players
| Toggle debug
|-
|-
| <code>/party admin list</code>
| <code>/debug type <type> [state] [player]</code>
| List all parties
| Toggle debug for a specific type and player
|-
|-
| <code>/pastnames remove <target> <name></code>
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| Remove a past name from a player
| Spawn a debug dot at the specified location
|-
|-
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| Modify a player's permission limit
| Spawn a debug dot relative to the player's location
|-
|-
| <code>/permhelper get <type> [player]</code>
| <code>/deop <player></code>
| View a player's permission limit
| De-op a player
|-
|-
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| <code>/displayentity edit item</code>
| Draw a image to your current selection
| Update the item on the nearest item display
|-
|-
| <code>/pixelart palette</code>
| <code>/displayentity edit text background <color></code>
| List all available block palette colors and their corresponding colors
| Set the text background color on the nearest text display
|-
|-
| <code>/plotcleanup autodelete</code>
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| Delete the plot you are in if it is eligible for deletion
| Set the scale of the nearest text display
|-
|-
| <code>/plotcleanup forceKeep [state]</code>
| <code>/displayentity edit text scale <scale></code>
| Toggle force keep for a plot
| Set the scale of the nearest text display
|-
|-
| <code>/plotcleanup info [--showDistr]</code>
| <code>/displayentity edit text text <text...> [--font]</code>
| Display rating info about a plot
| Set the text background color on the nearest text display
|-
|-
| <code>/plotcleanup list [page]</code>
| <code>/displayentity get item</code>
| List all plots and their ratings
| Get the item on the nearest item display
|-
|-
| <code>/plotcleanup next</code>
| <code>/displayentity get text scale</code>
| Visit the next plot ready for deletion
| Get the scale of the nearest text display
|-
|-
| <code>/plotcleanup recalculate</code>
| <code>/dropall</code>
| Recalculate the rating of a plot
| Drop every available item on the ground
|-
|-
| <code>/plotcleanup recalculateAll [delay]</code>
| <code>/firework127</code>
| Recalculate the rating of all plots
| Receive a firework rocket with power 127
|-
|-
| <code>/plotcleanup stats</code>
| <code>/firstlogin set <player> <date></code>
| Display stats about plot ratings
| Set a player's first join date
|-
|-
| <code>/plotcleanup validateChunk</code>
| <code>/firstlogin stats</code>
| Validate if the plot contains the chunk you are standing in
| Write all join dates to a CSV
|-
|-
| <code>/proportionator</code>
| <code>/hallofhistory npcs update</code>
| Get a Proportionator
| Update all Hall of History NPCs
|-
|-
| <code>/proportionator config entities <entityType> [state]</code>
| <code>/iteminfo nonItems</code>
| Toggle whether entities can be scaled
| View a list of non-item materials (i.e. water)
|-
|-
| <code>/proportionator config max <max></code>
| <code>/iteminfo serialize json [material] [amount]</code>
| Set the default maximum scale
| Debug the serialization of an item
|-
|-
| <code>/proportionator config max override <entityType> [max]</code>
| <code>/jukebox store give <player> <song...></code>
| Set the maximum scale for a specific entity type
| Give a player a song
|-
|-
| <code>/proportionator config min <min></code>
| <code>/locationcode current</code>
| Set the default minimum scale
| Print your current location as Java code
|-
|-
| <code>/proportionator config min override <entityType> [min]</code>
| <code>/locationcode selection</code>
| Set the minimum scale for a specific entity type
| Print your selection's minimum point as Java code
|-
|-
| <code>/quest item <item> [amount]</code>
| <code>/maintenance [--excludedConditions]</code>
| Spawn a quest item
| Shut down the server for maintenance
|-
|-
| <code>/scheduledjobs cancel <job></code>
| <code>/maintenance cancel</code>
| Cancel all jobs of a specific type
| Cancel a queued shutdown
|-
|-
| <code>/scheduledjobs restart</code>
| <code>/motd <text...></code>
| Restart the scheduled jobs runner
| Update the server's server list MOTD
|-
|-
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| <code>/motd line2 <text...></code>
| Schedule a job
| Update the server's server list MOTD second line
|-
|-
| <code>/scheduledjobs stats</code>
| <code>/motd reset</code>
| View jobs stats
| Reset the server's MOTD to default
|-
|-
| <code>/scoreboardteamutils cleanup</code>
| <code>/myrank <rank></code>
| Remove empty scoreboard teams
| Set your rank
|-
|-
| <code>/scoreboardteamutils count</code>
| <code>/nerd about <nerd> [about...]</code>
| Count empty and non-empty scoreboard teams
| Set a player's About Me
|-
|-
| <code>/scoreboardteamutils list [page] [--empty]</code>
| <code>/nerd getDataFile [player]</code>
| List scoreboard teams
| Generate a paste of a player's NBT data file
|-
|-
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| <code>/nerd setFirstJoin <player> <date></code>
| View the scoreboard teams a player belongs to
| Update a player's first join date
|-
|-
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| <code>/nerd setPromotionDate <player> <date></code>
| View the scoreboard teams your target entity belongs to
| Update a player's promotion date
|-
|-
| <code>/serialize hashmap initialized database</code>
| <code>/nerd timeSinceDeath [player] [value]</code>
| Test database serialization and deserialization of an initialized map
| Update a player's time since death
|-
|-
| <code>/serialize hashmap uninitialized database</code>
| <code>/op <player></code>
| Test database serialization and deserialization of an uninitialized map
| Op a staff member
|-
|-
| <code>/serialize inventory database</code>
| <code>/op list</code>
| Test database inventory serialization and deserialization
| List opped players
|-
|-
| <code>/serialize item database</code>
| <code>/party admin list</code>
| Test database item serialization and deserialization
| List all parties
|-
|-
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| <code>/pastnames remove <target> <name></code>
| Deserialize an item from JSON
| Remove a past name from a player
|-
|-
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| Deserialize an item from NBT
| Modify a player's permission limit
|-
|-
| <code>/serialize item toJson</code>
| <code>/permhelper get <type> [player]</code>
| Serialize an item to JSON
| View a player's permission limit
|-
|-
| <code>/serialize item toNBT</code>
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| Serialize an item to NBT
| Draw a image to your current selection
|-
|-
| <code>/sidebar resetErroring [player]</code>
| <code>/pixelart palette</code>
| Reset erroring state for a player
| List all available block palette colors and their corresponding colors
|-
|-
| <code>/skincache cacheShopHeads</code>
| <code>/proportionator</code>
| Cache all skins that appear in the shops menu
| Get a Proportionator
|-
|-
| <code>/skincache getHead [player]</code>
| <code>/proportionator config entities <entityType> [state]</code>
| Get the cached head of a player
| Toggle whether entities can be scaled
|-
|-
| <code>/skincache getLastChange [player]</code>
| <code>/proportionator config max <max></code>
| View the last time a player changed their skin
| Set the default maximum scale
|-
|-
| <code>/skincache update [player]</code>
| <code>/proportionator config max override <entityType> [max]</code>
| Refresh a player's cached skin
| Set the maximum scale for a specific entity type
|-
|-
| <code>/skincache updateAll</code>
| <code>/proportionator config min <min></code>
| Update the cached skins of all online players
| Set the default minimum scale
|-
|-
| <code>/spawnentity <entityType> [amount] [reason]</code>
| <code>/proportionator config min override <entityType> [min]</code>
| Spawn entities
| Set the minimum scale for a specific entity type
|-
|-
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| <code>/quest item <item> [amount]</code>
| Copy a world's spawn limit type to another world
| Spawn a quest item
|-
|-
| <code>/spawnlimits defaults</code>
| <code>/resourceworld logger add</code>
| View default spawn limits
| Add all blocks in your selection the resource market logger
|-
|-
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| <code>/resourceworld logger count</code>
| Set a world's spawn limit type to a multiple of another world's configuration
| Count the number of coordinates logged
|-
|-
| <code>/spawnlimits of [world]</code>
| <code>/resourceworld reset</code>
| View a world's configured spawn limits
| Archive the existing resource world and generate a new world
|-
|-
| <code>/spawnlimits reset <type> [world]</code>
| <code>/resourceworld setup</code>
| Reset a world's spawn limit type to the default value
| Set up a new resource world
|-
|-
| <code>/spawnlimits reset all</code>
| <code>/scheduledjobs cancel <job></code>
| Reset all spawn limits to default
| Cancel all jobs of a specific type
|-
|-
| <code>/spawnlimits reset allTypes [world]</code>
| <code>/scheduledjobs restart</code>
| Reset all of a world's spawn limit types to default
| Restart the scheduled jobs runner
|-
|-
| <code>/spawnlimits reset allWorlds [type]</code>
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| Reset a spawn limit type in all worlds to default
| Schedule a job
|-
|-
| <code>/spawnlimits save</code>
| <code>/scheduledjobs stats</code>
| Save current spawn limits to a persistent service
| View jobs stats
|-
|-
| <code>/spawnlimits set <type> <value> [world]</code>
| <code>/scoreboardteamutils cleanup</code>
| Set a world's spawn limits
| Remove empty scoreboard teams
|-
|-
| <code>/staffhall config add <group> <npcId> [index]</code>
| <code>/scoreboardteamutils count</code>
| Add an NPC ID to a staff hall room config
| Count empty and non-empty scoreboard teams
|-
|-
| <code>/staffhall config list <group></code>
| <code>/scoreboardteamutils list [page] [--empty]</code>
| List all staff hall NPCs
| List scoreboard teams
|-
|-
| <code>/staffhall config remove <group> <npcId></code>
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| Remove an NPC ID from a staff hall room config
| View the scoreboard teams a player belongs to
|-
|-
| <code>/staffhall config spawn</code>
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| Spawn all staff hall NPCs
| View the scoreboard teams your target entity belongs to
|-
|-
| <code>/staffhall config tp <group> <index></code>
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| Teleport to a staff hall NPC
| Create a new product for your shop from the item you are holding
|-
|-
| <code>/staffhall update</code>
| <code>/sidebar resetErroring [player]</code>
| Automatically update all staff hall NPCs
| Reset erroring state for a player
|-
|-
| <code>/staffhall write</code>
| <code>/skincache cacheShopHeads</code>
| Write HTML files to disk for the website
| Cache all skins that appear in the shops menu
|-
|-
| <code>/sudo <player> <command...></code>
| <code>/skincache getHead [player]</code>
| Force a player to run a command
| Get the cached head of a player
|-
|-
| <code>/tasks cancel <id></code>
| <code>/skincache getLastChange [player]</code>
| Cancel a task
| View the last time a player changed their skin
|-
|-
| <code>/tasks is queued <id></code>
| <code>/skincache update [player]</code>
| Check if a task is queued
| Refresh a player's cached skin
|-
|-
| <code>/tasks is running <id></code>
| <code>/skincache updateAll</code>
| Check if a task is running
| Update the cached skins of all online players
|-
|-
| <code>/tasks list active [page]</code>
| <code>/spawnentity <entityType> [amount] [reason]</code>
| List active tasks
| Spawn entities
|-
|-
| <code>/tasks list pending [page]</code>
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| List pending tasks
| Copy a world's spawn limit type to another world
|-
|-
| <code>/teleport freeze <player> [enable]</code>
| <code>/spawnlimits defaults</code>
| Prevent a player from teleporting
| View default spawn limits
|-
|-
| <code>/time</code>
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| View your current world's time of day
| Set a world's spawn limit type to a multiple of another world's configuration
|-
|-
| <code>/time set <time> [world]</code>
| <code>/spawnlimits of [world]</code>
| Change a world's time of day
| View a world's configured spawn limits
|-
|-
| <code>/unlimitedelytra [enable]</code>
| <code>/spawnlimits reset <type> [world]</code>
| Toggle unlimited elytra
| Reset a world's spawn limit type to the default value
|-
|-
| <code>/uuid fromString <input></code>
| <code>/spawnlimits reset all</code>
| Create a hashed UUID from your input
| Reset all spawn limits to default
|-
|-
| <code>/vault limit add <user> [amount]</code>
| <code>/spawnlimits reset allTypes [world]</code>
| Increase a player's vault limit
| Reset all of a world's spawn limit types to default
|-
|-
| <code>/villagers profession <profession> [radius]</code>
| <code>/spawnlimits reset allWorlds [type]</code>
| Change the profession of villagers
| Reset a spawn limit type in all worlds to default
|-
|-
| <code>/wardcharm ward [--nearest]</code>
| <code>/spawnlimits save</code>
| Ward the nearest or target entity
| Save current spawn limits to a persistent service
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/mobheads chances get <type></code>
| <code>/spawnlimits set <type> <value> [world]</code>
| View a mob head's drop chance
| Set a world's spawn limits
|-
|-
| <code>/mobheads chances set <type> <chance></code>
| <code>/staffhall config add <group> <npcId> [index]</code>
| Set a mob head's drop chance
| Add an NPC ID to a staff hall room config
|-
|-
| <code>/mobheads chances validate</code>
| <code>/staffhall config list <group></code>
| Validate whether all entity types have a configured drop chance
| List all staff hall NPCs
|-
|-
| <code>/mobheads debug [enable]</code>
| <code>/staffhall config remove <group> <npcId></code>
| Toggle debug mode
| Remove an NPC ID from a staff hall room config
|-
|-
| <code>/mobheads validate types</code>
| <code>/staffhall config spawn</code>
| Validate whether all entity types have configured mob heads
| Spawn all staff hall NPCs
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/modeltrain spawn</code>
| <code>/staffhall config tp <group> <index></code>
| Spawn a model train at your current location
| Teleport to a staff hall NPC
|-
|-
| <code>/modeltrain stop</code>
| <code>/staffhall update</code>
| Stop the model train
| Automatically update all staff hall NPCs
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/nameplates debug <player></code>
| <code>/staffhall write</code>
| Debug a player's nameplate
| Write HTML files to disk for the website
|-
|-
| <code>/nameplates debug</code>
| <code>/sudo <player> <command...></code>
| Toggle debug mode
| Force a player to run a command
|-
|-
| <code>/nameplates destroy [player]</code>
| <code>/tasks cancel <id></code>
| Despawn a player's nameplate
| Cancel a task
|-
|-
| <code>/nameplates npcs fix</code>
| <code>/tasks is queued <id></code>
| Attempt to fix NPC nameplates
| Check if a task is queued
|-
|-
| <code>/nameplates respawn [player]</code>
| <code>/tasks is running <id></code>
| Respawn a player's nameplate
| Check if a task is running
|-
| <code>/tasks list active [page]</code>
| List active tasks
|-
| <code>/tasks list pending [page]</code>
| List pending tasks
|-
|-
| <code>/nameplates spawn [player]</code>
| <code>/teleport freeze <player> [enable]</code>
| Spawn a player's nameplate
| Prevent a player from teleporting
|-
|-
| <code>/nameplates update [player]</code>
| <code>/time</code>
| Update a player's nameplate
| View your current world's time of day
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/parkour checkpoints add <course></code>
| <code>/time set <time> [world]</code>
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
| Change a world's time of day
|-
|-
| <code>/parkour checkpoints clear <course></code>
| <code>/unlimitedelytra [enable]</code>
| Delete all checkpoints for a parkour course
| Toggle unlimited elytra
|-
|-
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| <code>/uuid fromString <input></code>
| Teleport to a parkour course's checkpoints
| Create a hashed UUID from your input
|-
|-
| <code>/parkour create <course></code>
| <code>/vault limit add <user> [amount]</code>
| Create a new lobby parkour course
| Increase a player's vault limit
|-
|-
| <code>/parkour delete <course></code>
| <code>/villagers profession <profession> [radius]</code>
| Delete a lobby parkour course
| Change the profession of villagers
|-
|-
| <code>/parkour hologram update <course></code>
| <code>/wardcharm ward [--nearest]</code>
| Update the parkour leaderboard hologram with the latest data
| Ward the nearest or target entity
|}
|}
==== Particles ====
==== Mob Heads ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/particles <effectType></code>
| <code>/mobheads chances get <type></code>
| Start a particle effect
| View a mob head's drop chance
|-
|-
| <code>/particles dot</code>
| <code>/mobheads chances set <type> <chance></code>
| Draw a particle dot
| Set a mob head's drop chance
|-
|-
| <code>/particles line [distance] [density]</code>
| <code>/mobheads chances validate</code>
| Draw a particle line
| Validate whether all entity types have a configured drop chance
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/profile getTextureCoupon <type></code>
| <code>/mobheads debug [enable]</code>
| Gets the coupon item of the texture
| Toggle debug mode
|-
|-
| <code>/profile setTexture <type></code>
| <code>/mobheads validate types</code>
| Set your profile's background texture
| Validate whether all entity types have configured mob heads
|}
|}
==== Radar ====
==== ModReview ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| <code>/modreview add <name> <verdict> [notes...]</code>
| Delete a honeypot
| Review a mod and delete its review request if applicable
|-
|-
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| <code>/modreview alias add <mod> <aliases...></code>
| Teleport to a honeypot in your current world
| Add an alias to a mod
|-
|-
| <code>/honeypot check <player></code>
| <code>/modreview alias remove <mod> <aliases...></code>
| View how many times a player has griefed
| Remove an alias from a mod
|-
|-
| <code>/honeypot create <honeypot> [schemSize]</code>
| <code>/modreview delete <mod></code>
| Create a honeypot
| Delete a mod review
|-
|-
| <code>/honeypot fix <honeyPot></code>
| <code>/modreview requests remove <mod></code>
| Repair a honeypot
| Delete a pending review request
|-
|-
| <code>/honeypot list [page]</code>
| <code>/modreview set name <mod> <name></code>
| List honeypots in your current world
| Set the name of a mod
|-
|-
| <code>/honeypot removeItems <player></code>
| <code>/modreview set notes <mod> [notes...]</code>
| Remove honey pot items from a player's inventory
| Set the notes for a mod
|-
|-
| <code>/honeypot set <player> <int></code>
| <code>/modreview set verdict <mod> <verdict></code>
| Set a player's grief count
| Set the verdict of a mod
|}
|}
==== Radio ====
==== Model Train ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/radio config addSong <radio> <song></code>
| <code>/modeltrain spawn</code>
| Add a song to a radio
| Spawn a model train at your current location
|-
|-
| <code>/radio config addStationLocation <radio></code>
| <code>/modeltrain stop</code>
| Adds your current location to the station radio
| Stop the model train
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/radio config clearSongs <radio></code>
| <code>/nameplates debug <player></code>
| Remove all songs from a radio
| Debug a player's nameplate
|-
|-
| <code>/radio config clone <radio> <id></code>
| <code>/nameplates debug</code>
| Create a new radio from an existing radio
| Toggle debug mode
|-
|-
| <code>/radio config create <type> <id> [radius]</code>
| <code>/nameplates destroy [player]</code>
| Create a radio
| Despawn a player's nameplate
|-
|-
| <code>/radio config delete <id></code>
| <code>/nameplates npcs fix</code>
| Delete the radio
| Attempt to fix NPC nameplates
|-
|-
| <code>/radio config disable <radio></code>
| <code>/nameplates respawn [player]</code>
| Disable the radio
| Respawn a player's nameplate
|-
|-
| <code>/radio config enable <radio></code>
| <code>/nameplates spawn [player]</code>
| Enable the radio
| Spawn a player's nameplate
|-
|-
| <code>/radio config reload <radio></code>
| <code>/nameplates update [player]</code>
| Recreate a radio
| Update a player's nameplate
|}
==== Nexus ====
{| class="wikitable"
|-
|-
| <code>/radio config removeSong <radio> <song></code>
| <code>/nexus closeInventory [player]</code>
| Remove a song from a radio
| Force close a player's inventory
|-
|-
| <code>/radio config removeStationLocation <radio> <index></code>
| <code>/nexus feature reload <feature></code>
| Removes the location from the station radio
| Reload a specific feature
|-
|-
| <code>/radio config removeStationLocation <radio></code>
| <code>/nexus gc</code>
| Lists the locations of this station radio
| Force garbage collection
|-
|-
| <code>/radio config setId <radio> <id></code>
| <code>/nexus getEnv</code>
| Set the id of the radio
| Print current environment
|-
|-
| <code>/radio config setParticles <radio> <enable></code>
| <code>/nexus initializeClass <class></code>
| Toggle the particles of the radio
| Force initialize a class
|-
|-
| <code>/radio config setRadius <radio> <radius></code>
| <code>/nexus invs</code>
| Set the radius of the radio
| View open custom inventories
|-
|-
| <code>/radio config setRadiusLocation <radio></code>
| <code>/nexus jingles <jingle></code>
| Set the location of the radius radio to your current location
| Play a jingle
|-
|-
| <code>/radio config setType <radio> <type></code>
| <code>/nexus offlineMessage <player></code>
| Set the radio type
| Test sending an offline message
|-
|-
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| <code>/nexus reload [--excludedConditions]</code>
| Toggle the playing updates of the radio
| Reload Nexus, or queue a reload if applicable
|-
|-
| <code>/radio debugRadio <radio></code>
| <code>/nexus reload cancel</code>
| Display data of a radio
| Cancel a queued reload
|-
|-
| <code>/radio debugUser <player></code>
| <code>/nexus saveAll [--flush]</code>
| Display data of a user
| Save all worlds
|-
|-
| <code>/radio reload</code>
| <code>/nexus stats commands [page]</code>
| Reloads the config, and remakes every radio
| View commands stats by plugin
|}
==== Recipes ====
{| class="wikitable"
|-
|-
| <code>/backpack convert [--nbt]</code>
| <code>/nexus stats eventHandlers [page]</code>
| Convert and old backpack into a new one
| View event handler stats
|-
|-
| <code>/backpack fix</code>
| <code>/nexus stats</code>
| Add necessary NBT to a shulker box to make it a backpack
| View miscellaneous stats
|-
|-
| <code>/backpack get <tier></code>
| <code>/nexus temporaryListeners unregisterOffline</code>
| Get a backpack with the specified tier
| Unregister temporary listeners for offline players
|-
|-
| <code>/backpack getOld</code>
| <code>/nexus temporaryListeners</code>
| Give yourself and old backpack for testing
| View registered temporary listeners
|-
|-
| <code>/backpack setTier <size></code>
| <code>/nexus updateCommands</code>
| Set a backpack's tier
| Call Player#updateCommands
|-
|-
| <code>/customrecipes ingredients</code>
| <code>/nexus uptime</code>
| View the ingredients for a recipe
| View Nexus uptime
|-
| <code>/customrecipes uncraft</code>
| Open the uncrafting menu
|}
|}
==== Resource Pack ====
==== Parkour ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/decoration store debug [enabled]</code>
| <code>/parkour checkpoints add <course></code>
| Toggle debugging the store
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
|-
|-
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| <code>/parkour checkpoints clear <course></code>
| Paste the layout into the store
| Delete all checkpoints for a parkour course
|-
|-
| <code>/decoration store layout paste next [--override]</code>
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| Start the next layout process
| Teleport to a parkour course's checkpoints
|-
|-
| <code>/decoration store layout paste reset</code>
| <code>/parkour create <course></code>
| Paste the reset layout into the store
| Create a new lobby parkour course
|-
|-
| <code>/decoration store layout schem <id></code>
| <code>/parkour delete <course></code>
| Create a layout schematic of the selected build
| Delete a lobby parkour course
|-
|-
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| <code>/parkour hologram update <course></code>
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
| Update the parkour leaderboard hologram with the latest data
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/imagestand create <id> <size> [--outline]</code>
| <code>/particles <effectType></code>
| Create an image stand
| Start a particle effect
|-
|-
| <code>/imagestand delete [--id]</code>
| <code>/particles dot</code>
| Delete an image stand
| Draw a particle dot
|-
|-
| <code>/imagestand id <id> [--id]</code>
| <code>/particles line [distance] [density]</code>
| Update the ID of an image stand
| Draw a particle line
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/imagestand list [page]</code>
| <code>/profile getTextureCoupon <type></code>
| List image stands
| Gets the coupon item of the texture
|-
|-
| <code>/imagestand outline add [--id]</code>
| <code>/profile setTexture <type></code>
| Add an outline stand
| Set your profile's background texture
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/imagestand outline remove [--id]</code>
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| Remove an outline stand
| Delete a honeypot
|-
|-
| <code>/imagestand outline update [--id]</code>
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| Teleport an outline stand to the image stand
| Teleport to a honeypot in your current world
|-
|-
| <code>/imagestand size <size> [--id]</code>
| <code>/honeypot check <player></code>
| Update the size an image stand
| View how many times a player has griefed
|-
|-
| <code>/imagestand stands pitch <pitch> [--id]</code>
| <code>/honeypot create <honeypot> [schemSize]</code>
| Update the pitch of the image stand and outline stand
| Create a honeypot
|-
|-
| <code>/imagestand stands yaw <yaw> [--id]</code>
| <code>/honeypot fix <honeyPot></code>
| Update the yaw of the image stand and outline stand
| Repair a honeypot
|-
|-
| <code>/imagestand tp <id></code>
| <code>/honeypot list [page]</code>
| Teleport to an image stand
| List honeypots in your current world
|-
|-
| <code>/objectives activate <player> <objective></code>
| <code>/honeypot removeItems <player></code>
| Activate an objective
| Remove honey pot items from a player's inventory
|-
|-
| <code>/objectives create <player> <id> [description...]</code>
| <code>/honeypot set <player> <int></code>
| Create an objective at your current location
| Set a player's grief count
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| <code>/radio config addSong <radio> <song></code>
| Remove an objective
| Add a song to a radio
|-
|-
| <code>/objectives setDescription <player> <objective> <description></code>
| <code>/radio config addStationLocation <radio></code>
| Update an objective's description
| Adds your current location to the station radio
|-
|-
| <code>/objectives setLocation <player> <objective></code>
| <code>/radio config clearSongs <radio></code>
| Update an objective's location
| Remove all songs from a radio
|-
|-
| <code>/playerplushies addOwner <user></code>
| <code>/radio config clone <radio> <id></code>
| Give a player access to Player Plushies
| Create a new radio from an existing radio
|-
|-
| <code>/playerplushies vouchers add <amount> [player]</code>
| <code>/radio config create <type> <id> [radius]</code>
| Modify a player's vouchers
| Create a radio
|-
|-
| <code>/playerplushies vouchers remove <amount> [player]</code>
| <code>/radio config delete <id></code>
| Modify a player's vouchers
| Delete the radio
|-
|-
| <code>/resourcepack deploy [--force] [--silent]</code>
| <code>/radio config disable <radio></code>
| Compress and update the resource pack
| Disable the radio
|-
|-
| <code>/resourcepack hash [--update]</code>
| <code>/radio config enable <radio></code>
| Force update the resource pack hash
| Enable the radio
|-
|-
| <code>/resourcepack reload</code>
| <code>/radio config reload <radio></code>
| Update the resource pack cache
| Recreate a radio
|}
==== Shop ====
{| class="wikitable"
|-
|-
| <code>/resourceworld logger add</code>
| <code>/radio config removeSong <radio> <song></code>
| Add all blocks in your selection the resource market logger
| Remove a song from a radio
|-
|-
| <code>/resourceworld logger count</code>
| <code>/radio config removeStationLocation <radio> <index></code>
| Count the number of coordinates logged
| Removes the location from the station radio
|-
|-
| <code>/resourceworld reset</code>
| <code>/radio config removeStationLocation <radio></code>
| Archive the existing resource world and generate a new world
| Lists the locations of this station radio
|-
| <code>/radio config setId <radio> <id></code>
| Set the id of the radio
|-
| <code>/radio config setParticles <radio> <enable></code>
| Toggle the particles of the radio
|-
|-
| <code>/resourceworld setup</code>
| <code>/radio config setRadius <radio> <radius></code>
| Set up a new resource world
| Set the radius of the radio
|-
|-
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| <code>/radio config setRadiusLocation <radio></code>
| Create a new product for your shop from the item you are holding
| Set the location of the radius radio to your current location
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/socialmedia getNamedItem <site></code>
| <code>/radio config setType <radio> <type></code>
| Spawn a social media site's custom item
| Set the radio type
|-
|-
| <code>/twitch api status <user></code>
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| View whether a player is streaming
| Toggle the playing updates of the radio
|-
|-
| <code>/twitter lookForNewTweets</code>
| <code>/radio debugRadio <radio></code>
| Look for new tweets to post in Discord
| Display data of a radio
|}
==== Statistics ====
{| class="wikitable"
|-
|-
| <code>/statistics saveToDatabase</code>
| <code>/radio debugUser <player></code>
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
| Display data of a user
|-
|-
| <code>/statistics update <player></code>
| <code>/radio reload</code>
| Copy a player's statistics to the database
| Reloads the config, and remakes every radio
|}
|}
==== Store ====
==== Recipes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/emojihats getFrameItems <type></code>
| <code>/backpack convert [--nbt]</code>
| Spawn the individual frames of an emoji hat
| Convert and old backpack into a new one
|-
|-
| <code>/emojihats give <player> <type></code>
| <code>/backpack fix</code>
| Give a player access to an emoji hat
| Add necessary NBT to a shulker box to make it a backpack
|-
|-
| <code>/emojihats run <player> <type></code>
| <code>/backpack get <tier></code>
| Activate an emoji hat on another player
| Get a backpack with the specified tier
|-
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| <code>/backpack getOld</code>
| Expire a package on a player
| Give yourself and old backpack for testing
|-
|-
| <code>/store apply <package> [player]</code>
| <code>/backpack setTier <size></code>
| Apply a package to a player
| Set a backpack's tier
|-
|-
| <code>/store coupons create <player> <amount></code>
| <code>/customrecipes ingredients</code>
| Create a coupon for a player
| View the ingredients for a recipe
|-
|-
| <code>/store credit give <player> <amount></code>
| <code>/customrecipes uncraft</code>
| Modify a player's store credit
| Open the uncrafting menu
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/store credit set <player> <amount></code>
| <code>/decoration store debug [enabled]</code>
| Modify a player's store credit
| Toggle debugging the store
|-
|-
| <code>/store credit take <player> <amount></code>
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| Modify a player's store credit
| Paste the layout into the store
|-
|-
| <code>/store gallery displays getIds</code>
| <code>/decoration store layout paste next [--override]</code>
| Get the NPC ids of the display NPCs
| Start the next layout process
|-
|-
| <code>/store gallery displays updateSkins</code>
| <code>/decoration store layout paste reset</code>
| Update the storey gallery NPC skins
| Paste the reset layout into the store
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/gem <enchantment> <level></code>
| <code>/decoration store layout schem <id></code>
| Receive a gem
| Create a layout schematic of the selected build
|-
|-
| <code>/gem all</code>
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| Receive all possible gems
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
|-
|-
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/imagestand create <id> <size> [--outline]</code>
| List available warps
| Create an image stand
|-
|-
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| <code>/imagestand delete [--id]</code>
| Create a new warp
| Delete an image stand
|-
|-
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/imagestand id <id> [--id]</code>
| Teleport to a Weekly Wakka warp
| Update the ID of an image stand
|-
|-
| <code>/weeklywakka <name></code>
| <code>/imagestand list [page]</code>
| Teleport to a Weekly Wakka warp
| List image stands
|-
|-
| <code>/weeklywakka farthest [page]</code>
| <code>/imagestand outline add [--id]</code>
| Find areas with no nearby Weekly Wakka warps
| Add an outline stand
|-
|-
| <code>/weeklywakka found</code>
| <code>/imagestand outline remove [--id]</code>
| Get a list of players who have found the Weekly Wakka this week
| Remove an outline stand
|-
|-
| <code>/weeklywakka getTip <index></code>
| <code>/imagestand outline update [--id]</code>
| Get a tip from the Weekly Wakka tips
| Teleport an outline stand to the image stand
|-
|-
| <code>/weeklywakka moveNPC</code>
| <code>/imagestand size <size> [--id]</code>
| Move the Weekly Wakka NPC to a new location
| Update the size an image stand
|-
|-
| <code>/weeklywakka nearest</code>
| <code>/imagestand stands pitch <pitch> [--id]</code>
| View the nearest Weekly Wakka warp
| Update the pitch of the image stand and outline stand
|-
|-
| <code>/weeklywakka reset <name></code>
| <code>/imagestand stands yaw <yaw> [--id]</code>
| Update a warp's location
| Update the yaw of the image stand and outline stand
|-
|-
| <code>/weeklywakka tp nearest</code>
| <code>/imagestand tp <id></code>
| Teleport to the nearest Weekly Wakka warp
| Teleport to an image stand
|-
|-
| <code>/weeklywakka tp</code>
| <code>/objectives activate <player> <objective></code>
| Teleport to the Weekly Wakka NPC's location
| Activate an objective
|-
|-
| <code>/weeklywakka unfind [player]</code>
| <code>/objectives create <player> <id> [description...]</code>
| Remove a player from the list of players who have found the Weekly Wakka this week
| Create an objective at your current location
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/packets listen <classes></code>
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| Listen to and dump information about certain packets
| Remove an objective
|-
|-
| <code>/packets listen stop</code>
| <code>/objectives setDescription <player> <objective> <description></code>
| Stop listening for packets
| Update an objective's description
|-
|-
| <code>/packets search <filter> [page]</code>
| <code>/objectives setLocation <player> <objective></code>
| Search for packets by name
| Update an objective's location
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/titan installed [page]</code>
| <code>/playerplushies addOwner <user></code>
| View the most popular Titan versions
| Give a player access to Player Plushies
|-
|-
| <code>/titan installed with <version> [page]</code>
| <code>/playerplushies vouchers add <amount> [player]</code>
| View which players are using a specific version of Titan
| Modify a player's vouchers
|-
|-
| <code>/titan settings <user></code>
| <code>/playerplushies vouchers remove <amount> [player]</code>
| View a player's Titan configuration
| Modify a player's vouchers
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote endOfMonth [month]</code>
| <code>/resourcepack deploy [--force] [--silent]</code>
| Run the end of month task
| Compress and update the resource pack
|-
|-
| <code>/vote extra</code>
| <code>/resourcepack hash [--update]</code>
| View the extra chances config
| Force update the resource pack hash
|-
|-
| <code>/vote force <nerd> <site></code>
| <code>/resourcepack reload</code>
| Force a vote for a user, to fix a missed vote
| Update the resource pack cache
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/vote party complete</code>
| <code>/socialmedia getNamedItem <site></code>
| Simulates a completed vote party
| Spawn a social media site's custom item
|-
|-
| <code>/vote party reward <player> <tier></code>
| <code>/twitch api status <user></code>
| Gives a random vote party reward to the player
| View whether a player is streaming
|-
|-
| <code>/vote party target <target></code>
| <code>/twitter lookForNewTweets</code>
| Set the current vote party target
| Look for new tweets to post in Discord
|-
| <code>/vote party update</code>
| Updates the current vote party
|-
| <code>/vote write</code>
| Write HTML vote files to disk for the website
|}
|}
==== Warps ====
==== Statistics ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/warps types</code>
| <code>/statistics saveToDatabase</code>
| View valid warp types
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
|-
|-
| <code>/warps updateFlags</code>
| <code>/statistics update <player></code>
| Set default flags on survival spawn and warp regions
| Copy a player's statistics to the database
|}
|}
==== Wither ====
==== Store ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/wither beta</code>
| <code>/emojihats getFrameItems <type></code>
| Enable beta mode
| Spawn the individual frames of an emoji hat
|-
|-
| <code>/wither getFragment</code>
| <code>/emojihats give <player> <type></code>
| Receive a wither fragment
| Give a player access to an emoji hat
|-
|-
| <code>/wither testCounterAttack <counterAttack></code>
| <code>/emojihats run <player> <type></code>
| Test a counter attack
| Activate an emoji hat on another player
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/wordle config</code>
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| Configure Wordle settings
| Expire a package on a player
|-
|-
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| <code>/store apply <package> [player]</code>
| Set whether a player played Wordle on its release day
| Apply a package to a player
|-
|-
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| <code>/store coupons create <player> <amount></code>
| Set whether a player solved Wordle on its release day
| Create a coupon for a player
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/boosts [page]</code>
| <code>/store credit give <player> <amount></code>
| View active server boosts
| Modify a player's store credit
|-
|-
| <code>/boosts cancel <player> <id></code>
| <code>/store credit set <player> <amount></code>
| Cancel a player's owned boost and prevent it from being activated
| Modify a player's store credit
|-
|-
| <code>/boosts cancel <type> [--refund]</code>
| <code>/store credit take <player> <amount></code>
| Cancel an active boost and optionally refund the time left
| Modify a player's store credit
|-
|-
| <code>/boosts cancelType <player> <type></code>
| <code>/store gallery displays getIds</code>
| Cancel all of a player's boosts of a certain type
| Get the NPC ids of the display NPCs
|-
|-
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| <code>/store gallery displays updateSkins</code>
| Give a player a boost
| Update the storey gallery NPC skins
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/boosts listOwners <type></code>
| <code>/gem <enchantment> <level></code>
| List players that own boosts
| Receive a gem
|-
|-
| <code>/boosts menu</code>
| <code>/gem all</code>
| Open the boosts menu
| Receive all possible gems
|-
| <code>/boosts start <type> <multiplier> <duration></code>
| Start a boost
|}
|}
==== Chat ====
==== Test ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/joinquit reload</code>
| <code>/error eden</code>
| Reload join/quit messages from disk
| Test an EdenException
|-
|-
| <code>/nickname <nickname> [override]</code>
| <code>/error exception</code>
| Set your nickname
| Test an Exception
|-
|-
| <code>/nickname clearData [player]</code>
| <code>/error framework json withColor</code>
| Clear a player's nickname data
| Test error() with colored json
|-
|-
| <code>/nickname reset [player]</code>
| <code>/error framework json</code>
| Remove a player's nickname
| Test error() with json
|-
|-
| <code>/nickname set <player> <nickname></code>
| <code>/error framework text withColor</code>
| Set a player's nickname
| Test error() with colored text
|-
|-
| <code>/prefix <prefix...></code>
| <code>/error framework text</code>
| Set your prefix
| Test error() with text
|-
|-
| <code>/prefix copy [player]</code>
| <code>/error invalidInput</code>
| Print your prefix to chat for copying
| Test an InvalidInputException
|-
|-
| <code>/prefix gradient <colors> <prefix...></code>
| <code>/error nexus</code>
| Set your prefix with a color gradient
| Test a NexusException
|-
|-
| <code>/prefix rainbow <prefix...></code>
| <code>/error runtime</code>
| Set your prefix with a rainbow gradient
| Test a RuntimeException
|-
|-
| <code>/prefix reset [player]</code>
| <code>/error throwable</code>
| Reset your prefix
| Test a Throwable
|-
|-
| <code>/prefix test <prefix...></code>
| <code>/packets listen <classes></code>
| Preview a prefix in chat
| Listen to and dump information about certain packets
|-
|-
| <code>/prefix test gradient <colors> <prefix...></code>
| <code>/packets listen stop</code>
| Preview a prefix with a color gradient in chat
| Stop listening for packets
|-
|-
| <code>/prefix test rainbow <prefix...></code>
| <code>/packets search <filter> [page]</code>
| Preview a prefix with a rainbow gradient in chat
| Search for packets by name
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/autoinventory</code>
| <code>/serialize hashmap initialized database</code>
| Open the AutoInventory menu
| Test database serialization and deserialization of an initialized map
|-
|-
| <code>/autoinventory depositall</code>
| <code>/serialize hashmap uninitialized database</code>
| Deposit matching items into nearby chests
| Test database serialization and deserialization of an uninitialized map
|-
|-
| <code>/autoinventory features toggle <feature> [enable]</code>
| <code>/serialize inventory database</code>
| Toggle a feature
| Test database inventory serialization and deserialization
|-
|-
| <code>/autoinventory profile [profile]</code>
| <code>/serialize item database</code>
| View your currently active profile or switch to another one
| Test database item serialization and deserialization
|-
|-
| <code>/autoinventory profile clone <from> <to></code>
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| Clone an existing profile
| Deserialize an item from JSON
|-
|-
| <code>/autoinventory profile create <profile></code>
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| Create a new profile with default settings
| Deserialize an item from NBT
|-
|-
| <code>/autoinventory profile delete <profile></code>
| <code>/serialize item toJson</code>
| Delete a profile
| Serialize an item to JSON
|-
|-
| <code>/autoinventory profile list [page]</code>
| <code>/serialize item toNBT</code>
| List your profiles
| Serialize an item to NBT
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/autoinventory profile rename <from> <to></code>
| <code>/titan installed [page]</code>
| Rename a profile
| View the most popular Titan versions
|-
|-
| <code>/autoinventory protectItem</code>
| <code>/titan installed with <version> [page]</code>
| Toggle whether your held item can be auto-deposited
| View which players are using a specific version of Titan
|-
|-
| <code>/autoinventory settings crafting</code>
| <code>/titan settings <user></code>
| Open the AutoCraft configuration menu
| View a player's Titan configuration
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/autoinventory settings inventoryTypes</code>
| <code>/vote endOfMonth [month]</code>
| Toggle whether certain inventory types are affected
| Run the end of month task
|-
|-
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| <code>/vote extra</code>
| Toggle whether AutoTool will activate while holding certain tools
| View the extra chances config
|-
|-
| <code>/autoinventory settings trash behavior [behavior]</code>
| <code>/vote force <nerd> <site></code>
| Change the behavior of AutoTrash
| Force a vote for a user, to fix a missed vote
|-
|-
| <code>/autoinventory settings trash materials</code>
| <code>/vote party complete</code>
| Open the AutoTrash configuration menu
| Simulates a completed vote party
|-
|-
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| <code>/vote party reward <player> <tier></code>
| Toggle automatically placing light blocks when it gets too dark
| Gives a random vote party reward to the player
|-
|-
| <code>/autotorch lightBlock <lightBlock></code>
| <code>/vote party target <target></code>
| Set the block placed
| Set the current vote party target
|-
|-
| <code>/autotorch lightLevel [level]</code>
| <code>/vote party update</code>
| Adjust the light level at which the light blocks are placed
| Updates the current vote party
|-
|-
| <code>/cartographytable</code>
| <code>/vote write</code>
| Open a workbench
| Write HTML vote files to disk for the website
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/craftingtable</code>
| <code>/warps types</code>
| Open a workbench
| View valid warp types
|-
|-
| <code>/dyestation</code>
| <code>/warps updateFlags</code>
| Open a dye station
| Set default flags on survival spawn and warp regions
|}
==== Weekly Wakka ====
{| class="wikitable"
|-
|-
| <code>/dyestation cheat</code>
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| Open a dye station that doesnt require a magic dye
| List available warps
|-
|-
| <code>/fireworkbow</code>
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| Create a firework bow or crossbow
| Create a new warp
|-
|-
| <code>/fireworkbow remove</code>
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Remove the firework enchantment from a bow or crossbow
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/grindstone</code>
| <code>/weeklywakka <name></code>
| Open a workbench
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/hat</code>
| <code>/weeklywakka farthest [page]</code>
| Wear the item you are holding on your head
| Find areas with no nearby Weekly Wakka warps
|-
|-
| <code>/hat remove</code>
| <code>/weeklywakka found</code>
| Remove your hat
| Get a list of players who have found the Weekly Wakka this week
|-
|-
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| <code>/weeklywakka getTip <index></code>
| Toggle invisible armor
| Get a tip from the Weekly Wakka tips
|-
|-
| <code>/invisiblearmor menu</code>
| <code>/weeklywakka moveNPC</code>
| Open the invisible armor configuration menu
| Move the Weekly Wakka NPC to a new location
|-
|-
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/weeklywakka nearest</code>
| Remove an item's custom name
| View the nearest Weekly Wakka warp
|-
|-
| <code>/itemname <name...></code>
| <code>/weeklywakka reset <name></code>
| Give an item a custom name with a color gradient
| Update a warp's location
|-
|-
| <code>/itemname copy</code>
| <code>/weeklywakka tp nearest</code>
| Print an item's custom name in chat for copying
| Teleport to the nearest Weekly Wakka warp
|-
|-
| <code>/itemname gradient <colors> <name...></code>
| <code>/weeklywakka tp</code>
| Give an item a custom name with a rainbow gradient
| Teleport to the Weekly Wakka NPC's location
|-
|-
| <code>/itemname rainbow <name...></code>
| <code>/weeklywakka unfind [player]</code>
| Toggle whether an item's custom name is always visible
| Remove a player from the list of players who have found the Weekly Wakka this week
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/itemname resetAll <material></code>
| <code>/wither beta</code>
| Give an item a custom name
| Enable beta mode
|-
|-
| <code>/loom</code>
| <code>/wither getFragment</code>
| Open a workbench
| Receive a wither fragment
|-
|-
| <code>/loom cheat</code>
| <code>/wither testCounterAttack <counterAttack></code>
| Open a custom banner building menu that doesn't require materials
| Test a counter attack
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/playerhead [owner]</code>
| <code>/wordle config</code>
| Receive a player's skull
| Configure Wordle settings
|-
|-
| <code>/playerhead getId</code>
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| Print the HeadDatabase ID of the head you are holding or looking at
| Set whether a player played Wordle on its release day
|-
|-
| <code>/smithingtable</code>
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| Open a workbench
| Set whether a player solved Wordle on its release day
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/stonecutter</code>
| <code>/boosts [page]</code>
| Open a workbench
| View active server boosts
|-
|-
| <code>/workbenches</code>
| <code>/boosts cancel <player> <id></code>
| Open a menu displaying all workbenches
| Cancel a player's owned boost and prevent it from being activated
|-
|-
| <code>/workbenches <workbench></code>
| <code>/boosts cancel <type> [--refund]</code>
| Open a workbench
| Cancel an active boost and optionally refund the time left
|}
==== Visuals ====
{| class="wikitable"
|-
|-
| <code>/costume</code>
| <code>/boosts cancelType <player> <type></code>
| Open the costumes menu
| Cancel all of a player's boosts of a certain type
|-
|-
| <code>/costume dye <type> <color></code>
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| Dye a costume
| Give a player a boost
|-
|-
| <code>/costume list</code>
| <code>/boosts listOwners <type></code>
| List all Costumes by their Id
| List players that own boosts
|-
|-
| <code>/costume off [player]</code>
| <code>/boosts menu</code>
| Disable your costumes
| Open the boosts menu
|-
|-
| <code>/costume reload</code>
| <code>/boosts start <type> <multiplier> <duration></code>
| Reload costumes from the resource pack
| Start a boost
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| <code>/joinquit reload</code>
| Set the costume displayed in the Staff Hall and Hall of History
| Reload join/quit messages from disk
|-
|-
| <code>/costume staffhall</code>
| <code>/nickname <nickname> [override]</code>
| Edit the costume displayed in the Staff Hall and Hall of History
| Set your nickname
|-
|-
| <code>/costume store</code>
| <code>/nickname clearData [player]</code>
| Open the costume store
| Clear a player's nickname data
|-
|-
| <code>/costume tempvouchers add <amount> [player]</code>
| <code>/nickname reset [player]</code>
| Modify a player's temporary vouchers
| Remove a player's nickname
|-
|-
| <code>/costume tempvouchers remove <amount> [player]</code>
| <code>/nickname set <player> <nickname></code>
| Modify a player's temporary vouchers
| Set a player's nickname
|-
|-
| <code>/costume top [page]</code>
| <code>/prefix <prefix...></code>
| View the most popular costumes
| Set your prefix
|-
|-
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| <code>/prefix copy [player]</code>
| Toggle whether or not to use armor skin helmet costumes
| Print your prefix to chat for copying
|-
|-
| <code>/costume vouchers [player]</code>
| <code>/prefix gradient <colors> <prefix...></code>
| View how many costume vouchers you have
| Set your prefix with a color gradient
|-
|-
| <code>/costume vouchers add <amount> [player]</code>
| <code>/prefix rainbow <prefix...></code>
| Modify a player's vouchers
| Set your prefix with a rainbow gradient
|-
|-
| <code>/costume vouchers remove <amount> [player]</code>
| <code>/prefix reset [player]</code>
| Modify a player's vouchers
| Reset your prefix
|-
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/prefix test <prefix...></code>
| Remove an entity's custom name
| Preview a prefix in chat
|-
|-
| <code>/entityname <name...></code>
| <code>/prefix test gradient <colors> <prefix...></code>
| Give an entity a custom name
| Preview a prefix with a color gradient in chat
|-
|-
| <code>/entityname gradient <colors> <name...></code>
| <code>/prefix test rainbow <prefix...></code>
| Give an entity a custom name with a color gradient
| Preview a prefix with a rainbow gradient in chat
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/entityname rainbow <name...></code>
| <code>/autoinventory</code>
| Give an entity a custom name with a rainbow gradient
| Open the AutoInventory menu
|-
|-
| <code>/entityname visible [enable]</code>
| <code>/autoinventory depositall</code>
| Toggle whether an entity's custom name is always visible
| Deposit matching items into nearby chests
|-
|-
| <code>/firework [count]</code>
| <code>/autoinventory features toggle <feature> [enable]</code>
| Launch randomized fireworks
| Toggle a feature
|-
|-
| <code>/playertime <time> [player]</code>
| <code>/autoinventory profile [profile]</code>
| Change your client-side time of day
| View your currently active profile or switch to another one
|-
|-
| <code>/playertime reset</code>
| <code>/autoinventory profile clone <from> <to></code>
| Sync your time with the server
| Clone an existing profile
|-
|-
| <code>/rainbowarmor</code>
| <code>/autoinventory profile create <profile></code>
| Toggle rainbow armor
| Create a new profile with default settings
|-
|-
| <code>/rainbowarmor menu</code>
| <code>/autoinventory profile delete <profile></code>
| Open the rainbow armor configuration menu
| Delete a profile
|-
|-
| <code>/rainbowarmor speed <speed></code>
| <code>/autoinventory profile list [page]</code>
| Modify the animation speed
| List your profiles
|-
|-
| <code>/rainbowbeacon delete [player]</code>
| <code>/autoinventory profile rename <from> <to></code>
| Delete a rainbow beacon
| Rename a profile
|-
|-
| <code>/rainbowbeacon list</code>
| <code>/autoinventory protectItem</code>
| List active rainbow beacons
| Toggle whether your held item can be auto-deposited
|-
|-
| <code>/rainbowbeacon start [player]</code>
| <code>/autoinventory settings crafting</code>
| Activate a rainbow beacon
| Open the AutoCraft configuration menu
|-
|-
| <code>/rainbowbeacon stop [player]</code>
| <code>/autoinventory settings inventoryTypes</code>
| Deactivate a rainbow beacon
| Toggle whether certain inventory types are affected
|-
|-
| <code>/rainbowbeacon tp [player]</code>
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| Teleport to your rainbow beacon
| Toggle whether AutoTool will activate while holding certain tools
|-
|-
| <code>/wings</code>
| <code>/autoinventory settings trash behavior [behavior]</code>
| Open the wings menu
| Change the behavior of AutoTrash
|-
|-
| <code>/wings preview <style></code>
| <code>/autoinventory settings trash materials</code>
| Preview a wing style
| Open the AutoTrash configuration menu
|-
|-
| <code>/wings stop</code>
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| Turn off your wings
| Toggle automatically placing light blocks when it gets too dark
|}
=== Nexus.vanish ===
{| class="wikitable"
|-
|-
| <code>/vanish [state]</code>
| <code>/autotorch lightBlock <lightBlock></code>
| Toggle vanish
| Set the block placed
|-
|-
| <code>/vanish fakeJoin</code>
| <code>/autotorch lightLevel [level]</code>
| Send a fake join message and unvanish
| Adjust the light level at which the light blocks are placed
|-
|-
| <code>/vanish fakeQuit</code>
| <code>/cartographytable</code>
| Send a fake quit message and vanish
| Open a workbench
|-
|-
| <code>/vanish settings <setting> [state]</code>
| <code>/craftingtable</code>
| Toggle vanish settings
| Open a workbench
|-
|-
| <code>/vanish settings</code>
| <code>/dyestation</code>
| View your vanish settings
| Open a dye station
|}
=== Nexus.nightvision ===
{| class="wikitable"
|-
|-
| <code>/nightvision [state]</code>
| <code>/dyestation cheat</code>
| Toggle night vision
| Open a dye station that doesnt require a magic dye
|}
=== Nexus.mobheads.get ===
{| class="wikitable"
|-
|-
| <code>/mobheads get <type></code>
| <code>/fireworkbow</code>
| Spawn a mob head
| Create a firework bow or crossbow
|}
=== Nexus.itembuilder ===
{| class="wikitable"
|-
|-
| <code>/itembuilder amount <amount></code>
| <code>/fireworkbow remove</code>
| Set a stack's size
| Remove the firework enchantment from a bow or crossbow
|-
|-
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| <code>/grindstone</code>
| Set an item attribute
| Open a workbench
|-
|-
| <code>/itembuilder axolotl <variant></code>
| <code>/hat</code>
| Set an axolotl bucket's variant
| Wear the item you are holding on your head
|-
|-
| <code>/itembuilder banner pattern <color> <pattern></code>
| <code>/hat remove</code>
| Add a banner pattern
| Remove your hat
|-
|-
| <code>/itembuilder banner symbol <symbol> <color></code>
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| Set a banner to a symbol
| Toggle invisible armor
|-
|-
| <code>/itembuilder book author <author></code>
| <code>/invisiblearmor menu</code>
| Set a book's author
| Open the invisible armor configuration menu
|-
|-
| <code>/itembuilder book generation <generation></code>
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Set the generation of a book
| Remove an item's custom name
|-
|-
| <code>/itembuilder book pages add <content></code>
| <code>/itemname <name...></code>
| Add a new page to a book
| Give an item a custom name with a color gradient
|-
|-
| <code>/itembuilder book pages remove <page></code>
| <code>/itemname copy</code>
| Remove a page from a book
| Print an item's custom name in chat for copying
|-
|-
| <code>/itembuilder book pages set <page> <content></code>
| <code>/itemname gradient <colors> <name...></code>
| Set the contents of a book's pages
| Give an item a custom name with a rainbow gradient
|-
|-
| <code>/itembuilder book title <title></code>
| <code>/itemname rainbow <name...></code>
| Set a book's title
| Toggle whether an item's custom name is always visible
|-
|-
| <code>/itembuilder color <color></code>
| <code>/itemname resetAll <material></code>
| Set an item's color
| Give an item a custom name
|-
|-
| <code>/itembuilder condition <condition></code>
| <code>/loom</code>
| Set an item's condition tag
| Open a workbench
|-
|-
| <code>/itembuilder customModelData <int></code>
| <code>/loom cheat</code>
| Set the Custom Model Data
| Open a custom banner building menu that doesn't require materials
|-
|-
| <code>/itembuilder customModelData remove</code>
| <code>/playerhead [owner]</code>
| Remove the Custom Model Data
| Receive a player's skull
|-
|-
| <code>/itembuilder customModelData</code>
| <code>/playerhead getId</code>
| View the Custom Model Data
| Print the HeadDatabase ID of the head you are holding or looking at
|-
|-
| <code>/itembuilder damage <damage></code>
| <code>/smithingtable</code>
| Set an item's damage
| Open a workbench
|-
|-
| <code>/itembuilder durability <durability></code>
| <code>/stonecutter</code>
| Set an item's durability (deprecated)
| Open a workbench
|-
|-
| <code>/itembuilder dye <color></code>
| <code>/workbenches</code>
| Dye an item
| Open a menu displaying all workbenches
|-
|-
| <code>/itembuilder enchant <enchant> [level]</code>
| <code>/workbenches <workbench></code>
| Enchant an item
| Open a workbench
|}
==== Visuals ====
{| class="wikitable"
|-
|-
| <code>/itembuilder enchant max <enchant></code>
| <code>/costume</code>
| Enchant an item with the max level for the provided enchant
| Open the costumes menu
|-
|-
| <code>/itembuilder enchant remove <enchant></code>
| <code>/costume dye <type> <color></code>
| Remove an enchant from an item
| Dye a costume
|-
|-
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| <code>/costume list</code>
| Set a firework's effect
| List all Costumes by their Id
|-
|-
| <code>/itembuilder firework power <power></code>
| <code>/costume off [player]</code>
| Set a firework's power
| Disable your costumes
|-
|-
| <code>/itembuilder glow [state]</code>
| <code>/costume reload</code>
| Add an enchant glint to an item
| Reload costumes from the resource pack
|-
|-
| <code>/itembuilder itemFlags <flags...></code>
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| Add item flags to an item
| Set the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/itembuilder itemFlags hide_all</code>
| <code>/costume staffhall</code>
| Hide all item flags on an item
| Edit the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/itembuilder lore add <text...></code>
| <code>/costume store</code>
| Add lore
| Open the costume store
|-
|-
| <code>/itembuilder lore clear</code>
| <code>/costume tempvouchers add <amount> [player]</code>
| Remove all lore
| Modify a player's temporary vouchers
|-
|-
| <code>/itembuilder lore remove <line></code>
| <code>/costume tempvouchers remove <amount> [player]</code>
| Remove a line of lore
| Modify a player's temporary vouchers
|-
|-
| <code>/itembuilder lore set <line> <text...></code>
| <code>/costume top [page]</code>
| Update lore
| View the most popular costumes
|-
|-
| <code>/itembuilder map id <id></code>
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| Set a map's id
| Toggle whether or not to use armor skin helmet costumes
|-
|-
| <code>/itembuilder map view [world]</code>
| <code>/costume vouchers [player]</code>
| Set a map's world
| View how many costume vouchers you have
|-
|-
| <code>/itembuilder material <material></code>
| <code>/costume vouchers add <amount> [player]</code>
| Set an item's material
| Modify a player's vouchers
|-
|-
| <code>/itembuilder maxStackSize <int></code>
| <code>/costume vouchers remove <amount> [player]</code>
| Set the max stack size
| Modify a player's vouchers
|-
|-
| <code>/itembuilder modelId <id></code>
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Set an item's model ID
| Remove an entity's custom name
|-
|-
| <code>/itembuilder modelType <modelType></code>
| <code>/entityname <name...></code>
| Set an item's model type
| Give an entity a custom name
|-
|-
| <code>/itembuilder name <name...></code>
| <code>/entityname gradient <colors> <name...></code>
| Set an item's name
| Give an entity a custom name with a color gradient
|-
|-
| <code>/itembuilder name reset</code>
| <code>/entityname rainbow <name...></code>
| Remove an item's name
| Give an entity a custom name with a rainbow gradient
|-
|-
| <code>/itembuilder nbt set <key> <type> <value></code>
| <code>/entityname visible [enable]</code>
| Set an NBT key
| Toggle whether an entity's custom name is always visible
|-
|-
| <code>/itembuilder nbt unset <key></code>
| <code>/firework [count]</code>
| Remove an NBT key
| Launch randomized fireworks
|-
|-
| <code>/itembuilder potion color <color></code>
| <code>/playertime <time> [player]</code>
| Set a potion's color
| Change your client-side time of day
|-
|-
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| <code>/playertime reset</code>
| Add a custom potion effect to a potion
| Sync your time with the server
|-
|-
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| <code>/rainbowarmor</code>
| Set a potion's type
| Toggle rainbow armor
|-
|-
| <code>/itembuilder rarity <rarity></code>
| <code>/rainbowarmor menu</code>
| Set an item's rarity tag
| Open the rainbow armor configuration menu
|-
|-
| <code>/itembuilder setting <setting> [state]</code>
| <code>/rainbowarmor speed <speed></code>
| Set an item setting
| Modify the animation speed
|-
|-
| <code>/itembuilder setting unset <setting></code>
| <code>/rainbowbeacon delete [player]</code>
| Remove an item setting
| Delete a rainbow beacon
|-
|-
| <code>/itembuilder skin armor <skin></code>
| <code>/rainbowbeacon list</code>
| Set the skin line of the held item
| List active rainbow beacons
|-
|-
| <code>/itembuilder skin backpack <skin></code>
| <code>/rainbowbeacon start [player]</code>
| Set the skin line of the held item
| Activate a rainbow beacon
|-
|-
| <code>/itembuilder skin tool <skin></code>
| <code>/rainbowbeacon stop [player]</code>
| Set the skin line of the held item
| Deactivate a rainbow beacon
|-
|-
| <code>/itembuilder skull owner [owner]</code>
| <code>/rainbowbeacon tp [player]</code>
| Set a skull's owner
| Teleport to your rainbow beacon
|-
|-
| <code>/itembuilder soulbound</code>
| <code>/wings</code>
| Make an item soulbound without the enchant
| Open the wings menu
|-
|-
| <code>/itembuilder spawnEgg <variant></code>
| <code>/wings preview <style></code>
| Set a spawn egg's entity type
| Preview a wing style
|-
|-
| <code>/itembuilder unbreakable</code>
| <code>/wings stop</code>
| Make an item unbreakable
| Turn off your wings
|}
|}



Latest revision as of 18:46, 11 July 2026

Notes

The page separated into two sections: Commands made by Project Eden, and commands made by other plugins

The following syntax is used for command arguments:

<argument> - Required to complete the command
[argument] - An optional argument not required to complete the command
(word1|word2) - Aliases

Some commands will have optional arguments that are only available to staff

Custom commands often have shorter aliases you can use, run /<command> help ingame to view them

Custom Commands

Guest

AFK

/afk [autoreply...] Toggle AFK mode
/afk settings <setting> [value] Modify an AFK setting
/afk settings View available AFK settings
/afktime [player] View how long a player has been AFK

Chat

/alerts (list|edit) List and edit your existing alerts
/alerts add <highlight...> Add a new alert
/alerts channel <channel> [state] Toggle alerts for messages in a channel
/alerts clear Clear your alerts list
/alerts delete <highlight...> Delete an alert
/alerts test Play a test alerts sound
/chat <channel> [message...] Switch to a channel or send a message without switching
/chat join <channel> Join a channel
/chat leave <channel> Leave a channel
/chat list [filter] List available channels
/chatgames compare <phrases...> Compare two phrases separated with a pipe (|) using a Levenshtein comparison
/chatgames start [type] Start a chat game
/copyright [message...] Insert a copyright symbol at the end of your message
/emojis buy <emoji> Buy an emoji
/emojis picker View your owned emojis
/emojis store View the emoji store
/emotes [page] View your owned emotes
/emotes toggle Toggle parsing emotes in your chat messages
/facepalm [message...] Insert a facepalm emote at the end of your message
/message <player> [message...] Private message a player
/reply [message...] Reply to your last private message
/shrug [message...] Insert a shrug emote at the end of your message
/trademark [message...] Insert a trademark symbol at the end of your message

Crates

/crates Teleport to the crates area
/crates info Learn about the server's crates

Creative

/banner <baseColor> <patternColor> [input...] Create symbol banners
/downloadplot Download your plot as a schematic
/enchant <enchant> [level] [--unsafe] Enchant the item you are holding
/enchant get <enchant> View the level an enchant on the item you are holding
/enchant remove <enchant> Remove an enchant from the item you are holding
/experience <level> Set your experience level
/experience get <player> View a player's experience level
/experience give <player> <amount> Give experience levels to a player
/experience set <player> <level> Set a player's experience level
/experience take <player> <amount> Take experience levels from a player
/fly [enable] [player] Toggle flight mode
/fly debug [enable] Toggle debug mode for flight
/gamemode <gamemode> [player] Change your gamemode
/item <item> [amount] [nbt...] Spawn an item
/item getInvisibleWithoutTooltip Spawns an item with no texture and no tooltip
/item ingredients <item> [amount] [--index] Spawn all items in a recipe
/item rp <material> <id> Spawn a resource pack item
/item rp armor <piece> <type> Spawn a skinned armor piece or set
/item rp skinTemplate <type> <skin> Spawn a resource pack skin template
/item rp tool <piece> <type> Spawn a skinned tool
/item tag <tag> [amount] Spawn all items in a tag
/jump Teleport to your target block
/mobheads get <type> Spawn a mob head
/nightvision [state] Toggle night vision
/reach <reach> Set your creative mode block interaction range
/spawnegg <entityType> Receive a spawn egg for the specified entity type
/speed (r|reset) [player] Reset your fly and walk speed
/speed <speed> [player] Set your movement speed
/speed both <speed> [player] Set both your fly and walk speed
/speed fly <speed> [player] Set your fly speed
/speed fly reset [player] Reset your fly speed
/speed walk <speed> [player] Set your walk speed
/speed walk reset [player] Reset your walk speed
/top [y] Teleport to the highest block at your location or a specific y value

Daily Rewards

/dailyrewards Open the daily rewards menu
/dailyrewards reset [player] Set a player's streak
/dailyrewards streak [player] View your or another player's streak
/dailyrewards today [player] Check if you or another player has received
/dailyrewards top [page] View the streak leaderboard

Discord

/discord Get a link to our Discord
/discord (voicechannel|vc) <channel> Move voice channels
/discord applyRoles <user> Apply all the automated roles a user should have
/discord link [code] Link your Minecraft and Discord accounts with the code generated by Koda
/discord unlink [player] Unlink your Minecraft and Discord accounts

Economy

/balance [player] [--world] View your or another player's balance in a world
/balancetop [page] [--world] View a world's balance leaderboard
/economy View general information about the server's economy
/economy commands View economy related commands
/economy selling View ways to sell items to another player
/pay <player> <amount> [reason...] [--world] Send a player money
/pay history [player] [page] [--world] View recent payment transactions
/transactions history [player] [page] [--world] View recent transactions

Events

/events store Open the event store
/events tokens [player] View your or another player's event token balance
/events tokens top [page] View the event token leaderboard
/trophy Open the trophy menu

Homes

/delhome <name> Delete a home
/home <player> <home> Teleport to another player's homes
/home [home] Teleport to one of your homes
/homes List your homes
/homes <player> List another player's homes
/homes edit [home] Open the homes edit menu
/homes help Learn about our Homes system and the commands it offers
/homes limit [player] View how many homes you can set
/homes nearest [player] View your nearest home
/sethome [name] Set a new home or update a home's location

Hub

/hub Teleport to the hub
/hub treasurehunt debug [enable] Toggle debug mode for treasure hunt
/hub treasurehunt View your treasure hunt progress

Item Tags

/itemtags View an item's condition and rarity
/itemtags debugItem View detailed information about an item's tags

Kit

/kit List available kits
/kit <kit> Spawn a kit

Legacy

/legacy home <home> Teleport to your legacy homes
/legacy home visit <player> <home> Teleport to another player's legacy homes
/legacy homes [player] View a list of legacy homes
/legacy homes delete <name> [player] Delete a legacy home
/legacy homes set <name> [player] Set a new legacy home
/legacy homes setItem <home> <material> Set the display item for a legacy home
/legacy items list <status> [player] View legacy items in each state
/legacy items receive Receive transfer approved legacy items
/legacy items transfer Submit legacy items for transfer review
/legacy vaults [page] [user] Open a legacy vault
/legacy vaults limit [user] View how many legacy vaults you own

McMMO

/<skillname> Shows the skill scoreboard and more detailed information about the skill
/mcmmo (sb|scoreboard) (c|clear|remove) Remove the current scoreboard
/mcmmo (sb|scoreboard) (k|keep) Anchor the current scoreboard
/mcmmo abilities Toggle activating right click abilities
/mcmmo cooldowns View ability cooldowns
/mcmmo prestige [player] View the number of times a player has prestiged their skills
/mcmmo prestige top [page] [--skill] View the prestige leaderboards
/mcmmo protectItem Protect items from mcMMO repair/salvage
/mcmmo protectItems Protect items from mcMMO repair/salvage
/mcmmo rank [player] View skill ranks
/mcmmo reset Prestige skills for rewards
/mcmmo stats [player] View mcMMO skill levels
/mcmmo top [skill] [page] View skill leaderboards

McMMO Prestige

/combine Combine matching postions in your inventory in stacks
/horsepicker Open the horse picker menu

Minigames

/bingo Open the Bingo menu
/gamelobby Teleport to the minigame lobby
/minigames Teleport to the minigame lobby
/minigames (quit|leave) Quit your current minigame
/minigames accept Accept the last match invite
/minigames autoreset [boolean] Enable auto-reset in checkpoint minigames
/minigames clearBossBars Clears Boss Bars from your screen
/minigames collectibles View the minigame collectibles menu
/minigames hideParticles <type> Toggle hiding collectibles particles
/minigames invite [arena] [--mechanic] Invite players to a match
/minigames join <arena> Join a minigame
/minigames join random [mechanic] Join a random minigame
/minigames leaderboard <mechanic> <statistic> [page] View the leaderboard for a specific mechanic and statistic
/minigames leaderboard timed [arena] View the leaderboard for timed minigames
/minigames mechanics [filter] [--group] List mechanics, optionally filtered by name and/or group
/minigames night View when the next Minigame Night occurs
/minigames settings bowInOffHand [boolean] Toggle whether bows spawn in your offhand
/minigames spectate [arena] Spectate a minigame
/minigames spectate player <player> Teleport to a player in the game you are spectating
/minigames stats <mechanic> [player] View a player's stats for a gamemode
/minigames tokenExchange Opens the Token Exchange Menu
/minigames tokens [user] View a player's minigame tokens

Misc

/age View the age of the server
/age <player> View the age of a player
/apply Learn how to apply for a Staff position
/armorstandeditor arms [enable] Toggle the arms on the armor stand you are looking at
/armorstandeditor set yaw <yaw> Set the yaw of an armor stand
/axolotlbucket <variant> [amount] Spawn an axolotl of a certain color
/back [count] Return to your previous location after teleporting
/badge <badge> [user] Set your active badge
/badge off [user] Turn off your badge
/bank [player] Displays all currencies owned by the player
/birthdays [page] List upcoming birthdays
/birthdays of [player] View a player's birthday
/birthdays set <birthday> [player] Set your birthday
/birthdays unset [player] Unset your birthday
/blockmarkers [state] View block marker particles (i.e. barriers, light)
/book Unsign a book
/book title <title...> Set the title of a book
/boop <player> [message...] [--anonymous] Boop a player
/break Break the block you are looking at
/buildcontest List active build contests
/buildcontest help View commands available in build contests
/calcspeed [startDelay] Calculate your movement speed
/claimhead <headId> Claims a Head Database head if you have a valid coupon
/clearinventory Discard all items your inventory
/clearinventory undo Restore your recently cleared inventory
/clearscreen [lines] Clear your chat
/clientside radius <radius> [user] Set your client side entity render radius
/colors View color and formatting codes
/colorutils getHex <color> Get the hex code of a default color
/colorutils getRankHex <rank> Get the hex code of a rank
/colorutils gradient <colors> <input...> [--decolorize] Color gradient your input
/colorutils rainbow <input...> [--decolorize] Rainbow-ize your input
/compass [on|off] Display a compass at the top of your screen
/convertcoordinates View the equivalent overworld or nether coordinates
/countdown [duration] Count down from 5 to 0 in local chat
/crepeat Automatically repeat LWC commands without having to type them out again
/currenttime <player> Check what time it is for another player
/currenttime format <12/24> [player] Set your preferred time format
/currenttime update [player] Update your timezone information
/deathmessages behavior <behavior> [player] [duration...] Change the broadcast behavior of a your death messages
/deathmessages list [page] View custom death messages
/deathmessages messages <key> [page] View custom death messages for a specific translation key
/deathmessages suggest <key> <message...> Suggest a new custom death message for a specific translation key
/distance <player> View the distance between you and another player
/dnd [state] Toggle Do Not Disturb mode
/documentation commands meta dump Dump all command metadata to the commands-meta.json file
/doublejump [state] [player] Toggle double jump in applicable areas
/durabilitywarning [enable] Toggle whether you want to notified when a tool or armor piece has low durability
/echo [string...] Print your colorized input in chat
/emptybucket Empty the bucket you are holding
/emptybucket [type] Empty all buckets of a certain type
/endermanfarm Learn why enderman farms are regulated
/endermanfarm add <player> [owner] Give a player access to your enderman farm
/endermanfarm list [owner] View who has access to your enderman farm
/endermanfarm remove <player> [owner] Remove a player's access to your enderman farm
/faq [page] View our frequently asked questions
/firstlogin [player] View when a player first joined the server
/fixghostblocks [radius] Request block updates from the server to fix nearby "ghost" blocks
/hallofhistory Teleport to the Hall of History
/hallofhistory promotionTimes [page] View how long it took all staff members to be promoted
/hallofhistory staffTime [page] View how long each staff member was staff
/hallofhistory view <player> View a staff member's rank history
/health <player> [number] View a player's health
/health target [number] View the health of the entity you are looking at
/help View some basic commands of the server
/history <player> [page] View a player's punishment history
/hopper [enable] Enable hoppers on your LWC protection
/hours [player] View a player's play time on the server, excluding AFK time
/hours top [args...] View the play time leaderboard for any year, month, or day
/hunger [player] [number] View or set a player's hunger
/hunger target [number] Set the target player's hunger
/inviterewards Learn about Invite Rewards
/inviterewards <username> Receive a reward for inviting a player to the server
/ip View the server's IP
/itemchecklist <paste> [radius] [--reverse] [--page] [--clearCache] Show an item checklist from contents of nearby containers
/iteminfo [material] View an item's NBT
/ivebeengriefed View information on what to do when you get griefed
/jukebox list [page] View your owned songs
/jukebox play <song...> Play a song
/jukebox stop Stop playing a song
/jukebox store [page] View the jukebox store
/jukebox store preview <song...> Preview a song
/jukebox store purchase <song...> Purchase a song
/lastdeath [player] [worldgroup] View the time since a player last died
/lastlogin [player] View the last time a player logged in
/lastlogout [player] View the last time a player logged out
/locatorbar [state] Toggle the locator bar on your screen. You will still show up on other player's locator bars.
/locatorbar color Change the color of your locator bar icon
/lwcinfo Sends information on the LWC plugin and what it's used for
/lwcinfo (cmd|commands) Learn about LWC and the commands it offers
/mail box View your mail box
/mail send <player> [message...] Send a message and/or items to a player
/map [player] Generate a link to our web map, allowing you to see the entire world from your browser
/measure 1 Set your starting point
/measure 2 Measure the distance between your starting point and current location
/mutemenu Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
/name <partial/uuid/nickname> View the real name of a player from their nickname, uuid, or partial name
/near [player] View nearby players and their distance from you
/online List online players and view basic information about them
/onlinestaff View online staff members
/pastnames <target> View known previous names of a player
/ping [player] Check your connection speed to the server
/playersearch <name> [amount] Search for a player with a partial name
/playerweather <weather> Change your client-side weather
/playerweather off Set your client-side weather to clear
/playerweather reset Sync your weather with the server
/preferrednames [player] View a player's preferred names
/preferrednames add <name> Add a preferred name
/preferrednames remove <name> Remove a preferred name
/pronouns [user] View a player's pronouns
/pronouns add <pronoun> [user] Add a pronoun to your pronouns
/pronouns remove <pronoun> [user] Remove a pronoun from your pronouns
/protection View the different types of protection offered on the server
/push [enable] Toggle entity collision
/pvp [state] Toggle PVP
/pvp actionBar [state] Toggle the action bar alerting you that you have PVP enabled
/pvp keepInventory [enable] Toggle keeping your inventory and experience when dying in PVP
/quickaction <player> View a menu with common actions to perform on a player (ie teleport, message, pay)
/randomteleport [world] Teleport to a random location in the Survival or Resource overworld
/ranks View the available ranks on the server
/ranks guide Learn how to progress through the ranks
/ranks of <player> View a player's rank
/referral Tell us how you found the server
/resourceworld Teleport to the resource world
/resourceworld notice Show the notice explaining the caveats and dangers of the resource world
/resourceworld setNewSeed <environment> <seed> Set the next seed for the specified environment
/rules View the server's rules
/rules search <string...> Search for a specific rule on the server
/seen [player] Check when a player was last online, or how long they have been online
/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...] Display an item in chat
/sidewayslogs [state] Toggle locking log placement to the vertical orientation
/sidewaysstairs <state> Toggle stair orientation handling
/sidewaysstairs copy [modification] Copy the direction and slope of an existing stair
/sidewaysstairs reset Remove all stair orientation configuration
/sidewaysstairs set direction <direction> Lock placement of stairs to a certain direction
/sidewaysstairs set slope [orientation] Lock placement of stairs to normal or inverted
/sit Sit on the block you're looking at
/skinify [player] Open a link to our skin generator
/sneak Crouch
/snoweffect [on|off] Toggle the custom snow effect in applicable regions
/staff View all current staff members
/staffhall Teleport to the staff hall
/staffhall view <player> View information about a staff member
/staffhelp Learn how to obtain help from Staff
/statusbar [on|off] Toggle a status bar at the top of your screen
/striplogs behavior <behavior> Change how you strip logs (default, require shift, or prevent)
/teleport <player> [player] [--keepVelocity] Teleport using a player name, coordinates, or a map link
/teleporthere <player> Summon a player to your location
/teleporthererequest <player> Request a player teleport to you
/teleportrequest <player> Request to teleport to a player
/titan View information about Titan
/trash Open a menu where you can trash items
/trash <materials...> Trash certain materials from your inventory
/unique View how many unique players have joined the server
/uuid [player] View a player's UUID
/villagers find fromJobSite Find the villager using the job block you are looking at
/voxelsniperwands [state] [player] Toggle VoxelSniper on or off
/wardcharm check Check if an entity is warded
/wardcharm recipe View the crafting recipe for the Ward Charm
/wardcharm unward Unward an entity
/wardcharm wardable [page] View the list of entity types that can be warded
/world (groups|icons) Lists all worlds that have a custom icon
/world [player] View what world you or another player are currently in
/world uuid [world] Get the UUID of a world

Mob Heads

/mobheads Open the mob head menu
/mobheads top heads [page] View the mob head leaderboard
/mobheads top kills [page] View the mob kill leaderboard

ModReview

/modreview View all reviewed mods
/modreview <mod> View whether a mod is allowed on the server
/modreview list [page] List reviewed mods
/modreview request <name> [notes...] Request a mod to be reviewed by the staff team

Nameplates

/nameplates debug verticalOffset spawn <float> Change the vertical spawn offset
/nameplates debug verticalOffset translation <float> Change the vertical translation offset
/nameplates view [enable] Toggle whether you can see nameplates
/nameplates viewSelf [enable] Toggle whether you can see your own nameplate

Parkour

/parkour leaderboard <course> [page] View course leaderboard
/parkour quit Quit your current lobby parkour course and teleport out
/parkour reset Teleport to the start of your current lobby parkour course

Particles

/particles Open the particles menu
/particles stop <effectType> Stop a particle effect
/particles stop all Stop all particle effects

Party

/party close Require invites to join your party
/party disband Disband your current party
/party info View information about your party
/party invite <player> Invite a player to your party
/party join <player> Join a player's open party
/party kick <player> Kick a player from your party
/party leave Leave your current party
/party open Allow anyone to join your party without invites
/party promote <player> Promote a party member to party leader
/party settings warp [on/off] Toggle being automatically warped by the party leader
/party settings xpshare [on/off] Toggle sharing your exp with nearby party members
/party warp Warp your party to you

Profiles

/friends (add|invite) <player> Send a player a friend request
/friends list List your friends
/friends of <player> View a player's friends list
/friends remove <player> Remove a player from your friends list
/profile [player] View a player's profile
/profile degreeOfSeparation <player> Find the degree of separation between you and another player
/profile preview <type> Preview a profile texture

Radio

/radio info Shows info about the radio you are listening to
/radio join [radio] Join a radio
/radio leave Leave the listened radio
/radio mute [enable] Mute all radios
/radio toggle Toggles in between joining and leaving the server radio
/radio volume <number> Sets the volume for all radios for yourself

Recipes

/customrecipes View all custom recipes
/recipes all Learn all recipes
/recipes none Unlearn all recipes

Resource Pack

/decoration [--theme] [--currency] Open the catalog menu
/decoration catalog <theme> Get a catalog
/decoration dye color <color> Dye an item
/decoration dye metal <metal> Plate an item
/decoration dye stain <stain> Stain an item
/decoration get <type> Get the decoration
/decoration getItem magicDye Spawn a magic dye bottle
/decoration getItem magicMineral Spawn a magic mineral bottle
/decoration getItem magicStain Spawn a magic stain bottle
/decoration info Display information on the held decoration
/decoration infoTarget Display information on the target decoration
/decoration paintbrush Spawn a creative brush
/decoration publicUse [enable] Toggle the public use of a decoration
/decoration store Teleport to the decoration store
/decoration wiki Open the wiki page for Decorations
/playerplushies store View the Player Plushie store
/playerplushies view View Player Plushies in the Store Gallery
/playerplushies vouchers [player] View how many vouchers you have
/playerplushies vouchers give <player> <amount> Send vouchers to another player
/resourcepack Download the resource pack
/resourcepack local [enabled] Tell the server you have the resource pack installed locally
/resourcepack status [player] View a player's resource pack status and version

Shop

/market Open the resource world market
/market autoSellBehavior <behavior> Set behavior for auto selling to the resource market
/shop Open the shops menu
/shop <player> Open a player's shop
/shop collect [user] Collect items sold to you or items that didnt fit in your inventory
/shop collect dump [stacks] Dump up to 500 stacks of items from your shop holding onto the ground
/shop collect restock Move all items in your shop collect into your shop stock
/shop edit [player] Edit your shop
/shop history [player] [page] [--world] View your shop transaction history
/shop items Browse all available items on the store
/shop list List available shops
/shop massRestock Restock any item in your shop in one menu
/shop search <item...> Search the shop for an item
/sidebar [on/off] Turn the sidebar on or off
/sidebar edit Edit the order and visibility of lines on the sidebar
/sidebar reset Reset settings to default

Social Media

/instagram Receive a link to the server's Instagram
/queup Receive a link to the server's QueUp
/reddit Receive a link to the server's Reddit
/socialmedia View links to all of our social media sites
/socialmedia [player] View a player's linked social media accounts
/socialmedia link <site> <username> [player] Link your social media account
/socialmedia mature [player] Mark social media accounts as 18+ only
/socialmedia unlink <site> [player] Unlink your social media account
/steam Receive a link to the server's Steam group
/twitch Receive a link to apply for Creator
/twitter Receive a link to the server's Twitter
/website Receive a link to the server's website
/youtube Receive a link to the server's YouTube

Statistics

/statistics [player] Open the statistics menu
/statistics leaderboard <group> [stat] [--page] View the leaderboard for statistic group or specific statistic
/statistics leaderboardsLed [player] [--page] View the players leading the most leaderboards, or the leaderboards a player is leading

Store

/emojihats <type> Activate an emoji hat
/emojihats list [page] List owned emoji hats
/store Get a link to the server store
/store broadcasts <on/off> Toggle your purchase broadcasts
/store contributors recent [page] View recent contributors
/store coupons list <player> List your available coupon codes
/store credit [player] View your store credit
/store credit redeem <amount> [player] Generate a coupon code with store credit
/store gallery Teleport to the store gallery
/store packages [player] View which packages you own

Tameables

/tameables (info|view) View the owner of a tameable entity
/tameables count <entityType> Count the animals you own (Must be in loaded chunks)
/tameables find <entityType> Make your nearby animals glow so you can find them
/tameables move Teleport an animal to your location
/tameables sit <entityType> Make all your animals sit
/tameables stand <entityType> Make all your animals stand up
/tameables summon <entityType> Summon the animals you own (Must be in loaded chunks)
/tameables summon lock Prevent an animal from being summoned
/tameables summon unlock Allow a previously locked animal to be summoned again
/tameables transfer <player> Transfer ownership of an animal to another player
/tameables untame Remove ownership of an animal

Tickets

/report <player> <reason...> Report a player to the staff team
/ticket <description...> Open a ticket with the staff team
/tickets View open tickets
/tickets (tp|teleport) <id> Teleport to the location a ticket was created
/tickets close <id> Close a ticket
/tickets page [page] View your tickets
/tickets reopen <id> Re-open a closed ticket
/tickets view <id> View detailed information about a ticket

Trust

/trust Open the trust menu
/trust <action> <type> <players> Allow or deny specified player(s) to a specified trust
/trust <player> Open the trust menu for the specified player
/trust add home <home> <players> Allow specified player(s) to a specific home
/trust remove home <home> <players> Allow specified player(s) to a specific home

Vault

/vault [page] [user] Open a vault
/vault limit [user] View how many vaults you own

Vote

/banner copy Copy a banner's patterns from one hand to another
/banner custom Receive a link to a banner list website where you can find custom banners to purchase with vote points
/dailyvoterewards rewards View the vote streak rewards
/dailyvoterewards streak [player] View a player's voting streak
/dailyvoterewards today [player] Check whether you have advanced your streak today
/dailyvoterewards top [page] View the vote streak leaderboard
/vote View information about voting and get links to the vote sites
/vote history [player] [page] View your voting history
/vote points [player] View your vote points
/vote points store [page] Open the vote points store
/vote points store buy oneblock-expansion Buy a OneBlock island expansion from the vote points store
/vote points store buy plot Buy a plot from the vote points store
/vote points top [page] View the vote point leaderboard
/vote reminders [enable] [player] Toggle Discord voting reminders
/voteholo create <text...> Create a hologram
/voteholo delete Delete your hologram
/voteholo edit <text...> Edit your hologram
/voteholo tphere Summon your hologram

Warps

/creative Teleport to the creative world spawn
/creative home [number] [player] Visit your or another player's creative plot
/hub (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/hub (warp|warps) <name> Teleport to a warp
/hub (warp|warps) list [filter] List available warps
/hub (warp|warps) nearest View the nearest warp
/hub (warp|warps) tp nearest Teleport to the nearest warp
/legacy (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/legacy (warp|warps) <name> Teleport to a warp
/legacy (warp|warps) list [filter] List available warps
/legacy (warp|warps) nearest View the nearest warp
/legacy (warp|warps) tp nearest Teleport to the nearest warp
/minigames (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/minigames (warp|warps) <name> Teleport to a warp
/minigames (warp|warps) list [filter] List available warps
/minigames (warp|warps) nearest View the nearest warp
/minigames (warp|warps) tp nearest Teleport to the nearest warp
/spawn [world] Teleport to your current world's spawn or Hub if there is none
/survival Teleport to the survival world spawn
/warps Open the warps menu
/warps (list|warps) [filter] List available warps
/warps (teleport|tp|warp) <name> Teleport to a warp
/warps <name> Teleport to a warp
/warps nearest View the nearest warp
/warps tp nearest Teleport to the nearest warp

Weekly Wakka

/weeklywakka check Check if you have found this week's Weekly Wakka
/weeklywakka info Get information about the Weekly Wakka challenge

Wiki

/mcwiki search <query...> Search the wiki for key words
/wiki search <query...> Search the wiki for key words

Wither

/wither abandon Cancel your challenge
/wither challenge Challenge the wither to a fight
/wither chat <message...> Send a message to all members of the party
/wither invite <player> Invite players to your party
/wither quit Forfeit the fight
/wither settings <setting> [value] Modify a boss fight setting
/wither settings View available boss fight settings
/wither spectate Spectate the fight

Wordle

/wordle [date] Play Wordle
/wordle archive [yearMonth] Open a Wordle calendar to play and view past games
/wordle results [date] View server results of a specific Wordle game
/wordle stats [player] View Wordle stats
/wordle top average [page] View average number of guesses leaderboard (minimum 15 games)
/wordle top bestStreak [page] View highest streaks of all time leaderboard
/wordle top completed [page] View most games completed successfully leaderboard
/wordle top streak [page] View active streaks leaderboard
/wordle top successRate [page] View success rate leaderboard (minimum 15 games)

World Edit

//contractall [amount] Contract your selection in every direction
//contracth [amount] Contract your selection horizontally
//contractv [amount] Contract your selection vertically
//distributionfixed [page] View an accurate (but much slower) block distribution if WorldEdit's is incorrect
//expandall [amount] Expand your selection in every direction
//expandh [amount] Expand your selection horizontally
//expandv [amount] Expand your selection vertically
//here [amount] Set your selection to your current location and optionally expand it in all directions
//hereh [amount] Set your selection to your current location and optionally expand it horizontally
//herev [amount] Set your selection to your current location and optionally expand it vertically
//scale <scale> Scale your selection
//selectionteleport Teleport to the center of your selection
//there [amount] Set your selection to your target block and optionally expand it in all directions
//thereh [amount] Set your selection to your target block and optionally expand it horizontally
//therev [amount] Set your selection to your target block and optionally expand it vertically
//unbindallbrushes Unbind all brushes from all tools
//wand Get a WorldEdit wand with extended reach
//wand skin <skin> Set your WorldEdit wand's default skin

Staff (Builder+ & Moderator+)

Justice

/clearchat Clear the chat of all online non-staff players
/playernotes <player> View staff notes on a player
/playernotes add <player> <note...> Write a note
/playernotes remove <player> <id> Delete a note
/playernotes search <keyword...> Search all notes for key words

Misc

/back locations [player] View your recent back locations
/bingo scramble Generate a new random Bingo board
/blockcenter Cardinally center yourself on the block you are standing on
/blockcenter corner intercardinal Intercardinally center yourself on the corner of the block
/blockcenter corner Cardinally center yourself on the corner of the block
/blockcenter intercardinal Intercardinally center yourself on the block you are standing on
/blockcenter look intercardinal Set your yaw to the nearest 45° angle and your pitch to 0
/blockcenter look Set your yaw to the nearest 90° angle and your pitch to 0
/blockcenter pitch Set your pitch to 0
/blockcenter yaw intercardinal Set your yaw to the nearest 45° angle
/blockcenter yaw Set your yaw to the nearest 90° angle
/blocknbt View NBT data of your target block
/book author <name...> Set the author of a book
/cheats [state] Toggles vanish, god, flight, WorldGuard edit, and gamemode
/compact Combine all stackable items
/compact hand Combine the item in your hand into an existing stack
/enderchest <player> View your or another player's enderchest
/entities byChunk [type] [--page] [--excludedTypes] View entity counts by type and chunk
/entities find <type> [radius] [--uuid] Locate all nearby entities of a specific type
/entities near [radius] Count all entities within a radius
/entities plot Count all entities within a plot
/entities report [radius] [type] View the number of entities near each online player
/entities villagers [world] View villager counts and whether they have a bed & profession by chunk
/entitycannon [entityType] Launch an exploding entity
/entitynbt View the NBT data of your target entity
/entitynbt nearest View the NBT data of the nearest entity
/entitynbt set <key> <type> <value> Set an NBT key on your target entity
/entitynbt unset <key> Remove an NBT key on your target entity
/entitynbt uuid [--nearest] View the UUID of your target entity
/forward <blocks> Teleport yourself forward a specific amount of blocks
/godmode [enable] [player] Toggle god mode, preventing damage and mob targeting
/griefprotectioninfo Send a predefined message explaining that grief is not allowed
/hallofhistory setwarp Update the warp location
/homes near [page] View all nearby homes
/hopperlag [amount] View hoppers that are triggering InventoryMoveEvents repeatedly
/igosleep [hours] Kick yourself after a certain amount of time
/invsee <player> Access another player's inventory
/iteminfo enchanted View all items with an enchant glint
/iteminfo extended [material] View miscellaneous information about a material
/leash (stopAll|cancelAll) Cancel all server leashes
/leash (stop|cancel) Unleash yourself from a player
/leash <target> Leash yourself to a player
/leash setVelocity <velocity> Set the server's leash pull velocity
/letmeedit Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
/locations View player locations by world
/lwcco <player> Change the owner of a container
/market reload Reload the Market items
/materialtag find <material> View tags containing a material
/materialtag materials <tag> View materials in a tag
/materialtag random <tag> [player] Receive a random material from a tag
/modreview requests [page] View pending review requests
/multicommand <commands...> [--asOp] Run multiple commands at once separated by ' ;; '
/nearestblock <material> [radius] Find the nearest block of a certain type
/newplayers [page] List new players
/newrankcolors print Print your color config's color codes to console for copying
/newrankcolors reset <rank> Reset a rank's color to default
/newrankcolors set <rank> <color> Save a new rank color to your color config
/newrankcolors test <rank> <color> Preview a color on a rank
/newrankcolors view View your rank color config
/permcheck <permission> Check if you have a permission
/permcheck <player> <permission> Check if a player has a permission
/playeraliases List your aliases
/playeraliases add <player> <alias> Define an alias for a player
/playeraliases list [player] List a player's aliases
/playeraliases remove <player> <alias> Remove an alias from a player
/powertool [string...] Tie a command to an item
/powertool clear Deactivate all powertools
/powertool list List active powertools
/powertool toggle Toggle running commands with powertools
/protectionutils canBreak Tests if you can break at your location
/protectionutils canBuild Tests if you can build at your location
/protectionutils canInteract Tests if you can interact at your location
/protectionutils canUse Tests if you can use at your location
/protectionutils listCompatibilities Lists the loaded protection compatibilities
/queup updates [enable] Toggle listening for song updates
/signlines [arguments...] Modify a sign's contents
/snowlayers fixGrass [radius] Set nearby grass to be snowy if covered by snow
/snowlayers fixOverlay [radius] Remove snow layers on top of snow layers
/snowlayers overlay <radius> <topBlockOnly> <materials> Overlay nearby blocks with a layer of snow
/snowlayers set <layers> Set your current location to snow with the provided amount of layers
/soundmenu [integer] Open the sound menu
/soundmenu changePitch <number> Update the pitch at which sounds play at
/soundmenu play <sound> Play a sound
/soundmenu togglePlayTo Toggle playing the sounds to other players
/staffrules View staff rules
/teleport generateCommand Print a copyable command that teleports you to your current location
/teleport toggle Toggle preventing lower ranked staff from teleporting to you
/toggleentitynoise Make an entity silent
/tree [type] Spawn a tree at the block you are looking at
/unvanish Turns vanish off
/unvanish creative Turns vanish off and puts you in the Creative channel
/unvanish gameworld Turns vanish off and puts you in the Minigames channel
/weeklywakka (rm|remove|delete|del) <name> Delete a warp
/welcome [player] Welcome a player
/whereis <player> Look at and glow
/whereis glow <on|off> Toggle glowing nearby players
/whereis glow threshold <threshold> Set the radius at which players start glowing
/whois <player> View information about a player such as their rank, history, alts, playtime, and more
/world list List all worlds
/worldguardedit [enable] Toggle WorldGuard edit bypass
/worldguardedit flags registry [enable] Set the WorldGuard flag registry state

Radio

/radio moveWorld <radio> Set the world of the radio to your location
/radio players <radio> Lists all players listening to the server radio
/radio teleport <radio> [index] Teleport to the location of the radio

Reminders

/reminders create <id> <text...> Create a reminder
/reminders delete <id> Delete specified reminders
/reminders edit <id> Edit reminders that already exist
/reminders list [page] List created reminders
/reminders motd [player] View the MOTD
/reminders reload Reload reminders
/reminders save Saves all reminders to the spreadsheet
/reminders setInterval <seconds> Edit how often reminders appears in chat
/reminders show <player> <reminder> Show a player a certain reminder in chat
/reminders test <player> <reminder> Test if a player will receive a specific reminder
/reminders testCondition <player> <reminder> Test if a player has met the conditions for a specific reminder

Resource Pack

/decoration changeOwner <player> Change the owner of a decoration
/decoration getOwner Get the owner of a decoration
/decoration stats Display stats about Decorations
/decoration store layout history Displays a list of when the last 10 layouts were pasted
/decoration store layout list Display a list of the layout schematics
/decoration store layout pasteTest create Paste the next layout into the test store
/decoration store layout pasteTest empty Paste the next layout into the test store
/decoration store layout pasteTest next Paste the next layout into the test store
/decoration store layout pasteTest overwrite Paste the next layout into the test store
/decoration store layout pasteTest previous Paste the next layout into the test store
/resourcepack menu [folder] Open the resource pack menu
/resourcepack statuses View the resource pack status of all online players

Vote

/vote bestDays allTime [page] View the days with the most votes of all time
/vote bestDays monthly [month] [page] View the days with the most votes in a month
/vote bestDays yearly [year] [page] View the days with the most votes in a year
/vote onlineCounts View whether online players have voted

Warps

/hub (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/hub (warp|warps) (set|create) <name> Create a new warp
/hub (warp|warps) reset <name> Update a warp's location
/legacy (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/legacy (warp|warps) (set|create) <name> Create a new warp
/legacy (warp|warps) reset <name> Update a warp's location
/minigames (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/minigames (warp|warps) (set|create) <name> Create a new warp
/minigames (warp|warps) reset <name> Update a warp's location
/minigames warp arena <arena> Warp to an arena
/questwarps (list|warps) [filter] List available warps
/questwarps (rm|remove|delete|del) <name> Delete a warp
/questwarps (set|create) <name> Create a new warp
/questwarps (teleport|tp|warp) <name> Teleport to a warp
/questwarps <name> Teleport to a warp
/questwarps nearest View the nearest warp
/questwarps reset <name> Update a warp's location
/questwarps tp nearest Teleport to the nearest warp
/spawn force [player] Force a player to their world's spawn and prevent /back
/staffwarps (list|warps) [filter] List available warps
/staffwarps (rm|remove|delete|del) <name> Delete a warp
/staffwarps (set|create) <name> Create a new warp
/staffwarps (teleport|tp|warp) <name> Teleport to a warp
/staffwarps <name> Teleport to a warp
/staffwarps nearest View the nearest warp
/staffwarps reset <name> Update a warp's location
/staffwarps tp nearest Teleport to the nearest warp
/warps (rm|remove|delete|del) <name> Delete a warp
/warps (set|create) <name> Create a new warp
/warps reset <name> Update a warp's location

Wither

/wither maintenance Enable maintenance mode
/wither processQueue Proccess the fight queue
/wither reset Reset the wither arena

World Edit

//delvillage Delete a village and replace with flat world terrain
//fixflat Replace the terrain in your selection with flat world terrain
//schematicbrush <schematic> Create a schematic brush tool
/worldeditutils breakNaturally [--silkTouch] Break all blocks in your selection with drops and particles
/worldeditutils clipboard [--build] [--async] [--entities] Test pasting your clipboard
/worldeditutils clipboard copy Copy your selection to an internal clipboard
/worldeditutils clipboard paste Paste your internal clipboard at your location
/worldeditutils colorReplace <from> <to> Swap colored materials (i.e. wool concrete)
/worldeditutils fake Test a custom copy/paste implementation
/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge] Generate ocean flora
/worldeditutils rotate [y] [x] [z] Test rotating your selection
/worldeditutils schem buildQueue <schematic> <seconds> Procedurally build a schematic
/worldeditutils schem paste <name> [--entities] Paste a schematic
/worldeditutils schem save <name> [--entities] Save a schematic using commands
/worldeditutils schem saveReal <name> Save a schematic using the API
/worldeditutils smartReplace <from> <to> Swap materials on blocks without deleting block data such as rotation
/worldeditutils tagReplace <from> <to> Replace all materials in a tag with another material

Builder

/itembuilder amount <amount> Set a stack's size
/itembuilder attribute <attribute> <name> <amount> <operation> [slot] Set an item attribute
/itembuilder axolotl <variant> Set an axolotl bucket's variant
/itembuilder banner pattern <color> <pattern> Add a banner pattern
/itembuilder banner symbol <symbol> <color> Set a banner to a symbol
/itembuilder book author <author> Set a book's author
/itembuilder book generation <generation> Set the generation of a book
/itembuilder book pages add <content> Add a new page to a book
/itembuilder book pages remove <page> Remove a page from a book
/itembuilder book pages set <page> <content> Set the contents of a book's pages
/itembuilder book title <title> Set a book's title
/itembuilder color <color> Set an item's color
/itembuilder condition <condition> Set an item's condition tag
/itembuilder customModelData <int> Set the Custom Model Data
/itembuilder customModelData remove Remove the Custom Model Data
/itembuilder customModelData View the Custom Model Data
/itembuilder damage <damage> Set an item's damage
/itembuilder durability <durability> Set an item's durability (deprecated)
/itembuilder dye <color> Dye an item
/itembuilder enchant <enchant> [level] Enchant an item
/itembuilder enchant max <enchant> Enchant an item with the max level for the provided enchant
/itembuilder enchant remove <enchant> Remove an enchant from an item
/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors] Set a firework's effect
/itembuilder firework power <power> Set a firework's power
/itembuilder glow [state] Add an enchant glint to an item
/itembuilder itemFlags <flags...> Add item flags to an item
/itembuilder itemFlags hide_all Hide all item flags on an item
/itembuilder lore add <text...> Add lore
/itembuilder lore clear Remove all lore
/itembuilder lore remove <line> Remove a line of lore
/itembuilder lore set <line> <text...> Update lore
/itembuilder map id <id> Set a map's id
/itembuilder map view [world] Set a map's world
/itembuilder material <material> Set an item's material
/itembuilder maxStackSize <int> Set the max stack size
/itembuilder modelId <id> Set an item's model ID
/itembuilder modelType <modelType> Set an item's model type
/itembuilder name <name...> Set an item's name
/itembuilder name reset Remove an item's name
/itembuilder nbt set <key> <type> <value> Set an NBT key
/itembuilder nbt unset <key> Remove an NBT key
/itembuilder potion color <color> Set a potion's color
/itembuilder potion effect <type> <seconds> <amplifier> Add a custom potion effect to a potion
/itembuilder potion type <type> [--extended] [--upgraded] Set a potion's type
/itembuilder rarity <rarity> Set an item's rarity tag
/itembuilder setting <setting> [state] Set an item setting
/itembuilder setting unset <setting> Remove an item setting
/itembuilder skin armor <skin> Set the skin line of the held item
/itembuilder skin backpack <skin> Set the skin line of the held item
/itembuilder skin tool <skin> Set the skin line of the held item
/itembuilder skull owner [owner] Set a skull's owner
/itembuilder soulbound Make an item soulbound without the enchant
/itembuilder spawnEgg <variant> Set a spawn egg's entity type
/itembuilder unbreakable Make an item unbreakable

Moderator

Discord

/discord forceLink <player> <id> Force link a player's Minecraft and Discord accounts
/discord linkStatus [player] View a player's Discord account link status
/discord lockdown Enable lockdown mode on Discord

Documentation

/documentation commands info <command> [page] View which paths in a command are undocumented
/documentation commands validate [page] Validate that all commands have documentation

Homes

/delhome <player> <name> Delete another player's home
/sethome <player> <name> Set a new home for another player or update a home's location

Justice

/altban <players> [time/reason...] [--now] Ban a player or players and all their IP connected accounts
/alts <player> View a list of players that have logged in the with same IP
/ban <players> [time/reason...] [--now] Ban a player or players
/calcban <pastBans> <blocksGriefed> View a rough recommended ban time based on past bans and blocks griefed
/forcechannel <player> <channel> Force a player into a channel
/freeze <players(s)> Freeze a player or players
/freeze cleanup Delete left over freeze armor stands
/freeze list [page] List frozen players
/freeze summon <player> Summon a frozen player
/history delete <player> <id> Delete an entry from a player's punishment history
/kick <players> <reason...> Kick a player or players
/lockdown bypass add <player> Allow a player to bypass the current lockdown
/lockdown bypass remove <player> Remove a player's bypass to the current lockdown
/lockdown end End lockdown mode
/lockdown start Enable lockdown mode
/mute <players> [time/reason...] [--now] Mute a player or players
/nameban <player> Ban a player until they change their name
/nameban addWord <word> Add a banned word
/nameban list names [page] List banned names
/nameban list words [page] List banned words
/nameban removeWord <word> Remove a banned word
/nameban unban <player> Remove a name ban
/punishments General guideline for punishments
/redhanded <players(s)> Freeze a player or players, force them to local chat and unvanish to confront them
/skinban <player> Ban a player until they change their skin
/skinban list [page] List skin banned players
/skinban unban <player> Remove a skin ban
/unaltban <player> Un-alt-ban a player
/unban <player> Unban a player
/unfreeze <players...> Unfreeze a player
/unmute <player> Unmute a player
/unwatchlist <player> Unwatchlist a player
/warn <players> <reason...> Warn a player or players
/watchlist <players> <reason...> Watchlist a player or players
/worldban <player> [worldGroup] Ban a player from a world group
/worldban list List world bans
/worldunban <player> [worldGroup] Unban a player from a world group
/youmaycontinue <player> [warn...] Unfreeze a player, force them into global, vanish, and optionally warn them

Minigames

/checkpoints (remove|delete) <number> Delete a checkpoint
/checkpoints (set|add|create) <number> Create a checkpoint
/checkpoints tp <number> Teleport to a checkpoint
/infection expansion create <open> [id] Create an arena expansion region and schematic
/infection spawnDoor create <open> <id> Create a spawn door region and schematic
/minigames (delete|remove) <arena> Delete an arena
/minigames (podium|podiums) (getId|getIds) [position] Get the ids of the podium NPCs
/minigames (podium|podiums) (s|summon) <position> Teleport a podium NPC to you
/minigames (podium|podiums) <position> <player> <title...> Update the weekly podiums
/minigames (podium|podiums) setId <position> <id> Set the NPC id of a podium position
/minigames (podium|podiums) tp <position> Teleport to a podium NPC
/minigames (reload|read) [arena] Reload an arena from disk
/minigames (save|write) [arena] Write an arena to disk
/minigames (tp|teleport) <player> [player] Teleport a minigamer
/minigames addSelectedBlocksToArena [arena] Add all materials within your selection to the arena block list
/minigames addSpawnpoint [arena] [team] Add a team spawnpoint
/minigames copy <from> <to> Copy some settings from one arena to another
/minigames create <name> Create a new arena
/minigames createRegion <arena> <name> Create a region for an arena
/minigames edit <arena> Open the arena config menu
/minigames end [arena] Force end a match
/minigames inviteAll [arena] [--mechanic] Invite all players to a match
/minigames linkSpawnpoints [arena] [fromTeam] [toTeam] Link two teams' spawnpoint lists together so they are shared
/minigames list [filter] [--mechanic] [--inactive] List minigame maps, optionally filtered by name and/or mechanic
/minigames modifier <modifier> Activate a minigame modifier
/minigames modifier random Activate a random minigame modifier
/minigames schem paste <arena> <name> Paste an arena's schematic at your location
/minigames schem save <arena> <name> [--createRegion] Create an arena schematic from your selection and optionally create a region
/minigames setLobbyLocation [arena] Set the lobby location of an arena
/minigames setSpectateLocation [arena] Set the spectate location of an arena
/minigames setTime <seconds> Set the time left in a match
/minigames signs flag <team> Create a flag sign
/minigames signs flag capture <team> Create a flag sign
/minigames signs join <arena> Create a join sign
/minigames signs join random <mechanic> Create a join random sign
/minigames signs lobby Create a lobby sign
/minigames signs quit Create a quit sign
/minigames start [arena] Force start a match
/minigames tppos <player> <x> <y> <z> [yaw] [pitch] Teleport a minigamer to coordinates
/minigames warn <player> [reason] Warn a player for not obeying minigame rules and strike them with lightning
/murder (scraps|scrapoints) add Add a scrap spawn point
/murder (scraps|scrapoints) hide Hide scrap spawn points
/murder (scraps|scrapoints) show Show all scrap spawn points with client-side emerald blocks
/murder kit Receieve the Murder kit

Misc

/dyebomb give <amount> [player] Spawn dye bombs
/entitycap <amount> Change the entity cap of a creative plot
/fakeop <player> Sends a player a message prentending they have been made OP
/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate] Add a rank to a staff member's rank history
/hallofhistory clear <player> Clear a player's rank history
/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate] Remove a rank from a staff member's rank history
/hasreadrules <player> View whether a player has read each section of the rules
/mobcap <amount> Change the mob cap of a creative plot
/plotredstone Toggle redstone on a creative plot
/referral debug [player] Debug a player's referral data
/referral extraInputs [page] View all manual inputs
/referral stats View stats showing which sites give us the most traffic
/referral turnover View stats showing which site gives us the best traffic
/referral who has playtime <playtime> from <site> [page] List players who have at least the provided playtime and were referred from the provided site
/referral who has rank <rank> from <site> [page] List players who have the provided rank and were referred from the provided site
/referral who has read rules from <site> [page] List players who have read the rules and were referred from the provided site
/tickets stats closed [page] View which staff member has closed the most tickets
/whoseshitisthis Look up who's items are on the ground near you

Radar

/commandwatch <player> View commands a player is running
/cpswatch <player> Monitor a player's click speed
/reachwatch <player> Monitor a player's reach

Trust

/trust admin <player> [action] [type] [players] Modify another player's trusts
/trust admin debug <player> [type] Display a player's trusts

Vanish

/vanish [state] Toggle vanish
/vanish fakeJoin Send a fake join message and unvanish
/vanish fakeQuit Send a fake quit message and vanish
/vanish settings <setting> [state] Toggle vanish settings
/vanish settings View your vanish settings

Warps

/creative trust <player> Allow a Guest to use items with metadata and WorldEdit with restricted materials
/xraywarps (list|warps) [filter] List available warps
/xraywarps (rm|remove|delete|del) <name> Delete a warp
/xraywarps (set|create) <name> Create a new warp
/xraywarps (teleport|tp|warp) <name> Teleport to a warp
/xraywarps <name> Teleport to a warp
/xraywarps nearest View the nearest warp
/xraywarps reset <name> Update a warp's location
/xraywarps tp nearest Teleport to the nearest warp

Operator

Chat

/censor debug Print the censor configuration in chat
/censor reload Reload the censor configuration from disk
/censor test <channel> <message...> Test the censor
/chatgames disable Clear the queue
/chatgames enable Enables chat game
/koda <message...> Make Koda say something
/koda reload Reload Koda's configuration from disk

Kit

/kit edit Open the kit editor menu
/kit reload Reload kits from disk

Minigames

/minigames tokens add <amount> [user] Modify a player's minigame tokens
/minigames tokens remove <amount> [user] Modify a player's minigame tokens
/minigames tokens set <amount> [user] Modify a player's minigame tokens

Misc

/badge give <badge> [user] Give a player a badge
/burn <player> <seconds> Temporarily set a player on fire
/creativeflags <world> Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
/demote <player> Demote a player to the next rank down
/discord link update roles Add the verified role to all linked users
/endermanfarm create [player] Create an enderman farm
/extinguish [player] Extinguish a player if they are on fire
/feed [player] Fills a players saturation and hunger
/fix Repairs held item
/fix all Repairs all items in a players inventory
/give <player> <type> [amount] [nbt...] Give a player an item
/heal [player] Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
/homes reload Clear service cache
/interactioncommands (delete|remove|clear) [index] Delete the command at the provided index
/interactioncommands <index> <command...> Set a command at the provided index
/interactioncommands read View the commands configured on the target block
/inventorysnapshots <player> [page] View a list of saved inventory snapshots
/inventorysnapshots nearbyDeaths [page] View nearby snapshots created by a death
/inventorysnapshots takeSnapshot [player] Take a snapshot of a player's current state
/kill <player> Kill a player
/killentity <entityType> <radius> [--force] [--region] Kill nearby entities of the provided types
/lag View server performance information
/more [amount] Fills the item stack in hand to specified amount, or to maximum size if none is specified
/npcutils create <player> Create a player NPC with a colored nickname
/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type] List NPCs with a filter
/npcutils recreateNpc <player> Recreate an NPC in the center of the block with a player's colored nickname
/npcutils removeDespawned [--owner] [--world] Delete despawned NPCs
/npcutils rename gradient <colors> <name...> Set an NPC's nameplate to your input with a color gradient
/npcutils setPlayer withColor <player> Set an NPC's nameplate to a player's colored nickname and updates the skin
/npcutils setPlayer withRankPrefix <player> Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
/npcutils void [page] List NPCs in the void
/podiums update <leaderboard> Update a podium
/promote <player> Promote a player to the next rank up
/reboot [--excludedConditions] Queues a reboot as soon as possible
/reboot cancel Cancel a pending reboot
/reboot passive [--excludedConditions] Queues a reboot for when there are no active players
/regionrename <region> <newName> Rename a WorldGuard region
/regionutils getRegionsAt View regions at your current location
/regionutils getRegionsLikeAt <filter> View regions matching a filter at your current location
/restoreinventory <player> <pastecode> Restore a player's inventory from a paste of a Multiverse backup
/setrank <player> <rank> Set a player's rank
/slap <player> Slap a player
/smite [player] Strike a player or your target block with lightning
/stripmeta Strip name and lore from items
/timelock <time...> Lock a world's daylight cycle
/timelock reset Enable a world's daylight cycle
/weather get [world] Get the weather of the world
/weather getDuration [world] View current weather durations
/weather set <type> [duration] [--world] Set the weather of the specified world
/weee [player] Force a player to fly around in random directions
/whodaressummonme Start a spooky unvanish animation
/wordle delete <player> <date> Delete a player's Wordle data for a specific puzzle
/yeet <player> Yeet

Vote

/vote points give <player> <number> Modify a player's vote points
/vote points set <player> <number> Modify a player's vote points
/vote points take <player> <number> Modify a player's vote points

Admin

Bigdoors

/bigdoormanager create <doorId> Create a new door
/bigdoormanager delete <doorName> Delete a door
/bigdoormanager fixDatabaseWorld <id> Fix the database of the current world if '/bigdoormanager info' is 'null'
/bigdoormanager info <id> Display data of the door
/bigdoormanager setToggleRegion <doorName> <regionId> Set the toggle region of the door
/bigdoormanager toggleAllDoors Toggle all doors on the server
/bigdoormanager toggleDoor <id> Toggle door

Chat

/bridge archive deleteRole <roleId> Delete a role
/bridge archive editMessages removeReference <roleId> [name] Edit messages to remove role references
/bridge archive editMessages updateReference <oldRoleId> <newRoleId> Edit messages to update role references
/bridge archive findDuplicateRoles [page] Find duplicate roles
/bridge archive leastUsedRoles [page] View least used roles in an archive
/bridge archive load <channel> Load an archive into memory
/bridge countBridgeRoles Count the number of bridge roles in the server
/bridge countRoles Count the total number of roles in the server
/bridge roleUpdates <user> [state] Toggle role updates for a user
/bridge set <player> <roleId> Sets a player's linked role ID
/bridge setMentionableFalse [test] Set the mentionable state of all bridge roles
/bridge updateRoleColors <rank> Update the color of all roles of a rank
/broadcast <message...> Broadcast a message to the server
/chatgames getAnswer Get the answer to the current chat game
/chatgames list previousQuestions List previous trivia questions
/chatgames list words List all words/phrases available in chat games
/chatgames rewards [enabled] Toggles if chat games give rewards to players
/emojis reload Reload emojis from the resource pack

Client Side

/clientside debug [state] Toggle debug mode
/clientside edit [state] Toggle seeing all entities regardless of whether they are hidden
/clientside entities create fromSelection [--types] [--ignoreGlowing] Convert all entities within your selection to client side entities
/clientside entities create Convert the target entity to a client side entity
/clientside entities delete fromSelection [--types] Delete all client side entities within your selection
/clientside entities ignore [state] Prevent your target entity from being converted to a client side entity
/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius] List client side entities

Crates

/crates animate <type> <uuid> Animate a crate
/crates edit [filter] Edit a crate
/crates edit announcement reset <id> Remove a loot's announcement
/crates edit announcement set <id> <message...> Set a loot's announcement
/crates edit groups <type> Edit a crate group
/crates entities add <type> <uuid> Register an entity with a crate
/crates entities list [type] List a crate's registered entities
/crates entities remove <type> <uuid> Unregister an entity with a crate
/crates give <type> [player] [amount] Give a player a crate key
/crates open <type> <uuid> [amount] Open a crate
/crates pinata <player> <type> [amount] Gives a player a crate pinata
/crates preview <type> Preview a crate
/crates reset <type> <uuid> Reset a crate's animation
/crates toggle Toggle all crates

Creative

/plotcleanup autodelete Delete the plot you are in if it is eligible for deletion
/plotcleanup forceKeep [state] Toggle force keep for a plot
/plotcleanup info [--showDistr] Display rating info about a plot
/plotcleanup list [page] List all plots and their ratings
/plotcleanup next Visit the next plot ready for deletion
/plotcleanup recalculate Recalculate the rating of a plot
/plotcleanup recalculateAll [delay] Recalculate the rating of all plots
/plotcleanup stats Display stats about plot ratings
/plotcleanup validateChunk Validate if the plot contains the chunk you are standing in

Customboundingboxes

/customboundingbox associated create clone [associationId] [--id] Create a clone of the entity and tag it with an association id
/customboundingbox convert armorStand to itemDisplay [--id] Automatically convert an unmodified large armor stand with an item on its head to an item display entity
/customboundingbox convert itemDisplay to armorStand [--id] Automatically convert a converted item display back to an armor stand
/customboundingbox create [id] [--nearest] Create a custom bounding box entity
/customboundingbox delete [--id] [--nearest] Delete a custom bounding box
/customboundingbox draw [--id] [--stop] Draw an entity's custom bounding box with particles
/customboundingbox list [--radius] List all custom bounding boxes
/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all] Modify the bounds of a custom bounding box
/customboundingbox set id <id> [--id] Update a custom bounding box entity's ID
/customboundingbox shift [--id] [--x] [--y] [--z] Shift an entity and it's custom bounding box
/customboundingbox update [--id] Apply the custom bounding box to an entity

Daily Rewards

/dailyrewards getLastTaskTime View the last time the reward task ran
/dailyrewards set <player> <day> Set a player's streak
/dailyrewards unclaim <player> <day> Mark a reward as unclaimed

Database

/database cacheAll [service] Cache all stored objects to a service
/database clearAllCaches Clear the cache of all services
/database clearCache <service> Clear the cache of a service
/database count <service> Count objects stored in a collection
/database countAll [page] Count objects stored in all collections
/database countAllCaches [page] Count all cached objects
/database countCache <service> Count cached objects
/database createQuery delete <service> <uuid> Create a paste-able DELETE query for mongocli
/database createQuery get <service> <uuid> Create a paste-able GET query for mongocli
/database debug <service> <uuid> Print a record
/database debugCache <service> <uuid> Print a record from the cache (may not always pretty-print)
/database delete <service> <uuid> Delete a record
/database deleteAll <service> Delete all objects from a collection
/database move <service> <from> <to> Move data from one record to another
/database save <service> <uuid> Write an object to the database
/database saveAllCaches Save the cache in all services
/database saveCache <service> <threads> Write the cache to the database

Discord

/discord account [player] View a player's linked Discord account
/discord appcommands register Force register app commands
/discord appcommands unregister Force unregister app commands
/discord boosts View server boosters
/discord connect Force connect to discord
/discord jda dms delete <id> Delete the last 50 DMs to a user
/discord jda dms send <id> <message...> Send a DM to a member
/discord jda dms view <id> Retrieve the last 50 DMs to a user
/discord jda edit <channelId> <messageId> <content...> Set the content of a message

Economy

/economy give <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy set <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy take <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/transactions count [player] Count the number of transactions stored on a player
/transactions volume [startTime] [endTime] Sum all transaction volume

Events

/events rewards claim Claim reward items from events
/events store images get <image...> Receive an event store image splattermap
/events store images reload Reload event store images
/events tokens give <player> <tokens> Modify a player's event token balance
/events tokens reset <player> Reset a player's event token balance
/events tokens set <player> <tokens> Modify a player's event token balance
/events tokens take <player> <tokens> Modify a player's event token balance
/trophy get <trophy> Spawn a trophy item
/trophy remove <player> <trophy> Remove a player's access to a trophy
/trophy reset <player> Reset a player's trophies
/trophy reward <player> <trophy> Give a player a trophy

Force Field

/forcefield [enable] Toggle a force field
/forcefield ignore add <player> Allow a player to bypass your force field
/forcefield ignore remove <player> Remove a player's ability to bypass your force field
/forcefield movePlayers [enable] Toggle affecting players
/forcefield moveProjectiles [enable] Toggle affecting projectiles
/forcefield particles [enable] Toggle visualization particles
/forcefield radius <radius> Set your force field's radius
/forcefield settings [player] View your force field settings

Homes

/homes addExtraHomes <player> <amount> Increase a player's home limit
/homes deleteFromWorld <world> Delete homes from a world
/homes lockInWorld <world> Lock all homes in a world
/homes removeExtraHomes <player> <amount> Decrease a player's home limit
/homes restoreDeleted Restore recently deleted homes in a world

Item Tags

/itemtags get Get item tags on held item
/itemtags reload Reload configuration from disk
/itemtags setCondition <condition> Set an item's condition
/itemtags setRarity <rarity> Set an item's rarity
/itemtags update [debug] Update item tags on held item
/itemtags updateInv Update item tags on all items in inventory

Legacy

/legacy freezeWorlds Set game rules and WorldGuard flags on legacy worlds to freeze them in place
/legacy items reset <player> Reset all items to pending status
/legacy items review [player] Review pending items

McMMO

/mcmmo levels give <player> <skill> <amount> Modify a player's skill level
/mcmmo levels reset <player> <skill> Modify a player's skill level
/mcmmo levels set <player> <skill> <amount> Modify a player's skill level
/mcmmo levels take <player> <skill> <amount> Modify a player's skill level
/mcmmo refresh Reset ability cooldowns

Minigames

/bingo challenge complete <challenge> [player] Force complete a challenge
/bingo challenge reset <challenge> [player] Force reset a challenge
/blockparty createStack [--delay] [--stop] Create the BlockParty floor stack from /sw blockparty-floors
/blockparty lights add <channel> Add a light to the board
/blockparty lights cue <cue> Go to a specific cue on the board
/blockparty lights debug [on/off] Toggle debug mode for the board
/blockparty lights out Go to cue 0 on the board
/blockparty lights removeAllEntitiesFromChannels Remove all lights from the board
/blockparty lights test [color] Test the lights on the board
/blockparty lights updateCues Update the cues on the board
/blockparty songs getMinimumLength Calculate the minimum song length needed to finish a full BlockParty game
/blockparty songs list [page] List BlockParty songs
/blockparty songs load Load BlockParty songs from disk
/blockparty songs removePadding Remove padding from song metadata
/blockparty songs removeSilence Trim silent parts of songs
/blockparty webUsers View players connected to the BlockParty web client
/minigames debug arena [arena] Print an arena's properties
/minigames leaderboard delete <arena> <player> Delete a player's best time from a timed minigame
/minigames topic update Update the Discord #minigames channel topic

Misc

/accounttransfer <old> <new> <features...> Transfer specific features from one account to another
/accounttransfer all <old> <new> Transfer all data from one account to another
/armorstandeditor summon 0 Summon a non-randomized armor stand
/attribute <attribute> <value> [player] Set a player's attribute
/attribute get <attribute> [player] Get a player's attribute's value
/attribute reset <attribute> [player] Reset a player's attribute to default
/attribute reset all [player] Reset all of a player's attributes to default
/bash <command...> [--path] Execute a bash command on the system
/beacon get effectRange View the effect range of a beacon
/beacon set effectRange <range> Set the effect range of a beacon
/beacon set primaryEffect <effect> Set the primary effect of a beacon
/beacon set secondaryEffect <effect> Set the secondary effect of a beacon
/birthdays forceAnnounce [player] Force a birthday announcement in Discord
/boop all [message...] [--anonymous] Boop all players
/changelog database debug <entry> Print a raw changelog entry
/changelog diff [from] [to] Post a changelog to Discord
/changelog generate Generate a changelog
/changelog list [page] View available changelog entries
/changelog testDiff [from] [to] Post a changelog to Griffin's private test Discord
/chunks forceLoaded get Check whether the chunk you are in is force loaded
/chunks forceLoaded list [world] [page] List force loaded chunks in a world
/chunks forceLoaded set <state> Set whether all chunks in your selection or your current chunk are force loaded
/chunks loaded list [world] [page] List loaded chunks in a world
/chunks unloadAll <world> [--removeTickets] Unload all chunks in a world
/console [command...] Run a command as console
/datafixerupper item deserialize <paste> Deserialize an item from NBT and give it to yourself
/datafixerupper item serialize Serialize your held item to NBT
/deathmessages reload Reload configuration from disk
/debug [state] Toggle debug
/debug type <type> [state] [player] Toggle debug for a specific type and player
/debugdot <x> <y> <z> [--color] [--ticks] Spawn a debug dot at the specified location
/debugdot relative <x> <y> <z> [--color] [--ticks] Spawn a debug dot relative to the player's location
/deop <player> De-op a player
/displayentity edit item Update the item on the nearest item display
/displayentity edit text background <color> Set the text background color on the nearest text display
/displayentity edit text rotation [--yaw] [--pitch] Set the scale of the nearest text display
/displayentity edit text scale <scale> Set the scale of the nearest text display
/displayentity edit text text <text...> [--font] Set the text background color on the nearest text display
/displayentity get item Get the item on the nearest item display
/displayentity get text scale Get the scale of the nearest text display
/dropall Drop every available item on the ground
/firework127 Receive a firework rocket with power 127
/firstlogin set <player> <date> Set a player's first join date
/firstlogin stats Write all join dates to a CSV
/hallofhistory npcs update Update all Hall of History NPCs
/iteminfo nonItems View a list of non-item materials (i.e. water)
/iteminfo serialize json [material] [amount] Debug the serialization of an item
/jukebox store give <player> <song...> Give a player a song
/locationcode current Print your current location as Java code
/locationcode selection Print your selection's minimum point as Java code
/maintenance [--excludedConditions] Shut down the server for maintenance
/maintenance cancel Cancel a queued shutdown
/motd <text...> Update the server's server list MOTD
/motd line2 <text...> Update the server's server list MOTD second line
/motd reset Reset the server's MOTD to default
/myrank <rank> Set your rank
/nerd about <nerd> [about...] Set a player's About Me
/nerd getDataFile [player] Generate a paste of a player's NBT data file
/nerd setFirstJoin <player> <date> Update a player's first join date
/nerd setPromotionDate <player> <date> Update a player's promotion date
/nerd timeSinceDeath [player] [value] Update a player's time since death
/op <player> Op a staff member
/op list List opped players
/party admin list List all parties
/pastnames remove <target> <name> Remove a past name from a player
/permhelper (add|remove) <type> <player> <amount> Modify a player's permission limit
/permhelper get <type> [player] View a player's permission limit
/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags] Draw a image to your current selection
/pixelart palette List all available block palette colors and their corresponding colors
/proportionator Get a Proportionator
/proportionator config entities <entityType> [state] Toggle whether entities can be scaled
/proportionator config max <max> Set the default maximum scale
/proportionator config max override <entityType> [max] Set the maximum scale for a specific entity type
/proportionator config min <min> Set the default minimum scale
/proportionator config min override <entityType> [min] Set the minimum scale for a specific entity type
/quest item <item> [amount] Spawn a quest item
/resourceworld logger add Add all blocks in your selection the resource market logger
/resourceworld logger count Count the number of coordinates logged
/resourceworld reset Archive the existing resource world and generate a new world
/resourceworld setup Set up a new resource world
/scheduledjobs cancel <job> Cancel all jobs of a specific type
/scheduledjobs restart Restart the scheduled jobs runner
/scheduledjobs schedule <job> Schedule a job
/scheduledjobs stats View jobs stats
/scoreboardteamutils cleanup Remove empty scoreboard teams
/scoreboardteamutils count Count empty and non-empty scoreboard teams
/scoreboardteamutils list [page] [--empty] List scoreboard teams
/scoreboardteamutils teamsOf <player> [page] View the scoreboard teams a player belongs to
/scoreboardteamutils teamsOfTargetEntity View the scoreboard teams your target entity belongs to
/shop products create [--price] [--exchangeType] [--amount] [--disabled] Create a new product for your shop from the item you are holding
/sidebar resetErroring [player] Reset erroring state for a player
/skincache cacheShopHeads Cache all skins that appear in the shops menu
/skincache getHead [player] Get the cached head of a player
/skincache getLastChange [player] View the last time a player changed their skin
/skincache update [player] Refresh a player's cached skin
/skincache updateAll Update the cached skins of all online players
/spawnentity <entityType> [amount] [reason] Spawn entities
/spawnlimits copy <type> <fromWorld> <toWorld> Copy a world's spawn limit type to another world
/spawnlimits defaults View default spawn limits
/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld> Set a world's spawn limit type to a multiple of another world's configuration
/spawnlimits of [world] View a world's configured spawn limits
/spawnlimits reset <type> [world] Reset a world's spawn limit type to the default value
/spawnlimits reset all Reset all spawn limits to default
/spawnlimits reset allTypes [world] Reset all of a world's spawn limit types to default
/spawnlimits reset allWorlds [type] Reset a spawn limit type in all worlds to default
/spawnlimits save Save current spawn limits to a persistent service
/spawnlimits set <type> <value> [world] Set a world's spawn limits
/staffhall config add <group> <npcId> [index] Add an NPC ID to a staff hall room config
/staffhall config list <group> List all staff hall NPCs
/staffhall config remove <group> <npcId> Remove an NPC ID from a staff hall room config
/staffhall config spawn Spawn all staff hall NPCs
/staffhall config tp <group> <index> Teleport to a staff hall NPC
/staffhall update Automatically update all staff hall NPCs
/staffhall write Write HTML files to disk for the website
/sudo <player> <command...> Force a player to run a command
/tasks cancel <id> Cancel a task
/tasks is queued <id> Check if a task is queued
/tasks is running <id> Check if a task is running
/tasks list active [page] List active tasks
/tasks list pending [page] List pending tasks
/teleport freeze <player> [enable] Prevent a player from teleporting
/time View your current world's time of day
/time set Change a world's time of day
/unlimitedelytra [enable] Toggle unlimited elytra
/uuid fromString <input> Create a hashed UUID from your input
/vault limit add <user> [amount] Increase a player's vault limit
/villagers profession <profession> [radius] Change the profession of villagers
/wardcharm ward [--nearest] Ward the nearest or target entity

Mob Heads

/mobheads chances get <type> View a mob head's drop chance
/mobheads chances set <type> <chance> Set a mob head's drop chance
/mobheads chances validate Validate whether all entity types have a configured drop chance
/mobheads debug [enable] Toggle debug mode
/mobheads validate types Validate whether all entity types have configured mob heads

ModReview

/modreview add <name> <verdict> [notes...] Review a mod and delete its review request if applicable
/modreview alias add <mod> <aliases...> Add an alias to a mod
/modreview alias remove <mod> <aliases...> Remove an alias from a mod
/modreview delete <mod> Delete a mod review
/modreview requests remove <mod> Delete a pending review request
/modreview set name <mod> <name> Set the name of a mod
/modreview set notes <mod> [notes...] Set the notes for a mod
/modreview set verdict <mod> <verdict> Set the verdict of a mod

Model Train

/modeltrain spawn Spawn a model train at your current location
/modeltrain stop Stop the model train

Nameplates

/nameplates debug <player> Debug a player's nameplate
/nameplates debug Toggle debug mode
/nameplates destroy [player] Despawn a player's nameplate
/nameplates npcs fix Attempt to fix NPC nameplates
/nameplates respawn [player] Respawn a player's nameplate
/nameplates spawn [player] Spawn a player's nameplate
/nameplates update [player] Update a player's nameplate

Nexus

/nexus closeInventory [player] Force close a player's inventory
/nexus feature reload <feature> Reload a specific feature
/nexus gc Force garbage collection
/nexus getEnv Print current environment
/nexus initializeClass <class> Force initialize a class
/nexus invs View open custom inventories
/nexus jingles <jingle> Play a jingle
/nexus offlineMessage <player> Test sending an offline message
/nexus reload [--excludedConditions] Reload Nexus, or queue a reload if applicable
/nexus reload cancel Cancel a queued reload
/nexus saveAll [--flush] Save all worlds
/nexus stats commands [page] View commands stats by plugin
/nexus stats eventHandlers [page] View event handler stats
/nexus stats View miscellaneous stats
/nexus temporaryListeners unregisterOffline Unregister temporary listeners for offline players
/nexus temporaryListeners View registered temporary listeners
/nexus updateCommands Call Player#updateCommands
/nexus uptime View Nexus uptime

Parkour

/parkour checkpoints add <course> Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
/parkour checkpoints clear <course> Delete all checkpoints for a parkour course
/parkour checkpoints tp <course> <checkpoint> Teleport to a parkour course's checkpoints
/parkour create <course> Create a new lobby parkour course
/parkour delete <course> Delete a lobby parkour course
/parkour hologram update <course> Update the parkour leaderboard hologram with the latest data

Particles

/particles <effectType> Start a particle effect
/particles dot Draw a particle dot
/particles line [distance] [density] Draw a particle line

Profiles

/profile getTextureCoupon <type> Gets the coupon item of the texture
/profile setTexture <type> Set your profile's background texture

Radar

/honeypot (delete|remove) <honeypot> Delete a honeypot
/honeypot (teleport|tp) <honeypot> Teleport to a honeypot in your current world
/honeypot check <player> View how many times a player has griefed
/honeypot create <honeypot> [schemSize] Create a honeypot
/honeypot fix <honeyPot> Repair a honeypot
/honeypot list [page] List honeypots in your current world
/honeypot removeItems <player> Remove honey pot items from a player's inventory
/honeypot set <player> <int> Set a player's grief count

Radio

/radio config addSong <radio> <song> Add a song to a radio
/radio config addStationLocation <radio> Adds your current location to the station radio
/radio config clearSongs <radio> Remove all songs from a radio
/radio config clone <radio> <id> Create a new radio from an existing radio
/radio config create <type> <id> [radius] Create a radio
/radio config delete <id> Delete the radio
/radio config disable <radio> Disable the radio
/radio config enable <radio> Enable the radio
/radio config reload <radio> Recreate a radio
/radio config removeSong <radio> <song> Remove a song from a radio
/radio config removeStationLocation <radio> <index> Removes the location from the station radio
/radio config removeStationLocation <radio> Lists the locations of this station radio
/radio config setId <radio> <id> Set the id of the radio
/radio config setParticles <radio> <enable> Toggle the particles of the radio
/radio config setRadius <radio> <radius> Set the radius of the radio
/radio config setRadiusLocation <radio> Set the location of the radius radio to your current location
/radio config setType <radio> <type> Set the radio type
/radio config setUpdatePlaying <radio> <enable> Toggle the playing updates of the radio
/radio debugRadio <radio> Display data of a radio
/radio debugUser <player> Display data of a user
/radio reload Reloads the config, and remakes every radio

Recipes

/backpack convert [--nbt] Convert and old backpack into a new one
/backpack fix Add necessary NBT to a shulker box to make it a backpack
/backpack get <tier> Get a backpack with the specified tier
/backpack getOld Give yourself and old backpack for testing
/backpack setTier <size> Set a backpack's tier
/customrecipes ingredients View the ingredients for a recipe
/customrecipes uncraft Open the uncrafting menu

Resource Pack

/decoration store debug [enabled] Toggle debugging the store
/decoration store layout paste <id> [--storeLocation] Paste the layout into the store
/decoration store layout paste next [--override] Start the next layout process
/decoration store layout paste reset Paste the reset layout into the store
/decoration store layout schem <id> Create a layout schematic of the selected build
/decoration transplant <radius> <selectPath> <replacePath> Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
/imagestand create <id> <size> [--outline] Create an image stand
/imagestand delete [--id] Delete an image stand
/imagestand id <id> [--id] Update the ID of an image stand
/imagestand list [page] List image stands
/imagestand outline add [--id] Add an outline stand
/imagestand outline remove [--id] Remove an outline stand
/imagestand outline update [--id] Teleport an outline stand to the image stand
/imagestand size <size> [--id] Update the size an image stand
/imagestand stands pitch <pitch> [--id] Update the pitch of the image stand and outline stand
/imagestand stands yaw <yaw> [--id] Update the yaw of the image stand and outline stand
/imagestand tp <id> Teleport to an image stand
/objectives activate <player> <objective> Activate an objective
/objectives create <player> <id> [description...] Create an objective at your current location
/objectives remove <player> <objective> [--activateNext] Remove an objective
/objectives setDescription <player> <objective> <description> Update an objective's description
/objectives setLocation <player> <objective> Update an objective's location
/playerplushies addOwner <user> Give a player access to Player Plushies
/playerplushies vouchers add <amount> [player] Modify a player's vouchers
/playerplushies vouchers remove <amount> [player] Modify a player's vouchers
/resourcepack deploy [--force] [--silent] Compress and update the resource pack
/resourcepack hash [--update] Force update the resource pack hash
/resourcepack reload Update the resource pack cache

Social Media

/socialmedia getNamedItem <site> Spawn a social media site's custom item
/twitch api status <user> View whether a player is streaming
/twitter lookForNewTweets Look for new tweets to post in Discord

Statistics

/statistics saveToDatabase Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
/statistics update <player> Copy a player's statistics to the database

Store

/emojihats getFrameItems <type> Spawn the individual frames of an emoji hat
/emojihats give <player> <type> Give a player access to an emoji hat
/emojihats run <player> <type> Activate an emoji hat on another player
/store (expire|remove) <package> [player] Expire a package on a player
/store apply <package> [player] Apply a package to a player
/store coupons create <player> <amount> Create a coupon for a player
/store credit give <player> <amount> Modify a player's store credit
/store credit set <player> <amount> Modify a player's store credit
/store credit take <player> <amount> Modify a player's store credit
/store gallery displays getIds Get the NPC ids of the display NPCs
/store gallery displays updateSkins Update the storey gallery NPC skins

Survival

/gem <enchantment> <level> Receive a gem
/gem all Receive all possible gems

Test

/error eden Test an EdenException
/error exception Test an Exception
/error framework json withColor Test error() with colored json
/error framework json Test error() with json
/error framework text withColor Test error() with colored text
/error framework text Test error() with text
/error invalidInput Test an InvalidInputException
/error nexus Test a NexusException
/error runtime Test a RuntimeException
/error throwable Test a Throwable
/packets listen <classes> Listen to and dump information about certain packets
/packets listen stop Stop listening for packets
/packets search <filter> [page] Search for packets by name
/serialize hashmap initialized database Test database serialization and deserialization of an initialized map
/serialize hashmap uninitialized database Test database serialization and deserialization of an uninitialized map
/serialize inventory database Test database inventory serialization and deserialization
/serialize item database Test database item serialization and deserialization
/serialize item fromJson <json|paste> Deserialize an item from JSON
/serialize item fromNBT <nbt|paste> Deserialize an item from NBT
/serialize item toJson Serialize an item to JSON
/serialize item toNBT Serialize an item to NBT

Titan

/titan installed [page] View the most popular Titan versions
/titan installed with <version> [page] View which players are using a specific version of Titan
/titan settings <user> View a player's Titan configuration

Vote

/vote endOfMonth [month] Run the end of month task
/vote extra View the extra chances config
/vote force <nerd> <site> Force a vote for a user, to fix a missed vote
/vote party complete Simulates a completed vote party
/vote party reward <player> <tier> Gives a random vote party reward to the player
/vote party target <target> Set the current vote party target
/vote party update Updates the current vote party
/vote write Write HTML vote files to disk for the website

Warps

/warps types View valid warp types
/warps updateFlags Set default flags on survival spawn and warp regions

Weekly Wakka

/weeklywakka (list|warps) [filter] List available warps
/weeklywakka (set|create) <name> Create a new warp
/weeklywakka (teleport|tp|warp) <name> Teleport to a Weekly Wakka warp
/weeklywakka <name> Teleport to a Weekly Wakka warp
/weeklywakka farthest [page] Find areas with no nearby Weekly Wakka warps
/weeklywakka found Get a list of players who have found the Weekly Wakka this week
/weeklywakka getTip <index> Get a tip from the Weekly Wakka tips
/weeklywakka moveNPC Move the Weekly Wakka NPC to a new location
/weeklywakka nearest View the nearest Weekly Wakka warp
/weeklywakka reset <name> Update a warp's location
/weeklywakka tp nearest Teleport to the nearest Weekly Wakka warp
/weeklywakka tp Teleport to the Weekly Wakka NPC's location
/weeklywakka unfind [player] Remove a player from the list of players who have found the Weekly Wakka this week

Wither

/wither beta Enable beta mode
/wither getFragment Receive a wither fragment
/wither testCounterAttack <counterAttack> Test a counter attack

Wordle

/wordle config Configure Wordle settings
/wordle setPlayedOnReleaseDay <date> [player] [state] Set whether a player played Wordle on its release day
/wordle setSolvedOnReleaseDay <date> [player] [state] Set whether a player solved Wordle on its release day

Store

Boosts

/boosts [page] View active server boosts
/boosts cancel <player> <id> Cancel a player's owned boost and prevent it from being activated
/boosts cancel <type> [--refund] Cancel an active boost and optionally refund the time left
/boosts cancelType <player> <type> Cancel all of a player's boosts of a certain type
/boosts give <player> <type> <multiplier> <duration> [amount] [--personal] Give a player a boost
/boosts listOwners <type> List players that own boosts
/boosts menu Open the boosts menu
/boosts start <type> <multiplier> <duration> Start a boost

Chat

/joinquit reload Reload join/quit messages from disk
/nickname <nickname> [override] Set your nickname
/nickname clearData [player] Clear a player's nickname data
/nickname reset [player] Remove a player's nickname
/nickname set <player> <nickname> Set a player's nickname
/prefix <prefix...> Set your prefix
/prefix copy [player] Print your prefix to chat for copying
/prefix gradient <colors> <prefix...> Set your prefix with a color gradient
/prefix rainbow <prefix...> Set your prefix with a rainbow gradient
/prefix reset [player] Reset your prefix
/prefix test <prefix...> Preview a prefix in chat
/prefix test gradient <colors> <prefix...> Preview a prefix with a color gradient in chat
/prefix test rainbow <prefix...> Preview a prefix with a rainbow gradient in chat

Inventory

/autoinventory Open the AutoInventory menu
/autoinventory depositall Deposit matching items into nearby chests
/autoinventory features toggle <feature> [enable] Toggle a feature
/autoinventory profile [profile] View your currently active profile or switch to another one
/autoinventory profile clone <from> <to> Clone an existing profile
/autoinventory profile create <profile> Create a new profile with default settings
/autoinventory profile delete <profile> Delete a profile
/autoinventory profile list [page] List your profiles
/autoinventory profile rename <from> <to> Rename a profile
/autoinventory protectItem Toggle whether your held item can be auto-deposited
/autoinventory settings crafting Open the AutoCraft configuration menu
/autoinventory settings inventoryTypes Toggle whether certain inventory types are affected
/autoinventory settings tools exclude <toolType> [enable] Toggle whether AutoTool will activate while holding certain tools
/autoinventory settings trash behavior [behavior] Change the behavior of AutoTrash
/autoinventory settings trash materials Open the AutoTrash configuration menu
/autotorch [on|off] Toggle automatically placing light blocks when it gets too dark
/autotorch lightBlock <lightBlock> Set the block placed
/autotorch lightLevel [level] Adjust the light level at which the light blocks are placed
/cartographytable Open a workbench
/craftingtable Open a workbench
/dyestation Open a dye station
/dyestation cheat Open a dye station that doesnt require a magic dye
/fireworkbow Create a firework bow or crossbow
/fireworkbow remove Remove the firework enchantment from a bow or crossbow
/grindstone Open a workbench
/hat Wear the item you are holding on your head
/hat remove Remove your hat
/invisiblearmor [on|off] Toggle invisible armor
/invisiblearmor menu Open the invisible armor configuration menu
/itemname (null|none|reset) Remove an item's custom name
/itemname <name...> Give an item a custom name with a color gradient
/itemname copy Print an item's custom name in chat for copying
/itemname gradient <colors> <name...> Give an item a custom name with a rainbow gradient
/itemname rainbow <name...> Toggle whether an item's custom name is always visible
/itemname resetAll <material> Give an item a custom name
/loom Open a workbench
/loom cheat Open a custom banner building menu that doesn't require materials
/playerhead [owner] Receive a player's skull
/playerhead getId Print the HeadDatabase ID of the head you are holding or looking at
/smithingtable Open a workbench
/stonecutter Open a workbench
/workbenches Open a menu displaying all workbenches
/workbenches <workbench> Open a workbench

Visuals

/costume Open the costumes menu
/costume dye <type> <color> Dye a costume
/costume list List all Costumes by their Id
/costume off [player] Disable your costumes
/costume reload Reload costumes from the resource pack
/costume setActiveDisplayCostume <user> <costumeType> [costume] Set the costume displayed in the Staff Hall and Hall of History
/costume staffhall Edit the costume displayed in the Staff Hall and Hall of History
/costume store Open the costume store
/costume tempvouchers add <amount> [player] Modify a player's temporary vouchers
/costume tempvouchers remove <amount> [player] Modify a player's temporary vouchers
/costume top [page] View the most popular costumes
/costume useArmorSkinHelmetCostume [state] Toggle whether or not to use armor skin helmet costumes
/costume vouchers [player] View how many costume vouchers you have
/costume vouchers add <amount> [player] Modify a player's vouchers
/costume vouchers remove <amount> [player] Modify a player's vouchers
/entityname (null|none|reset) Remove an entity's custom name
/entityname <name...> Give an entity a custom name
/entityname gradient <colors> <name...> Give an entity a custom name with a color gradient
/entityname rainbow <name...> Give an entity a custom name with a rainbow gradient
/entityname visible [enable] Toggle whether an entity's custom name is always visible
/firework [count] Launch randomized fireworks
/playertime Change your client-side time of day
/playertime reset Sync your time with the server
/rainbowarmor Toggle rainbow armor
/rainbowarmor menu Open the rainbow armor configuration menu
/rainbowarmor speed <speed> Modify the animation speed
/rainbowbeacon delete [player] Delete a rainbow beacon
/rainbowbeacon list List active rainbow beacons
/rainbowbeacon start [player] Activate a rainbow beacon
/rainbowbeacon stop [player] Deactivate a rainbow beacon
/rainbowbeacon tp [player] Teleport to your rainbow beacon
/wings Open the wings menu
/wings preview <style> Preview a wing style
/wings stop Turn off your wings

3rd Party Commands

Guest

Plots

/plot add <player> Allow a player to build in your plot while you are online.
/plot auto Automatically claim a plot near spawn.
/plot claim Claim the plot you are currently in
/plot clear Clear your plot and start over
/plot delete Clear your plot and un-claim it
/plot flag remove <flag> Unset a flag
/plot flag set device-interact <true | false> Allow players to interact with pressure plates, buttons and levers
/plot flag set time Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
/plot flag set weather <clear | rain> Change the weather in your plot
/plot home Teleport to your plot's home
/plot limit View how many plots you can claim.
/plot merge Merge the plot you are facing with the plot you are in.
/plot middle|center Teleport to the center of your plot
/plot remove <player> Remove a player's permissions to your plot
/plot schematic paste url:<key> Restore your plot to a previously saved state
/plot setbiome <biome> Change the biome of your plot. For example, /plot setbiome minecraft:mushroom_fields
/plot sethome Set your plots home
/plot unmerge Break the plots back into individual plots. All work in the path area will be deleted.
/plot visit <player> Teleport to a player's plot

WorldEdit

You may use WorldEdit in the Creative and Build Contests worlds

//br s [-h] <block name> [radius] Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
//center <block name> Set the center block(s) in the region and to the specified block.
//contract <amount> contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
//copy Copy the contents of the selection. Be aware that it copies relative to where you are.
//count <block name> Count how many blocks there are of the specified type in a selection.
//expand <amount> Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
//fill <block name> <radius> [depth] Fill in an area with the specified block type. Can also specify how far below to fill.
//flip [direction] Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
//hpos1 Set the first position to the block you're looking at.
//hpos2 Set the second position to the block you're looking at.
//mask <block name> Makes a brush only affect the specified block type.
//move [amount] [direction] [block name] This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
//naturalize Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
//outline <block name> Create four walls, a floor, and a ceiling.
//paste [-a] Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
//pos1 Set the first position to the block at your feet.
//pos2 Set the second position to the block at your feet.
//replace <target block name> <desired block name> Replace all the target blocks with the desired blocks.
//rotate [degrees] Rotate your clipboard.
//sel [tp|selection type] Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
//set <block name> Set all the blocks in the region to the specified block.
//walls <block name> Create four walls in the region.
//wand This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
/asc Will ascend you to the next highest level.
/brush none Unbind a brush from your tool
/desc Will descend you to the next lowest level.
/thru Will teleport you through a wall.
/top Will take you to the top.

For more WorldEdit help, first consult the wiki or watch the tutorials, then ask in game.

VoxelSniper

You may use VoxelSniper in the Creative and Build Contests worlds

/b # Set the radius of your brush.
/b <brush type> Set your brush type.
/b Bring up your current brush settings.
/u [number] Undoes one (or the amount specified) Voxel command(s).
/v [material] Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.

Different brush types:

/b b Ball. Creates a sphere.
/b d Disc. Creates a horizontal disc.
/b df Disc face. Creates a vertical disc.
/b e <melt, fill, smooth, lift> This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
/b s Snipe.
/b v Voxel. Creates a cube.
/b vd Voxel disc. Creates a horizontal square.
/b vf Voxel disc face. Creates a vertical square.

For more VoxelSniper information, first consult the wiki and YouTube tutorials, then ask in game.

WE/VS Tutorials

World Edit Command Guide

OneBlock

/ob The main island command
/ob count Show the block count and phase
/ob create Create an island
/ob go Teleport you to your island
/ob info <player> Display info about your island or the player's island
/ob level <player> Calculate your island level or show the level of another player
/ob phases Opens a GUI menu showing the phases
/ob reset Restart your island and remove the old one
/ob resetname Reset your island name
/ob sethome Set your home teleport point
/ob setname <name> Set a name for your island
/ob settings Display island settings
/ob spawn Teleport you to the spawn
/ob value Shows the value of any block
/ob ban <player> Ban a player from your island
/ob banlist List banned players
/ob expel <player> Expel a player from your island
/ob near Show the name of neighbouring islands around you
/ob team Manage your team
/ob top Show the Top Ten
/ob unban <player> Unban a player from your island
/ob warp <player> Warp to the player's warp sign
/ob warps Open the warps panel.

LWC

Right click on the protection you want to apply the change to after sending the command.

/lwcinfo Learn about the LWC plugin and its purpose.
/cdonation Creates a donation chest; player's can put items in, but only you can remove them.
/cmodify -<player> Remove another player's access to your LWC protection.
/cmodify <player> [player2] [etc] Allow another player to use your LWC protection.
/cpassword Creates a password for the protection.
/cpublic Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
/cremove Remove a protection altogether. Note: You will need to preform this command before using any of the following.
/crepeat Automatically repeats commands, without having to type them out again. Here's a tutorial on this command
/hopper Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
/lock Creates a private protection.
/cunlock <password> Access a password protected protection with the password.

Moderator

CoreProtect

Check out the CoreProtect page for a more comprehensive wiki.

/co help Display a list of commands
/co inspect Toggle the inspector
/co lookup <params> Advanced block data lookup
/co restore <params> Restore block data
/co rollback <params> Rollback block data

Store

Pets

/pet hat Wear your pet on your head.
/pet list Lists all the pets available.
/pet menu Opens the pet selection menu.
/pet remove Remove your pet.
/pet ride Ride your pet (Only for horses and llamas.)
/pet summon <pet> Spawns a pet.
/pet Opens the pet selection menu.
/pet [PetType]:[options];[name] Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
/pet name Get prompted to change the name of your pet.
/pet default set current Set your current pet as your default pet, making it spawn in automatically each time you log in.
/pet menu Show the GUI menu for your current pet. TIP: Right clicking it will show this menu as well.
/pet hat Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
/pet ride Ride your pet. (only for horses!).
/pet hide Hide your pet from view (does not remove it).
/pet show Show your hidden pet.
/pet remove Remove your current pet.
/pet call Call your pet to your side.
/pet list List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
/pet info Show information on your currently active pet.-->

NPCs

/npc age <baby|adult> Change the type of your NPC
/npc create <name> [--type <mob type>] Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
/npc equip Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
/npc look Make the NPC look at the nearest player.
/npc path Toggle the path editor (to make your NPC walk along a specific path.)
/npc power Toggle whether a creeper is powered or not.
/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)> Change the profession of a villager.
/npc remove Delete the NPC.
/npc rename <name> Change the visible name of the NPC.
/npc sel Select the NPC. Required to do any of the below commands (creation autoselects them.)
/npc skin <name> Change the skin of a player NPC.
/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false> Toggle the shown layers of a skin.
/npc text Toggle the editor to make the NPC say something to nearby players.
/npc tphere Teleport your selected NPC to you.
/npc type <mob type> Change the type of your NPC.
/npc zombiemod <-b|-v> Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.

Disguises

Warning - Disguising while in creative may remove your armor/elytra/hat!

/dis <type> [options...]
/dvs Toggle viewing your disguise.
/undis Undisguise.