Difference between revisions of "Commands"

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Some commands will have optional arguments that are only available to staff
Some commands will have optional arguments that are only available to staff
Custom commands often have shorter aliases you can use, run <code>/<command> help</code> ingame to view them


== Custom Commands ==
== Custom Commands ==
=== Guest ===
=== Guest ===
==== AFK ====
==== AFK ====
* <code>/afk [autoreply...]</code> - Toggle AFK mode
{| class="wikitable"
* <code>/afk settings <setting> [value]</code> - Modify an AFK setting
|-
* <code>/afk settings</code> - View available AFK settings
| <code>/afk [autoreply...]</code>
* <code>/afktime [player]</code> - View how long a player has been AFK
| Toggle AFK mode
|-
| <code>/afk settings <setting> [value]</code>
| Modify an AFK setting
|-
| <code>/afk settings</code>
| View available AFK settings
|-
| <code>/afktime [player]</code>
| View how long a player has been AFK
|}
==== Chat ====
==== Chat ====
* <code>/alerts (list|edit)</code> - List and edit your existing alerts
{| class="wikitable"
* <code>/alerts add <highlight...></code> - Add a new alert
|-
* <code>/alerts clear</code> - Clear your alerts list
| <code>/alerts (list<nowiki>|</nowiki>edit)</code>
* <code>/alerts delete <highlight...></code> - Delete an alert
| List and edit your existing alerts
* <code>/alerts sound</code> - Play a test alerts sound
|-
* <code>/chat <channel> [message...]</code> - Switch to a channel or send a message without switching
| <code>/alerts add <highlight...></code>
* <code>/chat join <channel></code> - Join a channel
| Add a new alert
* <code>/chat leave <channel></code> - Leave a channel
|-
* <code>/chat list [filter]</code> - List available channels
| <code>/alerts clear</code>
* <code>/chatgames queue count</code> - View the number of queued games
| Clear your alerts list
* <code>/copyright [message...]</code> - Insert a copyright symbol at the end of your message
|-
* <code>/emojis buy <emoji></code> - Buy an emoji
| <code>/alerts delete <highlight...></code>
* <code>/emojis picker</code> - View your owned emojis
| Delete an alert
* <code>/emojis store</code> - View the emoji store
|-
* <code>/emotes [page]</code> - View your owned emotes
| <code>/alerts sound</code>
* <code>/emotes toggle</code> - Toggle parsing emotes in your chat messages
| Play a test alerts sound
* <code>/facepalm</code> - Insert a facepalm emote at the end of your message
|-
* <code>/message <player> [message...]</code> - Private message a player
| <code>/chat <channel> [message...]</code>
* <code>/reply [message...]</code> - Reply to your last private message
| Switch to a channel or send a message without switching
* <code>/shrug [message...]</code> - Insert a shrug emote at the end of your message
|-
* <code>/trademark [message...]</code> - Insert a trademark symbol at the end of your message
| <code>/chat join <channel></code>
| Join a channel
|-
| <code>/chat leave <channel></code>
| Leave a channel
|-
| <code>/chat list [filter]</code>
| List available channels
|-
| <code>/chatgames queue count</code>
| View the number of queued games
|-
| <code>/copyright [message...]</code>
| Insert a copyright symbol at the end of your message
|-
| <code>/emojis buy <emoji></code>
| Buy an emoji
|-
| <code>/emojis picker</code>
| View your owned emojis
|-
| <code>/emojis store</code>
| View the emoji store
|-
| <code>/emotes [page]</code>
| View your owned emotes
|-
| <code>/emotes toggle</code>
| Toggle parsing emotes in your chat messages
|-
| <code>/facepalm</code>
| Insert a facepalm emote at the end of your message
|-
| <code>/message <player> [message...]</code>
| Private message a player
|-
| <code>/reply [message...]</code>
| Reply to your last private message
|-
| <code>/shrug [message...]</code>
| Insert a shrug emote at the end of your message
|-
| <code>/trademark [message...]</code>
| Insert a trademark symbol at the end of your message
|}
==== Crates ====
==== Crates ====
* <code>/crates</code> - Teleport to the crates area
{| class="wikitable"
* <code>/crates info</code> - Learn about the server's crates
|-
| <code>/crates</code>
| Teleport to the crates area
|-
| <code>/crates info</code>
| Learn about the server's crates
|}
==== Creative ====
==== Creative ====
* <code>/banner <baseColor> <patternColor> [input...]</code> - Create symbol banners
{| class="wikitable"
* <code>/enchant <enchant> [level] [--unsafe]</code> - Enchant the item you are holding
|-
* <code>/enchant convertEnchants</code> - Convert old custom enchants
| <code>/banner <baseColor> <patternColor> [input...]</code>
* <code>/enchant get <enchant></code> - View the level an enchant on the item you are holding
| Create symbol banners
* <code>/enchant remove <enchant></code> - Remove an enchant from the item you are holding
|-
* <code>/experience <level></code> - Set your experience level
| <code>/enchant <enchant> [level] [--unsafe]</code>
* <code>/experience get <player></code> - View a player's experience level
| Enchant the item you are holding
* <code>/experience give <player> <amount></code> - Give experience levels to a player
|-
* <code>/experience set <player> <level></code> - Set a player's experience level
| <code>/enchant convertEnchants</code>
* <code>/experience take <player> <amount></code> - Take experience levels from a player
| Convert old custom enchants
* <code>/fly [enable] [player]</code> - Toggle flight mode
|-
* <code>/gamemode <gamemode> [player]</code> - Change your gamemode
| <code>/enchant get <enchant></code>
* <code>/item <item> [amount] [nbt...]</code> - Spawn an item
| View the level an enchant on the item you are holding
* <code>/item ingredients <item> [amount] [--index]</code> - Spawn all items in a recipe
|-
* <code>/item rp <material> <id></code> - Spawn a resource pack item
| <code>/enchant remove <enchant></code>
* <code>/item tag <tag> [amount]</code> - Spawn all items in a tag
| Remove an enchant from the item you are holding
* <code>/jump</code> - Teleport to your target block
|-
* <code>/spawnegg <entityType></code> - Receive a spawn egg for the specified entity type
| <code>/experience <level></code>
* <code>/speed (r|reset) [player]</code> - Reset your fly and walk speed
| Set your experience level
* <code>/speed <speed> [player]</code> - Set your movement speed
|-
* <code>/speed both <speed> [player]</code> - Set both your fly and walk speed
| <code>/experience get <player></code>
* <code>/speed fly <speed> [player]</code> - Set your fly speed
| View a player's experience level
* <code>/speed fly reset [player]</code> - Reset your fly speed
|-
* <code>/speed walk <speed> [player]</code> - Set your walk speed
| <code>/experience give <player> <amount></code>
* <code>/speed walk reset [player]</code> - Reset your walk speed
| Give experience levels to a player
* <code>/top [y]</code> - Teleport to the highest block at your location or a specific y value
|-
| <code>/experience set <player> <level></code>
| Set a player's experience level
|-
| <code>/experience take <player> <amount></code>
| Take experience levels from a player
|-
| <code>/fly [enable] [player]</code>
| Toggle flight mode
|-
| <code>/gamemode <gamemode> [player]</code>
| Change your gamemode
|-
| <code>/item <item> [amount] [nbt...]</code>
| Spawn an item
|-
| <code>/item ingredients <item> [amount] [--index]</code>
| Spawn all items in a recipe
|-
| <code>/item rp <material> <id></code>
| Spawn a resource pack item
|-
| <code>/item tag <tag> [amount]</code>
| Spawn all items in a tag
|-
| <code>/jump</code>
| Teleport to your target block
|-
| <code>/spawnegg <entityType></code>
| Receive a spawn egg for the specified entity type
|-
| <code>/speed (r<nowiki>|</nowiki>reset) [player]</code>
| Reset your fly and walk speed
|-
| <code>/speed <speed> [player]</code>
| Set your movement speed
|-
| <code>/speed both <speed> [player]</code>
| Set both your fly and walk speed
|-
| <code>/speed fly <speed> [player]</code>
| Set your fly speed
|-
| <code>/speed fly reset [player]</code>
| Reset your fly speed
|-
| <code>/speed walk <speed> [player]</code>
| Set your walk speed
|-
| <code>/speed walk reset [player]</code>
| Reset your walk speed
|-
| <code>/top [y]</code>
| Teleport to the highest block at your location or a specific y value
|}
==== Daily Rewards ====
==== Daily Rewards ====
* <code>/dailyrewards</code> - Open the daily rewards menu
{| class="wikitable"
* <code>/dailyrewards reset [player]</code> - Set a player's streak
|-
* <code>/dailyrewards streak [player]</code> - View your or another player's streak
| <code>/dailyrewards</code>
* <code>/dailyrewards today [player]</code> - Check if you or another player has received
| Open the daily rewards menu
* <code>/dailyrewards top [page]</code> - View the streak leaderboard
|-
| <code>/dailyrewards reset [player]</code>
| Set a player's streak
|-
| <code>/dailyrewards streak [player]</code>
| View your or another player's streak
|-
| <code>/dailyrewards today [player]</code>
| Check if you or another player has received
|-
| <code>/dailyrewards top [page]</code>
| View the streak leaderboard
|}
==== Discord ====
==== Discord ====
* <code>/discord</code> - Get a link to our Discord
{| class="wikitable"
* <code>/discord (voicechannel|vc) <channel></code> - Move voice channels
|-
* <code>/discord link [code]</code> - Link your Minecraft and Discord accounts with the code generated by Koda
| <code>/discord</code>
* <code>/discord unlink [player]</code> - Unlink your Minecraft and Discord accounts
| Get a link to our Discord
|-
| <code>/discord (voicechannel<nowiki>|</nowiki>vc) <channel></code>
| Move voice channels
|-
| <code>/discord link [code]</code>
| Link your Minecraft and Discord accounts with the code generated by Koda
|-
| <code>/discord unlink [player]</code>
| Unlink your Minecraft and Discord accounts
|}
==== Economy ====
==== Economy ====
* <code>/balance [player] [--world]</code> - View your or another player's balance in a world
{| class="wikitable"
* <code>/balancetop [page] [--world]</code> - View a world's balance leaderboard
|-
* <code>/economy</code> - View general information about the server's economy
| <code>/balance [player] [--world]</code>
* <code>/economy commands</code> - View economy related commands
| View your or another player's balance in a world
* <code>/economy selling</code> - View ways to sell items to another player
|-
* <code>/pay <player> <amount> [reason...] [--world]</code> - Send a player money
| <code>/balancetop [page] [--world]</code>
* <code>/pay history [player] [page] [--world]</code> - View recent payment transactions
| View a world's balance leaderboard
* <code>/transactions history [player] [page] [--world]</code> - View recent transactions
|-
| <code>/economy</code>
| View general information about the server's economy
|-
| <code>/economy commands</code>
| View economy related commands
|-
| <code>/economy selling</code>
| View ways to sell items to another player
|-
| <code>/pay <player> <amount> [reason...] [--world]</code>
| Send a player money
|-
| <code>/pay history [player] [page] [--world]</code>
| View recent payment transactions
|-
| <code>/transactions history [player] [page] [--world]</code>
| View recent transactions
|}
==== Events ====
==== Events ====
* <code>/events store</code> - Open the event store
{| class="wikitable"
* <code>/events tokens [player]</code> - View your or another player's event token balance
|-
* <code>/events tokens top [page]</code> - View the event token leaderboard
| <code>/events store</code>
* <code>/trophy</code> - Open the trophy menu
| Open the event store
|-
| <code>/events tokens [player]</code>
| View your or another player's event token balance
|-
| <code>/events tokens top [page]</code>
| View the event token leaderboard
|-
| <code>/trophy</code>
| Open the trophy menu
|}
==== Homes ====
==== Homes ====
* <code>/delhome <name></code> - Delete a home
{| class="wikitable"
* <code>/home <player> <home></code> - Teleport to another player's homes
|-
* <code>/home [home]</code> - Teleport to one of your homes
| <code>/delhome <name></code>
* <code>/homes</code> - List your homes
| Delete a home
* <code>/homes <player></code> - List another player's homes
|-
* <code>/homes edit [home]</code> - Open the homes edit menu
| <code>/home <player> <home></code>
* <code>/homes help</code> - Learn about our Homes system and the commands it offers
| Teleport to another player's homes
* <code>/homes limit [player]</code> - View how many homes you can set
|-
* <code>/homes nearest [player]</code> - View your nearest home
| <code>/home [home]</code>
* <code>/sethome [name]</code> - Set a new home or update a home's location
| Teleport to one of your homes
|-
| <code>/homes</code>
| List your homes
|-
| <code>/homes <player></code>
| List another player's homes
|-
| <code>/homes edit [home]</code>
| Open the homes edit menu
|-
| <code>/homes help</code>
| Learn about our Homes system and the commands it offers
|-
| <code>/homes limit [player]</code>
| View how many homes you can set
|-
| <code>/homes nearest [player]</code>
| View your nearest home
|-
| <code>/sethome [name]</code>
| Set a new home or update a home's location
|}
==== Hub ====
==== Hub ====
* <code>/hub</code> - Teleport to the hub
{| class="wikitable"
* <code>/hub (warp|warps) (teleport|tp|warp) <name></code> - Teleport to a warp
|-
* <code>/hub (warp|warps) <name></code> - Teleport to a warp
| <code>/hub</code>
* <code>/hub (warp|warps) list [filter]</code> - List available warps
| Teleport to the hub
* <code>/hub (warp|warps) nearest</code> - View the nearest warp
|-
* <code>/hub (warp|warps) tp nearest</code> - Teleport to the nearest warp
| <code>/hub (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
* <code>/hub treasurehunt</code> - View your treasure hunt progress
| Teleport to a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
| <code>/hub treasurehunt</code>
| View your treasure hunt progress
|}
==== Item Tags ====
==== Item Tags ====
* <code>/itemtags</code> - View an item's condition and rarity
{| class="wikitable"
* <code>/itemtags debugItem</code> - View detailed information about an item's tags
|-
| <code>/itemtags</code>
| View an item's condition and rarity
|-
| <code>/itemtags debugItem</code>
| View detailed information about an item's tags
|}
==== Kit ====
==== Kit ====
* <code>/kit</code> - List available kits
{| class="wikitable"
* <code>/kit <kit></code> - Spawn a kit
|-
| <code>/kit</code>
| List available kits
|-
| <code>/kit <kit></code>
| Spawn a kit
|}
==== Legacy ====
==== Legacy ====
* <code>/legacy (warp|warps) (teleport|tp|warp) <name></code> - Teleport to a warp
{| class="wikitable"
* <code>/legacy (warp|warps) <name></code> - Teleport to a warp
|-
* <code>/legacy (warp|warps) list [filter]</code> - List available warps
| <code>/legacy (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
* <code>/legacy (warp|warps) nearest</code> - View the nearest warp
| Teleport to a warp
* <code>/legacy (warp|warps) tp nearest</code> - Teleport to the nearest warp
|-
* <code>/legacy home <home></code> - Teleport to your legacy homes
| <code>/legacy (warp<nowiki>|</nowiki>warps) <name></code>
* <code>/legacy home visit <player> <home></code> - Teleport to another player's legacy homes
| Teleport to a warp
* <code>/legacy homes [player]</code> - View a list of legacy homes
|-
* <code>/legacy homes delete <name> [player]</code> - Delete a legacy home
| <code>/legacy (warp<nowiki>|</nowiki>warps) list [filter]</code>
* <code>/legacy homes set <name> [player]</code> - Set a new legacy home
| List available warps
* <code>/legacy homes setItem <home> <material></code> - Set the display item for a legacy home
|-
* <code>/legacy items list <status> [player]</code> - View legacy items in each state
| <code>/legacy (warp<nowiki>|</nowiki>warps) nearest</code>
* <code>/legacy items receive</code> - Receive transfer approved legacy items
| View the nearest warp
* <code>/legacy items transfer</code> - Submit legacy items for transfer review
|-
* <code>/legacy vaults [page] [user]</code> - Open a legacy vault
| <code>/legacy (warp<nowiki>|</nowiki>warps) tp nearest</code>
* <code>/legacy vaults limit [user]</code> - View how many legacy vaults you own
| Teleport to the nearest warp
|-
| <code>/legacy home <home></code>
| Teleport to your legacy homes
|-
| <code>/legacy home visit <player> <home></code>
| Teleport to another player's legacy homes
|-
| <code>/legacy homes [player]</code>
| View a list of legacy homes
|-
| <code>/legacy homes delete <name> [player]</code>
| Delete a legacy home
|-
| <code>/legacy homes set <name> [player]</code>
| Set a new legacy home
|-
| <code>/legacy homes setItem <home> <material></code>
| Set the display item for a legacy home
|-
| <code>/legacy items list <status> [player]</code>
| View legacy items in each state
|-
| <code>/legacy items receive</code>
| Receive transfer approved legacy items
|-
| <code>/legacy items transfer</code>
| Submit legacy items for transfer review
|-
| <code>/legacy vaults [page] [user]</code>
| Open a legacy vault
|-
| <code>/legacy vaults limit [user]</code>
| View how many legacy vaults you own
|}
==== McMMO ====
==== McMMO ====
* <code>/<skillname></code> - Shows the skill scoreboard and more detailed information about the skill
{| class="wikitable"
* <code>/mcmmo (sb|scoreboard) (c|clear|remove)</code> - Remove the current scoreboard
|-
* <code>/mcmmo (sb|scoreboard) (k|keep)</code> - Anchor the current scoreboard
| * <code>/<skillname></code>
* <code>/mcmmo abilities</code> - Toggle activating right click abilities
| Shows the skill scoreboard and more detailed information about the skill
* <code>/mcmmo cooldowns</code> - View ability cooldowns
|-
* <code>/mcmmo prestige [player]</code> - View the number of times a player has prestiged their skills
| <code>/mcmmo (sb<nowiki>|</nowiki>scoreboard) (c<nowiki>|</nowiki>clear<nowiki>|</nowiki>remove)</code>
* <code>/mcmmo prestige top [page] [--skill]</code> - View the prestige leaderboards
| Remove the current scoreboard
* <code>/mcmmo protectItem</code> - Protect items from mcMMO repair/salvage
|-
* <code>/mcmmo rank [player]</code> - View skill ranks
| <code>/mcmmo (sb<nowiki>|</nowiki>scoreboard) (k<nowiki>|</nowiki>keep)</code>
* <code>/mcmmo reset</code> - Prestige skills for rewards
| Anchor the current scoreboard
* <code>/mcmmo stats [player]</code> - View mcMMO skill levels
|-
* <code>/mcmmo top [skill] [page]</code> - View skill leaderboards
| <code>/mcmmo abilities</code>
| Toggle activating right click abilities
|-
| <code>/mcmmo cooldowns</code>
| View ability cooldowns
|-
| <code>/mcmmo prestige [player]</code>
| View the number of times a player has prestiged their skills
|-
| <code>/mcmmo prestige top [page] [--skill]</code>
| View the prestige leaderboards
|-
| <code>/mcmmo protectItem</code>
| Protect items from mcMMO repair/salvage
|-
| <code>/mcmmo rank [player]</code>
| View skill ranks
|-
| <code>/mcmmo reset</code>
| Prestige skills for rewards
|-
| <code>/mcmmo stats [player]</code>
| View mcMMO skill levels
|-
| <code>/mcmmo top [skill] [page]</code>
| View skill leaderboards
|}
==== McMMO Prestige ====
==== McMMO Prestige ====
* <code>/combine</code> - Combine matching postions in your inventory in stacks
{| class="wikitable"
* <code>/horsepicker</code> - Open the horse picker menu
|-
| <code>/combine</code>
| Combine matching postions in your inventory in stacks
|-
| <code>/horsepicker</code>
| Open the horse picker menu
|}
==== Minigames ====
==== Minigames ====
* <code>/bingo</code> - Open the Bingo menu
{| class="wikitable"
* <code>/gamelobby</code> - Teleport to the minigame lobby
|-
* <code>/minigames</code> - Teleport to the minigame lobby
| <code>/bingo</code>
* <code>/minigames (quit|leave)</code> - Quit your current minigame
| Open the Bingo menu
* <code>/minigames accept</code> - Accept the last match invite
|-
* <code>/minigames autoreset [boolean]</code> - Enable auto-reset in checkpoint minigames
| <code>/gamelobby</code>
* <code>/minigames collectibles</code> - View the minigame collectibles menu
| Teleport to the minigame lobby
* <code>/minigames hideParticles <type></code> - Toggle hiding collectibles particles
|-
* <code>/minigames invite [arena] [--mechanic]</code> - Invite players to a match
| <code>/minigames</code>
* <code>/minigames join <arena></code> - Join a minigame
| Teleport to the minigame lobby
* <code>/minigames join random [mechanic]</code> - Join a random minigame
|-
* <code>/minigames leaderboard [arena]</code> - View the leaderboard for timed minigames
| <code>/minigames (quit<nowiki>|</nowiki>leave)</code>
* <code>/minigames mechanics [filter] [--group]</code> - List mechanics, optionally filtered by name and/or group
| Quit your current minigame
* <code>/minigames night</code> - View when the next Minigame Night occurs
|-
* <code>/minigames settings bowInOffHand [boolean]</code> - Toggle whether bows spawn in your offhand
| <code>/minigames (warp<nowiki>|</nowiki>warps) (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
* <code>/minigames tokens [user]</code> - View a player's minigame tokens
| Teleport to a warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) <name></code>
| Teleport to a warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) list [filter]</code>
| List available warps
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) nearest</code>
| View the nearest warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) tp nearest</code>
| Teleport to the nearest warp
|-
| <code>/minigames accept</code>
| Accept the last match invite
|-
| <code>/minigames autoreset [boolean]</code>
| Enable auto-reset in checkpoint minigames
|-
| <code>/minigames collectibles</code>
| View the minigame collectibles menu
|-
| <code>/minigames hideParticles <type></code>
| Toggle hiding collectibles particles
|-
| <code>/minigames invite [arena] [--mechanic]</code>
| Invite players to a match
|-
| <code>/minigames join <arena></code>
| Join a minigame
|-
| <code>/minigames join random [mechanic]</code>
| Join a random minigame
|-
| <code>/minigames leaderboard [arena]</code>
| View the leaderboard for timed minigames
|-
| <code>/minigames mechanics [filter] [--group]</code>
| List mechanics, optionally filtered by name and/or group
|-
| <code>/minigames night</code>
| View when the next Minigame Night occurs
|-
| <code>/minigames settings bowInOffHand [boolean]</code>
| Toggle whether bows spawn in your offhand
|-
| <code>/minigames tokens [user]</code>
| View a player's minigame tokens
|}
==== Misc ====
==== Misc ====
* <code>/age</code> - View the age of the server
{| class="wikitable"
* <code>/age <player></code> - View the age of a player
|-
* <code>/apply</code> - Learn how to apply for a Staff position
| <code>/age</code>
* <code>/armorstandeditor arms [enable]</code> - Toggle the arms on the armor stand you are looking at
| View the age of the server
* <code>/armorstandeditor set yaw <yaw></code> - Set the yaw of an armor stand
|-
* <code>/axolotlbucket <variant> [amount]</code> - Spawn an axolotl of a certain color
| <code>/age <player></code>
* <code>/back [count]</code> - Return to your previous location after teleporting
| View the age of a player
* <code>/badge <badge> [user]</code> - Set your active badge
|-
* <code>/badge off [user]</code> - Turn off your badge
| <code>/apply</code>
* <code>/bank [player]</code> - Displays all currencies owned by the player
| Learn how to apply for a Staff position
* <code>/birthdays [page]</code> - List upcoming birthdays
|-
* <code>/birthdays of [player]</code> - View a player's birthday
| <code>/armorstandeditor arms [enable]</code>
* <code>/birthdays set <birthday> [player]</code> - Set your birthday
| Toggle the arms on the armor stand you are looking at
* <code>/birthdays unset [player]</code> - Unset your birthday
|-
* <code>/blockmarkers [state]</code> - View block marker particles (i.e. barriers, light)
| <code>/armorstandeditor set yaw <yaw></code>
* <code>/book</code> - Unsign a book
| Set the yaw of an armor stand
* <code>/book title <title...></code> - Set the title of a book
|-
* <code>/boop <player> [message...] [--anonymous]</code> - Boop a player
| <code>/axolotlbucket <variant> [amount]</code>
* <code>/break</code> - Break the block you are looking at
| Spawn an axolotl of a certain color
* <code>/buildcontest</code> - List active build contests
|-
* <code>/buildcontest help</code> - View commands available in build contests
| <code>/back [count]</code>
* <code>/calcspeed [startDelay]</code> - Calculate your movement speed
| Return to your previous location after teleporting
* <code>/claimhead <headId></code> - Claims a Head Database head if you have a valid coupon
|-
* <code>/clearinventory</code> - Discard all items your inventory
| <code>/badge <badge> [user]</code>
* <code>/clearinventory undo</code> - Restore your recently cleared inventory
| Set your active badge
* <code>/clearscreen [lines]</code> - Clear your chat
|-
* <code>/clientside radius <radius> [user]</code> - Set your client side entity render radius
| <code>/badge off [user]</code>
* <code>/colors</code> - View color and formatting codes
| Turn off your badge
* <code>/colorutils getHex <color></code> - Get the hex code of a default color
|-
* <code>/colorutils getRankHex <rank></code> - Get the hex code of a rank
| <code>/bank [player]</code>
* <code>/colorutils gradient <colors> <input...> [--decolorize]</code> - Color gradient your input
| Displays all currencies owned by the player
* <code>/colorutils rainbow <input...> [--decolorize]</code> - Rainbow-ize your input
|-
* <code>/compass [on|off]</code> - Display a compass at the top of your screen
| <code>/birthdays [page]</code>
* <code>/convertcoordinates</code> - View the equivalent overworld or nether coordinates
| List upcoming birthdays
* <code>/countdown [duration]</code> - Count down from 5 to 0 in local chat
|-
* <code>/crepeat</code> - Automatically repeat LWC commands without having to type them out again
| <code>/birthdays of [player]</code>
* <code>/currenttime <player></code> - Check what time it is for another player
| View a player's birthday
* <code>/currenttime format <12/24> [player]</code> - Set your preferred time format
|-
* <code>/currenttime update [player]</code> - Update your timezone information
| <code>/birthdays set <birthday> [player]</code>
* <code>/deathmessages behavior <behavior> [player] [duration...]</code> - Change the broadcast behavior of a your death messages
| Set your birthday
* <code>/deathmessages list [page]</code> - View custom death messages
|-
* <code>/deathmessages messages <key> [page]</code> - View custom death messages for a specific translation key
| <code>/birthdays unset [player]</code>
* <code>/deathmessages suggest <key> <message...></code> - Suggest a new custom death message for a specific translation key
| Unset your birthday
* <code>/distance <player></code> - View the distance between you and another player
|-
* <code>/dnd [state]</code> - Toggle Do Not Disturb mode
| <code>/blockmarkers [state]</code>
* <code>/doublejump [state] [player]</code> - Toggle double jump in applicable areas
| View block marker particles (i.e. barriers, light)
* <code>/durabilitywarning [enable]</code> - Toggle whether you want to notified when a tool or armor piece has low durability
|-
* <code>/echo [string...]</code> - Print your colorized input in chat
| <code>/book</code>
* <code>/emptybucket</code> - Empty the bucket you are holding
| Unsign a book
* <code>/emptybucket [type]</code> - Empty all buckets of a certain type
|-
* <code>/endermanfarm</code> - Learn why enderman farms are regulated
| <code>/book title <title...></code>
* <code>/endermanfarm add <player> [owner]</code> - Give a player access to your enderman farm
| Set the title of a book
* <code>/endermanfarm list [owner]</code> - View who has access to your enderman farm
|-
* <code>/endermanfarm remove <player> [owner]</code> - Remove a player's access to your enderman farm
| <code>/boop <player> [message...] [--anonymous]</code>
* <code>/faq [page]</code> - View our frequently asked questions
| Boop a player
* <code>/firstlogin [player]</code> - View when a player first joined the server
|-
* <code>/fixghostblocks [radius]</code> - Request block updates from the server to fix nearby "ghost" blocks
| <code>/break</code>
* <code>/hallofhistory</code> - Teleport to the Hall of History
| Break the block you are looking at
* <code>/hallofhistory promotionTimes [page]</code> - View how long it took all staff members to be promoted
|-
* <code>/hallofhistory staffTime [page]</code> - View how long each staff member was staff
| <code>/buildcontest</code>
* <code>/hallofhistory view <player></code> - View a staff member's rank history
| List active build contests
* <code>/health <player> [number]</code> - View a player's health
|-
* <code>/health target [number]</code> - View the health of the entity you are looking at
| <code>/buildcontest help</code>
* <code>/help</code> - View some basic commands of the server
| View commands available in build contests
* <code>/history <player> [page]</code> - View a player's punishment history
|-
* <code>/hopper [enable]</code> - Enable hoppers on your LWC protection
| <code>/calcspeed [startDelay]</code>
* <code>/hours [player]</code> - View a player's play time on the server, excluding AFK time
| Calculate your movement speed
* <code>/hours top [args...]</code> - View the play time leaderboard for any year, month, or day
|-
* <code>/hunger [player] [number]</code> - View or set a player's hunger
| <code>/claimhead <headId></code>
* <code>/hunger target [number]</code> - Set the target player's hunger
| Claims a Head Database head if you have a valid coupon
* <code>/inviterewards</code> - Learn about Invite Rewards
|-
* <code>/inviterewards <username></code> - Receive a reward for inviting a player to the server
| <code>/clearinventory</code>
* <code>/ip</code> - View the server's IP
| Discard all items your inventory
* <code>/iteminfo [material]</code> - View an item's NBT
|-
* <code>/ivebeengriefed</code> - View information on what to do when you get griefed
| <code>/clearinventory undo</code>
* <code>/jukebox list [page]</code> - View your owned songs
| Restore your recently cleared inventory
* <code>/jukebox play <song...></code> - Play a song
|-
* <code>/jukebox stop</code> - Stop playing a song
| <code>/clearscreen [lines]</code>
* <code>/jukebox store [page]</code> - View the jukebox store
| Clear your chat
* <code>/jukebox store preview <song...></code> - Preview a song
|-
* <code>/jukebox store purchase <song...></code> - Purchase a song
| <code>/clientside radius <radius> [user]</code>
* <code>/lastlogin [player]</code> - View the last time a player logged in
| Set your client side entity render radius
* <code>/lastlogout [player]</code> - View the last time a player logged out
|-
* <code>/lwcinfo</code> - Sends information on the LWC plugin and what it's used for
| <code>/colors</code>
* <code>/lwcinfo (cmd|commands)</code> - Learn about LWC and the commands it offers
| View color and formatting codes
* <code>/mail box</code> - View your mail box
|-
* <code>/mail send <player> [message...]</code> - Send a message and/or items to a player
| <code>/colorutils getHex <color></code>
* <code>/map [player]</code> - Generate a link to our web map, allowing you to see the entire world from your browser
| Get the hex code of a default color
* <code>/measure 1</code> - Set your starting point
|-
* <code>/measure 2</code> - Measure the distance between your starting point and current location
| <code>/colorutils getRankHex <rank></code>
* <code>/modreview</code> - View all reviewed mods
| Get the hex code of a rank
* <code>/modreview <mod></code> - View whether a mod is allowed on the server
|-
* <code>/modreview list [page]</code> - List reviewed mods
| <code>/colorutils gradient <colors> <input...> [--decolorize]</code>
* <code>/modreview request <name> [notes...]</code> - Request a mod to be reviewed by the staff team
| Color gradient your input
* <code>/mutemenu</code> - Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
|-
* <code>/name <partial/uuid/nickname></code> - View the real name of a player from their nickname, uuid, or partial name
| <code>/colorutils rainbow <input...> [--decolorize]</code>
* <code>/nameplates viewSelf [enable]</code> - Toggle whether you can see your own nameplate
| Rainbow-ize your input
* <code>/near [player]</code> - View nearby players and their distance from you
|-
* <code>/nerd about <about...></code> - Set your About Me
| <code>/compass [on<nowiki>|</nowiki>off]</code>
* <code>/online</code> - List online players and view basic information about them
| Display a compass at the top of your screen
* <code>/onlinestaff</code> - View online staff members
|-
* <code>/pastnames <target></code> - View known previous names of a player
| <code>/convertcoordinates</code>
* <code>/ping [player]</code> - Check your connection speed to the server
| View the equivalent overworld or nether coordinates
* <code>/playersearch <name> [amount]</code> - Search for a player with a partial name
|-
* <code>/playerweather <weather></code> - Change your client-side weather
| <code>/countdown [duration]</code>
* <code>/playerweather off</code> - Set your client-side weather to clear
| Count down from 5 to 0 in local chat
* <code>/playerweather reset</code> - Sync your weather with the server
|-
* <code>/preferrednames [player]</code> - View a player's preferred names
| <code>/crepeat</code>
* <code>/preferrednames add <name></code> - Add a preferred name
| Automatically repeat LWC commands without having to type them out again
* <code>/preferrednames remove <name></code> - Remove a preferred name
|-
* <code>/profile [player]</code> - View a player's profile
| <code>/currenttime <player></code>
* <code>/pronouns [user]</code> - View a player's pronouns
| Check what time it is for another player
* <code>/pronouns add <pronoun> [user]</code> - Add a pronoun to your pronouns
|-
* <code>/pronouns remove <pronoun> [user]</code> - Remove a pronoun from your pronouns
| <code>/currenttime format <12/24> [player]</code>
* <code>/protection</code> - View the different types of protection offered on the server
| Set your preferred time format
* <code>/push [enable]</code> - Toggle entity collision
|-
* <code>/pvp [enable]</code> - Toggle PVP
| <code>/currenttime update [player]</code>
* <code>/pvp keepInventory [enable]</code> - Toggle keeping your inventory and experience when dying in PVP
| Update your timezone information
* <code>/quickaction <player></code> - View a menu with common actions to perform on a player (ie teleport, message, pay)
|-
* <code>/randomteleport [world]</code> - Teleport to a random location in the Survival or Resource overworld
| <code>/deathmessages behavior <behavior> [player] [duration...]</code>
* <code>/ranks</code> - View the available ranks on the server
| Change the broadcast behavior of a your death messages
* <code>/ranks guide</code> - Learn how to progress through the ranks
|-
* <code>/ranks of <player></code> - View a player's rank
| <code>/deathmessages list [page]</code>
* <code>/referral</code> - Tell us how you found the server
| View custom death messages
* <code>/rules</code> - View the server's rules
|-
* <code>/rules search <string...></code> - Search for a specific rule on the server
| <code>/deathmessages messages <key> [page]</code>
* <code>/seen [player]</code> - Check when a player was last online, or how long they have been online
| View custom death messages for a specific translation key
* <code>/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...]</code> - Display an item in chat
|-
* <code>/sidewayslogs [state]</code> - Toggle locking log placement to the vertical orientation
| <code>/deathmessages suggest <key> <message...></code>
* <code>/sidewaysstairs <state></code> - Toggle stair orientation handling
| Suggest a new custom death message for a specific translation key
* <code>/sidewaysstairs copy [modification]</code> - Copy the direction and slope of an existing stair
|-
* <code>/sidewaysstairs reset</code> - Remove all stair orientation configuration
| <code>/distance <player></code>
* <code>/sidewaysstairs set direction <direction></code> - Lock placement of stairs to a certain direction
| View the distance between you and another player
* <code>/sidewaysstairs set slope [orientation]</code> - Lock placement of stairs to normal or inverted
|-
* <code>/sit</code> - Sit on the block you're looking at
| <code>/dnd [state]</code>
* <code>/skinify [player]</code> - Open a link to our skin generator
| Toggle Do Not Disturb mode
* <code>/sneak</code> - Crouch
|-
* <code>/snoweffect [on|off]</code> - Toggle the custom snow effect in applicable regions
| <code>/doublejump [state] [player]</code>
* <code>/staff</code> - View all current staff members
| Toggle double jump in applicable areas
* <code>/staffhall</code> - Teleport to the staff hall
|-
* <code>/staffhall view <player></code> - View information about a staff member
| <code>/durabilitywarning [enable]</code>
* <code>/staffhelp</code> - Learn how to obtain help from Staff
| Toggle whether you want to notified when a tool or armor piece has low durability
* <code>/statistics [player]</code> - Open the statistics menu
|-
* <code>/statusbar [on|off]</code> - Toggle a status bar at the top of your screen
| <code>/echo [string...]</code>
* <code>/striplogs behavior <behavior></code> - Change how you strip logs (default, require shift, or prevent)
| Print your colorized input in chat
* <code>/tameables (info|view)</code> - View the owner of a tameable entity
|-
* <code>/tameables count <entityType></code> - Count the animals you own (Must be in loaded chunks)
| <code>/emptybucket</code>
* <code>/tameables find <entityType></code> - Make your nearby animals glow so you can find them
| Empty the bucket you are holding
* <code>/tameables move</code> - Teleport an animal to your location
|-
* <code>/tameables sit <entityType></code> - Make all your animals sit
| <code>/emptybucket [type]</code>
* <code>/tameables stand <entityType></code> - Make all your animals stand up
| Empty all buckets of a certain type
* <code>/tameables summon <entityType></code> - Summon the animals you own (Must be in loaded chunks)
|-
* <code>/tameables transfer <player></code> - Transfer ownership of an animal to another player
| <code>/endermanfarm</code>
* <code>/tameables untame</code> - Remove ownership of an animal
| Learn why enderman farms are regulated
* <code>/teleport <player> [player] [--keepVelocity]</code> - Teleport using a player name, coordinates, or a map link
|-
* <code>/teleporthere <player></code> - Summon a player to your location
| <code>/endermanfarm add <player> [owner]</code>
* <code>/teleporthererequest <player></code> - Request a player teleport to you
| Give a player access to your enderman farm
* <code>/teleportrequest <player></code> - Request to teleport to a player
|-
* <code>/trash</code> - Open a menu where you can trash items
| <code>/endermanfarm list [owner]</code>
* <code>/trash <materials...></code> - Trash certain materials from your inventory
| View who has access to your enderman farm
* <code>/unique</code> - View how many unique players have joined the server
|-
* <code>/uuid [player]</code> - View a player's UUID
| <code>/endermanfarm remove <player> [owner]</code>
* <code>/world (groups|icons)</code> - Lists all worlds that have a custom icon
| Remove a player's access to your enderman farm
* <code>/world [player]</code> - View what world you or another player are currently in
|-
| <code>/faq [page]</code>
| View our frequently asked questions
|-
| <code>/firstlogin [player]</code>
| View when a player first joined the server
|-
| <code>/fixghostblocks [radius]</code>
| Request block updates from the server to fix nearby "ghost" blocks
|-
| <code>/hallofhistory</code>
| Teleport to the Hall of History
|-
| <code>/hallofhistory promotionTimes [page]</code>
| View how long it took all staff members to be promoted
|-
| <code>/hallofhistory staffTime [page]</code>
| View how long each staff member was staff
|-
| <code>/hallofhistory view <player></code>
| View a staff member's rank history
|-
| <code>/health <player> [number]</code>
| View a player's health
|-
| <code>/health target [number]</code>
| View the health of the entity you are looking at
|-
| <code>/help</code>
| View some basic commands of the server
|-
| <code>/history <player> [page]</code>
| View a player's punishment history
|-
| <code>/hopper [enable]</code>
| Enable hoppers on your LWC protection
|-
| <code>/hours [player]</code>
| View a player's play time on the server, excluding AFK time
|-
| <code>/hours top [args...]</code>
| View the play time leaderboard for any year, month, or day
|-
| <code>/hunger [player] [number]</code>
| View or set a player's hunger
|-
| <code>/hunger target [number]</code>
| Set the target player's hunger
|-
| <code>/inviterewards</code>
| Learn about Invite Rewards
|-
| <code>/inviterewards <username></code>
| Receive a reward for inviting a player to the server
|-
| <code>/ip</code>
| View the server's IP
|-
| <code>/iteminfo [material]</code>
| View an item's NBT
|-
| <code>/ivebeengriefed</code>
| View information on what to do when you get griefed
|-
| <code>/jukebox list [page]</code>
| View your owned songs
|-
| <code>/jukebox play <song...></code>
| Play a song
|-
| <code>/jukebox stop</code>
| Stop playing a song
|-
| <code>/jukebox store [page]</code>
| View the jukebox store
|-
| <code>/jukebox store preview <song...></code>
| Preview a song
|-
| <code>/jukebox store purchase <song...></code>
| Purchase a song
|-
| <code>/lastlogin [player]</code>
| View the last time a player logged in
|-
| <code>/lastlogout [player]</code>
| View the last time a player logged out
|-
| <code>/lwcinfo</code>
| Sends information on the LWC plugin and what it's used for
|-
| <code>/lwcinfo (cmd<nowiki>|</nowiki>commands)</code>
| Learn about LWC and the commands it offers
|-
| <code>/mail box</code>
| View your mail box
|-
| <code>/mail send <player> [message...]</code>
| Send a message and/or items to a player
|-
| <code>/map [player]</code>
| Generate a link to our web map, allowing you to see the entire world from your browser
|-
| <code>/measure 1</code>
| Set your starting point
|-
| <code>/measure 2</code>
| Measure the distance between your starting point and current location
|-
| <code>/modreview</code>
| View all reviewed mods
|-
| <code>/modreview <mod></code>
| View whether a mod is allowed on the server
|-
| <code>/modreview list [page]</code>
| List reviewed mods
|-
| <code>/modreview request <name> [notes...]</code>
| Request a mod to be reviewed by the staff team
|-
| <code>/mutemenu</code>
| Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
|-
| <code>/name <partial/uuid/nickname></code>
| View the real name of a player from their nickname, uuid, or partial name
|-
| <code>/near [player]</code>
| View nearby players and their distance from you
|-
| <code>/nerd about <about...></code>
| Set your About Me
|-
| <code>/online</code>
| List online players and view basic information about them
|-
| <code>/onlinestaff</code>
| View online staff members
|-
| <code>/pastnames <target></code>
| View known previous names of a player
|-
| <code>/ping [player]</code>
| Check your connection speed to the server
|-
| <code>/playersearch <name> [amount]</code>
| Search for a player with a partial name
|-
| <code>/playerweather <weather></code>
| Change your client-side weather
|-
| <code>/playerweather off</code>
| Set your client-side weather to clear
|-
| <code>/playerweather reset</code>
| Sync your weather with the server
|-
| <code>/preferrednames [player]</code>
| View a player's preferred names
|-
| <code>/preferrednames add <name></code>
| Add a preferred name
|-
| <code>/preferrednames remove <name></code>
| Remove a preferred name
|-
| <code>/pronouns [user]</code>
| View a player's pronouns
|-
| <code>/pronouns add <pronoun> [user]</code>
| Add a pronoun to your pronouns
|-
| <code>/pronouns remove <pronoun> [user]</code>
| Remove a pronoun from your pronouns
|-
| <code>/protection</code>
| View the different types of protection offered on the server
|-
| <code>/push [enable]</code>
| Toggle entity collision
|-
| <code>/pvp [state]</code>
| Toggle PVP
|-
| <code>/pvp actionBar [state]</code>
| Toggle the action bar alerting you that you have PVP enabled
|-
| <code>/pvp keepInventory [enable]</code>
| Toggle keeping your inventory and experience when dying in PVP
|-
| <code>/quickaction <player></code>
| View a menu with common actions to perform on a player (ie teleport, message, pay)
|-
| <code>/randomteleport [world]</code>
| Teleport to a random location in the Survival or Resource overworld
|-
| <code>/ranks</code>
| View the available ranks on the server
|-
| <code>/ranks guide</code>
| Learn how to progress through the ranks
|-
| <code>/ranks of <player></code>
| View a player's rank
|-
| <code>/referral</code>
| Tell us how you found the server
|-
| <code>/rules</code>
| View the server's rules
|-
| <code>/rules search <string...></code>
| Search for a specific rule on the server
|-
| <code>/seen [player]</code>
| Check when a player was last online, or how long they have been online
|-
| <code>/showitem <hand<nowiki>|</nowiki>offhand<nowiki>|</nowiki>helmet<nowiki>|</nowiki>chestplate<nowiki>|</nowiki>leggings<nowiki>|</nowiki>boots> [message...]</code>
| Display an item in chat
|-
| <code>/sidewayslogs [state]</code>
| Toggle locking log placement to the vertical orientation
|-
| <code>/sidewaysstairs <state></code>
| Toggle stair orientation handling
|-
| <code>/sidewaysstairs copy [modification]</code>
| Copy the direction and slope of an existing stair
|-
| <code>/sidewaysstairs reset</code>
| Remove all stair orientation configuration
|-
| <code>/sidewaysstairs set direction <direction></code>
| Lock placement of stairs to a certain direction
|-
| <code>/sidewaysstairs set slope [orientation]</code>
| Lock placement of stairs to normal or inverted
|-
| <code>/sit</code>
| Sit on the block you're looking at
|-
| <code>/skinify [player]</code>
| Open a link to our skin generator
|-
| <code>/sneak</code>
| Crouch
|-
| <code>/snoweffect [on<nowiki>|</nowiki>off]</code>
| Toggle the custom snow effect in applicable regions
|-
| <code>/staff</code>
| View all current staff members
|-
| <code>/staffhall</code>
| Teleport to the staff hall
|-
| <code>/staffhall view <player></code>
| View information about a staff member
|-
| <code>/staffhelp</code>
| Learn how to obtain help from Staff
|-
| <code>/statistics [player]</code>
| Open the statistics menu
|-
| <code>/statusbar [on<nowiki>|</nowiki>off]</code>
| Toggle a status bar at the top of your screen
|-
| <code>/striplogs behavior <behavior></code>
| Change how you strip logs (default, require shift, or prevent)
|-
| <code>/tameables (info<nowiki>|</nowiki>view)</code>
| View the owner of a tameable entity
|-
| <code>/tameables count <entityType></code>
| Count the animals you own (Must be in loaded chunks)
|-
| <code>/tameables find <entityType></code>
| Make your nearby animals glow so you can find them
|-
| <code>/tameables move</code>
| Teleport an animal to your location
|-
| <code>/tameables sit <entityType></code>
| Make all your animals sit
|-
| <code>/tameables stand <entityType></code>
| Make all your animals stand up
|-
| <code>/tameables summon <entityType></code>
| Summon the animals you own (Must be in loaded chunks)
|-
| <code>/tameables transfer <player></code>
| Transfer ownership of an animal to another player
|-
| <code>/tameables untame</code>
| Remove ownership of an animal
|-
| <code>/teleport <player> [player] [--keepVelocity]</code>
| Teleport using a player name, coordinates, or a map link
|-
| <code>/teleporthere <player></code>
| Summon a player to your location
|-
| <code>/teleporthererequest <player></code>
| Request a player teleport to you
|-
| <code>/teleportrequest <player></code>
| Request to teleport to a player
|-
| <code>/trash</code>
| Open a menu where you can trash items
|-
| <code>/trash <materials...></code>
| Trash certain materials from your inventory
|-
| <code>/unique</code>
| View how many unique players have joined the server
|-
| <code>/uuid [player]</code>
| View a player's UUID
|-
| <code>/world (groups<nowiki>|</nowiki>icons)</code>
| Lists all worlds that have a custom icon
|-
| <code>/world [player]</code>
| View what world you or another player are currently in
|}
==== Mob Heads ====
==== Mob Heads ====
* <code>/mobheads</code> - Open the mob head menu
{| class="wikitable"
* <code>/mobheads top heads [page]</code> - View the mob head leaderboard
|-
* <code>/mobheads top kills [page]</code> - View the mob kill leaderboard
| <code>/mobheads</code>
| Open the mob head menu
|-
| <code>/mobheads top heads [page]</code>
| View the mob head leaderboard
|-
| <code>/mobheads top kills [page]</code>
| View the mob kill leaderboard
|}
==== Nameplates ====
{| class="wikitable"
|-
| <code>/nameplates debug verticalOffset spawn <float></code>
| Change the vertical spawn offset
|-
| <code>/nameplates debug verticalOffset translation <float></code>
| Change the vertical translation offset
|-
| <code>/nameplates viewSelf [enable]</code>
| Toggle whether you can see your own nameplate
|}
==== Parkour ====
==== Parkour ====
* <code>/parkour leaderboard <course> [page]</code> - View course leaderboard
{| class="wikitable"
* <code>/parkour quit</code> - Quit your current lobby parkour course and teleport out
|-
* <code>/parkour reset</code> - Teleport to the start of your current lobby parkour course
| <code>/parkour leaderboard <course> [page]</code>
| View course leaderboard
|-
| <code>/parkour quit</code>
| Quit your current lobby parkour course and teleport out
|-
| <code>/parkour reset</code>
| Teleport to the start of your current lobby parkour course
|}
==== Particles ====
==== Particles ====
* <code>/particles</code> - Open the particles menu
{| class="wikitable"
* <code>/particles stop <effectType></code> - Stop a particle effect
|-
* <code>/particles stop all</code> - Stop all particle effects
| <code>/particles</code>
| Open the particles menu
|-
| <code>/particles stop <effectType></code>
| Stop a particle effect
|-
| <code>/particles stop all</code>
| Stop all particle effects
|}
==== Party ====
{| class="wikitable"
|-
| <code>/party close</code>
| Require invites to join your party
|-
| <code>/party disband</code>
| Disband your current party
|-
| <code>/party info</code>
| View information about your party
|-
| <code>/party invite <player></code>
| Invite a player to your party
|-
| <code>/party join <player></code>
| Join a player's open party
|-
| <code>/party kick <player></code>
| Kick a player from your party
|-
| <code>/party leave</code>
| Leave your current party
|-
| <code>/party open</code>
| Allow anyone to join your party without invites
|-
| <code>/party promote <player></code>
| Promote a party member to party leader
|-
| <code>/party settings warp [on/off]</code>
| Toggle being automatically warped by the party leader
|-
| <code>/party settings xpshare [on/off]</code>
| Toggle sharing your exp with nearby party members
|-
| <code>/party warp</code>
| Warp your party to you
|}
==== Profiles ====
{| class="wikitable"
|-
| <code>/friends (add<nowiki>|</nowiki>invite) <player></code>
| Send a player a friend request
|-
| <code>/friends list</code>
| List your friends
|-
| <code>/friends remove <player></code>
| Remove a player from your friends list
|-
| <code>/profile [player]</code>
| View a player's profile
|}
==== Radio ====
==== Radio ====
* <code>/radio info</code> - Shows info about the radio you are listening to
{| class="wikitable"
* <code>/radio join [radio]</code> - Join a radio
|-
* <code>/radio leave</code> - Leave the listened radio
| <code>/radio info</code>
* <code>/radio mute [enable]</code> - Mute all radios
| Shows info about the radio you are listening to
* <code>/radio toggle</code> - Toggles in between joining and leaving the server radio
|-
* <code>/radio volume <number></code> - Sets the volume for all radios
| <code>/radio join [radio]</code>
| Join a radio
|-
| <code>/radio leave</code>
| Leave the listened radio
|-
| <code>/radio mute [enable]</code>
| Mute all radios
|-
| <code>/radio toggle</code>
| Toggles in between joining and leaving the server radio
|-
| <code>/radio volume <number></code>
| Sets the volume for all radios
|}
==== Recipes ====
==== Recipes ====
* <code>/customrecipes</code> - View all custom recipes
{| class="wikitable"
* <code>/recipes all</code> - Learn all recipes
|-
* <code>/recipes none</code> - Unlearn all recipes
| <code>/customrecipes</code>
| View all custom recipes
|-
| <code>/recipes all</code>
| Learn all recipes
|-
| <code>/recipes none</code>
| Unlearn all recipes
|}
==== Resource Pack ====
==== Resource Pack ====
* <code>/resourcepack</code> - Download the resource pack
{| class="wikitable"
* <code>/resourcepack local [enabled]</code> - Tell the server you have the resource pack installed locally
|-
* <code>/resourcepack status [player]</code> - View a player's resource pack status and version
| <code>/decoration catalog [theme]</code>
| Open the catalog menu
|-
| <code>/decoration dye color <color></code>
| Dye an item
|-
| <code>/decoration dye stain <stain></code>
| Stain an item
|-
| <code>/decoration get <type></code>
| Get the decoration
|-
| <code>/decoration getCatalog <theme></code>
| Get the catalog book
|-
| <code>/decoration getItem magicDye</code>
| Spawn a magic dye item
|-
| <code>/decoration getItem magicStain</code>
| Spawn a magic stain item
|-
| <code>/decoration getItem paintbrush</code>
| Spawn a paintbrush
|-
| <code>/decoration info</code>
| Display information on the held decoration
|-
| <code>/resourcepack</code>
| Download the resource pack
|-
| <code>/resourcepack local [enabled]</code>
| Tell the server you have the resource pack installed locally
|-
| <code>/resourcepack status [player]</code>
| View a player's resource pack status and version
|}
==== Scoreboard ====
==== Scoreboard ====
* <code>/scoreboard [on/off]</code> - Turn the scoreboard on or off
{| class="wikitable"
* <code>/scoreboard edit</code> - Control which lines you want to see
|-
* <code>/scoreboard reset</code> - Reset settings to default
| <code>/scoreboard [on/off]</code>
| Turn the scoreboard on or off
|-
| <code>/scoreboard edit</code>
| Control which lines you want to see
|-
| <code>/scoreboard reset</code>
| Reset settings to default
|}
==== Shop ====
==== Shop ====
* <code>/resourceworld</code> - Teleport to the resource world
{| class="wikitable"
* <code>/shop</code> - Open the shops menu
|-
* <code>/shop <player></code> - Open a player's shop
| <code>/resourceworld</code>
* <code>/shop collect</code> - Collect items sold to you or items that didnt fit in your inventory
| Teleport to the resource world
* <code>/shop edit</code> - Edit your shop
|-
* <code>/shop history [player] [page] [--world]</code> - View your shop transaction history
| <code>/shop</code>
* <code>/shop items</code> - Browse all available items on the store
| Open the shops menu
* <code>/shop list</code> - List available shops
|-
* <code>/shop search <item...></code> - Search the shop for an item
| <code>/shop <player></code>
| Open a player's shop
|-
| <code>/shop collect</code>
| Collect items sold to you or items that didnt fit in your inventory
|-
| <code>/shop edit</code>
| Edit your shop
|-
| <code>/shop history [player] [page] [--world]</code>
| View your shop transaction history
|-
| <code>/shop items</code>
| Browse all available items on the store
|-
| <code>/shop list</code>
| List available shops
|-
| <code>/shop search <item...></code>
| Search the shop for an item
|}
==== Social Media ====
==== Social Media ====
* <code>/instagram</code> - Receive a link to the server's Instagram
{| class="wikitable"
* <code>/queup</code> - Receive a link to the server's QueUp
|-
* <code>/reddit</code> - Receive a link to the server's Reddit
| <code>/instagram</code>
* <code>/socialmedia</code> - View links to all of our social media sites
| Receive a link to the server's Instagram
* <code>/socialmedia [player]</code> - View a player's linked social media accounts
|-
* <code>/socialmedia link <site> <username> [player]</code> - Link your social media account
| <code>/queup</code>
* <code>/socialmedia mature [player]</code> - Mark social media accounts as 18+ only
| Receive a link to the server's QueUp
* <code>/socialmedia unlink <site> [player]</code> - Unlink your social media account
|-
* <code>/steam</code> - Receive a link to the server's Steam group
| <code>/reddit</code>
* <code>/twitch</code> - Receive a link to apply for Creator
| Receive a link to the server's Reddit
* <code>/twitter</code> - Receive a link to the server's Twitter
|-
* <code>/website</code> - Receive a link to the server's website
| <code>/socialmedia</code>
* <code>/youtube</code> - Receive a link to the server's YouTube
| View links to all of our social media sites
|-
| <code>/socialmedia [player]</code>
| View a player's linked social media accounts
|-
| <code>/socialmedia link <site> <username> [player]</code>
| Link your social media account
|-
| <code>/socialmedia mature [player]</code>
| Mark social media accounts as 18+ only
|-
| <code>/socialmedia unlink <site> [player]</code>
| Unlink your social media account
|-
| <code>/steam</code>
| Receive a link to the server's Steam group
|-
| <code>/twitch</code>
| Receive a link to apply for Creator
|-
| <code>/twitter</code>
| Receive a link to the server's Twitter
|-
| <code>/website</code>
| Receive a link to the server's website
|-
| <code>/youtube</code>
| Receive a link to the server's YouTube
|}
==== Store ====
==== Store ====
* <code>/emojihats <type></code> - Activate an emoji hat
{| class="wikitable"
* <code>/emojihats list [page]</code> - List owned emoji hats
|-
* <code>/store</code> - Get a link to the server store
| <code>/emojihats <type></code>
* <code>/store broadcasts <on/off></code> - Toggle your purchase broadcasts
| Activate an emoji hat
* <code>/store contributors recent [page]</code> - View recent contributors
|-
* <code>/store coupons list <player></code> - List your available coupon codes
| <code>/emojihats list [page]</code>
* <code>/store credit [player]</code> - View your store credit
| List owned emoji hats
* <code>/store credit redeem <amount> [player]</code> - Generate a coupon code with store credit
|-
* <code>/store gallery</code> - Teleport to the store gallery
| <code>/store</code>
* <code>/store packages [player]</code> - View which packages you own
| Get a link to the server store
|-
| <code>/store broadcasts <on/off></code>
| Toggle your purchase broadcasts
|-
| <code>/store contributors recent [page]</code>
| View recent contributors
|-
| <code>/store coupons list <player></code>
| List your available coupon codes
|-
| <code>/store credit [player]</code>
| View your store credit
|-
| <code>/store credit redeem <amount> [player]</code>
| Generate a coupon code with store credit
|-
| <code>/store gallery</code>
| Teleport to the store gallery
|-
| <code>/store packages [player]</code>
| View which packages you own
|}
==== Tickets ====
==== Tickets ====
* <code>/report <player> <reason...></code> - Report a player to the staff team
{| class="wikitable"
* <code>/ticket <description...></code> - Open a ticket with the staff team
|-
* <code>/tickets</code> - View open tickets
| <code>/report <player> <reason...></code>
* <code>/tickets (tp|teleport) <id></code> - Teleport to the location a ticket was created
| Report a player to the staff team
* <code>/tickets close <id></code> - Close a ticket
|-
* <code>/tickets page [page]</code> - View your tickets
| <code>/ticket <description...></code>
* <code>/tickets reopen <id></code> - Re-open a closed ticket
| Open a ticket with the staff team
* <code>/tickets view <id></code> - View detailed information about a ticket
|-
| <code>/tickets</code>
| View open tickets
|-
| <code>/tickets (tp<nowiki>|</nowiki>teleport) <id></code>
| Teleport to the location a ticket was created
|-
| <code>/tickets close <id></code>
| Close a ticket
|-
| <code>/tickets page [page]</code>
| View your tickets
|-
| <code>/tickets reopen <id></code>
| Re-open a closed ticket
|-
| <code>/tickets view <id></code>
| View detailed information about a ticket
|}
==== Trust ====
==== Trust ====
* <code>/trust</code> - Open the trust menu
{| class="wikitable"
* <code>/trust <player></code> - Open the trust menu for the specified player
|-
* <code>/trust all <players></code> - Allow specified player(s) to everything
| <code>/trust</code>
* <code>/trust home <home> <players></code> - Allow specified player(s) to a specific home
| Open the trust menu
* <code>/trust homes <players></code> - Allow specified player(s) to all homes
|-
* <code>/trust lock <players></code> - Allow specified player(s) to a specific lock
| <code>/trust <player></code>
* <code>/trust locks <players></code> - Allow specified player(s) to all locks
| Open the trust menu for the specified player
* <code>/trust teleports <players></code> - Allow specified player(s) to teleport to you at any time
|-
* <code>/untrust</code> - Open the trust menu
| <code>/trust all <players></code>
* <code>/untrust all <players></code> - Remove a player from all trusts
| Allow specified player(s) to everything
* <code>/untrust home <home> <players></code> - Remove a player's access to a home
|-
* <code>/untrust homes <players></code> - Remove a player's access to your homes
| <code>/trust home <home> <players></code>
* <code>/untrust lock <players></code> - Remove a player from a lock
| Allow specified player(s) to a specific home
* <code>/untrust locks <players></code> - Remove a player's access to your locks
|-
* <code>/untrust teleports <players></code> - Remove a player's ability to teleport to you without asking
| <code>/trust homes <players></code>
| Allow specified player(s) to all homes
|-
| <code>/trust lock <players></code>
| Allow specified player(s) to a specific lock
|-
| <code>/trust locks <players></code>
| Allow specified player(s) to all locks
|-
| <code>/trust teleports <players></code>
| Allow specified player(s) to teleport to you at any time
|-
| <code>/untrust</code>
| Open the trust menu
|-
| <code>/untrust all <players></code>
| Remove a player from all trusts
|-
| <code>/untrust home <home> <players></code>
| Remove a player's access to a home
|-
| <code>/untrust homes <players></code>
| Remove a player's access to your homes
|-
| <code>/untrust lock <players></code>
| Remove a player from a lock
|-
| <code>/untrust locks <players></code>
| Remove a player's access to your locks
|-
| <code>/untrust teleports <players></code>
| Remove a player's ability to teleport to you without asking
|}
==== Vault ====
==== Vault ====
* <code>/vault [page] [user]</code> - Open a vault
{| class="wikitable"
* <code>/vault limit [user]</code> - View how many vaults you own
|-
| <code>/vault [page] [user]</code>
| Open a vault
|-
| <code>/vault limit [user]</code>
| View how many vaults you own
|}
==== Vote ====
==== Vote ====
* <code>/banner copy</code> - Copy a banner's patterns from one hand to another
{| class="wikitable"
* <code>/banner custom</code> - Receive a link to a banner list website where you can find custom banners to purchase with vote points
|-
* <code>/dailyvoterewards rewards</code> - View the vote streak rewards
| <code>/banner copy</code>
* <code>/dailyvoterewards streak [player]</code> - View a player's voting streak
| Copy a banner's patterns from one hand to another
* <code>/dailyvoterewards today [player]</code> - Check whether you have advanced your streak today
|-
* <code>/dailyvoterewards top [page]</code> - View the vote streak leaderboard
| <code>/banner custom</code>
* <code>/vote</code> - View information about voting and get links to the vote sites
| Receive a link to a banner list website where you can find custom banners to purchase with vote points
* <code>/vote history [player] [page]</code> - View your voting history
|-
* <code>/vote points [player]</code> - View your vote points
| <code>/dailyvoterewards rewards</code>
* <code>/vote points store [page]</code> - Open the vote points store
| View the vote streak rewards
* <code>/vote points store buy plot</code> - Buy a plot from the vote points store
|-
* <code>/vote reminders [enable] [player]</code> - Toggle Discord voting reminders
| <code>/dailyvoterewards streak [player]</code>
* <code>/voteholo create <text...></code> - Create a hologram
| View a player's voting streak
* <code>/voteholo delete</code> - Delete your hologram
|-
* <code>/voteholo edit <text...></code> - Edit your hologram
| <code>/dailyvoterewards today [player]</code>
* <code>/voteholo tphere</code> - Summon your hologram
| Check whether you have advanced your streak today
|-
| <code>/dailyvoterewards top [page]</code>
| View the vote streak leaderboard
|-
| <code>/vote</code>
| View information about voting and get links to the vote sites
|-
| <code>/vote history [player] [page]</code>
| View your voting history
|-
| <code>/vote points [player]</code>
| View your vote points
|-
| <code>/vote points store [page]</code>
| Open the vote points store
|-
| <code>/vote points store buy plot</code>
| Buy a plot from the vote points store
|-
| <code>/vote reminders [enable] [player]</code>
| Toggle Discord voting reminders
|-
| <code>/voteholo create <text...></code>
| Create a hologram
|-
| <code>/voteholo delete</code>
| Delete your hologram
|-
| <code>/voteholo edit <text...></code>
| Edit your hologram
|-
| <code>/voteholo tphere</code>
| Summon your hologram
|}
==== Warps ====
==== Warps ====
* <code>/creative</code> - Teleport to the creative world spawn
{| class="wikitable"
* <code>/creative home [number] [player]</code> - Visit your or another player's creative plot
|-
* <code>/spawn [world]</code> - Teleport to your current world's spawn or Hub if there is none
| <code>/creative</code>
* <code>/survival</code> - Teleport to the survival world spawn
| Teleport to the creative world spawn
* <code>/warps</code> - Open the warps menu
|-
* <code>/warps (list|warps) [filter]</code> - List available warps
| <code>/creative home [number] [player]</code>
* <code>/warps (teleport|tp|warp) <name></code> - Teleport to a warp
| Visit your or another player's creative plot
* <code>/warps <name></code> - Teleport to a warp
|-
* <code>/warps nearest</code> - View the nearest warp
| <code>/spawn [world]</code>
* <code>/warps tp nearest</code> - Teleport to the nearest warp
| Teleport to your current world's spawn or Hub if there is none
|-
| <code>/survival</code>
| Teleport to the survival world spawn
|-
| <code>/warps</code>
| Open the warps menu
|-
| <code>/warps (list<nowiki>|</nowiki>warps) [filter]</code>
| List available warps
|-
| <code>/warps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/warps <name></code>
| Teleport to a warp
|-
| <code>/warps nearest</code>
| View the nearest warp
|-
| <code>/warps tp nearest</code>
| Teleport to the nearest warp
|}
==== Wiki ====
==== Wiki ====
* <code>/mcwiki search <query...></code> - Search the wiki for key words
{| class="wikitable"
* <code>/wiki search <query...></code> - Search the wiki for key words
|-
| <code>/mcwiki search <query...></code>
| Search the wiki for key words
|-
| <code>/wiki search <query...></code>
| Search the wiki for key words
|}
==== Wither ====
==== Wither ====
* <code>/wither abandon</code> - Cancel your challenge
{| class="wikitable"
* <code>/wither challenge</code> - Challenge the wither to a fight
|-
* <code>/wither chat <message...></code> - Send a message to all members of the party
| <code>/wither abandon</code>
* <code>/wither invite <player></code> - Invite players to your party
| Cancel your challenge
* <code>/wither quit</code> - Forfeit the fight
|-
* <code>/wither spectate</code> - Spectate the fight
| <code>/wither challenge</code>
| Challenge the wither to a fight
|-
| <code>/wither chat <message...></code>
| Send a message to all members of the party
|-
| <code>/wither invite <player></code>
| Invite players to your party
|-
| <code>/wither quit</code>
| Forfeit the fight
|-
| <code>/wither spectate</code>
| Spectate the fight
|}
==== World Edit ====
==== World Edit ====
* <code>//contractall [amount]</code> - Contract your selection in every direction
{| class="wikitable"
* <code>//contracth [amount]</code> - Contract your selection horizontally
|-
* <code>//contractv [amount]</code> - Contract your selection vertically
| <code>//contractall [amount]</code>
* <code>//distributionfixed [page]</code> - View an accurate (but much slower) block distribution if WorldEdit's is incorrect
| Contract your selection in every direction
* <code>//expandall [amount]</code> - Expand your selection in every direction
|-
* <code>//expandh [amount]</code> - Expand your selection horizontally
| <code>//contracth [amount]</code>
* <code>//expandv [amount]</code> - Expand your selection vertically
| Contract your selection horizontally
* <code>//here [amount]</code> - Set your selection to your current location and optionally expand it in all directions
|-
* <code>//hereh [amount]</code> - Set your selection to your current location and optionally expand it horizontally
| <code>//contractv [amount]</code>
* <code>//herev [amount]</code> - Set your selection to your current location and optionally expand it vertically
| Contract your selection vertically
* <code>//scale <scale></code> - Scale your selection
|-
* <code>//selectionteleport</code> - Teleport to the center of your selection
| <code>//distributionfixed [page]</code>
* <code>//there [amount]</code> - Set your selection to your target block and optionally expand it in all directions
| View an accurate (but much slower) block distribution if WorldEdit's is incorrect
* <code>//thereh [amount]</code> - Set your selection to your target block and optionally expand it horizontally
|-
* <code>//therev [amount]</code> - Set your selection to your target block and optionally expand it vertically
| <code>//expandall [amount]</code>
* <code>//unbindallbrushes</code> - Unbind all brushes from all tools
| Expand your selection in every direction
|-
| <code>//expandh [amount]</code>
| Expand your selection horizontally
|-
| <code>//expandv [amount]</code>
| Expand your selection vertically
|-
| <code>//here [amount]</code>
| Set your selection to your current location and optionally expand it in all directions
|-
| <code>//hereh [amount]</code>
| Set your selection to your current location and optionally expand it horizontally
|-
| <code>//herev [amount]</code>
| Set your selection to your current location and optionally expand it vertically
|-
| <code>//scale <scale></code>
| Scale your selection
|-
| <code>//selectionteleport</code>
| Teleport to the center of your selection
|-
| <code>//there [amount]</code>
| Set your selection to your target block and optionally expand it in all directions
|-
| <code>//thereh [amount]</code>
| Set your selection to your target block and optionally expand it horizontally
|-
| <code>//therev [amount]</code>
| Set your selection to your target block and optionally expand it vertically
|-
| <code>//unbindallbrushes</code>
| Unbind all brushes from all tools
|}
=== Noble ===
=== Noble ===
* <code>/staffwarps (list|warps) [filter]</code> - List available warps
{| class="wikitable"
* <code>/staffwarps (rm|remove|delete|del) <name></code> - Delete a warp
|-
* <code>/staffwarps (set|create) <name></code> - Create a new warp
| <code>/staffwarps (list<nowiki>|</nowiki>warps) [filter]</code>
* <code>/staffwarps (teleport|tp|warp) <name></code> - Teleport to a warp
| List available warps
* <code>/staffwarps <name></code> - Teleport to a warp
|-
* <code>/staffwarps nearest</code> - View the nearest warp
| <code>/staffwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
* <code>/staffwarps reset <name></code> - Update a warp's location
| Delete a warp
* <code>/staffwarps tp nearest</code> - Teleport to the nearest warp
|-
| <code>/staffwarps (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/staffwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/staffwarps <name></code>
| Teleport to a warp
|-
| <code>/staffwarps nearest</code>
| View the nearest warp
|-
| <code>/staffwarps reset <name></code>
| Update a warp's location
|-
| <code>/staffwarps tp nearest</code>
| Teleport to the nearest warp
|}
=== Builder ===
=== Builder ===
==== Chat ====
==== Chat ====
* <code>/alert <player></code> - Play a ping sound to a player
{| class="wikitable"
* <code>/translator <player></code> - Automatically translate messages from a player
|-
* <code>/translator stop [player]</code> - Stop automatically translating messages from a player
| <code>/alert <player></code>
| Play a ping sound to a player
|-
| <code>/translator <player></code>
| Automatically translate messages from a player
|-
| <code>/translator stop [player]</code>
| Stop automatically translating messages from a player
|}
==== Hub ====
==== Hub ====
* <code>/hub (warp|warps) (rm|remove|delete|del) <name></code> - Delete a warp
{| class="wikitable"
* <code>/hub (warp|warps) (set|create) <name></code> - Create a new warp
|-
* <code>/hub (warp|warps) reset <name></code> - Update a warp's location
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|}
==== Justice ====
==== Justice ====
* <code>/clearchat</code> - Clear the chat of all online non-staff players
{| class="wikitable"
* <code>/playernotes <player></code> - View staff notes on a player
|-
* <code>/playernotes add <player> <note...></code> - Write a note
| <code>/clearchat</code>
* <code>/playernotes remove <player> <id></code> - Delete a note
| Clear the chat of all online non-staff players
* <code>/playernotes search <keyword...></code> - Search all notes for key words
|-
| <code>/playernotes <player></code>
| View staff notes on a player
|-
| <code>/playernotes add <player> <note...></code>
| Write a note
|-
| <code>/playernotes remove <player> <id></code>
| Delete a note
|-
| <code>/playernotes search <keyword...></code>
| Search all notes for key words
|}
==== Kit ====
==== Kit ====
* <code>/kit edit</code> - Open the kit editor menu
{| class="wikitable"
* <code>/kit reload</code> - Reload kits from disk
|-
| <code>/kit edit</code>
| Open the kit editor menu
|-
| <code>/kit reload</code>
| Reload kits from disk
|}
==== Legacy ====
==== Legacy ====
* <code>/legacy (warp|warps) (rm|remove|delete|del) <name></code> - Delete a warp
{| class="wikitable"
* <code>/legacy (warp|warps) (set|create) <name></code> - Create a new warp
|-
* <code>/legacy (warp|warps) reset <name></code> - Update a warp's location
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|}
==== Minigames ====
{| class="wikitable"
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|}
==== Misc ====
==== Misc ====
* <code>/back locations [player]</code> - View your recent back locations
{| class="wikitable"
* <code>/blockcenter</code> - Centers yourself on the block you are standing on
|-
* <code>/blockcenter corner</code> - Center yourself on the corner of the block
| <code>/back locations [player]</code>
* <code>/blockcenter look</code> - Set your yaw to the nearest 90° angle and your pitch to 0
| View your recent back locations
* <code>/blockcenter pitch</code> - Set your pitch to 0
|-
* <code>/blockcenter yaw</code> - Set your yaw to the nearest 90° angle
| <code>/blockcenter</code>
* <code>/blocknbt</code> - View NBT data of your target block
| Cardinally center yourself on the block you are standing on
* <code>/book author <name...></code> - Set the author of a book
|-
* <code>/cheats <on|off></code> - Toggles vanish, god, flight, WorldGuard edit, and gamemode
| <code>/blockcenter corner intercardinal</code>
* <code>/compact</code> - Combine all stackable items
| Intercardinally center yourself on the corner of the block
* <code>/compact hand</code> - Combine the item in your hand into an existing stack
|-
* <code>/enderchest <player></code> - View your or another player's enderchest
| <code>/blockcenter corner</code>
* <code>/entities byChunk <type> [world]</code> - View entity counts by chunk
| Cardinally center yourself on the corner of the block
* <code>/entities find <type> [radius]</code> - Locate all nearby entities of a specific type
|-
* <code>/entities near [radius]</code> - Count all entities within a radius
| <code>/blockcenter intercardinal</code>
* <code>/entities report [radius] [type]</code> - View the number of entities near each online player
| Intercardinally center yourself on the block you are standing on
* <code>/entities villagers [world]</code> - View villager counts and whether they have a bed & profession by chunk
|-
* <code>/entitycannon [entityType]</code> - Launch an exploding entity
| <code>/blockcenter look intercardinal</code>
* <code>/entitynbt</code> - View the NBT data of your target entity
| Set your yaw to the nearest 45° angle and your pitch to 0
* <code>/entitynbt set <key> <type> <value></code> - Set an NBT key on your target entity
|-
* <code>/entitynbt unset <key></code> - Remove an NBT key on your target entity
| <code>/blockcenter look</code>
* <code>/entitynbt uuid</code> - View the UUID of your target entity
| Set your yaw to the nearest 90° angle and your pitch to 0
* <code>/extinguish [player]</code> - Extinguish a player if they are on fire
|-
* <code>/feed [player]</code> - Fills a players saturation and hunger
| <code>/blockcenter pitch</code>
* <code>/forward <blocks></code> - Teleport yourself forward a specific amount of blocks
| Set your pitch to 0
* <code>/godmode [enable] [player]</code> - Toggle god mode, preventing damage and mob targeting
|-
* <code>/griefprotectioninfo</code> - Send a predefined message explaining that grief is not allowed
| <code>/blockcenter yaw intercardinal</code>
* <code>/hallofhistory setwarp</code> - Update the warp location
| Set your yaw to the nearest 45° angle
* <code>/heal [player]</code> - Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
|-
* <code>/homes near [page]</code> - View all nearby homes
| <code>/blockcenter yaw</code>
* <code>/hopperlag [amount]</code> - View hoppers that are triggering InventoryMoveEvents repeatedly
| Set your yaw to the nearest 90° angle
* <code>/igosleep [hours]</code> - Kick yourself after a certain amount of time
|-
* <code>/invsee <player></code> - Access another player's inventory
| <code>/blocknbt</code>
* <code>/iteminfo enchanted</code> - View all items with an enchant glint
| View NBT data of your target block
* <code>/iteminfo extended [material]</code> - View miscellaneous information about a material
|-
* <code>/leash (stopAll|cancelAll)</code> - Cancel all server leashes
| <code>/book author <name...></code>
* <code>/leash (stop|cancel)</code> - Unleash yourself from a player
| Set the author of a book
* <code>/leash <target></code> - Leash yourself to a player
|-
* <code>/leash setVelocity <velocity></code> - Set the server's leash pull velocity
| <code>/cheats <on<nowiki>|</nowiki>off></code>
* <code>/letmeedit</code> - Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
* <code>/locations</code> - View player locations by world
|-
* <code>/lwcco <player></code> - Change the owner of a container
| <code>/compact</code>
* <code>/modreview requests [page]</code> - View pending review requests
| Combine all stackable items
* <code>/multicommand <commands...></code> - Run multiple commands at once separated by ' ;; '
|-
* <code>/nearestblock <material> <radius></code> - Find the nearest block of a certain type
| <code>/compact hand</code>
* <code>/newplayers [page]</code> - List new players
| Combine the item in your hand into an existing stack
* <code>/newrankcolors print</code> - Print your color config's color codes to console for copying
|-
* <code>/newrankcolors reset <rank></code> - Reset a rank's color to default
| <code>/enderchest <player></code>
* <code>/newrankcolors set <rank> <color></code> - Save a new rank color to your color config
| View your or another player's enderchest
* <code>/newrankcolors test <rank> <color></code> - Preview a color on a rank
|-
* <code>/newrankcolors view</code> - View your rank color config
| <code>/entities byChunk <type> [world]</code>
* <code>/nightvision [state]</code> - Toggle night vision
| View entity counts by chunk
* <code>/npcutils create <player></code> - Create a player NPC with a colored nickname
|-
* <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned]</code> - List NPCs with a filter
| <code>/entities find <type> [radius]</code>
* <code>/npcutils recreateNpc <player></code> - Recreate an NPC in the center of the block with a player's colored nickname
| Locate all nearby entities of a specific type
* <code>/npcutils removeDespawned [--owner] [--world]</code> - Delete despawned NPCs
|-
* <code>/npcutils rename gradient <colors> <name...></code> - Set an NPC's nameplate to your input with a color gradient
| <code>/entities near [radius]</code>
* <code>/npcutils setPlayer withColor <player></code> - Set an NPC's nameplate to a player's colored nickname and updates the skin
| Count all entities within a radius
* <code>/npcutils setPlayer withRankPrefix <player></code> - Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
* <code>/npcutils void [page]</code> - List NPCs in the void
| <code>/entities report [radius] [type]</code>
* <code>/permcheck <permission></code> - Check if you have a permission
| View the number of entities near each online player
* <code>/permcheck <player> <permission></code> - Check if a player has a permission
|-
* <code>/playeraliases</code> - List your aliases
| <code>/entities villagers [world]</code>
* <code>/playeraliases add <player> <alias></code> - Define an alias for a player
| View villager counts and whether they have a bed & profession by chunk
* <code>/playeraliases list [player]</code> - List a player's aliases
|-
* <code>/playeraliases remove <player> <alias></code> - Remove an alias from a player
| <code>/entitycannon [entityType]</code>
* <code>/powertool [string...]</code> - Tie a command to an item
| Launch an exploding entity
* <code>/powertool clear</code> - Deactivate all powertools
|-
* <code>/powertool list</code> - List active powertools
| <code>/entitynbt</code>
* <code>/powertool toggle</code> - Toggle running commands with powertools
| View the NBT data of your target entity
* <code>/queup updates [enable]</code> - Toggle listening for song updates
|-
* <code>/reminders create <id> <text...></code> - Create a reminder
| <code>/entitynbt nearest</code>
* <code>/reminders delete <id></code> - Delete specified reminders
| View the NBT data of the nearest entity
* <code>/reminders edit <id></code> - Edit reminders that already exist
|-
* <code>/reminders list [page]</code> - List created reminders
| <code>/entitynbt set <key> <type> <value></code>
* <code>/reminders motd [player]</code> - View the MOTD
| Set an NBT key on your target entity
* <code>/reminders reload</code> - Reload reminders
|-
* <code>/reminders save</code> - Saves all reminders to the spreadsheet
| <code>/entitynbt unset <key></code>
* <code>/reminders setInterval <seconds></code> - Edit how often reminders appears in chat
| Remove an NBT key on your target entity
* <code>/reminders show <player> <reminder></code> - Show a player a certain reminder in chat
|-
* <code>/reminders test <player> <reminder></code> - Test if a player will receive a specific reminder
| <code>/entitynbt uuid [--nearest]</code>
* <code>/reminders testCondition <player> <reminder></code> - Test if a player has met the conditions for a specific reminder
| View the UUID of your target entity
* <code>/signlines [arguments...]</code> - Modify a sign's contents
|-
* <code>/slap <player></code> - Slap a player
| <code>/extinguish [player]</code>
* <code>/snowlayers fixGrass [radius]</code> - Set nearby grass to be snowy if covered by snow
| Extinguish a player if they are on fire
* <code>/snowlayers fixOverlay [radius]</code> - Remove snow layers on top of snow layers
|-
* <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code> - Overlay nearby blocks with a layer of snow
| <code>/feed [player]</code>
* <code>/snowlayers set <layers></code> - Set your current location to snow with the provided amount of layers
| Fills a players saturation and hunger
* <code>/soundmenu [integer]</code> - Open the sound menu
|-
* <code>/soundmenu changePitch <number></code> - Update the pitch at which sounds play at
| <code>/forward <blocks></code>
* <code>/soundmenu play <sound></code> - Play a sound
| Teleport yourself forward a specific amount of blocks
* <code>/soundmenu togglePlayTo</code> - Toggle playing the sounds to other players
|-
* <code>/staffrules</code> - View staff rules
| <code>/friends of <player></code>
* <code>/teleport generateCommand</code> - Print a copyable command that teleports you to your current location
| View a player's friends list
* <code>/teleport toggle</code> - Toggle preventing lower ranked staff from teleporting to you
|-
* <code>/toggleentitynoise</code> - Make an entity silent
| <code>/godmode [enable] [player]</code>
* <code>/tree [type]</code> - Spawn a tree at the block you are looking at
| Toggle god mode, preventing damage and mob targeting
* <code>/unvanish</code> - Turns vanish off
|-
* <code>/unvanish creative</code> - Turns vanish off and puts you in the Creative channel
| <code>/griefprotectioninfo</code>
* <code>/unvanish gameworld</code> - Turns vanish off and puts you in the Minigames channel
| Send a predefined message explaining that grief is not allowed
* <code>/weee [player]</code> - Force a player to fly around in random directions
|-
* <code>/welcome [player]</code> - Welcome a player
| <code>/hallofhistory setwarp</code>
* <code>/whereis <player></code> - Look at and glow
| Update the warp location
* <code>/whereis glow <on|off></code> - Toggle glowing nearby players
|-
* <code>/whereis glow threshold <threshold></code> - Set the radius at which players start glowing
| <code>/heal [player]</code>
* <code>/whois <player></code> - View information about a player such as their rank, history, alts, playtime, and more
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
* <code>/whosshitisthis</code> - Look up who's items are on the ground near you
|-
* <code>/world list</code> - List all worlds
| <code>/homes near [page]</code>
* <code>/worldeditutils breakNaturally</code> - Break all blocks in your selection with drops and particles
| View all nearby homes
* <code>/worldeditutils clipboard [--build] [--async] [--entities]</code> - Test pasting your clipboard
|-
* <code>/worldeditutils clipboard copy</code> - Copy your selection to an internal clipboard
| <code>/hopperlag [amount]</code>
* <code>/worldeditutils clipboard paste</code> - Paste your internal clipboard at your location
| View hoppers that are triggering InventoryMoveEvents repeatedly
* <code>/worldeditutils fake</code> - Test a custom copy/paste implementation
|-
* <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code> - Generate ocean flora
| <code>/igosleep [hours]</code>
* <code>/worldeditutils rotate [y] [x] [z]</code> - Test rotating your selection
| Kick yourself after a certain amount of time
* <code>/worldeditutils schem buildQueue <schematic> <seconds></code> - Procedurally build a schematic
|-
* <code>/worldeditutils schem paste <name> [--entities]</code> - Paste a schematic
| <code>/invsee <player></code>
* <code>/worldeditutils schem save <name> [--entities]</code> - Save a schematic using commands
| Access another player's inventory
* <code>/worldeditutils schem saveReal <name></code> - Save a schematic using the API
|-
* <code>/worldeditutils smartReplace <from> <to></code> - Swap materials on blocks without deleting block data such as rotation
| <code>/iteminfo enchanted</code>
* <code>/worldeditutils tagReplace <from> <to></code> - Replace all materials in a tag with another material
| View all items with an enchant glint
* <code>/worldguardedit [enable]</code> - Toggle WorldGuard edit bypass
|-
* <code>/worldguardedit flags registry [enable]</code> - Set the WorldGuard flag registry state
| <code>/iteminfo extended [material]</code>
* <code>/yeet <player></code> - Yeet
| View miscellaneous information about a material
==== Profiles ====
|-
* <code>/friends (add|invite) <player></code> - Send a player a friend request
| <code>/leash (stopAll<nowiki>|</nowiki>cancelAll)</code>
* <code>/friends list</code> - List your friends
| Cancel all server leashes
* <code>/friends of <player></code> - View a player's friends list
|-
* <code>/friends remove <player></code> - Remove a player from your friends list
| <code>/leash (stop<nowiki>|</nowiki>cancel)</code>
| Unleash yourself from a player
|-
| <code>/leash <target></code>
| Leash yourself to a player
|-
| <code>/leash setVelocity <velocity></code>
| Set the server's leash pull velocity
|-
| <code>/letmeedit</code>
| Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
|-
| <code>/locations</code>
| View player locations by world
|-
| <code>/lwcco <player></code>
| Change the owner of a container
|-
| <code>/modreview requests [page]</code>
| View pending review requests
|-
| <code>/multicommand <commands...></code>
| Run multiple commands at once separated by ' ;; '
|-
| <code>/nearestblock <material> <radius></code>
| Find the nearest block of a certain type
|-
| <code>/newplayers [page]</code>
| List new players
|-
| <code>/newrankcolors print</code>
| Print your color config's color codes to console for copying
|-
| <code>/newrankcolors reset <rank></code>
| Reset a rank's color to default
|-
| <code>/newrankcolors set <rank> <color></code>
| Save a new rank color to your color config
|-
| <code>/newrankcolors test <rank> <color></code>
| Preview a color on a rank
|-
| <code>/newrankcolors view</code>
| View your rank color config
|-
| <code>/nightvision [state]</code>
| Toggle night vision
|-
| <code>/npcutils create <player></code>
| Create a player NPC with a colored nickname
|-
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned]</code>
| List NPCs with a filter
|-
| <code>/npcutils recreateNpc <player></code>
| Recreate an NPC in the center of the block with a player's colored nickname
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| Delete despawned NPCs
|-
| <code>/npcutils rename gradient <colors> <name...></code>
| Set an NPC's nameplate to your input with a color gradient
|-
| <code>/npcutils setPlayer withColor <player></code>
| Set an NPC's nameplate to a player's colored nickname and updates the skin
|-
| <code>/npcutils setPlayer withRankPrefix <player></code>
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
| <code>/npcutils void [page]</code>
| List NPCs in the void
|-
| <code>/permcheck <permission></code>
| Check if you have a permission
|-
| <code>/permcheck <player> <permission></code>
| Check if a player has a permission
|-
| <code>/playeraliases</code>
| List your aliases
|-
| <code>/playeraliases add <player> <alias></code>
| Define an alias for a player
|-
| <code>/playeraliases list [player]</code>
| List a player's aliases
|-
| <code>/playeraliases remove <player> <alias></code>
| Remove an alias from a player
|-
| <code>/powertool [string...]</code>
| Tie a command to an item
|-
| <code>/powertool clear</code>
| Deactivate all powertools
|-
| <code>/powertool list</code>
| List active powertools
|-
| <code>/powertool toggle</code>
| Toggle running commands with powertools
|-
| <code>/queup updates [enable]</code>
| Toggle listening for song updates
|-
| <code>/reminders create <id> <text...></code>
| Create a reminder
|-
| <code>/reminders delete <id></code>
| Delete specified reminders
|-
| <code>/reminders edit <id></code>
| Edit reminders that already exist
|-
| <code>/reminders list [page]</code>
| List created reminders
|-
| <code>/reminders motd [player]</code>
| View the MOTD
|-
| <code>/reminders reload</code>
| Reload reminders
|-
| <code>/reminders save</code>
| Saves all reminders to the spreadsheet
|-
| <code>/reminders setInterval <seconds></code>
| Edit how often reminders appears in chat
|-
| <code>/reminders show <player> <reminder></code>
| Show a player a certain reminder in chat
|-
| <code>/reminders test <player> <reminder></code>
| Test if a player will receive a specific reminder
|-
| <code>/reminders testCondition <player> <reminder></code>
| Test if a player has met the conditions for a specific reminder
|-
| <code>/signlines [arguments...]</code>
| Modify a sign's contents
|-
| <code>/slap <player></code>
| Slap a player
|-
| <code>/snowlayers fixGrass [radius]</code>
| Set nearby grass to be snowy if covered by snow
|-
| <code>/snowlayers fixOverlay [radius]</code>
| Remove snow layers on top of snow layers
|-
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| Overlay nearby blocks with a layer of snow
|-
| <code>/snowlayers set <layers></code>
| Set your current location to snow with the provided amount of layers
|-
| <code>/soundmenu [integer]</code>
| Open the sound menu
|-
| <code>/soundmenu changePitch <number></code>
| Update the pitch at which sounds play at
|-
| <code>/soundmenu play <sound></code>
| Play a sound
|-
| <code>/soundmenu togglePlayTo</code>
| Toggle playing the sounds to other players
|-
| <code>/staffrules</code>
| View staff rules
|-
| <code>/teleport generateCommand</code>
| Print a copyable command that teleports you to your current location
|-
| <code>/teleport toggle</code>
| Toggle preventing lower ranked staff from teleporting to you
|-
| <code>/toggleentitynoise</code>
| Make an entity silent
|-
| <code>/tree [type]</code>
| Spawn a tree at the block you are looking at
|-
| <code>/unvanish</code>
| Turns vanish off
|-
| <code>/unvanish creative</code>
| Turns vanish off and puts you in the Creative channel
|-
| <code>/unvanish gameworld</code>
| Turns vanish off and puts you in the Minigames channel
|-
| <code>/weee [player]</code>
| Force a player to fly around in random directions
|-
| <code>/welcome [player]</code>
| Welcome a player
|-
| <code>/whereis <player></code>
| Look at and glow
|-
| <code>/whereis glow <on<nowiki>|</nowiki>off></code>
| Toggle glowing nearby players
|-
| <code>/whereis glow threshold <threshold></code>
| Set the radius at which players start glowing
|-
| <code>/whois <player></code>
| View information about a player such as their rank, history, alts, playtime, and more
|-
| <code>/world list</code>
| List all worlds
|-
| <code>/worldeditutils breakNaturally</code>
| Break all blocks in your selection with drops and particles
|-
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| Test pasting your clipboard
|-
| <code>/worldeditutils clipboard copy</code>
| Copy your selection to an internal clipboard
|-
| <code>/worldeditutils clipboard paste</code>
| Paste your internal clipboard at your location
|-
| <code>/worldeditutils fake</code>
| Test a custom copy/paste implementation
|-
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| Generate ocean flora
|-
| <code>/worldeditutils rotate [y] [x] [z]</code>
| Test rotating your selection
|-
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| Procedurally build a schematic
|-
| <code>/worldeditutils schem paste <name> [--entities]</code>
| Paste a schematic
|-
| <code>/worldeditutils schem save <name> [--entities]</code>
| Save a schematic using commands
|-
| <code>/worldeditutils schem saveReal <name></code>
| Save a schematic using the API
|-
| <code>/worldeditutils smartReplace <from> <to></code>
| Swap materials on blocks without deleting block data such as rotation
|-
| <code>/worldeditutils tagReplace <from> <to></code>
| Replace all materials in a tag with another material
|-
| <code>/worldguardedit [enable]</code>
| Toggle WorldGuard edit bypass
|-
| <code>/worldguardedit flags registry [enable]</code>
| Set the WorldGuard flag registry state
|-
| <code>/yeet <player></code>
| Yeet
|}
==== Radio ====
==== Radio ====
* <code>/radio players <radio></code> - Lists all players listening to the server radio
{| class="wikitable"
* <code>/radio teleport <radio></code> - Teleport to the location of the radio
|-
| <code>/radio players <radio></code>
| Lists all players listening to the server radio
|-
| <code>/radio teleport <radio></code>
| Teleport to the location of the radio
|}
==== Resource Pack ====
==== Resource Pack ====
* <code>/decoration catalog [theme]</code> - Open the catalog menu
{| class="wikitable"
* <code>/decoration debug [enabled]</code> - toggle debugging decorations
|-
* <code>/decoration dye color <color></code> - Dye an item
| <code>/decoration store warp</code>
* <code>/decoration dye stain <stain></code> - Stain an item
| Teleport to the decoration store
* <code>/decoration get <type></code> - Get the decoration
|-
* <code>/decoration getCatalog <theme></code> - Get the catalog book
| <code>/resourcepack menu [folder]</code>
* <code>/decoration getItem magicDye</code> - Spawn a magic dye item
| Open the resource pack menu
* <code>/decoration getItem magicStain</code> - Spawn a magic stain item
|-
* <code>/decoration getItem paintbrush</code> - Spawn a paintbrush
| <code>/resourcepack statuses</code>
* <code>/decoration store debug [enabled]</code> - Toggle debugging the store
| View the resource pack status of all online players
* <code>/decoration store layout list</code> - Display a list of the layout schematics
|}
* <code>/decoration store layout paste <id></code> - Paste the layout into the store
* <code>/decoration store layout paste next</code> - Start the next layout process
* <code>/decoration store layout paste reset</code> - Paste the reset layout into the store
* <code>/decoration store layout schem <name></code> - Create a layout schematic of the selected build
* <code>/decoration store setActive <bool></code> - Toggles any tasks that affect players within the store
* <code>/decoration store warp</code> - Teleport to the decoration store
* <code>/resourcepack menu [folder]</code> - Open the resource pack menu
* <code>/resourcepack statuses</code> - View the resource pack status of all online players
==== Trust ====
==== Trust ====
* <code>/trust decorations <players></code> - Allow specified player(s) to modify decorations
{| class="wikitable"
* <code>/untrust admin all <owner> <players></code> - Remove a player from all of another player's trusts
|-
* <code>/untrust admin decorations <owner> <players></code> - Remove a player's access to another player's decorations
| <code>/trust decorations <players></code>
* <code>/untrust admin homes <owner> <players></code> - Remove a player's access to another player's homes
| Allow specified player(s) to modify decorations
* <code>/untrust admin locks <owner> <players></code> - Remove a player's access to another player's locks
|-
* <code>/untrust admin teleports <owner> <players></code> - Remove a player's ability to teleport to another player without asking
| <code>/untrust admin all <owner> <players></code>
* <code>/untrust decorations <players></code> - Remove a player's access to your decorations
| Remove a player from all of another player's trusts
|-
| <code>/untrust admin decorations <owner> <players></code>
| Remove a player's access to another player's decorations
|-
| <code>/untrust admin homes <owner> <players></code>
| Remove a player's access to another player's homes
|-
| <code>/untrust admin locks <owner> <players></code>
| Remove a player's access to another player's locks
|-
| <code>/untrust admin teleports <owner> <players></code>
| Remove a player's ability to teleport to another player without asking
|-
| <code>/untrust decorations <players></code>
| Remove a player's access to your decorations
|}
==== Vote ====
==== Vote ====
* <code>/vote bestDays allTime [page]</code> - View the days with the most votes of all time
{| class="wikitable"
* <code>/vote bestDays monthly [month] [page]</code> - View the days with the most votes in a month
|-
* <code>/vote bestDays yearly [year] [page]</code> - View the days with the most votes in a year
| <code>/vote bestDays allTime [page]</code>
* <code>/vote onlineCounts</code> - View whether online players have voted
| View the days with the most votes of all time
|-
| <code>/vote bestDays monthly [month] [page]</code>
| View the days with the most votes in a month
|-
| <code>/vote bestDays yearly [year] [page]</code>
| View the days with the most votes in a year
|-
| <code>/vote onlineCounts</code>
| View whether online players have voted
|}
==== Warps ====
==== Warps ====
* <code>/questwarps (list|warps) [filter]</code> - List available warps
{| class="wikitable"
* <code>/questwarps (rm|remove|delete|del) <name></code> - Delete a warp
|-
* <code>/questwarps (set|create) <name></code> - Create a new warp
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
* <code>/questwarps (teleport|tp|warp) <name></code> - Teleport to a warp
| List available warps
* <code>/questwarps <name></code> - Teleport to a warp
|-
* <code>/questwarps nearest</code> - View the nearest warp
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
* <code>/questwarps reset <name></code> - Update a warp's location
| Delete a warp
* <code>/questwarps tp nearest</code> - Teleport to the nearest warp
|-
* <code>/spawn force [player]</code> - Force a player to their world's spawn and prevent /back
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
* <code>/warps (rm|remove|delete|del) <name></code> - Delete a warp
| Create a new warp
* <code>/warps (set|create) <name></code> - Create a new warp
|-
* <code>/warps reset <name></code> - Update a warp's location
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/questwarps <name></code>
| Teleport to a warp
|-
| <code>/questwarps nearest</code>
| View the nearest warp
|-
| <code>/questwarps reset <name></code>
| Update a warp's location
|-
| <code>/questwarps tp nearest</code>
| Teleport to the nearest warp
|-
| <code>/spawn force [player]</code>
| Force a player to their world's spawn and prevent /back
|-
| <code>/warps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
|-
| <code>/warps (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/warps reset <name></code>
| Update a warp's location
|}
==== Wither ====
==== Wither ====
* <code>/wither maintenance</code> - Enable maintenance mode
{| class="wikitable"
* <code>/wither processQueue</code> - Proccess the fight queue
|-
* <code>/wither reset</code> - Reset the wither arena
| <code>/wither maintenance</code>
| Enable maintenance mode
|-
| <code>/wither processQueue</code>
| Proccess the fight queue
|-
| <code>/wither reset</code>
| Reset the wither arena
|}
==== World Edit ====
==== World Edit ====
* <code>//delvillage</code> - Delete a village and replace with flat world terrain
{| class="wikitable"
* <code>//fixflat</code> - Replace the terrain in your selection with flat world terrain
|-
* <code>//schematicbrush <schematic></code> - Create a schematic brush tool
| <code>//delvillage</code>
| Delete a village and replace with flat world terrain
|-
| <code>//fixflat</code>
| Replace the terrain in your selection with flat world terrain
|-
| <code>//schematicbrush <schematic></code>
| Create a schematic brush tool
|}
=== Moderator ===
=== Moderator ===
==== Discord ====
==== Discord ====
* <code>/discord forceLink <player> <id></code> - Force link a player's Minecraft and Discord accounts
{| class="wikitable"
* <code>/discord linkStatus [player]</code> - View a player's Discord account link status
|-
* <code>/discord lockdown</code> - Enable lockdown mode on Discord
| <code>/discord forceLink <player> <id></code>
| Force link a player's Minecraft and Discord accounts
|-
| <code>/discord linkStatus [player]</code>
| View a player's Discord account link status
|-
| <code>/discord lockdown</code>
| Enable lockdown mode on Discord
|}
==== Documentation ====
==== Documentation ====
* <code>/documentation commands info <command> [page]</code> - View which paths in a command are undocumented
{| class="wikitable"
* <code>/documentation commands validate [page]</code> - Validate that all commands have documentation
|-
| <code>/documentation commands info <command> [page]</code>
| View which paths in a command are undocumented
|-
| <code>/documentation commands validate [page]</code>
| Validate that all commands have documentation
|}
==== Homes ====
==== Homes ====
* <code>/delhome <player> <name></code> - Delete another player's home
{| class="wikitable"
* <code>/sethome <player> <name></code> - Set a new home for another player or update a home's location
|-
| <code>/delhome <player> <name></code>
| Delete another player's home
|-
| <code>/sethome <player> <name></code>
| Set a new home for another player or update a home's location
|}
==== Justice ====
==== Justice ====
* <code>/altban <players> [time/reason...] [--now]</code> - Ban a player or players and all their IP connected accounts
{| class="wikitable"
* <code>/alts <player></code> - View a list of players that have logged in the with same IP
|-
* <code>/ban <players> [time/reason...] [--now]</code> - Ban a player or players
| <code>/altban <players> [time/reason...] [--now]</code>
* <code>/calcban <pastBans> <blocksGriefed></code> - View a rough recommended ban time based on past bans and blocks griefed
| Ban a player or players and all their IP connected accounts
* <code>/forcechannel <player> <channel></code> - Force a player into a channel
|-
* <code>/freeze <players(s)></code> - Freeze a player or players
| <code>/alts <player></code>
* <code>/freeze cleanup</code> - Delete left over freeze armor stands
| View a list of players that have logged in the with same IP
* <code>/freeze list [page]</code> - List frozen players
|-
* <code>/history delete <player> <id></code> - Delete an entry from a player's punishment history
| <code>/ban <players> [time/reason...] [--now]</code>
* <code>/kick <players> [reason...]</code> - Kick a player or players
| Ban a player or players
* <code>/lockdown bypass add <player></code> - Allow a player to bypass the current lockdown
|-
* <code>/lockdown bypass remove <player></code> - Remove a player's bypass to the current lockdown
| <code>/calcban <pastBans> <blocksGriefed></code>
* <code>/lockdown end</code> - End lockdown mode
| View a rough recommended ban time based on past bans and blocks griefed
* <code>/lockdown start <time/reason...></code> - Enable lockdown mode
|-
* <code>/mute <players> [time/reason...] [--now]</code> - Mute a player or players
| <code>/forcechannel <player> <channel></code>
* <code>/nameban <player></code> - Ban a player until they change their name
| Force a player into a channel
* <code>/nameban addWord <word></code> - Add a banned word
|-
* <code>/nameban list names [page]</code> - List banned names
| <code>/freeze <players(s)></code>
* <code>/nameban list words [page]</code> - List banned words
| Freeze a player or players
* <code>/nameban removeWord <word></code> - Remove a banned word
|-
* <code>/nameban unban <player></code> - Remove a name ban
| <code>/freeze cleanup</code>
* <code>/punishments</code> - General guideline for punishments
| Delete left over freeze armor stands
* <code>/redhanded <players(s)></code> - Freeze a player or players, force them to local chat and unvanish to confront them
|-
* <code>/skinban <player></code> - Ban a player until they change their skin
| <code>/freeze list [page]</code>
* <code>/skinban list [page]</code> - List skin banned players
| List frozen players
* <code>/skinban unban <player></code> - Remove a skin ban
|-
* <code>/unaltban <player></code> - Un-alt-ban a player
| <code>/history delete <player> <id></code>
* <code>/unban <player></code> - Unban a player
| Delete an entry from a player's punishment history
* <code>/unfreeze <players...></code> - Unfreeze a player
|-
* <code>/unmute <player></code> - Unmute a player
| <code>/kick <players> [reason...]</code>
* <code>/unwatchlist <player></code> - Unwatchlist a player
| Kick a player or players
* <code>/warn <players> <reason...></code> - Warn a player or players
|-
* <code>/watchlist <players> <reason...></code> - Watchlist a player or players
| <code>/lockdown bypass add <player></code>
* <code>/youmaycontinue <player> [warn...]</code> - Unfreeze a player, force them into global, vanish, and optionally warn them
| Allow a player to bypass the current lockdown
|-
| <code>/lockdown bypass remove <player></code>
| Remove a player's bypass to the current lockdown
|-
| <code>/lockdown end</code>
| End lockdown mode
|-
| <code>/lockdown start <time/reason...></code>
| Enable lockdown mode
|-
| <code>/mute <players> [time/reason...] [--now]</code>
| Mute a player or players
|-
| <code>/nameban <player></code>
| Ban a player until they change their name
|-
| <code>/nameban addWord <word></code>
| Add a banned word
|-
| <code>/nameban list names [page]</code>
| List banned names
|-
| <code>/nameban list words [page]</code>
| List banned words
|-
| <code>/nameban removeWord <word></code>
| Remove a banned word
|-
| <code>/nameban unban <player></code>
| Remove a name ban
|-
| <code>/punishments</code>
| General guideline for punishments
|-
| <code>/redhanded <players(s)></code>
| Freeze a player or players, force them to local chat and unvanish to confront them
|-
| <code>/skinban <player></code>
| Ban a player until they change their skin
|-
| <code>/skinban list [page]</code>
| List skin banned players
|-
| <code>/skinban unban <player></code>
| Remove a skin ban
|-
| <code>/unaltban <player></code>
| Un-alt-ban a player
|-
| <code>/unban <player></code>
| Unban a player
|-
| <code>/unfreeze <players...></code>
| Unfreeze a player
|-
| <code>/unmute <player></code>
| Unmute a player
|-
| <code>/unwatchlist <player></code>
| Unwatchlist a player
|-
| <code>/warn <players> <reason...></code>
| Warn a player or players
|-
| <code>/watchlist <players> <reason...></code>
| Watchlist a player or players
|-
| <code>/youmaycontinue <player> [warn...]</code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
|}
==== Minigames ====
==== Minigames ====
* <code>/checkpoints (remove|delete) <number></code> - Delete a checkpoint
{| class="wikitable"
* <code>/checkpoints (set|add|create) <number></code> - Create a checkpoint
|-
* <code>/checkpoints tp <number></code> - Teleport to a checkpoint
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
* <code>/infection expansion create <open> [id]</code> - Create an arena expansion region and schematic
| Delete a checkpoint
* <code>/infection spawnDoor create <open> <id></code> - Create a spawn door region and schematic
|-
* <code>/minigames (delete|remove) <arena></code> - Delete an arena
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
* <code>/minigames (podium|podiums) (getId|getIds) [position]</code> - Get the ids of the podium NPCs
| Create a checkpoint
* <code>/minigames (podium|podiums) (s|summon) <position></code> - Teleport a podium NPC to you
|-
* <code>/minigames (podium|podiums) <position> <player> <title...></code> - Update the weekly podiums
| <code>/checkpoints tp <number></code>
* <code>/minigames (podium|podiums) setId <position> <id></code> - Set the NPC id of a podium position
| Teleport to a checkpoint
* <code>/minigames (podium|podiums) tp <position></code> - Teleport to a podium NPC
|-
* <code>/minigames (reload|read) [arena]</code> - Reload an arena from disk
| <code>/infection expansion create <open> [id]</code>
* <code>/minigames (save|write) [arena]</code> - Write an arena to disk
| Create an arena expansion region and schematic
* <code>/minigames (tp|teleport) <player> [player]</code> - Teleport a minigamer
|-
* <code>/minigames addSelectedBlocksToArena [arena]</code> - Add all materials within your selection to the arena block list
| <code>/infection spawnDoor create <open> <id></code>
* <code>/minigames addSpawnpoint [arena] [team]</code> - Add a team spawnpoint
| Create a spawn door region and schematic
* <code>/minigames copy <from> <to></code> - Copy some settings from one arena to another
|-
* <code>/minigames create <name></code> - Create a new arena
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
* <code>/minigames createRegion <arena> <name></code> - Create a region for an arena
| Delete an arena
* <code>/minigames edit <arena></code> - Open the arena config menu
|-
* <code>/minigames end [arena]</code> - Force end a match
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
* <code>/minigames inviteAll [arena] [--mechanic]</code> - Invite all players to a match
| Get the ids of the podium NPCs
* <code>/minigames list [filter] [--mechanic]</code> - List minigame maps, optionally filtered by name and/or mechanic
|-
* <code>/minigames modifier <modifier></code> - Activate a minigame modifier
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
* <code>/minigames modifier random</code> - Activate a random minigame modifier
| Teleport a podium NPC to you
* <code>/minigames schem paste <arena> <name></code> - Paste an arena's schematic at your location
|-
* <code>/minigames schem save <arena> <name> [--createRegion]</code> - Create an arena schematic from your selection and optionally create a region
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
* <code>/minigames setLobbyLocation [arena]</code> - Set the lobby location of an arena
| Update the weekly podiums
* <code>/minigames setSpectateLocation [arena]</code> - Set the spectate location of an arena
|-
* <code>/minigames setTime <seconds></code> - Set the time left in a match
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
* <code>/minigames signs flag <team></code> - Create a flag sign
| Set the NPC id of a podium position
* <code>/minigames signs flag capture <team></code> - Create a flag sign
|-
* <code>/minigames signs join <arena></code> - Create a join sign
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
* <code>/minigames signs join random <mechanic></code> - Create a join random sign
| Teleport to a podium NPC
* <code>/minigames signs lobby</code> - Create a lobby sign
|-
* <code>/minigames signs quit</code> - Create a quit sign
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
* <code>/minigames start [arena]</code> - Force start a match
| Reload an arena from disk
* <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code> - Teleport a minigamer to coordinates
|-
* <code>/minigames warn <player> [reason]</code> - Warn a player for not obeying minigame rules and strike them with lightning
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
* <code>/minigames warp <arena></code> - Warp to an arena
| Write an arena to disk
* <code>/murder (scraps|scrapoints) add</code> - Add a scrap spawn point
|-
* <code>/murder (scraps|scrapoints) hide</code> - Hide scrap spawn points
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
* <code>/murder (scraps|scrapoints) show</code> - Show all scrap spawn points with client-side emerald blocks
| Teleport a minigamer
* <code>/murder kit</code> - Receieve the Murder kit
|-
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| Add all materials within your selection to the arena block list
|-
| <code>/minigames addSpawnpoint [arena] [team]</code>
| Add a team spawnpoint
|-
| <code>/minigames copy <from> <to></code>
| Copy some settings from one arena to another
|-
| <code>/minigames create <name></code>
| Create a new arena
|-
| <code>/minigames createRegion <arena> <name></code>
| Create a region for an arena
|-
| <code>/minigames edit <arena></code>
| Open the arena config menu
|-
| <code>/minigames end [arena]</code>
| Force end a match
|-
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| Invite all players to a match
|-
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| Link two teams' spawnpoint lists together so they are shared
|-
| <code>/minigames list [filter] [--mechanic]</code>
| List minigame maps, optionally filtered by name and/or mechanic
|-
| <code>/minigames modifier <modifier></code>
| Activate a minigame modifier
|-
| <code>/minigames modifier random</code>
| Activate a random minigame modifier
|-
| <code>/minigames schem paste <arena> <name></code>
| Paste an arena's schematic at your location
|-
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| Create an arena schematic from your selection and optionally create a region
|-
| <code>/minigames setLobbyLocation [arena]</code>
| Set the lobby location of an arena
|-
| <code>/minigames setSpectateLocation [arena]</code>
| Set the spectate location of an arena
|-
| <code>/minigames setTime <seconds></code>
| Set the time left in a match
|-
| <code>/minigames signs flag <team></code>
| Create a flag sign
|-
| <code>/minigames signs flag capture <team></code>
| Create a flag sign
|-
| <code>/minigames signs join <arena></code>
| Create a join sign
|-
| <code>/minigames signs join random <mechanic></code>
| Create a join random sign
|-
| <code>/minigames signs lobby</code>
| Create a lobby sign
|-
| <code>/minigames signs quit</code>
| Create a quit sign
|-
| <code>/minigames start [arena]</code>
| Force start a match
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| Teleport a minigamer to coordinates
|-
| <code>/minigames warn <player> [reason]</code>
| Warn a player for not obeying minigame rules and strike them with lightning
|-
| <code>/minigames warp arena <arena></code>
| Warp to an arena
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| Add a scrap spawn point
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Hide scrap spawn points
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| Show all scrap spawn points with client-side emerald blocks
|-
| <code>/murder kit</code>
| Receieve the Murder kit
|}
==== Misc ====
==== Misc ====
* <code>/chatgames queue add [amount]</code> - Queue a chat game
{| class="wikitable"
* <code>/dyebomb give <amount> [player]</code> - Spawn dye bombs
|-
* <code>/entitycap <amount></code> - Change the entity cap of a creative plot
| <code>/chatgames queue add [amount]</code>
* <code>/fakeop <player></code> - Sends a player a message prentending they have been made OP
| Queue a chat game
* <code>/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate]</code> - Add a rank to a staff member's rank history
|-
* <code>/hallofhistory clear <player></code> - Clear a player's rank history
| <code>/dyebomb give <amount> [player]</code>
* <code>/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate]</code> - Remove a rank from a staff member's rank history
| Spawn dye bombs
* <code>/hasreadrules <player></code> - View whether a player has read each section of the rules
|-
* <code>/interactioncommands (delete|remove|clear) [index]</code> - Delete the command at the provided index
| <code>/entitycap <amount></code>
* <code>/interactioncommands <index> <command...></code> - Set a command at the provided index
| Change the entity cap of a creative plot
* <code>/interactioncommands read</code> - View the commands configured on the target block
|-
* <code>/mobcap <amount></code> - Change the mob cap of a creative plot
| <code>/fakeop <player></code>
* <code>/plotredstone</code> - Toggle redstone on a creative plot
| Sends a player a message prentending they have been made OP
* <code>/referral debug [player]</code> - Debug a player's referral data
|-
* <code>/referral extraInputs [page]</code> - View all manual inputs
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
* <code>/referral stats</code> - View stats showing which sites give us the most traffic
| Add a rank to a staff member's rank history
* <code>/referral turnover</code> - View stats showing which site gives us the best traffic
|-
* <code>/referral who has playtime <playtime> from <site> [page]</code> - List players who have at least the provided playtime and were referred from the provided site
| <code>/hallofhistory clear <player></code>
* <code>/referral who has rank <rank> from <site> [page]</code> - List players who have the provided rank and were referred from the provided site
| Clear a player's rank history
* <code>/referral who has read rules from <site> [page]</code> - List players who have read the rules and were referred from the provided site
|-
* <code>/tickets stats closed [page]</code> - View which staff member has closed the most tickets
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
* <code>/worldban <player> [worldGroup]</code> - Ban a player from a world group
| Remove a rank from a staff member's rank history
* <code>/worldban list</code> - List world bans
|-
* <code>/worldunban <player> [worldGroup]</code> - Unban a player from a world group
| <code>/hasreadrules <player></code>
| View whether a player has read each section of the rules
|-
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| Delete the command at the provided index
|-
| <code>/interactioncommands <index> <command...></code>
| Set a command at the provided index
|-
| <code>/interactioncommands read</code>
| View the commands configured on the target block
|-
| <code>/mobcap <amount></code>
| Change the mob cap of a creative plot
|-
| <code>/plotredstone</code>
| Toggle redstone on a creative plot
|-
| <code>/referral debug [player]</code>
| Debug a player's referral data
|-
| <code>/referral extraInputs [page]</code>
| View all manual inputs
|-
| <code>/referral stats</code>
| View stats showing which sites give us the most traffic
|-
| <code>/referral turnover</code>
| View stats showing which site gives us the best traffic
|-
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| List players who have at least the provided playtime and were referred from the provided site
|-
| <code>/referral who has rank <rank> from <site> [page]</code>
| List players who have the provided rank and were referred from the provided site
|-
| <code>/referral who has read rules from <site> [page]</code>
| List players who have read the rules and were referred from the provided site
|-
| <code>/tickets stats closed [page]</code>
| View which staff member has closed the most tickets
|-
| <code>/whosshitisthis</code>
| Look up who's items are on the ground near you
|-
| <code>/worldban <player> [worldGroup]</code>
| Ban a player from a world group
|-
| <code>/worldban list</code>
| List world bans
|-
| <code>/worldunban <player> [worldGroup]</code>
| Unban a player from a world group
|}
==== Radar ====
==== Radar ====
* <code>/commandwatch <player></code> - View commands a player is running
{| class="wikitable"
* <code>/cpswatch <player></code> - Monitor a player's click speed
|-
* <code>/honeypot (delete|remove) <honeypot></code> - Delete a honeypot
| <code>/commandwatch <player></code>
* <code>/honeypot (teleport|tp) <honeypot></code> - Teleport to a honeypot in your current world
| View commands a player is running
* <code>/honeypot check <player></code> - View how many times a player has griefed
|-
* <code>/honeypot create <honeypot> [schemSize]</code> - Create a honeypot
| <code>/cpswatch <player></code>
* <code>/honeypot fix <honeyPot></code> - Repair a honeypot
| Monitor a player's click speed
* <code>/honeypot list [page]</code> - List honeypots in your current world
|-
* <code>/honeypot removeItems <player></code> - Remove honey pot items from a player's inventory
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
* <code>/honeypot set <player> <int></code> - Set a player's grief count
| Delete a honeypot
* <code>/reachwatch <player></code> - Monitor a player's reach
|-
==== Store ====
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
* <code>/vanish (fj|fakejoin)</code> - Send a fake join message
| Teleport to a honeypot in your current world
* <code>/vanish (fq|fakequit)</code> - Send a fake quit message
|-
* <code>/vanish (ni|nointeract)</code> - Toggle preventing interaction while vanished
| <code>/honeypot check <player></code>
* <code>/vanish (np|nopickup)</code> - Toggle preventing picking up items while vanished
| View how many times a player has griefed
* <code>/vanish [state]</code> - Toggle vanish
|-
| <code>/honeypot create <honeypot> [schemSize]</code>
| Create a honeypot
|-
| <code>/honeypot fix <honeyPot></code>
| Repair a honeypot
|-
| <code>/honeypot list [page]</code>
| List honeypots in your current world
|-
| <code>/honeypot removeItems <player></code>
| Remove honey pot items from a player's inventory
|-
| <code>/honeypot set <player> <int></code>
| Set a player's grief count
|-
| <code>/reachwatch <player></code>
| Monitor a player's reach
|}
==== Trust ====
==== Trust ====
* <code>/trust admin all <owner> <players></code> - Give a player access to all of another player's trusts
{| class="wikitable"
* <code>/trust admin decorations <owner> <players></code> - Give a player access to another player's decorations
|-
* <code>/trust admin homes <owner> <players></code> - Give a player access to another player's homes
| <code>/trust admin all <owner> <players></code>
* <code>/trust admin locks <owner> <players></code> - Give a player access to another player's locks
| Give a player access to all of another player's trusts
* <code>/trust admin teleports <owner> <players></code> - Give a player access to teleport to another player without asking
|-
| <code>/trust admin decorations <owner> <players></code>
| Give a player access to another player's decorations
|-
| <code>/trust admin homes <owner> <players></code>
| Give a player access to another player's homes
|-
| <code>/trust admin locks <owner> <players></code>
| Give a player access to another player's locks
|-
| <code>/trust admin teleports <owner> <players></code>
| Give a player access to teleport to another player without asking
|}
==== Vanish ====
{| class="wikitable"
|-
| <code>/vanish [state]</code>
| Toggle vanish
|-
| <code>/vanish fakeJoin</code>
| Send a fake join message and unvanish
|-
| <code>/vanish fakeQuit</code>
| Send a fake quit message and vanish
|-
| <code>/vanish settings <setting> [state]</code>
| Toggle vanish settings
|-
| <code>/vanish settings</code>
| View your vanish settings
|}
==== Warps ====
==== Warps ====
* <code>/xraywarps (list|warps) [filter]</code> - List available warps
{| class="wikitable"
* <code>/xraywarps (rm|remove|delete|del) <name></code> - Delete a warp
|-
* <code>/xraywarps (set|create) <name></code> - Create a new warp
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
* <code>/xraywarps (teleport|tp|warp) <name></code> - Teleport to a warp
| List available warps
* <code>/xraywarps <name></code> - Teleport to a warp
|-
* <code>/xraywarps nearest</code> - View the nearest warp
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
* <code>/xraywarps reset <name></code> - Update a warp's location
| Delete a warp
* <code>/xraywarps tp nearest</code> - Teleport to the nearest warp
|-
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Teleport to a warp
|-
| <code>/xraywarps <name></code>
| Teleport to a warp
|-
| <code>/xraywarps nearest</code>
| View the nearest warp
|-
| <code>/xraywarps reset <name></code>
| Update a warp's location
|-
| <code>/xraywarps tp nearest</code>
| Teleport to the nearest warp
|}
=== Operator ===
=== Operator ===
==== Chat ====
==== Chat ====
* <code>/censor debug</code> - Print the censor configuration in chat
{| class="wikitable"
* <code>/censor reload</code> - Reload the censor configuration from disk
|-
* <code>/censor test <channel> <message...></code> - Test the censor
| <code>/censor debug</code>
* <code>/koda <message...></code> - Make Koda say something
| Print the censor configuration in chat
* <code>/koda reload</code> - Reload Koda's configuration from disk
|-
| <code>/censor reload</code>
| Reload the censor configuration from disk
|-
| <code>/censor test <channel> <message...></code>
| Test the censor
|-
| <code>/koda <message...></code>
| Make Koda say something
|-
| <code>/koda reload</code>
| Reload Koda's configuration from disk
|}
==== Minigames ====
==== Minigames ====
* <code>/minigames tokens add <amount> [user]</code> - Modify a player's minigame tokens
{| class="wikitable"
* <code>/minigames tokens remove <amount> [user]</code> - Modify a player's minigame tokens
|-
* <code>/minigames tokens set <amount> [user]</code> - Modify a player's minigame tokens
| <code>/minigames tokens add <amount> [user]</code>
| Modify a player's minigame tokens
|-
| <code>/minigames tokens remove <amount> [user]</code>
| Modify a player's minigame tokens
|-
| <code>/minigames tokens set <amount> [user]</code>
| Modify a player's minigame tokens
|}
==== Misc ====
==== Misc ====
* <code>/badge give <badge> [user]</code> - Give a player a badge
{| class="wikitable"
* <code>/burn <player> <seconds></code> - Temporarily set a player on fire
|-
* <code>/creativeflags <world></code> - Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
| <code>/badge give <badge> [user]</code>
* <code>/demote <player></code> - Demote a player to the next rank down
| Give a player a badge
* <code>/discord link update roles</code> - Add the verified role to all linked users
|-
* <code>/endermanfarm create [player]</code> - Create an enderman farm
| <code>/burn <player> <seconds></code>
* <code>/fix</code> - Repairs held item
| Temporarily set a player on fire
* <code>/fix all</code> - Repairs all items in a players inventory
|-
* <code>/give <player> <type> [amount] [nbt...]</code> - Give a player an item
| <code>/creativeflags <world></code>
* <code>/homes reload</code> - Clear service cache
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
* <code>/inventorysnapshots <player> [page]</code> - View a list of saved inventory snapshots
|-
* <code>/inventorysnapshots nearbyDeaths [page]</code> - View nearby snapshots created by a death
| <code>/demote <player></code>
* <code>/inventorysnapshots takeSnapshot [player]</code> - Take a snapshot of a player's current state
| Demote a player to the next rank down
* <code>/itembuilder amount <amount></code> - Set a stack's size
|-
* <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code> - Set an item attribute
| <code>/discord link update roles</code>
* <code>/itembuilder axolotl <variant></code> - Set an axolotl bucket's variant
| Add the verified role to all linked users
* <code>/itembuilder banner pattern <color> <pattern></code> - Add a banner pattern
|-
* <code>/itembuilder banner symbol <symbol> <color></code> - Set a banner to a symbol
| <code>/endermanfarm create [player]</code>
* <code>/itembuilder book author <author></code> - Set a book's author
| Create an enderman farm
* <code>/itembuilder book generation <generation></code> - Set the generation of a book
|-
* <code>/itembuilder book pages add <content></code> - Add a new page to a book
| <code>/fix</code>
* <code>/itembuilder book pages remove <page></code> - Remove a page from a book
| Repairs held item
* <code>/itembuilder book pages set <page> <content></code> - Set the contents of a book's pages
|-
* <code>/itembuilder book title <title></code> - Set a book's title
| <code>/fix all</code>
* <code>/itembuilder color <color></code> - Set an item's color
| Repairs all items in a players inventory
* <code>/itembuilder condition <condition></code> - Set an item's condition tag
|-
* <code>/itembuilder damage <damage></code> - Set an item's damage
| <code>/give <player> <type> [amount] [nbt...]</code>
* <code>/itembuilder durability <durability></code> - Set an item's durability (deprecated)
| Give a player an item
* <code>/itembuilder dye <color></code> - Dye an item
|-
* <code>/itembuilder enchant <enchant> [level]</code> - Enchant an item
| <code>/homes reload</code>
* <code>/itembuilder enchant max <enchant></code> - Enchant an item with the max level for the provided enchant
| Clear service cache
* <code>/itembuilder enchant remove <enchant></code> - Remove an enchant from an item
|-
* <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code> - Set a firework's effect
| <code>/inventorysnapshots <player> [page]</code>
* <code>/itembuilder firework power <power></code> - Set a firework's power
| View a list of saved inventory snapshots
* <code>/itembuilder glow [state]</code> - Add an enchant glint to an item
|-
* <code>/itembuilder itemFlags <flags...></code> - Add item flags to an item
| <code>/inventorysnapshots nearbyDeaths [page]</code>
* <code>/itembuilder lore add <text...></code> - Add lore
| View nearby snapshots created by a death
* <code>/itembuilder lore clear</code> - Remove all lore
|-
* <code>/itembuilder lore remove <line></code> - Remove a line of lore
| <code>/inventorysnapshots takeSnapshot [player]</code>
* <code>/itembuilder lore set <line> <text...></code> - Update lore
| Take a snapshot of a player's current state
* <code>/itembuilder map id <id></code> - Set a map's id
|-
* <code>/itembuilder map view [world]</code> - Set a map's world
| <code>/itembuilder amount <amount></code>
* <code>/itembuilder material <material></code> - Set an item's material
| Set a stack's size
* <code>/itembuilder modelId <id></code> - Set an item's model ID
|-
* <code>/itembuilder name <name></code> - Set an item's name
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
* <code>/itembuilder name reset</code> - Remove an item's name
| Set an item attribute
* <code>/itembuilder nbt set <key> <type> <value></code> - Set an NBT key
|-
* <code>/itembuilder nbt unset <key></code> - Remove an NBT key
| <code>/itembuilder axolotl <variant></code>
* <code>/itembuilder potion color <color></code> - Set a potion's color
| Set an axolotl bucket's variant
* <code>/itembuilder potion effect <type> <seconds> <amplifier></code> - Add a custom potion effect to a potion
|-
* <code>/itembuilder potion type <type> [--extended] [--upgraded]</code> - Set a potion's type
| <code>/itembuilder banner pattern <color> <pattern></code>
* <code>/itembuilder rarity <rarity></code> - Set an item's rarity tag
| Add a banner pattern
* <code>/itembuilder setting <setting> [state]</code> - Set an item setting
|-
* <code>/itembuilder setting unset <setting></code> - Remove an item setting
| <code>/itembuilder banner symbol <symbol> <color></code>
* <code>/itembuilder skull owner [owner]</code> - Set a skull's owner
| Set a banner to a symbol
* <code>/itembuilder soulbound</code> - Make an item soulbound without the enchant
|-
* <code>/itembuilder spawnEgg <variant></code> - Set a spawn egg's entity type
| <code>/itembuilder book author <author></code>
* <code>/itembuilder unbreakable</code> - Make an item unbreakable
| Set a book's author
* <code>/kill [player]</code> - Kill a player
|-
* <code>/killentity <entityType> <radius> [--force] [--region]</code> - Kill nearby entities of the provided types
| <code>/itembuilder book generation <generation></code>
* <code>/lag</code> - View server performance information
| Set the generation of a book
* <code>/more [amount]</code> - Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
* <code>/podiums update <leaderboard></code> - Update a podium
| <code>/itembuilder book pages add <content></code>
* <code>/promote <player></code> - Promote a player to the next rank up
| Add a new page to a book
* <code>/reboot [--excludedConditions]</code> - Queues a reboot as soon as possible
|-
* <code>/reboot cancel</code> - Cancel a pending reboot
| <code>/itembuilder book pages remove <page></code>
* <code>/reboot passive [--excludedConditions]</code> - Queues a reboot for when there are no active players
| Remove a page from a book
* <code>/regionrename <region> <newName></code> - Rename a WorldGuard region
|-
* <code>/regionutils getRegionsAt</code> - View regions at your current location
| <code>/itembuilder book pages set <page> <content></code>
* <code>/regionutils getRegionsLikeAt <filter></code> - View regions matching a filter at your current location
| Set the contents of a book's pages
* <code>/restoreinventory <player> <pastecode></code> - Restore a player's inventory from a paste of a Multiverse backup
|-
* <code>/setrank <player> <rank></code> - Set a player's rank
| <code>/itembuilder book title <title></code>
* <code>/smite [player]</code> - Strike a player or your target block with lightning
| Set a book's title
* <code>/stripmeta</code> - Strip name and lore from items
|-
* <code>/timelock <time...></code> - Lock a world's daylight cycle
| <code>/itembuilder color <color></code>
* <code>/timelock reset</code> - Enable a world's daylight cycle
| Set an item's color
* <code>/weather get [world]</code> - Get the weather of the world
|-
* <code>/weather getDuration [world]</code> - View current weather durations
| <code>/itembuilder condition <condition></code>
* <code>/weather set <type> [duration] [--world]</code> - Set the weather of the specified world
| Set an item's condition tag
* <code>/whodaressummonme</code> - Start a spooky unvanish animation
|-
| <code>/itembuilder damage <damage></code>
| Set an item's damage
|-
| <code>/itembuilder durability <durability></code>
| Set an item's durability (deprecated)
|-
| <code>/itembuilder dye <color></code>
| Dye an item
|-
| <code>/itembuilder enchant <enchant> [level]</code>
| Enchant an item
|-
| <code>/itembuilder enchant max <enchant></code>
| Enchant an item with the max level for the provided enchant
|-
| <code>/itembuilder enchant remove <enchant></code>
| Remove an enchant from an item
|-
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| Set a firework's effect
|-
| <code>/itembuilder firework power <power></code>
| Set a firework's power
|-
| <code>/itembuilder glow [state]</code>
| Add an enchant glint to an item
|-
| <code>/itembuilder itemFlags <flags...></code>
| Add item flags to an item
|-
| <code>/itembuilder lore add <text...></code>
| Add lore
|-
| <code>/itembuilder lore clear</code>
| Remove all lore
|-
| <code>/itembuilder lore remove <line></code>
| Remove a line of lore
|-
| <code>/itembuilder lore set <line> <text...></code>
| Update lore
|-
| <code>/itembuilder map id <id></code>
| Set a map's id
|-
| <code>/itembuilder map view [world]</code>
| Set a map's world
|-
| <code>/itembuilder material <material></code>
| Set an item's material
|-
| <code>/itembuilder modelId <id></code>
| Set an item's model ID
|-
| <code>/itembuilder name <name></code>
| Set an item's name
|-
| <code>/itembuilder name reset</code>
| Remove an item's name
|-
| <code>/itembuilder nbt set <key> <type> <value></code>
| Set an NBT key
|-
| <code>/itembuilder nbt unset <key></code>
| Remove an NBT key
|-
| <code>/itembuilder potion color <color></code>
| Set a potion's color
|-
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| Add a custom potion effect to a potion
|-
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| Set a potion's type
|-
| <code>/itembuilder rarity <rarity></code>
| Set an item's rarity tag
|-
| <code>/itembuilder setting <setting> [state]</code>
| Set an item setting
|-
| <code>/itembuilder setting unset <setting></code>
| Remove an item setting
|-
| <code>/itembuilder skull owner [owner]</code>
| Set a skull's owner
|-
| <code>/itembuilder soulbound</code>
| Make an item soulbound without the enchant
|-
| <code>/itembuilder spawnEgg <variant></code>
| Set a spawn egg's entity type
|-
| <code>/itembuilder unbreakable</code>
| Make an item unbreakable
|-
| <code>/kill <player></code>
| Kill a player
|-
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| Kill nearby entities of the provided types
|-
| <code>/lag</code>
| View server performance information
|-
| <code>/more [amount]</code>
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
| <code>/podiums update <leaderboard></code>
| Update a podium
|-
| <code>/promote <player></code>
| Promote a player to the next rank up
|-
| <code>/reboot [--excludedConditions]</code>
| Queues a reboot as soon as possible
|-
| <code>/reboot cancel</code>
| Cancel a pending reboot
|-
| <code>/reboot passive [--excludedConditions]</code>
| Queues a reboot for when there are no active players
|-
| <code>/regionrename <region> <newName></code>
| Rename a WorldGuard region
|-
| <code>/regionutils getRegionsAt</code>
| View regions at your current location
|-
| <code>/regionutils getRegionsLikeAt <filter></code>
| View regions matching a filter at your current location
|-
| <code>/restoreinventory <player> <pastecode></code>
| Restore a player's inventory from a paste of a Multiverse backup
|-
| <code>/setrank <player> <rank></code>
| Set a player's rank
|-
| <code>/smite [player]</code>
| Strike a player or your target block with lightning
|-
| <code>/stripmeta</code>
| Strip name and lore from items
|-
| <code>/timelock <time...></code>
| Lock a world's daylight cycle
|-
| <code>/timelock reset</code>
| Enable a world's daylight cycle
|-
| <code>/weather get [world]</code>
| Get the weather of the world
|-
| <code>/weather getDuration [world]</code>
| View current weather durations
|-
| <code>/weather set <type> [duration] [--world]</code>
| Set the weather of the specified world
|-
| <code>/whodaressummonme</code>
| Start a spooky unvanish animation
|}
==== Vote ====
==== Vote ====
* <code>/vote points give <player> <number></code> - Modify a player's vote points
{| class="wikitable"
* <code>/vote points set <player> <number></code> - Modify a player's vote points
|-
* <code>/vote points take <player> <number></code> - Modify a player's vote points
| <code>/vote points give <player> <number></code>
| Modify a player's vote points
|-
| <code>/vote points set <player> <number></code>
| Modify a player's vote points
|-
| <code>/vote points take <player> <number></code>
| Modify a player's vote points
|}
=== Admin ===
=== Admin ===
==== Bigdoors ====
==== Bigdoors ====
* <code>/bigdoormanager create <doorId></code> - Create a new door
{| class="wikitable"
* <code>/bigdoormanager delete <doorName></code> - Delete a door
|-
* <code>/bigdoormanager info <id></code> - Display data of the door
| <code>/bigdoormanager create <doorId></code>
* <code>/bigdoormanager setToggleRegion <doorName> <regionId></code> - Set the toggle region of the door
| Create a new door
* <code>/bigdoormanager toggleAllDoors</code> - Toggle all doors on the server
|-
* <code>/bigdoormanager toggleDoor <id></code> - Toggle door
| <code>/bigdoormanager delete <doorName></code>
| Delete a door
|-
| <code>/bigdoormanager info <id></code>
| Display data of the door
|-
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| Set the toggle region of the door
|-
| <code>/bigdoormanager toggleAllDoors</code>
| Toggle all doors on the server
|-
| <code>/bigdoormanager toggleDoor <id></code>
| Toggle door
|}
==== Chat ====
==== Chat ====
* <code>/bridge archive deleteRole <roleId></code> - Delete a role
{| class="wikitable"
* <code>/bridge archive editMessages removeReference <roleId> [name]</code> - Edit messages to remove role references
|-
* <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code> - Edit messages to update role references
| <code>/bridge archive deleteRole <roleId></code>
* <code>/bridge archive findDuplicateRoles [page]</code> - Find duplicate roles
| Delete a role
* <code>/bridge archive leastUsedRoles [page]</code> - View least used roles in an archive
|-
* <code>/bridge archive load <channel></code> - Load an archive into memory
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
* <code>/bridge countBridgeRoles</code> - Count the number of bridge roles in the server
| Edit messages to remove role references
* <code>/bridge countRoles</code> - Count the total number of roles in the server
|-
* <code>/bridge set <player> <roleId></code> - Sets a player's linked role ID
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
* <code>/bridge setMentionableFalse [test]</code> - Set the mentionable state of all bridge roles
| Edit messages to update role references
* <code>/bridge updateRoleColors <rank></code> - Update the color of all roles of a rank
|-
* <code>/broadcast <message...></code> - Broadcast a message to the server
| <code>/bridge archive findDuplicateRoles [page]</code>
* <code>/chatgames queue clear</code> - Clear the queue
| Find duplicate roles
* <code>/chatgames queue process [--force]</code> - Process the queue
|-
* <code>/chatgames start <type></code> - Start a chat game
| <code>/bridge archive leastUsedRoles [page]</code>
* <code>/emojis reload</code> - Reload emojis from the resource pack
| View least used roles in an archive
|-
| <code>/bridge archive load <channel></code>
| Load an archive into memory
|-
| <code>/bridge countBridgeRoles</code>
| Count the number of bridge roles in the server
|-
| <code>/bridge countRoles</code>
| Count the total number of roles in the server
|-
| <code>/bridge set <player> <roleId></code>
| Sets a player's linked role ID
|-
| <code>/bridge setMentionableFalse [test]</code>
| Set the mentionable state of all bridge roles
|-
| <code>/bridge updateRoleColors <rank></code>
| Update the color of all roles of a rank
|-
| <code>/broadcast <message...></code>
| Broadcast a message to the server
|-
| <code>/chatgames queue clear</code>
| Clear the queue
|-
| <code>/chatgames queue process [--force]</code>
| Process the queue
|-
| <code>/chatgames start <type></code>
| Start a chat game
|-
| <code>/emojis reload</code>
| Reload emojis from the resource pack
|}
==== Client Side ====
==== Client Side ====
* <code>/clientside debug [state]</code> - Toggle debug mode
{| class="wikitable"
* <code>/clientside edit [state]</code> - Toggle seeing all entities regardless of whether they are hidden
|-
* <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code> - Convert all entities within your selection to client side entities
| <code>/clientside debug [state]</code>
* <code>/clientside entities create</code> - Convert the target entity to a client side entity
| Toggle debug mode
* <code>/clientside entities delete fromSelection [--types]</code> - Delete all client side entities within your selection
|-
* <code>/clientside entities ignore [state]</code> - Prevent your target entity from being converted to a client side entity
| <code>/clientside edit [state]</code>
* <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown]</code> - List client side entities
| Toggle seeing all entities regardless of whether they are hidden
|-
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| Convert all entities within your selection to client side entities
|-
| <code>/clientside entities create</code>
| Convert the target entity to a client side entity
|-
| <code>/clientside entities delete fromSelection [--types]</code>
| Delete all client side entities within your selection
|-
| <code>/clientside entities ignore [state]</code>
| Prevent your target entity from being converted to a client side entity
|-
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown]</code>
| List client side entities
|}
==== Crates ====
==== Crates ====
* <code>/crates animate <type> <uuid></code> - Animate a crate
{| class="wikitable"
* <code>/crates edit [filter]</code> - Edit a crate
|-
* <code>/crates edit announcement reset <id></code> - Remove a loot's announcement
| <code>/crates animate <type> <uuid></code>
* <code>/crates edit announcement set <id> <message...></code> - Set a loot's announcement
| Animate a crate
* <code>/crates edit groups <type></code> - Edit a crate group
|-
* <code>/crates entities add <type> <uuid></code> - Register an entity with a crate
| <code>/crates edit [filter]</code>
* <code>/crates entities list [type]</code> - List a crate's registered entities
| Edit a crate
* <code>/crates entities remove <type> <uuid></code> - Unregister an entity with a crate
|-
* <code>/crates give <type> [player] [amount]</code> - Give a player a crate key
| <code>/crates edit announcement reset <id></code>
* <code>/crates open <type> <uuid> [amount]</code> - Open a crate
| Remove a loot's announcement
* <code>/crates preview <type></code> - Preview a crate
|-
* <code>/crates reset <type> <uuid></code> - Reset a crate's animation
| <code>/crates edit announcement set <id> <message...></code>
* <code>/crates toggle</code> - Toggle all crates
| Set a loot's announcement
|-
| <code>/crates edit groups <type></code>
| Edit a crate group
|-
| <code>/crates entities add <type> <uuid></code>
| Register an entity with a crate
|-
| <code>/crates entities list [type]</code>
| List a crate's registered entities
|-
| <code>/crates entities remove <type> <uuid></code>
| Unregister an entity with a crate
|-
| <code>/crates give <type> [player] [amount]</code>
| Give a player a crate key
|-
| <code>/crates open <type> <uuid> [amount]</code>
| Open a crate
|-
| <code>/crates preview <type></code>
| Preview a crate
|-
| <code>/crates reset <type> <uuid></code>
| Reset a crate's animation
|-
| <code>/crates toggle</code>
| Toggle all crates
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| Create a clone of the entity and tag it with an association id
|-
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
|-
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| Automatically convert a converted item display back to an armor stand
|-
| <code>/customboundingbox create [id] [--nearest]</code>
| Create a custom bounding box entity
|-
| <code>/customboundingbox delete [--id] [--nearest]</code>
| Delete a custom bounding box
|-
| <code>/customboundingbox draw [--id] [--stop]</code>
| Draw an entity's custom bounding box with particles
|-
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| Modify the bounds of a custom bounding box
|-
| <code>/customboundingbox set id <id> [--id]</code>
| Update a custom bounding box entity's ID
|-
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| Shift an entity and it's custom bounding box
|-
| <code>/customboundingbox update [--id]</code>
| Apply the custom bounding box to an entity
|}
==== Daily Rewards ====
==== Daily Rewards ====
* <code>/dailyrewards getLastTaskTime</code> - View the last time the reward task ran
{| class="wikitable"
* <code>/dailyrewards set <player> <day></code> - Set a player's streak
|-
* <code>/dailyrewards unclaim <player> <day></code> - Mark a reward as unclaimed
| <code>/dailyrewards getLastTaskTime</code>
| View the last time the reward task ran
|-
| <code>/dailyrewards set <player> <day></code>
| Set a player's streak
|-
| <code>/dailyrewards unclaim <player> <day></code>
| Mark a reward as unclaimed
|}
==== Discord ====
==== Discord ====
* <code>/discord account [player]</code> - View a player's linked Discord account
{| class="wikitable"
* <code>/discord appcommands register</code> - Force register app commands
|-
* <code>/discord appcommands unregister</code> - Force unregister app commands
| <code>/discord account [player]</code>
* <code>/discord boosts</code> - View server boosters
| View a player's linked Discord account
* <code>/discord connect</code> - Force connect to discord
|-
* <code>/discord jda dms delete <id></code> - Delete the last 50 DMs to a user
| <code>/discord appcommands register</code>
* <code>/discord jda dms send <id> <message...></code> - Send a DM to a member
| Force register app commands
* <code>/discord jda dms view <id></code> - Retrieve the last 50 DMs to a user
|-
* <code>/discord jda edit <channelId> <messageId> <content...></code> - Set the content of a message
| <code>/discord appcommands unregister</code>
| Force unregister app commands
|-
| <code>/discord boosts</code>
| View server boosters
|-
| <code>/discord connect</code>
| Force connect to discord
|-
| <code>/discord jda dms delete <id></code>
| Delete the last 50 DMs to a user
|-
| <code>/discord jda dms send <id> <message...></code>
| Send a DM to a member
|-
| <code>/discord jda dms view <id></code>
| Retrieve the last 50 DMs to a user
|-
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Set the content of a message
|}
==== Economy ====
==== Economy ====
* <code>/economy give <player> <balance> [cause] [reason...] [--world]</code> - Modify a player's balance
{| class="wikitable"
* <code>/economy set <player> <balance> [cause] [reason...] [--world]</code> - Modify a player's balance
|-
* <code>/economy take <player> <balance> [cause] [reason...] [--world]</code> - Modify a player's balance
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
* <code>/transactions count [player]</code> - Count the number of transactions stored on a player
| Modify a player's balance
* <code>/transactions volume [startTime] [endTime]</code> - Sum all transaction volume
|-
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| Modify a player's balance
|-
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| Modify a player's balance
|-
| <code>/transactions count [player]</code>
| Count the number of transactions stored on a player
|-
| <code>/transactions volume [startTime] [endTime]</code>
| Sum all transaction volume
|}
==== Events ====
==== Events ====
* <code>/events store images get <image...></code> - Receive an event store image splattermap
{| class="wikitable"
* <code>/events store images reload</code> - Reload event store images
|-
* <code>/events tokens give <player> <tokens></code> - Modify a player's event token balance
| <code>/events store images get <image...></code>
* <code>/events tokens reset <player></code> - Reset a player's event token balance
| Receive an event store image splattermap
* <code>/events tokens set <player> <tokens></code> - Modify a player's event token balance
|-
* <code>/events tokens take <player> <tokens></code> - Modify a player's event token balance
| <code>/events store images reload</code>
* <code>/trophy get <trophy></code> - Spawn a trophy item
| Reload event store images
* <code>/trophy remove <player> <trophy></code> - Remove a player's access to a trophy
|-
* <code>/trophy reset <player></code> - Reset a player's trophies
| <code>/events tokens give <player> <tokens></code>
* <code>/trophy reward <player> <trophy></code> - Give a player a trophy
| Modify a player's event token balance
|-
| <code>/events tokens reset <player></code>
| Reset a player's event token balance
|-
| <code>/events tokens set <player> <tokens></code>
| Modify a player's event token balance
|-
| <code>/events tokens take <player> <tokens></code>
| Modify a player's event token balance
|-
| <code>/trophy get <trophy></code>
| Spawn a trophy item
|-
| <code>/trophy remove <player> <trophy></code>
| Remove a player's access to a trophy
|-
| <code>/trophy reset <player></code>
| Reset a player's trophies
|-
| <code>/trophy reward <player> <trophy></code>
| Give a player a trophy
|}
==== Force Field ====
==== Force Field ====
* <code>/forcefield [enable]</code> - Toggle a force field
{| class="wikitable"
* <code>/forcefield ignore add <player></code> - Allow a player to bypass your force field
|-
* <code>/forcefield ignore remove <player></code> - Remove a player's ability to bypass your force field
| <code>/forcefield [enable]</code>
* <code>/forcefield movePlayers [enable]</code> - Toggle affecting players
| Toggle a force field
* <code>/forcefield moveProjectiles [enable]</code> - Toggle affecting projectiles
|-
* <code>/forcefield particles [enable]</code> - Toggle visualization particles
| <code>/forcefield ignore add <player></code>
* <code>/forcefield radius <radius></code> - Set your force field's radius
| Allow a player to bypass your force field
* <code>/forcefield settings [player]</code> - View your force field settings
|-
| <code>/forcefield ignore remove <player></code>
| Remove a player's ability to bypass your force field
|-
| <code>/forcefield movePlayers [enable]</code>
| Toggle affecting players
|-
| <code>/forcefield moveProjectiles [enable]</code>
| Toggle affecting projectiles
|-
| <code>/forcefield particles [enable]</code>
| Toggle visualization particles
|-
| <code>/forcefield radius <radius></code>
| Set your force field's radius
|-
| <code>/forcefield settings [player]</code>
| View your force field settings
|}
==== Homes ====
==== Homes ====
* <code>/homes addExtraHomes <player> <amount></code> - Increase a player's home limit
{| class="wikitable"
* <code>/homes deleteFromWorld <world></code> - Delete homes from a world
|-
* <code>/homes lockInWorld <world></code> - Lock all homes in a world
| <code>/homes addExtraHomes <player> <amount></code>
* <code>/homes removeExtraHomes <player> <amount></code> - Decrease a player's home limit
| Increase a player's home limit
* <code>/homes restoreDeleted</code> - Restore recently deleted homes in a world
|-
| <code>/homes deleteFromWorld <world></code>
| Delete homes from a world
|-
| <code>/homes lockInWorld <world></code>
| Lock all homes in a world
|-
| <code>/homes removeExtraHomes <player> <amount></code>
| Decrease a player's home limit
|-
| <code>/homes restoreDeleted</code>
| Restore recently deleted homes in a world
|}
==== Item Tags ====
==== Item Tags ====
* <code>/itemtags get</code> - Get item tags on held item
{| class="wikitable"
* <code>/itemtags reload</code> - Reload configuration from disk
|-
* <code>/itemtags setCondition <condition></code> - Set an item's condition
| <code>/itemtags get</code>
* <code>/itemtags setRarity <rarity></code> - Set an item's rarity
| Get item tags on held item
* <code>/itemtags update [debug]</code> - Update item tags on held item
|-
* <code>/itemtags updateInv</code> - Update item tags on all items in inventory
| <code>/itemtags reload</code>
| Reload configuration from disk
|-
| <code>/itemtags setCondition <condition></code>
| Set an item's condition
|-
| <code>/itemtags setRarity <rarity></code>
| Set an item's rarity
|-
| <code>/itemtags update [debug]</code>
| Update item tags on held item
|-
| <code>/itemtags updateInv</code>
| Update item tags on all items in inventory
|}
==== Legacy ====
==== Legacy ====
* <code>/legacy inventories archive <player></code> - Archive a player's legacy inventory
{| class="wikitable"
* <code>/legacy inventories archive cancel</code> - Cancel inventory archive task
|-
* <code>/legacy inventories debug <player> <gamemode></code> - View a list of items in a player's survival and legacy inventories
| <code>/legacy inventories archive <player></code>
* <code>/legacy inventories get <player> <gamemode> <group> <type></code> - Get the items in a player's survival and legacy inventories
| Archive a player's legacy inventory
* <code>/legacy inventories verify all</code> - Verify all survival inventories are empty
|-
* <code>/legacy inventories view <player> <gamemode> <group></code> - View a list of items in a player's survival and legacy inventories
| <code>/legacy inventories archive cancel</code>
* <code>/legacy items reset <player></code> - Reset all items to pending status
| Cancel inventory archive task
* <code>/legacy items review [player]</code> - Review pending items
|-
| <code>/legacy inventories debug <player> <gamemode></code>
| View a list of items in a player's survival and legacy inventories
|-
| <code>/legacy inventories get <player> <gamemode> <group> <type></code>
| Get the items in a player's survival and legacy inventories
|-
| <code>/legacy inventories verify all</code>
| Verify all survival inventories are empty
|-
| <code>/legacy inventories view <player> <gamemode> <group></code>
| View a list of items in a player's survival and legacy inventories
|-
| <code>/legacy items reset <player></code>
| Reset all items to pending status
|-
| <code>/legacy items review [player]</code>
| Review pending items
|}
==== McMMO ====
==== McMMO ====
* <code>/mcmmo levels give <player> <skill> <amount></code> - Modify a player's skill level
{| class="wikitable"
* <code>/mcmmo levels reset <player> <skill></code> - Modify a player's skill level
|-
* <code>/mcmmo levels set <player> <skill> <amount></code> - Modify a player's skill level
| <code>/mcmmo levels give <player> <skill> <amount></code>
* <code>/mcmmo levels take <player> <skill> <amount></code> - Modify a player's skill level
| Modify a player's skill level
* <code>/mcmmo refresh</code> - Reset ability cooldowns
|-
| <code>/mcmmo levels reset <player> <skill></code>
| Modify a player's skill level
|-
| <code>/mcmmo levels set <player> <skill> <amount></code>
| Modify a player's skill level
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| Modify a player's skill level
|-
| <code>/mcmmo refresh</code>
| Reset ability cooldowns
|}
==== Minigames ====
==== Minigames ====
* <code>/bingo challenge complete <challenge> [player]</code> - Force complete a challenge
{| class="wikitable"
* <code>/bingo challenge reset <challenge> [player]</code> - Force reset a challenge
|-
* <code>/minigames debug [arena]</code> - Print an arena's properties
| <code>/bingo challenge complete <challenge> [player]</code>
* <code>/minigames topic update</code> - Update the Discord #minigames channel topic
| Force complete a challenge
|-
| <code>/bingo challenge reset <challenge> [player]</code>
| Force reset a challenge
|-
| <code>/minigames debug [state]</code>
| Toggle debug
|-
| <code>/minigames debug arena [arena]</code>
| Print an arena's properties
|-
| <code>/minigames topic update</code>
| Update the Discord #minigames channel topic
|}
==== Misc ====
==== Misc ====
* <code>/accounttransfer <old> <new> <features...></code> - Transfer specific features from one account to another
{| class="wikitable"
* <code>/accounttransfer all <old> <new></code> - Transfer all data from one account to another
|-
* <code>/armorstandeditor summon 0</code> - Summon a non-randomized armor stand
| <code>/accounttransfer <old> <new> <features...></code>
* <code>/bash <command...> [--path]</code> - Execute a bash command on the system
| Transfer specific features from one account to another
* <code>/birthdays forceAnnounce [player]</code> - Force a birthday announcement in Discord
|-
* <code>/boop all [message...] [--anonymous]</code> - Boop all players
| <code>/accounttransfer all <old> <new></code>
* <code>/changelog database debug <entry></code> - Print a raw changelog entry
| Transfer all data from one account to another
* <code>/changelog diff [from] [to]</code> - Post a changelog to Discord
|-
* <code>/changelog generate</code> - Generate a changelog
| <code>/armorstandeditor summon 0</code>
* <code>/changelog list [page]</code> - View available changelog entries
| Summon a non-randomized armor stand
* <code>/changelog testDiff [from] [to]</code> - Post a changelog to Griffin's private test Discord
|-
* <code>/chunks forceLoaded get</code> - Check whether the chunk you are in is force loaded
| <code>/bash <command...> [--path]</code>
* <code>/chunks forceLoaded list [world] [page]</code> - List force loaded chunks in a world
| Execute a bash command on the system
* <code>/chunks forceLoaded set <state></code> - Set whether all chunks in your selection or your current chunk are force loaded
|-
* <code>/console [command...]</code> - Run a command as console
| <code>/birthdays forceAnnounce [player]</code>
* <code>/customboundingbox delete [--id]</code> - Delete a custom bounding box
| Force a birthday announcement in Discord
* <code>/customboundingbox draw [--id] [--stop]</code> - Draw an entity's custom bounding box with particles
|-
* <code>/customboundingbox id <id> [--id]</code> - Update a custom bounding box entity's ID
| <code>/boop all [message...] [--anonymous]</code>
* <code>/customboundingbox init</code> - Create a custom bounding box entity
| Boop all players
* <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code> - Modify the bounds of a custom bounding box
|-
* <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code> - Shift an entity and it's custom bounding box
| <code>/changelog database debug <entry></code>
* <code>/customboundingbox update [--id]</code> - Apply the custom bounding box to an entity
| Print a raw changelog entry
* <code>/database cacheAll [service]</code> - Cache all stored objects to a service
|-
* <code>/database clearCache <service></code> - Clear the cache of a service
| <code>/changelog diff [from] [to]</code>
* <code>/database count <service></code> - Count objects stored in a collection
| Post a changelog to Discord
* <code>/database countAll [page]</code> - Count objects stored in all collections
|-
* <code>/database countAllCaches [page]</code> - Count all cached objects
| <code>/changelog generate</code>
* <code>/database countCache <service></code> - Count cached objects
| Generate a changelog
* <code>/database createQuery delete <service> <uuid></code> - Create a paste-able DELETE query for mongocli
|-
* <code>/database createQuery get <service> <uuid></code> - Create a paste-able GET query for mongocli
| <code>/changelog list [page]</code>
* <code>/database debug <service> <uuid></code> - Print a record
| View available changelog entries
* <code>/database debugCache <service> <uuid></code> - Print a record from the cache (may not always pretty-print)
|-
* <code>/database delete <service> <uuid></code> - Delete a record
| <code>/changelog testDiff [from] [to]</code>
* <code>/database deleteAll <service></code> - Delete all objects from a collection
| Post a changelog to Griffin's private test Discord
* <code>/database move <service> <from> <to></code> - Move data from one record to another
|-
* <code>/database save <service> <uuid></code> - Write an object to the database
| <code>/chunks forceLoaded get</code>
* <code>/database saveAllCaches</code> - Save the cache in all services
| Check whether the chunk you are in is force loaded
* <code>/database saveCache <service> <threads></code> - Write the cache to the database
|-
* <code>/deathmessages reload</code> - Reload configuration from disk
| <code>/chunks forceLoaded list [world] [page]</code>
* <code>/deop <player></code> - De-op a player
| List force loaded chunks in a world
* <code>/dropall</code> - Drop every available item on the ground
|-
* <code>/error eden</code> - Test an EdenException
| <code>/chunks forceLoaded set <state></code>
* <code>/error exception</code> - Test an Exception
| Set whether all chunks in your selection or your current chunk are force loaded
* <code>/error framework json withColor</code> - Test error() with colored json
|-
* <code>/error framework json</code> - Test error() with json
| <code>/console [command...]</code>
* <code>/error framework text withColor</code> - Test error() with colored text
| Run a command as console
* <code>/error framework text</code> - Test error() with text
|-
* <code>/error invalidInput</code> - Test an InvalidInputException
| <code>/database cacheAll [service]</code>
* <code>/error nexus</code> - Test a NexusException
| Cache all stored objects to a service
* <code>/error runtime</code> - Test a RuntimeException
|-
* <code>/error throwable</code> - Test a Throwable
| <code>/database clearCache <service></code>
* <code>/firework127</code> - Receive a firework rocket with power 127
| Clear the cache of a service
* <code>/firstlogin set <player> <date></code> - Set a player's first join date
|-
* <code>/firstlogin stats</code> - Write all join dates to a CSV
| <code>/database count <service></code>
* <code>/iteminfo nonItems</code> - View a list of non-item materials (i.e. water)
| Count objects stored in a collection
* <code>/iteminfo serialize json [material] [amount]</code> - Debug the serialization of an item
|-
* <code>/jukebox store give <player> <song...></code> - Give a player a song
| <code>/database countAll [page]</code>
* <code>/locationcode current</code> - Print your current location as Java code
| Count objects stored in all collections
* <code>/locationcode selection</code> - Print your selection's minimum point as Java code
|-
* <code>/maintenance [--excludedConditions]</code> - Shut down the server for maintenance
| <code>/database countAllCaches [page]</code>
* <code>/maintenance cancel</code> - Cancel a queued shutdown
| Count all cached objects
* <code>/materialtag find <material></code> - View tags containing a material
|-
* <code>/materialtag materials <tag></code> - View meterials in a tag
| <code>/database countCache <service></code>
* <code>/materialtag random <tag> [player]</code> - Receive a random material from a tag
| Count cached objects
* <code>/modreview add <name> <verdict> [notes...]</code> - Review a mod and delete its review request if applicable
|-
* <code>/modreview alias add <mod> <aliases...></code> - Add an alias to a mod
| <code>/database createQuery delete <service> <uuid></code>
* <code>/modreview alias remove <mod> <aliases...></code> - Remove an alias from a mod
| Create a paste-able DELETE query for mongocli
* <code>/modreview delete <mod></code> - Delete a mod review
|-
* <code>/modreview requests remove <mod></code> - Delete a pending review request
| <code>/database createQuery get <service> <uuid></code>
* <code>/modreview set name <mod> <name></code> - Set the name of a mod
| Create a paste-able GET query for mongocli
* <code>/modreview set notes <mod> [notes...]</code> - Set the notes for a mod
|-
* <code>/modreview set verdict <mod> <verdict></code> - Set the verdict of a mod
| <code>/database debug <service> <uuid></code>
* <code>/motd <text...></code> - Update the server's server list MOTD
| Print a record
* <code>/motd reset</code> - Reset the server's MOTD to default
|-
* <code>/myrank <rank></code> - Set your rank
| <code>/database debugCache <service> <uuid></code>
* <code>/nerd getDataFile [player]</code> - Generate a paste of a player's NBT data file
| Print a record from the cache (may not always pretty-print)
* <code>/nerd setFirstJoin <player> <date></code> - Update a player's first join date
|-
* <code>/nerd setPromotionDate <player> <date></code> - Update a player's promotion date
| <code>/database delete <service> <uuid></code>
* <code>/nexus closeInventory [player]</code> - Force close a player's inventory
| Delete a record
* <code>/nexus debug [state]</code> - Toggle debug mode
|-
* <code>/nexus gc</code> - Force garbage collection
| <code>/database deleteAll <service></code>
* <code>/nexus getEnv</code> - Print current environment
| Delete all objects from a collection
* <code>/nexus initializeClass <class></code> - Force initialize a class
|-
* <code>/nexus jingles <jingle></code> - Play a jingle
| <code>/database move <service> <from> <to></code>
* <code>/nexus reload [--excludedConditions]</code> - Reload Nexus, or queue a reload if applicable
| Move data from one record to another
* <code>/nexus reload cancel</code> - Cancel a queued reload
|-
* <code>/nexus smartInvs</code> - View open SmartInvs
| <code>/database save <service> <uuid></code>
* <code>/nexus stats commands [page]</code> - View commands stats by plugin
| Write an object to the database
* <code>/nexus stats eventHandlers [page]</code> - View event handler stats
|-
* <code>/nexus stats</code> - View miscellaneous stats
| <code>/database saveAllCaches</code>
* <code>/nexus temporaryListeners unregisterOffline</code> - Unregister temporary listeners for offline players
| Save the cache in all services
* <code>/nexus temporaryListeners</code> - View registered temporary listeners
|-
* <code>/nexus updateCommands</code> - Call Player#updateCommands
| <code>/database saveCache <service> <threads></code>
* <code>/nexus uptime</code> - View Nexus uptime
| Write the cache to the database
* <code>/op <player></code> - Op a staff member
|-
* <code>/op list</code> - List opped players
| <code>/deathmessages reload</code>
* <code>/permhelper (add|remove) <type> <player> <amount></code> - Modify a player's permission limit
| Reload configuration from disk
* <code>/permhelper get <type> [player]</code> - View a player's permission limit
|-
* <code>/scheduledjobs schedule <job> <time> [data...]</code> - Schedule a job
| <code>/deop <player></code>
* <code>/scheduledjobs stats</code> - View jobs stats
| De-op a player
* <code>/scoreboardteamutils cleanup</code> - Remove empty scoreboard teams
|-
* <code>/scoreboardteamutils count</code> - Count empty and non-empty scoreboard teams
| <code>/displayentity edit item</code>
* <code>/scoreboardteamutils list [page] [--empty]</code> - List scoreboard teams
| Update the item on the nearest item display
* <code>/scoreboardteamutils teamsOf <player> [page]</code> - View the scoreboard teams a player belongs to
|-
* <code>/serialize hashmap initialized database</code> - Test database serialization and deserialization of an initialized map
| <code>/displayentity edit text background <color></code>
* <code>/serialize hashmap uninitialized database</code> - Test database serialization and deserialization of an uninitialized map
| Get the text background color on the nearest text display
* <code>/serialize inventory database</code> - Test database inventory serialization and deserialization
|-
* <code>/serialize item database</code> - Test database item serialization and deserialization
| <code>/displayentity get item</code>
* <code>/serialize item fromJson <json|paste></code> - Deserialize an item from JSON
| Get the item on the nearest item display
* <code>/serialize item toJson</code> - Serialize an item to JSON
|-
* <code>/skincache cacheShopHeads</code> - Cache all skins that appear in the shops menu
| <code>/dropall</code>
* <code>/skincache getHead [player]</code> - Get the cached head of a player
| Drop every available item on the ground
* <code>/skincache getLastChange [player]</code> - View the last time a player changed their skin
|-
* <code>/skincache update [player]</code> - Refresh a player's cached skin
| <code>/error eden</code>
* <code>/skincache updateAll</code> - Update the cached skins of all online players
| Test an EdenException
* <code>/spawnentity <entityType> [amount] [reason]</code> - Spawn entities
|-
* <code>/spawnlimits copy <type> <fromWorld> <toWorld></code> - Copy a world's spawn limit type to another world
| <code>/error exception</code>
* <code>/spawnlimits defaults</code> - View default spawn limits
| Test an Exception
* <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code> - Set a world's spawn limit type to a multiple of another world's configuration
|-
* <code>/spawnlimits of [world]</code> - View a world's configured spawn limits
| <code>/error framework json withColor</code>
* <code>/spawnlimits reset <type> [world]</code> - Reset a world's spawn limit type to the default value
| Test error() with colored json
* <code>/spawnlimits reset all</code> - Reset all spawn limits to default
|-
* <code>/spawnlimits reset allTypes [world]</code> - Reset all of a world's spawn limit types to default
| <code>/error framework json</code>
* <code>/spawnlimits reset allWorlds [type]</code> - Reset a spawn limit type in all worlds to default
| Test error() with json
* <code>/spawnlimits save</code> - Save current spawn limits to a persistent service
|-
* <code>/spawnlimits set <type> <value> [world]</code> - Set a world's spawn limits
| <code>/error framework text withColor</code>
* <code>/staffhall config add <group> <npcId> [index]</code> - Add an NPC ID to a staff hall room config
| Test error() with colored text
* <code>/staffhall config remove <group> <npcId></code> - Remove an NPC ID from a staff hall room config
|-
* <code>/staffhall config spawn</code> - Spawn all staff hall NPCs
| <code>/error framework text</code>
* <code>/staffhall config tp <group> <index></code> - Teleport to a staff hall NPC
| Test error() with text
* <code>/staffhall update</code> - Automatically update all staff hall NPCs
|-
* <code>/staffhall write</code> - Write HTML files to disk for the website
| <code>/error invalidInput</code>
* <code>/sudo <player> <command...></code> - Force a player to run a command
| Test an InvalidInputException
* <code>/tasks cancel <id></code> - Cancel a task
|-
* <code>/tasks is queued <id></code> - Check if a task is queued
| <code>/error nexus</code>
* <code>/tasks is running <id></code> - Check if a task is running
| Test a NexusException
* <code>/tasks list active [page]</code> - List active tasks
|-
* <code>/tasks list pending [page]</code> - List pending tasks
| <code>/error runtime</code>
* <code>/teleport freeze <player> [enable]</code> - Prevent a player from teleporting
| Test a RuntimeException
* <code>/time</code> - View your current world's time of day
|-
* <code>/time set <time> [world]</code> - Change a world's time of day
| <code>/error throwable</code>
* <code>/unlimitedelytra [enable]</code> - Toggle unlimited elytra
| Test a Throwable
* <code>/uuid fromString <input></code> - Create a hashed UUID from your input
|-
* <code>/vault limit add <user> [amount]</code> - Increase a player's vault limit
| <code>/firework127</code>
| Receive a firework rocket with power 127
|-
| <code>/firstlogin set <player> <date></code>
| Set a player's first join date
|-
| <code>/firstlogin stats</code>
| Write all join dates to a CSV
|-
| <code>/iteminfo nonItems</code>
| View a list of non-item materials (i.e. water)
|-
| <code>/iteminfo serialize json [material] [amount]</code>
| Debug the serialization of an item
|-
| <code>/jukebox store give <player> <song...></code>
| Give a player a song
|-
| <code>/locationcode current</code>
| Print your current location as Java code
|-
| <code>/locationcode selection</code>
| Print your selection's minimum point as Java code
|-
| <code>/maintenance [--excludedConditions]</code>
| Shut down the server for maintenance
|-
| <code>/maintenance cancel</code>
| Cancel a queued shutdown
|-
| <code>/materialtag find <material></code>
| View tags containing a material
|-
| <code>/materialtag materials <tag></code>
| View meterials in a tag
|-
| <code>/materialtag random <tag> [player]</code>
| Receive a random material from a tag
|-
| <code>/modreview add <name> <verdict> [notes...]</code>
| Review a mod and delete its review request if applicable
|-
| <code>/modreview alias add <mod> <aliases...></code>
| Add an alias to a mod
|-
| <code>/modreview alias remove <mod> <aliases...></code>
| Remove an alias from a mod
|-
| <code>/modreview delete <mod></code>
| Delete a mod review
|-
| <code>/modreview requests remove <mod></code>
| Delete a pending review request
|-
| <code>/modreview set name <mod> <name></code>
| Set the name of a mod
|-
| <code>/modreview set notes <mod> [notes...]</code>
| Set the notes for a mod
|-
| <code>/modreview set verdict <mod> <verdict></code>
| Set the verdict of a mod
|-
| <code>/motd <text...></code>
| Update the server's server list MOTD
|-
| <code>/motd reset</code>
| Reset the server's MOTD to default
|-
| <code>/myrank <rank></code>
| Set your rank
|-
| <code>/nerd getDataFile [player]</code>
| Generate a paste of a player's NBT data file
|-
| <code>/nerd setFirstJoin <player> <date></code>
| Update a player's first join date
|-
| <code>/nerd setPromotionDate <player> <date></code>
| Update a player's promotion date
|-
| <code>/nexus closeInventory [player]</code>
| Force close a player's inventory
|-
| <code>/nexus debug [state]</code>
| Toggle debug mode
|-
| <code>/nexus gc</code>
| Force garbage collection
|-
| <code>/nexus getEnv</code>
| Print current environment
|-
| <code>/nexus initializeClass <class></code>
| Force initialize a class
|-
| <code>/nexus jingles <jingle></code>
| Play a jingle
|-
| <code>/nexus reload [--excludedConditions]</code>
| Reload Nexus, or queue a reload if applicable
|-
| <code>/nexus reload cancel</code>
| Cancel a queued reload
|-
| <code>/nexus smartInvs</code>
| View open SmartInvs
|-
| <code>/nexus stats commands [page]</code>
| View commands stats by plugin
|-
| <code>/nexus stats eventHandlers [page]</code>
| View event handler stats
|-
| <code>/nexus stats</code>
| View miscellaneous stats
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| Unregister temporary listeners for offline players
|-
| <code>/nexus temporaryListeners</code>
| View registered temporary listeners
|-
| <code>/nexus updateCommands</code>
| Call Player#updateCommands
|-
| <code>/nexus uptime</code>
| View Nexus uptime
|-
| <code>/op <player></code>
| Op a staff member
|-
| <code>/op list</code>
| List opped players
|-
| <code>/party admin list</code>
| List all parties
|-
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| Modify a player's permission limit
|-
| <code>/permhelper get <type> [player]</code>
| View a player's permission limit
|-
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| Schedule a job
|-
| <code>/scheduledjobs stats</code>
| View jobs stats
|-
| <code>/scoreboardteamutils cleanup</code>
| Remove empty scoreboard teams
|-
| <code>/scoreboardteamutils count</code>
| Count empty and non-empty scoreboard teams
|-
| <code>/scoreboardteamutils list [page] [--empty]</code>
| List scoreboard teams
|-
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| View the scoreboard teams a player belongs to
|-
| <code>/serialize hashmap initialized database</code>
| Test database serialization and deserialization of an initialized map
|-
| <code>/serialize hashmap uninitialized database</code>
| Test database serialization and deserialization of an uninitialized map
|-
| <code>/serialize inventory database</code>
| Test database inventory serialization and deserialization
|-
| <code>/serialize item database</code>
| Test database item serialization and deserialization
|-
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| Deserialize an item from JSON
|-
| <code>/serialize item toJson</code>
| Serialize an item to JSON
|-
| <code>/skincache cacheShopHeads</code>
| Cache all skins that appear in the shops menu
|-
| <code>/skincache getHead [player]</code>
| Get the cached head of a player
|-
| <code>/skincache getLastChange [player]</code>
| View the last time a player changed their skin
|-
| <code>/skincache update [player]</code>
| Refresh a player's cached skin
|-
| <code>/skincache updateAll</code>
| Update the cached skins of all online players
|-
| <code>/spawnentity <entityType> [amount] [reason]</code>
| Spawn entities
|-
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| Copy a world's spawn limit type to another world
|-
| <code>/spawnlimits defaults</code>
| View default spawn limits
|-
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| Set a world's spawn limit type to a multiple of another world's configuration
|-
| <code>/spawnlimits of [world]</code>
| View a world's configured spawn limits
|-
| <code>/spawnlimits reset <type> [world]</code>
| Reset a world's spawn limit type to the default value
|-
| <code>/spawnlimits reset all</code>
| Reset all spawn limits to default
|-
| <code>/spawnlimits reset allTypes [world]</code>
| Reset all of a world's spawn limit types to default
|-
| <code>/spawnlimits reset allWorlds [type]</code>
| Reset a spawn limit type in all worlds to default
|-
| <code>/spawnlimits save</code>
| Save current spawn limits to a persistent service
|-
| <code>/spawnlimits set <type> <value> [world]</code>
| Set a world's spawn limits
|-
| <code>/staffhall config add <group> <npcId> [index]</code>
| Add an NPC ID to a staff hall room config
|-
| <code>/staffhall config remove <group> <npcId></code>
| Remove an NPC ID from a staff hall room config
|-
| <code>/staffhall config spawn</code>
| Spawn all staff hall NPCs
|-
| <code>/staffhall config tp <group> <index></code>
| Teleport to a staff hall NPC
|-
| <code>/staffhall update</code>
| Automatically update all staff hall NPCs
|-
| <code>/staffhall write</code>
| Write HTML files to disk for the website
|-
| <code>/sudo <player> <command...></code>
| Force a player to run a command
|-
| <code>/tasks cancel <id></code>
| Cancel a task
|-
| <code>/tasks is queued <id></code>
| Check if a task is queued
|-
| <code>/tasks is running <id></code>
| Check if a task is running
|-
| <code>/tasks list active [page]</code>
| List active tasks
|-
| <code>/tasks list pending [page]</code>
| List pending tasks
|-
| <code>/teleport freeze <player> [enable]</code>
| Prevent a player from teleporting
|-
| <code>/time</code>
| View your current world's time of day
|-
| <code>/time set <time> [world]</code>
| Change a world's time of day
|-
| <code>/unlimitedelytra [enable]</code>
| Toggle unlimited elytra
|-
| <code>/uuid fromString <input></code>
| Create a hashed UUID from your input
|-
| <code>/vault limit add <user> [amount]</code>
| Increase a player's vault limit
|}
==== Mob Heads ====
==== Mob Heads ====
* <code>/mobheads chances get <type></code> - View a mob head's drop chance
{| class="wikitable"
* <code>/mobheads chances set <type> <chance></code> - Set a mob head's drop chance
|-
* <code>/mobheads chances validate</code> - Validate whether all entity types have a configured drop chance
| <code>/mobheads chances get <type></code>
* <code>/mobheads debug [enable]</code> - Toggle debug mode
| View a mob head's drop chance
* <code>/mobheads get <type></code> - Spawn a mob head
|-
* <code>/mobheads validate types</code> - Validate whether all entity types have configured mob heads
| <code>/mobheads chances set <type> <chance></code>
| Set a mob head's drop chance
|-
| <code>/mobheads chances validate</code>
| Validate whether all entity types have a configured drop chance
|-
| <code>/mobheads debug [enable]</code>
| Toggle debug mode
|-
| <code>/mobheads get <type></code>
| Spawn a mob head
|-
| <code>/mobheads validate types</code>
| Validate whether all entity types have configured mob heads
|}
==== Nameplates ====
==== Nameplates ====
* <code>/nameplates debug <player></code> - Debug a player's nameplate
{| class="wikitable"
* <code>/nameplates debug</code> - Toggle debug mode
|-
* <code>/nameplates destroy [player]</code> - Despawn a player's nameplate
| <code>/nameplates debug <player></code>
* <code>/nameplates npcs fix</code> - Attempt to fix NPC nameplates
| Debug a player's nameplate
* <code>/nameplates respawn [player]</code> - Respawn a player's nameplate
|-
* <code>/nameplates spawn [player]</code> - Spawn a player's nameplate
| <code>/nameplates debug</code>
* <code>/nameplates update [player]</code> - Update a player's nameplate
| Toggle debug mode
|-
| <code>/nameplates destroy [player]</code>
| Despawn a player's nameplate
|-
| <code>/nameplates npcs fix</code>
| Attempt to fix NPC nameplates
|-
| <code>/nameplates respawn [player]</code>
| Respawn a player's nameplate
|-
| <code>/nameplates spawn [player]</code>
| Spawn a player's nameplate
|-
| <code>/nameplates update [player]</code>
| Update a player's nameplate
|}
==== Parkour ====
==== Parkour ====
* <code>/parkour checkpoints add <course></code> - Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
{| class="wikitable"
* <code>/parkour checkpoints clear <course></code> - Delete all checkpoints for a parkour course
|-
* <code>/parkour checkpoints tp <course> <checkpoint></code> - Teleport to a parkour course's checkpoints
| <code>/parkour checkpoints add <course></code>
* <code>/parkour create <course></code> - Create a new lobby parkour course
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
* <code>/parkour delete <course></code> - Delete a lobby parkour course
|-
* <code>/parkour hologram update <course></code> - Update the parkour leaderboard hologram with the latest data
| <code>/parkour checkpoints clear <course></code>
| Delete all checkpoints for a parkour course
|-
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| Teleport to a parkour course's checkpoints
|-
| <code>/parkour create <course></code>
| Create a new lobby parkour course
|-
| <code>/parkour delete <course></code>
| Delete a lobby parkour course
|-
| <code>/parkour hologram update <course></code>
| Update the parkour leaderboard hologram with the latest data
|}
==== Particles ====
==== Particles ====
* <code>/particles <effectType></code> - Start a particle effect
{| class="wikitable"
* <code>/particles dot</code> - Draw a particle dot
|-
* <code>/particles line [distance] [density]</code> - Draw a particle line
| <code>/particles <effectType></code>
==== Party ====
| Start a particle effect
* <code>/party close</code> - Require invites to join your party
|-
* <code>/party disband</code> - Disband your current party
| <code>/particles dot</code>
* <code>/party info</code> - View information about your party
| Draw a particle dot
* <code>/party invite <player></code> - Invite a player to your party
|-
* <code>/party join <player></code> - Join a player's open party
| <code>/particles line [distance] [density]</code>
* <code>/party kick <player></code> - Kick a player from your party
| Draw a particle line
* <code>/party leave</code> - Leave your current party
|}
* <code>/party open</code> - Allow anyone to join your party without invites
* <code>/party promote <player></code> - Promote a party member to party leader
==== Radio ====
==== Radio ====
* <code>/radio config addSong <radio> <song></code> - Add a song to a radio
{| class="wikitable"
* <code>/radio config create <type> <id> [radius]</code> - Create a radio
|-
* <code>/radio config delete <id></code> - Delete the radio
| <code>/radio config addSong <radio> <song></code>
* <code>/radio config disable <radio></code> - Disable the radio
| Add a song to a radio
* <code>/radio config enable <radio></code> - Enable the radio
|-
* <code>/radio config reload <radio></code> - Recreate a radio
| <code>/radio config create <type> <id> [radius]</code>
* <code>/radio config removeSong <radio> <song></code> - Remove a song from a radio
| Create a radio
* <code>/radio config setId <radio> <id></code> - Set the id of the radio
|-
* <code>/radio config setLocation <radio></code> - Set the location of the radio to your current location
| <code>/radio config delete <id></code>
* <code>/radio config setParticles <radio> <enable></code> - Toggle the particles of the radio
| Delete the radio
* <code>/radio config setRadius <radio> <radius></code> - Set the radius of the radio
|-
* <code>/radio config setType <radio> <type></code> - Set the radio type
| <code>/radio config disable <radio></code>
* <code>/radio debugRadio <radio></code> - Display data of a radio
| Disable the radio
* <code>/radio debugUser <player></code> - Display data of a user
|-
* <code>/radio reload</code> - Reloads the config, and remakes every radio
| <code>/radio config enable <radio></code>
| Enable the radio
|-
| <code>/radio config reload <radio></code>
| Recreate a radio
|-
| <code>/radio config removeSong <radio> <song></code>
| Remove a song from a radio
|-
| <code>/radio config setId <radio> <id></code>
| Set the id of the radio
|-
| <code>/radio config setLocation <radio></code>
| Set the location of the radio to your current location
|-
| <code>/radio config setParticles <radio> <enable></code>
| Toggle the particles of the radio
|-
| <code>/radio config setRadius <radio> <radius></code>
| Set the radius of the radio
|-
| <code>/radio config setType <radio> <type></code>
| Set the radio type
|-
| <code>/radio debugRadio <radio></code>
| Display data of a radio
|-
| <code>/radio debugUser <player></code>
| Display data of a user
|-
| <code>/radio reload</code>
| Reloads the config, and remakes every radio
|}
==== Recipes ====
==== Recipes ====
* <code>/customrecipes ingredients</code> - View the ingredients for a recipe
{| class="wikitable"
* <code>/customrecipes uncraft</code> - Open the uncrafting menu
|-
* <code>/fixbackpack</code> - Add necessary NBT to a shulker box to make it a backpack
| <code>/customrecipes ingredients</code>
| View the ingredients for a recipe
|-
| <code>/customrecipes uncraft</code>
| Open the uncrafting menu
|-
| <code>/fixbackpack</code>
| Add necessary NBT to a shulker box to make it a backpack
|}
==== Resource Pack ====
==== Resource Pack ====
* <code>/imagestand create <id> <size> [--outline]</code> - Create an image stand
{| class="wikitable"
* <code>/imagestand delete [--id]</code> - Delete an image stand
|-
* <code>/imagestand id <id> [--id]</code> - Update the ID of an image stand
| <code>/decoration debug [enabled]</code>
* <code>/imagestand list [page]</code> - List image stands
| Toggle debugging decorations
* <code>/imagestand outline add [--id]</code> - Add an outline stand
|-
* <code>/imagestand outline remove [--id]</code> - Remove an outline stand
| <code>/decoration store debug [enabled]</code>
* <code>/imagestand outline update [--id]</code> - Teleport an outline stand to the image stand
| Toggle debugging the store
* <code>/imagestand size <size> [--id]</code> - Update the size an image stand
|-
* <code>/imagestand stands pitch <pitch> [--id]</code> - Update the pitch of the image stand and outline stand
| <code>/decoration store layout list</code>
* <code>/imagestand stands yaw <yaw> [--id]</code> - Update the yaw of the image stand and outline stand
| Display a list of the layout schematics
* <code>/imagestand tp <id></code> - Teleport to an image stand
|-
* <code>/objectives activate <player> <objective></code> - Activate an objective
| <code>/decoration store layout paste <id></code>
* <code>/objectives create <player> <id> [description...]</code> - Create an objective at your current location
| Paste the layout into the store
* <code>/objectives remove <player> <objective> [--activateNext]</code> - Remove an objective
|-
* <code>/objectives setDescription <player> <objective> <description></code> - Update an objective's description
| <code>/decoration store layout paste next</code>
* <code>/objectives setLocation <player> <objective></code> - Update an objective's location
| Start the next layout process
* <code>/resourcepack deploy [--force] [--silent]</code> - Compress and update the resource pack
|-
* <code>/resourcepack hash [--update]</code> - Force update the resource pack hash
| <code>/decoration store layout paste reset</code>
* <code>/resourcepack reload</code> - Update the resource pack cache
| Paste the reset layout into the store
* <code>/titan installed [page]</code> - View the most popular Titan versions
|-
* <code>/titan installed with <version> [page]</code> - View which players are using a specific version of Titan
| <code>/decoration store layout schem <name></code>
* <code>/titan settings <user></code> - View a player's Titan configuration
| Create a layout schematic of the selected build
|-
| <code>/decoration store setActive <bool></code>
| Toggles any tasks that affect players within the store
|-
| <code>/imagestand create <id> <size> [--outline]</code>
| Create an image stand
|-
| <code>/imagestand delete [--id]</code>
| Delete an image stand
|-
| <code>/imagestand id <id> [--id]</code>
| Update the ID of an image stand
|-
| <code>/imagestand list [page]</code>
| List image stands
|-
| <code>/imagestand outline add [--id]</code>
| Add an outline stand
|-
| <code>/imagestand outline remove [--id]</code>
| Remove an outline stand
|-
| <code>/imagestand outline update [--id]</code>
| Teleport an outline stand to the image stand
|-
| <code>/imagestand size <size> [--id]</code>
| Update the size an image stand
|-
| <code>/imagestand stands pitch <pitch> [--id]</code>
| Update the pitch of the image stand and outline stand
|-
| <code>/imagestand stands yaw <yaw> [--id]</code>
| Update the yaw of the image stand and outline stand
|-
| <code>/imagestand tp <id></code>
| Teleport to an image stand
|-
| <code>/objectives activate <player> <objective></code>
| Activate an objective
|-
| <code>/objectives create <player> <id> [description...]</code>
| Create an objective at your current location
|-
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| Remove an objective
|-
| <code>/objectives setDescription <player> <objective> <description></code>
| Update an objective's description
|-
| <code>/objectives setLocation <player> <objective></code>
| Update an objective's location
|-
| <code>/resourcepack deploy [--force] [--silent]</code>
| Compress and update the resource pack
|-
| <code>/resourcepack hash [--update]</code>
| Force update the resource pack hash
|-
| <code>/resourcepack reload</code>
| Update the resource pack cache
|-
| <code>/titan installed [page]</code>
| View the most popular Titan versions
|-
| <code>/titan installed with <version> [page]</code>
| View which players are using a specific version of Titan
|-
| <code>/titan settings <user></code>
| View a player's Titan configuration
|}
==== Shop ====
==== Shop ====
* <code>/resourceworld logger add</code> - Add all blocks in your selection the resource market logger
{| class="wikitable"
* <code>/resourceworld logger count</code> - Count the number of coordinates logged
|-
* <code>/resourceworld reset</code> - Archive the existing resource world and generate a new world
| <code>/resourceworld logger add</code>
* <code>/resourceworld setup</code> - Set up a new resource world
| Add all blocks in your selection the resource market logger
|-
| <code>/resourceworld logger count</code>
| Count the number of coordinates logged
|-
| <code>/resourceworld reset</code>
| Archive the existing resource world and generate a new world
|-
| <code>/resourceworld setup</code>
| Set up a new resource world
|}
==== Social Media ====
==== Social Media ====
* <code>/socialmedia getNamedItem <site></code> - Spawn a social media site's custom item
{| class="wikitable"
* <code>/twitch api status <user></code> - View whether a player is streaming
|-
* <code>/twitter lookForNewTweets</code> - Look for new tweets to post in Discord
| <code>/socialmedia getNamedItem <site></code>
| Spawn a social media site's custom item
|-
| <code>/twitch api status <user></code>
| View whether a player is streaming
|-
| <code>/twitter lookForNewTweets</code>
| Look for new tweets to post in Discord
|}
==== Store ====
==== Store ====
* <code>/emojihats getFrameItems <type></code> - Spawn the individual frames of an emoji hat
{| class="wikitable"
* <code>/emojihats give <player> <type></code> - Give a player access to an emoji hat
|-
* <code>/emojihats run <player> <type></code> - Activate an emoji hat on another player
| <code>/emojihats getFrameItems <type></code>
* <code>/store (expire|remove) <package> [player]</code> - Expire a package on a player
| Spawn the individual frames of an emoji hat
* <code>/store apply <package> [player]</code> - Apply a package to a player
|-
* <code>/store coupons create <player> <amount></code> - Create a coupon for a player
| <code>/emojihats give <player> <type></code>
* <code>/store credit give <player> <amount></code> - Modify a player's store credit
| Give a player access to an emoji hat
* <code>/store credit set <player> <amount></code> - Modify a player's store credit
|-
* <code>/store credit take <player> <amount></code> - Modify a player's store credit
| <code>/emojihats run <player> <type></code>
* <code>/store gallery displays getIds</code> - Get the NPC ids of the display NPCs
| Activate an emoji hat on another player
* <code>/store gallery displays updateSkins</code> - Update the storey gallery NPC skins
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| Expire a package on a player
|-
| <code>/store apply <package> [player]</code>
| Apply a package to a player
|-
| <code>/store coupons create <player> <amount></code>
| Create a coupon for a player
|-
| <code>/store credit give <player> <amount></code>
| Modify a player's store credit
|-
| <code>/store credit set <player> <amount></code>
| Modify a player's store credit
|-
| <code>/store credit take <player> <amount></code>
| Modify a player's store credit
|-
| <code>/store gallery displays getIds</code>
| Get the NPC ids of the display NPCs
|-
| <code>/store gallery displays updateSkins</code>
| Update the storey gallery NPC skins
|}
==== Survival ====
==== Survival ====
* <code>/gem <enchantment> <level></code> - Receive a gem
{| class="wikitable"
* <code>/gem all</code> - Receive all possible gems
|-
| <code>/gem <enchantment> <level></code>
| Receive a gem
|-
| <code>/gem all</code>
| Receive all possible gems
|}
==== Test ====
{| class="wikitable"
|-
| <code>/packets listen <classes></code>
| Listen to and dump information about certain packets
|-
| <code>/packets listen stop</code>
| Stop listening for packets
|-
| <code>/packets search <filter> [page]</code>
| Search for packets by name
|-
| <code>/testextensions</code>
| Test lombok extensions
|}
==== Vote ====
==== Vote ====
* <code>/vote endOfMonth [month]</code> - Run the end of month task
{| class="wikitable"
* <code>/vote extra</code> - View the extra chances config
|-
* <code>/vote write</code> - Write HTML vote files to disk for the website
| <code>/vote endOfMonth [month]</code>
| Run the end of month task
|-
| <code>/vote extra</code>
| View the extra chances config
|-
| <code>/vote write</code>
| Write HTML vote files to disk for the website
|}
==== Warps ====
==== Warps ====
* <code>/warps types</code> - View valid warp types
{| class="wikitable"
* <code>/warps updateFlags</code> - Set default flags on survival spawn and warp regions
|-
| <code>/warps types</code>
| View valid warp types
|-
| <code>/warps updateFlags</code>
| Set default flags on survival spawn and warp regions
|}
==== Wither ====
==== Wither ====
* <code>/wither beta</code> - Enable beta mode
{| class="wikitable"
* <code>/wither getFragment</code> - Receive a wither fragment
|-
* <code>/wither testCounterAttack <counterAttack></code> - Test a counter attack
| <code>/wither beta</code>
| Enable beta mode
|-
| <code>/wither getFragment</code>
| Receive a wither fragment
|-
| <code>/wither testCounterAttack <counterAttack></code>
| Test a counter attack
|}
=== Store ===
=== Store ===
==== Boosts ====
==== Boosts ====
* <code>/boosts [page]</code> - View active server boosts
{| class="wikitable"
* <code>/boosts cancel <player> <id></code> - Cancel a player's owned boost and prevent it from being activated
|-
* <code>/boosts cancel <type> [--refund]</code> - Cancel an active boost and optionally refund the time left
| <code>/boosts [page]</code>
* <code>/boosts cancelType <player> <type></code> - Cancel all of a player's boosts of a certain type
| View active server boosts
* <code>/boosts give <player> <type> <multiplier> <duration> [amount]</code> - Give a player a boost
|-
* <code>/boosts listOwners <type></code> - List players that own boosts
| <code>/boosts cancel <player> <id></code>
* <code>/boosts menu</code> - Open the boosts menu
| Cancel a player's owned boost and prevent it from being activated
* <code>/boosts start <type> <multiplier> <duration></code> - Start a boost
|-
| <code>/boosts cancel <type> [--refund]</code>
| Cancel an active boost and optionally refund the time left
|-
| <code>/boosts cancelType <player> <type></code>
| Cancel all of a player's boosts of a certain type
|-
| <code>/boosts give <player> <type> <multiplier> <duration> [amount]</code>
| Give a player a boost
|-
| <code>/boosts listOwners <type></code>
| List players that own boosts
|-
| <code>/boosts menu</code>
| Open the boosts menu
|-
| <code>/boosts start <type> <multiplier> <duration></code>
| Start a boost
|}
==== Chat ====
==== Chat ====
* <code>/joinquit reload</code> - Reload join/quit messages from disk
{| class="wikitable"
* <code>/nickname <nickname> [override]</code> - Set your nickname
|-
* <code>/nickname clearData [player]</code> - Clear a player's nickname data
| <code>/joinquit reload</code>
* <code>/nickname reset [player]</code> - Remove a player's nickname
| Reload join/quit messages from disk
* <code>/nickname set <player> <nickname></code> - Set a player's nickname
|-
* <code>/prefix <prefix...></code> - Set your prefix
| <code>/nickname <nickname> [override]</code>
* <code>/prefix copy [player]</code> - Print your prefix to chat for copying
| Set your nickname
* <code>/prefix gradient <colors> <prefix...></code> - Set your prefix with a color gradient
|-
* <code>/prefix rainbow <prefix...></code> - Set your prefix with a rainbow gradient
| <code>/nickname clearData [player]</code>
* <code>/prefix reset [player]</code> - Reset your prefix
| Clear a player's nickname data
* <code>/prefix test <prefix...></code> - Preview a prefix in chat
|-
* <code>/prefix test gradient <colors> <prefix...></code> - Preview a prefix with a color gradient in chat
| <code>/nickname reset [player]</code>
* <code>/prefix test rainbow <prefix...></code> - Preview a prefix with a rainbow gradient in chat
| Remove a player's nickname
|-
| <code>/nickname set <player> <nickname></code>
| Set a player's nickname
|-
| <code>/prefix <prefix...></code>
| Set your prefix
|-
| <code>/prefix copy [player]</code>
| Print your prefix to chat for copying
|-
| <code>/prefix gradient <colors> <prefix...></code>
| Set your prefix with a color gradient
|-
| <code>/prefix rainbow <prefix...></code>
| Set your prefix with a rainbow gradient
|-
| <code>/prefix reset [player]</code>
| Reset your prefix
|-
| <code>/prefix test <prefix...></code>
| Preview a prefix in chat
|-
| <code>/prefix test gradient <colors> <prefix...></code>
| Preview a prefix with a color gradient in chat
|-
| <code>/prefix test rainbow <prefix...></code>
| Preview a prefix with a rainbow gradient in chat
|}
==== Inventory ====
==== Inventory ====
* <code>/autoinventory depositall</code> - Deposit matching items into nearby chests
{| class="wikitable"
* <code>/autoinventory features toggle <feature> [enable]</code> - Toggle a feature
|-
* <code>/autoinventory features</code> - View available features
| <code>/autoinventory depositall</code>
* <code>/autoinventory settings crafting</code> - Open the AutoCraft configuration menu
| Deposit matching items into nearby chests
* <code>/autoinventory settings inventoryTypes</code> - Toggle whether certain inventory types are affected
|-
* <code>/autoinventory settings tools includeSword [enable]</code> - Toggle whether AutoTool will activate while holding a sword
| <code>/autoinventory features toggle <feature> [enable]</code>
* <code>/autoinventory settings trash behavior [behavior]</code> - Change the behavior of AutoTrash
| Toggle a feature
* <code>/autoinventory settings trash materials</code> - Open the AutoTrash configuration menu
|-
* <code>/autotorch <on|off></code> - Toggle automatically placing torches when it gets too dark
| <code>/autoinventory features</code>
* <code>/autotorch lightlevel [level]</code> - Adjust the light level at which torches are placed
| View available features
* <code>/cartographytable</code> - Open a workbench
|-
* <code>/craftingtable</code> - Open a workbench
| <code>/autoinventory settings crafting</code>
* <code>/dyestation</code> - Open a dye station
| Open the AutoCraft configuration menu
* <code>/dyestation cheat</code> - Open a dye station that doesnt require a magic dye
|-
* <code>/fireworkbow</code> - Create a firework bow
| <code>/autoinventory settings inventoryTypes</code>
* <code>/fireworkbow remove</code> - Remove the firework enchantment from a bow
| Toggle whether certain inventory types are affected
* <code>/grindstone</code> - Open a workbench
|-
* <code>/hat</code> - Wear the item you are holding on your head
| <code>/autoinventory settings tools includeSword [enable]</code>
* <code>/hat remove</code> - Remove your hat
| Toggle whether AutoTool will activate while holding a sword
* <code>/invisiblearmor [on|off]</code> - Toggle invisible armor
|-
* <code>/invisiblearmor menu</code> - Open the invisible armor configuration menu
| <code>/autoinventory settings trash behavior [behavior]</code>
* <code>/itemname (null|none|reset)</code> - Remove an item's custom name
| Change the behavior of AutoTrash
* <code>/itemname <name...></code> - Give an item a custom name with a color gradient
|-
* <code>/itemname copy</code> - Print an item's custom name in chat for copying
| <code>/autoinventory settings trash materials</code>
* <code>/itemname gradient <colors> <name...></code> - Give an item a custom name with a rainbow gradient
| Open the AutoTrash configuration menu
* <code>/itemname rainbow <name...></code> - Toggle whether an item's custom name is always visible
|-
* <code>/itemname resetAll <material></code> - Give an item a custom name
| <code>/autotorch <on<nowiki>|</nowiki>off></code>
* <code>/loom</code> - Open a workbench
| Toggle automatically placing torches when it gets too dark
* <code>/playerhead [owner]</code> - Receive a player's skull
|-
* <code>/playerhead getId</code> - Print the HeadDatabase ID of the head you are holding or looking at
| <code>/autotorch lightlevel [level]</code>
* <code>/smithingtable</code> - Open a workbench
| Adjust the light level at which torches are placed
* <code>/stonecutter</code> - Open a workbench
|-
* <code>/workbenches</code> - Open a menu displaying all workbenches
| <code>/cartographytable</code>
* <code>/workbenches <workbench></code> - Open a workbench
| Open a workbench
|-
| <code>/craftingtable</code>
| Open a workbench
|-
| <code>/dyestation</code>
| Open a dye station
|-
| <code>/dyestation cheat</code>
| Open a dye station that doesnt require a magic dye
|-
| <code>/fireworkbow</code>
| Create a firework bow
|-
| <code>/fireworkbow remove</code>
| Remove the firework enchantment from a bow
|-
| <code>/grindstone</code>
| Open a workbench
|-
| <code>/hat</code>
| Wear the item you are holding on your head
|-
| <code>/hat remove</code>
| Remove your hat
|-
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| Toggle invisible armor
|-
| <code>/invisiblearmor menu</code>
| Open the invisible armor configuration menu
|-
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Remove an item's custom name
|-
| <code>/itemname <name...></code>
| Give an item a custom name with a color gradient
|-
| <code>/itemname copy</code>
| Print an item's custom name in chat for copying
|-
| <code>/itemname gradient <colors> <name...></code>
| Give an item a custom name with a rainbow gradient
|-
| <code>/itemname rainbow <name...></code>
| Toggle whether an item's custom name is always visible
|-
| <code>/itemname resetAll <material></code>
| Give an item a custom name
|-
| <code>/loom</code>
| Open a workbench
|-
| <code>/playerhead [owner]</code>
| Receive a player's skull
|-
| <code>/playerhead getId</code>
| Print the HeadDatabase ID of the head you are holding or looking at
|-
| <code>/smithingtable</code>
| Open a workbench
|-
| <code>/stonecutter</code>
| Open a workbench
|-
| <code>/workbenches</code>
| Open a menu displaying all workbenches
|-
| <code>/workbenches <workbench></code>
| Open a workbench
|}
==== Visuals ====
==== Visuals ====
* <code>/costume</code> - Open the costumes menu
{| class="wikitable"
* <code>/costume dye <type> <color></code> - Dye a costume
|-
* <code>/costume off [player]</code> - Disable your costumes
| <code>/costume</code>
* <code>/costume reload</code> - Reload costumes from the resource pack
| Open the costumes menu
* <code>/costume store</code> - Open the costume store
|-
* <code>/costume tempvouchers add <amount> [player]</code> - Modify a player's temporary vouchers
| <code>/costume dye <type> <color></code>
* <code>/costume tempvouchers remove <amount> [player]</code> - Modify a player's temporary vouchers
| Dye a costume
* <code>/costume top [page]</code> - View the most popular costumes
|-
* <code>/costume vouchers [player]</code> - View how many costume vouchers you have
| <code>/costume off [player]</code>
* <code>/costume vouchers add <amount> [player]</code> - Modify a player's vouchers
| Disable your costumes
* <code>/costume vouchers remove <amount> [player]</code> - Modify a player's vouchers
|-
* <code>/entityname (null|none|reset)</code> - Remove an entity's custom name
| <code>/costume reload</code>
* <code>/entityname <name...></code> - Give an entity a custom name
| Reload costumes from the resource pack
* <code>/entityname gradient <colors> <name...></code> - Give an entity a custom name with a color gradient
|-
* <code>/entityname rainbow <name...></code> - Give an entity a custom name with a rainbow gradient
| <code>/costume store</code>
* <code>/entityname visible [enable]</code> - Toggle whether an entity's custom name is always visible
| Open the costume store
* <code>/firework [count]</code> - Launch randomized fireworks
|-
* <code>/playertime <time> [player]</code> - Change your client-side time of day
| <code>/costume tempvouchers add <amount> [player]</code>
* <code>/playertime reset</code> - Sync your time with the server
| Modify a player's temporary vouchers
* <code>/rainbowarmor</code> - Toggle rainbow armor
|-
* <code>/rainbowarmor menu</code> - Open the rainbow armor configuration menu
| <code>/costume tempvouchers remove <amount> [player]</code>
* <code>/rainbowarmor speed <speed></code> - Modify the animation speed
| Modify a player's temporary vouchers
* <code>/rainbowbeacon delete [player]</code> - Delete a rainbow beacon
|-
* <code>/rainbowbeacon list</code> - List active rainbow beacons
| <code>/costume top [page]</code>
* <code>/rainbowbeacon start [player]</code> - Activate a rainbow beacon
| View the most popular costumes
* <code>/rainbowbeacon stop [player]</code> - Deactivate a rainbow beacon
|-
* <code>/rainbowbeacon tp [player]</code> - Teleport to your rainbow beacon
| <code>/costume vouchers [player]</code>
* <code>/wings</code> - Open the wings menu
| View how many costume vouchers you have
* <code>/wings preview <style></code> - Preview a wing style
|-
* <code>/wings stop</code> - Turn off your wings
| <code>/costume vouchers add <amount> [player]</code>
| Modify a player's vouchers
|-
| <code>/costume vouchers remove <amount> [player]</code>
| Modify a player's vouchers
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Remove an entity's custom name
|-
| <code>/entityname <name...></code>
| Give an entity a custom name
|-
| <code>/entityname gradient <colors> <name...></code>
| Give an entity a custom name with a color gradient
|-
| <code>/entityname rainbow <name...></code>
| Give an entity a custom name with a rainbow gradient
|-
| <code>/entityname visible [enable]</code>
| Toggle whether an entity's custom name is always visible
|-
| <code>/firework [count]</code>
| Launch randomized fireworks
|-
| <code>/playertime <time> [player]</code>
| Change your client-side time of day
|-
| <code>/playertime reset</code>
| Sync your time with the server
|-
| <code>/rainbowarmor</code>
| Toggle rainbow armor
|-
| <code>/rainbowarmor menu</code>
| Open the rainbow armor configuration menu
|-
| <code>/rainbowarmor speed <speed></code>
| Modify the animation speed
|-
| <code>/rainbowbeacon delete [player]</code>
| Delete a rainbow beacon
|-
| <code>/rainbowbeacon list</code>
| List active rainbow beacons
|-
| <code>/rainbowbeacon start [player]</code>
| Activate a rainbow beacon
|-
| <code>/rainbowbeacon stop [player]</code>
| Deactivate a rainbow beacon
|-
| <code>/rainbowbeacon tp [player]</code>
| Teleport to your rainbow beacon
|-
| <code>/wings</code>
| Open the wings menu
|-
| <code>/wings preview <style></code>
| Preview a wing style
|-
| <code>/wings stop</code>
| Turn off your wings
|}


== 3rd Party Commands ==
== 3rd Party Commands ==
=== Guest ===
=== Guest ===
==== Plots ====
==== Plots ====
* <code>/plot add <player></code> - Allow a player to build in your plot while you are online.
{| class="wikitable"
* <code>/plot auto</code> - Automatically claim a plot near spawn.
|-
* <code>/plot claim</code> - Claim the plot you are currently in
| <code>/plot add <player></code>
* <code>/plot clear</code> - Clear your plot and start over
| Allow a player to build in your plot while you are online.
* <code>/plot delete</code> - Clear your plot and un-claim it
|-
* <code>/plot flag remove <flag></code> - Unset a flag
| <code>/plot auto</code>
* <code>/plot flag set device-interact <true | false></code> - Allow players to interact with pressure plates, buttons and levers
| Automatically claim a plot near spawn.
* <code>/plot flag set time <<nowiki />time in ticks></code> - Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
|-
* <code>/plot flag set weather <clear | rain></code> - Change the weather in your plot
| <code>/plot claim</code>
* <code>/plot home</code> - Teleport to your plot's home
| Claim the plot you are currently in
* <code>/plot limit</code> - View how many plots you can claim.
|-
* <code>/plot merge</code> - Merge the plot you are facing with the plot you are in.
| <code>/plot clear</code>
* <code>/plot middle|center</code> - Teleport to the center of your plot
| Clear your plot and start over
* <code>/plot remove <player></code> - Remove a player's permissions to your plot
|-
* <code>/plot schematic paste url:<key></code> - Restore your plot to a previously saved state
| <code>/plot delete</code>
* <code>/plot setbiome <biome></code> - Change the biome of your plot. For example, <code>/plot setbiome minecraft:mushroom_fields</code>
| Clear your plot and un-claim it
* <code>/plot sethome</code> - Set your plots home
|-
* <code>/plot unmerge</code> - Break the plots back into individual plots. All work in the path area will be deleted.
| <code>/plot flag remove <flag></code>
* <code>/plot visit <player></code> - Teleport to a player's plot
| Unset a flag
 
|-
| <code>/plot flag set device-interact <true <nowiki>|</nowiki> false></code>
| Allow players to interact with pressure plates, buttons and levers
|-
| <code>/plot flag set time <time in ticks></code>
| Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
|-
| <code>/plot flag set weather <clear <nowiki>|</nowiki> rain></code>
| Change the weather in your plot
|-
| <code>/plot home</code>
| Teleport to your plot's home
|-
| <code>/plot limit</code>
| View how many plots you can claim.
|-
| <code>/plot merge</code>
| Merge the plot you are facing with the plot you are in.
|-
| <code>/plot middle<nowiki>|</nowiki>center</code>
| Teleport to the center of your plot
|-
| <code>/plot remove <player></code>
| Remove a player's permissions to your plot
|-
| <code>/plot schematic paste url:<key></code>
| Restore your plot to a previously saved state
|-
| <code>/plot setbiome <biome></code>
| Change the biome of your plot. For example, <code>/plot setbiome minecraft:mushroom_fields</code>
|-
| <code>/plot sethome</code>
| Set your plots home
|-
| <code>/plot unmerge</code>
| Break the plots back into individual plots. All work in the path area will be deleted.
|-
| <code>/plot visit <player></code>
| Teleport to a player's plot
|}
==== WorldEdit ====
==== WorldEdit ====
You may use WorldEdit in the Build Contests and the Creative world
You may use WorldEdit in the Creative and Build Contests worlds
 
{| class="wikitable"
* <code>//br s [-h] <block name> [radius]</code> - Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
|-
* <code>//center <block name></code> - Set the center block(s) in the region and to the specified block.
| <code>//br s [-h] <block name> [radius]</code>
* <code>//contract <amount></code> - contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
| Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
* <code>//copy</code> - Copy the contents of the selection. Be aware that it copies relative to where you are.
|-
* <code>//count <block name></code> - Count how many blocks there are of the specified type in a selection.
| <code>//center <block name></code>
* <code>//expand <amount></code> - Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
| Set the center block(s) in the region and to the specified block.
* <code>//fill <block name> <radius> [depth]</code> - Fill in an area with the specified block type. Can also specify how far below to fill.
|-
* <code>//flip [direction]</code> - Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
| <code>//contract <amount></code>
* <code>//hpos1</code> - Set the first position to the block you're looking at.
| contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
* <code>//hpos2</code> - Set the second position to the block you're looking at.
|-
* <code>//mask <block name></code> - Makes a brush only affect the specified block type.
| <code>//copy</code>
* <code>//move [amount] [direction] [block name]</code> - This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
| Copy the contents of the selection. Be aware that it copies relative to where you are.
* <code>//naturalize</code> - Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
|-
* <code>//outline <block name></code> - Create four walls, a floor, and a ceiling.
| <code>//count <block name></code>
* <code>//paste [-a]</code> - Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
| Count how many blocks there are of the specified type in a selection.
* <code>//pos1</code> - Set the first position to the block at your feet.
|-
* <code>//pos2</code> - Set the second position to the block at your feet.
| <code>//expand <amount></code>
* <code>//replace <target block name> <desired block name></code> - Replace all the target blocks with the desired blocks.
| Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
* <code>//rotate [degrees]</code> - Rotate your clipboard.
|-
* <code>//sel [tp|selection type]</code> - Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
| <code>//fill <block name> <radius> [depth]</code>
* <code>//set <block name></code> - Set all the blocks in the region to the specified block.
| Fill in an area with the specified block type. Can also specify how far below to fill.
* <code>//walls <block name></code> - Create four walls in the region.
|-
* <code>//wand</code> - This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
| <code>//flip [direction]</code>
* <code>/asc</code> - Will ascend you to the next highest level.
| Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
* <code>/brush none</code> - Unbind a brush from your tool
|-
* <code>/desc</code> - Will descend you to the next lowest level.
| <code>//hpos1</code>
* <code>/thru</code> - Will teleport you through a wall.
| Set the first position to the block you're looking at.
* <code>/top</code> - Will take you to the top.
|-
 
| <code>//hpos2</code>
For more WorldEdit help, go to the [http://wiki.sk89q.com/wiki/WorldEdit/Reference wiki] or watch the [[Commands#WE.2FVS_Tutorials| tutorials]].
| Set the second position to the block you're looking at.
|-
| <code>//mask <block name></code>
| Makes a brush only affect the specified block type.
|-
| <code>//move [amount] [direction] [block name]</code>
| This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
|-
| <code>//naturalize</code>
| Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
|-
| <code>//outline <block name></code>
| Create four walls, a floor, and a ceiling.
|-
| <code>//paste [-a]</code>
| Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
|-
| <code>//pos1</code>
| Set the first position to the block at your feet.
|-
| <code>//pos2</code>
| Set the second position to the block at your feet.
|-
| <code>//replace <target block name> <desired block name></code>
| Replace all the target blocks with the desired blocks.
|-
| <code>//rotate [degrees]</code>
| Rotate your clipboard.
|-
| <code>//sel [tp<nowiki>|</nowiki>selection type]</code>
| Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
|-
| <code>//set <block name></code>
| Set all the blocks in the region to the specified block.
|-
| <code>//walls <block name></code>
| Create four walls in the region.
|-
| <code>//wand</code>
| This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
|-
| <code>/asc</code>
| Will ascend you to the next highest level.
|-
| <code>/brush none</code>
| Unbind a brush from your tool
|-
| <code>/desc</code>
| Will descend you to the next lowest level.
|-
| <code>/thru</code>
| Will teleport you through a wall.
|-
| <code>/top</code>
| Will take you to the top.
|}
For more WorldEdit help, first consult the [http://wiki.sk89q.com/wiki/WorldEdit/Reference wiki] or watch the [[Commands#WE.2FVS_Tutorials| tutorials]], then ask in game.


==== VoxelSniper ====
==== VoxelSniper ====
You may use VoxelSniper in the Build Contests and the Creative world
You may use VoxelSniper in the Creative and Build Contests worlds
 
{| class="wikitable"
* <code>/b #</code> - Set the radius of your brush.
|-
* <code>/b <brush type></code> - Set your brush type.
| <code>/b #</code>
* <code>/b</code> - Bring up your current brush settings.
| Set the radius of your brush.
* <code>/u [number]</code> - Undoes one (or the amount specified) Voxel command(s).
|-
* <code>/v [material]</code> - Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.
| <code>/b <brush type></code>
 
| Set your brush type.
|-
| <code>/b</code>
| Bring up your current brush settings.
|-
| <code>/u [number]</code>
| Undoes one (or the amount specified) Voxel command(s).
|-
| <code>/v [material]</code>
| Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.
|}
Different brush types:  
Different brush types:  
 
{| class="wikitable"
* <code>/b b</code> - Ball. Creates a sphere.
|-
* <code>/b d</code> - Disc. Creates a horizontal disc.
| <code>/b b</code>
* <code>/b df</code> - Disc face. Creates a vertical disc.
| Ball. Creates a sphere.
* <code>/b e <melt, fill, smooth, lift></code> - This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
|-
* <code>/b s</code> - Snipe.
| <code>/b d</code>
* <code>/b v</code> - Voxel. Creates a cube.
| Disc. Creates a horizontal disc.
* <code>/b vd</code> - Voxel disc. Creates a horizontal square.
|-
* <code>/b vf</code> - Voxel disc face. Creates a vertical square.
| <code>/b df</code>
 
| Disc face. Creates a vertical disc.
|-
| <code>/b e <melt, fill, smooth, lift></code>
| This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
|-
| <code>/b s</code>
| Snipe.
|-
| <code>/b v</code>
| Voxel. Creates a cube.
|-
| <code>/b vd</code>
| Voxel disc. Creates a horizontal square.
|-
| <code>/b vf</code>
| Voxel disc face. Creates a vertical square.
|}
For more VoxelSniper information, first consult the [http://voxelsniper.wikia.com/wiki/VoxelSniper_Wiki#VoxelSniper_Commands wiki] and [[Commands#WE.2FVS_Tutorials| YouTube tutorials]], then ask in game.
For more VoxelSniper information, first consult the [http://voxelsniper.wikia.com/wiki/VoxelSniper_Wiki#VoxelSniper_Commands wiki] and [[Commands#WE.2FVS_Tutorials| YouTube tutorials]], then ask in game.


Line 1,500: Line 4,530:


==== OneBlock ====  
==== OneBlock ====  
* <code>/ob</code> - The main island command
{| class="wikitable"
* <code>/ob count</code> - Show the block count and phase
|-
* <code>/ob create</code> - Create an island
| <code>/ob</code>
* <code>/ob go</code> - Teleport you to your island
| The main island command
* <code>/ob info <player></code> - Display info about your island or the player's island
|-
* <code>/ob level <player></code> - Calculate your island level or show the level of another player
| <code>/ob count</code>
* <code>/ob phases</code> - Opens a GUI menu showing the phases
| Show the block count and phase
* <code>/ob reset</code> - Restart your island and remove the old one
|-
* <code>/ob resetname</code> - Reset your island name
| <code>/ob create</code>
* <code>/ob sethome</code> - Set your home teleport point
| Create an island
* <code>/ob setname <name></code> - Set a name for your island
|-
* <code>/ob settings</code> - Display island settings
| <code>/ob go</code>
* <code>/ob spawn</code> - Teleport you to the spawn
| Teleport you to your island
* <code>/ob value</code> - Shows the value of any block
|-
* <code>/ob ban <player></code> - Ban a player from your island
| <code>/ob info <player></code>
* <code>/ob banlist</code> - List banned players
| Display info about your island or the player's island
* <code>/ob expel <player></code> - Expel a player from your island
|-
* <code>/ob near</code> - Show the name of neighbouring islands around you
| <code>/ob level <player></code>
* <code>/ob team</code> - Manage your team
| Calculate your island level or show the level of another player
* <code>/ob top</code> - Show the Top Ten
|-
* <code>/ob unban <player></code> - Unban a player from your island
| <code>/ob phases</code>
* <code>/ob warp <player></code> - Warp to the player's warp sign
| Opens a GUI menu showing the phases
* <code>/ob warps</code> - Open the warps panel.
|-
 
| <code>/ob reset</code>
| Restart your island and remove the old one
|-
| <code>/ob resetname</code>
| Reset your island name
|-
| <code>/ob sethome</code>
| Set your home teleport point
|-
| <code>/ob setname <name></code>
| Set a name for your island
|-
| <code>/ob settings</code>
| Display island settings
|-
| <code>/ob spawn</code>
| Teleport you to the spawn
|-
| <code>/ob value</code>
| Shows the value of any block
|-
| <code>/ob ban <player></code>
| Ban a player from your island
|-
| <code>/ob banlist</code>
| List banned players
|-
| <code>/ob expel <player></code>
| Expel a player from your island
|-
| <code>/ob near</code>
| Show the name of neighbouring islands around you
|-
| <code>/ob team</code>
| Manage your team
|-
| <code>/ob top</code>
| Show the Top Ten
|-
| <code>/ob unban <player></code>
| Unban a player from your island
|-
| <code>/ob warp <player></code>
| Warp to the player's warp sign
|-
| <code>/ob warps</code>
| Open the warps panel.
|}
====  LWC ====  
====  LWC ====  
* <code>/lwcinfo</code> - Learn about the [[Protection#LWC |LWC plugin]] and its purpose.
Right click on the protection you want to apply the change to after sending the command.
Right click on the protection you want to apply the change to after sending the command.
* <code>/cdonation</code> - Creates a donation chest; player's can put items in, but only you can remove them.
{| class="wikitable"
* <code>/cmodify -<player></code> - Remove another player's access to your LWC protection.
|-
* <code>/cmodify <player> [player2] [etc]</code> - Allow another player to use your LWC protection.
| <code>/lwcinfo</code>
* <code>/cpassword</code> - Creates a password for the protection.
| Learn about the [[Protection#LWC |LWC plugin]] and its purpose.
* <code>/cpublic</code> - Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
|-
* <code>/cremove</code> - Remove a protection altogether. Note: You will need to preform this command before using any of the following.
| <code>/cdonation</code>
* <code>/crepeat</code> - Automatically repeats commands, without having to type them out again. [http://i.imgur.com/K400SOM.png Here's a tutorial on this command]
| Creates a donation chest; player's can put items in, but only you can remove them.
* <code>/hopper</code> - Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
|-
* <code>/lock</code> - Creates a private protection.
| <code>/cmodify -<player></code>
* <code>/cunlock <password></code> - Access a password protected protection with the password.
| Remove another player's access to your LWC protection.
 
|-
| <code>/cmodify <player> [player2] [etc]</code>
| Allow another player to use your LWC protection.
|-
| <code>/cpassword</code>
| Creates a password for the protection.
|-
| <code>/cpublic</code>
| Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
|-
| <code>/cremove</code>
| Remove a protection altogether. Note: You will need to preform this command before using any of the following.
|-
| <code>/crepeat</code>
| Automatically repeats commands, without having to type them out again. [http://i.imgur.com/K400SOM.png Here's a tutorial on this command]
|-
| <code>/hopper</code>
| Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
|-
| <code>/lock</code>
| Creates a private protection.
|-
| <code>/cunlock <password></code>
| Access a password protected protection with the password.
|}


=== Moderator ===
=== Moderator ===
====  CoreProtect ====  
====  CoreProtect ====  
Check out the [[CoreProtect]] page for a more comprehensive wiki.
Check out the [[CoreProtect]] page for a more comprehensive wiki.
 
{| class="wikitable"
* <code>/co help</code> - Display a list of commands
|-
* <code>/co inspect</code> - Toggle the inspector
| <code>/co help</code>
* <code>/co lookup <params></code> - Advanced block data lookup
| Display a list of commands
* <code>/co restore <params></code> - Restore block data
|-
* <code>/co rollback <params></code> - Rollback block data
| <code>/co inspect</code>
 
| Toggle the inspector
|-
| <code>/co lookup <params></code>
| Advanced block data lookup
|-
| <code>/co restore <params></code>
| Restore block data
|-
| <code>/co rollback <params></code>
| Rollback block data
|}
=== Store ===
=== Store ===


==== Pets ====
==== Pets ====
* <code>/pet hat</code> - Wear your pet on your head.
{| class="wikitable"
* <code>/pet list</code> - Lists all the pets available.
|-
* <code>/pet menu</code> - Opens the pet selection menu.
| <code>/pet hat</code>
* <code>/pet remove</code> - Remove your pet.
| Wear your pet on your head.
* <code>/pet ride</code> - Ride your pet (Only for horses and llamas.)
|-
* <code>/pet summon <pet></code> - Spawns a pet.
| <code>/pet list</code>
* <code>/pet</code> - Opens the pet selection menu.
| Lists all the pets available.
<!--* <code>/pet select</code> - Open the pet selector GUI menu.
|-
* <code>/pet [PetType]:[options];[name]</code> - Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
| <code>/pet menu</code>
* <code>/pet name</code> - Get prompted to change the name of your pet.
| Opens the pet selection menu.
* <code>/pet default set current</code> - Set your current pet as your default pet, making it spawn in automatically each time you log in.
|-
* <code>/pet menu</code> - Show the GUI menu for your current pet. <code>TIP:<code> Right clicking it will show this menu as well.
| <code>/pet remove</code>
* <code>/pet hat</code> - Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
| Remove your pet.
* <code>/pet ride</code> - Ride your pet. (only for horses!).
|-
* <code>/pet hide</code> - Hide your pet from view (does not remove it).
| <code>/pet ride</code>
* <code>/pet show</code> - Show your hidden pet.
| Ride your pet (Only for horses and llamas.)
* <code>/pet remove</code> - Remove your current pet.
|-
* <code>/pet call</code> - Call your pet to your side.
| <code>/pet summon <pet></code>
* <code>/pet list</code> - List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
| Spawns a pet.
* <code>/pet info</code> - Show information on your currently active pet.-->
|-
 
| <code>/pet</code>
| Opens the pet selection menu.
|-
| <code>/pet [PetType]:[options];[name]</code>
| Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
|-
| <code>/pet name</code>
| Get prompted to change the name of your pet.
|-
| <code>/pet default set current</code>
| Set your current pet as your default pet, making it spawn in automatically each time you log in.
|-
| <code>/pet menu</code>
| Show the GUI menu for your current pet. <code>TIP:<code> Right clicking it will show this menu as well.
|-
| <code>/pet hat</code>
| Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
|-
| <code>/pet ride</code>
| Ride your pet. (only for horses!).
|-
| <code>/pet hide</code>
| Hide your pet from view (does not remove it).
|-
| <code>/pet show</code>
| Show your hidden pet.
|-
| <code>/pet remove</code>
| Remove your current pet.
|-
| <code>/pet call</code>
| Call your pet to your side.
|-
| <code>/pet list</code>
| List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
|-
| <code>/pet info</code>
| Show information on your currently active pet.-->
|}
==== NPCs ====
==== NPCs ====
* <code>/npc age <baby|adult></code> - Change the type of your NPC
{| class="wikitable"
* <code>/npc create <name> [--type <mob type>]</code> - Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
|-
* <code>/npc equip</code> - Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
| <code>/npc age <baby<nowiki>|</nowiki>adult></code>
* <code>/npc look</code> - Make the NPC look at the nearest player.
| Change the type of your NPC
* <code>/npc path</code> - Toggle the path editor (to make your NPC walk along a specific path.)
|-
* <code>/npc power</code> - Toggle whether a creeper is powered or not.
| <code>/npc create <name> [--type <mob type>]</code>
* <code>/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)></code> - Change the profession of a villager.
| Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
* <code>/npc remove</code> - Delete the NPC.
|-
* <code>/npc rename <name></code> - Change the visible name of the NPC.
| <code>/npc equip</code>
* <code>/npc sel</code> - Select the NPC. Required to do any of the below commands (creation autoselects them.)
| Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
* <code>/npc skin <name></code> - Change the skin of a player NPC.
|-
* <code>/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false></code> - Toggle the shown layers of a skin.
| <code>/npc look</code>
* <code>/npc text</code> - Toggle the editor to make the NPC say something to nearby players.
| Make the NPC look at the nearest player.
* <code>/npc tphere</code> - Teleport your selected NPC to you.
|-
* <code>/npc type <mob type></code> - Change the type of your NPC.
| <code>/npc path</code>
* <code>/npc zombiemod <-b|-v></code> - Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.
| Toggle the path editor (to make your NPC walk along a specific path.)
<!-- * <code>/npc skeletontype <0|1></code> - Change the type of the skeleton (0 for normal, 1 for wither) -->
|-
 
| <code>/npc power</code>
| Toggle whether a creeper is powered or not.
|-
| <code>/npc prof <normal <nowiki>|</nowiki> farmer <nowiki>|</nowiki> librarian <nowiki>|</nowiki> priest <nowiki>|</nowiki> blacksmith <nowiki>|</nowiki> butcher <nowiki>|</nowiki> nitwit <nowiki>|</nowiki> husk (zombie villager only)></code>
| Change the profession of a villager.
|-
| <code>/npc remove</code>
| Delete the NPC.
|-
| <code>/npc rename <name></code>
| Change the visible name of the NPC.
|-
| <code>/npc sel</code>
| Select the NPC. Required to do any of the below commands (creation autoselects them.)
|-
| <code>/npc skin <name></code>
| Change the skin of a player NPC.
|-
| <code>/npc skinlayers <--cape<nowiki>|</nowiki>--hat<nowiki>|</nowiki>--jacket<nowiki>|</nowiki>--sleeves<nowiki>|</nowiki>--pants> <true<nowiki>|</nowiki>false></code>
| Toggle the shown layers of a skin.
|-
| <code>/npc text</code>
| Toggle the editor to make the NPC say something to nearby players.
|-
| <code>/npc tphere</code>
| Teleport your selected NPC to you.
|-
| <code>/npc type <mob type></code>
| Change the type of your NPC.
|-
| <code>/npc zombiemod <-b<nowiki>|</nowiki>-v></code>
| Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.
|}
==== Disguises ====
==== Disguises ====
'''''Warning''''' - Disguising while in creative may remove your armor/elytra/hat!
'''''Warning''''' - Disguising while in creative may remove your armor/elytra/hat!
* <code>/dis <type> [options...]</code>
{| class="wikitable"
* <code>/dvs</code> - Toggle viewing your disguise.
|-
* <code>/undis</code> - Undisguise.
| <code>/dis <type> [options...]</code>
|-
| <code>/dvs</code>
| Toggle viewing your disguise.
|-
| <code>/undis</code>
| Undisguise.
|}

Latest revision as of 00:05, 26 March 2023

Notes

The page separated into two sections: Commands made by Project Eden, and commands made by other plugins

The following syntax is used for command arguments:

<argument> - Required to complete the command
[argument] - An optional argument not required to complete the command
(word1|word2) - Aliases

Some commands will have optional arguments that are only available to staff

Custom commands often have shorter aliases you can use, run /<command> help ingame to view them

Custom Commands

Guest

AFK

/afk [autoreply...] Toggle AFK mode
/afk settings <setting> [value] Modify an AFK setting
/afk settings View available AFK settings
/afktime [player] View how long a player has been AFK

Chat

/alerts (list|edit) List and edit your existing alerts
/alerts add <highlight...> Add a new alert
/alerts clear Clear your alerts list
/alerts delete <highlight...> Delete an alert
/alerts sound Play a test alerts sound
/chat <channel> [message...] Switch to a channel or send a message without switching
/chat join <channel> Join a channel
/chat leave <channel> Leave a channel
/chat list [filter] List available channels
/chatgames queue count View the number of queued games
/copyright [message...] Insert a copyright symbol at the end of your message
/emojis buy <emoji> Buy an emoji
/emojis picker View your owned emojis
/emojis store View the emoji store
/emotes [page] View your owned emotes
/emotes toggle Toggle parsing emotes in your chat messages
/facepalm Insert a facepalm emote at the end of your message
/message <player> [message...] Private message a player
/reply [message...] Reply to your last private message
/shrug [message...] Insert a shrug emote at the end of your message
/trademark [message...] Insert a trademark symbol at the end of your message

Crates

/crates Teleport to the crates area
/crates info Learn about the server's crates

Creative

/banner <baseColor> <patternColor> [input...] Create symbol banners
/enchant <enchant> [level] [--unsafe] Enchant the item you are holding
/enchant convertEnchants Convert old custom enchants
/enchant get <enchant> View the level an enchant on the item you are holding
/enchant remove <enchant> Remove an enchant from the item you are holding
/experience <level> Set your experience level
/experience get <player> View a player's experience level
/experience give <player> <amount> Give experience levels to a player
/experience set <player> <level> Set a player's experience level
/experience take <player> <amount> Take experience levels from a player
/fly [enable] [player] Toggle flight mode
/gamemode <gamemode> [player] Change your gamemode
/item <item> [amount] [nbt...] Spawn an item
/item ingredients <item> [amount] [--index] Spawn all items in a recipe
/item rp <material> <id> Spawn a resource pack item
/item tag <tag> [amount] Spawn all items in a tag
/jump Teleport to your target block
/spawnegg <entityType> Receive a spawn egg for the specified entity type
/speed (r|reset) [player] Reset your fly and walk speed
/speed <speed> [player] Set your movement speed
/speed both <speed> [player] Set both your fly and walk speed
/speed fly <speed> [player] Set your fly speed
/speed fly reset [player] Reset your fly speed
/speed walk <speed> [player] Set your walk speed
/speed walk reset [player] Reset your walk speed
/top [y] Teleport to the highest block at your location or a specific y value

Daily Rewards

/dailyrewards Open the daily rewards menu
/dailyrewards reset [player] Set a player's streak
/dailyrewards streak [player] View your or another player's streak
/dailyrewards today [player] Check if you or another player has received
/dailyrewards top [page] View the streak leaderboard

Discord

/discord Get a link to our Discord
/discord (voicechannel|vc) <channel> Move voice channels
/discord link [code] Link your Minecraft and Discord accounts with the code generated by Koda
/discord unlink [player] Unlink your Minecraft and Discord accounts

Economy

/balance [player] [--world] View your or another player's balance in a world
/balancetop [page] [--world] View a world's balance leaderboard
/economy View general information about the server's economy
/economy commands View economy related commands
/economy selling View ways to sell items to another player
/pay <player> <amount> [reason...] [--world] Send a player money
/pay history [player] [page] [--world] View recent payment transactions
/transactions history [player] [page] [--world] View recent transactions

Events

/events store Open the event store
/events tokens [player] View your or another player's event token balance
/events tokens top [page] View the event token leaderboard
/trophy Open the trophy menu

Homes

/delhome <name> Delete a home
/home <player> <home> Teleport to another player's homes
/home [home] Teleport to one of your homes
/homes List your homes
/homes <player> List another player's homes
/homes edit [home] Open the homes edit menu
/homes help Learn about our Homes system and the commands it offers
/homes limit [player] View how many homes you can set
/homes nearest [player] View your nearest home
/sethome [name] Set a new home or update a home's location

Hub

/hub Teleport to the hub
/hub (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/hub (warp|warps) <name> Teleport to a warp
/hub (warp|warps) list [filter] List available warps
/hub (warp|warps) nearest View the nearest warp
/hub (warp|warps) tp nearest Teleport to the nearest warp
/hub treasurehunt View your treasure hunt progress

Item Tags

/itemtags View an item's condition and rarity
/itemtags debugItem View detailed information about an item's tags

Kit

/kit List available kits
/kit <kit> Spawn a kit

Legacy

/legacy (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/legacy (warp|warps) <name> Teleport to a warp
/legacy (warp|warps) list [filter] List available warps
/legacy (warp|warps) nearest View the nearest warp
/legacy (warp|warps) tp nearest Teleport to the nearest warp
/legacy home <home> Teleport to your legacy homes
/legacy home visit <player> <home> Teleport to another player's legacy homes
/legacy homes [player] View a list of legacy homes
/legacy homes delete <name> [player] Delete a legacy home
/legacy homes set <name> [player] Set a new legacy home
/legacy homes setItem <home> <material> Set the display item for a legacy home
/legacy items list <status> [player] View legacy items in each state
/legacy items receive Receive transfer approved legacy items
/legacy items transfer Submit legacy items for transfer review
/legacy vaults [page] [user] Open a legacy vault
/legacy vaults limit [user] View how many legacy vaults you own

McMMO

* /<skillname> Shows the skill scoreboard and more detailed information about the skill
/mcmmo (sb|scoreboard) (c|clear|remove) Remove the current scoreboard
/mcmmo (sb|scoreboard) (k|keep) Anchor the current scoreboard
/mcmmo abilities Toggle activating right click abilities
/mcmmo cooldowns View ability cooldowns
/mcmmo prestige [player] View the number of times a player has prestiged their skills
/mcmmo prestige top [page] [--skill] View the prestige leaderboards
/mcmmo protectItem Protect items from mcMMO repair/salvage
/mcmmo rank [player] View skill ranks
/mcmmo reset Prestige skills for rewards
/mcmmo stats [player] View mcMMO skill levels
/mcmmo top [skill] [page] View skill leaderboards

McMMO Prestige

/combine Combine matching postions in your inventory in stacks
/horsepicker Open the horse picker menu

Minigames

/bingo Open the Bingo menu
/gamelobby Teleport to the minigame lobby
/minigames Teleport to the minigame lobby
/minigames (quit|leave) Quit your current minigame
/minigames (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/minigames (warp|warps) <name> Teleport to a warp
/minigames (warp|warps) list [filter] List available warps
/minigames (warp|warps) nearest View the nearest warp
/minigames (warp|warps) tp nearest Teleport to the nearest warp
/minigames accept Accept the last match invite
/minigames autoreset [boolean] Enable auto-reset in checkpoint minigames
/minigames collectibles View the minigame collectibles menu
/minigames hideParticles <type> Toggle hiding collectibles particles
/minigames invite [arena] [--mechanic] Invite players to a match
/minigames join <arena> Join a minigame
/minigames join random [mechanic] Join a random minigame
/minigames leaderboard [arena] View the leaderboard for timed minigames
/minigames mechanics [filter] [--group] List mechanics, optionally filtered by name and/or group
/minigames night View when the next Minigame Night occurs
/minigames settings bowInOffHand [boolean] Toggle whether bows spawn in your offhand
/minigames tokens [user] View a player's minigame tokens

Misc

/age View the age of the server
/age <player> View the age of a player
/apply Learn how to apply for a Staff position
/armorstandeditor arms [enable] Toggle the arms on the armor stand you are looking at
/armorstandeditor set yaw <yaw> Set the yaw of an armor stand
/axolotlbucket <variant> [amount] Spawn an axolotl of a certain color
/back [count] Return to your previous location after teleporting
/badge <badge> [user] Set your active badge
/badge off [user] Turn off your badge
/bank [player] Displays all currencies owned by the player
/birthdays [page] List upcoming birthdays
/birthdays of [player] View a player's birthday
/birthdays set <birthday> [player] Set your birthday
/birthdays unset [player] Unset your birthday
/blockmarkers [state] View block marker particles (i.e. barriers, light)
/book Unsign a book
/book title <title...> Set the title of a book
/boop <player> [message...] [--anonymous] Boop a player
/break Break the block you are looking at
/buildcontest List active build contests
/buildcontest help View commands available in build contests
/calcspeed [startDelay] Calculate your movement speed
/claimhead <headId> Claims a Head Database head if you have a valid coupon
/clearinventory Discard all items your inventory
/clearinventory undo Restore your recently cleared inventory
/clearscreen [lines] Clear your chat
/clientside radius <radius> [user] Set your client side entity render radius
/colors View color and formatting codes
/colorutils getHex <color> Get the hex code of a default color
/colorutils getRankHex <rank> Get the hex code of a rank
/colorutils gradient <colors> <input...> [--decolorize] Color gradient your input
/colorutils rainbow <input...> [--decolorize] Rainbow-ize your input
/compass [on|off] Display a compass at the top of your screen
/convertcoordinates View the equivalent overworld or nether coordinates
/countdown [duration] Count down from 5 to 0 in local chat
/crepeat Automatically repeat LWC commands without having to type them out again
/currenttime <player> Check what time it is for another player
/currenttime format <12/24> [player] Set your preferred time format
/currenttime update [player] Update your timezone information
/deathmessages behavior <behavior> [player] [duration...] Change the broadcast behavior of a your death messages
/deathmessages list [page] View custom death messages
/deathmessages messages <key> [page] View custom death messages for a specific translation key
/deathmessages suggest <key> <message...> Suggest a new custom death message for a specific translation key
/distance <player> View the distance between you and another player
/dnd [state] Toggle Do Not Disturb mode
/doublejump [state] [player] Toggle double jump in applicable areas
/durabilitywarning [enable] Toggle whether you want to notified when a tool or armor piece has low durability
/echo [string...] Print your colorized input in chat
/emptybucket Empty the bucket you are holding
/emptybucket [type] Empty all buckets of a certain type
/endermanfarm Learn why enderman farms are regulated
/endermanfarm add <player> [owner] Give a player access to your enderman farm
/endermanfarm list [owner] View who has access to your enderman farm
/endermanfarm remove <player> [owner] Remove a player's access to your enderman farm
/faq [page] View our frequently asked questions
/firstlogin [player] View when a player first joined the server
/fixghostblocks [radius] Request block updates from the server to fix nearby "ghost" blocks
/hallofhistory Teleport to the Hall of History
/hallofhistory promotionTimes [page] View how long it took all staff members to be promoted
/hallofhistory staffTime [page] View how long each staff member was staff
/hallofhistory view <player> View a staff member's rank history
/health <player> [number] View a player's health
/health target [number] View the health of the entity you are looking at
/help View some basic commands of the server
/history <player> [page] View a player's punishment history
/hopper [enable] Enable hoppers on your LWC protection
/hours [player] View a player's play time on the server, excluding AFK time
/hours top [args...] View the play time leaderboard for any year, month, or day
/hunger [player] [number] View or set a player's hunger
/hunger target [number] Set the target player's hunger
/inviterewards Learn about Invite Rewards
/inviterewards <username> Receive a reward for inviting a player to the server
/ip View the server's IP
/iteminfo [material] View an item's NBT
/ivebeengriefed View information on what to do when you get griefed
/jukebox list [page] View your owned songs
/jukebox play <song...> Play a song
/jukebox stop Stop playing a song
/jukebox store [page] View the jukebox store
/jukebox store preview <song...> Preview a song
/jukebox store purchase <song...> Purchase a song
/lastlogin [player] View the last time a player logged in
/lastlogout [player] View the last time a player logged out
/lwcinfo Sends information on the LWC plugin and what it's used for
/lwcinfo (cmd|commands) Learn about LWC and the commands it offers
/mail box View your mail box
/mail send <player> [message...] Send a message and/or items to a player
/map [player] Generate a link to our web map, allowing you to see the entire world from your browser
/measure 1 Set your starting point
/measure 2 Measure the distance between your starting point and current location
/modreview View all reviewed mods
/modreview <mod> View whether a mod is allowed on the server
/modreview list [page] List reviewed mods
/modreview request <name> [notes...] Request a mod to be reviewed by the staff team
/mutemenu Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
/name <partial/uuid/nickname> View the real name of a player from their nickname, uuid, or partial name
/near [player] View nearby players and their distance from you
/nerd about <about...> Set your About Me
/online List online players and view basic information about them
/onlinestaff View online staff members
/pastnames <target> View known previous names of a player
/ping [player] Check your connection speed to the server
/playersearch <name> [amount] Search for a player with a partial name
/playerweather <weather> Change your client-side weather
/playerweather off Set your client-side weather to clear
/playerweather reset Sync your weather with the server
/preferrednames [player] View a player's preferred names
/preferrednames add <name> Add a preferred name
/preferrednames remove <name> Remove a preferred name
/pronouns [user] View a player's pronouns
/pronouns add <pronoun> [user] Add a pronoun to your pronouns
/pronouns remove <pronoun> [user] Remove a pronoun from your pronouns
/protection View the different types of protection offered on the server
/push [enable] Toggle entity collision
/pvp [state] Toggle PVP
/pvp actionBar [state] Toggle the action bar alerting you that you have PVP enabled
/pvp keepInventory [enable] Toggle keeping your inventory and experience when dying in PVP
/quickaction <player> View a menu with common actions to perform on a player (ie teleport, message, pay)
/randomteleport [world] Teleport to a random location in the Survival or Resource overworld
/ranks View the available ranks on the server
/ranks guide Learn how to progress through the ranks
/ranks of <player> View a player's rank
/referral Tell us how you found the server
/rules View the server's rules
/rules search <string...> Search for a specific rule on the server
/seen [player] Check when a player was last online, or how long they have been online
/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...] Display an item in chat
/sidewayslogs [state] Toggle locking log placement to the vertical orientation
/sidewaysstairs <state> Toggle stair orientation handling
/sidewaysstairs copy [modification] Copy the direction and slope of an existing stair
/sidewaysstairs reset Remove all stair orientation configuration
/sidewaysstairs set direction <direction> Lock placement of stairs to a certain direction
/sidewaysstairs set slope [orientation] Lock placement of stairs to normal or inverted
/sit Sit on the block you're looking at
/skinify [player] Open a link to our skin generator
/sneak Crouch
/snoweffect [on|off] Toggle the custom snow effect in applicable regions
/staff View all current staff members
/staffhall Teleport to the staff hall
/staffhall view <player> View information about a staff member
/staffhelp Learn how to obtain help from Staff
/statistics [player] Open the statistics menu
/statusbar [on|off] Toggle a status bar at the top of your screen
/striplogs behavior <behavior> Change how you strip logs (default, require shift, or prevent)
/tameables (info|view) View the owner of a tameable entity
/tameables count <entityType> Count the animals you own (Must be in loaded chunks)
/tameables find <entityType> Make your nearby animals glow so you can find them
/tameables move Teleport an animal to your location
/tameables sit <entityType> Make all your animals sit
/tameables stand <entityType> Make all your animals stand up
/tameables summon <entityType> Summon the animals you own (Must be in loaded chunks)
/tameables transfer <player> Transfer ownership of an animal to another player
/tameables untame Remove ownership of an animal
/teleport <player> [player] [--keepVelocity] Teleport using a player name, coordinates, or a map link
/teleporthere <player> Summon a player to your location
/teleporthererequest <player> Request a player teleport to you
/teleportrequest <player> Request to teleport to a player
/trash Open a menu where you can trash items
/trash <materials...> Trash certain materials from your inventory
/unique View how many unique players have joined the server
/uuid [player] View a player's UUID
/world (groups|icons) Lists all worlds that have a custom icon
/world [player] View what world you or another player are currently in

Mob Heads

/mobheads Open the mob head menu
/mobheads top heads [page] View the mob head leaderboard
/mobheads top kills [page] View the mob kill leaderboard

Nameplates

/nameplates debug verticalOffset spawn <float> Change the vertical spawn offset
/nameplates debug verticalOffset translation <float> Change the vertical translation offset
/nameplates viewSelf [enable] Toggle whether you can see your own nameplate

Parkour

/parkour leaderboard <course> [page] View course leaderboard
/parkour quit Quit your current lobby parkour course and teleport out
/parkour reset Teleport to the start of your current lobby parkour course

Particles

/particles Open the particles menu
/particles stop <effectType> Stop a particle effect
/particles stop all Stop all particle effects

Party

/party close Require invites to join your party
/party disband Disband your current party
/party info View information about your party
/party invite <player> Invite a player to your party
/party join <player> Join a player's open party
/party kick <player> Kick a player from your party
/party leave Leave your current party
/party open Allow anyone to join your party without invites
/party promote <player> Promote a party member to party leader
/party settings warp [on/off] Toggle being automatically warped by the party leader
/party settings xpshare [on/off] Toggle sharing your exp with nearby party members
/party warp Warp your party to you

Profiles

/friends (add|invite) <player> Send a player a friend request
/friends list List your friends
/friends remove <player> Remove a player from your friends list
/profile [player] View a player's profile

Radio

/radio info Shows info about the radio you are listening to
/radio join [radio] Join a radio
/radio leave Leave the listened radio
/radio mute [enable] Mute all radios
/radio toggle Toggles in between joining and leaving the server radio
/radio volume <number> Sets the volume for all radios

Recipes

/customrecipes View all custom recipes
/recipes all Learn all recipes
/recipes none Unlearn all recipes

Resource Pack

/decoration catalog [theme] Open the catalog menu
/decoration dye color <color> Dye an item
/decoration dye stain <stain> Stain an item
/decoration get <type> Get the decoration
/decoration getCatalog <theme> Get the catalog book
/decoration getItem magicDye Spawn a magic dye item
/decoration getItem magicStain Spawn a magic stain item
/decoration getItem paintbrush Spawn a paintbrush
/decoration info Display information on the held decoration
/resourcepack Download the resource pack
/resourcepack local [enabled] Tell the server you have the resource pack installed locally
/resourcepack status [player] View a player's resource pack status and version

Scoreboard

/scoreboard [on/off] Turn the scoreboard on or off
/scoreboard edit Control which lines you want to see
/scoreboard reset Reset settings to default

Shop

/resourceworld Teleport to the resource world
/shop Open the shops menu
/shop <player> Open a player's shop
/shop collect Collect items sold to you or items that didnt fit in your inventory
/shop edit Edit your shop
/shop history [player] [page] [--world] View your shop transaction history
/shop items Browse all available items on the store
/shop list List available shops
/shop search <item...> Search the shop for an item

Social Media

/instagram Receive a link to the server's Instagram
/queup Receive a link to the server's QueUp
/reddit Receive a link to the server's Reddit
/socialmedia View links to all of our social media sites
/socialmedia [player] View a player's linked social media accounts
/socialmedia link <site> <username> [player] Link your social media account
/socialmedia mature [player] Mark social media accounts as 18+ only
/socialmedia unlink <site> [player] Unlink your social media account
/steam Receive a link to the server's Steam group
/twitch Receive a link to apply for Creator
/twitter Receive a link to the server's Twitter
/website Receive a link to the server's website
/youtube Receive a link to the server's YouTube

Store

/emojihats <type> Activate an emoji hat
/emojihats list [page] List owned emoji hats
/store Get a link to the server store
/store broadcasts <on/off> Toggle your purchase broadcasts
/store contributors recent [page] View recent contributors
/store coupons list <player> List your available coupon codes
/store credit [player] View your store credit
/store credit redeem <amount> [player] Generate a coupon code with store credit
/store gallery Teleport to the store gallery
/store packages [player] View which packages you own

Tickets

/report <player> <reason...> Report a player to the staff team
/ticket <description...> Open a ticket with the staff team
/tickets View open tickets
/tickets (tp|teleport) <id> Teleport to the location a ticket was created
/tickets close <id> Close a ticket
/tickets page [page] View your tickets
/tickets reopen <id> Re-open a closed ticket
/tickets view <id> View detailed information about a ticket

Trust

/trust Open the trust menu
/trust <player> Open the trust menu for the specified player
/trust all <players> Allow specified player(s) to everything
/trust home <home> <players> Allow specified player(s) to a specific home
/trust homes <players> Allow specified player(s) to all homes
/trust lock <players> Allow specified player(s) to a specific lock
/trust locks <players> Allow specified player(s) to all locks
/trust teleports <players> Allow specified player(s) to teleport to you at any time
/untrust Open the trust menu
/untrust all <players> Remove a player from all trusts
/untrust home <home> <players> Remove a player's access to a home
/untrust homes <players> Remove a player's access to your homes
/untrust lock <players> Remove a player from a lock
/untrust locks <players> Remove a player's access to your locks
/untrust teleports <players> Remove a player's ability to teleport to you without asking

Vault

/vault [page] [user] Open a vault
/vault limit [user] View how many vaults you own

Vote

/banner copy Copy a banner's patterns from one hand to another
/banner custom Receive a link to a banner list website where you can find custom banners to purchase with vote points
/dailyvoterewards rewards View the vote streak rewards
/dailyvoterewards streak [player] View a player's voting streak
/dailyvoterewards today [player] Check whether you have advanced your streak today
/dailyvoterewards top [page] View the vote streak leaderboard
/vote View information about voting and get links to the vote sites
/vote history [player] [page] View your voting history
/vote points [player] View your vote points
/vote points store [page] Open the vote points store
/vote points store buy plot Buy a plot from the vote points store
/vote reminders [enable] [player] Toggle Discord voting reminders
/voteholo create <text...> Create a hologram
/voteholo delete Delete your hologram
/voteholo edit <text...> Edit your hologram
/voteholo tphere Summon your hologram

Warps

/creative Teleport to the creative world spawn
/creative home [number] [player] Visit your or another player's creative plot
/spawn [world] Teleport to your current world's spawn or Hub if there is none
/survival Teleport to the survival world spawn
/warps Open the warps menu
/warps (list|warps) [filter] List available warps
/warps (teleport|tp|warp) <name> Teleport to a warp
/warps <name> Teleport to a warp
/warps nearest View the nearest warp
/warps tp nearest Teleport to the nearest warp

Wiki

/mcwiki search <query...> Search the wiki for key words
/wiki search <query...> Search the wiki for key words

Wither

/wither abandon Cancel your challenge
/wither challenge Challenge the wither to a fight
/wither chat <message...> Send a message to all members of the party
/wither invite <player> Invite players to your party
/wither quit Forfeit the fight
/wither spectate Spectate the fight

World Edit

//contractall [amount] Contract your selection in every direction
//contracth [amount] Contract your selection horizontally
//contractv [amount] Contract your selection vertically
//distributionfixed [page] View an accurate (but much slower) block distribution if WorldEdit's is incorrect
//expandall [amount] Expand your selection in every direction
//expandh [amount] Expand your selection horizontally
//expandv [amount] Expand your selection vertically
//here [amount] Set your selection to your current location and optionally expand it in all directions
//hereh [amount] Set your selection to your current location and optionally expand it horizontally
//herev [amount] Set your selection to your current location and optionally expand it vertically
//scale <scale> Scale your selection
//selectionteleport Teleport to the center of your selection
//there [amount] Set your selection to your target block and optionally expand it in all directions
//thereh [amount] Set your selection to your target block and optionally expand it horizontally
//therev [amount] Set your selection to your target block and optionally expand it vertically
//unbindallbrushes Unbind all brushes from all tools

Noble

/staffwarps (list|warps) [filter] List available warps
/staffwarps (rm|remove|delete|del) <name> Delete a warp
/staffwarps (set|create) <name> Create a new warp
/staffwarps (teleport|tp|warp) <name> Teleport to a warp
/staffwarps <name> Teleport to a warp
/staffwarps nearest View the nearest warp
/staffwarps reset <name> Update a warp's location
/staffwarps tp nearest Teleport to the nearest warp

Builder

Chat

/alert <player> Play a ping sound to a player
/translator <player> Automatically translate messages from a player
/translator stop [player] Stop automatically translating messages from a player

Hub

/hub (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/hub (warp|warps) (set|create) <name> Create a new warp
/hub (warp|warps) reset <name> Update a warp's location

Justice

/clearchat Clear the chat of all online non-staff players
/playernotes <player> View staff notes on a player
/playernotes add <player> <note...> Write a note
/playernotes remove <player> <id> Delete a note
/playernotes search <keyword...> Search all notes for key words

Kit

/kit edit Open the kit editor menu
/kit reload Reload kits from disk

Legacy

/legacy (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/legacy (warp|warps) (set|create) <name> Create a new warp
/legacy (warp|warps) reset <name> Update a warp's location

Minigames

/minigames (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/minigames (warp|warps) (set|create) <name> Create a new warp
/minigames (warp|warps) reset <name> Update a warp's location

Misc

/back locations [player] View your recent back locations
/blockcenter Cardinally center yourself on the block you are standing on
/blockcenter corner intercardinal Intercardinally center yourself on the corner of the block
/blockcenter corner Cardinally center yourself on the corner of the block
/blockcenter intercardinal Intercardinally center yourself on the block you are standing on
/blockcenter look intercardinal Set your yaw to the nearest 45° angle and your pitch to 0
/blockcenter look Set your yaw to the nearest 90° angle and your pitch to 0
/blockcenter pitch Set your pitch to 0
/blockcenter yaw intercardinal Set your yaw to the nearest 45° angle
/blockcenter yaw Set your yaw to the nearest 90° angle
/blocknbt View NBT data of your target block
/book author <name...> Set the author of a book
/cheats <on|off> Toggles vanish, god, flight, WorldGuard edit, and gamemode
/compact Combine all stackable items
/compact hand Combine the item in your hand into an existing stack
/enderchest <player> View your or another player's enderchest
/entities byChunk <type> [world] View entity counts by chunk
/entities find <type> [radius] Locate all nearby entities of a specific type
/entities near [radius] Count all entities within a radius
/entities report [radius] [type] View the number of entities near each online player
/entities villagers [world] View villager counts and whether they have a bed & profession by chunk
/entitycannon [entityType] Launch an exploding entity
/entitynbt View the NBT data of your target entity
/entitynbt nearest View the NBT data of the nearest entity
/entitynbt set <key> <type> <value> Set an NBT key on your target entity
/entitynbt unset <key> Remove an NBT key on your target entity
/entitynbt uuid [--nearest] View the UUID of your target entity
/extinguish [player] Extinguish a player if they are on fire
/feed [player] Fills a players saturation and hunger
/forward <blocks> Teleport yourself forward a specific amount of blocks
/friends of <player> View a player's friends list
/godmode [enable] [player] Toggle god mode, preventing damage and mob targeting
/griefprotectioninfo Send a predefined message explaining that grief is not allowed
/hallofhistory setwarp Update the warp location
/heal [player] Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
/homes near [page] View all nearby homes
/hopperlag [amount] View hoppers that are triggering InventoryMoveEvents repeatedly
/igosleep [hours] Kick yourself after a certain amount of time
/invsee <player> Access another player's inventory
/iteminfo enchanted View all items with an enchant glint
/iteminfo extended [material] View miscellaneous information about a material
/leash (stopAll|cancelAll) Cancel all server leashes
/leash (stop|cancel) Unleash yourself from a player
/leash <target> Leash yourself to a player
/leash setVelocity <velocity> Set the server's leash pull velocity
/letmeedit Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
/locations View player locations by world
/lwcco <player> Change the owner of a container
/modreview requests [page] View pending review requests
/multicommand <commands...> Run multiple commands at once separated by ' ;; '
/nearestblock <material> <radius> Find the nearest block of a certain type
/newplayers [page] List new players
/newrankcolors print Print your color config's color codes to console for copying
/newrankcolors reset <rank> Reset a rank's color to default
/newrankcolors set <rank> <color> Save a new rank color to your color config
/newrankcolors test <rank> <color> Preview a color on a rank
/newrankcolors view View your rank color config
/nightvision [state] Toggle night vision
/npcutils create <player> Create a player NPC with a colored nickname
/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] List NPCs with a filter
/npcutils recreateNpc <player> Recreate an NPC in the center of the block with a player's colored nickname
/npcutils removeDespawned [--owner] [--world] Delete despawned NPCs
/npcutils rename gradient <colors> <name...> Set an NPC's nameplate to your input with a color gradient
/npcutils setPlayer withColor <player> Set an NPC's nameplate to a player's colored nickname and updates the skin
/npcutils setPlayer withRankPrefix <player> Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
/npcutils void [page] List NPCs in the void
/permcheck <permission> Check if you have a permission
/permcheck <player> <permission> Check if a player has a permission
/playeraliases List your aliases
/playeraliases add <player> <alias> Define an alias for a player
/playeraliases list [player] List a player's aliases
/playeraliases remove <player> <alias> Remove an alias from a player
/powertool [string...] Tie a command to an item
/powertool clear Deactivate all powertools
/powertool list List active powertools
/powertool toggle Toggle running commands with powertools
/queup updates [enable] Toggle listening for song updates
/reminders create <id> <text...> Create a reminder
/reminders delete <id> Delete specified reminders
/reminders edit <id> Edit reminders that already exist
/reminders list [page] List created reminders
/reminders motd [player] View the MOTD
/reminders reload Reload reminders
/reminders save Saves all reminders to the spreadsheet
/reminders setInterval <seconds> Edit how often reminders appears in chat
/reminders show <player> <reminder> Show a player a certain reminder in chat
/reminders test <player> <reminder> Test if a player will receive a specific reminder
/reminders testCondition <player> <reminder> Test if a player has met the conditions for a specific reminder
/signlines [arguments...] Modify a sign's contents
/slap <player> Slap a player
/snowlayers fixGrass [radius] Set nearby grass to be snowy if covered by snow
/snowlayers fixOverlay [radius] Remove snow layers on top of snow layers
/snowlayers overlay <radius> <topBlockOnly> <materials> Overlay nearby blocks with a layer of snow
/snowlayers set <layers> Set your current location to snow with the provided amount of layers
/soundmenu [integer] Open the sound menu
/soundmenu changePitch <number> Update the pitch at which sounds play at
/soundmenu play <sound> Play a sound
/soundmenu togglePlayTo Toggle playing the sounds to other players
/staffrules View staff rules
/teleport generateCommand Print a copyable command that teleports you to your current location
/teleport toggle Toggle preventing lower ranked staff from teleporting to you
/toggleentitynoise Make an entity silent
/tree [type] Spawn a tree at the block you are looking at
/unvanish Turns vanish off
/unvanish creative Turns vanish off and puts you in the Creative channel
/unvanish gameworld Turns vanish off and puts you in the Minigames channel
/weee [player] Force a player to fly around in random directions
/welcome [player] Welcome a player
/whereis <player> Look at and glow
/whereis glow <on|off> Toggle glowing nearby players
/whereis glow threshold <threshold> Set the radius at which players start glowing
/whois <player> View information about a player such as their rank, history, alts, playtime, and more
/world list List all worlds
/worldeditutils breakNaturally Break all blocks in your selection with drops and particles
/worldeditutils clipboard [--build] [--async] [--entities] Test pasting your clipboard
/worldeditutils clipboard copy Copy your selection to an internal clipboard
/worldeditutils clipboard paste Paste your internal clipboard at your location
/worldeditutils fake Test a custom copy/paste implementation
/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge] Generate ocean flora
/worldeditutils rotate [y] [x] [z] Test rotating your selection
/worldeditutils schem buildQueue <schematic> <seconds> Procedurally build a schematic
/worldeditutils schem paste <name> [--entities] Paste a schematic
/worldeditutils schem save <name> [--entities] Save a schematic using commands
/worldeditutils schem saveReal <name> Save a schematic using the API
/worldeditutils smartReplace <from> <to> Swap materials on blocks without deleting block data such as rotation
/worldeditutils tagReplace <from> <to> Replace all materials in a tag with another material
/worldguardedit [enable] Toggle WorldGuard edit bypass
/worldguardedit flags registry [enable] Set the WorldGuard flag registry state
/yeet <player> Yeet

Radio

/radio players <radio> Lists all players listening to the server radio
/radio teleport <radio> Teleport to the location of the radio

Resource Pack

/decoration store warp Teleport to the decoration store
/resourcepack menu [folder] Open the resource pack menu
/resourcepack statuses View the resource pack status of all online players

Trust

/trust decorations <players> Allow specified player(s) to modify decorations
/untrust admin all <owner> <players> Remove a player from all of another player's trusts
/untrust admin decorations <owner> <players> Remove a player's access to another player's decorations
/untrust admin homes <owner> <players> Remove a player's access to another player's homes
/untrust admin locks <owner> <players> Remove a player's access to another player's locks
/untrust admin teleports <owner> <players> Remove a player's ability to teleport to another player without asking
/untrust decorations <players> Remove a player's access to your decorations

Vote

/vote bestDays allTime [page] View the days with the most votes of all time
/vote bestDays monthly [month] [page] View the days with the most votes in a month
/vote bestDays yearly [year] [page] View the days with the most votes in a year
/vote onlineCounts View whether online players have voted

Warps

/questwarps (list|warps) [filter] List available warps
/questwarps (rm|remove|delete|del) <name> Delete a warp
/questwarps (set|create) <name> Create a new warp
/questwarps (teleport|tp|warp) <name> Teleport to a warp
/questwarps <name> Teleport to a warp
/questwarps nearest View the nearest warp
/questwarps reset <name> Update a warp's location
/questwarps tp nearest Teleport to the nearest warp
/spawn force [player] Force a player to their world's spawn and prevent /back
/warps (rm|remove|delete|del) <name> Delete a warp
/warps (set|create) <name> Create a new warp
/warps reset <name> Update a warp's location

Wither

/wither maintenance Enable maintenance mode
/wither processQueue Proccess the fight queue
/wither reset Reset the wither arena

World Edit

//delvillage Delete a village and replace with flat world terrain
//fixflat Replace the terrain in your selection with flat world terrain
//schematicbrush <schematic> Create a schematic brush tool

Moderator

Discord

/discord forceLink <player> <id> Force link a player's Minecraft and Discord accounts
/discord linkStatus [player] View a player's Discord account link status
/discord lockdown Enable lockdown mode on Discord

Documentation

/documentation commands info <command> [page] View which paths in a command are undocumented
/documentation commands validate [page] Validate that all commands have documentation

Homes

/delhome <player> <name> Delete another player's home
/sethome <player> <name> Set a new home for another player or update a home's location

Justice

/altban <players> [time/reason...] [--now] Ban a player or players and all their IP connected accounts
/alts <player> View a list of players that have logged in the with same IP
/ban <players> [time/reason...] [--now] Ban a player or players
/calcban <pastBans> <blocksGriefed> View a rough recommended ban time based on past bans and blocks griefed
/forcechannel <player> <channel> Force a player into a channel
/freeze <players(s)> Freeze a player or players
/freeze cleanup Delete left over freeze armor stands
/freeze list [page] List frozen players
/history delete <player> <id> Delete an entry from a player's punishment history
/kick <players> [reason...] Kick a player or players
/lockdown bypass add <player> Allow a player to bypass the current lockdown
/lockdown bypass remove <player> Remove a player's bypass to the current lockdown
/lockdown end End lockdown mode
/lockdown start Enable lockdown mode
/mute <players> [time/reason...] [--now] Mute a player or players
/nameban <player> Ban a player until they change their name
/nameban addWord <word> Add a banned word
/nameban list names [page] List banned names
/nameban list words [page] List banned words
/nameban removeWord <word> Remove a banned word
/nameban unban <player> Remove a name ban
/punishments General guideline for punishments
/redhanded <players(s)> Freeze a player or players, force them to local chat and unvanish to confront them
/skinban <player> Ban a player until they change their skin
/skinban list [page] List skin banned players
/skinban unban <player> Remove a skin ban
/unaltban <player> Un-alt-ban a player
/unban <player> Unban a player
/unfreeze <players...> Unfreeze a player
/unmute <player> Unmute a player
/unwatchlist <player> Unwatchlist a player
/warn <players> <reason...> Warn a player or players
/watchlist <players> <reason...> Watchlist a player or players
/youmaycontinue <player> [warn...] Unfreeze a player, force them into global, vanish, and optionally warn them

Minigames

/checkpoints (remove|delete) <number> Delete a checkpoint
/checkpoints (set|add|create) <number> Create a checkpoint
/checkpoints tp <number> Teleport to a checkpoint
/infection expansion create <open> [id] Create an arena expansion region and schematic
/infection spawnDoor create <open> <id> Create a spawn door region and schematic
/minigames (delete|remove) <arena> Delete an arena
/minigames (podium|podiums) (getId|getIds) [position] Get the ids of the podium NPCs
/minigames (podium|podiums) (s|summon) <position> Teleport a podium NPC to you
/minigames (podium|podiums) <position> <player> <title...> Update the weekly podiums
/minigames (podium|podiums) setId <position> <id> Set the NPC id of a podium position
/minigames (podium|podiums) tp <position> Teleport to a podium NPC
/minigames (reload|read) [arena] Reload an arena from disk
/minigames (save|write) [arena] Write an arena to disk
/minigames (tp|teleport) <player> [player] Teleport a minigamer
/minigames addSelectedBlocksToArena [arena] Add all materials within your selection to the arena block list
/minigames addSpawnpoint [arena] [team] Add a team spawnpoint
/minigames copy <from> <to> Copy some settings from one arena to another
/minigames create <name> Create a new arena
/minigames createRegion <arena> <name> Create a region for an arena
/minigames edit <arena> Open the arena config menu
/minigames end [arena] Force end a match
/minigames inviteAll [arena] [--mechanic] Invite all players to a match
/minigames linkSpawnpoints [arena] [fromTeam] [toTeam] Link two teams' spawnpoint lists together so they are shared
/minigames list [filter] [--mechanic] List minigame maps, optionally filtered by name and/or mechanic
/minigames modifier <modifier> Activate a minigame modifier
/minigames modifier random Activate a random minigame modifier
/minigames schem paste <arena> <name> Paste an arena's schematic at your location
/minigames schem save <arena> <name> [--createRegion] Create an arena schematic from your selection and optionally create a region
/minigames setLobbyLocation [arena] Set the lobby location of an arena
/minigames setSpectateLocation [arena] Set the spectate location of an arena
/minigames setTime <seconds> Set the time left in a match
/minigames signs flag <team> Create a flag sign
/minigames signs flag capture <team> Create a flag sign
/minigames signs join <arena> Create a join sign
/minigames signs join random <mechanic> Create a join random sign
/minigames signs lobby Create a lobby sign
/minigames signs quit Create a quit sign
/minigames start [arena] Force start a match
/minigames tppos <player> <x> <y> <z> [yaw] [pitch] Teleport a minigamer to coordinates
/minigames warn <player> [reason] Warn a player for not obeying minigame rules and strike them with lightning
/minigames warp arena <arena> Warp to an arena
/murder (scraps|scrapoints) add Add a scrap spawn point
/murder (scraps|scrapoints) hide Hide scrap spawn points
/murder (scraps|scrapoints) show Show all scrap spawn points with client-side emerald blocks
/murder kit Receieve the Murder kit

Misc

/chatgames queue add [amount] Queue a chat game
/dyebomb give <amount> [player] Spawn dye bombs
/entitycap <amount> Change the entity cap of a creative plot
/fakeop <player> Sends a player a message prentending they have been made OP
/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate] Add a rank to a staff member's rank history
/hallofhistory clear <player> Clear a player's rank history
/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate] Remove a rank from a staff member's rank history
/hasreadrules <player> View whether a player has read each section of the rules
/interactioncommands (delete|remove|clear) [index] Delete the command at the provided index
/interactioncommands <index> <command...> Set a command at the provided index
/interactioncommands read View the commands configured on the target block
/mobcap <amount> Change the mob cap of a creative plot
/plotredstone Toggle redstone on a creative plot
/referral debug [player] Debug a player's referral data
/referral extraInputs [page] View all manual inputs
/referral stats View stats showing which sites give us the most traffic
/referral turnover View stats showing which site gives us the best traffic
/referral who has playtime <playtime> from <site> [page] List players who have at least the provided playtime and were referred from the provided site
/referral who has rank <rank> from <site> [page] List players who have the provided rank and were referred from the provided site
/referral who has read rules from <site> [page] List players who have read the rules and were referred from the provided site
/tickets stats closed [page] View which staff member has closed the most tickets
/whosshitisthis Look up who's items are on the ground near you
/worldban <player> [worldGroup] Ban a player from a world group
/worldban list List world bans
/worldunban <player> [worldGroup] Unban a player from a world group

Radar

/commandwatch <player> View commands a player is running
/cpswatch <player> Monitor a player's click speed
/honeypot (delete|remove) <honeypot> Delete a honeypot
/honeypot (teleport|tp) <honeypot> Teleport to a honeypot in your current world
/honeypot check <player> View how many times a player has griefed
/honeypot create <honeypot> [schemSize] Create a honeypot
/honeypot fix <honeyPot> Repair a honeypot
/honeypot list [page] List honeypots in your current world
/honeypot removeItems <player> Remove honey pot items from a player's inventory
/honeypot set <player> <int> Set a player's grief count
/reachwatch <player> Monitor a player's reach

Trust

/trust admin all <owner> <players> Give a player access to all of another player's trusts
/trust admin decorations <owner> <players> Give a player access to another player's decorations
/trust admin homes <owner> <players> Give a player access to another player's homes
/trust admin locks <owner> <players> Give a player access to another player's locks
/trust admin teleports <owner> <players> Give a player access to teleport to another player without asking

Vanish

/vanish [state] Toggle vanish
/vanish fakeJoin Send a fake join message and unvanish
/vanish fakeQuit Send a fake quit message and vanish
/vanish settings <setting> [state] Toggle vanish settings
/vanish settings View your vanish settings

Warps

/xraywarps (list|warps) [filter] List available warps
/xraywarps (rm|remove|delete|del) <name> Delete a warp
/xraywarps (set|create) <name> Create a new warp
/xraywarps (teleport|tp|warp) <name> Teleport to a warp
/xraywarps <name> Teleport to a warp
/xraywarps nearest View the nearest warp
/xraywarps reset <name> Update a warp's location
/xraywarps tp nearest Teleport to the nearest warp

Operator

Chat

/censor debug Print the censor configuration in chat
/censor reload Reload the censor configuration from disk
/censor test <channel> <message...> Test the censor
/koda <message...> Make Koda say something
/koda reload Reload Koda's configuration from disk

Minigames

/minigames tokens add <amount> [user] Modify a player's minigame tokens
/minigames tokens remove <amount> [user] Modify a player's minigame tokens
/minigames tokens set <amount> [user] Modify a player's minigame tokens

Misc

/badge give <badge> [user] Give a player a badge
/burn <player> <seconds> Temporarily set a player on fire
/creativeflags <world> Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
/demote <player> Demote a player to the next rank down
/discord link update roles Add the verified role to all linked users
/endermanfarm create [player] Create an enderman farm
/fix Repairs held item
/fix all Repairs all items in a players inventory
/give <player> <type> [amount] [nbt...] Give a player an item
/homes reload Clear service cache
/inventorysnapshots <player> [page] View a list of saved inventory snapshots
/inventorysnapshots nearbyDeaths [page] View nearby snapshots created by a death
/inventorysnapshots takeSnapshot [player] Take a snapshot of a player's current state
/itembuilder amount <amount> Set a stack's size
/itembuilder attribute <attribute> <name> <amount> <operation> [slot] Set an item attribute
/itembuilder axolotl <variant> Set an axolotl bucket's variant
/itembuilder banner pattern <color> <pattern> Add a banner pattern
/itembuilder banner symbol <symbol> <color> Set a banner to a symbol
/itembuilder book author <author> Set a book's author
/itembuilder book generation <generation> Set the generation of a book
/itembuilder book pages add <content> Add a new page to a book
/itembuilder book pages remove <page> Remove a page from a book
/itembuilder book pages set <page> <content> Set the contents of a book's pages
/itembuilder book title <title> Set a book's title
/itembuilder color <color> Set an item's color
/itembuilder condition <condition> Set an item's condition tag
/itembuilder damage <damage> Set an item's damage
/itembuilder durability <durability> Set an item's durability (deprecated)
/itembuilder dye <color> Dye an item
/itembuilder enchant <enchant> [level] Enchant an item
/itembuilder enchant max <enchant> Enchant an item with the max level for the provided enchant
/itembuilder enchant remove <enchant> Remove an enchant from an item
/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors] Set a firework's effect
/itembuilder firework power <power> Set a firework's power
/itembuilder glow [state] Add an enchant glint to an item
/itembuilder itemFlags <flags...> Add item flags to an item
/itembuilder lore add <text...> Add lore
/itembuilder lore clear Remove all lore
/itembuilder lore remove <line> Remove a line of lore
/itembuilder lore set <line> <text...> Update lore
/itembuilder map id <id> Set a map's id
/itembuilder map view [world] Set a map's world
/itembuilder material <material> Set an item's material
/itembuilder modelId <id> Set an item's model ID
/itembuilder name <name> Set an item's name
/itembuilder name reset Remove an item's name
/itembuilder nbt set <key> <type> <value> Set an NBT key
/itembuilder nbt unset <key> Remove an NBT key
/itembuilder potion color <color> Set a potion's color
/itembuilder potion effect <type> <seconds> <amplifier> Add a custom potion effect to a potion
/itembuilder potion type <type> [--extended] [--upgraded] Set a potion's type
/itembuilder rarity <rarity> Set an item's rarity tag
/itembuilder setting <setting> [state] Set an item setting
/itembuilder setting unset <setting> Remove an item setting
/itembuilder skull owner [owner] Set a skull's owner
/itembuilder soulbound Make an item soulbound without the enchant
/itembuilder spawnEgg <variant> Set a spawn egg's entity type
/itembuilder unbreakable Make an item unbreakable
/kill <player> Kill a player
/killentity <entityType> <radius> [--force] [--region] Kill nearby entities of the provided types
/lag View server performance information
/more [amount] Fills the item stack in hand to specified amount, or to maximum size if none is specified
/podiums update <leaderboard> Update a podium
/promote <player> Promote a player to the next rank up
/reboot [--excludedConditions] Queues a reboot as soon as possible
/reboot cancel Cancel a pending reboot
/reboot passive [--excludedConditions] Queues a reboot for when there are no active players
/regionrename <region> <newName> Rename a WorldGuard region
/regionutils getRegionsAt View regions at your current location
/regionutils getRegionsLikeAt <filter> View regions matching a filter at your current location
/restoreinventory <player> <pastecode> Restore a player's inventory from a paste of a Multiverse backup
/setrank <player> <rank> Set a player's rank
/smite [player] Strike a player or your target block with lightning
/stripmeta Strip name and lore from items
/timelock <time...> Lock a world's daylight cycle
/timelock reset Enable a world's daylight cycle
/weather get [world] Get the weather of the world
/weather getDuration [world] View current weather durations
/weather set <type> [duration] [--world] Set the weather of the specified world
/whodaressummonme Start a spooky unvanish animation

Vote

/vote points give <player> <number> Modify a player's vote points
/vote points set <player> <number> Modify a player's vote points
/vote points take <player> <number> Modify a player's vote points

Admin

Bigdoors

/bigdoormanager create <doorId> Create a new door
/bigdoormanager delete <doorName> Delete a door
/bigdoormanager info <id> Display data of the door
/bigdoormanager setToggleRegion <doorName> <regionId> Set the toggle region of the door
/bigdoormanager toggleAllDoors Toggle all doors on the server
/bigdoormanager toggleDoor <id> Toggle door

Chat

/bridge archive deleteRole <roleId> Delete a role
/bridge archive editMessages removeReference <roleId> [name] Edit messages to remove role references
/bridge archive editMessages updateReference <oldRoleId> <newRoleId> Edit messages to update role references
/bridge archive findDuplicateRoles [page] Find duplicate roles
/bridge archive leastUsedRoles [page] View least used roles in an archive
/bridge archive load <channel> Load an archive into memory
/bridge countBridgeRoles Count the number of bridge roles in the server
/bridge countRoles Count the total number of roles in the server
/bridge set <player> <roleId> Sets a player's linked role ID
/bridge setMentionableFalse [test] Set the mentionable state of all bridge roles
/bridge updateRoleColors <rank> Update the color of all roles of a rank
/broadcast <message...> Broadcast a message to the server
/chatgames queue clear Clear the queue
/chatgames queue process [--force] Process the queue
/chatgames start <type> Start a chat game
/emojis reload Reload emojis from the resource pack

Client Side

/clientside debug [state] Toggle debug mode
/clientside edit [state] Toggle seeing all entities regardless of whether they are hidden
/clientside entities create fromSelection [--types] [--ignoreGlowing] Convert all entities within your selection to client side entities
/clientside entities create Convert the target entity to a client side entity
/clientside entities delete fromSelection [--types] Delete all client side entities within your selection
/clientside entities ignore [state] Prevent your target entity from being converted to a client side entity
/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] List client side entities

Crates

/crates animate <type> <uuid> Animate a crate
/crates edit [filter] Edit a crate
/crates edit announcement reset <id> Remove a loot's announcement
/crates edit announcement set <id> <message...> Set a loot's announcement
/crates edit groups <type> Edit a crate group
/crates entities add <type> <uuid> Register an entity with a crate
/crates entities list [type] List a crate's registered entities
/crates entities remove <type> <uuid> Unregister an entity with a crate
/crates give <type> [player] [amount] Give a player a crate key
/crates open <type> <uuid> [amount] Open a crate
/crates preview <type> Preview a crate
/crates reset <type> <uuid> Reset a crate's animation
/crates toggle Toggle all crates

Customboundingboxes

/customboundingbox associated create clone [associationId] [--id] Create a clone of the entity and tag it with an association id
/customboundingbox convert armorStand to itemDisplay [--id] Automatically convert an unmodified large armor stand with an item on its head to an item display entity
/customboundingbox convert itemDisplay to armorStand [--id] Automatically convert a converted item display back to an armor stand
/customboundingbox create [id] [--nearest] Create a custom bounding box entity
/customboundingbox delete [--id] [--nearest] Delete a custom bounding box
/customboundingbox draw [--id] [--stop] Draw an entity's custom bounding box with particles
/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all] Modify the bounds of a custom bounding box
/customboundingbox set id <id> [--id] Update a custom bounding box entity's ID
/customboundingbox shift [--id] [--x] [--y] [--z] Shift an entity and it's custom bounding box
/customboundingbox update [--id] Apply the custom bounding box to an entity

Daily Rewards

/dailyrewards getLastTaskTime View the last time the reward task ran
/dailyrewards set <player> <day> Set a player's streak
/dailyrewards unclaim <player> <day> Mark a reward as unclaimed

Discord

/discord account [player] View a player's linked Discord account
/discord appcommands register Force register app commands
/discord appcommands unregister Force unregister app commands
/discord boosts View server boosters
/discord connect Force connect to discord
/discord jda dms delete <id> Delete the last 50 DMs to a user
/discord jda dms send <id> <message...> Send a DM to a member
/discord jda dms view <id> Retrieve the last 50 DMs to a user
/discord jda edit <channelId> <messageId> <content...> Set the content of a message

Economy

/economy give <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy set <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy take <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/transactions count [player] Count the number of transactions stored on a player
/transactions volume [startTime] [endTime] Sum all transaction volume

Events

/events store images get <image...> Receive an event store image splattermap
/events store images reload Reload event store images
/events tokens give <player> <tokens> Modify a player's event token balance
/events tokens reset <player> Reset a player's event token balance
/events tokens set <player> <tokens> Modify a player's event token balance
/events tokens take <player> <tokens> Modify a player's event token balance
/trophy get <trophy> Spawn a trophy item
/trophy remove <player> <trophy> Remove a player's access to a trophy
/trophy reset <player> Reset a player's trophies
/trophy reward <player> <trophy> Give a player a trophy

Force Field

/forcefield [enable] Toggle a force field
/forcefield ignore add <player> Allow a player to bypass your force field
/forcefield ignore remove <player> Remove a player's ability to bypass your force field
/forcefield movePlayers [enable] Toggle affecting players
/forcefield moveProjectiles [enable] Toggle affecting projectiles
/forcefield particles [enable] Toggle visualization particles
/forcefield radius <radius> Set your force field's radius
/forcefield settings [player] View your force field settings

Homes

/homes addExtraHomes <player> <amount> Increase a player's home limit
/homes deleteFromWorld <world> Delete homes from a world
/homes lockInWorld <world> Lock all homes in a world
/homes removeExtraHomes <player> <amount> Decrease a player's home limit
/homes restoreDeleted Restore recently deleted homes in a world

Item Tags

/itemtags get Get item tags on held item
/itemtags reload Reload configuration from disk
/itemtags setCondition <condition> Set an item's condition
/itemtags setRarity <rarity> Set an item's rarity
/itemtags update [debug] Update item tags on held item
/itemtags updateInv Update item tags on all items in inventory

Legacy

/legacy inventories archive <player> Archive a player's legacy inventory
/legacy inventories archive cancel Cancel inventory archive task
/legacy inventories debug <player> <gamemode> View a list of items in a player's survival and legacy inventories
/legacy inventories get <player> <gamemode> <group> <type> Get the items in a player's survival and legacy inventories
/legacy inventories verify all Verify all survival inventories are empty
/legacy inventories view <player> <gamemode> <group> View a list of items in a player's survival and legacy inventories
/legacy items reset <player> Reset all items to pending status
/legacy items review [player] Review pending items

McMMO

/mcmmo levels give <player> <skill> <amount> Modify a player's skill level
/mcmmo levels reset <player> <skill> Modify a player's skill level
/mcmmo levels set <player> <skill> <amount> Modify a player's skill level
/mcmmo levels take <player> <skill> <amount> Modify a player's skill level
/mcmmo refresh Reset ability cooldowns

Minigames

/bingo challenge complete <challenge> [player] Force complete a challenge
/bingo challenge reset <challenge> [player] Force reset a challenge
/minigames debug [state] Toggle debug
/minigames debug arena [arena] Print an arena's properties
/minigames topic update Update the Discord #minigames channel topic

Misc

/accounttransfer <old> <new> <features...> Transfer specific features from one account to another
/accounttransfer all <old> <new> Transfer all data from one account to another
/armorstandeditor summon 0 Summon a non-randomized armor stand
/bash <command...> [--path] Execute a bash command on the system
/birthdays forceAnnounce [player] Force a birthday announcement in Discord
/boop all [message...] [--anonymous] Boop all players
/changelog database debug <entry> Print a raw changelog entry
/changelog diff [from] [to] Post a changelog to Discord
/changelog generate Generate a changelog
/changelog list [page] View available changelog entries
/changelog testDiff [from] [to] Post a changelog to Griffin's private test Discord
/chunks forceLoaded get Check whether the chunk you are in is force loaded
/chunks forceLoaded list [world] [page] List force loaded chunks in a world
/chunks forceLoaded set <state> Set whether all chunks in your selection or your current chunk are force loaded
/console [command...] Run a command as console
/database cacheAll [service] Cache all stored objects to a service
/database clearCache <service> Clear the cache of a service
/database count <service> Count objects stored in a collection
/database countAll [page] Count objects stored in all collections
/database countAllCaches [page] Count all cached objects
/database countCache <service> Count cached objects
/database createQuery delete <service> <uuid> Create a paste-able DELETE query for mongocli
/database createQuery get <service> <uuid> Create a paste-able GET query for mongocli
/database debug <service> <uuid> Print a record
/database debugCache <service> <uuid> Print a record from the cache (may not always pretty-print)
/database delete <service> <uuid> Delete a record
/database deleteAll <service> Delete all objects from a collection
/database move <service> <from> <to> Move data from one record to another
/database save <service> <uuid> Write an object to the database
/database saveAllCaches Save the cache in all services
/database saveCache <service> <threads> Write the cache to the database
/deathmessages reload Reload configuration from disk
/deop <player> De-op a player
/displayentity edit item Update the item on the nearest item display
/displayentity edit text background <color> Get the text background color on the nearest text display
/displayentity get item Get the item on the nearest item display
/dropall Drop every available item on the ground
/error eden Test an EdenException
/error exception Test an Exception
/error framework json withColor Test error() with colored json
/error framework json Test error() with json
/error framework text withColor Test error() with colored text
/error framework text Test error() with text
/error invalidInput Test an InvalidInputException
/error nexus Test a NexusException
/error runtime Test a RuntimeException
/error throwable Test a Throwable
/firework127 Receive a firework rocket with power 127
/firstlogin set <player> <date> Set a player's first join date
/firstlogin stats Write all join dates to a CSV
/iteminfo nonItems View a list of non-item materials (i.e. water)
/iteminfo serialize json [material] [amount] Debug the serialization of an item
/jukebox store give <player> <song...> Give a player a song
/locationcode current Print your current location as Java code
/locationcode selection Print your selection's minimum point as Java code
/maintenance [--excludedConditions] Shut down the server for maintenance
/maintenance cancel Cancel a queued shutdown
/materialtag find <material> View tags containing a material
/materialtag materials <tag> View meterials in a tag
/materialtag random <tag> [player] Receive a random material from a tag
/modreview add <name> <verdict> [notes...] Review a mod and delete its review request if applicable
/modreview alias add <mod> <aliases...> Add an alias to a mod
/modreview alias remove <mod> <aliases...> Remove an alias from a mod
/modreview delete <mod> Delete a mod review
/modreview requests remove <mod> Delete a pending review request
/modreview set name <mod> <name> Set the name of a mod
/modreview set notes <mod> [notes...] Set the notes for a mod
/modreview set verdict <mod> <verdict> Set the verdict of a mod
/motd <text...> Update the server's server list MOTD
/motd reset Reset the server's MOTD to default
/myrank <rank> Set your rank
/nerd getDataFile [player] Generate a paste of a player's NBT data file
/nerd setFirstJoin <player> <date> Update a player's first join date
/nerd setPromotionDate <player> <date> Update a player's promotion date
/nexus closeInventory [player] Force close a player's inventory
/nexus debug [state] Toggle debug mode
/nexus gc Force garbage collection
/nexus getEnv Print current environment
/nexus initializeClass <class> Force initialize a class
/nexus jingles <jingle> Play a jingle
/nexus reload [--excludedConditions] Reload Nexus, or queue a reload if applicable
/nexus reload cancel Cancel a queued reload
/nexus smartInvs View open SmartInvs
/nexus stats commands [page] View commands stats by plugin
/nexus stats eventHandlers [page] View event handler stats
/nexus stats View miscellaneous stats
/nexus temporaryListeners unregisterOffline Unregister temporary listeners for offline players
/nexus temporaryListeners View registered temporary listeners
/nexus updateCommands Call Player#updateCommands
/nexus uptime View Nexus uptime
/op <player> Op a staff member
/op list List opped players
/party admin list List all parties
/permhelper (add|remove) <type> <player> <amount> Modify a player's permission limit
/permhelper get <type> [player] View a player's permission limit
/scheduledjobs schedule <job> Schedule a job
/scheduledjobs stats View jobs stats
/scoreboardteamutils cleanup Remove empty scoreboard teams
/scoreboardteamutils count Count empty and non-empty scoreboard teams
/scoreboardteamutils list [page] [--empty] List scoreboard teams
/scoreboardteamutils teamsOf <player> [page] View the scoreboard teams a player belongs to
/serialize hashmap initialized database Test database serialization and deserialization of an initialized map
/serialize hashmap uninitialized database Test database serialization and deserialization of an uninitialized map
/serialize inventory database Test database inventory serialization and deserialization
/serialize item database Test database item serialization and deserialization
/serialize item fromJson <json|paste> Deserialize an item from JSON
/serialize item toJson Serialize an item to JSON
/skincache cacheShopHeads Cache all skins that appear in the shops menu
/skincache getHead [player] Get the cached head of a player
/skincache getLastChange [player] View the last time a player changed their skin
/skincache update [player] Refresh a player's cached skin
/skincache updateAll Update the cached skins of all online players
/spawnentity <entityType> [amount] [reason] Spawn entities
/spawnlimits copy <type> <fromWorld> <toWorld> Copy a world's spawn limit type to another world
/spawnlimits defaults View default spawn limits
/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld> Set a world's spawn limit type to a multiple of another world's configuration
/spawnlimits of [world] View a world's configured spawn limits
/spawnlimits reset <type> [world] Reset a world's spawn limit type to the default value
/spawnlimits reset all Reset all spawn limits to default
/spawnlimits reset allTypes [world] Reset all of a world's spawn limit types to default
/spawnlimits reset allWorlds [type] Reset a spawn limit type in all worlds to default
/spawnlimits save Save current spawn limits to a persistent service
/spawnlimits set <type> <value> [world] Set a world's spawn limits
/staffhall config add <group> <npcId> [index] Add an NPC ID to a staff hall room config
/staffhall config remove <group> <npcId> Remove an NPC ID from a staff hall room config
/staffhall config spawn Spawn all staff hall NPCs
/staffhall config tp <group> <index> Teleport to a staff hall NPC
/staffhall update Automatically update all staff hall NPCs
/staffhall write Write HTML files to disk for the website
/sudo <player> <command...> Force a player to run a command
/tasks cancel <id> Cancel a task
/tasks is queued <id> Check if a task is queued
/tasks is running <id> Check if a task is running
/tasks list active [page] List active tasks
/tasks list pending [page] List pending tasks
/teleport freeze <player> [enable] Prevent a player from teleporting
/time View your current world's time of day
/time set Change a world's time of day
/unlimitedelytra [enable] Toggle unlimited elytra
/uuid fromString <input> Create a hashed UUID from your input
/vault limit add <user> [amount] Increase a player's vault limit

Mob Heads

/mobheads chances get <type> View a mob head's drop chance
/mobheads chances set <type> <chance> Set a mob head's drop chance
/mobheads chances validate Validate whether all entity types have a configured drop chance
/mobheads debug [enable] Toggle debug mode
/mobheads get <type> Spawn a mob head
/mobheads validate types Validate whether all entity types have configured mob heads

Nameplates

/nameplates debug <player> Debug a player's nameplate
/nameplates debug Toggle debug mode
/nameplates destroy [player] Despawn a player's nameplate
/nameplates npcs fix Attempt to fix NPC nameplates
/nameplates respawn [player] Respawn a player's nameplate
/nameplates spawn [player] Spawn a player's nameplate
/nameplates update [player] Update a player's nameplate

Parkour

/parkour checkpoints add <course> Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
/parkour checkpoints clear <course> Delete all checkpoints for a parkour course
/parkour checkpoints tp <course> <checkpoint> Teleport to a parkour course's checkpoints
/parkour create <course> Create a new lobby parkour course
/parkour delete <course> Delete a lobby parkour course
/parkour hologram update <course> Update the parkour leaderboard hologram with the latest data

Particles

/particles <effectType> Start a particle effect
/particles dot Draw a particle dot
/particles line [distance] [density] Draw a particle line

Radio

/radio config addSong <radio> <song> Add a song to a radio
/radio config create <type> <id> [radius] Create a radio
/radio config delete <id> Delete the radio
/radio config disable <radio> Disable the radio
/radio config enable <radio> Enable the radio
/radio config reload <radio> Recreate a radio
/radio config removeSong <radio> <song> Remove a song from a radio
/radio config setId <radio> <id> Set the id of the radio
/radio config setLocation <radio> Set the location of the radio to your current location
/radio config setParticles <radio> <enable> Toggle the particles of the radio
/radio config setRadius <radio> <radius> Set the radius of the radio
/radio config setType <radio> <type> Set the radio type
/radio debugRadio <radio> Display data of a radio
/radio debugUser <player> Display data of a user
/radio reload Reloads the config, and remakes every radio

Recipes

/customrecipes ingredients View the ingredients for a recipe
/customrecipes uncraft Open the uncrafting menu
/fixbackpack Add necessary NBT to a shulker box to make it a backpack

Resource Pack

/decoration debug [enabled] Toggle debugging decorations
/decoration store debug [enabled] Toggle debugging the store
/decoration store layout list Display a list of the layout schematics
/decoration store layout paste <id> Paste the layout into the store
/decoration store layout paste next Start the next layout process
/decoration store layout paste reset Paste the reset layout into the store
/decoration store layout schem <name> Create a layout schematic of the selected build
/decoration store setActive <bool> Toggles any tasks that affect players within the store
/imagestand create <id> <size> [--outline] Create an image stand
/imagestand delete [--id] Delete an image stand
/imagestand id <id> [--id] Update the ID of an image stand
/imagestand list [page] List image stands
/imagestand outline add [--id] Add an outline stand
/imagestand outline remove [--id] Remove an outline stand
/imagestand outline update [--id] Teleport an outline stand to the image stand
/imagestand size <size> [--id] Update the size an image stand
/imagestand stands pitch <pitch> [--id] Update the pitch of the image stand and outline stand
/imagestand stands yaw <yaw> [--id] Update the yaw of the image stand and outline stand
/imagestand tp <id> Teleport to an image stand
/objectives activate <player> <objective> Activate an objective
/objectives create <player> <id> [description...] Create an objective at your current location
/objectives remove <player> <objective> [--activateNext] Remove an objective
/objectives setDescription <player> <objective> <description> Update an objective's description
/objectives setLocation <player> <objective> Update an objective's location
/resourcepack deploy [--force] [--silent] Compress and update the resource pack
/resourcepack hash [--update] Force update the resource pack hash
/resourcepack reload Update the resource pack cache
/titan installed [page] View the most popular Titan versions
/titan installed with <version> [page] View which players are using a specific version of Titan
/titan settings <user> View a player's Titan configuration

Shop

/resourceworld logger add Add all blocks in your selection the resource market logger
/resourceworld logger count Count the number of coordinates logged
/resourceworld reset Archive the existing resource world and generate a new world
/resourceworld setup Set up a new resource world

Social Media

/socialmedia getNamedItem <site> Spawn a social media site's custom item
/twitch api status <user> View whether a player is streaming
/twitter lookForNewTweets Look for new tweets to post in Discord

Store

/emojihats getFrameItems <type> Spawn the individual frames of an emoji hat
/emojihats give <player> <type> Give a player access to an emoji hat
/emojihats run <player> <type> Activate an emoji hat on another player
/store (expire|remove) <package> [player] Expire a package on a player
/store apply <package> [player] Apply a package to a player
/store coupons create <player> <amount> Create a coupon for a player
/store credit give <player> <amount> Modify a player's store credit
/store credit set <player> <amount> Modify a player's store credit
/store credit take <player> <amount> Modify a player's store credit
/store gallery displays getIds Get the NPC ids of the display NPCs
/store gallery displays updateSkins Update the storey gallery NPC skins

Survival

/gem <enchantment> <level> Receive a gem
/gem all Receive all possible gems

Test

/packets listen <classes> Listen to and dump information about certain packets
/packets listen stop Stop listening for packets
/packets search <filter> [page] Search for packets by name
/testextensions Test lombok extensions

Vote

/vote endOfMonth [month] Run the end of month task
/vote extra View the extra chances config
/vote write Write HTML vote files to disk for the website

Warps

/warps types View valid warp types
/warps updateFlags Set default flags on survival spawn and warp regions

Wither

/wither beta Enable beta mode
/wither getFragment Receive a wither fragment
/wither testCounterAttack <counterAttack> Test a counter attack

Store

Boosts

/boosts [page] View active server boosts
/boosts cancel <player> <id> Cancel a player's owned boost and prevent it from being activated
/boosts cancel <type> [--refund] Cancel an active boost and optionally refund the time left
/boosts cancelType <player> <type> Cancel all of a player's boosts of a certain type
/boosts give <player> <type> <multiplier> <duration> [amount] Give a player a boost
/boosts listOwners <type> List players that own boosts
/boosts menu Open the boosts menu
/boosts start <type> <multiplier> <duration> Start a boost

Chat

/joinquit reload Reload join/quit messages from disk
/nickname <nickname> [override] Set your nickname
/nickname clearData [player] Clear a player's nickname data
/nickname reset [player] Remove a player's nickname
/nickname set <player> <nickname> Set a player's nickname
/prefix <prefix...> Set your prefix
/prefix copy [player] Print your prefix to chat for copying
/prefix gradient <colors> <prefix...> Set your prefix with a color gradient
/prefix rainbow <prefix...> Set your prefix with a rainbow gradient
/prefix reset [player] Reset your prefix
/prefix test <prefix...> Preview a prefix in chat
/prefix test gradient <colors> <prefix...> Preview a prefix with a color gradient in chat
/prefix test rainbow <prefix...> Preview a prefix with a rainbow gradient in chat

Inventory

/autoinventory depositall Deposit matching items into nearby chests
/autoinventory features toggle <feature> [enable] Toggle a feature
/autoinventory features View available features
/autoinventory settings crafting Open the AutoCraft configuration menu
/autoinventory settings inventoryTypes Toggle whether certain inventory types are affected
/autoinventory settings tools includeSword [enable] Toggle whether AutoTool will activate while holding a sword
/autoinventory settings trash behavior [behavior] Change the behavior of AutoTrash
/autoinventory settings trash materials Open the AutoTrash configuration menu
/autotorch <on|off> Toggle automatically placing torches when it gets too dark
/autotorch lightlevel [level] Adjust the light level at which torches are placed
/cartographytable Open a workbench
/craftingtable Open a workbench
/dyestation Open a dye station
/dyestation cheat Open a dye station that doesnt require a magic dye
/fireworkbow Create a firework bow
/fireworkbow remove Remove the firework enchantment from a bow
/grindstone Open a workbench
/hat Wear the item you are holding on your head
/hat remove Remove your hat
/invisiblearmor [on|off] Toggle invisible armor
/invisiblearmor menu Open the invisible armor configuration menu
/itemname (null|none|reset) Remove an item's custom name
/itemname <name...> Give an item a custom name with a color gradient
/itemname copy Print an item's custom name in chat for copying
/itemname gradient <colors> <name...> Give an item a custom name with a rainbow gradient
/itemname rainbow <name...> Toggle whether an item's custom name is always visible
/itemname resetAll <material> Give an item a custom name
/loom Open a workbench
/playerhead [owner] Receive a player's skull
/playerhead getId Print the HeadDatabase ID of the head you are holding or looking at
/smithingtable Open a workbench
/stonecutter Open a workbench
/workbenches Open a menu displaying all workbenches
/workbenches <workbench> Open a workbench

Visuals

/costume Open the costumes menu
/costume dye <type> <color> Dye a costume
/costume off [player] Disable your costumes
/costume reload Reload costumes from the resource pack
/costume store Open the costume store
/costume tempvouchers add <amount> [player] Modify a player's temporary vouchers
/costume tempvouchers remove <amount> [player] Modify a player's temporary vouchers
/costume top [page] View the most popular costumes
/costume vouchers [player] View how many costume vouchers you have
/costume vouchers add <amount> [player] Modify a player's vouchers
/costume vouchers remove <amount> [player] Modify a player's vouchers
/entityname (null|none|reset) Remove an entity's custom name
/entityname <name...> Give an entity a custom name
/entityname gradient <colors> <name...> Give an entity a custom name with a color gradient
/entityname rainbow <name...> Give an entity a custom name with a rainbow gradient
/entityname visible [enable] Toggle whether an entity's custom name is always visible
/firework [count] Launch randomized fireworks
/playertime Change your client-side time of day
/playertime reset Sync your time with the server
/rainbowarmor Toggle rainbow armor
/rainbowarmor menu Open the rainbow armor configuration menu
/rainbowarmor speed <speed> Modify the animation speed
/rainbowbeacon delete [player] Delete a rainbow beacon
/rainbowbeacon list List active rainbow beacons
/rainbowbeacon start [player] Activate a rainbow beacon
/rainbowbeacon stop [player] Deactivate a rainbow beacon
/rainbowbeacon tp [player] Teleport to your rainbow beacon
/wings Open the wings menu
/wings preview <style> Preview a wing style
/wings stop Turn off your wings

3rd Party Commands

Guest

Plots

/plot add <player> Allow a player to build in your plot while you are online.
/plot auto Automatically claim a plot near spawn.
/plot claim Claim the plot you are currently in
/plot clear Clear your plot and start over
/plot delete Clear your plot and un-claim it
/plot flag remove <flag> Unset a flag
/plot flag set device-interact <true | false> Allow players to interact with pressure plates, buttons and levers
/plot flag set time Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
/plot flag set weather <clear | rain> Change the weather in your plot
/plot home Teleport to your plot's home
/plot limit View how many plots you can claim.
/plot merge Merge the plot you are facing with the plot you are in.
/plot middle|center Teleport to the center of your plot
/plot remove <player> Remove a player's permissions to your plot
/plot schematic paste url:<key> Restore your plot to a previously saved state
/plot setbiome <biome> Change the biome of your plot. For example, /plot setbiome minecraft:mushroom_fields
/plot sethome Set your plots home
/plot unmerge Break the plots back into individual plots. All work in the path area will be deleted.
/plot visit <player> Teleport to a player's plot

WorldEdit

You may use WorldEdit in the Creative and Build Contests worlds

//br s [-h] <block name> [radius] Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
//center <block name> Set the center block(s) in the region and to the specified block.
//contract <amount> contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
//copy Copy the contents of the selection. Be aware that it copies relative to where you are.
//count <block name> Count how many blocks there are of the specified type in a selection.
//expand <amount> Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
//fill <block name> <radius> [depth] Fill in an area with the specified block type. Can also specify how far below to fill.
//flip [direction] Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
//hpos1 Set the first position to the block you're looking at.
//hpos2 Set the second position to the block you're looking at.
//mask <block name> Makes a brush only affect the specified block type.
//move [amount] [direction] [block name] This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
//naturalize Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
//outline <block name> Create four walls, a floor, and a ceiling.
//paste [-a] Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
//pos1 Set the first position to the block at your feet.
//pos2 Set the second position to the block at your feet.
//replace <target block name> <desired block name> Replace all the target blocks with the desired blocks.
//rotate [degrees] Rotate your clipboard.
//sel [tp|selection type] Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
//set <block name> Set all the blocks in the region to the specified block.
//walls <block name> Create four walls in the region.
//wand This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
/asc Will ascend you to the next highest level.
/brush none Unbind a brush from your tool
/desc Will descend you to the next lowest level.
/thru Will teleport you through a wall.
/top Will take you to the top.

For more WorldEdit help, first consult the wiki or watch the tutorials, then ask in game.

VoxelSniper

You may use VoxelSniper in the Creative and Build Contests worlds

/b # Set the radius of your brush.
/b <brush type> Set your brush type.
/b Bring up your current brush settings.
/u [number] Undoes one (or the amount specified) Voxel command(s).
/v [material] Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.

Different brush types:

/b b Ball. Creates a sphere.
/b d Disc. Creates a horizontal disc.
/b df Disc face. Creates a vertical disc.
/b e <melt, fill, smooth, lift> This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
/b s Snipe.
/b v Voxel. Creates a cube.
/b vd Voxel disc. Creates a horizontal square.
/b vf Voxel disc face. Creates a vertical square.

For more VoxelSniper information, first consult the wiki and YouTube tutorials, then ask in game.

WE/VS Tutorials

World Edit Command Guide

OneBlock

/ob The main island command
/ob count Show the block count and phase
/ob create Create an island
/ob go Teleport you to your island
/ob info <player> Display info about your island or the player's island
/ob level <player> Calculate your island level or show the level of another player
/ob phases Opens a GUI menu showing the phases
/ob reset Restart your island and remove the old one
/ob resetname Reset your island name
/ob sethome Set your home teleport point
/ob setname <name> Set a name for your island
/ob settings Display island settings
/ob spawn Teleport you to the spawn
/ob value Shows the value of any block
/ob ban <player> Ban a player from your island
/ob banlist List banned players
/ob expel <player> Expel a player from your island
/ob near Show the name of neighbouring islands around you
/ob team Manage your team
/ob top Show the Top Ten
/ob unban <player> Unban a player from your island
/ob warp <player> Warp to the player's warp sign
/ob warps Open the warps panel.

LWC

Right click on the protection you want to apply the change to after sending the command.

/lwcinfo Learn about the LWC plugin and its purpose.
/cdonation Creates a donation chest; player's can put items in, but only you can remove them.
/cmodify -<player> Remove another player's access to your LWC protection.
/cmodify <player> [player2] [etc] Allow another player to use your LWC protection.
/cpassword Creates a password for the protection.
/cpublic Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
/cremove Remove a protection altogether. Note: You will need to preform this command before using any of the following.
/crepeat Automatically repeats commands, without having to type them out again. Here's a tutorial on this command
/hopper Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
/lock Creates a private protection.
/cunlock <password> Access a password protected protection with the password.

Moderator

CoreProtect

Check out the CoreProtect page for a more comprehensive wiki.

/co help Display a list of commands
/co inspect Toggle the inspector
/co lookup <params> Advanced block data lookup
/co restore <params> Restore block data
/co rollback <params> Rollback block data

Store

Pets

/pet hat Wear your pet on your head.
/pet list Lists all the pets available.
/pet menu Opens the pet selection menu.
/pet remove Remove your pet.
/pet ride Ride your pet (Only for horses and llamas.)
/pet summon <pet> Spawns a pet.
/pet Opens the pet selection menu.
/pet [PetType]:[options];[name] Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
/pet name Get prompted to change the name of your pet.
/pet default set current Set your current pet as your default pet, making it spawn in automatically each time you log in.
/pet menu Show the GUI menu for your current pet. TIP: Right clicking it will show this menu as well.
/pet hat Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
/pet ride Ride your pet. (only for horses!).
/pet hide Hide your pet from view (does not remove it).
/pet show Show your hidden pet.
/pet remove Remove your current pet.
/pet call Call your pet to your side.
/pet list List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
/pet info Show information on your currently active pet.-->

NPCs

/npc age <baby|adult> Change the type of your NPC
/npc create <name> [--type <mob type>] Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
/npc equip Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
/npc look Make the NPC look at the nearest player.
/npc path Toggle the path editor (to make your NPC walk along a specific path.)
/npc power Toggle whether a creeper is powered or not.
/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)> Change the profession of a villager.
/npc remove Delete the NPC.
/npc rename <name> Change the visible name of the NPC.
/npc sel Select the NPC. Required to do any of the below commands (creation autoselects them.)
/npc skin <name> Change the skin of a player NPC.
/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false> Toggle the shown layers of a skin.
/npc text Toggle the editor to make the NPC say something to nearby players.
/npc tphere Teleport your selected NPC to you.
/npc type <mob type> Change the type of your NPC.
/npc zombiemod <-b|-v> Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.

Disguises

Warning - Disguising while in creative may remove your armor/elytra/hat!

/dis <type> [options...]
/dvs Toggle viewing your disguise.
/undis Undisguise.