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Commands: Difference between revisions

From Project Eden
Line 1,007: Line 1,007:
| <code>/mobheads</code>
| <code>/mobheads</code>
| Open the mob head menu
| Open the mob head menu
|-
| <code>/mobheads get <type></code>
| Spawn a mob head
|-
|-
| <code>/mobheads top heads [page]</code>
| <code>/mobheads top heads [page]</code>
Line 2,317: Line 2,320:
| Replace all materials in a tag with another material
| Replace all materials in a tag with another material
|}
|}
=== Moderator ===
=== Builder ===
==== Discord ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord forceLink <player> <id></code>
| <code>/itembuilder amount <amount></code>
| Force link a player's Minecraft and Discord accounts
| Set a stack's size
|-
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| Set an item attribute
|-
|-
| <code>/discord linkStatus [player]</code>
| <code>/itembuilder axolotl <variant></code>
| View a player's Discord account link status
| Set an axolotl bucket's variant
|-
|-
| <code>/discord lockdown</code>
| <code>/itembuilder banner pattern <color> <pattern></code>
| Enable lockdown mode on Discord
| Add a banner pattern
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/documentation commands info <command> [page]</code>
| <code>/itembuilder banner symbol <symbol> <color></code>
| View which paths in a command are undocumented
| Set a banner to a symbol
|-
|-
| <code>/documentation commands validate [page]</code>
| <code>/itembuilder book author <author></code>
| Validate that all commands have documentation
| Set a book's author
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/delhome <player> <name></code>
| <code>/itembuilder book generation <generation></code>
| Delete another player's home
| Set the generation of a book
|-
|-
| <code>/sethome <player> <name></code>
| <code>/itembuilder book pages add <content></code>
| Set a new home for another player or update a home's location
| Add a new page to a book
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/altban <players> [time/reason...] [--now]</code>
| <code>/itembuilder book pages remove <page></code>
| Ban a player or players and all their IP connected accounts
| Remove a page from a book
|-
|-
| <code>/alts <player></code>
| <code>/itembuilder book pages set <page> <content></code>
| View a list of players that have logged in the with same IP
| Set the contents of a book's pages
|-
|-
| <code>/ban <players> [time/reason...] [--now]</code>
| <code>/itembuilder book title <title></code>
| Ban a player or players
| Set a book's title
|-
|-
| <code>/calcban <pastBans> <blocksGriefed></code>
| <code>/itembuilder color <color></code>
| View a rough recommended ban time based on past bans and blocks griefed
| Set an item's color
|-
|-
| <code>/forcechannel <player> <channel></code>
| <code>/itembuilder condition <condition></code>
| Force a player into a channel
| Set an item's condition tag
|-
|-
| <code>/freeze <players(s)></code>
| <code>/itembuilder customModelData <int></code>
| Freeze a player or players
| Set the Custom Model Data
|-
|-
| <code>/freeze cleanup</code>
| <code>/itembuilder customModelData remove</code>
| Delete left over freeze armor stands
| Remove the Custom Model Data
|-
|-
| <code>/freeze list [page]</code>
| <code>/itembuilder customModelData</code>
| List frozen players
| View the Custom Model Data
|-
|-
| <code>/freeze summon <player></code>
| <code>/itembuilder damage <damage></code>
| Summon a frozen player
| Set an item's damage
|-
|-
| <code>/history delete <player> <id></code>
| <code>/itembuilder durability <durability></code>
| Delete an entry from a player's punishment history
| Set an item's durability (deprecated)
|-
|-
| <code>/kick <players> <reason...></code>
| <code>/itembuilder dye <color></code>
| Kick a player or players
| Dye an item
|-
|-
| <code>/lockdown bypass add <player></code>
| <code>/itembuilder enchant <enchant> [level]</code>
| Allow a player to bypass the current lockdown
| Enchant an item
|-
|-
| <code>/lockdown bypass remove <player></code>
| <code>/itembuilder enchant max <enchant></code>
| Remove a player's bypass to the current lockdown
| Enchant an item with the max level for the provided enchant
|-
|-
| <code>/lockdown end</code>
| <code>/itembuilder enchant remove <enchant></code>
| End lockdown mode
| Remove an enchant from an item
|-
|-
| <code>/lockdown start <time/reason...></code>
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| Enable lockdown mode
| Set a firework's effect
|-
|-
| <code>/mute <players> [time/reason...] [--now]</code>
| <code>/itembuilder firework power <power></code>
| Mute a player or players
| Set a firework's power
|-
|-
| <code>/nameban <player></code>
| <code>/itembuilder glow [state]</code>
| Ban a player until they change their name
| Add an enchant glint to an item
|-
|-
| <code>/nameban addWord <word></code>
| <code>/itembuilder itemFlags <flags...></code>
| Add a banned word
| Add item flags to an item
|-
|-
| <code>/nameban list names [page]</code>
| <code>/itembuilder itemFlags hide_all</code>
| List banned names
| Hide all item flags on an item
|-
|-
| <code>/nameban list words [page]</code>
| <code>/itembuilder lore add <text...></code>
| List banned words
| Add lore
|-
|-
| <code>/nameban removeWord <word></code>
| <code>/itembuilder lore clear</code>
| Remove a banned word
| Remove all lore
|-
|-
| <code>/nameban unban <player></code>
| <code>/itembuilder lore remove <line></code>
| Remove a name ban
| Remove a line of lore
|-
|-
| <code>/punishments</code>
| <code>/itembuilder lore set <line> <text...></code>
| General guideline for punishments
| Update lore
|-
|-
| <code>/redhanded <players(s)></code>
| <code>/itembuilder map id <id></code>
| Freeze a player or players, force them to local chat and unvanish to confront them
| Set a map's id
|-
|-
| <code>/skinban <player></code>
| <code>/itembuilder map view [world]</code>
| Ban a player until they change their skin
| Set a map's world
|-
|-
| <code>/skinban list [page]</code>
| <code>/itembuilder material <material></code>
| List skin banned players
| Set an item's material
|-
|-
| <code>/skinban unban <player></code>
| <code>/itembuilder maxStackSize <int></code>
| Remove a skin ban
| Set the max stack size
|-
|-
| <code>/unaltban <player></code>
| <code>/itembuilder modelId <id></code>
| Un-alt-ban a player
| Set an item's model ID
|-
|-
| <code>/unban <player></code>
| <code>/itembuilder modelType <modelType></code>
| Unban a player
| Set an item's model type
|-
|-
| <code>/unfreeze <players...></code>
| <code>/itembuilder name <name...></code>
| Unfreeze a player
| Set an item's name
|-
|-
| <code>/unmute <player></code>
| <code>/itembuilder name reset</code>
| Unmute a player
| Remove an item's name
|-
|-
| <code>/unwatchlist <player></code>
| <code>/itembuilder nbt set <key> <type> <value></code>
| Unwatchlist a player
| Set an NBT key
|-
|-
| <code>/warn <players> <reason...></code>
| <code>/itembuilder nbt unset <key></code>
| Warn a player or players
| Remove an NBT key
|-
|-
| <code>/watchlist <players> <reason...></code>
| <code>/itembuilder potion color <color></code>
| Watchlist a player or players
| Set a potion's color
|-
|-
| <code>/worldban <player> [worldGroup]</code>
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| Ban a player from a world group
| Add a custom potion effect to a potion
|-
|-
| <code>/worldban list</code>
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| List world bans
| Set a potion's type
|-
|-
| <code>/worldunban <player> [worldGroup]</code>
| <code>/itembuilder rarity <rarity></code>
| Unban a player from a world group
| Set an item's rarity tag
|-
|-
| <code>/youmaycontinue <player> [warn...]</code>
| <code>/itembuilder setting <setting> [state]</code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
| Set an item setting
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| <code>/itembuilder setting unset <setting></code>
| Delete a checkpoint
| Remove an item setting
|-
|-
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| <code>/itembuilder skin armor <skin></code>
| Create a checkpoint
| Set the skin line of the held item
|-
|-
| <code>/checkpoints tp <number></code>
| <code>/itembuilder skin backpack <skin></code>
| Teleport to a checkpoint
| Set the skin line of the held item
|-
|-
| <code>/hideandseek expansion create <open> [id]</code>
| <code>/itembuilder skin tool <skin></code>
| Create an arena expansion region and schematic
| Set the skin line of the held item
|-
|-
| <code>/hideandseek kit</code>
| <code>/itembuilder skull owner [owner]</code>
| Receive the Hide and Seek kit
| Set a skull's owner
|-
|-
| <code>/hideandseek spawnDoor create <open> <id></code>
| <code>/itembuilder soulbound</code>
| Create a spawn door region and schematic
| Make an item soulbound without the enchant
|-
|-
| <code>/infection expansion create <open> [id]</code>
| <code>/itembuilder spawnEgg <variant></code>
| Create an arena expansion region and schematic
| Set a spawn egg's entity type
|-
|-
| <code>/infection spawnDoor create <open> <id></code>
| <code>/itembuilder unbreakable</code>
| Create a spawn door region and schematic
| Make an item unbreakable
|}
=== Moderator ===
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| <code>/discord forceLink <player> <id></code>
| Delete an arena
| Force link a player's Minecraft and Discord accounts
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| <code>/discord linkStatus [player]</code>
| Get the ids of the podium NPCs
| View a player's Discord account link status
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| <code>/discord lockdown</code>
| Teleport a podium NPC to you
| Enable lockdown mode on Discord
|-
|}
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
==== Documentation ====
| Update the weekly podiums
{| class="wikitable"
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| <code>/documentation commands info <command> [page]</code>
| Set the NPC id of a podium position
| View which paths in a command are undocumented
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| <code>/documentation commands validate [page]</code>
| Teleport to a podium NPC
| Validate that all commands have documentation
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| <code>/delhome <player> <name></code>
| Reload an arena from disk
| Delete another player's home
|-
|-
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| <code>/sethome <player> <name></code>
| Write an arena to disk
| Set a new home for another player or update a home's location
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| <code>/altban <players> [time/reason...] [--now]</code>
| Teleport a minigamer
| Ban a player or players and all their IP connected accounts
|-
|-
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| <code>/alts <player></code>
| Add all materials within your selection to the arena block list
| View a list of players that have logged in the with same IP
|-
|-
| <code>/minigames addSpawnpoint [arena] [team]</code>
| <code>/ban <players> [time/reason...] [--now]</code>
| Add a team spawnpoint
| Ban a player or players
|-
|-
| <code>/minigames copy <from> <to></code>
| <code>/calcban <pastBans> <blocksGriefed></code>
| Copy some settings from one arena to another
| View a rough recommended ban time based on past bans and blocks griefed
|-
|-
| <code>/minigames create <name></code>
| <code>/forcechannel <player> <channel></code>
| Create a new arena
| Force a player into a channel
|-
|-
| <code>/minigames createRegion <arena> <name></code>
| <code>/freeze <players(s)></code>
| Create a region for an arena
| Freeze a player or players
|-
|-
| <code>/minigames edit <arena></code>
| <code>/freeze cleanup</code>
| Open the arena config menu
| Delete left over freeze armor stands
|-
|-
| <code>/minigames end [arena]</code>
| <code>/freeze list [page]</code>
| Force end a match
| List frozen players
|-
|-
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| <code>/freeze summon <player></code>
| Invite all players to a match
| Summon a frozen player
|-
|-
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| <code>/history delete <player> <id></code>
| Link two teams' spawnpoint lists together so they are shared
| Delete an entry from a player's punishment history
|-
|-
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| <code>/kick <players> <reason...></code>
| List minigame maps, optionally filtered by name and/or mechanic
| Kick a player or players
|-
|-
| <code>/minigames modifier <modifier></code>
| <code>/lockdown bypass add <player></code>
| Activate a minigame modifier
| Allow a player to bypass the current lockdown
|-
|-
| <code>/minigames modifier random</code>
| <code>/lockdown bypass remove <player></code>
| Activate a random minigame modifier
| Remove a player's bypass to the current lockdown
|-
|-
| <code>/minigames schem paste <arena> <name></code>
| <code>/lockdown end</code>
| Paste an arena's schematic at your location
| End lockdown mode
|-
|-
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| <code>/lockdown start <time/reason...></code>
| Create an arena schematic from your selection and optionally create a region
| Enable lockdown mode
|-
|-
| <code>/minigames setLobbyLocation [arena]</code>
| <code>/mute <players> [time/reason...] [--now]</code>
| Set the lobby location of an arena
| Mute a player or players
|-
|-
| <code>/minigames setSpectateLocation [arena]</code>
| <code>/nameban <player></code>
| Set the spectate location of an arena
| Ban a player until they change their name
|-
|-
| <code>/minigames setTime <seconds></code>
| <code>/nameban addWord <word></code>
| Set the time left in a match
| Add a banned word
|-
|-
| <code>/minigames signs flag <team></code>
| <code>/nameban list names [page]</code>
| Create a flag sign
| List banned names
|-
|-
| <code>/minigames signs flag capture <team></code>
| <code>/nameban list words [page]</code>
| Create a flag sign
| List banned words
|-
|-
| <code>/minigames signs join <arena></code>
| <code>/nameban removeWord <word></code>
| Create a join sign
| Remove a banned word
|-
|-
| <code>/minigames signs join random <mechanic></code>
| <code>/nameban unban <player></code>
| Create a join random sign
| Remove a name ban
|-
|-
| <code>/minigames signs lobby</code>
| <code>/punishments</code>
| Create a lobby sign
| General guideline for punishments
|-
|-
| <code>/minigames signs quit</code>
| <code>/redhanded <players(s)></code>
| Create a quit sign
| Freeze a player or players, force them to local chat and unvanish to confront them
|-
|-
| <code>/minigames start [arena]</code>
| <code>/skinban <player></code>
| Force start a match
| Ban a player until they change their skin
|-
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| <code>/skinban list [page]</code>
| Teleport a minigamer to coordinates
| List skin banned players
|-
|-
| <code>/minigames warn <player> [reason]</code>
| <code>/skinban unban <player></code>
| Warn a player for not obeying minigame rules and strike them with lightning
| Remove a skin ban
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| <code>/unaltban <player></code>
| Add a scrap spawn point
| Un-alt-ban a player
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| <code>/unban <player></code>
| Hide scrap spawn points
| Unban a player
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| <code>/unfreeze <players...></code>
| Show all scrap spawn points with client-side emerald blocks
| Unfreeze a player
|-
|-
| <code>/murder kit</code>
| <code>/unmute <player></code>
| Receieve the Murder kit
| Unmute a player
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/dyebomb give <amount> [player]</code>
| <code>/unwatchlist <player></code>
| Spawn dye bombs
| Unwatchlist a player
|-
|-
| <code>/entitycap <amount></code>
| <code>/warn <players> <reason...></code>
| Change the entity cap of a creative plot
| Warn a player or players
|-
|-
| <code>/fakeop <player></code>
| <code>/watchlist <players> <reason...></code>
| Sends a player a message prentending they have been made OP
| Watchlist a player or players
|-
|-
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/worldban <player> [worldGroup]</code>
| Add a rank to a staff member's rank history
| Ban a player from a world group
|-
|-
| <code>/hallofhistory clear <player></code>
| <code>/worldban list</code>
| Clear a player's rank history
| List world bans
|-
|-
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/worldunban <player> [worldGroup]</code>
| Remove a rank from a staff member's rank history
| Unban a player from a world group
|-
|-
| <code>/hasreadrules <player></code>
| <code>/youmaycontinue <player> [warn...]</code>
| View whether a player has read each section of the rules
| Unfreeze a player, force them into global, vanish, and optionally warn them
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/mobcap <amount></code>
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| Change the mob cap of a creative plot
| Delete a checkpoint
|-
|-
| <code>/plotredstone</code>
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| Toggle redstone on a creative plot
| Create a checkpoint
|-
|-
| <code>/referral debug [player]</code>
| <code>/checkpoints tp <number></code>
| Debug a player's referral data
| Teleport to a checkpoint
|-
|-
| <code>/referral extraInputs [page]</code>
| <code>/infection expansion create <open> [id]</code>
| View all manual inputs
| Create an arena expansion region and schematic
|-
|-
| <code>/referral stats</code>
| <code>/infection spawnDoor create <open> <id></code>
| View stats showing which sites give us the most traffic
| Create a spawn door region and schematic
|-
|-
| <code>/referral turnover</code>
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| View stats showing which site gives us the best traffic
| Delete an arena
|-
|-
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| List players who have at least the provided playtime and were referred from the provided site
| Get the ids of the podium NPCs
|-
|-
| <code>/referral who has rank <rank> from <site> [page]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| List players who have the provided rank and were referred from the provided site
| Teleport a podium NPC to you
|-
|-
| <code>/referral who has read rules from <site> [page]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| List players who have read the rules and were referred from the provided site
| Update the weekly podiums
|-
|-
| <code>/tickets stats closed [page]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| View which staff member has closed the most tickets
| Set the NPC id of a podium position
|-
|-
| <code>/whoseshitisthis</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| Look up who's items are on the ground near you
| Teleport to a podium NPC
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/commandwatch <player></code>
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| View commands a player is running
| Reload an arena from disk
|-
|-
| <code>/cpswatch <player></code>
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| Monitor a player's click speed
| Write an arena to disk
|-
|-
| <code>/reachwatch <player></code>
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| Monitor a player's reach
| Teleport a minigamer
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/trust admin <player> [action] [type] [players]</code>
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| Modify another player's trusts
| Add all materials within your selection to the arena block list
|-
|-
| <code>/trust admin debug <player> [type]</code>
| <code>/minigames addSpawnpoint [arena] [team]</code>
| Display a player's trusts
| Add a team spawnpoint
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/creative trust <player></code>
| <code>/minigames copy <from> <to></code>
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
| Copy some settings from one arena to another
|-
|-
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/minigames create <name></code>
| List available warps
| Create a new arena
|-
|-
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/minigames createRegion <arena> <name></code>
| Delete a warp
| Create a region for an arena
|-
|-
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/minigames edit <arena></code>
| Create a new warp
| Open the arena config menu
|-
|-
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/minigames end [arena]</code>
| Teleport to a warp
| Force end a match
|-
|-
| <code>/xraywarps <name></code>
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| Teleport to a warp
| Invite all players to a match
|-
|-
| <code>/xraywarps nearest</code>
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| View the nearest warp
| Link two teams' spawnpoint lists together so they are shared
|-
|-
| <code>/xraywarps reset <name></code>
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| Update a warp's location
| List minigame maps, optionally filtered by name and/or mechanic
|-
|-
| <code>/xraywarps tp nearest</code>
| <code>/minigames modifier <modifier></code>
| Teleport to the nearest warp
| Activate a minigame modifier
|}
=== Operator ===
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/censor debug</code>
| <code>/minigames modifier random</code>
| Print the censor configuration in chat
| Activate a random minigame modifier
|-
|-
| <code>/censor reload</code>
| <code>/minigames schem paste <arena> <name></code>
| Reload the censor configuration from disk
| Paste an arena's schematic at your location
|-
|-
| <code>/censor test <channel> <message...></code>
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| Test the censor
| Create an arena schematic from your selection and optionally create a region
|-
|-
| <code>/chatgames disable</code>
| <code>/minigames setLobbyLocation [arena]</code>
| Clear the queue
| Set the lobby location of an arena
|-
|-
| <code>/chatgames enable</code>
| <code>/minigames setSpectateLocation [arena]</code>
| Enables chat game
| Set the spectate location of an arena
|-
|-
| <code>/koda <message...></code>
| <code>/minigames setTime <seconds></code>
| Make Koda say something
| Set the time left in a match
|-
|-
| <code>/koda reload</code>
| <code>/minigames signs flag <team></code>
| Reload Koda's configuration from disk
| Create a flag sign
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/kit edit</code>
| <code>/minigames signs flag capture <team></code>
| Open the kit editor menu
| Create a flag sign
|-
|-
| <code>/kit reload</code>
| <code>/minigames signs join <arena></code>
| Reload kits from disk
| Create a join sign
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/minigames tokens add <amount> [user]</code>
| <code>/minigames signs join random <mechanic></code>
| Modify a player's minigame tokens
| Create a join random sign
|-
|-
| <code>/minigames tokens remove <amount> [user]</code>
| <code>/minigames signs lobby</code>
| Modify a player's minigame tokens
| Create a lobby sign
|-
|-
| <code>/minigames tokens set <amount> [user]</code>
| <code>/minigames signs quit</code>
| Modify a player's minigame tokens
| Create a quit sign
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/badge give <badge> [user]</code>
| <code>/minigames start [arena]</code>
| Give a player a badge
| Force start a match
|-
|-
| <code>/burn <player> <seconds></code>
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| Temporarily set a player on fire
| Teleport a minigamer to coordinates
|-
|-
| <code>/creativeflags <world></code>
| <code>/minigames warn <player> [reason]</code>
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
| Warn a player for not obeying minigame rules and strike them with lightning
|-
|-
| <code>/demote <player></code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| Demote a player to the next rank down
| Add a scrap spawn point
|-
|-
| <code>/discord link update roles</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Add the verified role to all linked users
| Hide scrap spawn points
|-
|-
| <code>/endermanfarm create [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| Create an enderman farm
| Show all scrap spawn points with client-side emerald blocks
|-
|-
| <code>/extinguish [player]</code>
| <code>/murder kit</code>
| Extinguish a player if they are on fire
| Receieve the Murder kit
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/feed [player]</code>
| <code>/dyebomb give <amount> [player]</code>
| Fills a players saturation and hunger
| Spawn dye bombs
|-
|-
| <code>/fix</code>
| <code>/entitycap <amount></code>
| Repairs held item
| Change the entity cap of a creative plot
|-
|-
| <code>/fix all</code>
| <code>/fakeop <player></code>
| Repairs all items in a players inventory
| Sends a player a message prentending they have been made OP
|-
|-
| <code>/give <player> <type> [amount] [nbt...]</code>
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Give a player an item
| Add a rank to a staff member's rank history
|-
|-
| <code>/heal [player]</code>
| <code>/hallofhistory clear <player></code>
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
| Clear a player's rank history
|-
|-
| <code>/homes reload</code>
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Clear service cache
| Remove a rank from a staff member's rank history
|-
|-
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| <code>/hasreadrules <player></code>
| Delete the command at the provided index
| View whether a player has read each section of the rules
|-
|-
| <code>/interactioncommands <index> <command...></code>
| <code>/mobcap <amount></code>
| Set a command at the provided index
| Change the mob cap of a creative plot
|-
|-
| <code>/interactioncommands read</code>
| <code>/plotredstone</code>
| View the commands configured on the target block
| Toggle redstone on a creative plot
|-
|-
| <code>/inventorysnapshots <player> [page]</code>
| <code>/referral debug [player]</code>
| View a list of saved inventory snapshots
| Debug a player's referral data
|-
|-
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| <code>/referral extraInputs [page]</code>
| View nearby snapshots created by a death
| View all manual inputs
|-
|-
| <code>/inventorysnapshots takeSnapshot [player]</code>
| <code>/referral stats</code>
| Take a snapshot of a player's current state
| View stats showing which sites give us the most traffic
|-
|-
| <code>/kill <player></code>
| <code>/referral turnover</code>
| Kill a player
| View stats showing which site gives us the best traffic
|-
|-
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| Kill nearby entities of the provided types
| List players who have at least the provided playtime and were referred from the provided site
|-
|-
| <code>/lag</code>
| <code>/referral who has rank <rank> from <site> [page]</code>
| View server performance information
| List players who have the provided rank and were referred from the provided site
|-
|-
| <code>/more [amount]</code>
| <code>/referral who has read rules from <site> [page]</code>
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
| List players who have read the rules and were referred from the provided site
|-
|-
| <code>/npcutils create <player></code>
| <code>/tickets stats closed [page]</code>
| Create a player NPC with a colored nickname
| View which staff member has closed the most tickets
|-
|-
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| <code>/whoseshitisthis</code>
| List NPCs with a filter
| Look up who's items are on the ground near you
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/npcutils recreateNpc <player></code>
| <code>/commandwatch <player></code>
| Recreate an NPC in the center of the block with a player's colored nickname
| View commands a player is running
|-
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| <code>/cpswatch <player></code>
| Delete despawned NPCs
| Monitor a player's click speed
|-
|-
| <code>/npcutils rename gradient <colors> <name...></code>
| <code>/reachwatch <player></code>
| Set an NPC's nameplate to your input with a color gradient
| Monitor a player's reach
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/npcutils setPlayer withColor <player></code>
| <code>/trust admin <player> [action] [type] [players]</code>
| Set an NPC's nameplate to a player's colored nickname and updates the skin
| Modify another player's trusts
|-
|-
| <code>/npcutils setPlayer withRankPrefix <player></code>
| <code>/trust admin debug <player> [type]</code>
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
| Display a player's trusts
|}
==== Vanish ====
{| class="wikitable"
|-
|-
| <code>/npcutils void [page]</code>
| <code>/vanish [state]</code>
| List NPCs in the void
| Toggle vanish
|-
|-
| <code>/podiums update <leaderboard></code>
| <code>/vanish fakeJoin</code>
| Update a podium
| Send a fake join message and unvanish
|-
|-
| <code>/promote <player></code>
| <code>/vanish fakeQuit</code>
| Promote a player to the next rank up
| Send a fake quit message and vanish
|-
|-
| <code>/reboot [--excludedConditions]</code>
| <code>/vanish settings <setting> [state]</code>
| Queues a reboot as soon as possible
| Toggle vanish settings
|-
|-
| <code>/reboot cancel</code>
| <code>/vanish settings</code>
| Cancel a pending reboot
| View your vanish settings
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/reboot passive [--excludedConditions]</code>
| <code>/creative trust <player></code>
| Queues a reboot for when there are no active players
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
|-
|-
| <code>/regionrename <region> <newName></code>
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Rename a WorldGuard region
| List available warps
|-
|-
| <code>/regionutils getRegionsAt</code>
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| View regions at your current location
| Delete a warp
|-
|-
| <code>/regionutils getRegionsLikeAt <filter></code>
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| View regions matching a filter at your current location
| Create a new warp
|-
|-
| <code>/restoreinventory <player> <pastecode></code>
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Restore a player's inventory from a paste of a Multiverse backup
| Teleport to a warp
|-
|-
| <code>/setrank <player> <rank></code>
| <code>/xraywarps <name></code>
| Set a player's rank
| Teleport to a warp
|-
|-
| <code>/slap <player></code>
| <code>/xraywarps nearest</code>
| Slap a player
| View the nearest warp
|-
|-
| <code>/smite [player]</code>
| <code>/xraywarps reset <name></code>
| Strike a player or your target block with lightning
| Update a warp's location
|-
|-
| <code>/stripmeta</code>
| <code>/xraywarps tp nearest</code>
| Strip name and lore from items
| Teleport to the nearest warp
|}
=== Operator ===
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/timelock <time...></code>
| <code>/censor debug</code>
| Lock a world's daylight cycle
| Print the censor configuration in chat
|-
|-
| <code>/timelock reset</code>
| <code>/censor reload</code>
| Enable a world's daylight cycle
| Reload the censor configuration from disk
|-
|-
| <code>/weather get [world]</code>
| <code>/censor test <channel> <message...></code>
| Get the weather of the world
| Test the censor
|-
|-
| <code>/weather getDuration [world]</code>
| <code>/chatgames disable</code>
| View current weather durations
| Clear the queue
|-
|-
| <code>/weather set <type> [duration] [--world]</code>
| <code>/chatgames enable</code>
| Set the weather of the specified world
| Enables chat game
|-
|-
| <code>/weee [player]</code>
| <code>/koda <message...></code>
| Force a player to fly around in random directions
| Make Koda say something
|-
|-
| <code>/whodaressummonme</code>
| <code>/koda reload</code>
| Start a spooky unvanish animation
| Reload Koda's configuration from disk
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/wordle delete <player> <date></code>
| <code>/kit edit</code>
| Delete a player's Wordle data for a specific puzzle
| Open the kit editor menu
|-
|-
| <code>/yeet <player></code>
| <code>/kit reload</code>
| Yeet
| Reload kits from disk
|}
|}
==== Vote ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/vote points give <player> <number></code>
| <code>/minigames tokens add <amount> [user]</code>
| Modify a player's vote points
| Modify a player's minigame tokens
|-
|-
| <code>/vote points set <player> <number></code>
| <code>/minigames tokens remove <amount> [user]</code>
| Modify a player's vote points
| Modify a player's minigame tokens
|-
|-
| <code>/vote points take <player> <number></code>
| <code>/minigames tokens set <amount> [user]</code>
| Modify a player's vote points
| Modify a player's minigame tokens
|}
|}
=== Admin ===
==== Misc ====
==== Bigdoors ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/bigdoormanager create <doorId></code>
| <code>/badge give <badge> [user]</code>
| Create a new door
| Give a player a badge
|-
|-
| <code>/bigdoormanager delete <doorName></code>
| <code>/burn <player> <seconds></code>
| Delete a door
| Temporarily set a player on fire
|-
|-
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| <code>/creativeflags <world></code>
| Fix the database of the current world if '/bigdoormanager info' is 'null'
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
|-
|-
| <code>/bigdoormanager info <id></code>
| <code>/demote <player></code>
| Display data of the door
| Demote a player to the next rank down
|-
|-
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| <code>/discord link update roles</code>
| Set the toggle region of the door
| Add the verified role to all linked users
|-
|-
| <code>/bigdoormanager toggleAllDoors</code>
| <code>/endermanfarm create [player]</code>
| Toggle all doors on the server
| Create an enderman farm
|-
|-
| <code>/bigdoormanager toggleDoor <id></code>
| <code>/extinguish [player]</code>
| Toggle door
| Extinguish a player if they are on fire
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/bridge archive deleteRole <roleId></code>
| <code>/feed [player]</code>
| Delete a role
| Fills a players saturation and hunger
|-
|-
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| <code>/fix</code>
| Edit messages to remove role references
| Repairs held item
|-
|-
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| <code>/fix all</code>
| Edit messages to update role references
| Repairs all items in a players inventory
|-
|-
| <code>/bridge archive findDuplicateRoles [page]</code>
| <code>/give <player> <type> [amount] [nbt...]</code>
| Find duplicate roles
| Give a player an item
|-
|-
| <code>/bridge archive leastUsedRoles [page]</code>
| <code>/heal [player]</code>
| View least used roles in an archive
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
|-
|-
| <code>/bridge archive load <channel></code>
| <code>/homes reload</code>
| Load an archive into memory
| Clear service cache
|-
|-
| <code>/bridge countBridgeRoles</code>
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| Count the number of bridge roles in the server
| Delete the command at the provided index
|-
|-
| <code>/bridge countRoles</code>
| <code>/interactioncommands <index> <command...></code>
| Count the total number of roles in the server
| Set a command at the provided index
|-
|-
| <code>/bridge roleUpdates <user> [state]</code>
| <code>/interactioncommands read</code>
| Toggle role updates for a user
| View the commands configured on the target block
|-
|-
| <code>/bridge set <player> <roleId></code>
| <code>/inventorysnapshots <player> [page]</code>
| Sets a player's linked role ID
| View a list of saved inventory snapshots
|-
|-
| <code>/bridge setMentionableFalse [test]</code>
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| Set the mentionable state of all bridge roles
| View nearby snapshots created by a death
|-
|-
| <code>/bridge updateRoleColors <rank></code>
| <code>/inventorysnapshots takeSnapshot [player]</code>
| Update the color of all roles of a rank
| Take a snapshot of a player's current state
|-
|-
| <code>/broadcast <message...></code>
| <code>/kill <player></code>
| Broadcast a message to the server
| Kill a player
|-
|-
| <code>/chatgames getAnswer</code>
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| Get the answer to the current chat game
| Kill nearby entities of the provided types
|-
|-
| <code>/chatgames list previousQuestions</code>
| <code>/lag</code>
| List previous trivia questions
| View server performance information
|-
|-
| <code>/chatgames list words</code>
| <code>/more [amount]</code>
| List all words/phrases available in chat games
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
|-
| <code>/chatgames rewards [enabled]</code>
| <code>/npcutils create <player></code>
| Toggles if chat games give rewards to players
| Create a player NPC with a colored nickname
|-
|-
| <code>/emojis reload</code>
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| Reload emojis from the resource pack
| List NPCs with a filter
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/clientside debug [state]</code>
| <code>/npcutils recreateNpc <player></code>
| Toggle debug mode
| Recreate an NPC in the center of the block with a player's colored nickname
|-
|-
| <code>/clientside edit [state]</code>
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| Toggle seeing all entities regardless of whether they are hidden
| Delete despawned NPCs
|-
|-
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| <code>/npcutils rename gradient <colors> <name...></code>
| Convert all entities within your selection to client side entities
| Set an NPC's nameplate to your input with a color gradient
|-
|-
| <code>/clientside entities create</code>
| <code>/npcutils setPlayer withColor <player></code>
| Convert the target entity to a client side entity
| Set an NPC's nameplate to a player's colored nickname and updates the skin
|-
|-
| <code>/clientside entities delete fromSelection [--types]</code>
| <code>/npcutils setPlayer withRankPrefix <player></code>
| Delete all client side entities within your selection
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
|-
| <code>/clientside entities ignore [state]</code>
| <code>/npcutils void [page]</code>
| Prevent your target entity from being converted to a client side entity
| List NPCs in the void
|-
|-
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| <code>/podiums update <leaderboard></code>
| List client side entities
| Update a podium
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/crates animate <type> <uuid></code>
| <code>/promote <player></code>
| Animate a crate
| Promote a player to the next rank up
|-
|-
| <code>/crates edit [filter]</code>
| <code>/reboot [--excludedConditions]</code>
| Edit a crate
| Queues a reboot as soon as possible
|-
|-
| <code>/crates edit announcement reset <id></code>
| <code>/reboot cancel</code>
| Remove a loot's announcement
| Cancel a pending reboot
|-
|-
| <code>/crates edit announcement set <id> <message...></code>
| <code>/reboot passive [--excludedConditions]</code>
| Set a loot's announcement
| Queues a reboot for when there are no active players
|-
|-
| <code>/crates edit groups <type></code>
| <code>/regionrename <region> <newName></code>
| Edit a crate group
| Rename a WorldGuard region
|-
|-
| <code>/crates entities add <type> <uuid></code>
| <code>/regionutils getRegionsAt</code>
| Register an entity with a crate
| View regions at your current location
|-
|-
| <code>/crates entities list [type]</code>
| <code>/regionutils getRegionsLikeAt <filter></code>
| List a crate's registered entities
| View regions matching a filter at your current location
|-
|-
| <code>/crates entities remove <type> <uuid></code>
| <code>/restoreinventory <player> <pastecode></code>
| Unregister an entity with a crate
| Restore a player's inventory from a paste of a Multiverse backup
|-
|-
| <code>/crates give <type> [player] [amount]</code>
| <code>/setrank <player> <rank></code>
| Give a player a crate key
| Set a player's rank
|-
|-
| <code>/crates open <type> <uuid> [amount]</code>
| <code>/slap <player></code>
| Open a crate
| Slap a player
|-
|-
| <code>/crates pinata <player> <type> [amount]</code>
| <code>/smite [player]</code>
| Gives a player a crate pinata
| Strike a player or your target block with lightning
|-
|-
| <code>/crates preview <type></code>
| <code>/stripmeta</code>
| Preview a crate
| Strip name and lore from items
|-
|-
| <code>/crates reset <type> <uuid></code>
| <code>/timelock <time...></code>
| Reset a crate's animation
| Lock a world's daylight cycle
|-
|-
| <code>/crates toggle</code>
| <code>/timelock reset</code>
| Toggle all crates
| Enable a world's daylight cycle
|}
==== Creative ====
{| class="wikitable"
|-
|-
| <code>/plotcleanup autodelete</code>
| <code>/weather get [world]</code>
| Delete the plot you are in if it is eligible for deletion
| Get the weather of the world
|-
|-
| <code>/plotcleanup forceKeep [state]</code>
| <code>/weather getDuration [world]</code>
| Toggle force keep for a plot
| View current weather durations
|-
|-
| <code>/plotcleanup info [--showDistr]</code>
| <code>/weather set <type> [duration] [--world]</code>
| Display rating info about a plot
| Set the weather of the specified world
|-
|-
| <code>/plotcleanup list [page]</code>
| <code>/weee [player]</code>
| List all plots and their ratings
| Force a player to fly around in random directions
|-
|-
| <code>/plotcleanup next</code>
| <code>/whodaressummonme</code>
| Visit the next plot ready for deletion
| Start a spooky unvanish animation
|-
|-
| <code>/plotcleanup recalculate</code>
| <code>/wordle delete <player> <date></code>
| Recalculate the rating of a plot
| Delete a player's Wordle data for a specific puzzle
|-
| <code>/yeet <player></code>
| Yeet
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/plotcleanup recalculateAll [delay]</code>
| <code>/vote points give <player> <number></code>
| Recalculate the rating of all plots
| Modify a player's vote points
|-
|-
| <code>/plotcleanup stats</code>
| <code>/vote points set <player> <number></code>
| Display stats about plot ratings
| Modify a player's vote points
|-
|-
| <code>/plotcleanup validateChunk</code>
| <code>/vote points take <player> <number></code>
| Validate if the plot contains the chunk you are standing in
| Modify a player's vote points
|}
|}
==== Customboundingboxes ====
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| <code>/bigdoormanager create <doorId></code>
| Create a clone of the entity and tag it with an association id
| Create a new door
|-
|-
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| <code>/bigdoormanager delete <doorName></code>
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
| Delete a door
|-
|-
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| Automatically convert a converted item display back to an armor stand
| Fix the database of the current world if '/bigdoormanager info' is 'null'
|-
|-
| <code>/customboundingbox create [id] [--nearest]</code>
| <code>/bigdoormanager info <id></code>
| Create a custom bounding box entity
| Display data of the door
|-
|-
| <code>/customboundingbox delete [--id] [--nearest]</code>
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| Delete a custom bounding box
| Set the toggle region of the door
|-
|-
| <code>/customboundingbox draw [--id] [--stop]</code>
| <code>/bigdoormanager toggleAllDoors</code>
| Draw an entity's custom bounding box with particles
| Toggle all doors on the server
|-
|-
| <code>/customboundingbox list [--radius]</code>
| <code>/bigdoormanager toggleDoor <id></code>
| List all custom bounding boxes
| Toggle door
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| <code>/bridge archive deleteRole <roleId></code>
| Modify the bounds of a custom bounding box
| Delete a role
|-
|-
| <code>/customboundingbox set id <id> [--id]</code>
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| Update a custom bounding box entity's ID
| Edit messages to remove role references
|-
|-
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| Shift an entity and it's custom bounding box
| Edit messages to update role references
|-
|-
| <code>/customboundingbox update [--id]</code>
| <code>/bridge archive findDuplicateRoles [page]</code>
| Apply the custom bounding box to an entity
| Find duplicate roles
|}
==== Daily Rewards ====
{| class="wikitable"
|-
|-
| <code>/dailyrewards getLastTaskTime</code>
| <code>/bridge archive leastUsedRoles [page]</code>
| View the last time the reward task ran
| View least used roles in an archive
|-
|-
| <code>/dailyrewards set <player> <day></code>
| <code>/bridge archive load <channel></code>
| Set a player's streak
| Load an archive into memory
|-
|-
| <code>/dailyrewards unclaim <player> <day></code>
| <code>/bridge countBridgeRoles</code>
| Mark a reward as unclaimed
| Count the number of bridge roles in the server
|}
==== Database ====
{| class="wikitable"
|-
|-
| <code>/database cacheAll [service]</code>
| <code>/bridge countRoles</code>
| Cache all stored objects to a service
| Count the total number of roles in the server
|-
|-
| <code>/database clearAllCaches</code>
| <code>/bridge roleUpdates <user> [state]</code>
| Clear the cache of all services
| Toggle role updates for a user
|-
|-
| <code>/database clearCache <service></code>
| <code>/bridge set <player> <roleId></code>
| Clear the cache of a service
| Sets a player's linked role ID
|-
|-
| <code>/database count <service></code>
| <code>/bridge setMentionableFalse [test]</code>
| Count objects stored in a collection
| Set the mentionable state of all bridge roles
|-
|-
| <code>/database countAll [page]</code>
| <code>/bridge updateRoleColors <rank></code>
| Count objects stored in all collections
| Update the color of all roles of a rank
|-
|-
| <code>/database countAllCaches [page]</code>
| <code>/broadcast <message...></code>
| Count all cached objects
| Broadcast a message to the server
|-
|-
| <code>/database countCache <service></code>
| <code>/chatgames getAnswer</code>
| Count cached objects
| Get the answer to the current chat game
|-
|-
| <code>/database createQuery delete <service> <uuid></code>
| <code>/chatgames list previousQuestions</code>
| Create a paste-able DELETE query for mongocli
| List previous trivia questions
|-
|-
| <code>/database createQuery get <service> <uuid></code>
| <code>/chatgames list words</code>
| Create a paste-able GET query for mongocli
| List all words/phrases available in chat games
|-
| <code>/chatgames rewards [enabled]</code>
| Toggles if chat games give rewards to players
|-
|-
| <code>/database debug <service> <uuid></code>
| <code>/emojis reload</code>
| Print a record
| Reload emojis from the resource pack
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/database debugCache <service> <uuid></code>
| <code>/clientside debug [state]</code>
| Print a record from the cache (may not always pretty-print)
| Toggle debug mode
|-
|-
| <code>/database delete <service> <uuid></code>
| <code>/clientside edit [state]</code>
| Delete a record
| Toggle seeing all entities regardless of whether they are hidden
|-
|-
| <code>/database deleteAll <service></code>
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| Delete all objects from a collection
| Convert all entities within your selection to client side entities
|-
|-
| <code>/database move <service> <from> <to></code>
| <code>/clientside entities create</code>
| Move data from one record to another
| Convert the target entity to a client side entity
|-
|-
| <code>/database save <service> <uuid></code>
| <code>/clientside entities delete fromSelection [--types]</code>
| Write an object to the database
| Delete all client side entities within your selection
|-
|-
| <code>/database saveAllCaches</code>
| <code>/clientside entities ignore [state]</code>
| Save the cache in all services
| Prevent your target entity from being converted to a client side entity
|-
|-
| <code>/database saveCache <service> <threads></code>
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| Write the cache to the database
| List client side entities
|}
|}
==== Discord ====
==== Crates ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord account [player]</code>
| <code>/crates animate <type> <uuid></code>
| View a player's linked Discord account
| Animate a crate
|-
|-
| <code>/discord appcommands register</code>
| <code>/crates edit [filter]</code>
| Force register app commands
| Edit a crate
|-
|-
| <code>/discord appcommands unregister</code>
| <code>/crates edit announcement reset <id></code>
| Force unregister app commands
| Remove a loot's announcement
|-
|-
| <code>/discord boosts</code>
| <code>/crates edit announcement set <id> <message...></code>
| View server boosters
| Set a loot's announcement
|-
|-
| <code>/discord connect</code>
| <code>/crates edit groups <type></code>
| Force connect to discord
| Edit a crate group
|-
|-
| <code>/discord jda dms delete <id></code>
| <code>/crates entities add <type> <uuid></code>
| Delete the last 50 DMs to a user
| Register an entity with a crate
|-
|-
| <code>/discord jda dms send <id> <message...></code>
| <code>/crates entities list [type]</code>
| Send a DM to a member
| List a crate's registered entities
|-
|-
| <code>/discord jda dms view <id></code>
| <code>/crates entities remove <type> <uuid></code>
| Retrieve the last 50 DMs to a user
| Unregister an entity with a crate
|-
|-
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| <code>/crates give <type> [player] [amount]</code>
| Set the content of a message
| Give a player a crate key
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| <code>/crates open <type> <uuid> [amount]</code>
| Modify a player's balance
| Open a crate
|-
|-
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| <code>/crates pinata <player> <type> [amount]</code>
| Modify a player's balance
| Gives a player a crate pinata
|-
|-
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| <code>/crates preview <type></code>
| Modify a player's balance
| Preview a crate
|-
|-
| <code>/transactions count [player]</code>
| <code>/crates reset <type> <uuid></code>
| Count the number of transactions stored on a player
| Reset a crate's animation
|-
|-
| <code>/transactions volume [startTime] [endTime]</code>
| <code>/crates toggle</code>
| Sum all transaction volume
| Toggle all crates
|}
|}
==== Events ====
==== Creative ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/events rewards claim</code>
| <code>/plotcleanup autodelete</code>
| Claim reward items from events
| Delete the plot you are in if it is eligible for deletion
|-
|-
| <code>/events store images get <image...></code>
| <code>/plotcleanup forceKeep [state]</code>
| Receive an event store image splattermap
| Toggle force keep for a plot
|-
|-
| <code>/events store images reload</code>
| <code>/plotcleanup info [--showDistr]</code>
| Reload event store images
| Display rating info about a plot
|-
|-
| <code>/events tokens give <player> <tokens></code>
| <code>/plotcleanup list [page]</code>
| Modify a player's event token balance
| List all plots and their ratings
|-
|-
| <code>/events tokens reset <player></code>
| <code>/plotcleanup next</code>
| Reset a player's event token balance
| Visit the next plot ready for deletion
|-
|-
| <code>/events tokens set <player> <tokens></code>
| <code>/plotcleanup recalculate</code>
| Modify a player's event token balance
| Recalculate the rating of a plot
|-
|-
| <code>/events tokens take <player> <tokens></code>
| <code>/plotcleanup recalculateAll [delay]</code>
| Modify a player's event token balance
| Recalculate the rating of all plots
|-
|-
| <code>/trophy get <trophy></code>
| <code>/plotcleanup stats</code>
| Spawn a trophy item
| Display stats about plot ratings
|-
|-
| <code>/trophy remove <player> <trophy></code>
| <code>/plotcleanup validateChunk</code>
| Remove a player's access to a trophy
| Validate if the plot contains the chunk you are standing in
|-
| <code>/trophy reset <player></code>
| Reset a player's trophies
|-
| <code>/trophy reward <player> <trophy></code>
| Give a player a trophy
|}
|}
==== Force Field ====
==== Customboundingboxes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/forcefield [enable]</code>
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| Toggle a force field
| Create a clone of the entity and tag it with an association id
|-
|-
| <code>/forcefield ignore add <player></code>
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| Allow a player to bypass your force field
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
|-
|-
| <code>/forcefield ignore remove <player></code>
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| Remove a player's ability to bypass your force field
| Automatically convert a converted item display back to an armor stand
|-
|-
| <code>/forcefield movePlayers [enable]</code>
| <code>/customboundingbox create [id] [--nearest]</code>
| Toggle affecting players
| Create a custom bounding box entity
|-
|-
| <code>/forcefield moveProjectiles [enable]</code>
| <code>/customboundingbox delete [--id] [--nearest]</code>
| Toggle affecting projectiles
| Delete a custom bounding box
|-
|-
| <code>/forcefield particles [enable]</code>
| <code>/customboundingbox draw [--id] [--stop]</code>
| Toggle visualization particles
| Draw an entity's custom bounding box with particles
|-
|-
| <code>/forcefield radius <radius></code>
| <code>/customboundingbox list [--radius]</code>
| Set your force field's radius
| List all custom bounding boxes
|-
|-
| <code>/forcefield settings [player]</code>
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| View your force field settings
| Modify the bounds of a custom bounding box
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/homes addExtraHomes <player> <amount></code>
| <code>/customboundingbox set id <id> [--id]</code>
| Increase a player's home limit
| Update a custom bounding box entity's ID
|-
|-
| <code>/homes deleteFromWorld <world></code>
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| Delete homes from a world
| Shift an entity and it's custom bounding box
|-
|-
| <code>/homes lockInWorld <world></code>
| <code>/customboundingbox update [--id]</code>
| Lock all homes in a world
| Apply the custom bounding box to an entity
|-
| <code>/homes removeExtraHomes <player> <amount></code>
| Decrease a player's home limit
|-
| <code>/homes restoreDeleted</code>
| Restore recently deleted homes in a world
|}
|}
==== Item Tags ====
==== Daily Rewards ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/itemtags get</code>
| <code>/dailyrewards getLastTaskTime</code>
| Get item tags on held item
| View the last time the reward task ran
|-
|-
| <code>/itemtags reload</code>
| <code>/dailyrewards set <player> <day></code>
| Reload configuration from disk
| Set a player's streak
|-
|-
| <code>/itemtags setCondition <condition></code>
| <code>/dailyrewards unclaim <player> <day></code>
| Set an item's condition
| Mark a reward as unclaimed
|-
| <code>/itemtags setRarity <rarity></code>
| Set an item's rarity
|-
| <code>/itemtags update [debug]</code>
| Update item tags on held item
|-
| <code>/itemtags updateInv</code>
| Update item tags on all items in inventory
|}
|}
==== Legacy ====
==== Database ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/legacy freezeWorlds</code>
| <code>/database cacheAll [service]</code>
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
| Cache all stored objects to a service
|-
|-
| <code>/legacy items reset <player></code>
| <code>/database clearAllCaches</code>
| Reset all items to pending status
| Clear the cache of all services
|-
|-
| <code>/legacy items review [player]</code>
| <code>/database clearCache <service></code>
| Review pending items
| Clear the cache of a service
|}
==== McMMO ====
{| class="wikitable"
|-
|-
| <code>/mcmmo levels give <player> <skill> <amount></code>
| <code>/database count <service></code>
| Modify a player's skill level
| Count objects stored in a collection
|-
|-
| <code>/mcmmo levels reset <player> <skill></code>
| <code>/database countAll [page]</code>
| Modify a player's skill level
| Count objects stored in all collections
|-
|-
| <code>/mcmmo levels set <player> <skill> <amount></code>
| <code>/database countAllCaches [page]</code>
| Modify a player's skill level
| Count all cached objects
|-
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| <code>/database countCache <service></code>
| Modify a player's skill level
| Count cached objects
|-
|-
| <code>/mcmmo refresh</code>
| <code>/database createQuery delete <service> <uuid></code>
| Reset ability cooldowns
| Create a paste-able DELETE query for mongocli
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/bingo challenge complete <challenge> [player]</code>
| <code>/database createQuery get <service> <uuid></code>
| Force complete a challenge
| Create a paste-able GET query for mongocli
|-
|-
| <code>/bingo challenge reset <challenge> [player]</code>
| <code>/database debug <service> <uuid></code>
| Force reset a challenge
| Print a record
|-
|-
| <code>/blockparty createStack [--delay] [--stop]</code>
| <code>/database debugCache <service> <uuid></code>
| Create the BlockParty floor stack from /sw blockparty-floors
| Print a record from the cache (may not always pretty-print)
|-
|-
| <code>/blockparty lights add <channel></code>
| <code>/database delete <service> <uuid></code>
| Add a light to the board
| Delete a record
|-
|-
| <code>/blockparty lights cue <cue></code>
| <code>/database deleteAll <service></code>
| Go to a specific cue on the board
| Delete all objects from a collection
|-
|-
| <code>/blockparty lights debug [on/off]</code>
| <code>/database move <service> <from> <to></code>
| Toggle debug mode for the board
| Move data from one record to another
|-
|-
| <code>/blockparty lights out</code>
| <code>/database save <service> <uuid></code>
| Go to cue 0 on the board
| Write an object to the database
|-
|-
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| <code>/database saveAllCaches</code>
| Remove all lights from the board
| Save the cache in all services
|-
|-
| <code>/blockparty lights test [color]</code>
| <code>/database saveCache <service> <threads></code>
| Test the lights on the board
| Write the cache to the database
|}
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/blockparty lights updateCues</code>
| <code>/discord account [player]</code>
| Update the cues on the board
| View a player's linked Discord account
|-
|-
| <code>/blockparty songs getMinimumLength</code>
| <code>/discord appcommands register</code>
| Calculate the minimum song length needed to finish a full BlockParty game
| Force register app commands
|-
|-
| <code>/blockparty songs list [page]</code>
| <code>/discord appcommands unregister</code>
| List BlockParty songs
| Force unregister app commands
|-
|-
| <code>/blockparty songs load</code>
| <code>/discord boosts</code>
| Load BlockParty songs from disk
| View server boosters
|-
|-
| <code>/blockparty songs removePadding</code>
| <code>/discord connect</code>
| Remove padding from song metadata
| Force connect to discord
|-
|-
| <code>/blockparty songs removeSilence</code>
| <code>/discord jda dms delete <id></code>
| Trim silent parts of songs
| Delete the last 50 DMs to a user
|-
|-
| <code>/blockparty webUsers</code>
| <code>/discord jda dms send <id> <message...></code>
| View players connected to the BlockParty web client
| Send a DM to a member
|-
|-
| <code>/minigames debug arena [arena]</code>
| <code>/discord jda dms view <id></code>
| Print an arena's properties
| Retrieve the last 50 DMs to a user
|-
|-
| <code>/minigames leaderboard delete <arena> <player></code>
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Delete a player's best time from a timed minigame
| Set the content of a message
|-
| <code>/minigames topic update</code>
| Update the Discord #minigames channel topic
|}
|}
==== Misc ====
==== Economy ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/accounttransfer <old> <new> <features...></code>
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| Transfer specific features from one account to another
| Modify a player's balance
|-
|-
| <code>/accounttransfer all <old> <new></code>
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| Transfer all data from one account to another
| Modify a player's balance
|-
|-
| <code>/armorstandeditor summon 0</code>
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| Summon a non-randomized armor stand
| Modify a player's balance
|-
|-
| <code>/attribute <attribute> <value> [player]</code>
| <code>/transactions count [player]</code>
| Set a player's attribute
| Count the number of transactions stored on a player
|-
|-
| <code>/attribute get <attribute> [player]</code>
| <code>/transactions volume [startTime] [endTime]</code>
| Get a player's attribute's value
| Sum all transaction volume
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/attribute reset <attribute> [player]</code>
| <code>/events rewards claim</code>
| Reset a player's attribute to default
| Claim reward items from events
|-
|-
| <code>/attribute reset all [player]</code>
| <code>/events store images get <image...></code>
| Reset all of a player's attributes to default
| Receive an event store image splattermap
|-
|-
| <code>/bash <command...> [--path]</code>
| <code>/events store images reload</code>
| Execute a bash command on the system
| Reload event store images
|-
|-
| <code>/beacon get effectRange</code>
| <code>/events tokens give <player> <tokens></code>
| View the effect range of a beacon
| Modify a player's event token balance
|-
|-
| <code>/beacon set effectRange <range></code>
| <code>/events tokens reset <player></code>
| Set the effect range of a beacon
| Reset a player's event token balance
|-
|-
| <code>/beacon set primaryEffect <effect></code>
| <code>/events tokens set <player> <tokens></code>
| Set the primary effect of a beacon
| Modify a player's event token balance
|-
|-
| <code>/beacon set secondaryEffect <effect></code>
| <code>/events tokens take <player> <tokens></code>
| Set the secondary effect of a beacon
| Modify a player's event token balance
|-
|-
| <code>/birthdays forceAnnounce [player]</code>
| <code>/trophy get <trophy></code>
| Force a birthday announcement in Discord
| Spawn a trophy item
|-
|-
| <code>/boop all [message...] [--anonymous]</code>
| <code>/trophy remove <player> <trophy></code>
| Boop all players
| Remove a player's access to a trophy
|-
|-
| <code>/changelog database debug <entry></code>
| <code>/trophy reset <player></code>
| Print a raw changelog entry
| Reset a player's trophies
|-
|-
| <code>/changelog diff [from] [to]</code>
| <code>/trophy reward <player> <trophy></code>
| Post a changelog to Discord
| Give a player a trophy
|}
==== Force Field ====
{| class="wikitable"
|-
|-
| <code>/changelog generate</code>
| <code>/forcefield [enable]</code>
| Generate a changelog
| Toggle a force field
|-
|-
| <code>/changelog list [page]</code>
| <code>/forcefield ignore add <player></code>
| View available changelog entries
| Allow a player to bypass your force field
|-
|-
| <code>/changelog testDiff [from] [to]</code>
| <code>/forcefield ignore remove <player></code>
| Post a changelog to Griffin's private test Discord
| Remove a player's ability to bypass your force field
|-
|-
| <code>/chunks forceLoaded get</code>
| <code>/forcefield movePlayers [enable]</code>
| Check whether the chunk you are in is force loaded
| Toggle affecting players
|-
|-
| <code>/chunks forceLoaded list [world] [page]</code>
| <code>/forcefield moveProjectiles [enable]</code>
| List force loaded chunks in a world
| Toggle affecting projectiles
|-
|-
| <code>/chunks forceLoaded set <state></code>
| <code>/forcefield particles [enable]</code>
| Set whether all chunks in your selection or your current chunk are force loaded
| Toggle visualization particles
|-
|-
| <code>/chunks loaded list [world] [page]</code>
| <code>/forcefield radius <radius></code>
| List loaded chunks in a world
| Set your force field's radius
|-
|-
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| <code>/forcefield settings [player]</code>
| Unload all chunks in a world
| View your force field settings
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/console [command...]</code>
| <code>/homes addExtraHomes <player> <amount></code>
| Run a command as console
| Increase a player's home limit
|-
|-
| <code>/datafixerupper item deserialize <paste></code>
| <code>/homes deleteFromWorld <world></code>
| Deserialize an item from NBT and give it to yourself
| Delete homes from a world
|-
|-
| <code>/datafixerupper item serialize</code>
| <code>/homes lockInWorld <world></code>
| Serialize your held item to NBT
| Lock all homes in a world
|-
|-
| <code>/deathmessages reload</code>
| <code>/homes removeExtraHomes <player> <amount></code>
| Reload configuration from disk
| Decrease a player's home limit
|-
|-
| <code>/debug [state]</code>
| <code>/homes restoreDeleted</code>
| Toggle debug
| Restore recently deleted homes in a world
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/debug type <type> [state] [player]</code>
| <code>/itemtags get</code>
| Toggle debug for a specific type and player
| Get item tags on held item
|-
|-
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| <code>/itemtags reload</code>
| Spawn a debug dot at the specified location
| Reload configuration from disk
|-
|-
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| <code>/itemtags setCondition <condition></code>
| Spawn a debug dot relative to the player's location
| Set an item's condition
|-
|-
| <code>/deop <player></code>
| <code>/itemtags setRarity <rarity></code>
| De-op a player
| Set an item's rarity
|-
|-
| <code>/displayentity edit item</code>
| <code>/itemtags update [debug]</code>
| Update the item on the nearest item display
| Update item tags on held item
|-
|-
| <code>/displayentity edit text background <color></code>
| <code>/itemtags updateInv</code>
| Set the text background color on the nearest text display
| Update item tags on all items in inventory
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| <code>/legacy freezeWorlds</code>
| Set the scale of the nearest text display
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
|-
|-
| <code>/displayentity edit text scale <scale></code>
| <code>/legacy items reset <player></code>
| Set the scale of the nearest text display
| Reset all items to pending status
|-
|-
| <code>/displayentity edit text text <text...> [--font]</code>
| <code>/legacy items review [player]</code>
| Set the text background color on the nearest text display
| Review pending items
|}
==== McMMO ====
{| class="wikitable"
|-
|-
| <code>/displayentity get item</code>
| <code>/mcmmo levels give <player> <skill> <amount></code>
| Get the item on the nearest item display
| Modify a player's skill level
|-
|-
| <code>/displayentity get text scale</code>
| <code>/mcmmo levels reset <player> <skill></code>
| Get the scale of the nearest text display
| Modify a player's skill level
|-
|-
| <code>/dropall</code>
| <code>/mcmmo levels set <player> <skill> <amount></code>
| Drop every available item on the ground
| Modify a player's skill level
|-
|-
| <code>/firework127</code>
| <code>/mcmmo levels take <player> <skill> <amount></code>
| Receive a firework rocket with power 127
| Modify a player's skill level
|-
|-
| <code>/firstlogin set <player> <date></code>
| <code>/mcmmo refresh</code>
| Set a player's first join date
| Reset ability cooldowns
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/firstlogin stats</code>
| <code>/bingo challenge complete <challenge> [player]</code>
| Write all join dates to a CSV
| Force complete a challenge
|-
|-
| <code>/hallofhistory npcs update</code>
| <code>/bingo challenge reset <challenge> [player]</code>
| Update all Hall of History NPCs
| Force reset a challenge
|-
|-
| <code>/iteminfo nonItems</code>
| <code>/blockparty createStack [--delay] [--stop]</code>
| View a list of non-item materials (i.e. water)
| Create the BlockParty floor stack from /sw blockparty-floors
|-
|-
| <code>/iteminfo serialize json [material] [amount]</code>
| <code>/blockparty lights add <channel></code>
| Debug the serialization of an item
| Add a light to the board
|-
|-
| <code>/jukebox store give <player> <song...></code>
| <code>/blockparty lights cue <cue></code>
| Give a player a song
| Go to a specific cue on the board
|-
|-
| <code>/locationcode current</code>
| <code>/blockparty lights debug [on/off]</code>
| Print your current location as Java code
| Toggle debug mode for the board
|-
|-
| <code>/locationcode selection</code>
| <code>/blockparty lights out</code>
| Print your selection's minimum point as Java code
| Go to cue 0 on the board
|-
|-
| <code>/maintenance [--excludedConditions]</code>
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| Shut down the server for maintenance
| Remove all lights from the board
|-
|-
| <code>/maintenance cancel</code>
| <code>/blockparty lights test [color]</code>
| Cancel a queued shutdown
| Test the lights on the board
|-
|-
| <code>/motd <text...></code>
| <code>/blockparty lights updateCues</code>
| Update the server's server list MOTD
| Update the cues on the board
|-
|-
| <code>/motd line2 <text...></code>
| <code>/blockparty songs getMinimumLength</code>
| Update the server's server list MOTD second line
| Calculate the minimum song length needed to finish a full BlockParty game
|-
|-
| <code>/motd reset</code>
| <code>/blockparty songs list [page]</code>
| Reset the server's MOTD to default
| List BlockParty songs
|-
|-
| <code>/myrank <rank></code>
| <code>/blockparty songs load</code>
| Set your rank
| Load BlockParty songs from disk
|-
|-
| <code>/nerd about <nerd> [about...]</code>
| <code>/blockparty songs removePadding</code>
| Set a player's About Me
| Remove padding from song metadata
|-
|-
| <code>/nerd getDataFile [player]</code>
| <code>/blockparty songs removeSilence</code>
| Generate a paste of a player's NBT data file
| Trim silent parts of songs
|-
|-
| <code>/nerd setFirstJoin <player> <date></code>
| <code>/blockparty webUsers</code>
| Update a player's first join date
| View players connected to the BlockParty web client
|-
|-
| <code>/nerd setPromotionDate <player> <date></code>
| <code>/minigames debug arena [arena]</code>
| Update a player's promotion date
| Print an arena's properties
|-
|-
| <code>/nerd timeSinceDeath [player] [value]</code>
| <code>/minigames leaderboard delete <arena> <player></code>
| Update a player's time since death
| Delete a player's best time from a timed minigame
|-
|-
| <code>/op <player></code>
| <code>/minigames topic update</code>
| Op a staff member
| Update the Discord #minigames channel topic
|-
|}
| <code>/op list</code>
==== Misc ====
| List opped players
{| class="wikitable"
|-
|-
| <code>/party admin list</code>
| <code>/accounttransfer <old> <new> <features...></code>
| List all parties
| Transfer specific features from one account to another
|-
|-
| <code>/pastnames remove <target> <name></code>
| <code>/accounttransfer all <old> <new></code>
| Remove a past name from a player
| Transfer all data from one account to another
|-
|-
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| <code>/armorstandeditor summon 0</code>
| Modify a player's permission limit
| Summon a non-randomized armor stand
|-
|-
| <code>/permhelper get <type> [player]</code>
| <code>/attribute <attribute> <value> [player]</code>
| View a player's permission limit
| Set a player's attribute
|-
|-
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| <code>/attribute get <attribute> [player]</code>
| Draw a image to your current selection
| Get a player's attribute's value
|-
|-
| <code>/pixelart palette</code>
| <code>/attribute reset <attribute> [player]</code>
| List all available block palette colors and their corresponding colors
| Reset a player's attribute to default
|-
|-
| <code>/proportionator</code>
| <code>/attribute reset all [player]</code>
| Get a Proportionator
| Reset all of a player's attributes to default
|-
|-
| <code>/proportionator config entities <entityType> [state]</code>
| <code>/bash <command...> [--path]</code>
| Toggle whether entities can be scaled
| Execute a bash command on the system
|-
|-
| <code>/proportionator config max <max></code>
| <code>/beacon get effectRange</code>
| Set the default maximum scale
| View the effect range of a beacon
|-
|-
| <code>/proportionator config max override <entityType> [max]</code>
| <code>/beacon set effectRange <range></code>
| Set the maximum scale for a specific entity type
| Set the effect range of a beacon
|-
|-
| <code>/proportionator config min <min></code>
| <code>/beacon set primaryEffect <effect></code>
| Set the default minimum scale
| Set the primary effect of a beacon
|-
|-
| <code>/proportionator config min override <entityType> [min]</code>
| <code>/beacon set secondaryEffect <effect></code>
| Set the minimum scale for a specific entity type
| Set the secondary effect of a beacon
|-
|-
| <code>/quest item <item> [amount]</code>
| <code>/birthdays forceAnnounce [player]</code>
| Spawn a quest item
| Force a birthday announcement in Discord
|-
|-
| <code>/resourceworld logger add</code>
| <code>/boop all [message...] [--anonymous]</code>
| Add all blocks in your selection the resource market logger
| Boop all players
|-
|-
| <code>/resourceworld logger count</code>
| <code>/changelog database debug <entry></code>
| Count the number of coordinates logged
| Print a raw changelog entry
|-
|-
| <code>/resourceworld reset</code>
| <code>/changelog diff [from] [to]</code>
| Archive the existing resource world and generate a new world
| Post a changelog to Discord
|-
|-
| <code>/resourceworld setup</code>
| <code>/changelog generate</code>
| Set up a new resource world
| Generate a changelog
|-
|-
| <code>/scheduledjobs cancel <job></code>
| <code>/changelog list [page]</code>
| Cancel all jobs of a specific type
| View available changelog entries
|-
|-
| <code>/scheduledjobs restart</code>
| <code>/changelog testDiff [from] [to]</code>
| Restart the scheduled jobs runner
| Post a changelog to Griffin's private test Discord
|-
|-
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| <code>/chunks forceLoaded get</code>
| Schedule a job
| Check whether the chunk you are in is force loaded
|-
|-
| <code>/scheduledjobs stats</code>
| <code>/chunks forceLoaded list [world] [page]</code>
| View jobs stats
| List force loaded chunks in a world
|-
|-
| <code>/scoreboardteamutils cleanup</code>
| <code>/chunks forceLoaded set <state></code>
| Remove empty scoreboard teams
| Set whether all chunks in your selection or your current chunk are force loaded
|-
|-
| <code>/scoreboardteamutils count</code>
| <code>/chunks loaded list [world] [page]</code>
| Count empty and non-empty scoreboard teams
| List loaded chunks in a world
|-
|-
| <code>/scoreboardteamutils list [page] [--empty]</code>
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| List scoreboard teams
| Unload all chunks in a world
|-
|-
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| <code>/console [command...]</code>
| View the scoreboard teams a player belongs to
| Run a command as console
|-
|-
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| <code>/datafixerupper item deserialize <paste></code>
| View the scoreboard teams your target entity belongs to
| Deserialize an item from NBT and give it to yourself
|-
|-
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| <code>/datafixerupper item serialize</code>
| Create a new product for your shop from the item you are holding
| Serialize your held item to NBT
|-
|-
| <code>/sidebar resetErroring [player]</code>
| <code>/deathmessages reload</code>
| Reset erroring state for a player
| Reload configuration from disk
|-
|-
| <code>/skincache cacheShopHeads</code>
| <code>/debug [state]</code>
| Cache all skins that appear in the shops menu
| Toggle debug
|-
|-
| <code>/skincache getHead [player]</code>
| <code>/debug type <type> [state] [player]</code>
| Get the cached head of a player
| Toggle debug for a specific type and player
|-
|-
| <code>/skincache getLastChange [player]</code>
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| View the last time a player changed their skin
| Spawn a debug dot at the specified location
|-
|-
| <code>/skincache update [player]</code>
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| Refresh a player's cached skin
| Spawn a debug dot relative to the player's location
|-
|-
| <code>/skincache updateAll</code>
| <code>/deop <player></code>
| Update the cached skins of all online players
| De-op a player
|-
|-
| <code>/spawnentity <entityType> [amount] [reason]</code>
| <code>/displayentity edit item</code>
| Spawn entities
| Update the item on the nearest item display
|-
|-
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| <code>/displayentity edit text background <color></code>
| Copy a world's spawn limit type to another world
| Set the text background color on the nearest text display
|-
|-
| <code>/spawnlimits defaults</code>
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| View default spawn limits
| Set the scale of the nearest text display
|-
|-
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| <code>/displayentity edit text scale <scale></code>
| Set a world's spawn limit type to a multiple of another world's configuration
| Set the scale of the nearest text display
|-
|-
| <code>/spawnlimits of [world]</code>
| <code>/displayentity edit text text <text...> [--font]</code>
| View a world's configured spawn limits
| Set the text background color on the nearest text display
|-
|-
| <code>/spawnlimits reset <type> [world]</code>
| <code>/displayentity get item</code>
| Reset a world's spawn limit type to the default value
| Get the item on the nearest item display
|-
|-
| <code>/spawnlimits reset all</code>
| <code>/displayentity get text scale</code>
| Reset all spawn limits to default
| Get the scale of the nearest text display
|-
|-
| <code>/spawnlimits reset allTypes [world]</code>
| <code>/dropall</code>
| Reset all of a world's spawn limit types to default
| Drop every available item on the ground
|-
|-
| <code>/spawnlimits reset allWorlds [type]</code>
| <code>/firework127</code>
| Reset a spawn limit type in all worlds to default
| Receive a firework rocket with power 127
|-
|-
| <code>/spawnlimits save</code>
| <code>/firstlogin set <player> <date></code>
| Save current spawn limits to a persistent service
| Set a player's first join date
|-
|-
| <code>/spawnlimits set <type> <value> [world]</code>
| <code>/firstlogin stats</code>
| Set a world's spawn limits
| Write all join dates to a CSV
|-
|-
| <code>/staffhall config add <group> <npcId> [index]</code>
| <code>/hallofhistory npcs update</code>
| Add an NPC ID to a staff hall room config
| Update all Hall of History NPCs
|-
|-
| <code>/staffhall config list <group></code>
| <code>/iteminfo nonItems</code>
| List all staff hall NPCs
| View a list of non-item materials (i.e. water)
|-
|-
| <code>/staffhall config remove <group> <npcId></code>
| <code>/iteminfo serialize json [material] [amount]</code>
| Remove an NPC ID from a staff hall room config
| Debug the serialization of an item
|-
|-
| <code>/staffhall config spawn</code>
| <code>/jukebox store give <player> <song...></code>
| Spawn all staff hall NPCs
| Give a player a song
|-
|-
| <code>/staffhall config tp <group> <index></code>
| <code>/locationcode current</code>
| Teleport to a staff hall NPC
| Print your current location as Java code
|-
|-
| <code>/staffhall update</code>
| <code>/locationcode selection</code>
| Automatically update all staff hall NPCs
| Print your selection's minimum point as Java code
|-
|-
| <code>/staffhall write</code>
| <code>/maintenance [--excludedConditions]</code>
| Write HTML files to disk for the website
| Shut down the server for maintenance
|-
|-
| <code>/sudo <player> <command...></code>
| <code>/maintenance cancel</code>
| Force a player to run a command
| Cancel a queued shutdown
|-
|-
| <code>/tasks cancel <id></code>
| <code>/motd <text...></code>
| Cancel a task
| Update the server's server list MOTD
|-
|-
| <code>/tasks is queued <id></code>
| <code>/motd line2 <text...></code>
| Check if a task is queued
| Update the server's server list MOTD second line
|-
|-
| <code>/tasks is running <id></code>
| <code>/motd reset</code>
| Check if a task is running
| Reset the server's MOTD to default
|-
|-
| <code>/tasks list active [page]</code>
| <code>/myrank <rank></code>
| List active tasks
| Set your rank
|-
|-
| <code>/tasks list pending [page]</code>
| <code>/nerd about <nerd> [about...]</code>
| List pending tasks
| Set a player's About Me
|-
|-
| <code>/teleport freeze <player> [enable]</code>
| <code>/nerd getDataFile [player]</code>
| Prevent a player from teleporting
| Generate a paste of a player's NBT data file
|-
|-
| <code>/time</code>
| <code>/nerd setFirstJoin <player> <date></code>
| View your current world's time of day
| Update a player's first join date
|-
|-
| <code>/time set <time> [world]</code>
| <code>/nerd setPromotionDate <player> <date></code>
| Change a world's time of day
| Update a player's promotion date
|-
|-
| <code>/unlimitedelytra [enable]</code>
| <code>/nerd timeSinceDeath [player] [value]</code>
| Toggle unlimited elytra
| Update a player's time since death
|-
|-
| <code>/uuid fromString <input></code>
| <code>/op <player></code>
| Create a hashed UUID from your input
| Op a staff member
|-
|-
| <code>/vault limit add <user> [amount]</code>
| <code>/op list</code>
| Increase a player's vault limit
| List opped players
|-
|-
| <code>/villagers profession <profession> [radius]</code>
| <code>/party admin list</code>
| Change the profession of villagers
| List all parties
|-
|-
| <code>/wardcharm ward [--nearest]</code>
| <code>/pastnames remove <target> <name></code>
| Ward the nearest or target entity
| Remove a past name from a player
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/mobheads chances get <type></code>
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| View a mob head's drop chance
| Modify a player's permission limit
|-
|-
| <code>/mobheads chances set <type> <chance></code>
| <code>/permhelper get <type> [player]</code>
| Set a mob head's drop chance
| View a player's permission limit
|-
|-
| <code>/mobheads chances validate</code>
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| Validate whether all entity types have a configured drop chance
| Draw a image to your current selection
|-
|-
| <code>/mobheads debug [enable]</code>
| <code>/pixelart palette</code>
| Toggle debug mode
| List all available block palette colors and their corresponding colors
|-
|-
| <code>/mobheads validate types</code>
| <code>/proportionator</code>
| Validate whether all entity types have configured mob heads
| Get a Proportionator
|}
==== ModReview ====
{| class="wikitable"
|-
|-
| <code>/modreview add <name> <verdict> [notes...]</code>
| <code>/proportionator config entities <entityType> [state]</code>
| Review a mod and delete its review request if applicable
| Toggle whether entities can be scaled
|-
|-
| <code>/modreview alias add <mod> <aliases...></code>
| <code>/proportionator config max <max></code>
| Add an alias to a mod
| Set the default maximum scale
|-
|-
| <code>/modreview alias remove <mod> <aliases...></code>
| <code>/proportionator config max override <entityType> [max]</code>
| Remove an alias from a mod
| Set the maximum scale for a specific entity type
|-
|-
| <code>/modreview delete <mod></code>
| <code>/proportionator config min <min></code>
| Delete a mod review
| Set the default minimum scale
|-
|-
| <code>/modreview requests remove <mod></code>
| <code>/proportionator config min override <entityType> [min]</code>
| Delete a pending review request
| Set the minimum scale for a specific entity type
|-
|-
| <code>/modreview set name <mod> <name></code>
| <code>/quest item <item> [amount]</code>
| Set the name of a mod
| Spawn a quest item
|-
|-
| <code>/modreview set notes <mod> [notes...]</code>
| <code>/resourceworld logger add</code>
| Set the notes for a mod
| Add all blocks in your selection the resource market logger
|-
|-
| <code>/modreview set verdict <mod> <verdict></code>
| <code>/resourceworld logger count</code>
| Set the verdict of a mod
| Count the number of coordinates logged
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/modeltrain spawn</code>
| <code>/resourceworld reset</code>
| Spawn a model train at your current location
| Archive the existing resource world and generate a new world
|-
|-
| <code>/modeltrain stop</code>
| <code>/resourceworld setup</code>
| Stop the model train
| Set up a new resource world
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/nameplates debug <player></code>
| <code>/scheduledjobs cancel <job></code>
| Debug a player's nameplate
| Cancel all jobs of a specific type
|-
|-
| <code>/nameplates debug</code>
| <code>/scheduledjobs restart</code>
| Toggle debug mode
| Restart the scheduled jobs runner
|-
|-
| <code>/nameplates destroy [player]</code>
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| Despawn a player's nameplate
| Schedule a job
|-
|-
| <code>/nameplates npcs fix</code>
| <code>/scheduledjobs stats</code>
| Attempt to fix NPC nameplates
| View jobs stats
|-
|-
| <code>/nameplates respawn [player]</code>
| <code>/scoreboardteamutils cleanup</code>
| Respawn a player's nameplate
| Remove empty scoreboard teams
|-
|-
| <code>/nameplates spawn [player]</code>
| <code>/scoreboardteamutils count</code>
| Spawn a player's nameplate
| Count empty and non-empty scoreboard teams
|-
|-
| <code>/nameplates update [player]</code>
| <code>/scoreboardteamutils list [page] [--empty]</code>
| Update a player's nameplate
| List scoreboard teams
|}
==== Nexus ====
{| class="wikitable"
|-
|-
| <code>/nexus closeInventory [player]</code>
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| Force close a player's inventory
| View the scoreboard teams a player belongs to
|-
|-
| <code>/nexus feature reload <feature></code>
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| Reload a specific feature
| View the scoreboard teams your target entity belongs to
|-
|-
| <code>/nexus gc</code>
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| Force garbage collection
| Create a new product for your shop from the item you are holding
|-
|-
| <code>/nexus getEnv</code>
| <code>/sidebar resetErroring [player]</code>
| Print current environment
| Reset erroring state for a player
|-
|-
| <code>/nexus initializeClass <class></code>
| <code>/skincache cacheShopHeads</code>
| Force initialize a class
| Cache all skins that appear in the shops menu
|-
|-
| <code>/nexus invs</code>
| <code>/skincache getHead [player]</code>
| View open custom inventories
| Get the cached head of a player
|-
|-
| <code>/nexus jingles <jingle></code>
| <code>/skincache getLastChange [player]</code>
| Play a jingle
| View the last time a player changed their skin
|-
|-
| <code>/nexus offlineMessage <player></code>
| <code>/skincache update [player]</code>
| Test sending an offline message
| Refresh a player's cached skin
|-
|-
| <code>/nexus reload [--excludedConditions]</code>
| <code>/skincache updateAll</code>
| Reload Nexus, or queue a reload if applicable
| Update the cached skins of all online players
|-
|-
| <code>/nexus reload cancel</code>
| <code>/spawnentity <entityType> [amount] [reason]</code>
| Cancel a queued reload
| Spawn entities
|-
|-
| <code>/nexus saveAll [--flush]</code>
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| Save all worlds
| Copy a world's spawn limit type to another world
|-
|-
| <code>/nexus stats commands [page]</code>
| <code>/spawnlimits defaults</code>
| View commands stats by plugin
| View default spawn limits
|-
|-
| <code>/nexus stats eventHandlers [page]</code>
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| View event handler stats
| Set a world's spawn limit type to a multiple of another world's configuration
|-
|-
| <code>/nexus stats</code>
| <code>/spawnlimits of [world]</code>
| View miscellaneous stats
| View a world's configured spawn limits
|-
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| <code>/spawnlimits reset <type> [world]</code>
| Unregister temporary listeners for offline players
| Reset a world's spawn limit type to the default value
|-
|-
| <code>/nexus temporaryListeners</code>
| <code>/spawnlimits reset all</code>
| View registered temporary listeners
| Reset all spawn limits to default
|-
|-
| <code>/nexus updateCommands</code>
| <code>/spawnlimits reset allTypes [world]</code>
| Call Player#updateCommands
| Reset all of a world's spawn limit types to default
|-
|-
| <code>/nexus uptime</code>
| <code>/spawnlimits reset allWorlds [type]</code>
| View Nexus uptime
| Reset a spawn limit type in all worlds to default
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/parkour checkpoints add <course></code>
| <code>/spawnlimits save</code>
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
| Save current spawn limits to a persistent service
|-
|-
| <code>/parkour checkpoints clear <course></code>
| <code>/spawnlimits set <type> <value> [world]</code>
| Delete all checkpoints for a parkour course
| Set a world's spawn limits
|-
|-
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| <code>/staffhall config add <group> <npcId> [index]</code>
| Teleport to a parkour course's checkpoints
| Add an NPC ID to a staff hall room config
|-
|-
| <code>/parkour create <course></code>
| <code>/staffhall config list <group></code>
| Create a new lobby parkour course
| List all staff hall NPCs
|-
|-
| <code>/parkour delete <course></code>
| <code>/staffhall config remove <group> <npcId></code>
| Delete a lobby parkour course
| Remove an NPC ID from a staff hall room config
|-
|-
| <code>/parkour hologram update <course></code>
| <code>/staffhall config spawn</code>
| Update the parkour leaderboard hologram with the latest data
| Spawn all staff hall NPCs
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/particles <effectType></code>
| <code>/staffhall config tp <group> <index></code>
| Start a particle effect
| Teleport to a staff hall NPC
|-
|-
| <code>/particles dot</code>
| <code>/staffhall update</code>
| Draw a particle dot
| Automatically update all staff hall NPCs
|-
|-
| <code>/particles line [distance] [density]</code>
| <code>/staffhall write</code>
| Draw a particle line
| Write HTML files to disk for the website
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/profile getTextureCoupon <type></code>
| <code>/sudo <player> <command...></code>
| Gets the coupon item of the texture
| Force a player to run a command
|-
|-
| <code>/profile setTexture <type></code>
| <code>/tasks cancel <id></code>
| Set your profile's background texture
| Cancel a task
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| <code>/tasks is queued <id></code>
| Delete a honeypot
| Check if a task is queued
|-
|-
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| <code>/tasks is running <id></code>
| Teleport to a honeypot in your current world
| Check if a task is running
|-
|-
| <code>/honeypot check <player></code>
| <code>/tasks list active [page]</code>
| View how many times a player has griefed
| List active tasks
|-
|-
| <code>/honeypot create <honeypot> [schemSize]</code>
| <code>/tasks list pending [page]</code>
| Create a honeypot
| List pending tasks
|-
|-
| <code>/honeypot fix <honeyPot></code>
| <code>/teleport freeze <player> [enable]</code>
| Repair a honeypot
| Prevent a player from teleporting
|-
|-
| <code>/honeypot list [page]</code>
| <code>/time</code>
| List honeypots in your current world
| View your current world's time of day
|-
|-
| <code>/honeypot removeItems <player></code>
| <code>/time set <time> [world]</code>
| Remove honey pot items from a player's inventory
| Change a world's time of day
|-
|-
| <code>/honeypot set <player> <int></code>
| <code>/unlimitedelytra [enable]</code>
| Set a player's grief count
| Toggle unlimited elytra
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/radio config addSong <radio> <song></code>
| <code>/uuid fromString <input></code>
| Add a song to a radio
| Create a hashed UUID from your input
|-
|-
| <code>/radio config addStationLocation <radio></code>
| <code>/vault limit add <user> [amount]</code>
| Adds your current location to the station radio
| Increase a player's vault limit
|-
|-
| <code>/radio config clearSongs <radio></code>
| <code>/villagers profession <profession> [radius]</code>
| Remove all songs from a radio
| Change the profession of villagers
|-
|-
| <code>/radio config clone <radio> <id></code>
| <code>/wardcharm ward [--nearest]</code>
| Create a new radio from an existing radio
| Ward the nearest or target entity
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/radio config create <type> <id> [radius]</code>
| <code>/mobheads chances get <type></code>
| Create a radio
| View a mob head's drop chance
|-
|-
| <code>/radio config delete <id></code>
| <code>/mobheads chances set <type> <chance></code>
| Delete the radio
| Set a mob head's drop chance
|-
|-
| <code>/radio config disable <radio></code>
| <code>/mobheads chances validate</code>
| Disable the radio
| Validate whether all entity types have a configured drop chance
|-
|-
| <code>/radio config enable <radio></code>
| <code>/mobheads debug [enable]</code>
| Enable the radio
| Toggle debug mode
|-
|-
| <code>/radio config reload <radio></code>
| <code>/mobheads validate types</code>
| Recreate a radio
| Validate whether all entity types have configured mob heads
|}
==== ModReview ====
{| class="wikitable"
|-
|-
| <code>/radio config removeSong <radio> <song></code>
| <code>/modreview add <name> <verdict> [notes...]</code>
| Remove a song from a radio
| Review a mod and delete its review request if applicable
|-
|-
| <code>/radio config removeStationLocation <radio> <index></code>
| <code>/modreview alias add <mod> <aliases...></code>
| Removes the location from the station radio
| Add an alias to a mod
|-
|-
| <code>/radio config removeStationLocation <radio></code>
| <code>/modreview alias remove <mod> <aliases...></code>
| Lists the locations of this station radio
| Remove an alias from a mod
|-
|-
| <code>/radio config setId <radio> <id></code>
| <code>/modreview delete <mod></code>
| Set the id of the radio
| Delete a mod review
|-
|-
| <code>/radio config setParticles <radio> <enable></code>
| <code>/modreview requests remove <mod></code>
| Toggle the particles of the radio
| Delete a pending review request
|-
|-
| <code>/radio config setRadius <radio> <radius></code>
| <code>/modreview set name <mod> <name></code>
| Set the radius of the radio
| Set the name of a mod
|-
|-
| <code>/radio config setRadiusLocation <radio></code>
| <code>/modreview set notes <mod> [notes...]</code>
| Set the location of the radius radio to your current location
| Set the notes for a mod
|-
|-
| <code>/radio config setType <radio> <type></code>
| <code>/modreview set verdict <mod> <verdict></code>
| Set the radio type
| Set the verdict of a mod
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| <code>/modeltrain spawn</code>
| Toggle the playing updates of the radio
| Spawn a model train at your current location
|-
|-
| <code>/radio debugRadio <radio></code>
| <code>/modeltrain stop</code>
| Display data of a radio
| Stop the model train
|-
| <code>/radio debugUser <player></code>
| Display data of a user
|-
| <code>/radio reload</code>
| Reloads the config, and remakes every radio
|}
|}
==== Recipes ====
==== Nameplates ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/backpack convert [--nbt]</code>
| <code>/nameplates debug <player></code>
| Convert and old backpack into a new one
| Debug a player's nameplate
|-
|-
| <code>/backpack fix</code>
| <code>/nameplates debug</code>
| Add necessary NBT to a shulker box to make it a backpack
| Toggle debug mode
|-
|-
| <code>/backpack get <tier></code>
| <code>/nameplates destroy [player]</code>
| Get a backpack with the specified tier
| Despawn a player's nameplate
|-
|-
| <code>/backpack getOld</code>
| <code>/nameplates npcs fix</code>
| Give yourself and old backpack for testing
| Attempt to fix NPC nameplates
|-
|-
| <code>/backpack setTier <size></code>
| <code>/nameplates respawn [player]</code>
| Set a backpack's tier
| Respawn a player's nameplate
|-
|-
| <code>/customrecipes ingredients</code>
| <code>/nameplates spawn [player]</code>
| View the ingredients for a recipe
| Spawn a player's nameplate
|-
|-
| <code>/customrecipes uncraft</code>
| <code>/nameplates update [player]</code>
| Open the uncrafting menu
| Update a player's nameplate
|}
|}
==== Resource Pack ====
==== Nexus ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/decoration store debug [enabled]</code>
| <code>/nexus closeInventory [player]</code>
| Toggle debugging the store
| Force close a player's inventory
|-
|-
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| <code>/nexus feature reload <feature></code>
| Paste the layout into the store
| Reload a specific feature
|-
|-
| <code>/decoration store layout paste next [--override]</code>
| <code>/nexus gc</code>
| Start the next layout process
| Force garbage collection
|-
|-
| <code>/decoration store layout paste reset</code>
| <code>/nexus getEnv</code>
| Paste the reset layout into the store
| Print current environment
|-
|-
| <code>/decoration store layout schem <id></code>
| <code>/nexus initializeClass <class></code>
| Create a layout schematic of the selected build
| Force initialize a class
|-
|-
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| <code>/nexus invs</code>
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
| View open custom inventories
|-
|-
| <code>/imagestand create <id> <size> [--outline]</code>
| <code>/nexus jingles <jingle></code>
| Create an image stand
| Play a jingle
|-
|-
| <code>/imagestand delete [--id]</code>
| <code>/nexus offlineMessage <player></code>
| Delete an image stand
| Test sending an offline message
|-
|-
| <code>/imagestand id <id> [--id]</code>
| <code>/nexus reload [--excludedConditions]</code>
| Update the ID of an image stand
| Reload Nexus, or queue a reload if applicable
|-
|-
| <code>/imagestand list [page]</code>
| <code>/nexus reload cancel</code>
| List image stands
| Cancel a queued reload
|-
|-
| <code>/imagestand outline add [--id]</code>
| <code>/nexus saveAll [--flush]</code>
| Add an outline stand
| Save all worlds
|-
|-
| <code>/imagestand outline remove [--id]</code>
| <code>/nexus stats commands [page]</code>
| Remove an outline stand
| View commands stats by plugin
|-
|-
| <code>/imagestand outline update [--id]</code>
| <code>/nexus stats eventHandlers [page]</code>
| Teleport an outline stand to the image stand
| View event handler stats
|-
|-
| <code>/imagestand size <size> [--id]</code>
| <code>/nexus stats</code>
| Update the size an image stand
| View miscellaneous stats
|-
|-
| <code>/imagestand stands pitch <pitch> [--id]</code>
| <code>/nexus temporaryListeners unregisterOffline</code>
| Update the pitch of the image stand and outline stand
| Unregister temporary listeners for offline players
|-
|-
| <code>/imagestand stands yaw <yaw> [--id]</code>
| <code>/nexus temporaryListeners</code>
| Update the yaw of the image stand and outline stand
| View registered temporary listeners
|-
|-
| <code>/imagestand tp <id></code>
| <code>/nexus updateCommands</code>
| Teleport to an image stand
| Call Player#updateCommands
|-
|-
| <code>/objectives activate <player> <objective></code>
| <code>/nexus uptime</code>
| Activate an objective
| View Nexus uptime
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/objectives create <player> <id> [description...]</code>
| <code>/parkour checkpoints add <course></code>
| Create an objective at your current location
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
|-
|-
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| <code>/parkour checkpoints clear <course></code>
| Remove an objective
| Delete all checkpoints for a parkour course
|-
|-
| <code>/objectives setDescription <player> <objective> <description></code>
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| Update an objective's description
| Teleport to a parkour course's checkpoints
|-
|-
| <code>/objectives setLocation <player> <objective></code>
| <code>/parkour create <course></code>
| Update an objective's location
| Create a new lobby parkour course
|-
|-
| <code>/playerplushies addOwner <user></code>
| <code>/parkour delete <course></code>
| Give a player access to Player Plushies
| Delete a lobby parkour course
|-
|-
| <code>/playerplushies vouchers add <amount> [player]</code>
| <code>/parkour hologram update <course></code>
| Modify a player's vouchers
| Update the parkour leaderboard hologram with the latest data
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/playerplushies vouchers remove <amount> [player]</code>
| <code>/particles <effectType></code>
| Modify a player's vouchers
| Start a particle effect
|-
|-
| <code>/resourcepack deploy [--force] [--silent]</code>
| <code>/particles dot</code>
| Compress and update the resource pack
| Draw a particle dot
|-
|-
| <code>/resourcepack hash [--update]</code>
| <code>/particles line [distance] [density]</code>
| Force update the resource pack hash
| Draw a particle line
|-
| <code>/resourcepack reload</code>
| Update the resource pack cache
|}
|}
==== Social Media ====
==== Profiles ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/socialmedia getNamedItem <site></code>
| <code>/profile getTextureCoupon <type></code>
| Spawn a social media site's custom item
| Gets the coupon item of the texture
|-
|-
| <code>/twitch api status <user></code>
| <code>/profile setTexture <type></code>
| View whether a player is streaming
| Set your profile's background texture
|-
| <code>/twitter lookForNewTweets</code>
| Look for new tweets to post in Discord
|}
|}
==== Statistics ====
==== Radar ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/statistics saveToDatabase</code>
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
| Delete a honeypot
|-
|-
| <code>/statistics update <player></code>
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| Copy a player's statistics to the database
| Teleport to a honeypot in your current world
|}
==== Store ====
{| class="wikitable"
|-
|-
| <code>/emojihats getFrameItems <type></code>
| <code>/honeypot check <player></code>
| Spawn the individual frames of an emoji hat
| View how many times a player has griefed
|-
|-
| <code>/emojihats give <player> <type></code>
| <code>/honeypot create <honeypot> [schemSize]</code>
| Give a player access to an emoji hat
| Create a honeypot
|-
|-
| <code>/emojihats run <player> <type></code>
| <code>/honeypot fix <honeyPot></code>
| Activate an emoji hat on another player
| Repair a honeypot
|-
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| <code>/honeypot list [page]</code>
| Expire a package on a player
| List honeypots in your current world
|-
|-
| <code>/store apply <package> [player]</code>
| <code>/honeypot removeItems <player></code>
| Apply a package to a player
| Remove honey pot items from a player's inventory
|-
|-
| <code>/store coupons create <player> <amount></code>
| <code>/honeypot set <player> <int></code>
| Create a coupon for a player
| Set a player's grief count
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/store credit give <player> <amount></code>
| <code>/radio config addSong <radio> <song></code>
| Modify a player's store credit
| Add a song to a radio
|-
|-
| <code>/store credit set <player> <amount></code>
| <code>/radio config addStationLocation <radio></code>
| Modify a player's store credit
| Adds your current location to the station radio
|-
|-
| <code>/store credit take <player> <amount></code>
| <code>/radio config clearSongs <radio></code>
| Modify a player's store credit
| Remove all songs from a radio
|-
|-
| <code>/store gallery displays getIds</code>
| <code>/radio config clone <radio> <id></code>
| Get the NPC ids of the display NPCs
| Create a new radio from an existing radio
|-
|-
| <code>/store gallery displays updateSkins</code>
| <code>/radio config create <type> <id> [radius]</code>
| Update the storey gallery NPC skins
| Create a radio
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/gem <enchantment> <level></code>
| <code>/radio config delete <id></code>
| Receive a gem
| Delete the radio
|-
|-
| <code>/gem all</code>
| <code>/radio config disable <radio></code>
| Receive all possible gems
| Disable the radio
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/error eden</code>
| <code>/radio config enable <radio></code>
| Test an EdenException
| Enable the radio
|-
|-
| <code>/error exception</code>
| <code>/radio config reload <radio></code>
| Test an Exception
| Recreate a radio
|-
|-
| <code>/error framework json withColor</code>
| <code>/radio config removeSong <radio> <song></code>
| Test error() with colored json
| Remove a song from a radio
|-
|-
| <code>/error framework json</code>
| <code>/radio config removeStationLocation <radio> <index></code>
| Test error() with json
| Removes the location from the station radio
|-
|-
| <code>/error framework text withColor</code>
| <code>/radio config removeStationLocation <radio></code>
| Test error() with colored text
| Lists the locations of this station radio
|-
|-
| <code>/error framework text</code>
| <code>/radio config setId <radio> <id></code>
| Test error() with text
| Set the id of the radio
|-
|-
| <code>/error invalidInput</code>
| <code>/radio config setParticles <radio> <enable></code>
| Test an InvalidInputException
| Toggle the particles of the radio
|-
|-
| <code>/error nexus</code>
| <code>/radio config setRadius <radio> <radius></code>
| Test a NexusException
| Set the radius of the radio
|-
|-
| <code>/error runtime</code>
| <code>/radio config setRadiusLocation <radio></code>
| Test a RuntimeException
| Set the location of the radius radio to your current location
|-
|-
| <code>/error throwable</code>
| <code>/radio config setType <radio> <type></code>
| Test a Throwable
| Set the radio type
|-
|-
| <code>/packets listen <classes></code>
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| Listen to and dump information about certain packets
| Toggle the playing updates of the radio
|-
|-
| <code>/packets listen stop</code>
| <code>/radio debugRadio <radio></code>
| Stop listening for packets
| Display data of a radio
|-
|-
| <code>/packets search <filter> [page]</code>
| <code>/radio debugUser <player></code>
| Search for packets by name
| Display data of a user
|-
|-
| <code>/serialize hashmap initialized database</code>
| <code>/radio reload</code>
| Test database serialization and deserialization of an initialized map
| Reloads the config, and remakes every radio
|}
==== Recipes ====
{| class="wikitable"
|-
|-
| <code>/serialize hashmap uninitialized database</code>
| <code>/backpack convert [--nbt]</code>
| Test database serialization and deserialization of an uninitialized map
| Convert and old backpack into a new one
|-
|-
| <code>/serialize inventory database</code>
| <code>/backpack fix</code>
| Test database inventory serialization and deserialization
| Add necessary NBT to a shulker box to make it a backpack
|-
|-
| <code>/serialize item database</code>
| <code>/backpack get <tier></code>
| Test database item serialization and deserialization
| Get a backpack with the specified tier
|-
|-
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| <code>/backpack getOld</code>
| Deserialize an item from JSON
| Give yourself and old backpack for testing
|-
|-
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| <code>/backpack setTier <size></code>
| Deserialize an item from NBT
| Set a backpack's tier
|-
|-
| <code>/serialize item toJson</code>
| <code>/customrecipes ingredients</code>
| Serialize an item to JSON
| View the ingredients for a recipe
|-
|-
| <code>/serialize item toNBT</code>
| <code>/customrecipes uncraft</code>
| Serialize an item to NBT
| Open the uncrafting menu
|}
|}
==== Titan ====
==== Resource Pack ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/titan installed [page]</code>
| <code>/decoration store debug [enabled]</code>
| View the most popular Titan versions
| Toggle debugging the store
|-
|-
| <code>/titan installed with <version> [page]</code>
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| View which players are using a specific version of Titan
| Paste the layout into the store
|-
|-
| <code>/titan settings <user></code>
| <code>/decoration store layout paste next [--override]</code>
| View a player's Titan configuration
| Start the next layout process
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote endOfMonth [month]</code>
| <code>/decoration store layout paste reset</code>
| Run the end of month task
| Paste the reset layout into the store
|-
|-
| <code>/vote extra</code>
| <code>/decoration store layout schem <id></code>
| View the extra chances config
| Create a layout schematic of the selected build
|-
|-
| <code>/vote force <nerd> <site></code>
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| Force a vote for a user, to fix a missed vote
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
|-
|-
| <code>/vote party complete</code>
| <code>/imagestand create <id> <size> [--outline]</code>
| Simulates a completed vote party
| Create an image stand
|-
|-
| <code>/vote party reward <player> <tier></code>
| <code>/imagestand delete [--id]</code>
| Gives a random vote party reward to the player
| Delete an image stand
|-
|-
| <code>/vote party target <target></code>
| <code>/imagestand id <id> [--id]</code>
| Set the current vote party target
| Update the ID of an image stand
|-
|-
| <code>/vote party update</code>
| <code>/imagestand list [page]</code>
| Updates the current vote party
| List image stands
|-
|-
| <code>/vote write</code>
| <code>/imagestand outline add [--id]</code>
| Write HTML vote files to disk for the website
| Add an outline stand
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/warps types</code>
| <code>/imagestand outline remove [--id]</code>
| View valid warp types
| Remove an outline stand
|-
|-
| <code>/warps updateFlags</code>
| <code>/imagestand outline update [--id]</code>
| Set default flags on survival spawn and warp regions
| Teleport an outline stand to the image stand
|}
==== Weekly Wakka ====
{| class="wikitable"
|-
|-
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/imagestand size <size> [--id]</code>
| List available warps
| Update the size an image stand
|-
|-
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| <code>/imagestand stands pitch <pitch> [--id]</code>
| Create a new warp
| Update the pitch of the image stand and outline stand
|-
|-
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/imagestand stands yaw <yaw> [--id]</code>
| Teleport to a Weekly Wakka warp
| Update the yaw of the image stand and outline stand
|-
|-
| <code>/weeklywakka <name></code>
| <code>/imagestand tp <id></code>
| Teleport to a Weekly Wakka warp
| Teleport to an image stand
|-
|-
| <code>/weeklywakka farthest [page]</code>
| <code>/objectives activate <player> <objective></code>
| Find areas with no nearby Weekly Wakka warps
| Activate an objective
|-
|-
| <code>/weeklywakka found</code>
| <code>/objectives create <player> <id> [description...]</code>
| Get a list of players who have found the Weekly Wakka this week
| Create an objective at your current location
|-
|-
| <code>/weeklywakka getTip <index></code>
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| Get a tip from the Weekly Wakka tips
| Remove an objective
|-
|-
| <code>/weeklywakka moveNPC</code>
| <code>/objectives setDescription <player> <objective> <description></code>
| Move the Weekly Wakka NPC to a new location
| Update an objective's description
|-
|-
| <code>/weeklywakka nearest</code>
| <code>/objectives setLocation <player> <objective></code>
| View the nearest Weekly Wakka warp
| Update an objective's location
|-
|-
| <code>/weeklywakka reset <name></code>
| <code>/playerplushies addOwner <user></code>
| Update a warp's location
| Give a player access to Player Plushies
|-
|-
| <code>/weeklywakka tp nearest</code>
| <code>/playerplushies vouchers add <amount> [player]</code>
| Teleport to the nearest Weekly Wakka warp
| Modify a player's vouchers
|-
|-
| <code>/weeklywakka tp</code>
| <code>/playerplushies vouchers remove <amount> [player]</code>
| Teleport to the Weekly Wakka NPC's location
| Modify a player's vouchers
|-
|-
| <code>/weeklywakka unfind [player]</code>
| <code>/resourcepack deploy [--force] [--silent]</code>
| Remove a player from the list of players who have found the Weekly Wakka this week
| Compress and update the resource pack
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/wither beta</code>
| <code>/resourcepack hash [--update]</code>
| Enable beta mode
| Force update the resource pack hash
|-
|-
| <code>/wither getFragment</code>
| <code>/resourcepack reload</code>
| Receive a wither fragment
| Update the resource pack cache
|-
| <code>/wither testCounterAttack <counterAttack></code>
| Test a counter attack
|}
|}
==== Wordle ====
==== Social Media ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/wordle config</code>
| <code>/socialmedia getNamedItem <site></code>
| Configure Wordle settings
| Spawn a social media site's custom item
|-
|-
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| <code>/twitch api status <user></code>
| Set whether a player played Wordle on its release day
| View whether a player is streaming
|-
|-
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| <code>/twitter lookForNewTweets</code>
| Set whether a player solved Wordle on its release day
| Look for new tweets to post in Discord
|}
|}
=== Nexus.nightvision ===
==== Statistics ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/nightvision [state]</code>
| <code>/statistics saveToDatabase</code>
| Toggle night vision
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
|-
| <code>/statistics update <player></code>
| Copy a player's statistics to the database
|}
|}
=== Store ===
==== Store ====
==== Boosts ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/boosts [page]</code>
| <code>/emojihats getFrameItems <type></code>
| View active server boosts
| Spawn the individual frames of an emoji hat
|-
|-
| <code>/boosts cancel <player> <id></code>
| <code>/emojihats give <player> <type></code>
| Cancel a player's owned boost and prevent it from being activated
| Give a player access to an emoji hat
|-
|-
| <code>/boosts cancel <type> [--refund]</code>
| <code>/emojihats run <player> <type></code>
| Cancel an active boost and optionally refund the time left
| Activate an emoji hat on another player
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| Expire a package on a player
|-
| <code>/store apply <package> [player]</code>
| Apply a package to a player
|-
| <code>/store coupons create <player> <amount></code>
| Create a coupon for a player
|-
|-
| <code>/boosts cancelType <player> <type></code>
| <code>/store credit give <player> <amount></code>
| Cancel all of a player's boosts of a certain type
| Modify a player's store credit
|-
|-
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| <code>/store credit set <player> <amount></code>
| Give a player a boost
| Modify a player's store credit
|-
|-
| <code>/boosts listOwners <type></code>
| <code>/store credit take <player> <amount></code>
| List players that own boosts
| Modify a player's store credit
|-
|-
| <code>/boosts menu</code>
| <code>/store gallery displays getIds</code>
| Open the boosts menu
| Get the NPC ids of the display NPCs
|-
|-
| <code>/boosts start <type> <multiplier> <duration></code>
| <code>/store gallery displays updateSkins</code>
| Start a boost
| Update the storey gallery NPC skins
|}
|}
==== Chat ====
==== Survival ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/joinquit reload</code>
| <code>/gem <enchantment> <level></code>
| Reload join/quit messages from disk
| Receive a gem
|-
|-
| <code>/nickname <nickname> [override]</code>
| <code>/gem all</code>
| Set your nickname
| Receive all possible gems
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/nickname clearData [player]</code>
| <code>/error eden</code>
| Clear a player's nickname data
| Test an EdenException
|-
|-
| <code>/nickname reset [player]</code>
| <code>/error exception</code>
| Remove a player's nickname
| Test an Exception
|-
|-
| <code>/nickname set <player> <nickname></code>
| <code>/error framework json withColor</code>
| Set a player's nickname
| Test error() with colored json
|-
|-
| <code>/prefix <prefix...></code>
| <code>/error framework json</code>
| Set your prefix
| Test error() with json
|-
|-
| <code>/prefix copy [player]</code>
| <code>/error framework text withColor</code>
| Print your prefix to chat for copying
| Test error() with colored text
|-
|-
| <code>/prefix gradient <colors> <prefix...></code>
| <code>/error framework text</code>
| Set your prefix with a color gradient
| Test error() with text
|-
|-
| <code>/prefix rainbow <prefix...></code>
| <code>/error invalidInput</code>
| Set your prefix with a rainbow gradient
| Test an InvalidInputException
|-
|-
| <code>/prefix reset [player]</code>
| <code>/error nexus</code>
| Reset your prefix
| Test a NexusException
|-
|-
| <code>/prefix test <prefix...></code>
| <code>/error runtime</code>
| Preview a prefix in chat
| Test a RuntimeException
|-
|-
| <code>/prefix test gradient <colors> <prefix...></code>
| <code>/error throwable</code>
| Preview a prefix with a color gradient in chat
| Test a Throwable
|-
|-
| <code>/prefix test rainbow <prefix...></code>
| <code>/packets listen <classes></code>
| Preview a prefix with a rainbow gradient in chat
| Listen to and dump information about certain packets
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/autoinventory</code>
| <code>/packets listen stop</code>
| Open the AutoInventory menu
| Stop listening for packets
|-
|-
| <code>/autoinventory depositall</code>
| <code>/packets search <filter> [page]</code>
| Deposit matching items into nearby chests
| Search for packets by name
|-
|-
| <code>/autoinventory features toggle <feature> [enable]</code>
| <code>/serialize hashmap initialized database</code>
| Toggle a feature
| Test database serialization and deserialization of an initialized map
|-
|-
| <code>/autoinventory profile [profile]</code>
| <code>/serialize hashmap uninitialized database</code>
| View your currently active profile or switch to another one
| Test database serialization and deserialization of an uninitialized map
|-
|-
| <code>/autoinventory profile clone <from> <to></code>
| <code>/serialize inventory database</code>
| Clone an existing profile
| Test database inventory serialization and deserialization
|-
|-
| <code>/autoinventory profile create <profile></code>
| <code>/serialize item database</code>
| Create a new profile with default settings
| Test database item serialization and deserialization
|-
|-
| <code>/autoinventory profile delete <profile></code>
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| Delete a profile
| Deserialize an item from JSON
|-
|-
| <code>/autoinventory profile list [page]</code>
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| List your profiles
| Deserialize an item from NBT
|-
|-
| <code>/autoinventory profile rename <from> <to></code>
| <code>/serialize item toJson</code>
| Rename a profile
| Serialize an item to JSON
|-
|-
| <code>/autoinventory protectItem</code>
| <code>/serialize item toNBT</code>
| Toggle whether your held item can be auto-deposited
| Serialize an item to NBT
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/autoinventory settings crafting</code>
| <code>/titan installed [page]</code>
| Open the AutoCraft configuration menu
| View the most popular Titan versions
|-
|-
| <code>/autoinventory settings inventoryTypes</code>
| <code>/titan installed with <version> [page]</code>
| Toggle whether certain inventory types are affected
| View which players are using a specific version of Titan
|-
|-
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| <code>/titan settings <user></code>
| Toggle whether AutoTool will activate while holding certain tools
| View a player's Titan configuration
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/autoinventory settings trash behavior [behavior]</code>
| <code>/vote endOfMonth [month]</code>
| Change the behavior of AutoTrash
| Run the end of month task
|-
|-
| <code>/autoinventory settings trash materials</code>
| <code>/vote extra</code>
| Open the AutoTrash configuration menu
| View the extra chances config
|-
|-
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| <code>/vote force <nerd> <site></code>
| Toggle automatically placing light blocks when it gets too dark
| Force a vote for a user, to fix a missed vote
|-
|-
| <code>/autotorch lightBlock <lightBlock></code>
| <code>/vote party complete</code>
| Set the block placed
| Simulates a completed vote party
|-
|-
| <code>/autotorch lightLevel [level]</code>
| <code>/vote party reward <player> <tier></code>
| Adjust the light level at which the light blocks are placed
| Gives a random vote party reward to the player
|-
|-
| <code>/cartographytable</code>
| <code>/vote party target <target></code>
| Open a workbench
| Set the current vote party target
|-
|-
| <code>/craftingtable</code>
| <code>/vote party update</code>
| Open a workbench
| Updates the current vote party
|-
|-
| <code>/dyestation</code>
| <code>/vote write</code>
| Open a dye station
| Write HTML vote files to disk for the website
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/dyestation cheat</code>
| <code>/warps types</code>
| Open a dye station that doesnt require a magic dye
| View valid warp types
|-
|-
| <code>/fireworkbow</code>
| <code>/warps updateFlags</code>
| Create a firework bow or crossbow
| Set default flags on survival spawn and warp regions
|}
==== Weekly Wakka ====
{| class="wikitable"
|-
|-
| <code>/fireworkbow remove</code>
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| Remove the firework enchantment from a bow or crossbow
| List available warps
|-
|-
| <code>/grindstone</code>
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| Open a workbench
| Create a new warp
|-
|-
| <code>/hat</code>
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Wear the item you are holding on your head
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/hat remove</code>
| <code>/weeklywakka <name></code>
| Remove your hat
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| <code>/weeklywakka farthest [page]</code>
| Toggle invisible armor
| Find areas with no nearby Weekly Wakka warps
|-
|-
| <code>/invisiblearmor menu</code>
| <code>/weeklywakka found</code>
| Open the invisible armor configuration menu
| Get a list of players who have found the Weekly Wakka this week
|-
|-
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/weeklywakka getTip <index></code>
| Remove an item's custom name
| Get a tip from the Weekly Wakka tips
|-
|-
| <code>/itemname <name...></code>
| <code>/weeklywakka moveNPC</code>
| Give an item a custom name with a color gradient
| Move the Weekly Wakka NPC to a new location
|-
|-
| <code>/itemname copy</code>
| <code>/weeklywakka nearest</code>
| Print an item's custom name in chat for copying
| View the nearest Weekly Wakka warp
|-
|-
| <code>/itemname gradient <colors> <name...></code>
| <code>/weeklywakka reset <name></code>
| Give an item a custom name with a rainbow gradient
| Update a warp's location
|-
|-
| <code>/itemname rainbow <name...></code>
| <code>/weeklywakka tp nearest</code>
| Toggle whether an item's custom name is always visible
| Teleport to the nearest Weekly Wakka warp
|-
|-
| <code>/itemname resetAll <material></code>
| <code>/weeklywakka tp</code>
| Give an item a custom name
| Teleport to the Weekly Wakka NPC's location
|-
|-
| <code>/loom</code>
| <code>/weeklywakka unfind [player]</code>
| Open a workbench
| Remove a player from the list of players who have found the Weekly Wakka this week
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/loom cheat</code>
| <code>/wither beta</code>
| Open a custom banner building menu that doesn't require materials
| Enable beta mode
|-
|-
| <code>/playerhead [owner]</code>
| <code>/wither getFragment</code>
| Receive a player's skull
| Receive a wither fragment
|-
|-
| <code>/playerhead getId</code>
| <code>/wither testCounterAttack <counterAttack></code>
| Print the HeadDatabase ID of the head you are holding or looking at
| Test a counter attack
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/smithingtable</code>
| <code>/wordle config</code>
| Open a workbench
| Configure Wordle settings
|-
|-
| <code>/stonecutter</code>
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| Open a workbench
| Set whether a player played Wordle on its release day
|-
|-
| <code>/workbenches</code>
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| Open a menu displaying all workbenches
| Set whether a player solved Wordle on its release day
|-
| <code>/workbenches <workbench></code>
| Open a workbench
|}
|}
==== Visuals ====
=== Nexus.nightvision ===
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/costume</code>
| <code>/nightvision [state]</code>
| Open the costumes menu
| Toggle night vision
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/costume dye <type> <color></code>
| <code>/boosts [page]</code>
| Dye a costume
| View active server boosts
|-
|-
| <code>/costume list</code>
| <code>/boosts cancel <player> <id></code>
| List all Costumes by their Id
| Cancel a player's owned boost and prevent it from being activated
|-
|-
| <code>/costume off [player]</code>
| <code>/boosts cancel <type> [--refund]</code>
| Disable your costumes
| Cancel an active boost and optionally refund the time left
|-
|-
| <code>/costume reload</code>
| <code>/boosts cancelType <player> <type></code>
| Reload costumes from the resource pack
| Cancel all of a player's boosts of a certain type
|-
|-
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| Set the costume displayed in the Staff Hall and Hall of History
| Give a player a boost
|-
|-
| <code>/costume staffhall</code>
| <code>/boosts listOwners <type></code>
| Edit the costume displayed in the Staff Hall and Hall of History
| List players that own boosts
|-
|-
| <code>/costume store</code>
| <code>/boosts menu</code>
| Open the costume store
| Open the boosts menu
|-
|-
| <code>/costume tempvouchers add <amount> [player]</code>
| <code>/boosts start <type> <multiplier> <duration></code>
| Modify a player's temporary vouchers
| Start a boost
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/costume tempvouchers remove <amount> [player]</code>
| <code>/joinquit reload</code>
| Modify a player's temporary vouchers
| Reload join/quit messages from disk
|-
|-
| <code>/costume top [page]</code>
| <code>/nickname <nickname> [override]</code>
| View the most popular costumes
| Set your nickname
|-
|-
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| <code>/nickname clearData [player]</code>
| Toggle whether or not to use armor skin helmet costumes
| Clear a player's nickname data
|-
|-
| <code>/costume vouchers [player]</code>
| <code>/nickname reset [player]</code>
| View how many costume vouchers you have
| Remove a player's nickname
|-
|-
| <code>/costume vouchers add <amount> [player]</code>
| <code>/nickname set <player> <nickname></code>
| Modify a player's vouchers
| Set a player's nickname
|-
|-
| <code>/costume vouchers remove <amount> [player]</code>
| <code>/prefix <prefix...></code>
| Modify a player's vouchers
| Set your prefix
|-
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/prefix copy [player]</code>
| Remove an entity's custom name
| Print your prefix to chat for copying
|-
|-
| <code>/entityname <name...></code>
| <code>/prefix gradient <colors> <prefix...></code>
| Give an entity a custom name
| Set your prefix with a color gradient
|-
|-
| <code>/entityname gradient <colors> <name...></code>
| <code>/prefix rainbow <prefix...></code>
| Give an entity a custom name with a color gradient
| Set your prefix with a rainbow gradient
|-
|-
| <code>/entityname rainbow <name...></code>
| <code>/prefix reset [player]</code>
| Give an entity a custom name with a rainbow gradient
| Reset your prefix
|-
|-
| <code>/entityname visible [enable]</code>
| <code>/prefix test <prefix...></code>
| Toggle whether an entity's custom name is always visible
| Preview a prefix in chat
|-
|-
| <code>/firework [count]</code>
| <code>/prefix test gradient <colors> <prefix...></code>
| Launch randomized fireworks
| Preview a prefix with a color gradient in chat
|-
|-
| <code>/playertime <time> [player]</code>
| <code>/prefix test rainbow <prefix...></code>
| Change your client-side time of day
| Preview a prefix with a rainbow gradient in chat
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/playertime reset</code>
| <code>/autoinventory</code>
| Sync your time with the server
| Open the AutoInventory menu
|-
|-
| <code>/rainbowarmor</code>
| <code>/autoinventory depositall</code>
| Toggle rainbow armor
| Deposit matching items into nearby chests
|-
|-
| <code>/rainbowarmor menu</code>
| <code>/autoinventory features toggle <feature> [enable]</code>
| Open the rainbow armor configuration menu
| Toggle a feature
|-
|-
| <code>/rainbowarmor speed <speed></code>
| <code>/autoinventory profile [profile]</code>
| Modify the animation speed
| View your currently active profile or switch to another one
|-
|-
| <code>/rainbowbeacon delete [player]</code>
| <code>/autoinventory profile clone <from> <to></code>
| Delete a rainbow beacon
| Clone an existing profile
|-
|-
| <code>/rainbowbeacon list</code>
| <code>/autoinventory profile create <profile></code>
| List active rainbow beacons
| Create a new profile with default settings
|-
|-
| <code>/rainbowbeacon start [player]</code>
| <code>/autoinventory profile delete <profile></code>
| Activate a rainbow beacon
| Delete a profile
|-
|-
| <code>/rainbowbeacon stop [player]</code>
| <code>/autoinventory profile list [page]</code>
| Deactivate a rainbow beacon
| List your profiles
|-
|-
| <code>/rainbowbeacon tp [player]</code>
| <code>/autoinventory profile rename <from> <to></code>
| Teleport to your rainbow beacon
| Rename a profile
|-
|-
| <code>/wings</code>
| <code>/autoinventory protectItem</code>
| Open the wings menu
| Toggle whether your held item can be auto-deposited
|-
|-
| <code>/wings preview <style></code>
| <code>/autoinventory settings crafting</code>
| Preview a wing style
| Open the AutoCraft configuration menu
|-
|-
| <code>/wings stop</code>
| <code>/autoinventory settings inventoryTypes</code>
| Turn off your wings
| Toggle whether certain inventory types are affected
|}
=== Nexus.mobheads.get ===
{| class="wikitable"
|-
|-
| <code>/mobheads get <type></code>
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| Spawn a mob head
| Toggle whether AutoTool will activate while holding certain tools
|}
=== Nexus.itembuilder ===
{| class="wikitable"
|-
|-
| <code>/itembuilder amount <amount></code>
| <code>/autoinventory settings trash behavior [behavior]</code>
| Set a stack's size
| Change the behavior of AutoTrash
|-
|-
| <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code>
| <code>/autoinventory settings trash materials</code>
| Set an item attribute
| Open the AutoTrash configuration menu
|-
|-
| <code>/itembuilder axolotl <variant></code>
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| Set an axolotl bucket's variant
| Toggle automatically placing light blocks when it gets too dark
|-
|-
| <code>/itembuilder banner pattern <color> <pattern></code>
| <code>/autotorch lightBlock <lightBlock></code>
| Add a banner pattern
| Set the block placed
|-
|-
| <code>/itembuilder banner symbol <symbol> <color></code>
| <code>/autotorch lightLevel [level]</code>
| Set a banner to a symbol
| Adjust the light level at which the light blocks are placed
|-
|-
| <code>/itembuilder book author <author></code>
| <code>/cartographytable</code>
| Set a book's author
| Open a workbench
|-
|-
| <code>/itembuilder book generation <generation></code>
| <code>/craftingtable</code>
| Set the generation of a book
| Open a workbench
|-
|-
| <code>/itembuilder book pages add <content></code>
| <code>/dyestation</code>
| Add a new page to a book
| Open a dye station
|-
|-
| <code>/itembuilder book pages remove <page></code>
| <code>/dyestation cheat</code>
| Remove a page from a book
| Open a dye station that doesnt require a magic dye
|-
|-
| <code>/itembuilder book pages set <page> <content></code>
| <code>/fireworkbow</code>
| Set the contents of a book's pages
| Create a firework bow or crossbow
|-
|-
| <code>/itembuilder book title <title></code>
| <code>/fireworkbow remove</code>
| Set a book's title
| Remove the firework enchantment from a bow or crossbow
|-
|-
| <code>/itembuilder color <color></code>
| <code>/grindstone</code>
| Set an item's color
| Open a workbench
|-
|-
| <code>/itembuilder condition <condition></code>
| <code>/hat</code>
| Set an item's condition tag
| Wear the item you are holding on your head
|-
|-
| <code>/itembuilder customModelData <int></code>
| <code>/hat remove</code>
| Set the Custom Model Data
| Remove your hat
|-
|-
| <code>/itembuilder customModelData remove</code>
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| Remove the Custom Model Data
| Toggle invisible armor
|-
|-
| <code>/itembuilder customModelData</code>
| <code>/invisiblearmor menu</code>
| View the Custom Model Data
| Open the invisible armor configuration menu
|-
|-
| <code>/itembuilder damage <damage></code>
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Set an item's damage
| Remove an item's custom name
|-
|-
| <code>/itembuilder durability <durability></code>
| <code>/itemname <name...></code>
| Set an item's durability (deprecated)
| Give an item a custom name with a color gradient
|-
|-
| <code>/itembuilder dye <color></code>
| <code>/itemname copy</code>
| Dye an item
| Print an item's custom name in chat for copying
|-
|-
| <code>/itembuilder enchant <enchant> [level]</code>
| <code>/itemname gradient <colors> <name...></code>
| Enchant an item
| Give an item a custom name with a rainbow gradient
|-
|-
| <code>/itembuilder enchant max <enchant></code>
| <code>/itemname rainbow <name...></code>
| Enchant an item with the max level for the provided enchant
| Toggle whether an item's custom name is always visible
|-
|-
| <code>/itembuilder enchant remove <enchant></code>
| <code>/itemname resetAll <material></code>
| Remove an enchant from an item
| Give an item a custom name
|-
|-
| <code>/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]</code>
| <code>/loom</code>
| Set a firework's effect
| Open a workbench
|-
|-
| <code>/itembuilder firework power <power></code>
| <code>/loom cheat</code>
| Set a firework's power
| Open a custom banner building menu that doesn't require materials
|-
|-
| <code>/itembuilder glow [state]</code>
| <code>/playerhead [owner]</code>
| Add an enchant glint to an item
| Receive a player's skull
|-
|-
| <code>/itembuilder itemFlags <flags...></code>
| <code>/playerhead getId</code>
| Add item flags to an item
| Print the HeadDatabase ID of the head you are holding or looking at
|-
|-
| <code>/itembuilder itemFlags hide_all</code>
| <code>/smithingtable</code>
| Hide all item flags on an item
| Open a workbench
|-
|-
| <code>/itembuilder lore add <text...></code>
| <code>/stonecutter</code>
| Add lore
| Open a workbench
|-
|-
| <code>/itembuilder lore clear</code>
| <code>/workbenches</code>
| Remove all lore
| Open a menu displaying all workbenches
|-
|-
| <code>/itembuilder lore remove <line></code>
| <code>/workbenches <workbench></code>
| Remove a line of lore
| Open a workbench
|}
==== Visuals ====
{| class="wikitable"
|-
|-
| <code>/itembuilder lore set <line> <text...></code>
| <code>/costume</code>
| Update lore
| Open the costumes menu
|-
|-
| <code>/itembuilder map id <id></code>
| <code>/costume dye <type> <color></code>
| Set a map's id
| Dye a costume
|-
|-
| <code>/itembuilder map view [world]</code>
| <code>/costume list</code>
| Set a map's world
| List all Costumes by their Id
|-
|-
| <code>/itembuilder material <material></code>
| <code>/costume off [player]</code>
| Set an item's material
| Disable your costumes
|-
|-
| <code>/itembuilder maxStackSize <int></code>
| <code>/costume reload</code>
| Set the max stack size
| Reload costumes from the resource pack
|-
|-
| <code>/itembuilder modelId <id></code>
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| Set an item's model ID
| Set the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/itembuilder modelType <modelType></code>
| <code>/costume staffhall</code>
| Set an item's model type
| Edit the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/itembuilder name <name...></code>
| <code>/costume store</code>
| Set an item's name
| Open the costume store
|-
|-
| <code>/itembuilder name reset</code>
| <code>/costume tempvouchers add <amount> [player]</code>
| Remove an item's name
| Modify a player's temporary vouchers
|-
|-
| <code>/itembuilder nbt set <key> <type> <value></code>
| <code>/costume tempvouchers remove <amount> [player]</code>
| Set an NBT key
| Modify a player's temporary vouchers
|-
|-
| <code>/itembuilder nbt unset <key></code>
| <code>/costume top [page]</code>
| Remove an NBT key
| View the most popular costumes
|-
|-
| <code>/itembuilder potion color <color></code>
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| Set a potion's color
| Toggle whether or not to use armor skin helmet costumes
|-
|-
| <code>/itembuilder potion effect <type> <seconds> <amplifier></code>
| <code>/costume vouchers [player]</code>
| Add a custom potion effect to a potion
| View how many costume vouchers you have
|-
|-
| <code>/itembuilder potion type <type> [--extended] [--upgraded]</code>
| <code>/costume vouchers add <amount> [player]</code>
| Set a potion's type
| Modify a player's vouchers
|-
| <code>/costume vouchers remove <amount> [player]</code>
| Modify a player's vouchers
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Remove an entity's custom name
|-
| <code>/entityname <name...></code>
| Give an entity a custom name
|-
| <code>/entityname gradient <colors> <name...></code>
| Give an entity a custom name with a color gradient
|-
| <code>/entityname rainbow <name...></code>
| Give an entity a custom name with a rainbow gradient
|-
|-
| <code>/itembuilder rarity <rarity></code>
| <code>/entityname visible [enable]</code>
| Set an item's rarity tag
| Toggle whether an entity's custom name is always visible
|-
|-
| <code>/itembuilder setting <setting> [state]</code>
| <code>/firework [count]</code>
| Set an item setting
| Launch randomized fireworks
|-
|-
| <code>/itembuilder setting unset <setting></code>
| <code>/playertime <time> [player]</code>
| Remove an item setting
| Change your client-side time of day
|-
|-
| <code>/itembuilder skin armor <skin></code>
| <code>/playertime reset</code>
| Set the skin line of the held item
| Sync your time with the server
|-
|-
| <code>/itembuilder skin backpack <skin></code>
| <code>/rainbowarmor</code>
| Set the skin line of the held item
| Toggle rainbow armor
|-
|-
| <code>/itembuilder skin tool <skin></code>
| <code>/rainbowarmor menu</code>
| Set the skin line of the held item
| Open the rainbow armor configuration menu
|-
|-
| <code>/itembuilder skull owner [owner]</code>
| <code>/rainbowarmor speed <speed></code>
| Set a skull's owner
| Modify the animation speed
|-
|-
| <code>/itembuilder soulbound</code>
| <code>/rainbowbeacon delete [player]</code>
| Make an item soulbound without the enchant
| Delete a rainbow beacon
|-
|-
| <code>/itembuilder spawnEgg <variant></code>
| <code>/rainbowbeacon list</code>
| Set a spawn egg's entity type
| List active rainbow beacons
|-
|-
| <code>/itembuilder unbreakable</code>
| <code>/rainbowbeacon start [player]</code>
| Make an item unbreakable
| Activate a rainbow beacon
|}
=== Nexus.vanish ===
{| class="wikitable"
|-
|-
| <code>/vanish [state]</code>
| <code>/rainbowbeacon stop [player]</code>
| Toggle vanish
| Deactivate a rainbow beacon
|-
|-
| <code>/vanish fakeJoin</code>
| <code>/rainbowbeacon tp [player]</code>
| Send a fake join message and unvanish
| Teleport to your rainbow beacon
|-
|-
| <code>/vanish fakeQuit</code>
| <code>/wings</code>
| Send a fake quit message and vanish
| Open the wings menu
|-
|-
| <code>/vanish settings <setting> [state]</code>
| <code>/wings preview <style></code>
| Toggle vanish settings
| Preview a wing style
|-
|-
| <code>/vanish settings</code>
| <code>/wings stop</code>
| View your vanish settings
| Turn off your wings
|}
|}



Revision as of 18:39, 11 July 2026

Notes

The page separated into two sections: Commands made by Project Eden, and commands made by other plugins

The following syntax is used for command arguments:

<argument> - Required to complete the command
[argument] - An optional argument not required to complete the command
(word1|word2) - Aliases

Some commands will have optional arguments that are only available to staff

Custom commands often have shorter aliases you can use, run /<command> help ingame to view them

Custom Commands

Guest

AFK

/afk [autoreply...] Toggle AFK mode
/afk settings <setting> [value] Modify an AFK setting
/afk settings View available AFK settings
/afktime [player] View how long a player has been AFK

Chat

/alerts (list|edit) List and edit your existing alerts
/alerts add <highlight...> Add a new alert
/alerts channel <channel> [state] Toggle alerts for messages in a channel
/alerts clear Clear your alerts list
/alerts delete <highlight...> Delete an alert
/alerts test Play a test alerts sound
/chat <channel> [message...] Switch to a channel or send a message without switching
/chat join <channel> Join a channel
/chat leave <channel> Leave a channel
/chat list [filter] List available channels
/chatgames compare <phrases...> Compare two phrases separated with a pipe (|) using a Levenshtein comparison
/chatgames start [type] Start a chat game
/copyright [message...] Insert a copyright symbol at the end of your message
/emojis buy <emoji> Buy an emoji
/emojis picker View your owned emojis
/emojis store View the emoji store
/emotes [page] View your owned emotes
/emotes toggle Toggle parsing emotes in your chat messages
/facepalm [message...] Insert a facepalm emote at the end of your message
/message <player> [message...] Private message a player
/reply [message...] Reply to your last private message
/shrug [message...] Insert a shrug emote at the end of your message
/trademark [message...] Insert a trademark symbol at the end of your message

Crates

/crates Teleport to the crates area
/crates info Learn about the server's crates

Creative

/banner <baseColor> <patternColor> [input...] Create symbol banners
/downloadplot Download your plot as a schematic
/enchant <enchant> [level] [--unsafe] Enchant the item you are holding
/enchant get <enchant> View the level an enchant on the item you are holding
/enchant remove <enchant> Remove an enchant from the item you are holding
/experience <level> Set your experience level
/experience get <player> View a player's experience level
/experience give <player> <amount> Give experience levels to a player
/experience set <player> <level> Set a player's experience level
/experience take <player> <amount> Take experience levels from a player
/fly [enable] [player] Toggle flight mode
/fly debug [enable] Toggle debug mode for flight
/gamemode <gamemode> [player] Change your gamemode
/item <item> [amount] [nbt...] Spawn an item
/item getInvisibleWithoutTooltip Spawns an item with no texture and no tooltip
/item ingredients <item> [amount] [--index] Spawn all items in a recipe
/item rp <material> <id> Spawn a resource pack item
/item rp armor <piece> <type> Spawn a skinned armor piece or set
/item rp skinTemplate <type> <skin> Spawn a resource pack skin template
/item rp tool <piece> <type> Spawn a skinned tool
/item tag <tag> [amount] Spawn all items in a tag
/jump Teleport to your target block
/reach <reach> Set your creative mode block interaction range
/spawnegg <entityType> Receive a spawn egg for the specified entity type
/speed (r|reset) [player] Reset your fly and walk speed
/speed <speed> [player] Set your movement speed
/speed both <speed> [player] Set both your fly and walk speed
/speed fly <speed> [player] Set your fly speed
/speed fly reset [player] Reset your fly speed
/speed walk <speed> [player] Set your walk speed
/speed walk reset [player] Reset your walk speed
/top [y] Teleport to the highest block at your location or a specific y value

Daily Rewards

/dailyrewards Open the daily rewards menu
/dailyrewards reset [player] Set a player's streak
/dailyrewards streak [player] View your or another player's streak
/dailyrewards today [player] Check if you or another player has received
/dailyrewards top [page] View the streak leaderboard

Discord

/discord Get a link to our Discord
/discord (voicechannel|vc) <channel> Move voice channels
/discord applyRoles <user> Apply all the automated roles a user should have
/discord link [code] Link your Minecraft and Discord accounts with the code generated by Koda
/discord unlink [player] Unlink your Minecraft and Discord accounts

Economy

/balance [player] [--world] View your or another player's balance in a world
/balancetop [page] [--world] View a world's balance leaderboard
/economy View general information about the server's economy
/economy commands View economy related commands
/economy selling View ways to sell items to another player
/pay <player> <amount> [reason...] [--world] Send a player money
/pay history [player] [page] [--world] View recent payment transactions
/transactions history [player] [page] [--world] View recent transactions

Events

/events store Open the event store
/events tokens [player] View your or another player's event token balance
/events tokens top [page] View the event token leaderboard
/trophy Open the trophy menu

Homes

/delhome <name> Delete a home
/home <player> <home> Teleport to another player's homes
/home [home] Teleport to one of your homes
/homes List your homes
/homes <player> List another player's homes
/homes edit [home] Open the homes edit menu
/homes help Learn about our Homes system and the commands it offers
/homes limit [player] View how many homes you can set
/homes nearest [player] View your nearest home
/sethome [name] Set a new home or update a home's location

Hub

/hub Teleport to the hub
/hub treasurehunt debug [enable] Toggle debug mode for treasure hunt
/hub treasurehunt View your treasure hunt progress

Item Tags

/itemtags View an item's condition and rarity
/itemtags debugItem View detailed information about an item's tags

Kit

/kit List available kits
/kit <kit> Spawn a kit

Legacy

/legacy home <home> Teleport to your legacy homes
/legacy home visit <player> <home> Teleport to another player's legacy homes
/legacy homes [player] View a list of legacy homes
/legacy homes delete <name> [player] Delete a legacy home
/legacy homes set <name> [player] Set a new legacy home
/legacy homes setItem <home> <material> Set the display item for a legacy home
/legacy items list <status> [player] View legacy items in each state
/legacy items receive Receive transfer approved legacy items
/legacy items transfer Submit legacy items for transfer review
/legacy vaults [page] [user] Open a legacy vault
/legacy vaults limit [user] View how many legacy vaults you own

McMMO

/<skillname> Shows the skill scoreboard and more detailed information about the skill
/mcmmo (sb|scoreboard) (c|clear|remove) Remove the current scoreboard
/mcmmo (sb|scoreboard) (k|keep) Anchor the current scoreboard
/mcmmo abilities Toggle activating right click abilities
/mcmmo cooldowns View ability cooldowns
/mcmmo prestige [player] View the number of times a player has prestiged their skills
/mcmmo prestige top [page] [--skill] View the prestige leaderboards
/mcmmo protectItem Protect items from mcMMO repair/salvage
/mcmmo protectItems Protect items from mcMMO repair/salvage
/mcmmo rank [player] View skill ranks
/mcmmo reset Prestige skills for rewards
/mcmmo stats [player] View mcMMO skill levels
/mcmmo top [skill] [page] View skill leaderboards

McMMO Prestige

/combine Combine matching postions in your inventory in stacks
/horsepicker Open the horse picker menu

Minigames

/bingo Open the Bingo menu
/gamelobby Teleport to the minigame lobby
/minigames Teleport to the minigame lobby
/minigames (quit|leave) Quit your current minigame
/minigames accept Accept the last match invite
/minigames autoreset [boolean] Enable auto-reset in checkpoint minigames
/minigames clearBossBars Clears Boss Bars from your screen
/minigames collectibles View the minigame collectibles menu
/minigames hideParticles <type> Toggle hiding collectibles particles
/minigames invite [arena] [--mechanic] Invite players to a match
/minigames join <arena> Join a minigame
/minigames join random [mechanic] Join a random minigame
/minigames leaderboard <mechanic> <statistic> [page] View the leaderboard for a specific mechanic and statistic
/minigames leaderboard timed [arena] View the leaderboard for timed minigames
/minigames mechanics [filter] [--group] List mechanics, optionally filtered by name and/or group
/minigames night View when the next Minigame Night occurs
/minigames settings bowInOffHand [boolean] Toggle whether bows spawn in your offhand
/minigames spectate [arena] Spectate a minigame
/minigames spectate player <player> Teleport to a player in the game you are spectating
/minigames stats <mechanic> [player] View a player's stats for a gamemode
/minigames tokenExchange Opens the Token Exchange Menu
/minigames tokens [user] View a player's minigame tokens

Misc

/age View the age of the server
/age <player> View the age of a player
/apply Learn how to apply for a Staff position
/armorstandeditor arms [enable] Toggle the arms on the armor stand you are looking at
/armorstandeditor set yaw <yaw> Set the yaw of an armor stand
/axolotlbucket <variant> [amount] Spawn an axolotl of a certain color
/back [count] Return to your previous location after teleporting
/badge <badge> [user] Set your active badge
/badge off [user] Turn off your badge
/bank [player] Displays all currencies owned by the player
/birthdays [page] List upcoming birthdays
/birthdays of [player] View a player's birthday
/birthdays set <birthday> [player] Set your birthday
/birthdays unset [player] Unset your birthday
/blockmarkers [state] View block marker particles (i.e. barriers, light)
/book Unsign a book
/book title <title...> Set the title of a book
/boop <player> [message...] [--anonymous] Boop a player
/break Break the block you are looking at
/buildcontest List active build contests
/buildcontest help View commands available in build contests
/calcspeed [startDelay] Calculate your movement speed
/claimhead <headId> Claims a Head Database head if you have a valid coupon
/clearinventory Discard all items your inventory
/clearinventory undo Restore your recently cleared inventory
/clearscreen [lines] Clear your chat
/clientside radius <radius> [user] Set your client side entity render radius
/colors View color and formatting codes
/colorutils getHex <color> Get the hex code of a default color
/colorutils getRankHex <rank> Get the hex code of a rank
/colorutils gradient <colors> <input...> [--decolorize] Color gradient your input
/colorutils rainbow <input...> [--decolorize] Rainbow-ize your input
/compass [on|off] Display a compass at the top of your screen
/convertcoordinates View the equivalent overworld or nether coordinates
/countdown [duration] Count down from 5 to 0 in local chat
/crepeat Automatically repeat LWC commands without having to type them out again
/currenttime <player> Check what time it is for another player
/currenttime format <12/24> [player] Set your preferred time format
/currenttime update [player] Update your timezone information
/deathmessages behavior <behavior> [player] [duration...] Change the broadcast behavior of a your death messages
/deathmessages list [page] View custom death messages
/deathmessages messages <key> [page] View custom death messages for a specific translation key
/deathmessages suggest <key> <message...> Suggest a new custom death message for a specific translation key
/distance <player> View the distance between you and another player
/dnd [state] Toggle Do Not Disturb mode
/documentation commands meta dump Dump all command metadata to the commands-meta.json file
/doublejump [state] [player] Toggle double jump in applicable areas
/durabilitywarning [enable] Toggle whether you want to notified when a tool or armor piece has low durability
/echo [string...] Print your colorized input in chat
/emptybucket Empty the bucket you are holding
/emptybucket [type] Empty all buckets of a certain type
/endermanfarm Learn why enderman farms are regulated
/endermanfarm add <player> [owner] Give a player access to your enderman farm
/endermanfarm list [owner] View who has access to your enderman farm
/endermanfarm remove <player> [owner] Remove a player's access to your enderman farm
/faq [page] View our frequently asked questions
/firstlogin [player] View when a player first joined the server
/fixghostblocks [radius] Request block updates from the server to fix nearby "ghost" blocks
/hallofhistory Teleport to the Hall of History
/hallofhistory promotionTimes [page] View how long it took all staff members to be promoted
/hallofhistory staffTime [page] View how long each staff member was staff
/hallofhistory view <player> View a staff member's rank history
/health <player> [number] View a player's health
/health target [number] View the health of the entity you are looking at
/help View some basic commands of the server
/history <player> [page] View a player's punishment history
/hopper [enable] Enable hoppers on your LWC protection
/hours [player] View a player's play time on the server, excluding AFK time
/hours top [args...] View the play time leaderboard for any year, month, or day
/hunger [player] [number] View or set a player's hunger
/hunger target [number] Set the target player's hunger
/inviterewards Learn about Invite Rewards
/inviterewards <username> Receive a reward for inviting a player to the server
/ip View the server's IP
/itemchecklist <paste> [radius] [--reverse] [--page] [--clearCache] Show an item checklist from contents of nearby containers
/iteminfo [material] View an item's NBT
/ivebeengriefed View information on what to do when you get griefed
/jukebox list [page] View your owned songs
/jukebox play <song...> Play a song
/jukebox stop Stop playing a song
/jukebox store [page] View the jukebox store
/jukebox store preview <song...> Preview a song
/jukebox store purchase <song...> Purchase a song
/lastdeath [player] [worldgroup] View the time since a player last died
/lastlogin [player] View the last time a player logged in
/lastlogout [player] View the last time a player logged out
/locatorbar [state] Toggle the locator bar on your screen. You will still show up on other player's locator bars.
/locatorbar color Change the color of your locator bar icon
/lwcinfo Sends information on the LWC plugin and what it's used for
/lwcinfo (cmd|commands) Learn about LWC and the commands it offers
/mail box View your mail box
/mail send <player> [message...] Send a message and/or items to a player
/map [player] Generate a link to our web map, allowing you to see the entire world from your browser
/measure 1 Set your starting point
/measure 2 Measure the distance between your starting point and current location
/mutemenu Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
/name <partial/uuid/nickname> View the real name of a player from their nickname, uuid, or partial name
/near [player] View nearby players and their distance from you
/online List online players and view basic information about them
/onlinestaff View online staff members
/pastnames <target> View known previous names of a player
/ping [player] Check your connection speed to the server
/playersearch <name> [amount] Search for a player with a partial name
/playerweather <weather> Change your client-side weather
/playerweather off Set your client-side weather to clear
/playerweather reset Sync your weather with the server
/preferrednames [player] View a player's preferred names
/preferrednames add <name> Add a preferred name
/preferrednames remove <name> Remove a preferred name
/pronouns [user] View a player's pronouns
/pronouns add <pronoun> [user] Add a pronoun to your pronouns
/pronouns remove <pronoun> [user] Remove a pronoun from your pronouns
/protection View the different types of protection offered on the server
/push [enable] Toggle entity collision
/pvp [state] Toggle PVP
/pvp actionBar [state] Toggle the action bar alerting you that you have PVP enabled
/pvp keepInventory [enable] Toggle keeping your inventory and experience when dying in PVP
/quickaction <player> View a menu with common actions to perform on a player (ie teleport, message, pay)
/randomteleport [world] Teleport to a random location in the Survival or Resource overworld
/ranks View the available ranks on the server
/ranks guide Learn how to progress through the ranks
/ranks of <player> View a player's rank
/referral Tell us how you found the server
/resourceworld Teleport to the resource world
/resourceworld notice Show the notice explaining the caveats and dangers of the resource world
/resourceworld setNewSeed <environment> <seed> Set the next seed for the specified environment
/rules View the server's rules
/rules search <string...> Search for a specific rule on the server
/seen [player] Check when a player was last online, or how long they have been online
/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...] Display an item in chat
/sidewayslogs [state] Toggle locking log placement to the vertical orientation
/sidewaysstairs <state> Toggle stair orientation handling
/sidewaysstairs copy [modification] Copy the direction and slope of an existing stair
/sidewaysstairs reset Remove all stair orientation configuration
/sidewaysstairs set direction <direction> Lock placement of stairs to a certain direction
/sidewaysstairs set slope [orientation] Lock placement of stairs to normal or inverted
/sit Sit on the block you're looking at
/skinify [player] Open a link to our skin generator
/sneak Crouch
/snoweffect [on|off] Toggle the custom snow effect in applicable regions
/staff View all current staff members
/staffhall Teleport to the staff hall
/staffhall view <player> View information about a staff member
/staffhelp Learn how to obtain help from Staff
/statusbar [on|off] Toggle a status bar at the top of your screen
/striplogs behavior <behavior> Change how you strip logs (default, require shift, or prevent)
/teleport <player> [player] [--keepVelocity] Teleport using a player name, coordinates, or a map link
/teleporthere <player> Summon a player to your location
/teleporthererequest <player> Request a player teleport to you
/teleportrequest <player> Request to teleport to a player
/titan View information about Titan
/trash Open a menu where you can trash items
/trash <materials...> Trash certain materials from your inventory
/unique View how many unique players have joined the server
/uuid [player] View a player's UUID
/villagers find fromJobSite Find the villager using the job block you are looking at
/voxelsniperwands [state] [player] Toggle VoxelSniper on or off
/wardcharm check Check if an entity is warded
/wardcharm recipe View the crafting recipe for the Ward Charm
/wardcharm unward Unward an entity
/wardcharm wardable [page] View the list of entity types that can be warded
/world (groups|icons) Lists all worlds that have a custom icon
/world [player] View what world you or another player are currently in
/world uuid [world] Get the UUID of a world

Mob Heads

/mobheads Open the mob head menu
/mobheads get <type> Spawn a mob head
/mobheads top heads [page] View the mob head leaderboard
/mobheads top kills [page] View the mob kill leaderboard

ModReview

/modreview View all reviewed mods
/modreview <mod> View whether a mod is allowed on the server
/modreview list [page] List reviewed mods
/modreview request <name> [notes...] Request a mod to be reviewed by the staff team

Nameplates

/nameplates debug verticalOffset spawn <float> Change the vertical spawn offset
/nameplates debug verticalOffset translation <float> Change the vertical translation offset
/nameplates view [enable] Toggle whether you can see nameplates
/nameplates viewSelf [enable] Toggle whether you can see your own nameplate

Parkour

/parkour leaderboard <course> [page] View course leaderboard
/parkour quit Quit your current lobby parkour course and teleport out
/parkour reset Teleport to the start of your current lobby parkour course

Particles

/particles Open the particles menu
/particles stop <effectType> Stop a particle effect
/particles stop all Stop all particle effects

Party

/party close Require invites to join your party
/party disband Disband your current party
/party info View information about your party
/party invite <player> Invite a player to your party
/party join <player> Join a player's open party
/party kick <player> Kick a player from your party
/party leave Leave your current party
/party open Allow anyone to join your party without invites
/party promote <player> Promote a party member to party leader
/party settings warp [on/off] Toggle being automatically warped by the party leader
/party settings xpshare [on/off] Toggle sharing your exp with nearby party members
/party warp Warp your party to you

Profiles

/friends (add|invite) <player> Send a player a friend request
/friends list List your friends
/friends of <player> View a player's friends list
/friends remove <player> Remove a player from your friends list
/profile [player] View a player's profile
/profile degreeOfSeparation <player> Find the degree of separation between you and another player
/profile preview <type> Preview a profile texture

Radio

/radio info Shows info about the radio you are listening to
/radio join [radio] Join a radio
/radio leave Leave the listened radio
/radio mute [enable] Mute all radios
/radio toggle Toggles in between joining and leaving the server radio
/radio volume <number> Sets the volume for all radios for yourself

Recipes

/customrecipes View all custom recipes
/recipes all Learn all recipes
/recipes none Unlearn all recipes

Resource Pack

/decoration [--theme] [--currency] Open the catalog menu
/decoration catalog <theme> Get a catalog
/decoration dye color <color> Dye an item
/decoration dye metal <metal> Plate an item
/decoration dye stain <stain> Stain an item
/decoration get <type> Get the decoration
/decoration getItem magicDye Spawn a magic dye bottle
/decoration getItem magicMineral Spawn a magic mineral bottle
/decoration getItem magicStain Spawn a magic stain bottle
/decoration info Display information on the held decoration
/decoration infoTarget Display information on the target decoration
/decoration paintbrush Spawn a creative brush
/decoration publicUse [enable] Toggle the public use of a decoration
/decoration store Teleport to the decoration store
/decoration wiki Open the wiki page for Decorations
/playerplushies store View the Player Plushie store
/playerplushies view View Player Plushies in the Store Gallery
/playerplushies vouchers [player] View how many vouchers you have
/playerplushies vouchers give <player> <amount> Send vouchers to another player
/resourcepack Download the resource pack
/resourcepack local [enabled] Tell the server you have the resource pack installed locally
/resourcepack status [player] View a player's resource pack status and version

Shop

/market Open the resource world market
/market autoSellBehavior <behavior> Set behavior for auto selling to the resource market
/shop Open the shops menu
/shop <player> Open a player's shop
/shop collect [user] Collect items sold to you or items that didnt fit in your inventory
/shop collect dump [stacks] Dump up to 500 stacks of items from your shop holding onto the ground
/shop collect restock Move all items in your shop collect into your shop stock
/shop edit [player] Edit your shop
/shop history [player] [page] [--world] View your shop transaction history
/shop items Browse all available items on the store
/shop list List available shops
/shop massRestock Restock any item in your shop in one menu
/shop search <item...> Search the shop for an item
/sidebar [on/off] Turn the sidebar on or off
/sidebar edit Edit the order and visibility of lines on the sidebar
/sidebar reset Reset settings to default

Social Media

/instagram Receive a link to the server's Instagram
/queup Receive a link to the server's QueUp
/reddit Receive a link to the server's Reddit
/socialmedia View links to all of our social media sites
/socialmedia [player] View a player's linked social media accounts
/socialmedia link <site> <username> [player] Link your social media account
/socialmedia mature [player] Mark social media accounts as 18+ only
/socialmedia unlink <site> [player] Unlink your social media account
/steam Receive a link to the server's Steam group
/twitch Receive a link to apply for Creator
/twitter Receive a link to the server's Twitter
/website Receive a link to the server's website
/youtube Receive a link to the server's YouTube

Statistics

/statistics [player] Open the statistics menu
/statistics leaderboard <group> [stat] [--page] View the leaderboard for statistic group or specific statistic
/statistics leaderboardsLed [player] [--page] View the players leading the most leaderboards, or the leaderboards a player is leading

Store

/emojihats <type> Activate an emoji hat
/emojihats list [page] List owned emoji hats
/store Get a link to the server store
/store broadcasts <on/off> Toggle your purchase broadcasts
/store contributors recent [page] View recent contributors
/store coupons list <player> List your available coupon codes
/store credit [player] View your store credit
/store credit redeem <amount> [player] Generate a coupon code with store credit
/store gallery Teleport to the store gallery
/store packages [player] View which packages you own

Tameables

/tameables (info|view) View the owner of a tameable entity
/tameables count <entityType> Count the animals you own (Must be in loaded chunks)
/tameables find <entityType> Make your nearby animals glow so you can find them
/tameables move Teleport an animal to your location
/tameables sit <entityType> Make all your animals sit
/tameables stand <entityType> Make all your animals stand up
/tameables summon <entityType> Summon the animals you own (Must be in loaded chunks)
/tameables summon lock Prevent an animal from being summoned
/tameables summon unlock Allow a previously locked animal to be summoned again
/tameables transfer <player> Transfer ownership of an animal to another player
/tameables untame Remove ownership of an animal

Tickets

/report <player> <reason...> Report a player to the staff team
/ticket <description...> Open a ticket with the staff team
/tickets View open tickets
/tickets (tp|teleport) <id> Teleport to the location a ticket was created
/tickets close <id> Close a ticket
/tickets page [page] View your tickets
/tickets reopen <id> Re-open a closed ticket
/tickets view <id> View detailed information about a ticket

Trust

/trust Open the trust menu
/trust <action> <type> <players> Allow or deny specified player(s) to a specified trust
/trust <player> Open the trust menu for the specified player
/trust add home <home> <players> Allow specified player(s) to a specific home
/trust remove home <home> <players> Allow specified player(s) to a specific home

Vault

/vault [page] [user] Open a vault
/vault limit [user] View how many vaults you own

Vote

/banner copy Copy a banner's patterns from one hand to another
/banner custom Receive a link to a banner list website where you can find custom banners to purchase with vote points
/dailyvoterewards rewards View the vote streak rewards
/dailyvoterewards streak [player] View a player's voting streak
/dailyvoterewards today [player] Check whether you have advanced your streak today
/dailyvoterewards top [page] View the vote streak leaderboard
/vote View information about voting and get links to the vote sites
/vote history [player] [page] View your voting history
/vote points [player] View your vote points
/vote points store [page] Open the vote points store
/vote points store buy oneblock-expansion Buy a OneBlock island expansion from the vote points store
/vote points store buy plot Buy a plot from the vote points store
/vote points top [page] View the vote point leaderboard
/vote reminders [enable] [player] Toggle Discord voting reminders
/voteholo create <text...> Create a hologram
/voteholo delete Delete your hologram
/voteholo edit <text...> Edit your hologram
/voteholo tphere Summon your hologram

Warps

/creative Teleport to the creative world spawn
/creative home [number] [player] Visit your or another player's creative plot
/hub (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/hub (warp|warps) <name> Teleport to a warp
/hub (warp|warps) list [filter] List available warps
/hub (warp|warps) nearest View the nearest warp
/hub (warp|warps) tp nearest Teleport to the nearest warp
/legacy (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/legacy (warp|warps) <name> Teleport to a warp
/legacy (warp|warps) list [filter] List available warps
/legacy (warp|warps) nearest View the nearest warp
/legacy (warp|warps) tp nearest Teleport to the nearest warp
/minigames (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/minigames (warp|warps) <name> Teleport to a warp
/minigames (warp|warps) list [filter] List available warps
/minigames (warp|warps) nearest View the nearest warp
/minigames (warp|warps) tp nearest Teleport to the nearest warp
/spawn [world] Teleport to your current world's spawn or Hub if there is none
/survival Teleport to the survival world spawn
/warps Open the warps menu
/warps (list|warps) [filter] List available warps
/warps (teleport|tp|warp) <name> Teleport to a warp
/warps <name> Teleport to a warp
/warps nearest View the nearest warp
/warps tp nearest Teleport to the nearest warp

Weekly Wakka

/weeklywakka check Check if you have found this week's Weekly Wakka
/weeklywakka info Get information about the Weekly Wakka challenge

Wiki

/mcwiki search <query...> Search the wiki for key words
/wiki search <query...> Search the wiki for key words

Wither

/wither abandon Cancel your challenge
/wither challenge Challenge the wither to a fight
/wither chat <message...> Send a message to all members of the party
/wither invite <player> Invite players to your party
/wither quit Forfeit the fight
/wither settings <setting> [value] Modify a boss fight setting
/wither settings View available boss fight settings
/wither spectate Spectate the fight

Wordle

/wordle [date] Play Wordle
/wordle archive [yearMonth] Open a Wordle calendar to play and view past games
/wordle results [date] View server results of a specific Wordle game
/wordle stats [player] View Wordle stats
/wordle top average [page] View average number of guesses leaderboard (minimum 15 games)
/wordle top bestStreak [page] View highest streaks of all time leaderboard
/wordle top completed [page] View most games completed successfully leaderboard
/wordle top streak [page] View active streaks leaderboard
/wordle top successRate [page] View success rate leaderboard (minimum 15 games)

World Edit

//contractall [amount] Contract your selection in every direction
//contracth [amount] Contract your selection horizontally
//contractv [amount] Contract your selection vertically
//distributionfixed [page] View an accurate (but much slower) block distribution if WorldEdit's is incorrect
//expandall [amount] Expand your selection in every direction
//expandh [amount] Expand your selection horizontally
//expandv [amount] Expand your selection vertically
//here [amount] Set your selection to your current location and optionally expand it in all directions
//hereh [amount] Set your selection to your current location and optionally expand it horizontally
//herev [amount] Set your selection to your current location and optionally expand it vertically
//scale <scale> Scale your selection
//selectionteleport Teleport to the center of your selection
//there [amount] Set your selection to your target block and optionally expand it in all directions
//thereh [amount] Set your selection to your target block and optionally expand it horizontally
//therev [amount] Set your selection to your target block and optionally expand it vertically
//unbindallbrushes Unbind all brushes from all tools
//wand Get a WorldEdit wand with extended reach
//wand skin <skin> Set your WorldEdit wand's default skin

Staff (Builder+ & Moderator+)

Justice

/clearchat Clear the chat of all online non-staff players
/playernotes <player> View staff notes on a player
/playernotes add <player> <note...> Write a note
/playernotes remove <player> <id> Delete a note
/playernotes search <keyword...> Search all notes for key words

Misc

/back locations [player] View your recent back locations
/bingo scramble Generate a new random Bingo board
/blockcenter Cardinally center yourself on the block you are standing on
/blockcenter corner intercardinal Intercardinally center yourself on the corner of the block
/blockcenter corner Cardinally center yourself on the corner of the block
/blockcenter intercardinal Intercardinally center yourself on the block you are standing on
/blockcenter look intercardinal Set your yaw to the nearest 45° angle and your pitch to 0
/blockcenter look Set your yaw to the nearest 90° angle and your pitch to 0
/blockcenter pitch Set your pitch to 0
/blockcenter yaw intercardinal Set your yaw to the nearest 45° angle
/blockcenter yaw Set your yaw to the nearest 90° angle
/blocknbt View NBT data of your target block
/book author <name...> Set the author of a book
/cheats [state] Toggles vanish, god, flight, WorldGuard edit, and gamemode
/compact Combine all stackable items
/compact hand Combine the item in your hand into an existing stack
/enderchest <player> View your or another player's enderchest
/entities byChunk [type] [--page] [--excludedTypes] View entity counts by type and chunk
/entities find <type> [radius] [--uuid] Locate all nearby entities of a specific type
/entities near [radius] Count all entities within a radius
/entities plot Count all entities within a plot
/entities report [radius] [type] View the number of entities near each online player
/entities villagers [world] View villager counts and whether they have a bed & profession by chunk
/entitycannon [entityType] Launch an exploding entity
/entitynbt View the NBT data of your target entity
/entitynbt nearest View the NBT data of the nearest entity
/entitynbt set <key> <type> <value> Set an NBT key on your target entity
/entitynbt unset <key> Remove an NBT key on your target entity
/entitynbt uuid [--nearest] View the UUID of your target entity
/forward <blocks> Teleport yourself forward a specific amount of blocks
/godmode [enable] [player] Toggle god mode, preventing damage and mob targeting
/griefprotectioninfo Send a predefined message explaining that grief is not allowed
/hallofhistory setwarp Update the warp location
/homes near [page] View all nearby homes
/hopperlag [amount] View hoppers that are triggering InventoryMoveEvents repeatedly
/igosleep [hours] Kick yourself after a certain amount of time
/invsee <player> Access another player's inventory
/iteminfo enchanted View all items with an enchant glint
/iteminfo extended [material] View miscellaneous information about a material
/leash (stopAll|cancelAll) Cancel all server leashes
/leash (stop|cancel) Unleash yourself from a player
/leash <target> Leash yourself to a player
/leash setVelocity <velocity> Set the server's leash pull velocity
/letmeedit Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
/locations View player locations by world
/lwcco <player> Change the owner of a container
/market reload Reload the Market items
/materialtag find <material> View tags containing a material
/materialtag materials <tag> View materials in a tag
/materialtag random <tag> [player] Receive a random material from a tag
/modreview requests [page] View pending review requests
/multicommand <commands...> [--asOp] Run multiple commands at once separated by ' ;; '
/nearestblock <material> [radius] Find the nearest block of a certain type
/newplayers [page] List new players
/newrankcolors print Print your color config's color codes to console for copying
/newrankcolors reset <rank> Reset a rank's color to default
/newrankcolors set <rank> <color> Save a new rank color to your color config
/newrankcolors test <rank> <color> Preview a color on a rank
/newrankcolors view View your rank color config
/permcheck <permission> Check if you have a permission
/permcheck <player> <permission> Check if a player has a permission
/playeraliases List your aliases
/playeraliases add <player> <alias> Define an alias for a player
/playeraliases list [player] List a player's aliases
/playeraliases remove <player> <alias> Remove an alias from a player
/powertool [string...] Tie a command to an item
/powertool clear Deactivate all powertools
/powertool list List active powertools
/powertool toggle Toggle running commands with powertools
/protectionutils canBreak Tests if you can break at your location
/protectionutils canBuild Tests if you can build at your location
/protectionutils canInteract Tests if you can interact at your location
/protectionutils canUse Tests if you can use at your location
/protectionutils listCompatibilities Lists the loaded protection compatibilities
/queup updates [enable] Toggle listening for song updates
/signlines [arguments...] Modify a sign's contents
/snowlayers fixGrass [radius] Set nearby grass to be snowy if covered by snow
/snowlayers fixOverlay [radius] Remove snow layers on top of snow layers
/snowlayers overlay <radius> <topBlockOnly> <materials> Overlay nearby blocks with a layer of snow
/snowlayers set <layers> Set your current location to snow with the provided amount of layers
/soundmenu [integer] Open the sound menu
/soundmenu changePitch <number> Update the pitch at which sounds play at
/soundmenu play <sound> Play a sound
/soundmenu togglePlayTo Toggle playing the sounds to other players
/staffrules View staff rules
/teleport generateCommand Print a copyable command that teleports you to your current location
/teleport toggle Toggle preventing lower ranked staff from teleporting to you
/toggleentitynoise Make an entity silent
/tree [type] Spawn a tree at the block you are looking at
/unvanish Turns vanish off
/unvanish creative Turns vanish off and puts you in the Creative channel
/unvanish gameworld Turns vanish off and puts you in the Minigames channel
/weeklywakka (rm|remove|delete|del) <name> Delete a warp
/welcome [player] Welcome a player
/whereis <player> Look at and glow
/whereis glow <on|off> Toggle glowing nearby players
/whereis glow threshold <threshold> Set the radius at which players start glowing
/whois <player> View information about a player such as their rank, history, alts, playtime, and more
/world list List all worlds
/worldguardedit [enable] Toggle WorldGuard edit bypass
/worldguardedit flags registry [enable] Set the WorldGuard flag registry state

Radio

/radio moveWorld <radio> Set the world of the radio to your location
/radio players <radio> Lists all players listening to the server radio
/radio teleport <radio> [index] Teleport to the location of the radio

Reminders

/reminders create <id> <text...> Create a reminder
/reminders delete <id> Delete specified reminders
/reminders edit <id> Edit reminders that already exist
/reminders list [page] List created reminders
/reminders motd [player] View the MOTD
/reminders reload Reload reminders
/reminders save Saves all reminders to the spreadsheet
/reminders setInterval <seconds> Edit how often reminders appears in chat
/reminders show <player> <reminder> Show a player a certain reminder in chat
/reminders test <player> <reminder> Test if a player will receive a specific reminder
/reminders testCondition <player> <reminder> Test if a player has met the conditions for a specific reminder

Resource Pack

/decoration changeOwner <player> Change the owner of a decoration
/decoration getOwner Get the owner of a decoration
/decoration stats Display stats about Decorations
/decoration store layout history Displays a list of when the last 10 layouts were pasted
/decoration store layout list Display a list of the layout schematics
/decoration store layout pasteTest create Paste the next layout into the test store
/decoration store layout pasteTest empty Paste the next layout into the test store
/decoration store layout pasteTest next Paste the next layout into the test store
/decoration store layout pasteTest overwrite Paste the next layout into the test store
/decoration store layout pasteTest previous Paste the next layout into the test store
/resourcepack menu [folder] Open the resource pack menu
/resourcepack statuses View the resource pack status of all online players

Vote

/vote bestDays allTime [page] View the days with the most votes of all time
/vote bestDays monthly [month] [page] View the days with the most votes in a month
/vote bestDays yearly [year] [page] View the days with the most votes in a year
/vote onlineCounts View whether online players have voted

Warps

/hub (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/hub (warp|warps) (set|create) <name> Create a new warp
/hub (warp|warps) reset <name> Update a warp's location
/legacy (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/legacy (warp|warps) (set|create) <name> Create a new warp
/legacy (warp|warps) reset <name> Update a warp's location
/minigames (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/minigames (warp|warps) (set|create) <name> Create a new warp
/minigames (warp|warps) reset <name> Update a warp's location
/minigames warp arena <arena> Warp to an arena
/questwarps (list|warps) [filter] List available warps
/questwarps (rm|remove|delete|del) <name> Delete a warp
/questwarps (set|create) <name> Create a new warp
/questwarps (teleport|tp|warp) <name> Teleport to a warp
/questwarps <name> Teleport to a warp
/questwarps nearest View the nearest warp
/questwarps reset <name> Update a warp's location
/questwarps tp nearest Teleport to the nearest warp
/spawn force [player] Force a player to their world's spawn and prevent /back
/staffwarps (list|warps) [filter] List available warps
/staffwarps (rm|remove|delete|del) <name> Delete a warp
/staffwarps (set|create) <name> Create a new warp
/staffwarps (teleport|tp|warp) <name> Teleport to a warp
/staffwarps <name> Teleport to a warp
/staffwarps nearest View the nearest warp
/staffwarps reset <name> Update a warp's location
/staffwarps tp nearest Teleport to the nearest warp
/warps (rm|remove|delete|del) <name> Delete a warp
/warps (set|create) <name> Create a new warp
/warps reset <name> Update a warp's location

Wither

/wither maintenance Enable maintenance mode
/wither processQueue Proccess the fight queue
/wither reset Reset the wither arena

World Edit

//delvillage Delete a village and replace with flat world terrain
//fixflat Replace the terrain in your selection with flat world terrain
//schematicbrush <schematic> Create a schematic brush tool
/worldeditutils breakNaturally [--silkTouch] Break all blocks in your selection with drops and particles
/worldeditutils clipboard [--build] [--async] [--entities] Test pasting your clipboard
/worldeditutils clipboard copy Copy your selection to an internal clipboard
/worldeditutils clipboard paste Paste your internal clipboard at your location
/worldeditutils colorReplace <from> <to> Swap colored materials (i.e. wool concrete)
/worldeditutils fake Test a custom copy/paste implementation
/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge] Generate ocean flora
/worldeditutils rotate [y] [x] [z] Test rotating your selection
/worldeditutils schem buildQueue <schematic> <seconds> Procedurally build a schematic
/worldeditutils schem paste <name> [--entities] Paste a schematic
/worldeditutils schem save <name> [--entities] Save a schematic using commands
/worldeditutils schem saveReal <name> Save a schematic using the API
/worldeditutils smartReplace <from> <to> Swap materials on blocks without deleting block data such as rotation
/worldeditutils tagReplace <from> <to> Replace all materials in a tag with another material

Builder

/itembuilder amount <amount> Set a stack's size
/itembuilder attribute <attribute> <name> <amount> <operation> [slot] Set an item attribute
/itembuilder axolotl <variant> Set an axolotl bucket's variant
/itembuilder banner pattern <color> <pattern> Add a banner pattern
/itembuilder banner symbol <symbol> <color> Set a banner to a symbol
/itembuilder book author <author> Set a book's author
/itembuilder book generation <generation> Set the generation of a book
/itembuilder book pages add <content> Add a new page to a book
/itembuilder book pages remove <page> Remove a page from a book
/itembuilder book pages set <page> <content> Set the contents of a book's pages
/itembuilder book title <title> Set a book's title
/itembuilder color <color> Set an item's color
/itembuilder condition <condition> Set an item's condition tag
/itembuilder customModelData <int> Set the Custom Model Data
/itembuilder customModelData remove Remove the Custom Model Data
/itembuilder customModelData View the Custom Model Data
/itembuilder damage <damage> Set an item's damage
/itembuilder durability <durability> Set an item's durability (deprecated)
/itembuilder dye <color> Dye an item
/itembuilder enchant <enchant> [level] Enchant an item
/itembuilder enchant max <enchant> Enchant an item with the max level for the provided enchant
/itembuilder enchant remove <enchant> Remove an enchant from an item
/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors] Set a firework's effect
/itembuilder firework power <power> Set a firework's power
/itembuilder glow [state] Add an enchant glint to an item
/itembuilder itemFlags <flags...> Add item flags to an item
/itembuilder itemFlags hide_all Hide all item flags on an item
/itembuilder lore add <text...> Add lore
/itembuilder lore clear Remove all lore
/itembuilder lore remove <line> Remove a line of lore
/itembuilder lore set <line> <text...> Update lore
/itembuilder map id <id> Set a map's id
/itembuilder map view [world] Set a map's world
/itembuilder material <material> Set an item's material
/itembuilder maxStackSize <int> Set the max stack size
/itembuilder modelId <id> Set an item's model ID
/itembuilder modelType <modelType> Set an item's model type
/itembuilder name <name...> Set an item's name
/itembuilder name reset Remove an item's name
/itembuilder nbt set <key> <type> <value> Set an NBT key
/itembuilder nbt unset <key> Remove an NBT key
/itembuilder potion color <color> Set a potion's color
/itembuilder potion effect <type> <seconds> <amplifier> Add a custom potion effect to a potion
/itembuilder potion type <type> [--extended] [--upgraded] Set a potion's type
/itembuilder rarity <rarity> Set an item's rarity tag
/itembuilder setting <setting> [state] Set an item setting
/itembuilder setting unset <setting> Remove an item setting
/itembuilder skin armor <skin> Set the skin line of the held item
/itembuilder skin backpack <skin> Set the skin line of the held item
/itembuilder skin tool <skin> Set the skin line of the held item
/itembuilder skull owner [owner] Set a skull's owner
/itembuilder soulbound Make an item soulbound without the enchant
/itembuilder spawnEgg <variant> Set a spawn egg's entity type
/itembuilder unbreakable Make an item unbreakable

Moderator

Discord

/discord forceLink <player> <id> Force link a player's Minecraft and Discord accounts
/discord linkStatus [player] View a player's Discord account link status
/discord lockdown Enable lockdown mode on Discord

Documentation

/documentation commands info <command> [page] View which paths in a command are undocumented
/documentation commands validate [page] Validate that all commands have documentation

Homes

/delhome <player> <name> Delete another player's home
/sethome <player> <name> Set a new home for another player or update a home's location

Justice

/altban <players> [time/reason...] [--now] Ban a player or players and all their IP connected accounts
/alts <player> View a list of players that have logged in the with same IP
/ban <players> [time/reason...] [--now] Ban a player or players
/calcban <pastBans> <blocksGriefed> View a rough recommended ban time based on past bans and blocks griefed
/forcechannel <player> <channel> Force a player into a channel
/freeze <players(s)> Freeze a player or players
/freeze cleanup Delete left over freeze armor stands
/freeze list [page] List frozen players
/freeze summon <player> Summon a frozen player
/history delete <player> <id> Delete an entry from a player's punishment history
/kick <players> <reason...> Kick a player or players
/lockdown bypass add <player> Allow a player to bypass the current lockdown
/lockdown bypass remove <player> Remove a player's bypass to the current lockdown
/lockdown end End lockdown mode
/lockdown start Enable lockdown mode
/mute <players> [time/reason...] [--now] Mute a player or players
/nameban <player> Ban a player until they change their name
/nameban addWord <word> Add a banned word
/nameban list names [page] List banned names
/nameban list words [page] List banned words
/nameban removeWord <word> Remove a banned word
/nameban unban <player> Remove a name ban
/punishments General guideline for punishments
/redhanded <players(s)> Freeze a player or players, force them to local chat and unvanish to confront them
/skinban <player> Ban a player until they change their skin
/skinban list [page] List skin banned players
/skinban unban <player> Remove a skin ban
/unaltban <player> Un-alt-ban a player
/unban <player> Unban a player
/unfreeze <players...> Unfreeze a player
/unmute <player> Unmute a player
/unwatchlist <player> Unwatchlist a player
/warn <players> <reason...> Warn a player or players
/watchlist <players> <reason...> Watchlist a player or players
/worldban <player> [worldGroup] Ban a player from a world group
/worldban list List world bans
/worldunban <player> [worldGroup] Unban a player from a world group
/youmaycontinue <player> [warn...] Unfreeze a player, force them into global, vanish, and optionally warn them

Minigames

/checkpoints (remove|delete) <number> Delete a checkpoint
/checkpoints (set|add|create) <number> Create a checkpoint
/checkpoints tp <number> Teleport to a checkpoint
/infection expansion create <open> [id] Create an arena expansion region and schematic
/infection spawnDoor create <open> <id> Create a spawn door region and schematic
/minigames (delete|remove) <arena> Delete an arena
/minigames (podium|podiums) (getId|getIds) [position] Get the ids of the podium NPCs
/minigames (podium|podiums) (s|summon) <position> Teleport a podium NPC to you
/minigames (podium|podiums) <position> <player> <title...> Update the weekly podiums
/minigames (podium|podiums) setId <position> <id> Set the NPC id of a podium position
/minigames (podium|podiums) tp <position> Teleport to a podium NPC
/minigames (reload|read) [arena] Reload an arena from disk
/minigames (save|write) [arena] Write an arena to disk
/minigames (tp|teleport) <player> [player] Teleport a minigamer
/minigames addSelectedBlocksToArena [arena] Add all materials within your selection to the arena block list
/minigames addSpawnpoint [arena] [team] Add a team spawnpoint
/minigames copy <from> <to> Copy some settings from one arena to another
/minigames create <name> Create a new arena
/minigames createRegion <arena> <name> Create a region for an arena
/minigames edit <arena> Open the arena config menu
/minigames end [arena] Force end a match
/minigames inviteAll [arena] [--mechanic] Invite all players to a match
/minigames linkSpawnpoints [arena] [fromTeam] [toTeam] Link two teams' spawnpoint lists together so they are shared
/minigames list [filter] [--mechanic] [--inactive] List minigame maps, optionally filtered by name and/or mechanic
/minigames modifier <modifier> Activate a minigame modifier
/minigames modifier random Activate a random minigame modifier
/minigames schem paste <arena> <name> Paste an arena's schematic at your location
/minigames schem save <arena> <name> [--createRegion] Create an arena schematic from your selection and optionally create a region
/minigames setLobbyLocation [arena] Set the lobby location of an arena
/minigames setSpectateLocation [arena] Set the spectate location of an arena
/minigames setTime <seconds> Set the time left in a match
/minigames signs flag <team> Create a flag sign
/minigames signs flag capture <team> Create a flag sign
/minigames signs join <arena> Create a join sign
/minigames signs join random <mechanic> Create a join random sign
/minigames signs lobby Create a lobby sign
/minigames signs quit Create a quit sign
/minigames start [arena] Force start a match
/minigames tppos <player> <x> <y> <z> [yaw] [pitch] Teleport a minigamer to coordinates
/minigames warn <player> [reason] Warn a player for not obeying minigame rules and strike them with lightning
/murder (scraps|scrapoints) add Add a scrap spawn point
/murder (scraps|scrapoints) hide Hide scrap spawn points
/murder (scraps|scrapoints) show Show all scrap spawn points with client-side emerald blocks
/murder kit Receieve the Murder kit

Misc

/dyebomb give <amount> [player] Spawn dye bombs
/entitycap <amount> Change the entity cap of a creative plot
/fakeop <player> Sends a player a message prentending they have been made OP
/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate] Add a rank to a staff member's rank history
/hallofhistory clear <player> Clear a player's rank history
/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate] Remove a rank from a staff member's rank history
/hasreadrules <player> View whether a player has read each section of the rules
/mobcap <amount> Change the mob cap of a creative plot
/plotredstone Toggle redstone on a creative plot
/referral debug [player] Debug a player's referral data
/referral extraInputs [page] View all manual inputs
/referral stats View stats showing which sites give us the most traffic
/referral turnover View stats showing which site gives us the best traffic
/referral who has playtime <playtime> from <site> [page] List players who have at least the provided playtime and were referred from the provided site
/referral who has rank <rank> from <site> [page] List players who have the provided rank and were referred from the provided site
/referral who has read rules from <site> [page] List players who have read the rules and were referred from the provided site
/tickets stats closed [page] View which staff member has closed the most tickets
/whoseshitisthis Look up who's items are on the ground near you

Radar

/commandwatch <player> View commands a player is running
/cpswatch <player> Monitor a player's click speed
/reachwatch <player> Monitor a player's reach

Trust

/trust admin <player> [action] [type] [players] Modify another player's trusts
/trust admin debug <player> [type] Display a player's trusts

Vanish

/vanish [state] Toggle vanish
/vanish fakeJoin Send a fake join message and unvanish
/vanish fakeQuit Send a fake quit message and vanish
/vanish settings <setting> [state] Toggle vanish settings
/vanish settings View your vanish settings

Warps

/creative trust <player> Allow a Guest to use items with metadata and WorldEdit with restricted materials
/xraywarps (list|warps) [filter] List available warps
/xraywarps (rm|remove|delete|del) <name> Delete a warp
/xraywarps (set|create) <name> Create a new warp
/xraywarps (teleport|tp|warp) <name> Teleport to a warp
/xraywarps <name> Teleport to a warp
/xraywarps nearest View the nearest warp
/xraywarps reset <name> Update a warp's location
/xraywarps tp nearest Teleport to the nearest warp

Operator

Chat

/censor debug Print the censor configuration in chat
/censor reload Reload the censor configuration from disk
/censor test <channel> <message...> Test the censor
/chatgames disable Clear the queue
/chatgames enable Enables chat game
/koda <message...> Make Koda say something
/koda reload Reload Koda's configuration from disk

Kit

/kit edit Open the kit editor menu
/kit reload Reload kits from disk

Minigames

/minigames tokens add <amount> [user] Modify a player's minigame tokens
/minigames tokens remove <amount> [user] Modify a player's minigame tokens
/minigames tokens set <amount> [user] Modify a player's minigame tokens

Misc

/badge give <badge> [user] Give a player a badge
/burn <player> <seconds> Temporarily set a player on fire
/creativeflags <world> Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
/demote <player> Demote a player to the next rank down
/discord link update roles Add the verified role to all linked users
/endermanfarm create [player] Create an enderman farm
/extinguish [player] Extinguish a player if they are on fire
/feed [player] Fills a players saturation and hunger
/fix Repairs held item
/fix all Repairs all items in a players inventory
/give <player> <type> [amount] [nbt...] Give a player an item
/heal [player] Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
/homes reload Clear service cache
/interactioncommands (delete|remove|clear) [index] Delete the command at the provided index
/interactioncommands <index> <command...> Set a command at the provided index
/interactioncommands read View the commands configured on the target block
/inventorysnapshots <player> [page] View a list of saved inventory snapshots
/inventorysnapshots nearbyDeaths [page] View nearby snapshots created by a death
/inventorysnapshots takeSnapshot [player] Take a snapshot of a player's current state
/kill <player> Kill a player
/killentity <entityType> <radius> [--force] [--region] Kill nearby entities of the provided types
/lag View server performance information
/more [amount] Fills the item stack in hand to specified amount, or to maximum size if none is specified
/npcutils create <player> Create a player NPC with a colored nickname
/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type] List NPCs with a filter
/npcutils recreateNpc <player> Recreate an NPC in the center of the block with a player's colored nickname
/npcutils removeDespawned [--owner] [--world] Delete despawned NPCs
/npcutils rename gradient <colors> <name...> Set an NPC's nameplate to your input with a color gradient
/npcutils setPlayer withColor <player> Set an NPC's nameplate to a player's colored nickname and updates the skin
/npcutils setPlayer withRankPrefix <player> Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
/npcutils void [page] List NPCs in the void
/podiums update <leaderboard> Update a podium
/promote <player> Promote a player to the next rank up
/reboot [--excludedConditions] Queues a reboot as soon as possible
/reboot cancel Cancel a pending reboot
/reboot passive [--excludedConditions] Queues a reboot for when there are no active players
/regionrename <region> <newName> Rename a WorldGuard region
/regionutils getRegionsAt View regions at your current location
/regionutils getRegionsLikeAt <filter> View regions matching a filter at your current location
/restoreinventory <player> <pastecode> Restore a player's inventory from a paste of a Multiverse backup
/setrank <player> <rank> Set a player's rank
/slap <player> Slap a player
/smite [player] Strike a player or your target block with lightning
/stripmeta Strip name and lore from items
/timelock <time...> Lock a world's daylight cycle
/timelock reset Enable a world's daylight cycle
/weather get [world] Get the weather of the world
/weather getDuration [world] View current weather durations
/weather set <type> [duration] [--world] Set the weather of the specified world
/weee [player] Force a player to fly around in random directions
/whodaressummonme Start a spooky unvanish animation
/wordle delete <player> <date> Delete a player's Wordle data for a specific puzzle
/yeet <player> Yeet

Vote

/vote points give <player> <number> Modify a player's vote points
/vote points set <player> <number> Modify a player's vote points
/vote points take <player> <number> Modify a player's vote points

Admin

Bigdoors

/bigdoormanager create <doorId> Create a new door
/bigdoormanager delete <doorName> Delete a door
/bigdoormanager fixDatabaseWorld <id> Fix the database of the current world if '/bigdoormanager info' is 'null'
/bigdoormanager info <id> Display data of the door
/bigdoormanager setToggleRegion <doorName> <regionId> Set the toggle region of the door
/bigdoormanager toggleAllDoors Toggle all doors on the server
/bigdoormanager toggleDoor <id> Toggle door

Chat

/bridge archive deleteRole <roleId> Delete a role
/bridge archive editMessages removeReference <roleId> [name] Edit messages to remove role references
/bridge archive editMessages updateReference <oldRoleId> <newRoleId> Edit messages to update role references
/bridge archive findDuplicateRoles [page] Find duplicate roles
/bridge archive leastUsedRoles [page] View least used roles in an archive
/bridge archive load <channel> Load an archive into memory
/bridge countBridgeRoles Count the number of bridge roles in the server
/bridge countRoles Count the total number of roles in the server
/bridge roleUpdates <user> [state] Toggle role updates for a user
/bridge set <player> <roleId> Sets a player's linked role ID
/bridge setMentionableFalse [test] Set the mentionable state of all bridge roles
/bridge updateRoleColors <rank> Update the color of all roles of a rank
/broadcast <message...> Broadcast a message to the server
/chatgames getAnswer Get the answer to the current chat game
/chatgames list previousQuestions List previous trivia questions
/chatgames list words List all words/phrases available in chat games
/chatgames rewards [enabled] Toggles if chat games give rewards to players
/emojis reload Reload emojis from the resource pack

Client Side

/clientside debug [state] Toggle debug mode
/clientside edit [state] Toggle seeing all entities regardless of whether they are hidden
/clientside entities create fromSelection [--types] [--ignoreGlowing] Convert all entities within your selection to client side entities
/clientside entities create Convert the target entity to a client side entity
/clientside entities delete fromSelection [--types] Delete all client side entities within your selection
/clientside entities ignore [state] Prevent your target entity from being converted to a client side entity
/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius] List client side entities

Crates

/crates animate <type> <uuid> Animate a crate
/crates edit [filter] Edit a crate
/crates edit announcement reset <id> Remove a loot's announcement
/crates edit announcement set <id> <message...> Set a loot's announcement
/crates edit groups <type> Edit a crate group
/crates entities add <type> <uuid> Register an entity with a crate
/crates entities list [type] List a crate's registered entities
/crates entities remove <type> <uuid> Unregister an entity with a crate
/crates give <type> [player] [amount] Give a player a crate key
/crates open <type> <uuid> [amount] Open a crate
/crates pinata <player> <type> [amount] Gives a player a crate pinata
/crates preview <type> Preview a crate
/crates reset <type> <uuid> Reset a crate's animation
/crates toggle Toggle all crates

Creative

/plotcleanup autodelete Delete the plot you are in if it is eligible for deletion
/plotcleanup forceKeep [state] Toggle force keep for a plot
/plotcleanup info [--showDistr] Display rating info about a plot
/plotcleanup list [page] List all plots and their ratings
/plotcleanup next Visit the next plot ready for deletion
/plotcleanup recalculate Recalculate the rating of a plot
/plotcleanup recalculateAll [delay] Recalculate the rating of all plots
/plotcleanup stats Display stats about plot ratings
/plotcleanup validateChunk Validate if the plot contains the chunk you are standing in

Customboundingboxes

/customboundingbox associated create clone [associationId] [--id] Create a clone of the entity and tag it with an association id
/customboundingbox convert armorStand to itemDisplay [--id] Automatically convert an unmodified large armor stand with an item on its head to an item display entity
/customboundingbox convert itemDisplay to armorStand [--id] Automatically convert a converted item display back to an armor stand
/customboundingbox create [id] [--nearest] Create a custom bounding box entity
/customboundingbox delete [--id] [--nearest] Delete a custom bounding box
/customboundingbox draw [--id] [--stop] Draw an entity's custom bounding box with particles
/customboundingbox list [--radius] List all custom bounding boxes
/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all] Modify the bounds of a custom bounding box
/customboundingbox set id <id> [--id] Update a custom bounding box entity's ID
/customboundingbox shift [--id] [--x] [--y] [--z] Shift an entity and it's custom bounding box
/customboundingbox update [--id] Apply the custom bounding box to an entity

Daily Rewards

/dailyrewards getLastTaskTime View the last time the reward task ran
/dailyrewards set <player> <day> Set a player's streak
/dailyrewards unclaim <player> <day> Mark a reward as unclaimed

Database

/database cacheAll [service] Cache all stored objects to a service
/database clearAllCaches Clear the cache of all services
/database clearCache <service> Clear the cache of a service
/database count <service> Count objects stored in a collection
/database countAll [page] Count objects stored in all collections
/database countAllCaches [page] Count all cached objects
/database countCache <service> Count cached objects
/database createQuery delete <service> <uuid> Create a paste-able DELETE query for mongocli
/database createQuery get <service> <uuid> Create a paste-able GET query for mongocli
/database debug <service> <uuid> Print a record
/database debugCache <service> <uuid> Print a record from the cache (may not always pretty-print)
/database delete <service> <uuid> Delete a record
/database deleteAll <service> Delete all objects from a collection
/database move <service> <from> <to> Move data from one record to another
/database save <service> <uuid> Write an object to the database
/database saveAllCaches Save the cache in all services
/database saveCache <service> <threads> Write the cache to the database

Discord

/discord account [player] View a player's linked Discord account
/discord appcommands register Force register app commands
/discord appcommands unregister Force unregister app commands
/discord boosts View server boosters
/discord connect Force connect to discord
/discord jda dms delete <id> Delete the last 50 DMs to a user
/discord jda dms send <id> <message...> Send a DM to a member
/discord jda dms view <id> Retrieve the last 50 DMs to a user
/discord jda edit <channelId> <messageId> <content...> Set the content of a message

Economy

/economy give <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy set <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy take <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/transactions count [player] Count the number of transactions stored on a player
/transactions volume [startTime] [endTime] Sum all transaction volume

Events

/events rewards claim Claim reward items from events
/events store images get <image...> Receive an event store image splattermap
/events store images reload Reload event store images
/events tokens give <player> <tokens> Modify a player's event token balance
/events tokens reset <player> Reset a player's event token balance
/events tokens set <player> <tokens> Modify a player's event token balance
/events tokens take <player> <tokens> Modify a player's event token balance
/trophy get <trophy> Spawn a trophy item
/trophy remove <player> <trophy> Remove a player's access to a trophy
/trophy reset <player> Reset a player's trophies
/trophy reward <player> <trophy> Give a player a trophy

Force Field

/forcefield [enable] Toggle a force field
/forcefield ignore add <player> Allow a player to bypass your force field
/forcefield ignore remove <player> Remove a player's ability to bypass your force field
/forcefield movePlayers [enable] Toggle affecting players
/forcefield moveProjectiles [enable] Toggle affecting projectiles
/forcefield particles [enable] Toggle visualization particles
/forcefield radius <radius> Set your force field's radius
/forcefield settings [player] View your force field settings

Homes

/homes addExtraHomes <player> <amount> Increase a player's home limit
/homes deleteFromWorld <world> Delete homes from a world
/homes lockInWorld <world> Lock all homes in a world
/homes removeExtraHomes <player> <amount> Decrease a player's home limit
/homes restoreDeleted Restore recently deleted homes in a world

Item Tags

/itemtags get Get item tags on held item
/itemtags reload Reload configuration from disk
/itemtags setCondition <condition> Set an item's condition
/itemtags setRarity <rarity> Set an item's rarity
/itemtags update [debug] Update item tags on held item
/itemtags updateInv Update item tags on all items in inventory

Legacy

/legacy freezeWorlds Set game rules and WorldGuard flags on legacy worlds to freeze them in place
/legacy items reset <player> Reset all items to pending status
/legacy items review [player] Review pending items

McMMO

/mcmmo levels give <player> <skill> <amount> Modify a player's skill level
/mcmmo levels reset <player> <skill> Modify a player's skill level
/mcmmo levels set <player> <skill> <amount> Modify a player's skill level
/mcmmo levels take <player> <skill> <amount> Modify a player's skill level
/mcmmo refresh Reset ability cooldowns

Minigames

/bingo challenge complete <challenge> [player] Force complete a challenge
/bingo challenge reset <challenge> [player] Force reset a challenge
/blockparty createStack [--delay] [--stop] Create the BlockParty floor stack from /sw blockparty-floors
/blockparty lights add <channel> Add a light to the board
/blockparty lights cue <cue> Go to a specific cue on the board
/blockparty lights debug [on/off] Toggle debug mode for the board
/blockparty lights out Go to cue 0 on the board
/blockparty lights removeAllEntitiesFromChannels Remove all lights from the board
/blockparty lights test [color] Test the lights on the board
/blockparty lights updateCues Update the cues on the board
/blockparty songs getMinimumLength Calculate the minimum song length needed to finish a full BlockParty game
/blockparty songs list [page] List BlockParty songs
/blockparty songs load Load BlockParty songs from disk
/blockparty songs removePadding Remove padding from song metadata
/blockparty songs removeSilence Trim silent parts of songs
/blockparty webUsers View players connected to the BlockParty web client
/minigames debug arena [arena] Print an arena's properties
/minigames leaderboard delete <arena> <player> Delete a player's best time from a timed minigame
/minigames topic update Update the Discord #minigames channel topic

Misc

/accounttransfer <old> <new> <features...> Transfer specific features from one account to another
/accounttransfer all <old> <new> Transfer all data from one account to another
/armorstandeditor summon 0 Summon a non-randomized armor stand
/attribute <attribute> <value> [player] Set a player's attribute
/attribute get <attribute> [player] Get a player's attribute's value
/attribute reset <attribute> [player] Reset a player's attribute to default
/attribute reset all [player] Reset all of a player's attributes to default
/bash <command...> [--path] Execute a bash command on the system
/beacon get effectRange View the effect range of a beacon
/beacon set effectRange <range> Set the effect range of a beacon
/beacon set primaryEffect <effect> Set the primary effect of a beacon
/beacon set secondaryEffect <effect> Set the secondary effect of a beacon
/birthdays forceAnnounce [player] Force a birthday announcement in Discord
/boop all [message...] [--anonymous] Boop all players
/changelog database debug <entry> Print a raw changelog entry
/changelog diff [from] [to] Post a changelog to Discord
/changelog generate Generate a changelog
/changelog list [page] View available changelog entries
/changelog testDiff [from] [to] Post a changelog to Griffin's private test Discord
/chunks forceLoaded get Check whether the chunk you are in is force loaded
/chunks forceLoaded list [world] [page] List force loaded chunks in a world
/chunks forceLoaded set <state> Set whether all chunks in your selection or your current chunk are force loaded
/chunks loaded list [world] [page] List loaded chunks in a world
/chunks unloadAll <world> [--removeTickets] Unload all chunks in a world
/console [command...] Run a command as console
/datafixerupper item deserialize <paste> Deserialize an item from NBT and give it to yourself
/datafixerupper item serialize Serialize your held item to NBT
/deathmessages reload Reload configuration from disk
/debug [state] Toggle debug
/debug type <type> [state] [player] Toggle debug for a specific type and player
/debugdot <x> <y> <z> [--color] [--ticks] Spawn a debug dot at the specified location
/debugdot relative <x> <y> <z> [--color] [--ticks] Spawn a debug dot relative to the player's location
/deop <player> De-op a player
/displayentity edit item Update the item on the nearest item display
/displayentity edit text background <color> Set the text background color on the nearest text display
/displayentity edit text rotation [--yaw] [--pitch] Set the scale of the nearest text display
/displayentity edit text scale <scale> Set the scale of the nearest text display
/displayentity edit text text <text...> [--font] Set the text background color on the nearest text display
/displayentity get item Get the item on the nearest item display
/displayentity get text scale Get the scale of the nearest text display
/dropall Drop every available item on the ground
/firework127 Receive a firework rocket with power 127
/firstlogin set <player> <date> Set a player's first join date
/firstlogin stats Write all join dates to a CSV
/hallofhistory npcs update Update all Hall of History NPCs
/iteminfo nonItems View a list of non-item materials (i.e. water)
/iteminfo serialize json [material] [amount] Debug the serialization of an item
/jukebox store give <player> <song...> Give a player a song
/locationcode current Print your current location as Java code
/locationcode selection Print your selection's minimum point as Java code
/maintenance [--excludedConditions] Shut down the server for maintenance
/maintenance cancel Cancel a queued shutdown
/motd <text...> Update the server's server list MOTD
/motd line2 <text...> Update the server's server list MOTD second line
/motd reset Reset the server's MOTD to default
/myrank <rank> Set your rank
/nerd about <nerd> [about...] Set a player's About Me
/nerd getDataFile [player] Generate a paste of a player's NBT data file
/nerd setFirstJoin <player> <date> Update a player's first join date
/nerd setPromotionDate <player> <date> Update a player's promotion date
/nerd timeSinceDeath [player] [value] Update a player's time since death
/op <player> Op a staff member
/op list List opped players
/party admin list List all parties
/pastnames remove <target> <name> Remove a past name from a player
/permhelper (add|remove) <type> <player> <amount> Modify a player's permission limit
/permhelper get <type> [player] View a player's permission limit
/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags] Draw a image to your current selection
/pixelart palette List all available block palette colors and their corresponding colors
/proportionator Get a Proportionator
/proportionator config entities <entityType> [state] Toggle whether entities can be scaled
/proportionator config max <max> Set the default maximum scale
/proportionator config max override <entityType> [max] Set the maximum scale for a specific entity type
/proportionator config min <min> Set the default minimum scale
/proportionator config min override <entityType> [min] Set the minimum scale for a specific entity type
/quest item <item> [amount] Spawn a quest item
/resourceworld logger add Add all blocks in your selection the resource market logger
/resourceworld logger count Count the number of coordinates logged
/resourceworld reset Archive the existing resource world and generate a new world
/resourceworld setup Set up a new resource world
/scheduledjobs cancel <job> Cancel all jobs of a specific type
/scheduledjobs restart Restart the scheduled jobs runner
/scheduledjobs schedule <job> Schedule a job
/scheduledjobs stats View jobs stats
/scoreboardteamutils cleanup Remove empty scoreboard teams
/scoreboardteamutils count Count empty and non-empty scoreboard teams
/scoreboardteamutils list [page] [--empty] List scoreboard teams
/scoreboardteamutils teamsOf <player> [page] View the scoreboard teams a player belongs to
/scoreboardteamutils teamsOfTargetEntity View the scoreboard teams your target entity belongs to
/shop products create [--price] [--exchangeType] [--amount] [--disabled] Create a new product for your shop from the item you are holding
/sidebar resetErroring [player] Reset erroring state for a player
/skincache cacheShopHeads Cache all skins that appear in the shops menu
/skincache getHead [player] Get the cached head of a player
/skincache getLastChange [player] View the last time a player changed their skin
/skincache update [player] Refresh a player's cached skin
/skincache updateAll Update the cached skins of all online players
/spawnentity <entityType> [amount] [reason] Spawn entities
/spawnlimits copy <type> <fromWorld> <toWorld> Copy a world's spawn limit type to another world
/spawnlimits defaults View default spawn limits
/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld> Set a world's spawn limit type to a multiple of another world's configuration
/spawnlimits of [world] View a world's configured spawn limits
/spawnlimits reset <type> [world] Reset a world's spawn limit type to the default value
/spawnlimits reset all Reset all spawn limits to default
/spawnlimits reset allTypes [world] Reset all of a world's spawn limit types to default
/spawnlimits reset allWorlds [type] Reset a spawn limit type in all worlds to default
/spawnlimits save Save current spawn limits to a persistent service
/spawnlimits set <type> <value> [world] Set a world's spawn limits
/staffhall config add <group> <npcId> [index] Add an NPC ID to a staff hall room config
/staffhall config list <group> List all staff hall NPCs
/staffhall config remove <group> <npcId> Remove an NPC ID from a staff hall room config
/staffhall config spawn Spawn all staff hall NPCs
/staffhall config tp <group> <index> Teleport to a staff hall NPC
/staffhall update Automatically update all staff hall NPCs
/staffhall write Write HTML files to disk for the website
/sudo <player> <command...> Force a player to run a command
/tasks cancel <id> Cancel a task
/tasks is queued <id> Check if a task is queued
/tasks is running <id> Check if a task is running
/tasks list active [page] List active tasks
/tasks list pending [page] List pending tasks
/teleport freeze <player> [enable] Prevent a player from teleporting
/time View your current world's time of day
/time set Change a world's time of day
/unlimitedelytra [enable] Toggle unlimited elytra
/uuid fromString <input> Create a hashed UUID from your input
/vault limit add <user> [amount] Increase a player's vault limit
/villagers profession <profession> [radius] Change the profession of villagers
/wardcharm ward [--nearest] Ward the nearest or target entity

Mob Heads

/mobheads chances get <type> View a mob head's drop chance
/mobheads chances set <type> <chance> Set a mob head's drop chance
/mobheads chances validate Validate whether all entity types have a configured drop chance
/mobheads debug [enable] Toggle debug mode
/mobheads validate types Validate whether all entity types have configured mob heads

ModReview

/modreview add <name> <verdict> [notes...] Review a mod and delete its review request if applicable
/modreview alias add <mod> <aliases...> Add an alias to a mod
/modreview alias remove <mod> <aliases...> Remove an alias from a mod
/modreview delete <mod> Delete a mod review
/modreview requests remove <mod> Delete a pending review request
/modreview set name <mod> <name> Set the name of a mod
/modreview set notes <mod> [notes...] Set the notes for a mod
/modreview set verdict <mod> <verdict> Set the verdict of a mod

Model Train

/modeltrain spawn Spawn a model train at your current location
/modeltrain stop Stop the model train

Nameplates

/nameplates debug <player> Debug a player's nameplate
/nameplates debug Toggle debug mode
/nameplates destroy [player] Despawn a player's nameplate
/nameplates npcs fix Attempt to fix NPC nameplates
/nameplates respawn [player] Respawn a player's nameplate
/nameplates spawn [player] Spawn a player's nameplate
/nameplates update [player] Update a player's nameplate

Nexus

/nexus closeInventory [player] Force close a player's inventory
/nexus feature reload <feature> Reload a specific feature
/nexus gc Force garbage collection
/nexus getEnv Print current environment
/nexus initializeClass <class> Force initialize a class
/nexus invs View open custom inventories
/nexus jingles <jingle> Play a jingle
/nexus offlineMessage <player> Test sending an offline message
/nexus reload [--excludedConditions] Reload Nexus, or queue a reload if applicable
/nexus reload cancel Cancel a queued reload
/nexus saveAll [--flush] Save all worlds
/nexus stats commands [page] View commands stats by plugin
/nexus stats eventHandlers [page] View event handler stats
/nexus stats View miscellaneous stats
/nexus temporaryListeners unregisterOffline Unregister temporary listeners for offline players
/nexus temporaryListeners View registered temporary listeners
/nexus updateCommands Call Player#updateCommands
/nexus uptime View Nexus uptime

Parkour

/parkour checkpoints add <course> Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
/parkour checkpoints clear <course> Delete all checkpoints for a parkour course
/parkour checkpoints tp <course> <checkpoint> Teleport to a parkour course's checkpoints
/parkour create <course> Create a new lobby parkour course
/parkour delete <course> Delete a lobby parkour course
/parkour hologram update <course> Update the parkour leaderboard hologram with the latest data

Particles

/particles <effectType> Start a particle effect
/particles dot Draw a particle dot
/particles line [distance] [density] Draw a particle line

Profiles

/profile getTextureCoupon <type> Gets the coupon item of the texture
/profile setTexture <type> Set your profile's background texture

Radar

/honeypot (delete|remove) <honeypot> Delete a honeypot
/honeypot (teleport|tp) <honeypot> Teleport to a honeypot in your current world
/honeypot check <player> View how many times a player has griefed
/honeypot create <honeypot> [schemSize] Create a honeypot
/honeypot fix <honeyPot> Repair a honeypot
/honeypot list [page] List honeypots in your current world
/honeypot removeItems <player> Remove honey pot items from a player's inventory
/honeypot set <player> <int> Set a player's grief count

Radio

/radio config addSong <radio> <song> Add a song to a radio
/radio config addStationLocation <radio> Adds your current location to the station radio
/radio config clearSongs <radio> Remove all songs from a radio
/radio config clone <radio> <id> Create a new radio from an existing radio
/radio config create <type> <id> [radius] Create a radio
/radio config delete <id> Delete the radio
/radio config disable <radio> Disable the radio
/radio config enable <radio> Enable the radio
/radio config reload <radio> Recreate a radio
/radio config removeSong <radio> <song> Remove a song from a radio
/radio config removeStationLocation <radio> <index> Removes the location from the station radio
/radio config removeStationLocation <radio> Lists the locations of this station radio
/radio config setId <radio> <id> Set the id of the radio
/radio config setParticles <radio> <enable> Toggle the particles of the radio
/radio config setRadius <radio> <radius> Set the radius of the radio
/radio config setRadiusLocation <radio> Set the location of the radius radio to your current location
/radio config setType <radio> <type> Set the radio type
/radio config setUpdatePlaying <radio> <enable> Toggle the playing updates of the radio
/radio debugRadio <radio> Display data of a radio
/radio debugUser <player> Display data of a user
/radio reload Reloads the config, and remakes every radio

Recipes

/backpack convert [--nbt] Convert and old backpack into a new one
/backpack fix Add necessary NBT to a shulker box to make it a backpack
/backpack get <tier> Get a backpack with the specified tier
/backpack getOld Give yourself and old backpack for testing
/backpack setTier <size> Set a backpack's tier
/customrecipes ingredients View the ingredients for a recipe
/customrecipes uncraft Open the uncrafting menu

Resource Pack

/decoration store debug [enabled] Toggle debugging the store
/decoration store layout paste <id> [--storeLocation] Paste the layout into the store
/decoration store layout paste next [--override] Start the next layout process
/decoration store layout paste reset Paste the reset layout into the store
/decoration store layout schem <id> Create a layout schematic of the selected build
/decoration transplant <radius> <selectPath> <replacePath> Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
/imagestand create <id> <size> [--outline] Create an image stand
/imagestand delete [--id] Delete an image stand
/imagestand id <id> [--id] Update the ID of an image stand
/imagestand list [page] List image stands
/imagestand outline add [--id] Add an outline stand
/imagestand outline remove [--id] Remove an outline stand
/imagestand outline update [--id] Teleport an outline stand to the image stand
/imagestand size <size> [--id] Update the size an image stand
/imagestand stands pitch <pitch> [--id] Update the pitch of the image stand and outline stand
/imagestand stands yaw <yaw> [--id] Update the yaw of the image stand and outline stand
/imagestand tp <id> Teleport to an image stand
/objectives activate <player> <objective> Activate an objective
/objectives create <player> <id> [description...] Create an objective at your current location
/objectives remove <player> <objective> [--activateNext] Remove an objective
/objectives setDescription <player> <objective> <description> Update an objective's description
/objectives setLocation <player> <objective> Update an objective's location
/playerplushies addOwner <user> Give a player access to Player Plushies
/playerplushies vouchers add <amount> [player] Modify a player's vouchers
/playerplushies vouchers remove <amount> [player] Modify a player's vouchers
/resourcepack deploy [--force] [--silent] Compress and update the resource pack
/resourcepack hash [--update] Force update the resource pack hash
/resourcepack reload Update the resource pack cache

Social Media

/socialmedia getNamedItem <site> Spawn a social media site's custom item
/twitch api status <user> View whether a player is streaming
/twitter lookForNewTweets Look for new tweets to post in Discord

Statistics

/statistics saveToDatabase Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
/statistics update <player> Copy a player's statistics to the database

Store

/emojihats getFrameItems <type> Spawn the individual frames of an emoji hat
/emojihats give <player> <type> Give a player access to an emoji hat
/emojihats run <player> <type> Activate an emoji hat on another player
/store (expire|remove) <package> [player] Expire a package on a player
/store apply <package> [player] Apply a package to a player
/store coupons create <player> <amount> Create a coupon for a player
/store credit give <player> <amount> Modify a player's store credit
/store credit set <player> <amount> Modify a player's store credit
/store credit take <player> <amount> Modify a player's store credit
/store gallery displays getIds Get the NPC ids of the display NPCs
/store gallery displays updateSkins Update the storey gallery NPC skins

Survival

/gem <enchantment> <level> Receive a gem
/gem all Receive all possible gems

Test

/error eden Test an EdenException
/error exception Test an Exception
/error framework json withColor Test error() with colored json
/error framework json Test error() with json
/error framework text withColor Test error() with colored text
/error framework text Test error() with text
/error invalidInput Test an InvalidInputException
/error nexus Test a NexusException
/error runtime Test a RuntimeException
/error throwable Test a Throwable
/packets listen <classes> Listen to and dump information about certain packets
/packets listen stop Stop listening for packets
/packets search <filter> [page] Search for packets by name
/serialize hashmap initialized database Test database serialization and deserialization of an initialized map
/serialize hashmap uninitialized database Test database serialization and deserialization of an uninitialized map
/serialize inventory database Test database inventory serialization and deserialization
/serialize item database Test database item serialization and deserialization
/serialize item fromJson <json|paste> Deserialize an item from JSON
/serialize item fromNBT <nbt|paste> Deserialize an item from NBT
/serialize item toJson Serialize an item to JSON
/serialize item toNBT Serialize an item to NBT

Titan

/titan installed [page] View the most popular Titan versions
/titan installed with <version> [page] View which players are using a specific version of Titan
/titan settings <user> View a player's Titan configuration

Vote

/vote endOfMonth [month] Run the end of month task
/vote extra View the extra chances config
/vote force <nerd> <site> Force a vote for a user, to fix a missed vote
/vote party complete Simulates a completed vote party
/vote party reward <player> <tier> Gives a random vote party reward to the player
/vote party target <target> Set the current vote party target
/vote party update Updates the current vote party
/vote write Write HTML vote files to disk for the website

Warps

/warps types View valid warp types
/warps updateFlags Set default flags on survival spawn and warp regions

Weekly Wakka

/weeklywakka (list|warps) [filter] List available warps
/weeklywakka (set|create) <name> Create a new warp
/weeklywakka (teleport|tp|warp) <name> Teleport to a Weekly Wakka warp
/weeklywakka <name> Teleport to a Weekly Wakka warp
/weeklywakka farthest [page] Find areas with no nearby Weekly Wakka warps
/weeklywakka found Get a list of players who have found the Weekly Wakka this week
/weeklywakka getTip <index> Get a tip from the Weekly Wakka tips
/weeklywakka moveNPC Move the Weekly Wakka NPC to a new location
/weeklywakka nearest View the nearest Weekly Wakka warp
/weeklywakka reset <name> Update a warp's location
/weeklywakka tp nearest Teleport to the nearest Weekly Wakka warp
/weeklywakka tp Teleport to the Weekly Wakka NPC's location
/weeklywakka unfind [player] Remove a player from the list of players who have found the Weekly Wakka this week

Wither

/wither beta Enable beta mode
/wither getFragment Receive a wither fragment
/wither testCounterAttack <counterAttack> Test a counter attack

Wordle

/wordle config Configure Wordle settings
/wordle setPlayedOnReleaseDay <date> [player] [state] Set whether a player played Wordle on its release day
/wordle setSolvedOnReleaseDay <date> [player] [state] Set whether a player solved Wordle on its release day

Nexus.nightvision

/nightvision [state] Toggle night vision

Store

Boosts

/boosts [page] View active server boosts
/boosts cancel <player> <id> Cancel a player's owned boost and prevent it from being activated
/boosts cancel <type> [--refund] Cancel an active boost and optionally refund the time left
/boosts cancelType <player> <type> Cancel all of a player's boosts of a certain type
/boosts give <player> <type> <multiplier> <duration> [amount] [--personal] Give a player a boost
/boosts listOwners <type> List players that own boosts
/boosts menu Open the boosts menu
/boosts start <type> <multiplier> <duration> Start a boost

Chat

/joinquit reload Reload join/quit messages from disk
/nickname <nickname> [override] Set your nickname
/nickname clearData [player] Clear a player's nickname data
/nickname reset [player] Remove a player's nickname
/nickname set <player> <nickname> Set a player's nickname
/prefix <prefix...> Set your prefix
/prefix copy [player] Print your prefix to chat for copying
/prefix gradient <colors> <prefix...> Set your prefix with a color gradient
/prefix rainbow <prefix...> Set your prefix with a rainbow gradient
/prefix reset [player] Reset your prefix
/prefix test <prefix...> Preview a prefix in chat
/prefix test gradient <colors> <prefix...> Preview a prefix with a color gradient in chat
/prefix test rainbow <prefix...> Preview a prefix with a rainbow gradient in chat

Inventory

/autoinventory Open the AutoInventory menu
/autoinventory depositall Deposit matching items into nearby chests
/autoinventory features toggle <feature> [enable] Toggle a feature
/autoinventory profile [profile] View your currently active profile or switch to another one
/autoinventory profile clone <from> <to> Clone an existing profile
/autoinventory profile create <profile> Create a new profile with default settings
/autoinventory profile delete <profile> Delete a profile
/autoinventory profile list [page] List your profiles
/autoinventory profile rename <from> <to> Rename a profile
/autoinventory protectItem Toggle whether your held item can be auto-deposited
/autoinventory settings crafting Open the AutoCraft configuration menu
/autoinventory settings inventoryTypes Toggle whether certain inventory types are affected
/autoinventory settings tools exclude <toolType> [enable] Toggle whether AutoTool will activate while holding certain tools
/autoinventory settings trash behavior [behavior] Change the behavior of AutoTrash
/autoinventory settings trash materials Open the AutoTrash configuration menu
/autotorch [on|off] Toggle automatically placing light blocks when it gets too dark
/autotorch lightBlock <lightBlock> Set the block placed
/autotorch lightLevel [level] Adjust the light level at which the light blocks are placed
/cartographytable Open a workbench
/craftingtable Open a workbench
/dyestation Open a dye station
/dyestation cheat Open a dye station that doesnt require a magic dye
/fireworkbow Create a firework bow or crossbow
/fireworkbow remove Remove the firework enchantment from a bow or crossbow
/grindstone Open a workbench
/hat Wear the item you are holding on your head
/hat remove Remove your hat
/invisiblearmor [on|off] Toggle invisible armor
/invisiblearmor menu Open the invisible armor configuration menu
/itemname (null|none|reset) Remove an item's custom name
/itemname <name...> Give an item a custom name with a color gradient
/itemname copy Print an item's custom name in chat for copying
/itemname gradient <colors> <name...> Give an item a custom name with a rainbow gradient
/itemname rainbow <name...> Toggle whether an item's custom name is always visible
/itemname resetAll <material> Give an item a custom name
/loom Open a workbench
/loom cheat Open a custom banner building menu that doesn't require materials
/playerhead [owner] Receive a player's skull
/playerhead getId Print the HeadDatabase ID of the head you are holding or looking at
/smithingtable Open a workbench
/stonecutter Open a workbench
/workbenches Open a menu displaying all workbenches
/workbenches <workbench> Open a workbench

Visuals

/costume Open the costumes menu
/costume dye <type> <color> Dye a costume
/costume list List all Costumes by their Id
/costume off [player] Disable your costumes
/costume reload Reload costumes from the resource pack
/costume setActiveDisplayCostume <user> <costumeType> [costume] Set the costume displayed in the Staff Hall and Hall of History
/costume staffhall Edit the costume displayed in the Staff Hall and Hall of History
/costume store Open the costume store
/costume tempvouchers add <amount> [player] Modify a player's temporary vouchers
/costume tempvouchers remove <amount> [player] Modify a player's temporary vouchers
/costume top [page] View the most popular costumes
/costume useArmorSkinHelmetCostume [state] Toggle whether or not to use armor skin helmet costumes
/costume vouchers [player] View how many costume vouchers you have
/costume vouchers add <amount> [player] Modify a player's vouchers
/costume vouchers remove <amount> [player] Modify a player's vouchers
/entityname (null|none|reset) Remove an entity's custom name
/entityname <name...> Give an entity a custom name
/entityname gradient <colors> <name...> Give an entity a custom name with a color gradient
/entityname rainbow <name...> Give an entity a custom name with a rainbow gradient
/entityname visible [enable] Toggle whether an entity's custom name is always visible
/firework [count] Launch randomized fireworks
/playertime Change your client-side time of day
/playertime reset Sync your time with the server
/rainbowarmor Toggle rainbow armor
/rainbowarmor menu Open the rainbow armor configuration menu
/rainbowarmor speed <speed> Modify the animation speed
/rainbowbeacon delete [player] Delete a rainbow beacon
/rainbowbeacon list List active rainbow beacons
/rainbowbeacon start [player] Activate a rainbow beacon
/rainbowbeacon stop [player] Deactivate a rainbow beacon
/rainbowbeacon tp [player] Teleport to your rainbow beacon
/wings Open the wings menu
/wings preview <style> Preview a wing style
/wings stop Turn off your wings

3rd Party Commands

Guest

Plots

/plot add <player> Allow a player to build in your plot while you are online.
/plot auto Automatically claim a plot near spawn.
/plot claim Claim the plot you are currently in
/plot clear Clear your plot and start over
/plot delete Clear your plot and un-claim it
/plot flag remove <flag> Unset a flag
/plot flag set device-interact <true | false> Allow players to interact with pressure plates, buttons and levers
/plot flag set time Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
/plot flag set weather <clear | rain> Change the weather in your plot
/plot home Teleport to your plot's home
/plot limit View how many plots you can claim.
/plot merge Merge the plot you are facing with the plot you are in.
/plot middle|center Teleport to the center of your plot
/plot remove <player> Remove a player's permissions to your plot
/plot schematic paste url:<key> Restore your plot to a previously saved state
/plot setbiome <biome> Change the biome of your plot. For example, /plot setbiome minecraft:mushroom_fields
/plot sethome Set your plots home
/plot unmerge Break the plots back into individual plots. All work in the path area will be deleted.
/plot visit <player> Teleport to a player's plot

WorldEdit

You may use WorldEdit in the Creative and Build Contests worlds

//br s [-h] <block name> [radius] Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
//center <block name> Set the center block(s) in the region and to the specified block.
//contract <amount> contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
//copy Copy the contents of the selection. Be aware that it copies relative to where you are.
//count <block name> Count how many blocks there are of the specified type in a selection.
//expand <amount> Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
//fill <block name> <radius> [depth] Fill in an area with the specified block type. Can also specify how far below to fill.
//flip [direction] Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
//hpos1 Set the first position to the block you're looking at.
//hpos2 Set the second position to the block you're looking at.
//mask <block name> Makes a brush only affect the specified block type.
//move [amount] [direction] [block name] This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
//naturalize Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
//outline <block name> Create four walls, a floor, and a ceiling.
//paste [-a] Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
//pos1 Set the first position to the block at your feet.
//pos2 Set the second position to the block at your feet.
//replace <target block name> <desired block name> Replace all the target blocks with the desired blocks.
//rotate [degrees] Rotate your clipboard.
//sel [tp|selection type] Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
//set <block name> Set all the blocks in the region to the specified block.
//walls <block name> Create four walls in the region.
//wand This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
/asc Will ascend you to the next highest level.
/brush none Unbind a brush from your tool
/desc Will descend you to the next lowest level.
/thru Will teleport you through a wall.
/top Will take you to the top.

For more WorldEdit help, first consult the wiki or watch the tutorials, then ask in game.

VoxelSniper

You may use VoxelSniper in the Creative and Build Contests worlds

/b # Set the radius of your brush.
/b <brush type> Set your brush type.
/b Bring up your current brush settings.
/u [number] Undoes one (or the amount specified) Voxel command(s).
/v [material] Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.

Different brush types:

/b b Ball. Creates a sphere.
/b d Disc. Creates a horizontal disc.
/b df Disc face. Creates a vertical disc.
/b e <melt, fill, smooth, lift> This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
/b s Snipe.
/b v Voxel. Creates a cube.
/b vd Voxel disc. Creates a horizontal square.
/b vf Voxel disc face. Creates a vertical square.

For more VoxelSniper information, first consult the wiki and YouTube tutorials, then ask in game.

WE/VS Tutorials

World Edit Command Guide

OneBlock

/ob The main island command
/ob count Show the block count and phase
/ob create Create an island
/ob go Teleport you to your island
/ob info <player> Display info about your island or the player's island
/ob level <player> Calculate your island level or show the level of another player
/ob phases Opens a GUI menu showing the phases
/ob reset Restart your island and remove the old one
/ob resetname Reset your island name
/ob sethome Set your home teleport point
/ob setname <name> Set a name for your island
/ob settings Display island settings
/ob spawn Teleport you to the spawn
/ob value Shows the value of any block
/ob ban <player> Ban a player from your island
/ob banlist List banned players
/ob expel <player> Expel a player from your island
/ob near Show the name of neighbouring islands around you
/ob team Manage your team
/ob top Show the Top Ten
/ob unban <player> Unban a player from your island
/ob warp <player> Warp to the player's warp sign
/ob warps Open the warps panel.

LWC

Right click on the protection you want to apply the change to after sending the command.

/lwcinfo Learn about the LWC plugin and its purpose.
/cdonation Creates a donation chest; player's can put items in, but only you can remove them.
/cmodify -<player> Remove another player's access to your LWC protection.
/cmodify <player> [player2] [etc] Allow another player to use your LWC protection.
/cpassword Creates a password for the protection.
/cpublic Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
/cremove Remove a protection altogether. Note: You will need to preform this command before using any of the following.
/crepeat Automatically repeats commands, without having to type them out again. Here's a tutorial on this command
/hopper Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
/lock Creates a private protection.
/cunlock <password> Access a password protected protection with the password.

Moderator

CoreProtect

Check out the CoreProtect page for a more comprehensive wiki.

/co help Display a list of commands
/co inspect Toggle the inspector
/co lookup <params> Advanced block data lookup
/co restore <params> Restore block data
/co rollback <params> Rollback block data

Store

Pets

/pet hat Wear your pet on your head.
/pet list Lists all the pets available.
/pet menu Opens the pet selection menu.
/pet remove Remove your pet.
/pet ride Ride your pet (Only for horses and llamas.)
/pet summon <pet> Spawns a pet.
/pet Opens the pet selection menu.
/pet [PetType]:[options];[name] Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
/pet name Get prompted to change the name of your pet.
/pet default set current Set your current pet as your default pet, making it spawn in automatically each time you log in.
/pet menu Show the GUI menu for your current pet. TIP: Right clicking it will show this menu as well.
/pet hat Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
/pet ride Ride your pet. (only for horses!).
/pet hide Hide your pet from view (does not remove it).
/pet show Show your hidden pet.
/pet remove Remove your current pet.
/pet call Call your pet to your side.
/pet list List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
/pet info Show information on your currently active pet.-->

NPCs

/npc age <baby|adult> Change the type of your NPC
/npc create <name> [--type <mob type>] Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
/npc equip Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
/npc look Make the NPC look at the nearest player.
/npc path Toggle the path editor (to make your NPC walk along a specific path.)
/npc power Toggle whether a creeper is powered or not.
/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)> Change the profession of a villager.
/npc remove Delete the NPC.
/npc rename <name> Change the visible name of the NPC.
/npc sel Select the NPC. Required to do any of the below commands (creation autoselects them.)
/npc skin <name> Change the skin of a player NPC.
/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false> Toggle the shown layers of a skin.
/npc text Toggle the editor to make the NPC say something to nearby players.
/npc tphere Teleport your selected NPC to you.
/npc type <mob type> Change the type of your NPC.
/npc zombiemod <-b|-v> Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.

Disguises

Warning - Disguising while in creative may remove your armor/elytra/hat!

/dis <type> [options...]
/dvs Toggle viewing your disguise.
/undis Undisguise.