Difference between revisions of "Commands2"
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== guest == | == guest == | ||
=== | === afk === | ||
* <code>/ | * <code>/afk [autoreply...]</code> - Toggle AFK mode | ||
* <code>/ | * <code>/afk settings</code> - View available AFK settings | ||
* <code>/ | * <code>/afk settings <setting> [value]</code> - Modify an AFK setting | ||
* <code>/ | * <code>/afktime [player]</code> - View how long a player has been AFK | ||
* <code>/ | === chat === | ||
* <code>/ | * <code>/alerts (list|edit)</code> - List and edit your existing alerts | ||
* <code>/ | * <code>/alerts add <highlight...></code> - Add a new alert | ||
* <code>/ | * <code>/alerts clear</code> - Clear your alerts list | ||
* <code>/ | * <code>/alerts delete <highlight...></code> - Delete an alert | ||
* <code>/ | * <code>/alerts sound</code> - Play a test alerts sound | ||
* <code>/ | * <code>/channel <channel> [message...]</code> - Switch to a channel or send a message without switching | ||
* <code>/ | * <code>/channel join <channel></code> - Join a channel | ||
* <code>/ | * <code>/channel leave <channel></code> - Leave a channel | ||
* <code>/ | * <code>/channel list [filter]</code> - List available channels | ||
* <code>/ | * <code>/channel qm <channel> <message...></code> - Send a message to a channel | ||
* <code>/chatgames queue count</code> - View the number of queued games | |||
* <code>/ | * <code>/copyright</code> - Insert a copyright symbol at the end of your message | ||
* <code>/ | * <code>/emojis buy <emoji></code> - Buy an emoji | ||
* <code>/ | * <code>/emojis picker</code> - View your owned emojis | ||
* <code>/ | * <code>/emojis store</code> - View the emoji store | ||
* <code>/ | * <code>/emotes [page]</code> - View your owned emotes | ||
* <code>/ | * <code>/emotes toggle</code> - Toggle parsing emotes in your chat messages | ||
* <code>/ | * <code>/facepalm</code> - Insert a facepalm emote at the end of your message | ||
* <code>/ | * <code>/message <player> [message...]</code> - Private message a player | ||
=== | * <code>/reply [message...]</code> - Reply to your last private message | ||
* <code>/ | * <code>/shrug</code> - Insert a shrug emote at the end of your message | ||
* <code>/ | * <code>/trademark</code> - Insert a trademark symbol at the end of your message | ||
* <code>/ | === clientside === | ||
* <code>/ | * <code>/clientside entities ignore [state]</code> - Prevent your target entity from being converted to a client side entity | ||
* <code>/ | * <code>/clientside radius <radius> [user]</code> - Set your client side entity render radius | ||
* <code>/ | === crates === | ||
* <code>/ | * <code>/crate</code> - Teleport to the crates area | ||
* <code>/ | * <code>/crate info</code> - Learn about the server's crates | ||
* <code>/ | * <code>/crate reset <type> <uuid></code> - Reset a crate's animation | ||
* <code>/ | === discord === | ||
* <code>/ | * <code>/discord</code> - Get a link to our Discord | ||
* <code>/ | * <code>/discord (voicechannel|vc) [channel]</code> - Move voice channels | ||
* <code>/ | * <code>/discord account [player]</code> - View a player's linked Discord account | ||
* <code>/ | * <code>/discord jda edit <messageId> <content...></code> - Set the content of a message | ||
* <code>/ | * <code>/discord link [code]</code> - Link your Minecraft and Discord accounts with the code generated by Koda | ||
* <code>/ | * <code>/discord unlink [player]</code> - Unlink your Minecraft and Discord accounts | ||
* <code>/ | === documentation === | ||
* <code>/ | * <code>/documentation commands info <command> [page]</code> - View which paths in a command are undocumented | ||
* <code>/ | * <code>/documentation commands validate [page]</code> - Validate that all commands have documentation | ||
=== economy === | |||
* <code>/ | * <code>/balance [player] [--world]</code> - View your or another player's balance in a world | ||
* <code>/ | * <code>/balancetop [page] [--world]</code> - View a world's balance leaderboard | ||
* <code>/economy</code> - View general information about the server's economy | |||
=== | * <code>/economy commands</code> - View economy related commands | ||
* <code>/ | * <code>/economy selling</code> - View ways to sell items to another player | ||
* <code>/ | * <code>/pay <player> <amount> [reason...] [--world]</code> - Send a player money | ||
* <code>/ | * <code>/pay history [player] [page] [--world]</code> - View recent payment transactions | ||
* <code>/transactions history [player] [page] [--world]</code> - View recent transactions | |||
* <code>/ | * <code>/transactions volume [startTime] [endTime]</code> - Sum all transaction volume | ||
* <code>/ | === events === | ||
* <code>/events store</code> - Open the event store | |||
* <code>/ | * <code>/events tokens [player]</code> - View your or another player's event token balance | ||
* <code>/ | * <code>/events tokens top [page]</code> - View the event token leaderboard | ||
* <code>/ | * <code>/trophy</code> - Open the trophy menu | ||
* <code>/ | === homes === | ||
* <code>/ | * <code>/delhome <name></code> - Delete a home | ||
* <code>/ | * <code>/home <player> <home></code> - Teleport to another player's homes | ||
* <code>/ | * <code>/home [home]</code> - Teleport to one of your homes | ||
* <code>/ | * <code>/homes <player></code> - List another player's homes | ||
* <code>/ | * <code>/homes</code> - List your homes | ||
* <code>/ | * <code>/homes</code> - Learn about our Homes system and the commands it offers | ||
* <code>/ | * <code>/homes edit [home]</code> - Open the homes edit menu | ||
* <code>/ | * <code>/homes limit [player]</code> - View how many homes you can set | ||
* <code>/ | * <code>/homes nearest [player]</code> - View your nearest home | ||
* <code>/sethome [name]</code> - Set a new home or update a home's location | |||
* <code>/ | === hub === | ||
* <code>/ | * <code>/hub</code> - Teleport to the hub | ||
* <code>/ | * <code>/hub (warp|warps) <name></code> - Teleport to a warp | ||
* <code>/ | * <code>/hub (warp|warps) (rm|remove|delete|del) <name></code> - Delete a warp | ||
* <code>/ | * <code>/hub (warp|warps) (set|create) <name></code> - Create a new warp | ||
* <code>/ | * <code>/hub (warp|warps) (teleport|tp|warp) <name></code> - Teleport to a warp | ||
=== itemtags === | * <code>/hub (warp|warps) list [filter]</code> - List available warps | ||
* <code>/hub (warp|warps) nearest</code> - View the nearest warp | |||
* <code>/hub (warp|warps) reset <name></code> - Update a warp's location | |||
* <code>/hub (warp|warps) tp nearest</code> - Teleport to the nearest warp | |||
* <code>/hub treasurehunt</code> - View your treasure hunt progress | |||
=== itemtags === | |||
* <code>/itemtags</code> - View an item's condition and rarity | * <code>/itemtags</code> - View an item's condition and rarity | ||
* <code>/itemtags debugItem</code> - View detailed information about an item's tags | * <code>/itemtags debugItem</code> - View detailed information about an item's tags | ||
=== | === justice === | ||
* <code>/ | * <code>/history <player> [page]</code> - View a player's punishment history | ||
* <code>/ | === kits === | ||
* <code>/ | * <code>/kit <kit></code> - Spawn a kit | ||
* <code>/ | * <code>/kit</code> - List available kits | ||
* <code>/warps</code> - | === legacy === | ||
* <code>/warps <name></code> - Teleport to a warp | * <code>/legacy (warp|warps) <name></code> - Teleport to a warp | ||
* <code>/ | * <code>/legacy (warp|warps) (rm|remove|delete|del) <name></code> - Delete a warp | ||
* <code>/warps ( | * <code>/legacy (warp|warps) (set|create) <name></code> - Create a new warp | ||
* <code>/warps nearest</code> - | * <code>/legacy (warp|warps) (teleport|tp|warp) <name></code> - Teleport to a warp | ||
* <code>/ | * <code>/legacy (warp|warps) list [filter]</code> - List available warps | ||
* <code>/legacy (warp|warps) nearest</code> - View the nearest warp | |||
* <code>/legacy (warp|warps) reset <name></code> - Update a warp's location | |||
* <code>/legacy (warp|warps) tp nearest</code> - Teleport to the nearest warp | |||
* <code>/legacy home <home></code> - Teleport to your legacy homes | |||
* <code>/legacy home visit <player> <home></code> - Teleport to another player's legacy homes | |||
* <code>/legacy homes [player]</code> - View a list of legacy homes | |||
* <code>/legacy homes delete <name> [player]</code> - Delete a legacy home | |||
* <code>/legacy homes set <name> [player]</code> - Set a new legacy home | |||
* <code>/legacy homes setItem <home> <material></code> - Set the display item for a legacy home | |||
* <code>/legacy items list <status> [player]</code> - View legacy items in each state | |||
* <code>/legacy items receive</code> - Receive transfer approved legacy items | |||
* <code>/legacy items transfer</code> - Submit legacy items for transfer review | |||
* <code>/legacy vaults [page] [user]</code> - Open a legacy vault | |||
* <code>/legacy vaults limit [user]</code> - View how many legacy vaults you own | |||
=== mcmmo === | === mcmmo === | ||
* <code>/fixpotionlauncher</code> - Fix a broken potion launcher | * <code>/fixpotionlauncher</code> - Fix a broken potion launcher | ||
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* <code>/mcmmo stats [player]</code> - View mcMMO skill levels | * <code>/mcmmo stats [player]</code> - View mcMMO skill levels | ||
* <code>/mcmmo top [skill] [page]</code> - View skill leaderboards | * <code>/mcmmo top [skill] [page]</code> - View skill leaderboards | ||
=== | === minigames === | ||
* <code>/ | * <code>/bingo</code> - Open the Bingo menu | ||
* <code>/gamelobby</code> - Teleport to the minigame lobby | |||
* <code>/ | * <code>/hideandseek expansion create <open> [id]</code> - Create an arena expansion region and schematic | ||
* <code>/hideandseek kit</code> - Receive the Hide and Seek kit | |||
* <code>/ | * <code>/hideandseek spawnDoor create <open> <id></code> - Create a spawn door region and schematic | ||
* <code>/ | === misc === | ||
* <code>/ | * <code>/age</code> - View the age of the server | ||
* <code>/ | * <code>/age [player]</code> - View the age of a player | ||
* <code>/ | * <code>/apply</code> - Learn how to apply for a Staff position | ||
* <code>/ | * <code>/armorstandeditor arms [enable]</code> - Toggle the arms on the armor stand you are looking at | ||
* <code>/ | * <code>/armorstandeditor set yaw <yaw></code> - Set the yaw of an armor stand | ||
* <code>/ | * <code>/back [count]</code> - Return to your previous location after teleporting | ||
* <code>/ | * <code>/badge <badge> [user]</code> - Set your active badge | ||
* <code>/ | * <code>/badge off [user]</code> - Turn off your badge | ||
* <code>/bank [player]</code> - Displays all currencies owned by the player | |||
* <code>/ | * <code>/birthdays [page]</code> - List upcoming birthdays | ||
* <code>/ | * <code>/birthdays of [player]</code> - View a player's birthday | ||
* <code>/ | * <code>/birthdays set <birthday> [player]</code> - Set your birthday | ||
* <code>/birthdays unset [player]</code> - Unset your birthday | |||
* <code>/ | * <code>/blockmarkers [state]</code> - View block marker particles (i.e. barriers, light) | ||
* <code>/ | * <code>/book</code> - Unsign a book | ||
* <code>/ | * <code>/book title <title...></code> - Set the title of a book | ||
* <code>/boop <player> [message...] [--anonymous]</code> - Boop a player | |||
* <code>/ | * <code>/break</code> - Break the block you are looking at | ||
* <code>/ | * <code>/buildcontest</code> - List active build contests | ||
* <code>/ | * <code>/buildcontest help</code> - View commands available in build contests | ||
* <code>/crepeat</code> - Automatically repeat LWC commands without having to type them out again | |||
* <code>/calcspeed [startDelay]</code> - Calculate your movement speed | |||
* <code>/ | * <code>/claimhead <headId></code> - Claims a Head Database head if you have a valid coupon | ||
* <code>/ | * <code>/clearinventory</code> - Discard all items your inventory | ||
* <code>/ | * <code>/clearinventory undo</code> - Restore your recently cleared inventory | ||
* <code>/clearscreen [lines]</code> - Clear your chat | |||
* <code>/ | * <code>/colorutils getHex <color></code> - Get the hex code of a default color | ||
* <code>/ | * <code>/colorutils getRankHex <rank></code> - Get the hex code of a rank | ||
* <code>/ | * <code>/colorutils gradient <colors> <input...> [--decolorize]</code> - Color gradient your input | ||
* <code>/ | * <code>/colorutils rainbow <input...> [--decolorize]</code> - Rainbow-ize your input | ||
* <code>/ | * <code>/colors</code> - View color and formatting codes | ||
* <code>/ | * <code>/compass [on|off]</code> - Display a compass at the top of your screen | ||
* <code>/ | * <code>/convertcoordinates</code> - View the equivalent overworld or nether coordinates | ||
* <code>/ | * <code>/countdown [duration]</code> - Count down from 5 to 0 in local chat | ||
* <code>/ | * <code>/currenttime <player></code> - Check what time it is for another player | ||
* <code>/ | * <code>/currenttime format <12/24> [player]</code> - Set your preferred time format | ||
* <code>/ | * <code>/currenttime update [player]</code> - Update your timezone information | ||
* <code>/ | * <code>/dnd [state]</code> - Toggle Do Not Disturb mode | ||
* <code>/ | * <code>/deathmessages behavior <behavior> [player] [duration...]</code> - Change the broadcast behavior of a your death messages | ||
* <code>/ | * <code>/deathmessages list [page]</code> - View custom death messages | ||
* <code>/ | * <code>/deathmessages messages <key> [page]</code> - View custom death messages for a specific translation key | ||
* <code>/ | * <code>/deathmessages suggest <key> <message...></code> - Suggest a new custom death message for a specific translation key | ||
* <code>/ | * <code>/distance <player></code> - View the distance between you and another player | ||
* <code>/ | * <code>/doublejump [state] [player]</code> - Toggle double jump in applicable areas | ||
* <code>/ | * <code>/durabilitywarning [enable]</code> - Toggle whether you want to notified when a tool or armor piece has low durability | ||
* <code>/ | * <code>/echo [string...]</code> - Print your colorized input in chat | ||
* <code>/ | * <code>/emptybucket [type]</code> - Empty all buckets of a certain type | ||
* <code>/ | * <code>/emptybucket</code> - Empty the bucket you are holding | ||
* <code>/ | * <code>/endermanfarm</code> - Learn why enderman farms are regulated | ||
* <code>/ | * <code>/endermanfarm add <player> [owner]</code> - Give a player access to your enderman farm | ||
* <code>/endermanfarm list [owner]</code> - View who has access to your enderman farm | |||
* <code>/ | * <code>/endermanfarm remove <player> [owner]</code> - Remove a player's access to your enderman farm | ||
* <code>/ | * <code>/faq [page]</code> - View our frequently asked questions | ||
* <code>/ | * <code>/firstlogin [player]</code> - View when a player first joined the server | ||
* <code>/ | * <code>/fixghostblocks [radius]</code> - Request block updates from the server to fix nearby "ghost" blocks | ||
* <code>/ | * <code>/give <player> <type> [amount] [nbt...]</code> - Give a player an item | ||
* <code>/ | * <code>/hallofhistory</code> - Teleport to the Hall of History | ||
* <code>/ | * <code>/hallofhistory promotionTimes [page]</code> - View how long it took all staff members to be promoted | ||
* <code>/ | * <code>/hallofhistory staffTime [page]</code> - View how long each staff member was staff | ||
* <code>/ | * <code>/hallofhistory view <player></code> - View a staff member's rank history | ||
* <code>/ | * <code>/health <player> [number]</code> - View a player's health | ||
* <code>/ | * <code>/health target [number]</code> - View the health of the entity you are looking at | ||
* <code>/ | * <code>/help</code> - View some basic commands of the server | ||
* <code>/ | * <code>/hopper [enable]</code> - Enable hoppers on your LWC protection | ||
* <code>/ | * <code>/hours [player]</code> - View a player's play time on the server, excluding AFK time | ||
* <code>/ | * <code>/hours top [args...]</code> - View the play time leaderboard for any year, month, or day | ||
* <code>/ | * <code>/hunger [player] [number]</code> - View or set a player's hunger | ||
* <code>/ | * <code>/hunger target [number]</code> - Set the target player's hunger | ||
* <code>/ | * <code>/ip</code> - View the server's IP | ||
* <code>/ | * <code>/iteminfo [material]</code> - View an item's NBT | ||
* <code>/ | * <code>/ivebeengriefed</code> - View information on what to do when you get griefed | ||
* <code>/ | * <code>/jukebox list [page]</code> - View your owned songs | ||
* <code>/ | * <code>/jukebox play <song...></code> - Play a song | ||
* <code>/ | * <code>/jukebox stop</code> - Stop playing a song | ||
* <code>/ | * <code>/jukebox store [page]</code> - View the jukebox store | ||
* <code>/ | * <code>/jukebox store preview <song...></code> - Preview a song | ||
* <code>/ | * <code>/jukebox store purchase <song...></code> - Purchase a song | ||
* <code>/ | * <code>/lwcinfo</code> - Sends information on the LWC plugin and what it's used for | ||
* <code>/ | * <code>/lwcinfo (cmd|commands)</code> - Learn about LWC and the commands it offers | ||
* <code>/ | * <code>/lastlogin [player]</code> - View the last time a player logged in | ||
* <code>/ | * <code>/lastlogout [player]</code> - View the last time a player logged out | ||
* <code>/ | * <code>/mail box</code> - View your mail box | ||
* <code>/ | * <code>/mail send <player> [message...]</code> - Send a message and/or items to a player | ||
* <code>/ | * <code>/map [player]</code> - Generate a link to our web map, allowing you to see the entire world from your browser | ||
* <code>/ | * <code>/measure 1</code> - Set your starting point | ||
* <code>/ | * <code>/measure 2</code> - Measure the distance between your starting point and current location | ||
* <code>/ | * <code>/modreview <mod></code> - View whether a mod is allowed on the server | ||
* <code>/ | * <code>/modreview</code> - View all reviewed mods | ||
* <code>/ | * <code>/modreview list [page]</code> - List reviewed mods | ||
* <code>/ | * <code>/modreview request <name> [notes...]</code> - Request a mod to be reviewed by the staff team | ||
* <code>/ | * <code>/mutemenu</code> - Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds | ||
* <code>/ | * <code>/name <partial/uuid/nickname></code> - View the real name of a player from their nickname, uuid, or partial name | ||
* <code>/ | * <code>/near [player]</code> - View nearby players and their distance from you | ||
* <code>/ | * <code>/nerd about <about...></code> - Set your About Me | ||
* <code>/ | * <code>/online</code> - List online players and view basic information about them | ||
* <code>/onlinestaff</code> - View online staff members | |||
* <code>/ | * <code>/pvp [enable]</code> - Toggle PVP | ||
* <code>/ | * <code>/pvp keepInventory [enable]</code> - Toggle keeping your inventory and experience when dying in PVP | ||
* <code>/pastnames <target></code> - View known previous names of a player | |||
* <code>/ | * <code>/ping [player]</code> - Check your connection speed to the server | ||
* <code>/ | * <code>/playersearch <name> [amount]</code> - Search for a player with a partial name | ||
* <code>/ | * <code>/playerweather <weather></code> - Change your client-side weather | ||
* <code>/ | * <code>/playerweather off</code> - Set your client-side weather to clear | ||
* <code>/ | * <code>/playerweather reset</code> - Sync your weather with the server | ||
* <code>/ | * <code>/preferrednames [player]</code> - View a player's preferred names | ||
* <code>/ | * <code>/preferrednames add <name></code> - Add a preferred name | ||
* <code>/ | * <code>/preferrednames remove <name></code> - Remove a preferred name | ||
* <code>/ | * <code>/pronouns [user]</code> - View a player's pronouns | ||
* <code>/ | * <code>/pronouns add <pronoun> [user]</code> - Add a pronoun to your pronouns | ||
* <code>/ | * <code>/pronouns remove <pronoun> [user]</code> - Remove a pronoun from your pronouns | ||
* <code>/ | * <code>/protection</code> - View the different types of protection offered on the server | ||
* <code>/ | * <code>/push [enable]</code> - Toggle entity collision | ||
* <code>/ | * <code>/quickaction <player></code> - View a menu with common actions to perform on a player (ie teleport, message, pay) | ||
* <code>/ | * <code>/randomteleport [world]</code> - Teleport to a random location in the Survival or Resource overworld | ||
* <code>/ranks</code> - View the available ranks on the server | |||
* <code>/ | * <code>/ranks guide</code> - Learn how to progress through the ranks | ||
* <code>/ | * <code>/ranks of <player></code> - Retrieve the rank of the specified player | ||
* <code>/ | * <code>/referral</code> - Tell us how you found the server | ||
* <code>/ | * <code>/referral extraInputs [page]</code> - View all manual inputs | ||
* <code>/referral stats</code> - View stats showing which sites give us the most traffic | |||
* <code>/ | * <code>/referral turnover</code> - View stats showing which site gives us the best traffic | ||
* <code>/ | * <code>/referral who has playtime <playtime> from <site> [page]</code> - List players who have at least the provided playtime and were referred from the provided site | ||
* <code>/ | * <code>/referral who has rank <rank> from <site> [page]</code> - List players who have the provided rank and were referred from the provided site | ||
* <code>/referral who has read rules from <site> [page]</code> - List players who have read the rules and were referred from the provided site | |||
* <code>/ | * <code>/rules</code> - View the server's rules | ||
* <code>/ | * <code>/rules search <string...></code> - Search for a specific rule on the server | ||
* <code>/ | * <code>/seen [player]</code> - Check when a player was last online, or how long they have been online | ||
* <code>/ | * <code>/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...]</code> - Display an item in chat | ||
* <code>/sidewayslogs [state]</code> - Toggle locking log placement to the vertical orientation | |||
* <code>/ | * <code>/sidewaysstairs <state></code> - Toggle stair orientation handling | ||
* <code>/sidewaysstairs copy [modification]</code> - Copy the direction and slope of an existing stair | |||
* <code>/ | * <code>/sidewaysstairs reset</code> - Remove all stair orientation configuration | ||
* <code>/ | * <code>/sidewaysstairs set direction <direction></code> - Lock placement of stairs to a certain direction | ||
* <code>/ | * <code>/sidewaysstairs set slope [orientation]</code> - Lock placement of stairs to normal or inverted | ||
* <code>/ | * <code>/sit</code> - Sit on the block you're looking at | ||
* <code>/ | * <code>/skinify [player]</code> - Open a link to our skin generator | ||
* <code>/ | * <code>/sneak</code> - Crouch | ||
* <code>/snoweffect [on|off]</code> - Toggle the custom snow effect in applicable regions | |||
* <code>/ | * <code>/staff</code> - View all current staff members | ||
* <code>/ | * <code>/staffhall</code> - Teleport to the staff hall | ||
* <code>/ | * <code>/staffhall view <player></code> - View information about a staff member | ||
* <code>/ | * <code>/staffhelp</code> - Learn how to obtain help from Staff | ||
* <code>/ | * <code>/statusbar [on|off]</code> - Toggle a status bar at the top of your screen | ||
* <code>/ | * <code>/striplogs behavior <behavior></code> - Change how you strip logs (default, require shift, or prevent) | ||
* <code>/ | * <code>/tameables (info|view)</code> - View the owner of a tameable entity | ||
* <code>/ | * <code>/tameables count <entityType></code> - Count the animals you own (Must be in loaded chunks) | ||
* <code>/ | * <code>/tameables find <entityType></code> - Make your nearby animals glow so you can find them | ||
* <code>/ | * <code>/tameables move</code> - Teleport an animal to your location | ||
* <code>/ | * <code>/tameables sit <entityType></code> - Make all your animals sit | ||
* <code>/ | * <code>/tameables stand <entityType></code> - Make all your animals stand up | ||
* <code>/ | * <code>/tameables summon <entityType></code> - Summon the animals you own (Must be in loaded chunks) | ||
* <code>/ | * <code>/tameables transfer <player></code> - Transfer ownership of an animal to another player | ||
* <code>/ | * <code>/tameables untame</code> - Remove ownership of an animal | ||
* <code>/ | * <code>/teleport <player> [player] [--keepVelocity]</code> - Teleport using a player name, coordinates, or a map link | ||
* <code>/ | * <code>/teleporthere <player></code> - Summon a player to your location | ||
* <code>/ | * <code>/teleporthererequest <player></code> - Request a player teleport to you | ||
* <code>/ | * <code>/teleportrequest <player></code> - Request to teleport to a player | ||
* <code>/ | * <code>/ticketprefilled</code> - View a few different options on sending pre-filled tickets to Staff. | ||
* <code>/ | * <code>/trash</code> - Open a menu where you can trash items | ||
* <code>/ | * <code>/trash <materials...></code> - Trash certain materials from your inventory | ||
* <code>/ | * <code>/uuid [player]</code> - View a player's UUID | ||
* <code>/ | * <code>/uuid fromString <input></code> - Create a hashed UUID from your input | ||
* <code>/ | * <code>//unbindallbrushes</code> - Unbind all brushes from all tools | ||
* <code>/ | * <code>/unique</code> - View how many unique players have joined the server | ||
* <code>/ | * <code>/world [player]</code> - View what world you or another player are currently in | ||
* <code>/ | * <code>/world (groups|icons)</code> - Lists all worlds that have a custom icon | ||
* <code>/ | === mobheads === | ||
* <code>/ | * <code>/mobhead</code> - Open the mob head menu | ||
* <code>/ | * <code>/mobhead top heads [page]</code> - View the mob head leaderboard | ||
* <code>/ | * <code>/mobhead top kills [page]</code> - View the mob kill leaderboard | ||
* <code>/ | === nameplates === | ||
* <code>/ | * <code>/nameplates viewSelf [enable]</code> - Toggle whether you can see your own nameplate | ||
* <code>/ | === parkour === | ||
* <code>/ | * <code>/parkour leaderboard <course> [page]</code> - View course leaderboard | ||
* <code>/ | * <code>/parkour quit</code> - Quit your current lobby parkour course and teleport out | ||
* <code>/ | * <code>/parkour reset</code> - Teleport to the start of your current lobby parkour course | ||
* <code>/ | === particles === | ||
* <code>/ | * <code>/particles</code> - Open the particles menu | ||
* <code>/ | * <code>/particles stop <effectType></code> - Stop a particle effect | ||
* <code>/ | * <code>/particles stopall</code> - Stop all particle effects | ||
* <code>/ | === profiles === | ||
* <code>/ | * <code>/profile [player]</code> - View a player's profile | ||
* <code>/ | === radio === | ||
* <code>/ | * <code>/radio info</code> - Shows info about the radio you are listening to | ||
* <code>/ | * <code>/radio join [radio]</code> - Join a radio | ||
* <code>/ | * <code>/radio leave</code> - Leave the listened radio | ||
* <code>/ | * <code>/radio mute [enable]</code> - Mute all radios | ||
* <code>/ | * <code>/radio toggle</code> - Toggles in between joining and leaving the server radio | ||
* <code>/ | * <code>/radio volume <number></code> - Sets the volume for all radios | ||
* <code>/ | |||
* <code>/ | |||
=== recipes === | === recipes === | ||
* <code>/customrecipes</code> - View all custom recipes | * <code>/customrecipes</code> - View all custom recipes | ||
* <code>/recipes all</code> - Learn all recipes | * <code>/recipes all</code> - Learn all recipes | ||
* <code>/recipes none</code> - Unlearn all recipes | * <code>/recipes none</code> - Unlearn all recipes | ||
=== | === resourcepack === | ||
* <code>/ | * <code>/resourcepack</code> - Download the resource pack | ||
* <code>/ | * <code>/resourcepack local [enabled]</code> - Tell the server you have the resource pack installed locally | ||
=== | * <code>/resourcepack status [player]</code> - View a player's resource pack status and version | ||
* <code>/ | === scoreboard === | ||
* <code>/ | * <code>/scoreboard [on/off]</code> - Turn the scoreboard on or off | ||
=== | * <code>/scoreboard edit</code> - Control which lines you want to see | ||
* <code>/ | * <code>/scoreboard reset</code> - Reset settings to default | ||
* <code>/ | === shops === | ||
* <code>/ | * <code>/resourceworld</code> - Teleport to the resource world | ||
* <code>/ | * <code>/shop</code> - Open the shops menu | ||
* <code>/shop <player></code> - Open a player's shop | |||
* <code>/ | * <code>/shop collect</code> - Collect items sold to you or items that didnt fit in your inventory | ||
* <code>/ | * <code>/shop edit</code> - Edit your shop | ||
* <code>/shop history [player] [page] [--world]</code> - View your shop transaction history | |||
* <code>/ | * <code>/shop items</code> - Browse all available items on the store | ||
=== | * <code>/shop list</code> - List available shops | ||
* <code>/ | * <code>/shop search <item...></code> - Search the shop for an item | ||
* <code>/ | === socialmedia === | ||
* <code>/ | * <code>/instagram</code> - Receive a link to the server's Instagram | ||
* <code>/ | * <code>/queup</code> - Receive a link to the server's QueUp | ||
* <code>/ | * <code>/reddit</code> - Receive a link to the server's Reddit | ||
* <code>/ | * <code>/socialmedia</code> - View links to all of our social media sites | ||
* <code>/ | * <code>/socialmedia [player]</code> - View a player's linked social media accounts | ||
* <code>/ | * <code>/socialmedia link <site> <username> [player]</code> - Link your social media account | ||
* <code>/ | * <code>/socialmedia mature [player]</code> - Mark social media accounts as 18+ only | ||
* <code>/socialmedia unlink <site> [player]</code> - Unlink your social media account | |||
* <code>/steam</code> - Receive a link to the server's Steam group | |||
* <code>/twitch</code> - Receive a link to apply for Creator | |||
* <code>/twitter</code> - Receive a link to the server's Twitter | |||
* <code>/website</code> - Receive a link to the server's website | |||
* <code>/youtube</code> - Receive a link to the server's YouTube | |||
=== statistics === | |||
* <code>/statistics [player]</code> - Open the statistics menu | |||
=== store === | === store === | ||
* <code>/autoinventory depositall</code> - Deposit matching items into nearby chests | * <code>/autoinventory depositall</code> - Deposit matching items into nearby chests | ||
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* <code>/store gallery</code> - Teleport to the store gallery | * <code>/store gallery</code> - Teleport to the store gallery | ||
* <code>/store packages [player]</code> - View which packages you own | * <code>/store packages [player]</code> - View which packages you own | ||
=== | === tickets === | ||
* <code>/ | * <code>/report <player> <reason...></code> - Report a player to the staff team | ||
* <code>/ticket <description...></code> - Open a ticket with the staff team | |||
* <code>/tickets</code> - View open tickets | |||
* <code>/tickets (tp|teleport) <id></code> - Teleport to the location a ticket was created | |||
* <code>/tickets close <id></code> - Close a ticket | |||
* <code>/ | * <code>/tickets page [page]</code> - View your tickets | ||
* <code>/tickets reopen <id></code> - Re-open a closed ticket | |||
* <code>/tickets view <id></code> - View detailed information about a ticket | |||
* <code>/ | === trust === | ||
* <code>/trust</code> - Open the trust menu | |||
* <code>/trust <player></code> - Open the trust menu for the specified player | |||
* <code>/ | * <code>/trust all <players></code> - Allow specified player(s) to everything | ||
* <code>/ | * <code>/trust home <home> <players></code> - Allow specified player(s) to a specific home | ||
* <code>/ | * <code>/trust homes <players></code> - Allow specified player(s) to all homes | ||
* <code>/trust lock <players></code> - Allow specified player(s) to a specific lock | |||
* <code>/trust locks <players></code> - Allow specified player(s) to all locks | |||
* <code>/trust teleports <players></code> - Allow specified player(s) to teleport to you at any time | |||
* <code>/ | * <code>/untrust</code> - Open the trust menu | ||
* <code>/ | * <code>/untrust all <players></code> - Remove a player from all trusts | ||
* <code>/untrust home <home> <players></code> - Remove a player's access to a home | |||
=== | * <code>/untrust homes <players></code> - Remove a player's access to your homes | ||
* <code>/ | * <code>/untrust lock <players></code> - Remove a player from a lock | ||
* <code>/ | * <code>/untrust locks <players></code> - Remove a player's access to your locks | ||
* <code>/ | * <code>/untrust teleports <players></code> - Remove a player's ability to teleport to you without asking | ||
=== vaults === | |||
* <code>/vault [page] [user]</code> - Open a vault | |||
* <code>/ | * <code>/vault limit [user]</code> - View how many vaults you own | ||
=== votes === | |||
* <code>/banner copy</code> - Copy a banner's patterns from one hand to another | |||
* <code>/banner custom</code> - Receive a link to a banner list website where you can find custom banners to purchase with vote points | |||
* <code>/ | * <code>/dailyvoterewards rewards</code> - View the vote streak rewards | ||
* <code>/ | * <code>/dailyvoterewards streak [player]</code> - View a player's voting streak | ||
* <code>/ | * <code>/dailyvoterewards today [player]</code> - Check whether you have advanced your streak today | ||
* <code>/ | * <code>/dailyvoterewards top [page]</code> - View the vote streak leaderboard | ||
* <code>/vote</code> - View information about voting and get links to the vote sites | |||
* <code>/ | * <code>/vote history [player] [page]</code> - View your voting history | ||
* <code>/ | * <code>/vote points [player]</code> - View your vote points | ||
* <code>/vote points store [page]</code> - Open the vote points store | |||
* <code>/ | * <code>/vote points store buy plot</code> - Buy a plot from the vote points store | ||
* <code>/vote reminders [enable] [player]</code> - Toggle Discord voting reminders | |||
* <code>/ | === warps === | ||
* <code>/creative</code> - Teleport to the creative world spawn | |||
* <code>/creative home [number] [player]</code> - Visit your or another player's creative plot | |||
* <code>/ | * <code>/spawn [world]</code> - Teleport to your current world's spawn or Hub if there is none | ||
* <code>/ | * <code>/survival</code> - Teleport to the survival world spawn | ||
* <code>/warps</code> - Open the warps menu | |||
* <code>/ | * <code>/warps <name></code> - Teleport to a warp | ||
* <code>/warps (list|warps) [filter]</code> - List available warps | |||
* <code>/warps (teleport|tp|warp) <name></code> - Teleport to a warp | |||
* <code>/warps nearest</code> - View the nearest warp | |||
* <code>/warps tp nearest</code> - Teleport to the nearest warp | |||
=== wiki === | |||
* <code>/mcwiki search <query...></code> - Search the wiki for key words | |||
* <code>/wiki search <query...></code> - Search the wiki for key words | |||
=== | |||
* <code>/ | |||
* <code>/ | |||
=== votes === | |||
* <code>/banner copy</code> - Copy a banner's patterns from one hand to another | |||
* <code>/banner custom</code> - Receive a link to a banner list website where you can find custom banners to purchase with vote points | |||
* <code>/dailyvoterewards rewards</code> - View the vote streak rewards | |||
* <code>/dailyvoterewards streak [player]</code> - View a player's voting streak | |||
* <code>/dailyvoterewards today [player]</code> - Check whether you have advanced your streak today | |||
* <code>/dailyvoterewards top [page]</code> - View the vote streak leaderboard | |||
* <code>/vote</code> - View information about voting and get links to the vote sites | |||
* <code>/vote history [player] [page]</code> - View your voting history | |||
* <code>/vote points [player]</code> - View your vote points | |||
* <code>/vote points store [page]</code> - Open the vote points store | |||
* <code>/vote points store buy plot</code> - Buy a plot from the vote points store | |||
* <code>/vote reminders [enable] [player]</code> - Toggle Discord voting reminders | |||
=== wither === | === wither === | ||
* <code>/wither abandon</code> - Cancel your challenge | * <code>/wither abandon</code> - Cancel your challenge | ||
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* <code>/wither quit</code> - Forfeit the fight | * <code>/wither quit</code> - Forfeit the fight | ||
* <code>/wither spectate</code> - Spectate the fight | * <code>/wither spectate</code> - Spectate the fight | ||
=== | == noble == | ||
=== warps === | |||
== | * <code>/staffwarps <name></code> - Teleport to a warp | ||
= | * <code>/staffwarps (list|warps) [filter]</code> - List available warps | ||
* <code>/ | * <code>/staffwarps (rm|remove|delete|del) <name></code> - Delete a warp | ||
* <code>/ | * <code>/staffwarps (set|create) <name></code> - Create a new warp | ||
* <code>/ | * <code>/staffwarps (teleport|tp|warp) <name></code> - Teleport to a warp | ||
* <code>/ | * <code>/staffwarps nearest</code> - View the nearest warp | ||
* <code>/ | * <code>/staffwarps reset <name></code> - Update a warp's location | ||
* <code>/ | * <code>/staffwarps tp nearest</code> - Teleport to the nearest warp | ||
* <code>/ | == builder == | ||
* <code>/ | === chat === | ||
* <code>/ | * <code>/alert <player></code> - Play a ping sound to a player | ||
* <code>/ | * <code>/translator <player></code> - Automatically translate messages from a player | ||
* <code>/ | * <code>/translator stop [player]</code> - Stop automatically translating messages from a player | ||
=== godmode === | |||
=== | * <code>/godmode [enable] [player]</code> - Toggle god mode, preventing damage and mob targeting | ||
* <code>/ | === homes === | ||
* <code>/ | * <code>/homes near [page]</code> - View all nearby homes | ||
* <code>/ | === justice === | ||
* <code>/ | * <code>/clearchat</code> - Clear the chat of all online non-staff players | ||
* <code>/ | * <code>/playernotes <player></code> - View staff notes on a player | ||
* <code>/ | * <code>/playernotes add <player> <note...></code> - Write a note | ||
* <code>/ | * <code>/playernotes remove <player> <id></code> - Delete a note | ||
=== | * <code>/playernotes search <keyword...></code> - Search all notes for key words | ||
* <code>/ | === kits === | ||
* <code>/ | * <code>/kit edit</code> - Open the kit editor menu | ||
* <code>/ | * <code>/kit reload</code> - Reload kits from disk | ||
* <code>/ | === misc === | ||
* <code>/back locations [player]</code> - View your recent back locations | |||
* <code>/ | * <code>/blockcenter</code> - Centers yourself on the block you are standing on | ||
* <code>/blockcenter corner</code> - Center yourself on the corner of the block | |||
* <code>/ | * <code>/blockcenter look</code> - Set your yaw to the nearest 90° angle and your pitch to 0 | ||
* <code>/ | * <code>/blockcenter pitch</code> - Set your pitch to 0 | ||
* <code>/ | * <code>/blockcenter yaw</code> - Set your yaw to the nearest 90° angle | ||
* <code>/ | * <code>/blocknbt</code> - View NBT data of your target block | ||
* <code>/ | * <code>/book author <name...></code> - Set the author of a book | ||
* <code>/cheats <on|off></code> - Toggles vanish, god, flight, WorldGuard edit, and gamemode | |||
* <code>/ | * <code>/compact</code> - Combine all stackable items | ||
* <code>/ | * <code>/compact hand</code> - Combine the item in your hand into an existing stack | ||
* <code>//delvillage</code> - Delete a village and replace with flat world terrain | |||
* <code>/enderchest <player></code> - View your or another player's enderchest | |||
* <code>/ | * <code>/entities byChunk <type> [world]</code> - View entity counts by chunk | ||
* <code>/entities find <type> [radius]</code> - Locate all nearby entities of a specific type | |||
* <code>/entities near [radius]</code> - Count all entities within a radius | |||
* <code>/ | * <code>/entities report [radius] [type]</code> - View the number of entities near each online player | ||
* <code>/ | * <code>/entities villagers [world]</code> - View villager counts and whether they have a bed & profession by chunk | ||
* <code>/ | * <code>/entitynbt</code> - View the NBT data of your target entity | ||
* <code>/ | * <code>/entitynbt set <key> <type> <value></code> - Set an NBT key on your target entity | ||
* <code>/ | * <code>/entitynbt unset <key></code> - Remove an NBT key on your target entity | ||
* <code>/ | * <code>/entitynbt uuid</code> - View the UUID of your target entity | ||
* <code>/ | * <code>/extinguish [player]</code> - Extinguish a player if they are on fire | ||
* <code>/ | * <code>/feed [player]</code> - Fills a players saturation and hunger | ||
* <code>/ | * <code>//fixflat</code> - Replace the terrain in your selection with flat world terrain | ||
* <code>/ | * <code>/forward <blocks></code> - Teleport yourself forward a specific amount of blocks | ||
* <code>/ | * <code>/griefprotectioninfo</code> - Send a predefined message explaining that grief is not allowed | ||
* <code>/ | * <code>/hallofhistory setwarp</code> - Update the warp location | ||
* <code>/ | * <code>/heal [player]</code> - Fill a player's health, food, and saturation, extinguish fire, and clear potion effects | ||
* <code>/ | * <code>/igosleep [hours]</code> - Kick yourself after a certain amount of time | ||
* <code>/ | * <code>/invsee <player></code> - Access another player's inventory | ||
* <code>/ | * <code>/iteminfo enchanted</code> - View all items with an enchant glint | ||
* <code>/iteminfo extended [material]</code> - View miscellaneous information about a material | |||
* <code>/ | * <code>/lwcco <player></code> - Change the owner of a container | ||
* <code>/ | * <code>/leash <target></code> - Leash yourself to a player | ||
* <code>/ | * <code>/leash (stopAll|cancelAll)</code> - Cancel all server leashes | ||
* <code>/ | * <code>/leash (stop|cancel)</code> - Unleash yourself from a player | ||
* <code>/ | * <code>/leash setVelocity <velocity></code> - Set the server's leash pull velocity | ||
* <code>/ | * <code>/letmeedit</code> - Unvanish, enable WorldGuard edit, and switch to creative mode if applicable | ||
* <code>/ | * <code>/locations</code> - View player locations by world | ||
* <code>/ | * <code>/modreview requests [page]</code> - View pending review requests | ||
* <code>/ | * <code>/multicommand <commands...></code> - Run multiple commands at once separated by ' ;; ' | ||
* <code>/ | * <code>/npcutils create <player></code> - Create a player NPC with a colored nickname | ||
* <code>/ | * <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned]</code> - List NPCs with a filter | ||
* <code>/ | * <code>/npcutils recreateNpc <player></code> - Recreate an NPC in the center of the block with a player's colored nickname | ||
* <code>/ | * <code>/npcutils removeDespawned [--owner] [--world]</code> - Delete despawned NPCs | ||
* <code>/npcutils rename gradient <colors> <name...></code> - Set an NPC's nameplate to your input with a color gradient | |||
* <code>/ | * <code>/npcutils setPlayer withColor <player></code> - Set an NPC's nameplate to a player's colored nickname and updates the skin | ||
* <code>/npcutils setPlayer withRankPrefix <player></code> - Set an NPC's nameplate to a player's colored rank and nickname and updates the skin | |||
* <code>/ | * <code>/npcutils void [page]</code> - List NPCs in the void | ||
* <code>/ | * <code>/nearestblock <material> <radius></code> - Find the nearest block of a certain type | ||
* <code>/ | * <code>/newplayers [page]</code> - List new players | ||
* <code>/ | * <code>/newrankcolors print</code> - Print your color config's color codes to console for copying | ||
* <code>/ | * <code>/newrankcolors reset <rank></code> - Reset a rank's color to default | ||
* <code>/newrankcolors set <rank> <color></code> - Save a new rank color to your color config | |||
* <code>/ | * <code>/newrankcolors test <rank> <color></code> - Preview a color on a rank | ||
* <code>/ | * <code>/newrankcolors view</code> - View your rank color config | ||
* <code>/ | * <code>/permcheck <player> <permission></code> - Check if a player has a permission | ||
* <code>/ | * <code>/permcheck <permission></code> - Check if you have a permission | ||
* <code>/ | * <code>/playeraliases</code> - List your aliases | ||
* <code>/ | * <code>/playeraliases add <player> <alias></code> - Define an alias for a player | ||
* <code>/ | * <code>/playeraliases list [player]</code> - List a player's aliases | ||
* <code>/ | * <code>/playeraliases remove <player> <alias></code> - Remove an alias from a player | ||
* <code>/powertool [string...]</code> - Tie a command to an item | |||
* <code>/ | * <code>/powertool clear</code> - Deactivate all powertools | ||
* <code>/ | * <code>/powertool list</code> - List active powertools | ||
* <code>/ | * <code>/powertool toggle</code> - Toggle running commands with powertools | ||
* <code>/ | * <code>/reminders create <id> <text...></code> - Create a reminder | ||
* <code>/reminders delete <id></code> - Delete specified reminders | |||
* <code>/ | * <code>/reminders edit <id></code> - Edit reminders that already exist | ||
* <code>/ | * <code>/reminders list [page]</code> - List created reminders | ||
* <code>/ | * <code>/reminders motd [player]</code> - View the MOTD | ||
* <code>/ | * <code>/reminders reload</code> - Reload reminders | ||
* <code>/reminders save</code> - Saves all reminders to the spreadsheet | |||
* <code>/ | * <code>/reminders setInterval <seconds></code> - Edit how often reminders appears in chat | ||
* <code>/ | * <code>/reminders show <player> <reminder></code> - Show a player a certain reminder in chat | ||
* <code>/ | * <code>/reminders test <player> <reminder></code> - Test if a player will receive a specific reminder | ||
* <code>/reminders testCondition <player> <reminder></code> - Test if a player has met the conditions for a specific reminder | |||
* <code>//schematicbrush <schematic></code> - Create a schematic brush tool | |||
* <code>/ | * <code>/signlines [arguments...]</code> - Modify a sign's contents | ||
* <code>/ | * <code>/slap <player></code> - Slap a player | ||
* <code>/ | * <code>/snowlayers fixGrass [radius]</code> - Set nearby grass to be snowy if covered by snow | ||
* <code>/ | * <code>/snowlayers fixOverlay [radius]</code> - Remove snow layers on top of snow layers | ||
* <code>/ | * <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code> - Overlay nearby blocks with a layer of snow | ||
* <code>/snowlayers set <layers></code> - Set your current location to snow with the provided amount of layers | |||
* <code>/ | * <code>/soundmenu [integer]</code> - Open the sound menu | ||
* <code>/ | * <code>/soundmenu changePitch <number></code> - Update the pitch at which sounds play at | ||
* <code>/ | * <code>/soundmenu play <sound></code> - Play a sound | ||
* <code>/ | * <code>/soundmenu togglePlayTo</code> - Toggle playing the sounds to other players | ||
* <code>/staffrules</code> - View staff rules | |||
* <code>/ | * <code>/teleport generateCommand</code> - Print a copyable command that teleports you to your current location | ||
* <code>/ | * <code>/teleport toggle</code> - Toggle preventing lower ranked staff from teleporting to you | ||
* <code>/ | * <code>/toggleentitynoise</code> - Make an entity silent | ||
* <code>/tree [type]</code> - Spawn a tree at the block you are looking at | |||
* <code>/ | * <code>/unvanish</code> - Turns vanish off | ||
* <code>/unvanish creative</code> - Turns vanish off and puts you in the Creative channel | |||
* <code>/ | * <code>/unvanish gameworld</code> - Turns vanish off and puts you in the Minigames channel | ||
* <code>/ | * <code>/weee [player]</code> - Force a player to fly around in random directions | ||
* <code>/ | * <code>/welcome [player]</code> - Welcome a player | ||
* <code>/ | * <code>/whereis <player></code> - Look at and glow | ||
* <code>/ | * <code>/whereis glow <on|off></code> - Toggle glowing nearby players | ||
* <code>/ | * <code>/whereis glow threshold <threshold></code> - Set the radius at which players start glowing | ||
* <code>/ | * <code>/whois <player></code> - View information about a player such as their rank, history, alts, playtime, and more | ||
* <code>/ | * <code>/whosshitisthis</code> - Look up who's items are on the ground near you | ||
* <code>/ | * <code>/world list</code> - List all worlds | ||
* <code>/ | * <code>/worldeditutils breakNaturally</code> - Break all blocks in your selection with drops and particles | ||
* <code>/ | * <code>/worldeditutils clipboard [--build] [--async] [--entities]</code> - Test pasting your clipboard | ||
* <code>/ | * <code>/worldeditutils clipboard copy</code> - Copy your selection to an internal clipboard | ||
* <code>/ | * <code>/worldeditutils clipboard paste</code> - Paste your internal clipboard at your location | ||
* <code>/ | * <code>/worldeditutils fake</code> - Test a custom copy/paste implementation | ||
* <code>/ | * <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code> - Generate ocean flora | ||
* <code>/ | * <code>/worldeditutils rotate [y] [x] [z]</code> - Test rotating your selection | ||
* <code>/ | * <code>/worldeditutils schem buildQueue <schematic> <seconds></code> - Procedurally build a schematic | ||
* <code>/ | * <code>/worldeditutils schem paste <name> [--entities]</code> - Paste a schematic | ||
* <code>/ | * <code>/worldeditutils schem save <name> [--entities]</code> - Save a schematic using commands | ||
* <code>/ | * <code>/worldeditutils schem saveReal <name></code> - Save a schematic using the API | ||
* <code>/ | * <code>/worldeditutils smartReplace <from> <to></code> - Swap materials on blocks without deleting block data such as rotation | ||
* <code>/ | * <code>/worldeditutils tagReplace <from> <to></code> - Replace all materials in a tag with another material | ||
* <code>/ | * <code>/worldguardedit [enable]</code> - Toggle WorldGuard edit bypass | ||
* <code>/ | * <code>/worldguardedit flags registry [enable]</code> - Set the WorldGuard flag registry state | ||
* <code>/ | * <code>/yeet <player></code> - Yeet | ||
* <code>/ | === profiles === | ||
* <code>/ | * <code>/friends (add|invite) <player></code> - Send a player a friend request | ||
* <code>/ | * <code>/friends list</code> - List your friends | ||
* <code>/ | * <code>/friends of <player></code> - View a player's friends list | ||
* <code>/friends remove <player></code> - Remove a player from your friends list | |||
* <code>/ | === radar === | ||
* <code>/ | * <code>/hopperlag [amount]</code> - View hoppers that are triggering InventoryMoveEvents repeatedly | ||
* <code>/ | === radio === | ||
* <code>/ | * <code>/radio players <radio></code> - Lists all players listening to the server radio | ||
* <code>/ | * <code>/radio teleport <radio></code> - Teleport to the location of the radio | ||
* <code>/ | === resourcepack === | ||
* <code>/ | * <code>/decoration catalog [theme]</code> - Open the catalog menu | ||
* <code>/ | * <code>/decoration debug [enabled]</code> - toggle debugging decorations | ||
* <code>/ | * <code>/decoration dye color <color></code> - Redye the decoration in your hand | ||
* <code>/ | * <code>/decoration dye stain <stain></code> - Redye the decoration in your hand | ||
* <code>/ | * <code>/decoration get <type></code> - Get the decoration | ||
* <code>/ | * <code>/decoration getCatalog <theme></code> - Get the catalog book | ||
* <code>/ | * <code>/decoration store debug [enabled]</code> - Toggle debugging the store | ||
* <code>/ | * <code>/decoration store layout list</code> - Display a list of the layout schematics | ||
* <code>/ | * <code>/decoration store layout paste <id></code> - Paste the layout into the store | ||
* <code>/ | * <code>/decoration store layout paste next</code> - Start the next layout process | ||
* <code>/ | * <code>/decoration store layout paste reset</code> - Paste the reset layout into the store | ||
* <code>/ | * <code>/decoration store layout schem <name></code> - Create a layout schematic of the selected build | ||
* <code>/ | * <code>/decoration store setActive <bool></code> - Toggles any tasks that affect players within the store | ||
* <code>/ | * <code>/decoration store warp</code> - Teleport to the decoration store | ||
* <code>/ | * <code>/resourcepack menu [folder]</code> - Open the resource pack menu | ||
* <code>/ | * <code>/resourcepack statuses</code> - View the resource pack status of all online players | ||
* <code>/ | === socialmedia === | ||
* <code> | * <code>/queup updates [enable]</code> - Toggle listening for song updates | ||
* <code>/ | === trust === | ||
* <code>/ | * <code>/trust decorations <players></code> - Allow specified player(s) to modify decorations | ||
* <code>/ | * <code>/untrust admin all <owner> <players></code> - Remove a player from all of another player's trusts | ||
* <code>/ | * <code>/untrust admin decorations <owner> <players></code> - Remove a player's access to another player's decorations | ||
* <code>/ | * <code>/untrust admin homes <owner> <players></code> - Remove a player's access to another player's homes | ||
* <code>/untrust admin locks <owner> <players></code> - Remove a player's access to another player's locks | |||
* <code>/ | * <code>/untrust admin teleports <owner> <players></code> - Remove a player's ability to teleport to another player without asking | ||
* <code>/ | * <code>/untrust decorations <players></code> - Remove a player's access to your decorations | ||
* <code>/ | === votes === | ||
* <code>/ | * <code>/vote bestDays allTime [page]</code> - View the days with the most votes of all time | ||
* <code>/ | * <code>/vote bestDays monthly [month] [page]</code> - View the days with the most votes in a month | ||
* <code>/ | * <code>/vote bestDays yearly [year] [page]</code> - View the days with the most votes in a year | ||
* <code>/ | * <code>/vote onlineCounts</code> - View whether online players have voted | ||
* <code>/ | === warps === | ||
* <code>/ | * <code>/questwarps <name></code> - Teleport to a warp | ||
* <code>/ | * <code>/questwarps (list|warps) [filter]</code> - List available warps | ||
* <code>/ | * <code>/questwarps (rm|remove|delete|del) <name></code> - Delete a warp | ||
* <code>/ | * <code>/questwarps (set|create) <name></code> - Create a new warp | ||
* <code>/ | * <code>/questwarps (teleport|tp|warp) <name></code> - Teleport to a warp | ||
* <code>/ | * <code>/questwarps nearest</code> - View the nearest warp | ||
* <code>/ | * <code>/questwarps reset <name></code> - Update a warp's location | ||
* <code>/ | * <code>/questwarps tp nearest</code> - Teleport to the nearest warp | ||
* <code>/ | * <code>/spawn force [player]</code> - Force a player to their world's spawn and prevent /back | ||
* <code>/ | * <code>/warps (rm|remove|delete|del) <name></code> - Delete a warp | ||
* <code>/ | * <code>/warps (set|create) <name></code> - Create a new warp | ||
* <code>/ | * <code>/warps reset <name></code> - Update a warp's location | ||
* <code>/ | === wither === | ||
* <code>/ | * <code>/wither maintenance</code> - Enable maintenance mode | ||
* <code>/ | * <code>/wither processQueue</code> - Proccess the fight queue | ||
* <code>/ | * <code>/wither reset</code> - Reset the wither arena | ||
* <code>/ | == moderator == | ||
* <code>/ | === chat === | ||
* <code>/ | * <code>/chatgames queue add [amount]</code> - Queue a chat game | ||
* <code>/ | === discord === | ||
* <code>/ | * <code>/discord forceLink <player> <id></code> - Force link a player's Minecraft and Discord accounts | ||
* <code>/ | * <code>/discord linkStatus [player]</code> - View a player's Discord account link status | ||
* <code>/ | * <code>/discord lockdown</code> - Enable lockdown mode on Discord | ||
* <code>/ | === events === | ||
* <code>/dyebomb give <amount> [player]</code> - Spawn dye bombs | |||
* <code>/ | === homes === | ||
* <code>/ | * <code>/delhome <player> <name></code> - Delete another player's home | ||
* <code>/ | * <code>/sethome <player> <name></code> - Set a new home for another player or update a home's location | ||
* <code>/ | === justice === | ||
* <code>/ | * <code>/altban <players> [time/reason...] [--now]</code> - Ban a player or players and all their IP connected accounts | ||
* <code>/ | * <code>/alts <player></code> - View a list of players that have logged in the with same IP | ||
* <code>/ | * <code>/ban <players> [time/reason...] [--now]</code> - Ban a player or players | ||
* <code>/ | * <code>/calcban <pastBans> <blocksGriefed></code> - View a rough recommended ban time based on past bans and blocks griefed | ||
* <code>/ | * <code>/forcechannel <player> <channel></code> - Force a player into a channel | ||
* <code>/ | * <code>/freeze <players(s)></code> - Freeze a player or players | ||
* <code>/ | * <code>/freeze cleanup</code> - Delete left over freeze armor stands | ||
* <code>/ | * <code>/freeze list [page]</code> - List frozen players | ||
* <code>/ | * <code>/history delete <player> <id></code> - Delete an entry from a player's punishment history | ||
* <code>/ | * <code>/kick <players> [reason...]</code> - Kick a player or players | ||
* <code>/ | * <code>/lockdown bypass add <player></code> - Allow a player to bypass the current lockdown | ||
* <code>/ | * <code>/lockdown bypass remove <player></code> - Remove a player's bypass to the current lockdown | ||
* <code>/lockdown end</code> - End lockdown mode | |||
* <code>/ | * <code>/lockdown start <time/reason...></code> - Enable lockdown mode | ||
* <code>/ | * <code>/mute <players> [time/reason...] [--now]</code> - Mute a player or players | ||
* <code>/ | * <code>/nameban <player></code> - Ban a player until they change their name | ||
* <code>/ | * <code>/nameban addWord <word></code> - Add a banned word | ||
* <code>/ | * <code>/nameban list names [page]</code> - List banned names | ||
* <code>/ | * <code>/nameban list words [page]</code> - List banned words | ||
* <code>/ | * <code>/nameban removeWord <word></code> - Remove a banned word | ||
* <code>/ | * <code>/nameban unban <player></code> - Remove a name ban | ||
* <code>/ | * <code>/punishments</code> - General guideline for punishments | ||
* <code>/ | * <code>/redhanded <players(s)></code> - Freeze a player or players, force them to local chat and unvanish to confront them | ||
* <code>/ | * <code>/skinban <player></code> - Ban a player until they change their skin | ||
* <code>/ | * <code>/skinban list [page]</code> - List skin banned players | ||
* <code>/ | * <code>/skinban unban <player></code> - Remove a skin ban | ||
* <code>/ | * <code>/unaltban <player></code> - Un-alt-ban a player | ||
* <code>/ | * <code>/unban <player></code> - Unban a player | ||
* <code>/ | * <code>/unfreeze <players...></code> - Unfreeze a player | ||
* <code>/ | * <code>/unmute <player></code> - Unmute a player | ||
* <code>/ | * <code>/unwatchlist <player></code> - Unwatchlist a player | ||
* <code>/ | * <code>/warn <players> <reason...></code> - Warn a player or players | ||
* <code>/ | * <code>/watchlist <players> <reason...></code> - Watchlist a player or players | ||
* <code>/ | * <code>/youmaycontinue <player> [warn...]</code> - Unfreeze a player, force them into global, vanish, and optionally warn them | ||
* <code>/ | === misc === | ||
* <code>/entitycap <amount></code> - Change the entity cap of a creative plot | |||
* <code>/fakeop <player></code> - Sends a player a message prentending they have been made OP | |||
* <code>/ | * <code>/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate]</code> - Add a rank to a staff member's rank history | ||
* <code>/ | * <code>/hallofhistory clear <player></code> - Clear a player's rank history | ||
* <code>/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate]</code> - Remove a rank from a staff member's rank history | |||
* <code>/hasreadrules <player></code> - View whether a player has read each section of the rules | |||
* <code>/interactioncommands <index> <command...></code> - Set a command at the provided index | |||
* <code>/interactioncommands (delete|remove|clear) [index]</code> - Delete the command at the provided index | |||
* <code>/interactioncommands read</code> - View the commands configured on the target block | |||
* <code>/mobcap <amount></code> - Change the mob cap of a creative plot | |||
* <code>/mobcap <amount></code> - Change the mob cap of a creative plot | |||
* <code>/plotredstone</code> - Toggle redstone on a creative plot | * <code>/plotredstone</code> - Toggle redstone on a creative plot | ||
* <code>/worldban <player> [worldGroup]</code> - Ban a player from a world group | * <code>/worldban <player> [worldGroup]</code> - Ban a player from a world group | ||
* <code>/worldban list</code> - List world bans | * <code>/worldban list</code> - List world bans | ||
* <code>/worldunban <player> [worldGroup]</code> - Unban a player from a world group | * <code>/worldunban <player> [worldGroup]</code> - Unban a player from a world group | ||
=== radar === | === radar === | ||
* <code>/honeypot set <player> <int></code> - Set a player's grief count | * <code>/cpswatch <player></code> - Monitor a player's click speed | ||
=== | * <code>/commandwatch <player></code> - View commands a player is running | ||
* <code>/ | * <code>/honeypot (delete|remove) <honeypot></code> - Delete a honeypot | ||
=== chat === | * <code>/honeypot (teleport|tp) <honeypot></code> - Teleport to a honeypot in your current world | ||
* <code>/censor debug</code> - Print the censor configuration in chat | * <code>/honeypot check <player></code> - View how many times a player has griefed | ||
* <code>/censor reload</code> - Reload the censor configuration from disk | * <code>/honeypot create <honeypot> [schemSize]</code> - Create a honeypot | ||
* <code>/censor test <channel> <message...></code> - Test the censor | * <code>/honeypot fix <honeyPot></code> - Repair a honeypot | ||
* <code>/koda <message...></code> - Make Koda say something | * <code>/honeypot list [page]</code> - List honeypots in your current world | ||
* <code>/koda reload</code> - Reload Koda's configuration from disk | * <code>/honeypot removeItems <player></code> - Remove honey pot items from a player's inventory | ||
=== | * <code>/honeypot set <player> <int></code> - Set a player's grief count | ||
* <code>/ | * <code>/reachwatch <player></code> - Monitor a player's reach | ||
=== tickets === | |||
* <code>/tickets stats closed [page]</code> - View which staff member has closed the most tickets | |||
=== homes === | === trust === | ||
* <code>/trust admin all <owner> <players></code> - Give a player access to all of another player's trusts | |||
* <code>/trust admin decorations <owner> <players></code> - Give a player access to another player's decorations | |||
* <code>/trust admin homes <owner> <players></code> - Give a player access to another player's homes | |||
* <code>/trust admin locks <owner> <players></code> - Give a player access to another player's locks | |||
* <code>/trust admin teleports <owner> <players></code> - Give a player access to teleport to another player without asking | |||
=== warps === | |||
* <code>/xraywarps <name></code> - Teleport to a warp | |||
* <code>/xraywarps (list|warps) [filter]</code> - List available warps | |||
* <code>/xraywarps (rm|remove|delete|del) <name></code> - Delete a warp | |||
* <code>/xraywarps (set|create) <name></code> - Create a new warp | |||
* <code>/xraywarps (teleport|tp|warp) <name></code> - Teleport to a warp | |||
* <code>/xraywarps nearest</code> - View the nearest warp | |||
* <code>/xraywarps reset <name></code> - Update a warp's location | |||
* <code>/xraywarps tp nearest</code> - Teleport to the nearest warp | |||
== operator == | |||
=== chat === | |||
* <code>/censor debug</code> - Print the censor configuration in chat | |||
* <code>/censor reload</code> - Reload the censor configuration from disk | |||
* <code>/censor test <channel> <message...></code> - Test the censor | |||
* <code>/koda <message...></code> - Make Koda say something | |||
* <code>/koda reload</code> - Reload Koda's configuration from disk | |||
=== discord === | |||
* <code>/discord link update roles</code> - Add the verified role to all linked users | |||
=== homes === | |||
* <code>/homes reload</code> - Clear service cache | * <code>/homes reload</code> - Clear service cache | ||
=== misc === | |||
* <code>/badge give <badge> [user]</code> - Give a player a badge | |||
=== misc === | |||
* <code>/badge give <badge> [user]</code> - Give a player a badge | |||
* <code>/burn <player> <seconds></code> - Temporarily set a player on fire | * <code>/burn <player> <seconds></code> - Temporarily set a player on fire | ||
* <code>/creativeflags <world></code> - Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc | * <code>/creativeflags <world></code> - Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc | ||
* <code>/demote <player></code> - Demote a player to the next rank down | * <code>/demote <player></code> - Demote a player to the next rank down | ||
* <code>/endermanfarm create [player]</code> - Create an enderman farm | * <code>/endermanfarm create [player]</code> - Create an enderman farm | ||
* <code>/fix</code> - Repairs held item | * <code>/fix</code> - Repairs held item | ||
* <code>/fix all</code> - Repairs all items in a players inventory | * <code>/fix all</code> - Repairs all items in a players inventory | ||
Line 797: | Line 774: | ||
* <code>/inventorysnapshots nearbyDeaths [page]</code> - View nearby snapshots created by a death | * <code>/inventorysnapshots nearbyDeaths [page]</code> - View nearby snapshots created by a death | ||
* <code>/inventorysnapshots takeSnapshot [player]</code> - Take a snapshot of a player's current state | * <code>/inventorysnapshots takeSnapshot [player]</code> - Take a snapshot of a player's current state | ||
* <code>/itembuilder amount <amount></code> - Set a stack's size | * <code>/itembuilder amount <amount></code> - Set a stack's size | ||
* <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code> - Set an item attribute | * <code>/itembuilder attribute <attribute> <name> <amount> <operation> [slot]</code> - Set an item attribute | ||
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* <code>/lag</code> - View server performance information | * <code>/lag</code> - View server performance information | ||
* <code>/more [amount]</code> - Fills the item stack in hand to specified amount, or to maximum size if none is specified | * <code>/more [amount]</code> - Fills the item stack in hand to specified amount, or to maximum size if none is specified | ||
* <code>/podiums update <leaderboard></code> - Update a podium | * <code>/podiums update <leaderboard></code> - Update a podium | ||
* <code>/promote <player></code> - Promote a player to the next rank up | * <code>/promote <player></code> - Promote a player to the next rank up | ||
Line 854: | Line 829: | ||
* <code>/reboot passive [--excludedConditions]</code> - Queues a reboot for when there are no active players | * <code>/reboot passive [--excludedConditions]</code> - Queues a reboot for when there are no active players | ||
* <code>/regionrename <region> <newName></code> - Rename a WorldGuard region | * <code>/regionrename <region> <newName></code> - Rename a WorldGuard region | ||
* <code>/regionutils getRegionsAt</code> - View regions at your current location | |||
* <code>/regionutils getRegionsLikeAt <filter></code> - View regions matching a filter at your current location | |||
* <code>/restoreinventory <player> <pastecode></code> - Restore a player's inventory from a paste of a Multiverse backup | * <code>/restoreinventory <player> <pastecode></code> - Restore a player's inventory from a paste of a Multiverse backup | ||
* <code>/setrank <player> <rank></code> - Set a player's rank | * <code>/setrank <player> <rank></code> - Set a player's rank | ||
Line 861: | Line 838: | ||
* <code>/timelock reset</code> - Enable a world's daylight cycle | * <code>/timelock reset</code> - Enable a world's daylight cycle | ||
* <code>/weather get [world]</code> - Get the weather of the world | * <code>/weather get [world]</code> - Get the weather of the world | ||
* <code>/weather getDuration [world]</code> - View current weather durations | |||
* <code>/weather set <type> [duration] [--world]</code> - Set the weather of the specified world | * <code>/weather set <type> [duration] [--world]</code> - Set the weather of the specified world | ||
* <code>/whodaressummonme</code> - Start a spooky unvanish animation | * <code>/whodaressummonme</code> - Start a spooky unvanish animation | ||
=== store === | |||
* <code>/boosts cancel <type> [--refund]</code> - Cancel an active boost and optionally refund the time left | |||
* <code>/boosts start <type> <multiplier> <duration></code> - Start a boost | |||
* <code>/joinquit reload</code> - Reload join/quit messages from disk | |||
=== votes === | |||
* <code>/vote points give <player> <number></code> - Modify a player's vote points | |||
* <code>/vote points set <player> <number></code> - Modify a player's vote points | |||
* <code>/vote points take <player> <number></code> - Modify a player's vote points | |||
== admin == | == admin == | ||
=== | === bigdoors === | ||
* <code>/ | * <code>/bigdoormanager create <doorId></code> - Create a new door | ||
* <code>/ | * <code>/bigdoormanager delete <doorName></code> - Delete a door | ||
* <code>/ | * <code>/bigdoormanager info <id></code> - Display data of the door | ||
* <code>/ | * <code>/bigdoormanager setToggleRegion <doorName> <regionId></code> - Set the toggle region of the door | ||
* <code>/ | * <code>/bigdoormanager toggleAllDoors</code> - Toggle all doors on the server | ||
* <code>/ | * <code>/bigdoormanager toggleDoor <id></code> - Toggle door | ||
* <code>/ | === chat === | ||
* <code>/ | * <code>/bridge archive deleteRole <roleId></code> - Delete a role | ||
* <code>/bridge archive editMessages removeReference <roleId> [name]</code> - Edit messages to remove role references | |||
* <code>/ | * <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code> - Edit messages to update role references | ||
* <code>/ | * <code>/bridge archive findDuplicateRoles [page]</code> - Find duplicate roles | ||
* <code>/ | * <code>/bridge archive leastUsedRoles [page]</code> - View least used roles in an archive | ||
* <code>/ | * <code>/bridge archive load <channel></code> - Load an archive into memory | ||
* <code>/ | * <code>/bridge countBridgeRoles</code> - Count the number of bridge roles in the server | ||
* <code>/ | * <code>/bridge countRoles</code> - Count the total number of roles in the server | ||
=== | * <code>/bridge set <player> <roleId></code> - Sets a player's linked role ID | ||
* <code>/ | * <code>/bridge setMentionableFalse [test]</code> - Set the mentionable state of all bridge roles | ||
* <code>/ | * <code>/bridge updateRoleColors <rank></code> - Update the color of all roles of a rank | ||
* <code>/ | * <code>/broadcast <message...></code> - Broadcast a message to the server | ||
* <code>/ | * <code>/chatgames queue clear</code> - Clear the queue | ||
* <code>/ | * <code>/chatgames queue process [--force]</code> - Process the queue | ||
* <code>/ | * <code>/chatgames start <type></code> - Start a chat game | ||
* <code>/ | * <code>/emojis reload</code> - Reload emojis from the resource pack | ||
* <code>/ | === clientside === | ||
* <code>/ | * <code>/clientside debug [state]</code> - Toggle debug mode | ||
* <code>/ | * <code>/clientside edit [state]</code> - Toggle seeing all entities regardless of whether they are hidden | ||
* <code>/ | * <code>/clientside entities create</code> - Convert the target entity to a client side entity | ||
* <code>/ | * <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code> - Convert all entities within your selection to client side entities | ||
* <code>/ | * <code>/clientside entities delete fromSelection [--types]</code> - Delete all client side entities within your selection | ||
* <code>/ | * <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown]</code> - List client side entities | ||
* <code>/ | === crates === | ||
* <code>/ | * <code>/crate animate <type> <uuid></code> - Animate a crate | ||
* <code>/ | * <code>/crate edit [filter]</code> - Edit a crate | ||
* <code>/ | * <code>/crate edit announcement reset <id></code> - Remove a loot's announcement | ||
* <code>/ | * <code>/crate edit announcement set <id> <message...></code> - Set a loot's announcement | ||
* <code>/ | * <code>/crate edit groups <type></code> - Edit a crate group | ||
* <code>/ | * <code>/crate entities add <type> <uuid></code> - Register an entity with a crate | ||
* <code>/ | * <code>/crate entities list [type]</code> - List a crate's registered entities | ||
* <code>/ | * <code>/crate entities remove <type> <uuid></code> - Unregister an entity with a crate | ||
* <code>/ | * <code>/crate give <type> [player] [amount]</code> - Give a player a crate key | ||
* <code>/ | * <code>/crate open <type> <uuid> [amount]</code> - Open a crate | ||
* <code>/ | * <code>/crate preview <type></code> - Preview a crate | ||
* <code>/ | * <code>/crate toggle</code> - Toggle all crates | ||
* <code>/ | === discord === | ||
* <code>/ | * <code>/discord appcommands register</code> - Force register app commands | ||
* <code>/ | * <code>/discord appcommands unregister</code> - Force unregister app commands | ||
* <code>/ | * <code>/discord boosts</code> - View server boosters | ||
=== forcefield === | * <code>/discord connect</code> - Force connect to discord | ||
* <code>/forcefield [enable]</code> - Toggle a force field | * <code>/discord jda dms delete <id></code> - Delete the last 50 DMs to a user | ||
* <code>/forcefield ignore add <player></code> - Allow a player to bypass your force field | * <code>/discord jda dms send <id> <message...></code> - Send a DM to a member | ||
* <code>/forcefield ignore remove <player></code> - Remove a player's ability to bypass your force field | * <code>/discord jda dms view <id></code> - Retrieve the last 50 DMs to a user | ||
=== economy === | |||
* <code>/economy give <player> <balance> [cause] [reason...] [--world]</code> - Modify a player's balance | |||
* <code>/economy set <player> <balance> [cause] [reason...] [--world]</code> - Modify a player's balance | |||
* <code>/economy take <player> <balance> [cause] [reason...] [--world]</code> - Modify a player's balance | |||
* <code>/transactions count [player]</code> - Count the number of transactions stored on a player | |||
=== events === | |||
* <code>/events store images get <image...></code> - Receive an event store image splattermap | |||
* <code>/events store images reload</code> - Reload event store images | |||
* <code>/events tokens give <player> <tokens></code> - Modify a player's event token balance | |||
* <code>/events tokens reset <player></code> - Reset a player's event token balance | |||
* <code>/events tokens set <player> <tokens></code> - Modify a player's event token balance | |||
* <code>/events tokens take <player> <tokens></code> - Modify a player's event token balance | |||
* <code>/trophy get <trophy></code> - Spawn a trophy item | |||
* <code>/trophy remove <player> <trophy></code> - Remove a player's access to a trophy | |||
* <code>/trophy reset <player></code> - Reset a player's trophies | |||
* <code>/trophy reward <player> <trophy></code> - Give a player a trophy | |||
=== forcefield === | |||
* <code>/forcefield [enable]</code> - Toggle a force field | |||
* <code>/forcefield ignore add <player></code> - Allow a player to bypass your force field | |||
* <code>/forcefield ignore remove <player></code> - Remove a player's ability to bypass your force field | |||
* <code>/forcefield movePlayers [enable]</code> - Toggle affecting players | * <code>/forcefield movePlayers [enable]</code> - Toggle affecting players | ||
* <code>/forcefield moveProjectiles [enable]</code> - Toggle affecting projectiles | * <code>/forcefield moveProjectiles [enable]</code> - Toggle affecting projectiles | ||
Line 921: | Line 927: | ||
* <code>/forcefield radius <radius></code> - Set your force field's radius | * <code>/forcefield radius <radius></code> - Set your force field's radius | ||
* <code>/forcefield settings [player]</code> - View your force field settings | * <code>/forcefield settings [player]</code> - View your force field settings | ||
=== | === homes === | ||
* <code>/ | * <code>/homes addExtraHomes <player> <amount></code> - Increase a player's home limit | ||
* <code>/homes deleteFromWorld <world></code> - Delete homes from a world | |||
* <code>/ | * <code>/homes lockInWorld <world></code> - Lock all homes in a world | ||
* <code>/homes removeExtraHomes <player> <amount></code> - Decrease a player's home limit | |||
* <code>/homes restoreDeleted</code> - Restore recently deleted homes in a world | |||
* <code>/ | |||
* <code>/ | |||
* <code>/ | |||
=== itemtags === | === itemtags === | ||
* <code>/itemtags get</code> - Get item tags on held item | * <code>/itemtags get</code> - Get item tags on held item | ||
Line 951: | Line 940: | ||
* <code>/itemtags update [debug]</code> - Update item tags on held item | * <code>/itemtags update [debug]</code> - Update item tags on held item | ||
* <code>/itemtags updateInv</code> - Update item tags on all items in inventory | * <code>/itemtags updateInv</code> - Update item tags on all items in inventory | ||
=== mcmmo === | === legacy === | ||
* <code>/mcmmo levels give <player> <skill> <amount></code> - Modify a player's skill level | * <code>/legacy inventories archive <player></code> - Archive a player's legacy inventory | ||
* <code>/legacy inventories archive cancel</code> - Cancel inventory archive task | |||
* <code>/legacy inventories debug <player> <gamemode></code> - View a list of items in a player's survival and legacy inventories | |||
* <code>/legacy inventories get <player> <gamemode> <group> <type></code> - Get the items in a player's survival and legacy inventories | |||
* <code>/legacy inventories verify all</code> - Verify all survival inventories are empty | |||
* <code>/legacy inventories view <player> <gamemode> <group></code> - View a list of items in a player's survival and legacy inventories | |||
* <code>/legacy items reset <player></code> - Reset all items to pending status | |||
* <code>/legacy items review [player]</code> - Review pending items | |||
=== mcmmo === | |||
* <code>/mcmmo levels give <player> <skill> <amount></code> - Modify a player's skill level | |||
* <code>/mcmmo levels reset <player> <skill></code> - Modify a player's skill level | * <code>/mcmmo levels reset <player> <skill></code> - Modify a player's skill level | ||
* <code>/mcmmo levels set <player> <skill> <amount></code> - Modify a player's skill level | * <code>/mcmmo levels set <player> <skill> <amount></code> - Modify a player's skill level | ||
* <code>/mcmmo levels take <player> <skill> <amount></code> - Modify a player's skill level | * <code>/mcmmo levels take <player> <skill> <amount></code> - Modify a player's skill level | ||
* <code>/mcmmo refresh</code> - Reset ability cooldowns | * <code>/mcmmo refresh</code> - Reset ability cooldowns | ||
=== | === minigames === | ||
* <code>/ | * <code>/bingo challenge complete <challenge> [player]</code> - Force complete a challenge | ||
* <code>/ | * <code>/bingo challenge reset <challenge> [player]</code> - Force reset a challenge | ||
* <code>/ | === misc === | ||
* <code>/accounttransfer <old> <new> <features...></code> - Transfer specific features from one account to another | |||
* <code>/ | * <code>/accounttransfer all <old> <new></code> - Transfer all data from one account to another | ||
* <code>/ | * <code>/armorstandeditor summon 0</code> - Summon a non-randomized armor stand | ||
* <code>/ | * <code>/bash <command...> [--path]</code> - Execute a bash command on the system | ||
* <code>/birthdays forceAnnounce [player]</code> - Force a birthday announcement in Discord | |||
* <code>/ | * <code>/boop all [message...] [--anonymous]</code> - Boop all players | ||
* <code>/ | * <code>/changelog database debug <entry></code> - Print a raw changelog entry | ||
* <code>/ | * <code>/changelog diff [from] [to]</code> - Post a changelog to Discord | ||
* <code>/ | * <code>/changelog generate</code> - Generate a changelog | ||
* <code>/ | * <code>/changelog list [page]</code> - View available changelog entries | ||
* <code>/changelog testDiff [from] [to]</code> - Post a changelog to Griffin's private test Discord | |||
* <code>/ | * <code>/chunks forceLoaded get</code> - Check whether the chunk you are in is force loaded | ||
* <code>/ | * <code>/chunks forceLoaded list [world] [page]</code> - List force loaded chunks in a world | ||
* <code>/ | * <code>/chunks forceLoaded set <state></code> - Set whether all chunks in your selection or your current chunk are force loaded | ||
* <code>/ | * <code>/console [command...]</code> - Run a command as console | ||
* <code>/ | * <code>/customboundingbox delete [--id]</code> - Delete a custom bounding box | ||
* <code>/ | * <code>/customboundingbox draw [--id] [--stop]</code> - Draw an entity's custom bounding box with particles | ||
* <code>/customboundingbox id <id> [--id]</code> - Update a custom bounding box entity's ID | |||
* <code>/ | * <code>/customboundingbox init</code> - Create a custom bounding box entity | ||
* <code>/ | * <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code> - Modify the bounds of a custom bounding box | ||
* <code>/ | * <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code> - Shift an entity and it's custom bounding box | ||
* <code>/customboundingbox update [--id]</code> - Apply the custom bounding box to an entity | |||
* <code>/ | * <code>/database cacheAll [service]</code> - Cache all stored objects to a service | ||
* <code>/database clearCache <service></code> - Clear the cache of a service | |||
* <code>/database count <service></code> - Count objects stored in a collection | |||
* <code>/database countAll [page]</code> - Count objects stored in all collections | |||
* <code>/database countAllCaches [page]</code> - Count all cached objects | |||
* <code>/ | * <code>/database countCache <service></code> - Count cached objects | ||
* <code>/database createQuery delete <service> <uuid></code> - Create a paste-able DELETE query for mongocli | |||
* <code>/ | * <code>/database createQuery get <service> <uuid></code> - Create a paste-able GET query for mongocli | ||
* <code>/ | * <code>/database debug <service> <uuid></code> - Print a record | ||
* <code>/ | * <code>/database debugCache <service> <uuid></code> - Print a record from the cache (may not always pretty-print) | ||
* <code>/ | * <code>/database delete <service> <uuid></code> - Delete a record | ||
* <code>/ | * <code>/database deleteAll <service></code> - Delete all objects from a collection | ||
* <code>/ | * <code>/database move <service> <from> <to></code> - Move data from one record to another | ||
* <code>/ | * <code>/database save <service> <uuid></code> - Write an object to the database | ||
* <code>/ | * <code>/database saveAllCaches</code> - Save the cache in all services | ||
* <code>/ | * <code>/database saveCache <service> <threads></code> - Write the cache to the database | ||
* <code>/ | * <code>/deathmessages reload</code> - Reload configuration from disk | ||
* <code>/deop <player></code> - De-op a player | |||
* <code>/ | * <code>/dropall</code> - Drop every available item on the ground | ||
* <code>/ | * <code>/error eden</code> - Test an EdenException | ||
* <code>/ | * <code>/error exception</code> - Test an Exception | ||
* <code>/ | * <code>/error framework json</code> - Test error() with json | ||
* <code>/ | * <code>/error framework json withColor</code> - Test error() with colored json | ||
* <code>/ | * <code>/error framework text</code> - Test error() with text | ||
* <code>/ | * <code>/error framework text withColor</code> - Test error() with colored text | ||
* <code>/ | * <code>/error invalidInput</code> - Test an InvalidInputException | ||
* <code>/ | * <code>/error nexus</code> - Test a NexusException | ||
* <code>/ | * <code>/error runtime</code> - Test a RuntimeException | ||
* <code>/ | * <code>/error throwable</code> - Test a Throwable | ||
* <code>/ | * <code>/firework127</code> - Receive a firework rocket with power 127 | ||
* <code>/ | * <code>/firstlogin set <player> <date></code> - Set a player's first join date | ||
* <code>/ | * <code>/firstlogin stats</code> - Write all join dates to a CSV | ||
* <code>/ | * <code>/iteminfo nonItems</code> - View a list of non-item materials (i.e. water) | ||
* <code>/ | * <code>/iteminfo serialize json [material] [amount]</code> - Debug the serialization of an item | ||
* <code>/ | * <code>/jukebox store give <player> <song...></code> - Give a player a song | ||
* <code>/ | * <code>/locationcode current</code> - Print your current location as Java code | ||
* <code>/ | * <code>/locationcode selection</code> - Print your selection's minimum point as Java code | ||
* <code>/ | * <code>/maintenance [--excludedConditions]</code> - Shut down the server for maintenance | ||
* <code>/ | * <code>/maintenance cancel</code> - Cancel a queued shutdown | ||
* <code>/ | * <code>/materialtag find <material></code> - View tags containing a material | ||
* <code>/ | * <code>/materialtag materials <tag></code> - View meterials in a tag | ||
* <code>/ | * <code>/materialtag random <tag> [player]</code> - Receive a random material from a tag | ||
* <code>/ | * <code>/modreview add <name> <verdict> [notes...]</code> - Review a mod and delete its review request if applicable | ||
* <code>/ | * <code>/modreview alias add <mod> <aliases...></code> - Add an alias to a mod | ||
* <code>/ | * <code>/modreview alias remove <mod> <aliases...></code> - Remove an alias from a mod | ||
* <code>/ | * <code>/modreview delete <mod></code> - Delete a mod review | ||
* <code>/ | * <code>/modreview requests remove <mod></code> - Delete a pending review request | ||
* <code>/ | * <code>/modreview set name <mod> <name></code> - Set the name of a mod | ||
* <code>/ | * <code>/modreview set notes <mod> [notes...]</code> - Set the notes for a mod | ||
* <code>/ | * <code>/modreview set verdict <mod> <verdict></code> - Set the verdict of a mod | ||
* <code>/ | * <code>/motd <text...></code> - Update the server's server list MOTD | ||
* <code>/ | * <code>/motd reset</code> - Reset the server's MOTD to default | ||
* <code>/ | * <code>/nerd getDataFile [player]</code> - Generate a paste of a player's NBT data file | ||
* <code>/ | * <code>/nerd setFirstJoin <player> <date></code> - Update a player's first join date | ||
* <code>/ | * <code>/nerd setPromotionDate <player> <date></code> - Update a player's promotion date | ||
* <code>/ | * <code>/nexus closeInventory [player]</code> - Force close a player's inventory | ||
* <code>/ | * <code>/nexus debug [state]</code> - Toggle debug mode | ||
* <code>/ | * <code>/nexus gc</code> - Force garbage collection | ||
* <code>/ | * <code>/nexus getEnv</code> - Print current environment | ||
* <code>/ | * <code>/nexus initializeClass <class></code> - Force initialize a class | ||
* <code>/ | * <code>/nexus jingles <jingle></code> - Play a jingle | ||
* <code>/ | * <code>/nexus reload [--excludedConditions]</code> - Reload Nexus, or queue a reload if applicable | ||
* <code>/ | * <code>/nexus reload cancel</code> - Cancel a queued reload | ||
* <code>/ | * <code>/nexus smartInvs</code> - View open SmartInvs | ||
* <code>/ | * <code>/nexus stats</code> - View miscellaneous stats | ||
* <code>/ | * <code>/nexus stats commands [page]</code> - View commands stats by plugin | ||
* <code>/ | * <code>/nexus stats eventHandlers [page]</code> - View event handler stats | ||
* <code>/ | * <code>/nexus temporaryListeners</code> - View registered temporary listeners | ||
* <code>/ | * <code>/nexus temporaryListeners unregisterOffline</code> - Unregister temporary listeners for offline players | ||
* <code>/ | * <code>/nexus updateCommands</code> - Call Player#updateCommands | ||
* <code>/ | * <code>/nexus uptime</code> - View Nexus uptime | ||
* <code>/ | * <code>/op <player></code> - Op a staff member | ||
* <code>/ | * <code>/op list</code> - List opped players | ||
* <code>/ | * <code>/permhelper (add|remove) <type> <player> <amount></code> - Modify a player's permission limit | ||
* <code>/ | * <code>/permhelper get <type> [player]</code> - View a player's permission limit | ||
* <code>/ | * <code>/referral debug [player]</code> - Debug a player's referral data | ||
* <code>/ | * <code>/scheduledjobs schedule <job> <time> [data...]</code> - Schedule a job | ||
* <code>/ | * <code>/scheduledjobs stats</code> - View jobs stats | ||
* <code>/ | * <code>/scoreboardteamutils cleanup</code> - Remove empty scoreboard teams | ||
* <code>/ | * <code>/scoreboardteamutils count</code> - Count empty and non-empty scoreboard teams | ||
* <code>/ | * <code>/scoreboardteamutils list [page] [--empty]</code> - List scoreboard teams | ||
* <code>/ | * <code>/scoreboardteamutils teamsOf <player> [page]</code> - View the scoreboard teams a player belongs to | ||
* <code>/ | * <code>/serialize hashmap initialized database</code> - Test database serialization and deserialization of an initialized map | ||
* <code>/ | * <code>/serialize hashmap uninitialized database</code> - Test database serialization and deserialization of an uninitialized map | ||
* <code>/ | * <code>/serialize inventory database</code> - Test database inventory serialization and deserialization | ||
* <code>/ | * <code>/serialize item database</code> - Test database item serialization and deserialization | ||
* <code>/ | * <code>/serialize item fromJson <json|paste></code> - Deserialize an item from JSON | ||
* <code>/ | * <code>/serialize item toJson</code> - Serialize an item to JSON | ||
* <code>/ | * <code>/skincache cacheShopHeads</code> - Cache all skins that appear in the shops menu | ||
* <code>/ | * <code>/skincache getHead [player]</code> - Get the cached head of a player | ||
* <code>/ | * <code>/skincache getLastChange [player]</code> - View the last time a player changed their skin | ||
* <code>/ | * <code>/skincache update [player]</code> - Refresh a player's cached skin | ||
* <code>/ | * <code>/skincache updateAll</code> - Update the cached skins of all online players | ||
* <code>/ | * <code>/spawnentity <entityType> [amount] [reason]</code> - Spawn entities | ||
* <code>/ | * <code>/spawnlimits copy <type> <fromWorld> <toWorld></code> - Copy a world's spawn limit type to another world | ||
* <code>/ | * <code>/spawnlimits defaults</code> - View default spawn limits | ||
* <code>/ | * <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code> - Set a world's spawn limit type to a multiple of another world's configuration | ||
* <code>/ | * <code>/spawnlimits of [world]</code> - View a world's configured spawn limits | ||
* <code>/ | * <code>/spawnlimits reset <type> [world]</code> - Reset a world's spawn limit type to the default value | ||
* <code>/ | * <code>/spawnlimits reset all</code> - Reset all spawn limits to default | ||
* <code>/spawnlimits reset allTypes [world]</code> - Reset all of a world's spawn limit types to default | |||
* <code>/spawnlimits reset allWorlds [type]</code> - Reset a spawn limit type in all worlds to default | |||
* <code>/ | * <code>/spawnlimits save</code> - Save current spawn limits to a persistent service | ||
* <code>/ | * <code>/spawnlimits set <type> <value> [world]</code> - Set a world's spawn limits | ||
* <code>/ | * <code>/staffhall config add <group> <npcId> [index]</code> - Add an NPC ID to a staff hall room config | ||
* <code>/ | * <code>/staffhall config remove <group> <npcId></code> - Remove an NPC ID from a staff hall room config | ||
* <code>/ | * <code>/staffhall config spawn</code> - Spawn all staff hall NPCs | ||
* <code>/ | * <code>/staffhall config tp <group> <index></code> - Teleport to a staff hall NPC | ||
* <code>/ | * <code>/staffhall update</code> - Automatically update all staff hall NPCs | ||
* <code>/staffhall write</code> - Write HTML files to disk for the website | |||
* <code>/ | * <code>/sudo <player> <command...></code> - Force a player to run a command | ||
* <code>/ | * <code>/tasks cancel <id></code> - Cancel a task | ||
* <code>/ | * <code>/tasks is queued <id></code> - Check if a task is queued | ||
* <code>/ | * <code>/tasks is running <id></code> - Check if a task is running | ||
* <code>/ | * <code>/tasks list active [page]</code> - List active tasks | ||
* <code>/ | * <code>/tasks list pending [page]</code> - List pending tasks | ||
* <code>/ | * <code>/teleport freeze <player> [enable]</code> - Prevent a player from teleporting | ||
* <code>/ | * <code>/time</code> - View your current world's time of day | ||
* <code>/ | * <code>/time set <time> [world]</code> - Change a world's time of day | ||
* <code>/ | * <code>/unlimitedelytra [enable]</code> - Toggle unlimited elytra | ||
* <code>/ | === mobheads === | ||
* <code>/ | * <code>/mobhead chances get <type></code> - View a mob head's drop chance | ||
* <code>/ | * <code>/mobhead chances set <type> <chance></code> - Set a mob head's drop chance | ||
* <code>/ | * <code>/mobhead chances validate</code> - Validate whether all entity types have a configured drop chance | ||
* <code>/ | * <code>/mobhead debug [enable]</code> - Toggle debug mode | ||
* <code>/ | * <code>/mobhead get <type></code> - Spawn a mob head | ||
* <code>/ | * <code>/mobhead validate types</code> - Validate whether all entity types have configured mob heads | ||
* <code>/ | === nameplates === | ||
* <code>/ | * <code>/nameplates debug</code> - Toggle debug mode | ||
* <code>/ | * <code>/nameplates debug <player></code> - Debug a player's nameplate | ||
* <code>/ | * <code>/nameplates destroy [player]</code> - Despawn a player's nameplate | ||
* <code>/ | * <code>/nameplates npcs fix</code> - Attempt to fix NPC nameplates | ||
* <code>/ | * <code>/nameplates respawn [player]</code> - Respawn a player's nameplate | ||
* <code>/ | * <code>/nameplates spawn [player]</code> - Spawn a player's nameplate | ||
* <code>/ | * <code>/nameplates update [player]</code> - Update a player's nameplate | ||
* <code>/ | === parkour === | ||
* <code>/ | * <code>/parkour checkpoints add <course></code> - Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start) | ||
* <code>/ | * <code>/parkour checkpoints clear <course></code> - Delete all checkpoints for a parkour course | ||
* <code>/ | * <code>/parkour checkpoints tp <course> <checkpoint></code> - Teleport to a parkour course's checkpoints | ||
* <code>/ | * <code>/parkour create <course></code> - Create a new lobby parkour course | ||
* <code>/ | * <code>/parkour delete <course></code> - Delete a lobby parkour course | ||
* <code>/ | * <code>/parkour hologram update <course></code> - Update the parkour leaderboard hologram with the latest data | ||
* <code>/ | === particles === | ||
* <code>/ | * <code>/particles <effectType></code> - Start a particle effect | ||
* <code>/ | * <code>/particles dot</code> - Draw a particle dot | ||
* <code>/ | * <code>/particles line [distance] [density]</code> - Draw a particle line | ||
* <code>/ | === party === | ||
* <code>/ | * <code>/party close</code> - Require invites to join your party | ||
* <code>/ | * <code>/party disband</code> - Disband your current party | ||
* <code>/ | * <code>/party info</code> - View information about your party | ||
* <code>/ | * <code>/party invite <player></code> - Invite a player to your party | ||
* <code>/ | * <code>/party join <player></code> - Join a player's open party | ||
* <code>/ | * <code>/party kick <player></code> - Kick a player from your party | ||
* <code>/ | * <code>/party leave</code> - Leave your current party | ||
* <code>/ | * <code>/party open</code> - Allow anyone to join your party without invites | ||
* <code>/ | * <code>/party promote <player></code> - Promote a party member to party leader | ||
* <code>/ | === radio === | ||
* <code>/ | * <code>/radio config addSong <radio> <song></code> - Add a song to a radio | ||
* <code>/ | * <code>/radio config create <type> <id> [radius]</code> - Create a radio | ||
* <code>/ | * <code>/radio config delete <id></code> - Delete the radio | ||
* <code>/ | * <code>/radio config disable <radio></code> - Disable the radio | ||
* <code>/ | * <code>/radio config enable <radio></code> - Enable the radio | ||
* <code>/ | * <code>/radio config reload <radio></code> - Recreate a radio | ||
=== recipes === | * <code>/radio config removeSong <radio> <song></code> - Remove a song from a radio | ||
* <code>/radio config setId <radio> <id></code> - Set the id of the radio | |||
* <code>/radio config setLocation <radio></code> - Set the location of the radio to your current location | |||
* <code>/radio config setParticles <radio> <enable></code> - Toggle the particles of the radio | |||
* <code>/radio config setRadius <radio> <radius></code> - Set the radius of the radio | |||
* <code>/radio config setType <radio> <type></code> - Set the radio type | |||
* <code>/radio debugRadio <radio></code> - Display data of a radio | |||
* <code>/radio debugUser <player></code> - Display data of a user | |||
* <code>/radio reload</code> - Reloads the config, and remakes every radio | |||
=== recipes === | |||
* <code>/customrecipes ingredients</code> - View the ingredients for a recipe | * <code>/customrecipes ingredients</code> - View the ingredients for a recipe | ||
* <code>/customrecipes uncraft</code> - Open the uncrafting menu | * <code>/customrecipes uncraft</code> - Open the uncrafting menu | ||
* <code>/fixbackpack</code> - Add necessary NBT to a shulker box to make it a backpack | * <code>/fixbackpack</code> - Add necessary NBT to a shulker box to make it a backpack | ||
=== | === resourcepack === | ||
* <code>/ | * <code>/imagestand create <id> <size> [--outline]</code> - Create an image stand | ||
* <code>/ | * <code>/imagestand delete [--id]</code> - Delete an image stand | ||
* <code>/ | * <code>/imagestand id <id> [--id]</code> - Update the ID of an image stand | ||
* <code>/ | * <code>/imagestand list [page]</code> - List image stands | ||
* <code>/ | * <code>/imagestand outline add [--id]</code> - Add an outline stand | ||
* <code>/ | * <code>/imagestand outline remove [--id]</code> - Remove an outline stand | ||
* <code>/imagestand outline update [--id]</code> - Teleport an outline stand to the image stand | |||
* <code>/ | * <code>/imagestand size <size> [--id]</code> - Update the size an image stand | ||
* <code>/ | * <code>/imagestand stands pitch <pitch> [--id]</code> - Update the pitch of the image stand and outline stand | ||
* <code>/imagestand stands yaw <yaw> [--id]</code> - Update the yaw of the image stand and outline stand | |||
* <code>/ | * <code>/imagestand tp <id></code> - Teleport to an image stand | ||
* <code>/objectives activate <player> <objective></code> - Activate an objective | |||
* <code>/ | * <code>/objectives create <player> <id> [description...]</code> - Create an objective at your current location | ||
* <code>/ | * <code>/objectives remove <player> <objective> [--activateNext]</code> - Remove an objective | ||
* <code>/ | * <code>/objectives setDescription <player> <objective> <description></code> - Update an objective's description | ||
* <code>/ | * <code>/objectives setLocation <player> <objective></code> - Update an objective's location | ||
=== store === | * <code>/resourcepack deploy [--force] [--silent]</code> - Compress and update the resource pack | ||
* <code>/boosts cancel <player> <id></code> - Cancel a player's owned boost and prevent it from being activated | * <code>/resourcepack hash [--update]</code> - Force update the resource pack hash | ||
* <code>/boosts cancelType <player> <type></code> - Cancel all of a player's boosts of a certain type | * <code>/resourcepack reload</code> - Update the resource pack cache | ||
* <code>/boosts give <player> <type> <multiplier> <duration> [amount]</code> - Give a player a boost | * <code>/titan installed [page]</code> - View the most popular Titan versions | ||
* <code>/boosts listOwners <type></code> - List players that own boosts | * <code>/titan installed with <version> [page]</code> - View which players are using a specific version of Titan | ||
* <code>/titan settings <user></code> - View a player's Titan configuration | |||
=== shops === | |||
* <code>/resourceworld logger add</code> - Add all blocks in your selection the resource market logger | |||
* <code>/resourceworld logger count</code> - Count the number of coordinates logged | |||
* <code>/resourceworld reset</code> - Archive the existing resource world and generate a new world | |||
* <code>/resourceworld setup</code> - Set up a new resource world | |||
=== socialmedia === | |||
* <code>/socialmedia getNamedItem <site></code> - Spawn a social media site's custom item | |||
* <code>/twitch api status <user></code> - View whether a player is streaming | |||
* <code>/twitter lookForNewTweets</code> - Look for new tweets to post in Discord | |||
=== store === | |||
* <code>/boosts cancel <player> <id></code> - Cancel a player's owned boost and prevent it from being activated | |||
* <code>/boosts cancelType <player> <type></code> - Cancel all of a player's boosts of a certain type | |||
* <code>/boosts give <player> <type> <multiplier> <duration> [amount]</code> - Give a player a boost | |||
* <code>/boosts listOwners <type></code> - List players that own boosts | |||
* <code>/costume reload</code> - Reload costumes from the resource pack | * <code>/costume reload</code> - Reload costumes from the resource pack | ||
* <code>/costume tempvouchers add <amount> [player]</code> - Modify a player's temporary vouchers | * <code>/costume tempvouchers add <amount> [player]</code> - Modify a player's temporary vouchers | ||
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* <code>/costume vouchers add <amount> [player]</code> - Modify a player's vouchers | * <code>/costume vouchers add <amount> [player]</code> - Modify a player's vouchers | ||
* <code>/costume vouchers remove <amount> [player]</code> - Modify a player's vouchers | * <code>/costume vouchers remove <amount> [player]</code> - Modify a player's vouchers | ||
* <code>/emojihats getFrameItems <type></code> - Spawn the individual frames of an emoji hat | * <code>/emojihats getFrameItems <type></code> - Spawn the individual frames of an emoji hat | ||
* <code>/emojihats give <player> <type></code> - Give a player access to an emoji hat | * <code>/emojihats give <player> <type></code> - Give a player access to an emoji hat | ||
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* <code>/store gallery displays getIds</code> - Get the NPC ids of the display NPCs | * <code>/store gallery displays getIds</code> - Get the NPC ids of the display NPCs | ||
* <code>/store gallery displays updateSkins</code> - Update the storey gallery NPC skins | * <code>/store gallery displays updateSkins</code> - Update the storey gallery NPC skins | ||
=== | === survival === | ||
* <code>/ | * <code>/gem <enchantment> <level></code> - Receive a gem | ||
* <code>/ | * <code>/gem all</code> - Receive all possible gems | ||
* <code>/ | === vaults === | ||
* <code>/ | * <code>/vault limit add <user> [amount]</code> - Increase a player's vault limit | ||
* <code>/ | === votes === | ||
* <code>/ | * <code>/vote endOfMonth [month]</code> - Run the end of month task | ||
=== | * <code>/vote extra</code> - View the extra chances config | ||
* <code>/ | * <code>/vote write</code> - Write HTML vote files to disk for the website | ||
* <code>/ | === warps === | ||
* <code>/ | * <code>/warps types</code> - View valid warp types | ||
* <code>/ | * <code>/warps updateFlags</code> - Set default flags on survival spawn and warp regions | ||
* <code>/ | === wither === | ||
* <code>/ | * <code>/wither beta</code> - Enable beta mode | ||
* <code>/ | * <code>/wither getFragment</code> - Receive a wither fragment | ||
* <code>/ | * <code>/wither testCounterAttack <counterAttack></code> - Test a counter attack | ||
* <code>/ | == nexus.autotorch == | ||
* <code>/ | === store === | ||
* <code>/ | * <code>/autotorch <on|off></code> - Toggle automatically placing torches when it gets too dark | ||
* <code>/ | * <code>/autotorch lightlevel [level]</code> - Adjust the light level at which torches are placed | ||
=== | == axolotlbucket.use == | ||
* <code>/ | === misc === | ||
* <code>/ | * <code>/axolotlbucket <variant> [amount]</code> - Spawn an axolotl of a certain color | ||
* <code>/ | == nexus.banners == | ||
* <code>/ | === votes === | ||
* <code>/ | * <code>/banner <baseColor> <patternColor> [input...]</code> - Create symbol banners | ||
* <code>/ | == workbenches == | ||
* <code>/ | === store === | ||
* <code>/ | * <code>/cartographytable</code> - Open a workbench | ||
* <code>/ | * <code>/craftingtable</code> - Open a workbench | ||
* <code>/ | * <code>/dyestation</code> - Open a dye station | ||
* <code>/ | * <code>/dyestation cheat</code> - Open a dye station that doesnt require a magic dye | ||
* <code>/ | * <code>/dyestation color <color></code> - Dye an item | ||
* <code>/ | * <code>/dyestation get magicDye</code> - Spawn a magic dye item | ||
* <code>/ | * <code>/dyestation get magicStain</code> - Spawn a magic stain item | ||
* <code>/ | * <code>/dyestation get paintbrush</code> - Spawn a paintbrush | ||
* <code>/ | * <code>/dyestation stain <stain></code> - Stain an item | ||
* <code>/grindstone</code> - Open a workbench | |||
* <code>/ | * <code>/loom</code> - Open a workbench | ||
* <code>/ | * <code>/smithingtable</code> - Open a workbench | ||
* <code>/ | * <code>/stonecutter</code> - Open a workbench | ||
* <code>/ | * <code>/workbenches</code> - Open a menu displaying all workbenches | ||
=== dailyrewards === | * <code>/workbenches <workbench></code> - Open a workbench | ||
== minigames.manage == | |||
=== minigames === | |||
* <code>/checkpoints (remove|delete) <number></code> - Delete a checkpoint | |||
* <code>/checkpoints (set|add|create) <number></code> - Create a checkpoint | |||
* <code>/checkpoints tp <number></code> - Teleport to a checkpoint | |||
* <code>/infection expansion create <open> [id]</code> - Create an arena expansion region and schematic | |||
* <code>/infection spawnDoor create <open> <id></code> - Create a spawn door region and schematic | |||
* <code>/murder (scraps|scrapoints) add</code> - Add a scrap spawn point | |||
* <code>/murder (scraps|scrapoints) hide</code> - Hide scrap spawn points | |||
* <code>/murder (scraps|scrapoints) show</code> - Show all scrap spawn points with client-side emerald blocks | |||
* <code>/murder kit</code> - Receieve the Murder kit | |||
== combine.use == | |||
=== mcmmo === | |||
* <code>/combine</code> - Combine matching postions in your inventory in stacks | |||
== worldedit.wand == | |||
=== misc === | |||
* <code>//contractall [amount]</code> - Contract your selection in every direction | |||
* <code>//contracth [amount]</code> - Contract your selection horizontally | |||
* <code>//contractv [amount]</code> - Contract your selection vertically | |||
* <code>//expandall [amount]</code> - Expand your selection in every direction | |||
* <code>//expandh [amount]</code> - Expand your selection horizontally | |||
* <code>//expandv [amount]</code> - Expand your selection vertically | |||
* <code>//here [amount]</code> - Set your selection to your current location and optionally expand it in all directions | |||
* <code>//hereh [amount]</code> - Set your selection to your current location and optionally expand it horizontally | |||
* <code>//herev [amount]</code> - Set your selection to your current location and optionally expand it vertically | |||
* <code>//selectionteleport</code> - Teleport to the center of your selection | |||
* <code>//there [amount]</code> - Set your selection to your target block and optionally expand it in all directions | |||
* <code>//thereh [amount]</code> - Set your selection to your target block and optionally expand it horizontally | |||
* <code>//therev [amount]</code> - Set your selection to your target block and optionally expand it vertically | |||
== daily.rewards == | |||
=== dailyrewards === | |||
* <code>/dailyrewards</code> - Open the daily rewards menu | |||
* <code>/dailyrewards getLastTaskTime</code> - View the last time the reward task ran | * <code>/dailyrewards getLastTaskTime</code> - View the last time the reward task ran | ||
* <code>/dailyrewards reset [player]</code> - Set a player's streak | |||
* <code>/dailyrewards set <player> <day></code> - Set a player's streak | * <code>/dailyrewards set <player> <day></code> - Set a player's streak | ||
* <code>/dailyrewards streak [player]</code> - View your or another player's streak | |||
* <code>/dailyrewards today [player]</code> - Check if you or another player has received | |||
* <code>/dailyrewards top [page]</code> - View the streak leaderboard | |||
* <code>/dailyrewards unclaim <player> <day></code> - Mark a reward as unclaimed | * <code>/dailyrewards unclaim <player> <day></code> - Mark a reward as unclaimed | ||
== | == worldedit.analysis.distr == | ||
=== misc === | |||
* <code>//distributionfixed [page]</code> - View an accurate (but much slower) block distribution if WorldEdit's is incorrect | |||
== enchant.use == | |||
=== | |||
* <code>/ | |||
== | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/enchant <enchant> [level] [--unsafe]</code> - Enchant the item you are holding | ||
* <code>/ | * <code>/enchant convertEnchants</code> - Convert old custom enchants | ||
== | * <code>/enchant get <enchant></code> - View the level an enchant on the item you are holding | ||
* <code>/enchant remove <enchant></code> - Remove an enchant from the item you are holding | |||
== entity.cannon == | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/entitycannon [entityType]</code> - Launch an exploding entity | ||
== | == entityname.use == | ||
=== store === | === store === | ||
* <code>/ | * <code>/entityname <name...></code> - Give an entity a custom name | ||
* <code>/ | * <code>/entityname (null|none|reset)</code> - Remove an entity's custom name | ||
* <code>/ | * <code>/entityname gradient <colors> <name...></code> - Give an entity a custom name with a color gradient | ||
== | * <code>/entityname rainbow <name...></code> - Give an entity a custom name with a rainbow gradient | ||
* <code>/entityname visible [enable]</code> - Toggle whether an entity's custom name is always visible | |||
== experience.use == | |||
=== misc === | |||
* <code>/experience <level></code> - Set your experience level | |||
* <code>/experience get <player></code> - View a player's experience level | |||
* <code>/experience give <player> <amount></code> - Give experience levels to a player | |||
* <code>/experience set <player> <level></code> - Set a player's experience level | |||
* <code>/experience take <player> <amount></code> - Take experience levels from a player | |||
== firework.launch == | |||
=== store === | |||
* <code>/firework</code> - Launch a randomized firework | |||
* <code>/multifirework</code> - Launch 10 randomized fireworks | |||
== essentials.fly == | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/fly [enable] [player]</code> - Toggle flight mode | ||
== essentials. | == essentials.gamemode == | ||
=== misc === | === misc === | ||
* <code>/ | * <code>/gamemode <gamemode> [player]</code> - Change your gamemode | ||
== essentials.hat == | == essentials.hat == | ||
=== misc === | === misc === | ||
* <code>/hat</code> - Wear the item you are holding on your head | * <code>/hat</code> - Wear the item you are holding on your head | ||
* <code>/hat remove</code> - Remove your hat | * <code>/hat remove</code> - Remove your hat | ||
== | == horsepicker.pick == | ||
=== | === mcmmo === | ||
* <code>/ | * <code>/horsepicker</code> - Open the horse picker menu | ||
* <code>/ | == invisiblearmor.use == | ||
* <code>/ | === store === | ||
* <code>/ | * <code>/invisiblearmor [on|off]</code> - Toggle invisible armor | ||
* <code>/ | * <code>/invisiblearmor menu</code> - Open the invisible armor configuration menu | ||
* <code>/ | == invite.rewards == | ||
* <code>/ | === misc === | ||
* <code>/ | * <code>/inviterewards</code> - Learn about Invite Rewards | ||
* <code>/ | * <code>/inviterewards <username></code> - Receive a reward for inviting a player to the server | ||
* <code>/ | == essentials.item == | ||
* <code>/ | === misc === | ||
* <code>/ | * <code>/item <item> [amount] [nbt...]</code> - Spawn an item | ||
* <code>/ | * <code>/item ingredients <item> [amount] [--index]</code> - Spawn all items in a recipe | ||
* <code>/ | * <code>/item rp <material> <id></code> - Spawn a resource pack item | ||
== minigames. | * <code>/item tag <tag> [amount]</code> - Spawn all items in a tag | ||
== itemname.use == | |||
=== store === | |||
* <code>/itemname <name...></code> - Give an item a custom name with a color gradient | |||
* <code>/itemname (null|none|reset)</code> - Remove an item's custom name | |||
* <code>/itemname copy</code> - Print an item's custom name in chat for copying | |||
* <code>/itemname gradient <colors> <name...></code> - Give an item a custom name with a rainbow gradient | |||
* <code>/itemname rainbow <name...></code> - Toggle whether an item's custom name is always visible | |||
* <code>/itemname resetAll <material></code> - Give an item a custom name | |||
== worldedit.navigation.jumpto == | |||
=== misc === | |||
* <code>/jump</code> - Teleport to your target block | |||
== minigames.use == | |||
=== minigames === | === minigames === | ||
* <code>/ | * <code>/minigames</code> - Teleport to the minigame lobby | ||
* <code>/minigames (delete|remove) <arena></code> - Delete an arena | * <code>/minigames (delete|remove) <arena></code> - Delete an arena | ||
* <code>/minigames (podium|podiums) <position> <player> <title...></code> - Update the weekly podiums | * <code>/minigames (podium|podiums) <position> <player> <title...></code> - Update the weekly podiums | ||
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* <code>/minigames (podium|podiums) setId <position> <id></code> - Set the NPC id of a podium position | * <code>/minigames (podium|podiums) setId <position> <id></code> - Set the NPC id of a podium position | ||
* <code>/minigames (podium|podiums) tp <position></code> - Teleport to a podium NPC | * <code>/minigames (podium|podiums) tp <position></code> - Teleport to a podium NPC | ||
* <code>/minigames (quit|leave)</code> - Quit your current minigame | |||
* <code>/minigames (reload|read) [arena]</code> - Reload an arena from disk | * <code>/minigames (reload|read) [arena]</code> - Reload an arena from disk | ||
* <code>/minigames (save|write) [arena]</code> - Write an arena to disk | * <code>/minigames (save|write) [arena]</code> - Write an arena to disk | ||
* <code>/minigames (tp|teleport) <player> [player]</code> - Teleport a minigamer | * <code>/minigames (tp|teleport) <player> [player]</code> - Teleport a minigamer | ||
* <code>/minigames accept</code> - Accept the last match invite | |||
* <code>/minigames addSelectedBlocksToArena [arena]</code> - Add all materials within your selection to the arena block list | * <code>/minigames addSelectedBlocksToArena [arena]</code> - Add all materials within your selection to the arena block list | ||
* <code>/minigames addSpawnpoint [arena] [team]</code> - Add a team spawnpoint | * <code>/minigames addSpawnpoint [arena] [team]</code> - Add a team spawnpoint | ||
* <code>/minigames autoreset [boolean]</code> - Enable auto-reset in checkpoint minigames | |||
* <code>/minigames collectibles</code> - View the minigame collectibles menu | |||
* <code>/minigames copy <from> <to></code> - Copy some settings from one arena to another | * <code>/minigames copy <from> <to></code> - Copy some settings from one arena to another | ||
* <code>/minigames create <name></code> - Create a new arena | * <code>/minigames create <name></code> - Create a new arena | ||
* <code>/minigames createRegion <arena> <name></code> - Create a region for an arena | * <code>/minigames createRegion <arena> <name></code> - Create a region for an arena | ||
* <code>/minigames debug [arena]</code> - Print an arena's properties | |||
* <code>/minigames edit <arena></code> - Open the arena config menu | * <code>/minigames edit <arena></code> - Open the arena config menu | ||
* <code>/minigames end [arena]</code> - Force end a match | * <code>/minigames end [arena]</code> - Force end a match | ||
* <code>/minigames hideParticles <type></code> - Toggle hiding collectibles particles | |||
* <code>/minigames invite [arena] [--mechanic]</code> - Invite players to a match | |||
* <code>/minigames inviteAll [arena] [--mechanic]</code> - Invite all players to a match | * <code>/minigames inviteAll [arena] [--mechanic]</code> - Invite all players to a match | ||
* <code>/minigames join <arena></code> - Join a minigame | |||
* <code>/minigames join random [mechanic]</code> - Join a random minigame | |||
* <code>/minigames leaderboard [arena]</code> - View the leaderboard for timed minigames | |||
* <code>/minigames list [filter] [--mechanic]</code> - List minigame maps, optionally filtered by name and/or mechanic | * <code>/minigames list [filter] [--mechanic]</code> - List minigame maps, optionally filtered by name and/or mechanic | ||
* <code>/minigames mechanics [filter] [--group]</code> - List mechanics, optionally filtered by name and/or group | |||
* <code>/minigames modifier <modifier></code> - Activate a minigame modifier | * <code>/minigames modifier <modifier></code> - Activate a minigame modifier | ||
* <code>/minigames modifier random</code> - Activate a random minigame modifier | * <code>/minigames modifier random</code> - Activate a random minigame modifier | ||
* <code>/minigames night</code> - View when the next Minigame Night occurs | |||
* <code>/minigames schem paste <arena> <name></code> - Paste an arena's schematic at your location | * <code>/minigames schem paste <arena> <name></code> - Paste an arena's schematic at your location | ||
* <code>/minigames schem save <arena> <name> [--createRegion]</code> - Create an arena schematic from your selection and optionally create a region | * <code>/minigames schem save <arena> <name> [--createRegion]</code> - Create an arena schematic from your selection and optionally create a region | ||
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* <code>/minigames setSpectateLocation [arena]</code> - Set the spectate location of an arena | * <code>/minigames setSpectateLocation [arena]</code> - Set the spectate location of an arena | ||
* <code>/minigames setTime <seconds></code> - Set the time left in a match | * <code>/minigames setTime <seconds></code> - Set the time left in a match | ||
* <code>/minigames settings bowInOffHand [boolean]</code> - Toggle whether bows spawn in your offhand | |||
* <code>/minigames signs flag <team></code> - Create a flag sign | * <code>/minigames signs flag <team></code> - Create a flag sign | ||
* <code>/minigames signs flag capture <team></code> - Create a flag sign | * <code>/minigames signs flag capture <team></code> - Create a flag sign | ||
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* <code>/minigames signs quit</code> - Create a quit sign | * <code>/minigames signs quit</code> - Create a quit sign | ||
* <code>/minigames start [arena]</code> - Force start a match | * <code>/minigames start [arena]</code> - Force start a match | ||
* <code>/minigames tokens [user]</code> - View a player's minigame tokens | |||
* <code>/minigames tokens add <amount> [user]</code> - Modify a player's minigame tokens | |||
* <code>/minigames tokens remove <amount> [user]</code> - Modify a player's minigame tokens | |||
* <code>/minigames tokens set <amount> [user]</code> - Modify a player's minigame tokens | |||
* <code>/minigames topic update</code> - Update the Discord #minigames channel topic | |||
* <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code> - Teleport a minigamer to coordinates | * <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code> - Teleport a minigamer to coordinates | ||
* <code>/minigames warn <player> [reason]</code> - Warn a player for not obeying minigame rules and strike them with lightning | |||
* <code>/minigames warp <arena></code> - Warp to an arena | * <code>/minigames warp <arena></code> - Warp to an arena | ||
== set.my.rank == | |||
=== misc === | |||
* <code>/ | * <code>/myrank <rank></code> - Set your rank | ||
== nickname.use == | |||
== | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/nickname <nickname> [override]</code> - Set your nickname | ||
* <code>/ | * <code>/nickname clearData [player]</code> - Clear a player's nickname data | ||
* <code>/ | * <code>/nickname reset [player]</code> - Remove a player's nickname | ||
== | * <code>/nickname set <player> <nickname></code> - Set a player's nickname | ||
== nexus.nightvision == | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/nightvision [state]</code> - Toggle night vision | ||
== essentials.skull == | |||
== | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/playerhead [owner]</code> - Receive a player's skull | ||
== essentials. | * <code>/playerhead getId</code> - Print the HeadDatabase ID of the head you are holding or looking at | ||
== essentials.ptime == | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/playertime <time> [player]</code> - Change your client-side time of day | ||
* <code>/ | * <code>/playertime reset</code> - Sync your time with the server | ||
* <code>/ | == set.my.prefix == | ||
* <code>/ | === store === | ||
* <code>/prefix <prefix...></code> - Set your prefix | |||
* <code>/ | * <code>/prefix gradient <colors> <prefix...></code> - Set your prefix with a color gradient | ||
* <code>/ | * <code>/prefix rainbow <prefix...></code> - Set your prefix with a rainbow gradient | ||
== | * <code>/prefix reset [player]</code> - Reset your prefix | ||
== rainbowarmor.use == | |||
=== store === | === store === | ||
* <code>/ | * <code>/rainbowarmor</code> - Toggle rainbow armor | ||
* <code>/ | * <code>/rainbowarmor menu</code> - Open the rainbow armor configuration menu | ||
* <code>/ | * <code>/rainbowarmor speed <speed></code> - Modify the animation speed | ||
== rainbow.beacon == | |||
=== store === | === store === | ||
* <code>/ | * <code>/rainbowbeacon delete [player]</code> - Delete a rainbow beacon | ||
* <code>/ | * <code>/rainbowbeacon list</code> - List active rainbow beacons | ||
* <code>/ | * <code>/rainbowbeacon start [player]</code> - Activate a rainbow beacon | ||
* <code>/ | * <code>/rainbowbeacon stop [player]</code> - Deactivate a rainbow beacon | ||
* <code>/ | * <code>/rainbowbeacon tp [player]</code> - Teleport to your rainbow beacon | ||
== worldedit.region.deform == | |||
=== misc === | |||
* <code>/ | * <code>//scale <scale></code> - Scale your selection | ||
== essentials.gamemode.creative == | == essentials.gamemode.creative == | ||
=== misc === | === misc === | ||
* <code>/spawnegg <entityType></code> - Receive a spawn egg for the specified entity type | * <code>/spawnegg <entityType></code> - Receive a spawn egg for the specified entity type | ||
== essentials.speed == | |||
== essentials. | |||
=== misc === | === misc === | ||
* <code>/ | * <code>/speed <speed> [player]</code> - Set your movement speed | ||
* <code>/speed (r|reset) [player]</code> - Reset your fly and walk speed | |||
* <code>/speed both <speed> [player]</code> - Set both your fly and walk speed | |||
* <code>/ | * <code>/speed fly <speed> [player]</code> - Set your fly speed | ||
* <code>/ | * <code>/speed fly reset [player]</code> - Reset your fly speed | ||
* <code>/ | * <code>/speed walk <speed> [player]</code> - Set your walk speed | ||
* <code>/ | * <code>/speed walk reset [player]</code> - Reset your walk speed | ||
== essentials.top == | |||
=== misc === | |||
* <code>/top [y]</code> - Teleport to the highest block at your location or a specific y value | |||
== pv.use == | == pv.use == | ||
=== store === | === store === | ||
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* <code>/vanish (ni|nointeract)</code> - Toggle preventing interaction while vanished | * <code>/vanish (ni|nointeract)</code> - Toggle preventing interaction while vanished | ||
* <code>/vanish (np|nopickup)</code> - Toggle preventing picking up items while vanished | * <code>/vanish (np|nopickup)</code> - Toggle preventing picking up items while vanished | ||
== | == vanish.fakeannounce == | ||
=== store === | === store === | ||
* <code>/ | * <code>/vanish (fj|fakejoin)</code> - Send a fake join message | ||
* <code>/vanish (fq|fakequit)</code> - Send a fake quit message | |||
== vote.holo == | |||
=== votes === | |||
* <code>/voteholo create <text...></code> - Create a hologram | |||
* <code>/voteholo delete</code> - Delete your hologram | |||
* <code>/voteholo edit <text...></code> - Edit your hologram | |||
* <code>/voteholo tphere</code> - Summon your hologram | |||
== wings.use == | |||
=== particles === | |||
* <code>/wings</code> - Open the wings menu | |||
* <code>/wings preview <style></code> - Preview a wing style | |||
* <code>/ | * <code>/wings stop</code> - Turn off your wings | ||
== | |||
=== | |||
* <code>/ | |||
* <code>/ | |||
* <code>/ | |||
* <code>/ | |||
== | |||
=== | |||
* <code>/ | |||
* <code>/ | |||
* <code>/ | |||
Revision as of 13:20, 10 March 2023
guest
afk
/afk [autoreply...]
- Toggle AFK mode/afk settings
- View available AFK settings/afk settings <setting> [value]
- Modify an AFK setting/afktime [player]
- View how long a player has been AFK
chat
/alerts (list|edit)
- List and edit your existing alerts/alerts add <highlight...>
- Add a new alert/alerts clear
- Clear your alerts list/alerts delete <highlight...>
- Delete an alert/alerts sound
- Play a test alerts sound/channel <channel> [message...]
- Switch to a channel or send a message without switching/channel join <channel>
- Join a channel/channel leave <channel>
- Leave a channel/channel list [filter]
- List available channels/channel qm <channel> <message...>
- Send a message to a channel/chatgames queue count
- View the number of queued games/copyright
- Insert a copyright symbol at the end of your message/emojis buy <emoji>
- Buy an emoji/emojis picker
- View your owned emojis/emojis store
- View the emoji store/emotes [page]
- View your owned emotes/emotes toggle
- Toggle parsing emotes in your chat messages/facepalm
- Insert a facepalm emote at the end of your message/message <player> [message...]
- Private message a player/reply [message...]
- Reply to your last private message/shrug
- Insert a shrug emote at the end of your message/trademark
- Insert a trademark symbol at the end of your message
clientside
/clientside entities ignore [state]
- Prevent your target entity from being converted to a client side entity/clientside radius <radius> [user]
- Set your client side entity render radius
crates
/crate
- Teleport to the crates area/crate info
- Learn about the server's crates/crate reset <type> <uuid>
- Reset a crate's animation
discord
/discord
- Get a link to our Discord/discord (voicechannel|vc) [channel]
- Move voice channels/discord account [player]
- View a player's linked Discord account/discord jda edit <messageId> <content...>
- Set the content of a message/discord link [code]
- Link your Minecraft and Discord accounts with the code generated by Koda/discord unlink [player]
- Unlink your Minecraft and Discord accounts
documentation
/documentation commands info <command> [page]
- View which paths in a command are undocumented/documentation commands validate [page]
- Validate that all commands have documentation
economy
/balance [player] [--world]
- View your or another player's balance in a world/balancetop [page] [--world]
- View a world's balance leaderboard/economy
- View general information about the server's economy/economy commands
- View economy related commands/economy selling
- View ways to sell items to another player/pay <player> <amount> [reason...] [--world]
- Send a player money/pay history [player] [page] [--world]
- View recent payment transactions/transactions history [player] [page] [--world]
- View recent transactions/transactions volume [startTime] [endTime]
- Sum all transaction volume
events
/events store
- Open the event store/events tokens [player]
- View your or another player's event token balance/events tokens top [page]
- View the event token leaderboard/trophy
- Open the trophy menu
homes
/delhome <name>
- Delete a home/home <player> <home>
- Teleport to another player's homes/home [home]
- Teleport to one of your homes/homes <player>
- List another player's homes/homes
- List your homes/homes
- Learn about our Homes system and the commands it offers/homes edit [home]
- Open the homes edit menu/homes limit [player]
- View how many homes you can set/homes nearest [player]
- View your nearest home/sethome [name]
- Set a new home or update a home's location
hub
/hub
- Teleport to the hub/hub (warp|warps) <name>
- Teleport to a warp/hub (warp|warps) (rm|remove|delete|del) <name>
- Delete a warp/hub (warp|warps) (set|create) <name>
- Create a new warp/hub (warp|warps) (teleport|tp|warp) <name>
- Teleport to a warp/hub (warp|warps) list [filter]
- List available warps/hub (warp|warps) nearest
- View the nearest warp/hub (warp|warps) reset <name>
- Update a warp's location/hub (warp|warps) tp nearest
- Teleport to the nearest warp/hub treasurehunt
- View your treasure hunt progress
itemtags
/itemtags
- View an item's condition and rarity/itemtags debugItem
- View detailed information about an item's tags
justice
/history <player> [page]
- View a player's punishment history
kits
/kit <kit>
- Spawn a kit/kit
- List available kits
legacy
/legacy (warp|warps) <name>
- Teleport to a warp/legacy (warp|warps) (rm|remove|delete|del) <name>
- Delete a warp/legacy (warp|warps) (set|create) <name>
- Create a new warp/legacy (warp|warps) (teleport|tp|warp) <name>
- Teleport to a warp/legacy (warp|warps) list [filter]
- List available warps/legacy (warp|warps) nearest
- View the nearest warp/legacy (warp|warps) reset <name>
- Update a warp's location/legacy (warp|warps) tp nearest
- Teleport to the nearest warp/legacy home <home>
- Teleport to your legacy homes/legacy home visit <player> <home>
- Teleport to another player's legacy homes/legacy homes [player]
- View a list of legacy homes/legacy homes delete <name> [player]
- Delete a legacy home/legacy homes set <name> [player]
- Set a new legacy home/legacy homes setItem <home> <material>
- Set the display item for a legacy home/legacy items list <status> [player]
- View legacy items in each state/legacy items receive
- Receive transfer approved legacy items/legacy items transfer
- Submit legacy items for transfer review/legacy vaults [page] [user]
- Open a legacy vault/legacy vaults limit [user]
- View how many legacy vaults you own
mcmmo
/fixpotionlauncher
- Fix a broken potion launcher/mcmmo (sb|scoreboard) (c|clear|remove)
- Remove the current scoreboard/mcmmo (sb|scoreboard) (k|keep)
- Anchor the current scoreboard/mcmmo abilities
- Toggle activating right click abilities/mcmmo cooldowns
- View ability cooldowns/mcmmo prestige [player]
- View the number of times a player has prestiged their skills/mcmmo prestige top [page] [--skill]
- View the prestige leaderboards/mcmmo protectItem
- Protect items from mcMMO repair/salvage/mcmmo rank [player]
- View skill ranks/mcmmo reset
- Prestige skills for rewards/mcmmo stats [player]
- View mcMMO skill levels/mcmmo top [skill] [page]
- View skill leaderboards
minigames
/bingo
- Open the Bingo menu/gamelobby
- Teleport to the minigame lobby/hideandseek expansion create <open> [id]
- Create an arena expansion region and schematic/hideandseek kit
- Receive the Hide and Seek kit/hideandseek spawnDoor create <open> <id>
- Create a spawn door region and schematic
misc
/age
- View the age of the server/age [player]
- View the age of a player/apply
- Learn how to apply for a Staff position/armorstandeditor arms [enable]
- Toggle the arms on the armor stand you are looking at/armorstandeditor set yaw <yaw>
- Set the yaw of an armor stand/back [count]
- Return to your previous location after teleporting/badge <badge> [user]
- Set your active badge/badge off [user]
- Turn off your badge/bank [player]
- Displays all currencies owned by the player/birthdays [page]
- List upcoming birthdays/birthdays of [player]
- View a player's birthday/birthdays set <birthday> [player]
- Set your birthday/birthdays unset [player]
- Unset your birthday/blockmarkers [state]
- View block marker particles (i.e. barriers, light)/book
- Unsign a book/book title <title...>
- Set the title of a book/boop <player> [message...] [--anonymous]
- Boop a player/break
- Break the block you are looking at/buildcontest
- List active build contests/buildcontest help
- View commands available in build contests/crepeat
- Automatically repeat LWC commands without having to type them out again/calcspeed [startDelay]
- Calculate your movement speed/claimhead <headId>
- Claims a Head Database head if you have a valid coupon/clearinventory
- Discard all items your inventory/clearinventory undo
- Restore your recently cleared inventory/clearscreen [lines]
- Clear your chat/colorutils getHex <color>
- Get the hex code of a default color/colorutils getRankHex <rank>
- Get the hex code of a rank/colorutils gradient <colors> <input...> [--decolorize]
- Color gradient your input/colorutils rainbow <input...> [--decolorize]
- Rainbow-ize your input/colors
- View color and formatting codes/compass [on|off]
- Display a compass at the top of your screen/convertcoordinates
- View the equivalent overworld or nether coordinates/countdown [duration]
- Count down from 5 to 0 in local chat/currenttime <player>
- Check what time it is for another player/currenttime format <12/24> [player]
- Set your preferred time format/currenttime update [player]
- Update your timezone information/dnd [state]
- Toggle Do Not Disturb mode/deathmessages behavior <behavior> [player] [duration...]
- Change the broadcast behavior of a your death messages/deathmessages list [page]
- View custom death messages/deathmessages messages <key> [page]
- View custom death messages for a specific translation key/deathmessages suggest <key> <message...>
- Suggest a new custom death message for a specific translation key/distance <player>
- View the distance between you and another player/doublejump [state] [player]
- Toggle double jump in applicable areas/durabilitywarning [enable]
- Toggle whether you want to notified when a tool or armor piece has low durability/echo [string...]
- Print your colorized input in chat/emptybucket [type]
- Empty all buckets of a certain type/emptybucket
- Empty the bucket you are holding/endermanfarm
- Learn why enderman farms are regulated/endermanfarm add <player> [owner]
- Give a player access to your enderman farm/endermanfarm list [owner]
- View who has access to your enderman farm/endermanfarm remove <player> [owner]
- Remove a player's access to your enderman farm/faq [page]
- View our frequently asked questions/firstlogin [player]
- View when a player first joined the server/fixghostblocks [radius]
- Request block updates from the server to fix nearby "ghost" blocks/give <player> <type> [amount] [nbt...]
- Give a player an item/hallofhistory
- Teleport to the Hall of History/hallofhistory promotionTimes [page]
- View how long it took all staff members to be promoted/hallofhistory staffTime [page]
- View how long each staff member was staff/hallofhistory view <player>
- View a staff member's rank history/health <player> [number]
- View a player's health/health target [number]
- View the health of the entity you are looking at/help
- View some basic commands of the server/hopper [enable]
- Enable hoppers on your LWC protection/hours [player]
- View a player's play time on the server, excluding AFK time/hours top [args...]
- View the play time leaderboard for any year, month, or day/hunger [player] [number]
- View or set a player's hunger/hunger target [number]
- Set the target player's hunger/ip
- View the server's IP/iteminfo [material]
- View an item's NBT/ivebeengriefed
- View information on what to do when you get griefed/jukebox list [page]
- View your owned songs/jukebox play <song...>
- Play a song/jukebox stop
- Stop playing a song/jukebox store [page]
- View the jukebox store/jukebox store preview <song...>
- Preview a song/jukebox store purchase <song...>
- Purchase a song/lwcinfo
- Sends information on the LWC plugin and what it's used for/lwcinfo (cmd|commands)
- Learn about LWC and the commands it offers/lastlogin [player]
- View the last time a player logged in/lastlogout [player]
- View the last time a player logged out/mail box
- View your mail box/mail send <player> [message...]
- Send a message and/or items to a player/map [player]
- Generate a link to our web map, allowing you to see the entire world from your browser/measure 1
- Set your starting point/measure 2
- Measure the distance between your starting point and current location/modreview <mod>
- View whether a mod is allowed on the server/modreview
- View all reviewed mods/modreview list [page]
- List reviewed mods/modreview request <name> [notes...]
- Request a mod to be reviewed by the staff team/mutemenu
- Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds/name <partial/uuid/nickname>
- View the real name of a player from their nickname, uuid, or partial name/near [player]
- View nearby players and their distance from you/nerd about <about...>
- Set your About Me/online
- List online players and view basic information about them/onlinestaff
- View online staff members/pvp [enable]
- Toggle PVP/pvp keepInventory [enable]
- Toggle keeping your inventory and experience when dying in PVP/pastnames <target>
- View known previous names of a player/ping [player]
- Check your connection speed to the server/playersearch <name> [amount]
- Search for a player with a partial name/playerweather <weather>
- Change your client-side weather/playerweather off
- Set your client-side weather to clear/playerweather reset
- Sync your weather with the server/preferrednames [player]
- View a player's preferred names/preferrednames add <name>
- Add a preferred name/preferrednames remove <name>
- Remove a preferred name/pronouns [user]
- View a player's pronouns/pronouns add <pronoun> [user]
- Add a pronoun to your pronouns/pronouns remove <pronoun> [user]
- Remove a pronoun from your pronouns/protection
- View the different types of protection offered on the server/push [enable]
- Toggle entity collision/quickaction <player>
- View a menu with common actions to perform on a player (ie teleport, message, pay)/randomteleport [world]
- Teleport to a random location in the Survival or Resource overworld/ranks
- View the available ranks on the server/ranks guide
- Learn how to progress through the ranks/ranks of <player>
- Retrieve the rank of the specified player/referral
- Tell us how you found the server/referral extraInputs [page]
- View all manual inputs/referral stats
- View stats showing which sites give us the most traffic/referral turnover
- View stats showing which site gives us the best traffic/referral who has playtime <playtime> from <site> [page]
- List players who have at least the provided playtime and were referred from the provided site/referral who has rank <rank> from <site> [page]
- List players who have the provided rank and were referred from the provided site/referral who has read rules from <site> [page]
- List players who have read the rules and were referred from the provided site/rules
- View the server's rules/rules search <string...>
- Search for a specific rule on the server/seen [player]
- Check when a player was last online, or how long they have been online/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...]
- Display an item in chat/sidewayslogs [state]
- Toggle locking log placement to the vertical orientation/sidewaysstairs <state>
- Toggle stair orientation handling/sidewaysstairs copy [modification]
- Copy the direction and slope of an existing stair/sidewaysstairs reset
- Remove all stair orientation configuration/sidewaysstairs set direction <direction>
- Lock placement of stairs to a certain direction/sidewaysstairs set slope [orientation]
- Lock placement of stairs to normal or inverted/sit
- Sit on the block you're looking at/skinify [player]
- Open a link to our skin generator/sneak
- Crouch/snoweffect [on|off]
- Toggle the custom snow effect in applicable regions/staff
- View all current staff members/staffhall
- Teleport to the staff hall/staffhall view <player>
- View information about a staff member/staffhelp
- Learn how to obtain help from Staff/statusbar [on|off]
- Toggle a status bar at the top of your screen/striplogs behavior <behavior>
- Change how you strip logs (default, require shift, or prevent)/tameables (info|view)
- View the owner of a tameable entity/tameables count <entityType>
- Count the animals you own (Must be in loaded chunks)/tameables find <entityType>
- Make your nearby animals glow so you can find them/tameables move
- Teleport an animal to your location/tameables sit <entityType>
- Make all your animals sit/tameables stand <entityType>
- Make all your animals stand up/tameables summon <entityType>
- Summon the animals you own (Must be in loaded chunks)/tameables transfer <player>
- Transfer ownership of an animal to another player/tameables untame
- Remove ownership of an animal/teleport <player> [player] [--keepVelocity]
- Teleport using a player name, coordinates, or a map link/teleporthere <player>
- Summon a player to your location/teleporthererequest <player>
- Request a player teleport to you/teleportrequest <player>
- Request to teleport to a player/ticketprefilled
- View a few different options on sending pre-filled tickets to Staff./trash
- Open a menu where you can trash items/trash <materials...>
- Trash certain materials from your inventory/uuid [player]
- View a player's UUID/uuid fromString <input>
- Create a hashed UUID from your input//unbindallbrushes
- Unbind all brushes from all tools/unique
- View how many unique players have joined the server/world [player]
- View what world you or another player are currently in/world (groups|icons)
- Lists all worlds that have a custom icon
mobheads
/mobhead
- Open the mob head menu/mobhead top heads [page]
- View the mob head leaderboard/mobhead top kills [page]
- View the mob kill leaderboard
nameplates
/nameplates viewSelf [enable]
- Toggle whether you can see your own nameplate
parkour
/parkour leaderboard <course> [page]
- View course leaderboard/parkour quit
- Quit your current lobby parkour course and teleport out/parkour reset
- Teleport to the start of your current lobby parkour course
particles
/particles
- Open the particles menu/particles stop <effectType>
- Stop a particle effect/particles stopall
- Stop all particle effects
profiles
/profile [player]
- View a player's profile
radio
/radio info
- Shows info about the radio you are listening to/radio join [radio]
- Join a radio/radio leave
- Leave the listened radio/radio mute [enable]
- Mute all radios/radio toggle
- Toggles in between joining and leaving the server radio/radio volume <number>
- Sets the volume for all radios
recipes
/customrecipes
- View all custom recipes/recipes all
- Learn all recipes/recipes none
- Unlearn all recipes
resourcepack
/resourcepack
- Download the resource pack/resourcepack local [enabled]
- Tell the server you have the resource pack installed locally/resourcepack status [player]
- View a player's resource pack status and version
scoreboard
/scoreboard [on/off]
- Turn the scoreboard on or off/scoreboard edit
- Control which lines you want to see/scoreboard reset
- Reset settings to default
shops
/resourceworld
- Teleport to the resource world/shop
- Open the shops menu/shop <player>
- Open a player's shop/shop collect
- Collect items sold to you or items that didnt fit in your inventory/shop edit
- Edit your shop/shop history [player] [page] [--world]
- View your shop transaction history/shop items
- Browse all available items on the store/shop list
- List available shops/shop search <item...>
- Search the shop for an item
socialmedia
/instagram
- Receive a link to the server's Instagram/queup
- Receive a link to the server's QueUp/reddit
- Receive a link to the server's Reddit/socialmedia
- View links to all of our social media sites/socialmedia [player]
- View a player's linked social media accounts/socialmedia link <site> <username> [player]
- Link your social media account/socialmedia mature [player]
- Mark social media accounts as 18+ only/socialmedia unlink <site> [player]
- Unlink your social media account/steam
- Receive a link to the server's Steam group/twitch
- Receive a link to apply for Creator/twitter
- Receive a link to the server's Twitter/website
- Receive a link to the server's website/youtube
- Receive a link to the server's YouTube
statistics
/statistics [player]
- Open the statistics menu
store
/autoinventory depositall
- Deposit matching items into nearby chests/autoinventory features
- View available features/autoinventory features toggle <feature> [enable]
- Toggle a feature/autoinventory settings crafting
- Open the AutoCraft configuration menu/autoinventory settings inventoryTypes
- Toggle whether certain inventory types are affected/autoinventory settings tools includeSword [enable]
- Toggle whether AutoTool will activate while holding a sword/autoinventory settings trash behavior [behavior]
- Change the behavior of AutoTrash/autoinventory settings trash materials
- Open the AutoTrash configuration menu/boosts [page]
- View active server boosts/boosts menu
- Open the boosts menu/costume
- Open the costumes menu/costume dye <type> <color>
- Dye a costume/costume off [player]
- Disable your costumes/costume store
- Open the costume store/costume vouchers [player]
- View how many costume vouchers you have/emojihats <type>
- Activate an emoji hat/emojihats list [page]
- List owned emoji hats/fireworkbow
- Create a firework bow/fireworkbow remove
- Remove the firework enchantment from a bow/particleimages
- List available particle images/prefix copy [player]
- Print your prefix to chat for copying/prefix test <prefix...>
- Preview a prefix in chat/prefix test gradient <colors> <prefix...>
- Preview a prefix with a color gradient in chat/prefix test rainbow <prefix...>
- Preview a prefix with a rainbow gradient in chat/store
- Get a link to the server store/store broadcasts <on/off>
- Toggle your purchase broadcasts/store contributors recent [page]
- View recent contributors/store coupons list <player>
- List your available coupon codes/store credit [player]
- View your store credit/store credit redeem <amount> [player]
- Generate a coupon code with store credit/store gallery
- Teleport to the store gallery/store packages [player]
- View which packages you own
tickets
/report <player> <reason...>
- Report a player to the staff team/ticket <description...>
- Open a ticket with the staff team/tickets
- View open tickets/tickets (tp|teleport) <id>
- Teleport to the location a ticket was created/tickets close <id>
- Close a ticket/tickets page [page]
- View your tickets/tickets reopen <id>
- Re-open a closed ticket/tickets view <id>
- View detailed information about a ticket
trust
/trust
- Open the trust menu/trust <player>
- Open the trust menu for the specified player/trust all <players>
- Allow specified player(s) to everything/trust home <home> <players>
- Allow specified player(s) to a specific home/trust homes <players>
- Allow specified player(s) to all homes/trust lock <players>
- Allow specified player(s) to a specific lock/trust locks <players>
- Allow specified player(s) to all locks/trust teleports <players>
- Allow specified player(s) to teleport to you at any time/untrust
- Open the trust menu/untrust all <players>
- Remove a player from all trusts/untrust home <home> <players>
- Remove a player's access to a home/untrust homes <players>
- Remove a player's access to your homes/untrust lock <players>
- Remove a player from a lock/untrust locks <players>
- Remove a player's access to your locks/untrust teleports <players>
- Remove a player's ability to teleport to you without asking
vaults
/vault [page] [user]
- Open a vault/vault limit [user]
- View how many vaults you own
votes
/banner copy
- Copy a banner's patterns from one hand to another/banner custom
- Receive a link to a banner list website where you can find custom banners to purchase with vote points/dailyvoterewards rewards
- View the vote streak rewards/dailyvoterewards streak [player]
- View a player's voting streak/dailyvoterewards today [player]
- Check whether you have advanced your streak today/dailyvoterewards top [page]
- View the vote streak leaderboard/vote
- View information about voting and get links to the vote sites/vote history [player] [page]
- View your voting history/vote points [player]
- View your vote points/vote points store [page]
- Open the vote points store/vote points store buy plot
- Buy a plot from the vote points store/vote reminders [enable] [player]
- Toggle Discord voting reminders
warps
/creative
- Teleport to the creative world spawn/creative home [number] [player]
- Visit your or another player's creative plot/spawn [world]
- Teleport to your current world's spawn or Hub if there is none/survival
- Teleport to the survival world spawn/warps
- Open the warps menu/warps <name>
- Teleport to a warp/warps (list|warps) [filter]
- List available warps/warps (teleport|tp|warp) <name>
- Teleport to a warp/warps nearest
- View the nearest warp/warps tp nearest
- Teleport to the nearest warp
wiki
/mcwiki search <query...>
- Search the wiki for key words/wiki search <query...>
- Search the wiki for key words
wither
/wither abandon
- Cancel your challenge/wither challenge
- Challenge the wither to a fight/wither chat <message...>
- Send a message to all members of the party/wither invite <player>
- Invite players to your party/wither quit
- Forfeit the fight/wither spectate
- Spectate the fight
noble
warps
/staffwarps <name>
- Teleport to a warp/staffwarps (list|warps) [filter]
- List available warps/staffwarps (rm|remove|delete|del) <name>
- Delete a warp/staffwarps (set|create) <name>
- Create a new warp/staffwarps (teleport|tp|warp) <name>
- Teleport to a warp/staffwarps nearest
- View the nearest warp/staffwarps reset <name>
- Update a warp's location/staffwarps tp nearest
- Teleport to the nearest warp
builder
chat
/alert <player>
- Play a ping sound to a player/translator <player>
- Automatically translate messages from a player/translator stop [player]
- Stop automatically translating messages from a player
godmode
/godmode [enable] [player]
- Toggle god mode, preventing damage and mob targeting
homes
/homes near [page]
- View all nearby homes
justice
/clearchat
- Clear the chat of all online non-staff players/playernotes <player>
- View staff notes on a player/playernotes add <player> <note...>
- Write a note/playernotes remove <player> <id>
- Delete a note/playernotes search <keyword...>
- Search all notes for key words
kits
/kit edit
- Open the kit editor menu/kit reload
- Reload kits from disk
misc
/back locations [player]
- View your recent back locations/blockcenter
- Centers yourself on the block you are standing on/blockcenter corner
- Center yourself on the corner of the block/blockcenter look
- Set your yaw to the nearest 90° angle and your pitch to 0/blockcenter pitch
- Set your pitch to 0/blockcenter yaw
- Set your yaw to the nearest 90° angle/blocknbt
- View NBT data of your target block/book author <name...>
- Set the author of a book/cheats <on|off>
- Toggles vanish, god, flight, WorldGuard edit, and gamemode/compact
- Combine all stackable items/compact hand
- Combine the item in your hand into an existing stack//delvillage
- Delete a village and replace with flat world terrain/enderchest <player>
- View your or another player's enderchest/entities byChunk <type> [world]
- View entity counts by chunk/entities find <type> [radius]
- Locate all nearby entities of a specific type/entities near [radius]
- Count all entities within a radius/entities report [radius] [type]
- View the number of entities near each online player/entities villagers [world]
- View villager counts and whether they have a bed & profession by chunk/entitynbt
- View the NBT data of your target entity/entitynbt set <key> <type> <value>
- Set an NBT key on your target entity/entitynbt unset <key>
- Remove an NBT key on your target entity/entitynbt uuid
- View the UUID of your target entity/extinguish [player]
- Extinguish a player if they are on fire/feed [player]
- Fills a players saturation and hunger//fixflat
- Replace the terrain in your selection with flat world terrain/forward <blocks>
- Teleport yourself forward a specific amount of blocks/griefprotectioninfo
- Send a predefined message explaining that grief is not allowed/hallofhistory setwarp
- Update the warp location/heal [player]
- Fill a player's health, food, and saturation, extinguish fire, and clear potion effects/igosleep [hours]
- Kick yourself after a certain amount of time/invsee <player>
- Access another player's inventory/iteminfo enchanted
- View all items with an enchant glint/iteminfo extended [material]
- View miscellaneous information about a material/lwcco <player>
- Change the owner of a container/leash <target>
- Leash yourself to a player/leash (stopAll|cancelAll)
- Cancel all server leashes/leash (stop|cancel)
- Unleash yourself from a player/leash setVelocity <velocity>
- Set the server's leash pull velocity/letmeedit
- Unvanish, enable WorldGuard edit, and switch to creative mode if applicable/locations
- View player locations by world/modreview requests [page]
- View pending review requests/multicommand <commands...>
- Run multiple commands at once separated by ' ;; '/npcutils create <player>
- Create a player NPC with a colored nickname/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned]
- List NPCs with a filter/npcutils recreateNpc <player>
- Recreate an NPC in the center of the block with a player's colored nickname/npcutils removeDespawned [--owner] [--world]
- Delete despawned NPCs/npcutils rename gradient <colors> <name...>
- Set an NPC's nameplate to your input with a color gradient/npcutils setPlayer withColor <player>
- Set an NPC's nameplate to a player's colored nickname and updates the skin/npcutils setPlayer withRankPrefix <player>
- Set an NPC's nameplate to a player's colored rank and nickname and updates the skin/npcutils void [page]
- List NPCs in the void/nearestblock <material> <radius>
- Find the nearest block of a certain type/newplayers [page]
- List new players/newrankcolors print
- Print your color config's color codes to console for copying/newrankcolors reset <rank>
- Reset a rank's color to default/newrankcolors set <rank> <color>
- Save a new rank color to your color config/newrankcolors test <rank> <color>
- Preview a color on a rank/newrankcolors view
- View your rank color config/permcheck <player> <permission>
- Check if a player has a permission/permcheck <permission>
- Check if you have a permission/playeraliases
- List your aliases/playeraliases add <player> <alias>
- Define an alias for a player/playeraliases list [player]
- List a player's aliases/playeraliases remove <player> <alias>
- Remove an alias from a player/powertool [string...]
- Tie a command to an item/powertool clear
- Deactivate all powertools/powertool list
- List active powertools/powertool toggle
- Toggle running commands with powertools/reminders create <id> <text...>
- Create a reminder/reminders delete <id>
- Delete specified reminders/reminders edit <id>
- Edit reminders that already exist/reminders list [page]
- List created reminders/reminders motd [player]
- View the MOTD/reminders reload
- Reload reminders/reminders save
- Saves all reminders to the spreadsheet/reminders setInterval <seconds>
- Edit how often reminders appears in chat/reminders show <player> <reminder>
- Show a player a certain reminder in chat/reminders test <player> <reminder>
- Test if a player will receive a specific reminder/reminders testCondition <player> <reminder>
- Test if a player has met the conditions for a specific reminder//schematicbrush <schematic>
- Create a schematic brush tool/signlines [arguments...]
- Modify a sign's contents/slap <player>
- Slap a player/snowlayers fixGrass [radius]
- Set nearby grass to be snowy if covered by snow/snowlayers fixOverlay [radius]
- Remove snow layers on top of snow layers/snowlayers overlay <radius> <topBlockOnly> <materials>
- Overlay nearby blocks with a layer of snow/snowlayers set <layers>
- Set your current location to snow with the provided amount of layers/soundmenu [integer]
- Open the sound menu/soundmenu changePitch <number>
- Update the pitch at which sounds play at/soundmenu play <sound>
- Play a sound/soundmenu togglePlayTo
- Toggle playing the sounds to other players/staffrules
- View staff rules/teleport generateCommand
- Print a copyable command that teleports you to your current location/teleport toggle
- Toggle preventing lower ranked staff from teleporting to you/toggleentitynoise
- Make an entity silent/tree [type]
- Spawn a tree at the block you are looking at/unvanish
- Turns vanish off/unvanish creative
- Turns vanish off and puts you in the Creative channel/unvanish gameworld
- Turns vanish off and puts you in the Minigames channel/weee [player]
- Force a player to fly around in random directions/welcome [player]
- Welcome a player/whereis <player>
- Look at and glow/whereis glow <on|off>
- Toggle glowing nearby players/whereis glow threshold <threshold>
- Set the radius at which players start glowing/whois <player>
- View information about a player such as their rank, history, alts, playtime, and more/whosshitisthis
- Look up who's items are on the ground near you/world list
- List all worlds/worldeditutils breakNaturally
- Break all blocks in your selection with drops and particles/worldeditutils clipboard [--build] [--async] [--entities]
- Test pasting your clipboard/worldeditutils clipboard copy
- Copy your selection to an internal clipboard/worldeditutils clipboard paste
- Paste your internal clipboard at your location/worldeditutils fake
- Test a custom copy/paste implementation/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]
- Generate ocean flora/worldeditutils rotate [y] [x] [z]
- Test rotating your selection/worldeditutils schem buildQueue <schematic> <seconds>
- Procedurally build a schematic/worldeditutils schem paste <name> [--entities]
- Paste a schematic/worldeditutils schem save <name> [--entities]
- Save a schematic using commands/worldeditutils schem saveReal <name>
- Save a schematic using the API/worldeditutils smartReplace <from> <to>
- Swap materials on blocks without deleting block data such as rotation/worldeditutils tagReplace <from> <to>
- Replace all materials in a tag with another material/worldguardedit [enable]
- Toggle WorldGuard edit bypass/worldguardedit flags registry [enable]
- Set the WorldGuard flag registry state/yeet <player>
- Yeet
profiles
/friends (add|invite) <player>
- Send a player a friend request/friends list
- List your friends/friends of <player>
- View a player's friends list/friends remove <player>
- Remove a player from your friends list
radar
/hopperlag [amount]
- View hoppers that are triggering InventoryMoveEvents repeatedly
radio
/radio players <radio>
- Lists all players listening to the server radio/radio teleport <radio>
- Teleport to the location of the radio
resourcepack
/decoration catalog [theme]
- Open the catalog menu/decoration debug [enabled]
- toggle debugging decorations/decoration dye color <color>
- Redye the decoration in your hand/decoration dye stain <stain>
- Redye the decoration in your hand/decoration get <type>
- Get the decoration/decoration getCatalog <theme>
- Get the catalog book/decoration store debug [enabled]
- Toggle debugging the store/decoration store layout list
- Display a list of the layout schematics/decoration store layout paste <id>
- Paste the layout into the store/decoration store layout paste next
- Start the next layout process/decoration store layout paste reset
- Paste the reset layout into the store/decoration store layout schem <name>
- Create a layout schematic of the selected build/decoration store setActive <bool>
- Toggles any tasks that affect players within the store/decoration store warp
- Teleport to the decoration store/resourcepack menu [folder]
- Open the resource pack menu/resourcepack statuses
- View the resource pack status of all online players
socialmedia
/queup updates [enable]
- Toggle listening for song updates
trust
/trust decorations <players>
- Allow specified player(s) to modify decorations/untrust admin all <owner> <players>
- Remove a player from all of another player's trusts/untrust admin decorations <owner> <players>
- Remove a player's access to another player's decorations/untrust admin homes <owner> <players>
- Remove a player's access to another player's homes/untrust admin locks <owner> <players>
- Remove a player's access to another player's locks/untrust admin teleports <owner> <players>
- Remove a player's ability to teleport to another player without asking/untrust decorations <players>
- Remove a player's access to your decorations
votes
/vote bestDays allTime [page]
- View the days with the most votes of all time/vote bestDays monthly [month] [page]
- View the days with the most votes in a month/vote bestDays yearly [year] [page]
- View the days with the most votes in a year/vote onlineCounts
- View whether online players have voted
warps
/questwarps <name>
- Teleport to a warp/questwarps (list|warps) [filter]
- List available warps/questwarps (rm|remove|delete|del) <name>
- Delete a warp/questwarps (set|create) <name>
- Create a new warp/questwarps (teleport|tp|warp) <name>
- Teleport to a warp/questwarps nearest
- View the nearest warp/questwarps reset <name>
- Update a warp's location/questwarps tp nearest
- Teleport to the nearest warp/spawn force [player]
- Force a player to their world's spawn and prevent /back/warps (rm|remove|delete|del) <name>
- Delete a warp/warps (set|create) <name>
- Create a new warp/warps reset <name>
- Update a warp's location
wither
/wither maintenance
- Enable maintenance mode/wither processQueue
- Proccess the fight queue/wither reset
- Reset the wither arena
moderator
chat
/chatgames queue add [amount]
- Queue a chat game
discord
/discord forceLink <player> <id>
- Force link a player's Minecraft and Discord accounts/discord linkStatus [player]
- View a player's Discord account link status/discord lockdown
- Enable lockdown mode on Discord
events
/dyebomb give <amount> [player]
- Spawn dye bombs
homes
/delhome <player> <name>
- Delete another player's home/sethome <player> <name>
- Set a new home for another player or update a home's location
justice
/altban <players> [time/reason...] [--now]
- Ban a player or players and all their IP connected accounts/alts <player>
- View a list of players that have logged in the with same IP/ban <players> [time/reason...] [--now]
- Ban a player or players/calcban <pastBans> <blocksGriefed>
- View a rough recommended ban time based on past bans and blocks griefed/forcechannel <player> <channel>
- Force a player into a channel/freeze <players(s)>
- Freeze a player or players/freeze cleanup
- Delete left over freeze armor stands/freeze list [page]
- List frozen players/history delete <player> <id>
- Delete an entry from a player's punishment history/kick <players> [reason...]
- Kick a player or players/lockdown bypass add <player>
- Allow a player to bypass the current lockdown/lockdown bypass remove <player>
- Remove a player's bypass to the current lockdown/lockdown end
- End lockdown mode/lockdown start
- Enable lockdown mode/mute <players> [time/reason...] [--now]
- Mute a player or players/nameban <player>
- Ban a player until they change their name/nameban addWord <word>
- Add a banned word/nameban list names [page]
- List banned names/nameban list words [page]
- List banned words/nameban removeWord <word>
- Remove a banned word/nameban unban <player>
- Remove a name ban/punishments
- General guideline for punishments/redhanded <players(s)>
- Freeze a player or players, force them to local chat and unvanish to confront them/skinban <player>
- Ban a player until they change their skin/skinban list [page]
- List skin banned players/skinban unban <player>
- Remove a skin ban/unaltban <player>
- Un-alt-ban a player/unban <player>
- Unban a player/unfreeze <players...>
- Unfreeze a player/unmute <player>
- Unmute a player/unwatchlist <player>
- Unwatchlist a player/warn <players> <reason...>
- Warn a player or players/watchlist <players> <reason...>
- Watchlist a player or players/youmaycontinue <player> [warn...]
- Unfreeze a player, force them into global, vanish, and optionally warn them
misc
/entitycap <amount>
- Change the entity cap of a creative plot/fakeop <player>
- Sends a player a message prentending they have been made OP/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate]
- Add a rank to a staff member's rank history/hallofhistory clear <player>
- Clear a player's rank history/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate]
- Remove a rank from a staff member's rank history/hasreadrules <player>
- View whether a player has read each section of the rules/interactioncommands <index> <command...>
- Set a command at the provided index/interactioncommands (delete|remove|clear) [index]
- Delete the command at the provided index/interactioncommands read
- View the commands configured on the target block/mobcap <amount>
- Change the mob cap of a creative plot/plotredstone
- Toggle redstone on a creative plot/worldban <player> [worldGroup]
- Ban a player from a world group/worldban list
- List world bans/worldunban <player> [worldGroup]
- Unban a player from a world group
radar
/cpswatch <player>
- Monitor a player's click speed/commandwatch <player>
- View commands a player is running/honeypot (delete|remove) <honeypot>
- Delete a honeypot/honeypot (teleport|tp) <honeypot>
- Teleport to a honeypot in your current world/honeypot check <player>
- View how many times a player has griefed/honeypot create <honeypot> [schemSize]
- Create a honeypot/honeypot fix <honeyPot>
- Repair a honeypot/honeypot list [page]
- List honeypots in your current world/honeypot removeItems <player>
- Remove honey pot items from a player's inventory/honeypot set <player> <int>
- Set a player's grief count/reachwatch <player>
- Monitor a player's reach
tickets
/tickets stats closed [page]
- View which staff member has closed the most tickets
trust
/trust admin all <owner> <players>
- Give a player access to all of another player's trusts/trust admin decorations <owner> <players>
- Give a player access to another player's decorations/trust admin homes <owner> <players>
- Give a player access to another player's homes/trust admin locks <owner> <players>
- Give a player access to another player's locks/trust admin teleports <owner> <players>
- Give a player access to teleport to another player without asking
warps
/xraywarps <name>
- Teleport to a warp/xraywarps (list|warps) [filter]
- List available warps/xraywarps (rm|remove|delete|del) <name>
- Delete a warp/xraywarps (set|create) <name>
- Create a new warp/xraywarps (teleport|tp|warp) <name>
- Teleport to a warp/xraywarps nearest
- View the nearest warp/xraywarps reset <name>
- Update a warp's location/xraywarps tp nearest
- Teleport to the nearest warp
operator
chat
/censor debug
- Print the censor configuration in chat/censor reload
- Reload the censor configuration from disk/censor test <channel> <message...>
- Test the censor/koda <message...>
- Make Koda say something/koda reload
- Reload Koda's configuration from disk
discord
/discord link update roles
- Add the verified role to all linked users
homes
/homes reload
- Clear service cache
misc
/badge give <badge> [user]
- Give a player a badge/burn <player> <seconds>
- Temporarily set a player on fire/creativeflags <world>
- Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc/demote <player>
- Demote a player to the next rank down/endermanfarm create [player]
- Create an enderman farm/fix
- Repairs held item/fix all
- Repairs all items in a players inventory/inventorysnapshots <player> [page]
- View a list of saved inventory snapshots/inventorysnapshots nearbyDeaths [page]
- View nearby snapshots created by a death/inventorysnapshots takeSnapshot [player]
- Take a snapshot of a player's current state/itembuilder amount <amount>
- Set a stack's size/itembuilder attribute <attribute> <name> <amount> <operation> [slot]
- Set an item attribute/itembuilder axolotl <variant>
- Set an axolotl bucket's variant/itembuilder banner pattern <color> <pattern>
- Add a banner pattern/itembuilder banner symbol <symbol> <color>
- Set a banner to a symbol/itembuilder book author <author>
- Set a book's author/itembuilder book generation <generation>
- Set the generation of a book/itembuilder book pages add <content>
- Add a new page to a book/itembuilder book pages remove <page>
- Remove a page from a book/itembuilder book pages set <page> <content>
- Set the contents of a book's pages/itembuilder book title <title>
- Set a book's title/itembuilder color <color>
- Set an item's color/itembuilder condition <condition>
- Set an item's condition tag/itembuilder damage <damage>
- Set an item's damage/itembuilder durability <durability>
- Set an item's durability (deprecated)/itembuilder dye <color>
- Dye an item/itembuilder enchant <enchant> [level]
- Enchant an item/itembuilder enchant max <enchant>
- Enchant an item with the max level for the provided enchant/itembuilder enchant remove <enchant>
- Remove an enchant from an item/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors]
- Set a firework's effect/itembuilder firework power <power>
- Set a firework's power/itembuilder glow [state]
- Add an enchant glint to an item/itembuilder itemFlags <flags...>
- Add item flags to an item/itembuilder lore add <text...>
- Add lore/itembuilder lore clear
- Remove all lore/itembuilder lore remove <line>
- Remove a line of lore/itembuilder lore set <line> <text...>
- Update lore/itembuilder map id <id>
- Set a map's id/itembuilder map view [world]
- Set a map's world/itembuilder material <material>
- Set an item's material/itembuilder modelId <id>
- Set an item's model ID/itembuilder name <name>
- Set an item's name/itembuilder name reset
- Remove an item's name/itembuilder nbt set <key> <type> <value>
- Set an NBT key/itembuilder nbt unset <key>
- Remove an NBT key/itembuilder potion color <color>
- Set a potion's color/itembuilder potion effect <type> <seconds> <amplifier>
- Add a custom potion effect to a potion/itembuilder potion type <type> [--extended] [--upgraded]
- Set a potion's type/itembuilder rarity <rarity>
- Set an item's rarity tag/itembuilder setting <setting> [state]
- Set an item setting/itembuilder setting unset <setting>
- Remove an item setting/itembuilder skull owner [owner]
- Set a skull's owner/itembuilder soulbound
- Make an item soulbound without the enchant/itembuilder spawnEgg <variant>
- Set a spawn egg's entity type/itembuilder unbreakable
- Make an item unbreakable/kill [player]
- Kill a player/killentity <entityType> <radius> [--force] [--region]
- Kill nearby entities of the provided types/lag
- View server performance information/more [amount]
- Fills the item stack in hand to specified amount, or to maximum size if none is specified/podiums update <leaderboard>
- Update a podium/promote <player>
- Promote a player to the next rank up/reboot [--excludedConditions]
- Queues a reboot as soon as possible/reboot cancel
- Cancel a pending reboot/reboot passive [--excludedConditions]
- Queues a reboot for when there are no active players/regionrename <region> <newName>
- Rename a WorldGuard region/regionutils getRegionsAt
- View regions at your current location/regionutils getRegionsLikeAt <filter>
- View regions matching a filter at your current location/restoreinventory <player> <pastecode>
- Restore a player's inventory from a paste of a Multiverse backup/setrank <player> <rank>
- Set a player's rank/smite [player]
- Strike a player or your target block with lightning/stripmeta
- Strip name and lore from items/timelock <time...>
- Lock a world's daylight cycle/timelock reset
- Enable a world's daylight cycle/weather get [world]
- Get the weather of the world/weather getDuration [world]
- View current weather durations/weather set <type> [duration] [--world]
- Set the weather of the specified world/whodaressummonme
- Start a spooky unvanish animation
store
/boosts cancel <type> [--refund]
- Cancel an active boost and optionally refund the time left/boosts start <type> <multiplier> <duration>
- Start a boost/joinquit reload
- Reload join/quit messages from disk
votes
/vote points give <player> <number>
- Modify a player's vote points/vote points set <player> <number>
- Modify a player's vote points/vote points take <player> <number>
- Modify a player's vote points
admin
bigdoors
/bigdoormanager create <doorId>
- Create a new door/bigdoormanager delete <doorName>
- Delete a door/bigdoormanager info <id>
- Display data of the door/bigdoormanager setToggleRegion <doorName> <regionId>
- Set the toggle region of the door/bigdoormanager toggleAllDoors
- Toggle all doors on the server/bigdoormanager toggleDoor <id>
- Toggle door
chat
/bridge archive deleteRole <roleId>
- Delete a role/bridge archive editMessages removeReference <roleId> [name]
- Edit messages to remove role references/bridge archive editMessages updateReference <oldRoleId> <newRoleId>
- Edit messages to update role references/bridge archive findDuplicateRoles [page]
- Find duplicate roles/bridge archive leastUsedRoles [page]
- View least used roles in an archive/bridge archive load <channel>
- Load an archive into memory/bridge countBridgeRoles
- Count the number of bridge roles in the server/bridge countRoles
- Count the total number of roles in the server/bridge set <player> <roleId>
- Sets a player's linked role ID/bridge setMentionableFalse [test]
- Set the mentionable state of all bridge roles/bridge updateRoleColors <rank>
- Update the color of all roles of a rank/broadcast <message...>
- Broadcast a message to the server/chatgames queue clear
- Clear the queue/chatgames queue process [--force]
- Process the queue/chatgames start <type>
- Start a chat game/emojis reload
- Reload emojis from the resource pack
clientside
/clientside debug [state]
- Toggle debug mode/clientside edit [state]
- Toggle seeing all entities regardless of whether they are hidden/clientside entities create
- Convert the target entity to a client side entity/clientside entities create fromSelection [--types] [--ignoreGlowing]
- Convert all entities within your selection to client side entities/clientside entities delete fromSelection [--types]
- Delete all client side entities within your selection/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown]
- List client side entities
crates
/crate animate <type> <uuid>
- Animate a crate/crate edit [filter]
- Edit a crate/crate edit announcement reset <id>
- Remove a loot's announcement/crate edit announcement set <id> <message...>
- Set a loot's announcement/crate edit groups <type>
- Edit a crate group/crate entities add <type> <uuid>
- Register an entity with a crate/crate entities list [type]
- List a crate's registered entities/crate entities remove <type> <uuid>
- Unregister an entity with a crate/crate give <type> [player] [amount]
- Give a player a crate key/crate open <type> <uuid> [amount]
- Open a crate/crate preview <type>
- Preview a crate/crate toggle
- Toggle all crates
discord
/discord appcommands register
- Force register app commands/discord appcommands unregister
- Force unregister app commands/discord boosts
- View server boosters/discord connect
- Force connect to discord/discord jda dms delete <id>
- Delete the last 50 DMs to a user/discord jda dms send <id> <message...>
- Send a DM to a member/discord jda dms view <id>
- Retrieve the last 50 DMs to a user
economy
/economy give <player> <balance> [cause] [reason...] [--world]
- Modify a player's balance/economy set <player> <balance> [cause] [reason...] [--world]
- Modify a player's balance/economy take <player> <balance> [cause] [reason...] [--world]
- Modify a player's balance/transactions count [player]
- Count the number of transactions stored on a player
events
/events store images get <image...>
- Receive an event store image splattermap/events store images reload
- Reload event store images/events tokens give <player> <tokens>
- Modify a player's event token balance/events tokens reset <player>
- Reset a player's event token balance/events tokens set <player> <tokens>
- Modify a player's event token balance/events tokens take <player> <tokens>
- Modify a player's event token balance/trophy get <trophy>
- Spawn a trophy item/trophy remove <player> <trophy>
- Remove a player's access to a trophy/trophy reset <player>
- Reset a player's trophies/trophy reward <player> <trophy>
- Give a player a trophy
forcefield
/forcefield [enable]
- Toggle a force field/forcefield ignore add <player>
- Allow a player to bypass your force field/forcefield ignore remove <player>
- Remove a player's ability to bypass your force field/forcefield movePlayers [enable]
- Toggle affecting players/forcefield moveProjectiles [enable]
- Toggle affecting projectiles/forcefield particles [enable]
- Toggle visualization particles/forcefield radius <radius>
- Set your force field's radius/forcefield settings [player]
- View your force field settings
homes
/homes addExtraHomes <player> <amount>
- Increase a player's home limit/homes deleteFromWorld <world>
- Delete homes from a world/homes lockInWorld <world>
- Lock all homes in a world/homes removeExtraHomes <player> <amount>
- Decrease a player's home limit/homes restoreDeleted
- Restore recently deleted homes in a world
itemtags
/itemtags get
- Get item tags on held item/itemtags reload
- Reload configuration from disk/itemtags setCondition <condition>
- Set an item's condition/itemtags setRarity <rarity>
- Set an item's rarity/itemtags update [debug]
- Update item tags on held item/itemtags updateInv
- Update item tags on all items in inventory
legacy
/legacy inventories archive <player>
- Archive a player's legacy inventory/legacy inventories archive cancel
- Cancel inventory archive task/legacy inventories debug <player> <gamemode>
- View a list of items in a player's survival and legacy inventories/legacy inventories get <player> <gamemode> <group> <type>
- Get the items in a player's survival and legacy inventories/legacy inventories verify all
- Verify all survival inventories are empty/legacy inventories view <player> <gamemode> <group>
- View a list of items in a player's survival and legacy inventories/legacy items reset <player>
- Reset all items to pending status/legacy items review [player]
- Review pending items
mcmmo
/mcmmo levels give <player> <skill> <amount>
- Modify a player's skill level/mcmmo levels reset <player> <skill>
- Modify a player's skill level/mcmmo levels set <player> <skill> <amount>
- Modify a player's skill level/mcmmo levels take <player> <skill> <amount>
- Modify a player's skill level/mcmmo refresh
- Reset ability cooldowns
minigames
/bingo challenge complete <challenge> [player]
- Force complete a challenge/bingo challenge reset <challenge> [player]
- Force reset a challenge
misc
/accounttransfer <old> <new> <features...>
- Transfer specific features from one account to another/accounttransfer all <old> <new>
- Transfer all data from one account to another/armorstandeditor summon 0
- Summon a non-randomized armor stand/bash <command...> [--path]
- Execute a bash command on the system/birthdays forceAnnounce [player]
- Force a birthday announcement in Discord/boop all [message...] [--anonymous]
- Boop all players/changelog database debug <entry>
- Print a raw changelog entry/changelog diff [from] [to]
- Post a changelog to Discord/changelog generate
- Generate a changelog/changelog list [page]
- View available changelog entries/changelog testDiff [from] [to]
- Post a changelog to Griffin's private test Discord/chunks forceLoaded get
- Check whether the chunk you are in is force loaded/chunks forceLoaded list [world] [page]
- List force loaded chunks in a world/chunks forceLoaded set <state>
- Set whether all chunks in your selection or your current chunk are force loaded/console [command...]
- Run a command as console/customboundingbox delete [--id]
- Delete a custom bounding box/customboundingbox draw [--id] [--stop]
- Draw an entity's custom bounding box with particles/customboundingbox id <id> [--id]
- Update a custom bounding box entity's ID/customboundingbox init
- Create a custom bounding box entity/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]
- Modify the bounds of a custom bounding box/customboundingbox shift [--id] [--x] [--y] [--z]
- Shift an entity and it's custom bounding box/customboundingbox update [--id]
- Apply the custom bounding box to an entity/database cacheAll [service]
- Cache all stored objects to a service/database clearCache <service>
- Clear the cache of a service/database count <service>
- Count objects stored in a collection/database countAll [page]
- Count objects stored in all collections/database countAllCaches [page]
- Count all cached objects/database countCache <service>
- Count cached objects/database createQuery delete <service> <uuid>
- Create a paste-able DELETE query for mongocli/database createQuery get <service> <uuid>
- Create a paste-able GET query for mongocli/database debug <service> <uuid>
- Print a record/database debugCache <service> <uuid>
- Print a record from the cache (may not always pretty-print)/database delete <service> <uuid>
- Delete a record/database deleteAll <service>
- Delete all objects from a collection/database move <service> <from> <to>
- Move data from one record to another/database save <service> <uuid>
- Write an object to the database/database saveAllCaches
- Save the cache in all services/database saveCache <service> <threads>
- Write the cache to the database/deathmessages reload
- Reload configuration from disk/deop <player>
- De-op a player/dropall
- Drop every available item on the ground/error eden
- Test an EdenException/error exception
- Test an Exception/error framework json
- Test error() with json/error framework json withColor
- Test error() with colored json/error framework text
- Test error() with text/error framework text withColor
- Test error() with colored text/error invalidInput
- Test an InvalidInputException/error nexus
- Test a NexusException/error runtime
- Test a RuntimeException/error throwable
- Test a Throwable/firework127
- Receive a firework rocket with power 127/firstlogin set <player> <date>
- Set a player's first join date/firstlogin stats
- Write all join dates to a CSV/iteminfo nonItems
- View a list of non-item materials (i.e. water)/iteminfo serialize json [material] [amount]
- Debug the serialization of an item/jukebox store give <player> <song...>
- Give a player a song/locationcode current
- Print your current location as Java code/locationcode selection
- Print your selection's minimum point as Java code/maintenance [--excludedConditions]
- Shut down the server for maintenance/maintenance cancel
- Cancel a queued shutdown/materialtag find <material>
- View tags containing a material/materialtag materials <tag>
- View meterials in a tag/materialtag random <tag> [player]
- Receive a random material from a tag/modreview add <name> <verdict> [notes...]
- Review a mod and delete its review request if applicable/modreview alias add <mod> <aliases...>
- Add an alias to a mod/modreview alias remove <mod> <aliases...>
- Remove an alias from a mod/modreview delete <mod>
- Delete a mod review/modreview requests remove <mod>
- Delete a pending review request/modreview set name <mod> <name>
- Set the name of a mod/modreview set notes <mod> [notes...]
- Set the notes for a mod/modreview set verdict <mod> <verdict>
- Set the verdict of a mod/motd <text...>
- Update the server's server list MOTD/motd reset
- Reset the server's MOTD to default/nerd getDataFile [player]
- Generate a paste of a player's NBT data file/nerd setFirstJoin <player> <date>
- Update a player's first join date/nerd setPromotionDate <player> <date>
- Update a player's promotion date/nexus closeInventory [player]
- Force close a player's inventory/nexus debug [state]
- Toggle debug mode/nexus gc
- Force garbage collection/nexus getEnv
- Print current environment/nexus initializeClass <class>
- Force initialize a class/nexus jingles <jingle>
- Play a jingle/nexus reload [--excludedConditions]
- Reload Nexus, or queue a reload if applicable/nexus reload cancel
- Cancel a queued reload/nexus smartInvs
- View open SmartInvs/nexus stats
- View miscellaneous stats/nexus stats commands [page]
- View commands stats by plugin/nexus stats eventHandlers [page]
- View event handler stats/nexus temporaryListeners
- View registered temporary listeners/nexus temporaryListeners unregisterOffline
- Unregister temporary listeners for offline players/nexus updateCommands
- Call Player#updateCommands/nexus uptime
- View Nexus uptime/op <player>
- Op a staff member/op list
- List opped players/permhelper (add|remove) <type> <player> <amount>
- Modify a player's permission limit/permhelper get <type> [player]
- View a player's permission limit/referral debug [player]
- Debug a player's referral data/scheduledjobs schedule <job>
- Schedule a job/scheduledjobs stats
- View jobs stats/scoreboardteamutils cleanup
- Remove empty scoreboard teams/scoreboardteamutils count
- Count empty and non-empty scoreboard teams/scoreboardteamutils list [page] [--empty]
- List scoreboard teams/scoreboardteamutils teamsOf <player> [page]
- View the scoreboard teams a player belongs to/serialize hashmap initialized database
- Test database serialization and deserialization of an initialized map/serialize hashmap uninitialized database
- Test database serialization and deserialization of an uninitialized map/serialize inventory database
- Test database inventory serialization and deserialization/serialize item database
- Test database item serialization and deserialization/serialize item fromJson <json|paste>
- Deserialize an item from JSON/serialize item toJson
- Serialize an item to JSON/skincache cacheShopHeads
- Cache all skins that appear in the shops menu/skincache getHead [player]
- Get the cached head of a player/skincache getLastChange [player]
- View the last time a player changed their skin/skincache update [player]
- Refresh a player's cached skin/skincache updateAll
- Update the cached skins of all online players/spawnentity <entityType> [amount] [reason]
- Spawn entities/spawnlimits copy <type> <fromWorld> <toWorld>
- Copy a world's spawn limit type to another world/spawnlimits defaults
- View default spawn limits/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld>
- Set a world's spawn limit type to a multiple of another world's configuration/spawnlimits of [world]
- View a world's configured spawn limits/spawnlimits reset <type> [world]
- Reset a world's spawn limit type to the default value/spawnlimits reset all
- Reset all spawn limits to default/spawnlimits reset allTypes [world]
- Reset all of a world's spawn limit types to default/spawnlimits reset allWorlds [type]
- Reset a spawn limit type in all worlds to default/spawnlimits save
- Save current spawn limits to a persistent service/spawnlimits set <type> <value> [world]
- Set a world's spawn limits/staffhall config add <group> <npcId> [index]
- Add an NPC ID to a staff hall room config/staffhall config remove <group> <npcId>
- Remove an NPC ID from a staff hall room config/staffhall config spawn
- Spawn all staff hall NPCs/staffhall config tp <group> <index>
- Teleport to a staff hall NPC/staffhall update
- Automatically update all staff hall NPCs/staffhall write
- Write HTML files to disk for the website/sudo <player> <command...>
- Force a player to run a command/tasks cancel <id>
- Cancel a task/tasks is queued <id>
- Check if a task is queued/tasks is running <id>
- Check if a task is running/tasks list active [page]
- List active tasks/tasks list pending [page]
- List pending tasks/teleport freeze <player> [enable]
- Prevent a player from teleporting/time
- View your current world's time of day/time set
- Change a world's time of day/unlimitedelytra [enable]
- Toggle unlimited elytra
mobheads
/mobhead chances get <type>
- View a mob head's drop chance/mobhead chances set <type> <chance>
- Set a mob head's drop chance/mobhead chances validate
- Validate whether all entity types have a configured drop chance/mobhead debug [enable]
- Toggle debug mode/mobhead get <type>
- Spawn a mob head/mobhead validate types
- Validate whether all entity types have configured mob heads
nameplates
/nameplates debug
- Toggle debug mode/nameplates debug <player>
- Debug a player's nameplate/nameplates destroy [player]
- Despawn a player's nameplate/nameplates npcs fix
- Attempt to fix NPC nameplates/nameplates respawn [player]
- Respawn a player's nameplate/nameplates spawn [player]
- Spawn a player's nameplate/nameplates update [player]
- Update a player's nameplate
parkour
/parkour checkpoints add <course>
- Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)/parkour checkpoints clear <course>
- Delete all checkpoints for a parkour course/parkour checkpoints tp <course> <checkpoint>
- Teleport to a parkour course's checkpoints/parkour create <course>
- Create a new lobby parkour course/parkour delete <course>
- Delete a lobby parkour course/parkour hologram update <course>
- Update the parkour leaderboard hologram with the latest data
particles
/particles <effectType>
- Start a particle effect/particles dot
- Draw a particle dot/particles line [distance] [density]
- Draw a particle line
party
/party close
- Require invites to join your party/party disband
- Disband your current party/party info
- View information about your party/party invite <player>
- Invite a player to your party/party join <player>
- Join a player's open party/party kick <player>
- Kick a player from your party/party leave
- Leave your current party/party open
- Allow anyone to join your party without invites/party promote <player>
- Promote a party member to party leader
radio
/radio config addSong <radio> <song>
- Add a song to a radio/radio config create <type> <id> [radius]
- Create a radio/radio config delete <id>
- Delete the radio/radio config disable <radio>
- Disable the radio/radio config enable <radio>
- Enable the radio/radio config reload <radio>
- Recreate a radio/radio config removeSong <radio> <song>
- Remove a song from a radio/radio config setId <radio> <id>
- Set the id of the radio/radio config setLocation <radio>
- Set the location of the radio to your current location/radio config setParticles <radio> <enable>
- Toggle the particles of the radio/radio config setRadius <radio> <radius>
- Set the radius of the radio/radio config setType <radio> <type>
- Set the radio type/radio debugRadio <radio>
- Display data of a radio/radio debugUser <player>
- Display data of a user/radio reload
- Reloads the config, and remakes every radio
recipes
/customrecipes ingredients
- View the ingredients for a recipe/customrecipes uncraft
- Open the uncrafting menu/fixbackpack
- Add necessary NBT to a shulker box to make it a backpack
resourcepack
/imagestand create <id> <size> [--outline]
- Create an image stand/imagestand delete [--id]
- Delete an image stand/imagestand id <id> [--id]
- Update the ID of an image stand/imagestand list [page]
- List image stands/imagestand outline add [--id]
- Add an outline stand/imagestand outline remove [--id]
- Remove an outline stand/imagestand outline update [--id]
- Teleport an outline stand to the image stand/imagestand size <size> [--id]
- Update the size an image stand/imagestand stands pitch <pitch> [--id]
- Update the pitch of the image stand and outline stand/imagestand stands yaw <yaw> [--id]
- Update the yaw of the image stand and outline stand/imagestand tp <id>
- Teleport to an image stand/objectives activate <player> <objective>
- Activate an objective/objectives create <player> <id> [description...]
- Create an objective at your current location/objectives remove <player> <objective> [--activateNext]
- Remove an objective/objectives setDescription <player> <objective> <description>
- Update an objective's description/objectives setLocation <player> <objective>
- Update an objective's location/resourcepack deploy [--force] [--silent]
- Compress and update the resource pack/resourcepack hash [--update]
- Force update the resource pack hash/resourcepack reload
- Update the resource pack cache/titan installed [page]
- View the most popular Titan versions/titan installed with <version> [page]
- View which players are using a specific version of Titan/titan settings <user>
- View a player's Titan configuration
shops
/resourceworld logger add
- Add all blocks in your selection the resource market logger/resourceworld logger count
- Count the number of coordinates logged/resourceworld reset
- Archive the existing resource world and generate a new world/resourceworld setup
- Set up a new resource world
socialmedia
/socialmedia getNamedItem <site>
- Spawn a social media site's custom item/twitch api status <user>
- View whether a player is streaming/twitter lookForNewTweets
- Look for new tweets to post in Discord
store
/boosts cancel <player> <id>
- Cancel a player's owned boost and prevent it from being activated/boosts cancelType <player> <type>
- Cancel all of a player's boosts of a certain type/boosts give <player> <type> <multiplier> <duration> [amount]
- Give a player a boost/boosts listOwners <type>
- List players that own boosts/costume reload
- Reload costumes from the resource pack/costume tempvouchers add <amount> [player]
- Modify a player's temporary vouchers/costume tempvouchers remove <amount> [player]
- Modify a player's temporary vouchers/costume top [page]
- View the most popular costumes/costume vouchers add <amount> [player]
- Modify a player's vouchers/costume vouchers remove <amount> [player]
- Modify a player's vouchers/emojihats getFrameItems <type>
- Spawn the individual frames of an emoji hat/emojihats give <player> <type>
- Give a player access to an emoji hat/emojihats run <player> <type>
- Activate an emoji hat on another player/store (expire|remove) <package> [player]
- Expire a package on a player/store apply <package> [player]
- Apply a package to a player/store coupons create <player> <amount>
- Create a coupon for a player/store credit give <player> <amount>
- Modify a player's store credit/store credit set <player> <amount>
- Modify a player's store credit/store credit take <player> <amount>
- Modify a player's store credit/store gallery displays getIds
- Get the NPC ids of the display NPCs/store gallery displays updateSkins
- Update the storey gallery NPC skins
survival
/gem <enchantment> <level>
- Receive a gem/gem all
- Receive all possible gems
vaults
/vault limit add <user> [amount]
- Increase a player's vault limit
votes
/vote endOfMonth [month]
- Run the end of month task/vote extra
- View the extra chances config/vote write
- Write HTML vote files to disk for the website
warps
/warps types
- View valid warp types/warps updateFlags
- Set default flags on survival spawn and warp regions
wither
/wither beta
- Enable beta mode/wither getFragment
- Receive a wither fragment/wither testCounterAttack <counterAttack>
- Test a counter attack
nexus.autotorch
store
/autotorch <on|off>
- Toggle automatically placing torches when it gets too dark/autotorch lightlevel [level]
- Adjust the light level at which torches are placed
axolotlbucket.use
misc
/axolotlbucket <variant> [amount]
- Spawn an axolotl of a certain color
nexus.banners
votes
/banner <baseColor> <patternColor> [input...]
- Create symbol banners
workbenches
store
/cartographytable
- Open a workbench/craftingtable
- Open a workbench/dyestation
- Open a dye station/dyestation cheat
- Open a dye station that doesnt require a magic dye/dyestation color <color>
- Dye an item/dyestation get magicDye
- Spawn a magic dye item/dyestation get magicStain
- Spawn a magic stain item/dyestation get paintbrush
- Spawn a paintbrush/dyestation stain <stain>
- Stain an item/grindstone
- Open a workbench/loom
- Open a workbench/smithingtable
- Open a workbench/stonecutter
- Open a workbench/workbenches
- Open a menu displaying all workbenches/workbenches <workbench>
- Open a workbench
minigames.manage
minigames
/checkpoints (remove|delete) <number>
- Delete a checkpoint/checkpoints (set|add|create) <number>
- Create a checkpoint/checkpoints tp <number>
- Teleport to a checkpoint/infection expansion create <open> [id]
- Create an arena expansion region and schematic/infection spawnDoor create <open> <id>
- Create a spawn door region and schematic/murder (scraps|scrapoints) add
- Add a scrap spawn point/murder (scraps|scrapoints) hide
- Hide scrap spawn points/murder (scraps|scrapoints) show
- Show all scrap spawn points with client-side emerald blocks/murder kit
- Receieve the Murder kit
combine.use
mcmmo
/combine
- Combine matching postions in your inventory in stacks
worldedit.wand
misc
//contractall [amount]
- Contract your selection in every direction//contracth [amount]
- Contract your selection horizontally//contractv [amount]
- Contract your selection vertically//expandall [amount]
- Expand your selection in every direction//expandh [amount]
- Expand your selection horizontally//expandv [amount]
- Expand your selection vertically//here [amount]
- Set your selection to your current location and optionally expand it in all directions//hereh [amount]
- Set your selection to your current location and optionally expand it horizontally//herev [amount]
- Set your selection to your current location and optionally expand it vertically//selectionteleport
- Teleport to the center of your selection//there [amount]
- Set your selection to your target block and optionally expand it in all directions//thereh [amount]
- Set your selection to your target block and optionally expand it horizontally//therev [amount]
- Set your selection to your target block and optionally expand it vertically
daily.rewards
dailyrewards
/dailyrewards
- Open the daily rewards menu/dailyrewards getLastTaskTime
- View the last time the reward task ran/dailyrewards reset [player]
- Set a player's streak/dailyrewards set <player> <day>
- Set a player's streak/dailyrewards streak [player]
- View your or another player's streak/dailyrewards today [player]
- Check if you or another player has received/dailyrewards top [page]
- View the streak leaderboard/dailyrewards unclaim <player> <day>
- Mark a reward as unclaimed
worldedit.analysis.distr
misc
//distributionfixed [page]
- View an accurate (but much slower) block distribution if WorldEdit's is incorrect
enchant.use
misc
/enchant <enchant> [level] [--unsafe]
- Enchant the item you are holding/enchant convertEnchants
- Convert old custom enchants/enchant get <enchant>
- View the level an enchant on the item you are holding/enchant remove <enchant>
- Remove an enchant from the item you are holding
entity.cannon
misc
/entitycannon [entityType]
- Launch an exploding entity
entityname.use
store
/entityname <name...>
- Give an entity a custom name/entityname (null|none|reset)
- Remove an entity's custom name/entityname gradient <colors> <name...>
- Give an entity a custom name with a color gradient/entityname rainbow <name...>
- Give an entity a custom name with a rainbow gradient/entityname visible [enable]
- Toggle whether an entity's custom name is always visible
experience.use
misc
/experience <level>
- Set your experience level/experience get <player>
- View a player's experience level/experience give <player> <amount>
- Give experience levels to a player/experience set <player> <level>
- Set a player's experience level/experience take <player> <amount>
- Take experience levels from a player
firework.launch
store
/firework
- Launch a randomized firework/multifirework
- Launch 10 randomized fireworks
essentials.fly
misc
/fly [enable] [player]
- Toggle flight mode
essentials.gamemode
misc
/gamemode <gamemode> [player]
- Change your gamemode
essentials.hat
misc
/hat
- Wear the item you are holding on your head/hat remove
- Remove your hat
horsepicker.pick
mcmmo
/horsepicker
- Open the horse picker menu
invisiblearmor.use
store
/invisiblearmor [on|off]
- Toggle invisible armor/invisiblearmor menu
- Open the invisible armor configuration menu
invite.rewards
misc
/inviterewards
- Learn about Invite Rewards/inviterewards <username>
- Receive a reward for inviting a player to the server
essentials.item
misc
/item <item> [amount] [nbt...]
- Spawn an item/item ingredients <item> [amount] [--index]
- Spawn all items in a recipe/item rp <material> <id>
- Spawn a resource pack item/item tag <tag> [amount]
- Spawn all items in a tag
itemname.use
store
/itemname <name...>
- Give an item a custom name with a color gradient/itemname (null|none|reset)
- Remove an item's custom name/itemname copy
- Print an item's custom name in chat for copying/itemname gradient <colors> <name...>
- Give an item a custom name with a rainbow gradient/itemname rainbow <name...>
- Toggle whether an item's custom name is always visible/itemname resetAll <material>
- Give an item a custom name
misc
/jump
- Teleport to your target block
minigames.use
minigames
/minigames
- Teleport to the minigame lobby/minigames (delete|remove) <arena>
- Delete an arena/minigames (podium|podiums) <position> <player> <title...>
- Update the weekly podiums/minigames (podium|podiums) (getId|getIds) [position]
- Get the ids of the podium NPCs/minigames (podium|podiums) (s|summon) <position>
- Teleport a podium NPC to you/minigames (podium|podiums) setId <position> <id>
- Set the NPC id of a podium position/minigames (podium|podiums) tp <position>
- Teleport to a podium NPC/minigames (quit|leave)
- Quit your current minigame/minigames (reload|read) [arena]
- Reload an arena from disk/minigames (save|write) [arena]
- Write an arena to disk/minigames (tp|teleport) <player> [player]
- Teleport a minigamer/minigames accept
- Accept the last match invite/minigames addSelectedBlocksToArena [arena]
- Add all materials within your selection to the arena block list/minigames addSpawnpoint [arena] [team]
- Add a team spawnpoint/minigames autoreset [boolean]
- Enable auto-reset in checkpoint minigames/minigames collectibles
- View the minigame collectibles menu/minigames copy <from> <to>
- Copy some settings from one arena to another/minigames create <name>
- Create a new arena/minigames createRegion <arena> <name>
- Create a region for an arena/minigames debug [arena]
- Print an arena's properties/minigames edit <arena>
- Open the arena config menu/minigames end [arena]
- Force end a match/minigames hideParticles <type>
- Toggle hiding collectibles particles/minigames invite [arena] [--mechanic]
- Invite players to a match/minigames inviteAll [arena] [--mechanic]
- Invite all players to a match/minigames join <arena>
- Join a minigame/minigames join random [mechanic]
- Join a random minigame/minigames leaderboard [arena]
- View the leaderboard for timed minigames/minigames list [filter] [--mechanic]
- List minigame maps, optionally filtered by name and/or mechanic/minigames mechanics [filter] [--group]
- List mechanics, optionally filtered by name and/or group/minigames modifier <modifier>
- Activate a minigame modifier/minigames modifier random
- Activate a random minigame modifier/minigames night
- View when the next Minigame Night occurs/minigames schem paste <arena> <name>
- Paste an arena's schematic at your location/minigames schem save <arena> <name> [--createRegion]
- Create an arena schematic from your selection and optionally create a region/minigames setLobbyLocation [arena]
- Set the lobby location of an arena/minigames setSpectateLocation [arena]
- Set the spectate location of an arena/minigames setTime <seconds>
- Set the time left in a match/minigames settings bowInOffHand [boolean]
- Toggle whether bows spawn in your offhand/minigames signs flag <team>
- Create a flag sign/minigames signs flag capture <team>
- Create a flag sign/minigames signs join <arena>
- Create a join sign/minigames signs join random <mechanic>
- Create a join random sign/minigames signs lobby
- Create a lobby sign/minigames signs quit
- Create a quit sign/minigames start [arena]
- Force start a match/minigames tokens [user]
- View a player's minigame tokens/minigames tokens add <amount> [user]
- Modify a player's minigame tokens/minigames tokens remove <amount> [user]
- Modify a player's minigame tokens/minigames tokens set <amount> [user]
- Modify a player's minigame tokens/minigames topic update
- Update the Discord #minigames channel topic/minigames tppos <player> <x> <y> <z> [yaw] [pitch]
- Teleport a minigamer to coordinates/minigames warn <player> [reason]
- Warn a player for not obeying minigame rules and strike them with lightning/minigames warp <arena>
- Warp to an arena
set.my.rank
misc
/myrank <rank>
- Set your rank
nickname.use
misc
/nickname <nickname> [override]
- Set your nickname/nickname clearData [player]
- Clear a player's nickname data/nickname reset [player]
- Remove a player's nickname/nickname set <player> <nickname>
- Set a player's nickname
nexus.nightvision
misc
/nightvision [state]
- Toggle night vision
essentials.skull
misc
/playerhead [owner]
- Receive a player's skull/playerhead getId
- Print the HeadDatabase ID of the head you are holding or looking at
essentials.ptime
misc
/playertime
- Change your client-side time of day/playertime reset
- Sync your time with the server
set.my.prefix
store
/prefix <prefix...>
- Set your prefix/prefix gradient <colors> <prefix...>
- Set your prefix with a color gradient/prefix rainbow <prefix...>
- Set your prefix with a rainbow gradient/prefix reset [player]
- Reset your prefix
rainbowarmor.use
store
/rainbowarmor
- Toggle rainbow armor/rainbowarmor menu
- Open the rainbow armor configuration menu/rainbowarmor speed <speed>
- Modify the animation speed
rainbow.beacon
store
/rainbowbeacon delete [player]
- Delete a rainbow beacon/rainbowbeacon list
- List active rainbow beacons/rainbowbeacon start [player]
- Activate a rainbow beacon/rainbowbeacon stop [player]
- Deactivate a rainbow beacon/rainbowbeacon tp [player]
- Teleport to your rainbow beacon
worldedit.region.deform
misc
//scale <scale>
- Scale your selection
essentials.gamemode.creative
misc
/spawnegg <entityType>
- Receive a spawn egg for the specified entity type
essentials.speed
misc
/speed <speed> [player]
- Set your movement speed/speed (r|reset) [player]
- Reset your fly and walk speed/speed both <speed> [player]
- Set both your fly and walk speed/speed fly <speed> [player]
- Set your fly speed/speed fly reset [player]
- Reset your fly speed/speed walk <speed> [player]
- Set your walk speed/speed walk reset [player]
- Reset your walk speed
essentials.top
misc
/top [y]
- Teleport to the highest block at your location or a specific y value
pv.use
store
/vanish [state]
- Toggle vanish/vanish (ni|nointeract)
- Toggle preventing interaction while vanished/vanish (np|nopickup)
- Toggle preventing picking up items while vanished
vanish.fakeannounce
store
/vanish (fj|fakejoin)
- Send a fake join message/vanish (fq|fakequit)
- Send a fake quit message
vote.holo
votes
/voteholo create <text...>
- Create a hologram/voteholo delete
- Delete your hologram/voteholo edit <text...>
- Edit your hologram/voteholo tphere
- Summon your hologram
wings.use
particles
/wings
- Open the wings menu/wings preview <style>
- Preview a wing style/wings stop
- Turn off your wings