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Commands: Difference between revisions

From Project Eden
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|-
|-
| <code>/alerts channel <channel> [state]</code>
| <code>/alerts channel <channel> [state]</code>
| Toggle always alerting for messages in a channel
| Toggle alerts for messages in a channel
|-
|-
| <code>/alerts clear</code>
| <code>/alerts clear</code>
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| <code>/striplogs behavior <behavior></code>
| <code>/striplogs behavior <behavior></code>
| Change how you strip logs (default, require shift, or prevent)
| Change how you strip logs (default, require shift, or prevent)
|-
| <code>/tameables (info<nowiki>|</nowiki>view)</code>
| View the owner of a tameable entity
|-
| <code>/tameables count <entityType></code>
| Count the animals you own (Must be in loaded chunks)
|-
| <code>/tameables find <entityType></code>
| Make your nearby animals glow so you can find them
|-
| <code>/tameables move</code>
| Teleport an animal to your location
|-
| <code>/tameables sit <entityType></code>
| Make all your animals sit
|-
| <code>/tameables stand <entityType></code>
| Make all your animals stand up
|-
| <code>/tameables summon <entityType></code>
| Summon the animals you own (Must be in loaded chunks)
|-
| <code>/tameables summon lock</code>
| Prevent an animal from being summoned
|-
| <code>/tameables summon unlock</code>
| Allow a previously locked animal to be summoned again
|-
| <code>/tameables transfer <player></code>
| Transfer ownership of an animal to another player
|-
| <code>/tameables untame</code>
| Remove ownership of an animal
|-
|-
| <code>/teleport <player> [player] [--keepVelocity]</code>
| <code>/teleport <player> [player] [--keepVelocity]</code>
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| View the list of entity types that can be warded
| View the list of entity types that can be warded
|-
|-
| <code>/wordle [date]</code>
| <code>/world (groups<nowiki>|</nowiki>icons)</code>
| Play Wordle
| Lists all worlds that have a custom icon
|-
|-
| <code>/wordle archive [yearMonth]</code>
| <code>/world [player]</code>
| Open a Wordle calendar to play and view past games
| View what world you or another player are currently in
|-
|-
| <code>/wordle results [date]</code>
| <code>/world uuid [world]</code>
| View server results of a specific Wordle game
| Get the UUID of a world
|-
| <code>/wordle stats [player]</code>
| View Wordle stats
|-
| <code>/wordle top average [page]</code>
| View average number of guesses leaderboard (minimum 15 games)
|-
| <code>/wordle top bestStreak [page]</code>
| View highest streaks of all time leaderboard
|-
| <code>/wordle top completed [page]</code>
| View most games completed successfully leaderboard
|-
| <code>/wordle top streak [page]</code>
| View active streaks leaderboard
|-
| <code>/wordle top successRate [page]</code>
| View success rate leaderboard (minimum 15 games)
|-
| <code>/world (groups<nowiki>|</nowiki>icons)</code>
| Lists all worlds that have a custom icon
|-
| <code>/world [player]</code>
| View what world you or another player are currently in
|-
| <code>/world uuid [world]</code>
| Get the UUID of a world
|}
|}
==== Mob Heads ====
==== Mob Heads ====
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| Get information about the Weekly Wakka challenge
| Get information about the Weekly Wakka challenge
|}
|}
==== Tickets ====
==== Tameables ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/report <player> <reason...></code>
| <code>/tameables (info<nowiki>|</nowiki>view)</code>
| Report a player to the staff team
| View the owner of a tameable entity
|-
|-
| <code>/ticket <description...></code>
| <code>/tameables count <entityType></code>
| Open a ticket with the staff team
| Count the animals you own (Must be in loaded chunks)
|-
|-
| <code>/tickets</code>
| <code>/tameables find <entityType></code>
| View open tickets
| Make your nearby animals glow so you can find them
|-
|-
| <code>/tickets (tp<nowiki>|</nowiki>teleport) <id></code>
| <code>/tameables move</code>
| Teleport to the location a ticket was created
| Teleport an animal to your location
|-
| <code>/tameables sit <entityType></code>
| Make all your animals sit
|-
| <code>/tameables stand <entityType></code>
| Make all your animals stand up
|-
| <code>/tameables summon <entityType></code>
| Summon the animals you own (Must be in loaded chunks)
|-
| <code>/tameables summon lock</code>
| Prevent an animal from being summoned
|-
| <code>/tameables summon unlock</code>
| Allow a previously locked animal to be summoned again
|-
| <code>/tameables transfer <player></code>
| Transfer ownership of an animal to another player
|-
| <code>/tameables untame</code>
| Remove ownership of an animal
|}
==== Tickets ====
{| class="wikitable"
|-
| <code>/report <player> <reason...></code>
| Report a player to the staff team
|-
| <code>/ticket <description...></code>
| Open a ticket with the staff team
|-
| <code>/tickets</code>
| View open tickets
|-
| <code>/tickets (tp<nowiki>|</nowiki>teleport) <id></code>
| Teleport to the location a ticket was created
|-
|-
| <code>/tickets close <id></code>
| <code>/tickets close <id></code>
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| Spectate the fight
| Spectate the fight
|}
|}
==== World Edit ====
==== Wordle ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>//contractall [amount]</code>
| <code>/wordle [date]</code>
| Contract your selection in every direction
| Play Wordle
|-
|-
| <code>//contracth [amount]</code>
| <code>/wordle archive [yearMonth]</code>
| Contract your selection horizontally
| Open a Wordle calendar to play and view past games
|-
| <code>/wordle results [date]</code>
| View server results of a specific Wordle game
|-
| <code>/wordle stats [player]</code>
| View Wordle stats
|-
| <code>/wordle top average [page]</code>
| View average number of guesses leaderboard (minimum 15 games)
|-
| <code>/wordle top bestStreak [page]</code>
| View highest streaks of all time leaderboard
|-
| <code>/wordle top completed [page]</code>
| View most games completed successfully leaderboard
|-
| <code>/wordle top streak [page]</code>
| View active streaks leaderboard
|-
| <code>/wordle top successRate [page]</code>
| View success rate leaderboard (minimum 15 games)
|}
==== World Edit ====
{| class="wikitable"
|-
| <code>//contractall [amount]</code>
| Contract your selection in every direction
|-
| <code>//contracth [amount]</code>
| Contract your selection horizontally
|-
|-
| <code>//contractv [amount]</code>
| <code>//contractv [amount]</code>
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| Set your WorldEdit wand's default skin
| Set your WorldEdit wand's default skin
|}
|}
=== Builder ===
=== Moderator ===
==== Chat ====
==== Discord ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/translator <player></code>
| <code>/discord forceLink <player> <id></code>
| Automatically translate messages from a player
| Force link a player's Minecraft and Discord accounts
|-
| <code>/discord linkStatus [player]</code>
| View a player's Discord account link status
|-
|-
| <code>/translator stop [player]</code>
| <code>/discord lockdown</code>
| Stop automatically translating messages from a player
| Enable lockdown mode on Discord
|}
|}
==== Events ====
==== Documentation ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| <code>/documentation commands info <command> [page]</code>
| Spawn a debug dot at the specified location
| View which paths in a command are undocumented
|-
|-
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| <code>/documentation commands validate [page]</code>
| Spawn a debug dot relative to the player's location
| Validate that all commands have documentation
|}
|}
==== Hub ====
==== Homes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/delhome <player> <name></code>
| Delete a warp
| Delete another player's home
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/sethome <player> <name></code>
| Create a new warp
| Set a new home for another player or update a home's location
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| Update a warp's location
|}
|}
==== Justice ====
==== Justice ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/clearchat</code>
| <code>/altban <players> [time/reason...] [--now]</code>
| Clear the chat of all online non-staff players
| Ban a player or players and all their IP connected accounts
|-
|-
| <code>/playernotes <player></code>
| <code>/alts <player></code>
| View staff notes on a player
| View a list of players that have logged in the with same IP
|-
|-
| <code>/playernotes add <player> <note...></code>
| <code>/ban <players> [time/reason...] [--now]</code>
| Write a note
| Ban a player or players
|-
|-
| <code>/playernotes remove <player> <id></code>
| <code>/calcban <pastBans> <blocksGriefed></code>
| Delete a note
| View a rough recommended ban time based on past bans and blocks griefed
|-
|-
| <code>/playernotes search <keyword...></code>
| <code>/forcechannel <player> <channel></code>
| Search all notes for key words
| Force a player into a channel
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/kit edit</code>
| <code>/freeze <players(s)></code>
| Open the kit editor menu
| Freeze a player or players
|-
|-
| <code>/kit reload</code>
| <code>/freeze cleanup</code>
| Reload kits from disk
| Delete left over freeze armor stands
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/freeze list [page]</code>
| Delete a warp
| List frozen players
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/freeze summon <player></code>
| Create a new warp
| Summon a frozen player
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/history delete <player> <id></code>
| Update a warp's location
| Delete an entry from a player's punishment history
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/bingo scramble</code>
| <code>/kick <players> <reason...></code>
| Generate a new random Bingo board
| Kick a player or players
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/lockdown bypass add <player></code>
| Delete a warp
| Allow a player to bypass the current lockdown
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/lockdown bypass remove <player></code>
| Create a new warp
| Remove a player's bypass to the current lockdown
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/lockdown end</code>
| Update a warp's location
| End lockdown mode
|-
|-
| <code>/minigames warp arena <arena></code>
| <code>/lockdown start <time/reason...></code>
| Warp to an arena
| Enable lockdown mode
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/back locations [player]</code>
| <code>/mute <players> [time/reason...] [--now]</code>
| View your recent back locations
| Mute a player or players
|-
|-
| <code>/blockcenter</code>
| <code>/nameban <player></code>
| Cardinally center yourself on the block you are standing on
| Ban a player until they change their name
|-
|-
| <code>/blockcenter corner intercardinal</code>
| <code>/nameban addWord <word></code>
| Intercardinally center yourself on the corner of the block
| Add a banned word
|-
|-
| <code>/blockcenter corner</code>
| <code>/nameban list names [page]</code>
| Cardinally center yourself on the corner of the block
| List banned names
|-
|-
| <code>/blockcenter intercardinal</code>
| <code>/nameban list words [page]</code>
| Intercardinally center yourself on the block you are standing on
| List banned words
|-
|-
| <code>/blockcenter look intercardinal</code>
| <code>/nameban removeWord <word></code>
| Set your yaw to the nearest 45° angle and your pitch to 0
| Remove a banned word
|-
|-
| <code>/blockcenter look</code>
| <code>/nameban unban <player></code>
| Set your yaw to the nearest 90° angle and your pitch to 0
| Remove a name ban
|-
|-
| <code>/blockcenter pitch</code>
| <code>/punishments</code>
| Set your pitch to 0
| General guideline for punishments
|-
|-
| <code>/blockcenter yaw intercardinal</code>
| <code>/redhanded <players(s)></code>
| Set your yaw to the nearest 45° angle
| Freeze a player or players, force them to local chat and unvanish to confront them
|-
|-
| <code>/blockcenter yaw</code>
| <code>/skinban <player></code>
| Set your yaw to the nearest 90° angle
| Ban a player until they change their skin
|-
|-
| <code>/blocknbt</code>
| <code>/skinban list [page]</code>
| View NBT data of your target block
| List skin banned players
|-
|-
| <code>/book author <name...></code>
| <code>/skinban unban <player></code>
| Set the author of a book
| Remove a skin ban
|-
|-
| <code>/cheats [enabled]</code>
| <code>/unaltban <player></code>
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
| Un-alt-ban a player
|-
|-
| <code>/compact</code>
| <code>/unban <player></code>
| Combine all stackable items
| Unban a player
|-
|-
| <code>/compact hand</code>
| <code>/unfreeze <players...></code>
| Combine the item in your hand into an existing stack
| Unfreeze a player
|-
|-
| <code>/enderchest <player></code>
| <code>/unmute <player></code>
| View your or another player's enderchest
| Unmute a player
|-
|-
| <code>/entities byChunk [type] [--page] [--excludedTypes]</code>
| <code>/unwatchlist <player></code>
| View entity counts by type and chunk
| Unwatchlist a player
|-
|-
| <code>/entities find <type> [radius] [--uuid]</code>
| <code>/warn <players> <reason...></code>
| Locate all nearby entities of a specific type
| Warn a player or players
|-
|-
| <code>/entities near [radius]</code>
| <code>/watchlist <players> <reason...></code>
| Count all entities within a radius
| Watchlist a player or players
|-
|-
| <code>/entities plot</code>
| <code>/youmaycontinue <player> [warn...]</code>
| Count all entities within a plot
| Unfreeze a player, force them into global, vanish, and optionally warn them
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/entities report [radius] [type]</code>
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| View the number of entities near each online player
| Delete a checkpoint
|-
|-
| <code>/entities villagers [world]</code>
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| View villager counts and whether they have a bed & profession by chunk
| Create a checkpoint
|-
|-
| <code>/entitycannon [entityType]</code>
| <code>/checkpoints tp <number></code>
| Launch an exploding entity
| Teleport to a checkpoint
|-
|-
| <code>/entitynbt</code>
| <code>/infection expansion create <open> [id]</code>
| View the NBT data of your target entity
| Create an arena expansion region and schematic
|-
|-
| <code>/entitynbt nearest</code>
| <code>/infection spawnDoor create <open> <id></code>
| View the NBT data of the nearest entity
| Create a spawn door region and schematic
|-
|-
| <code>/entitynbt set <key> <type> <value></code>
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| Set an NBT key on your target entity
| Delete an arena
|-
|-
| <code>/entitynbt unset <key></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| Remove an NBT key on your target entity
| Get the ids of the podium NPCs
|-
|-
| <code>/entitynbt uuid [--nearest]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| View the UUID of your target entity
| Teleport a podium NPC to you
|-
|-
| <code>/forward <blocks></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| Teleport yourself forward a specific amount of blocks
| Update the weekly podiums
|-
|-
| <code>/godmode [enable] [player]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| Toggle god mode, preventing damage and mob targeting
| Set the NPC id of a podium position
|-
|-
| <code>/griefprotectioninfo</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| Send a predefined message explaining that grief is not allowed
| Teleport to a podium NPC
|-
|-
| <code>/hallofhistory setwarp</code>
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| Update the warp location
| Reload an arena from disk
|-
|-
| <code>/homes near [page]</code>
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| View all nearby homes
| Write an arena to disk
|-
|-
| <code>/hopperlag [amount]</code>
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| View hoppers that are triggering InventoryMoveEvents repeatedly
| Teleport a minigamer
|-
|-
| <code>/igosleep [hours]</code>
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| Kick yourself after a certain amount of time
| Add all materials within your selection to the arena block list
|-
|-
| <code>/invsee <player></code>
| <code>/minigames addSpawnpoint [arena] [team]</code>
| Access another player's inventory
| Add a team spawnpoint
|-
|-
| <code>/iteminfo enchanted</code>
| <code>/minigames copy <from> <to></code>
| View all items with an enchant glint
| Copy some settings from one arena to another
|-
|-
| <code>/iteminfo extended [material]</code>
| <code>/minigames create <name></code>
| View miscellaneous information about a material
| Create a new arena
|-
|-
| <code>/leash (stopAll<nowiki>|</nowiki>cancelAll)</code>
| <code>/minigames createRegion <arena> <name></code>
| Cancel all server leashes
| Create a region for an arena
|-
|-
| <code>/leash (stop<nowiki>|</nowiki>cancel)</code>
| <code>/minigames edit <arena></code>
| Unleash yourself from a player
| Open the arena config menu
|-
|-
| <code>/leash <target></code>
| <code>/minigames end [arena]</code>
| Leash yourself to a player
| Force end a match
|-
|-
| <code>/leash setVelocity <velocity></code>
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| Set the server's leash pull velocity
| Invite all players to a match
|-
|-
| <code>/letmeedit</code>
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
| Link two teams' spawnpoint lists together so they are shared
|-
|-
| <code>/locations</code>
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| View player locations by world
| List minigame maps, optionally filtered by name and/or mechanic
|-
|-
| <code>/lwcco <player></code>
| <code>/minigames modifier <modifier></code>
| Change the owner of a container
| Activate a minigame modifier
|-
|-
| <code>/market reload</code>
| <code>/minigames modifier random</code>
| Reload the Market items
| Activate a random minigame modifier
|-
|-
| <code>/materialtag find <material></code>
| <code>/minigames schem paste <arena> <name></code>
| View tags containing a material
| Paste an arena's schematic at your location
|-
|-
| <code>/materialtag materials <tag></code>
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| View materials in a tag
| Create an arena schematic from your selection and optionally create a region
|-
|-
| <code>/materialtag random <tag> [player]</code>
| <code>/minigames setLobbyLocation [arena]</code>
| Receive a random material from a tag
| Set the lobby location of an arena
|-
|-
| <code>/modreview requests [page]</code>
| <code>/minigames setSpectateLocation [arena]</code>
| View pending review requests
| Set the spectate location of an arena
|-
|-
| <code>/multicommand <commands...> [--asOp]</code>
| <code>/minigames setTime <seconds></code>
| Run multiple commands at once separated by ' ;; '
| Set the time left in a match
|-
|-
| <code>/nearestblock <material> [radius]</code>
| <code>/minigames signs flag <team></code>
| Find the nearest block of a certain type
| Create a flag sign
|-
|-
| <code>/newplayers [page]</code>
| <code>/minigames signs flag capture <team></code>
| List new players
| Create a flag sign
|-
|-
| <code>/newrankcolors print</code>
| <code>/minigames signs join <arena></code>
| Print your color config's color codes to console for copying
| Create a join sign
|-
|-
| <code>/newrankcolors reset <rank></code>
| <code>/minigames signs join random <mechanic></code>
| Reset a rank's color to default
| Create a join random sign
|-
|-
| <code>/newrankcolors set <rank> <color></code>
| <code>/minigames signs lobby</code>
| Save a new rank color to your color config
| Create a lobby sign
|-
|-
| <code>/newrankcolors test <rank> <color></code>
| <code>/minigames signs quit</code>
| Preview a color on a rank
| Create a quit sign
|-
|-
| <code>/newrankcolors view</code>
| <code>/minigames start [arena]</code>
| View your rank color config
| Force start a match
|-
|-
| <code>/permcheck <permission></code>
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| Check if you have a permission
| Teleport a minigamer to coordinates
|-
|-
| <code>/permcheck <player> <permission></code>
| <code>/minigames warn <player> [reason]</code>
| Check if a player has a permission
| Warn a player for not obeying minigame rules and strike them with lightning
|-
|-
| <code>/playeraliases</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| List your aliases
| Add a scrap spawn point
|-
|-
| <code>/playeraliases add <player> <alias></code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Define an alias for a player
| Hide scrap spawn points
|-
|-
| <code>/playeraliases list [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| List a player's aliases
| Show all scrap spawn points with client-side emerald blocks
|-
|-
| <code>/playeraliases remove <player> <alias></code>
| <code>/murder kit</code>
| Remove an alias from a player
| Receieve the Murder kit
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/powertool [string...]</code>
| <code>/dyebomb give <amount> [player]</code>
| Tie a command to an item
| Spawn dye bombs
|-
|-
| <code>/powertool clear</code>
| <code>/entitycap <amount></code>
| Deactivate all powertools
| Change the entity cap of a creative plot
|-
|-
| <code>/powertool list</code>
| <code>/fakeop <player></code>
| List active powertools
| Sends a player a message prentending they have been made OP
|-
|-
| <code>/powertool toggle</code>
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Toggle running commands with powertools
| Add a rank to a staff member's rank history
|-
|-
| <code>/protectionutils canBreak</code>
| <code>/hallofhistory clear <player></code>
| Tests if you can break at your location
| Clear a player's rank history
|-
|-
| <code>/protectionutils canBuild</code>
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Tests if you can build at your location
| Remove a rank from a staff member's rank history
|-
|-
| <code>/protectionutils canInteract</code>
| <code>/hasreadrules <player></code>
| Tests if you can interact at your location
| View whether a player has read each section of the rules
|-
|-
| <code>/protectionutils canUse</code>
| <code>/mobcap <amount></code>
| Tests if you can use at your location
| Change the mob cap of a creative plot
|-
|-
| <code>/protectionutils listCompatibilities</code>
| <code>/plotredstone</code>
| Lists the loaded protection compatibilities
| Toggle redstone on a creative plot
|-
|-
| <code>/queup updates [enable]</code>
| <code>/referral debug [player]</code>
| Toggle listening for song updates
| Debug a player's referral data
|-
|-
| <code>/reminders create <id> <text...></code>
| <code>/referral extraInputs [page]</code>
| Create a reminder
| View all manual inputs
|-
|-
| <code>/reminders delete <id></code>
| <code>/referral stats</code>
| Delete specified reminders
| View stats showing which sites give us the most traffic
|-
|-
| <code>/reminders edit <id></code>
| <code>/referral turnover</code>
| Edit reminders that already exist
| View stats showing which site gives us the best traffic
|-
|-
| <code>/reminders list [page]</code>
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| List created reminders
| List players who have at least the provided playtime and were referred from the provided site
|-
|-
| <code>/reminders motd [player]</code>
| <code>/referral who has rank <rank> from <site> [page]</code>
| View the MOTD
| List players who have the provided rank and were referred from the provided site
|-
|-
| <code>/reminders reload</code>
| <code>/referral who has read rules from <site> [page]</code>
| Reload reminders
| List players who have read the rules and were referred from the provided site
|-
|-
| <code>/reminders save</code>
| <code>/tickets stats closed [page]</code>
| Saves all reminders to the spreadsheet
| View which staff member has closed the most tickets
|-
|-
| <code>/reminders setInterval <seconds></code>
| <code>/whoseshitisthis</code>
| Edit how often reminders appears in chat
| Look up who's items are on the ground near you
|-
|-
| <code>/reminders show <player> <reminder></code>
| <code>/worldban <player> [worldGroup]</code>
| Show a player a certain reminder in chat
| Ban a player from a world group
|-
|-
| <code>/reminders test <player> <reminder></code>
| <code>/worldban list</code>
| Test if a player will receive a specific reminder
| List world bans
|-
|-
| <code>/reminders testCondition <player> <reminder></code>
| <code>/worldunban <player> [worldGroup]</code>
| Test if a player has met the conditions for a specific reminder
| Unban a player from a world group
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/signlines [arguments...]</code>
| <code>/commandwatch <player></code>
| Modify a sign's contents
| View commands a player is running
|-
|-
| <code>/snowlayers fixGrass [radius]</code>
| <code>/cpswatch <player></code>
| Set nearby grass to be snowy if covered by snow
| Monitor a player's click speed
|-
|-
| <code>/snowlayers fixOverlay [radius]</code>
| <code>/reachwatch <player></code>
| Remove snow layers on top of snow layers
| Monitor a player's reach
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| <code>/trust admin <player> [action] [type] [players]</code>
| Overlay nearby blocks with a layer of snow
| Modify another player's trusts
|-
|-
| <code>/snowlayers set <layers></code>
| <code>/trust admin debug <player> [type]</code>
| Set your current location to snow with the provided amount of layers
| Display a player's trusts
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/soundmenu [integer]</code>
| <code>/creative trust <player></code>
| Open the sound menu
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
|-
|-
| <code>/soundmenu changePitch <number></code>
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Update the pitch at which sounds play at
| List available warps
|-
|-
| <code>/soundmenu play <sound></code>
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Play a sound
| Delete a warp
|-
|-
| <code>/soundmenu togglePlayTo</code>
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| Toggle playing the sounds to other players
| Create a new warp
|-
|-
| <code>/staffrules</code>
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| View staff rules
| Teleport to a warp
|-
|-
| <code>/teleport generateCommand</code>
| <code>/xraywarps <name></code>
| Print a copyable command that teleports you to your current location
| Teleport to a warp
|-
|-
| <code>/teleport toggle</code>
| <code>/xraywarps nearest</code>
| Toggle preventing lower ranked staff from teleporting to you
| View the nearest warp
|-
|-
| <code>/toggleentitynoise</code>
| <code>/xraywarps reset <name></code>
| Make an entity silent
| Update a warp's location
|-
|-
| <code>/tree [type]</code>
| <code>/xraywarps tp nearest</code>
| Spawn a tree at the block you are looking at
| Teleport to the nearest warp
|}
=== Operator ===
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/unvanish</code>
| <code>/censor debug</code>
| Turns vanish off
| Print the censor configuration in chat
|-
|-
| <code>/unvanish creative</code>
| <code>/censor reload</code>
| Turns vanish off and puts you in the Creative channel
| Reload the censor configuration from disk
|-
|-
| <code>/unvanish gameworld</code>
| <code>/censor test <channel> <message...></code>
| Turns vanish off and puts you in the Minigames channel
| Test the censor
|-
|-
| <code>/weeklywakka (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/chatgames disable</code>
| Delete a warp
| Clear the queue
|-
|-
| <code>/welcome [player]</code>
| <code>/chatgames enable</code>
| Welcome a player
| Enables chat game
|-
|-
| <code>/whereis <player></code>
| <code>/koda <message...></code>
| Look at and glow
| Make Koda say something
|-
|-
| <code>/whereis glow <on<nowiki>|</nowiki>off></code>
| <code>/koda reload</code>
| Toggle glowing nearby players
| Reload Koda's configuration from disk
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/whereis glow threshold <threshold></code>
| <code>/kit edit</code>
| Set the radius at which players start glowing
| Open the kit editor menu
|-
|-
| <code>/whois <player></code>
| <code>/kit reload</code>
| View information about a player such as their rank, history, alts, playtime, and more
| Reload kits from disk
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/world list</code>
| <code>/minigames tokens add <amount> [user]</code>
| List all worlds
| Modify a player's minigame tokens
|-
|-
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
| <code>/minigames tokens remove <amount> [user]</code>
| Break all blocks in your selection with drops and particles
| Modify a player's minigame tokens
|-
|-
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| <code>/minigames tokens set <amount> [user]</code>
| Test pasting your clipboard
| Modify a player's minigame tokens
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/worldeditutils clipboard copy</code>
| <code>/badge give <badge> [user]</code>
| Copy your selection to an internal clipboard
| Give a player a badge
|-
|-
| <code>/worldeditutils clipboard paste</code>
| <code>/burn <player> <seconds></code>
| Paste your internal clipboard at your location
| Temporarily set a player on fire
|-
|-
| <code>/worldeditutils colorReplace <from> <to></code>
| <code>/creativeflags <world></code>
| Swap colored materials (i.e. wool concrete)
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
|-
|-
| <code>/worldeditutils fake</code>
| <code>/demote <player></code>
| Test a custom copy/paste implementation
| Demote a player to the next rank down
|-
|-
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| <code>/discord link update roles</code>
| Generate ocean flora
| Add the verified role to all linked users
|-
|-
| <code>/worldeditutils rotate [y] [x] [z]</code>
| <code>/endermanfarm create [player]</code>
| Test rotating your selection
| Create an enderman farm
|-
|-
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| <code>/extinguish [player]</code>
| Procedurally build a schematic
| Extinguish a player if they are on fire
|-
|-
| <code>/worldeditutils schem paste <name> [--entities]</code>
| <code>/feed [player]</code>
| Paste a schematic
| Fills a players saturation and hunger
|-
|-
| <code>/worldeditutils schem save <name> [--entities]</code>
| <code>/fix</code>
| Save a schematic using commands
| Repairs held item
|-
|-
| <code>/worldeditutils schem saveReal <name></code>
| <code>/fix all</code>
| Save a schematic using the API
| Repairs all items in a players inventory
|-
|-
| <code>/worldeditutils smartReplace <from> <to></code>
| <code>/give <player> <type> [amount] [nbt...]</code>
| Swap materials on blocks without deleting block data such as rotation
| Give a player an item
|-
|-
| <code>/worldeditutils tagReplace <from> <to></code>
| <code>/heal [player]</code>
| Replace all materials in a tag with another material
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
|-
|-
| <code>/worldguardedit [enable]</code>
| <code>/homes reload</code>
| Toggle WorldGuard edit bypass
| Clear service cache
|-
|-
| <code>/worldguardedit flags registry [enable]</code>
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| Set the WorldGuard flag registry state
| Delete the command at the provided index
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/radio moveWorld <radio></code>
| <code>/interactioncommands <index> <command...></code>
| Set the world of the radio to your location
| Set a command at the provided index
|-
|-
| <code>/radio players <radio></code>
| <code>/interactioncommands read</code>
| Lists all players listening to the server radio
| View the commands configured on the target block
|-
|-
| <code>/radio teleport <radio> [index]</code>
| <code>/inventorysnapshots <player> [page]</code>
| Teleport to the location of the radio
| View a list of saved inventory snapshots
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/decoration changeOwner <player></code>
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| Change the owner of a decoration
| View nearby snapshots created by a death
|-
|-
| <code>/decoration getOwner</code>
| <code>/inventorysnapshots takeSnapshot [player]</code>
| Get the owner of a decoration
| Take a snapshot of a player's current state
|-
|-
| <code>/decoration stats</code>
| <code>/kill <player></code>
| Display stats about Decorations
| Kill a player
|-
|-
| <code>/decoration store layout history</code>
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| Displays a list of when the last 10 layouts were pasted
| Kill nearby entities of the provided types
|-
|-
| <code>/decoration store layout list</code>
| <code>/lag</code>
| Display a list of the layout schematics
| View server performance information
|-
|-
| <code>/decoration store layout pasteTest create</code>
| <code>/more [amount]</code>
| Paste the next layout into the test store
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
|-
| <code>/decoration store layout pasteTest empty</code>
| <code>/npcutils create <player></code>
| Paste the next layout into the test store
| Create a player NPC with a colored nickname
|-
|-
| <code>/decoration store layout pasteTest next</code>
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| Paste the next layout into the test store
| List NPCs with a filter
|-
|-
| <code>/decoration store layout pasteTest overwrite</code>
| <code>/npcutils recreateNpc <player></code>
| Paste the next layout into the test store
| Recreate an NPC in the center of the block with a player's colored nickname
|-
|-
| <code>/decoration store layout pasteTest previous</code>
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| Paste the next layout into the test store
| Delete despawned NPCs
|-
|-
| <code>/resourcepack menu [folder]</code>
| <code>/npcutils rename gradient <colors> <name...></code>
| Open the resource pack menu
| Set an NPC's nameplate to your input with a color gradient
|-
|-
| <code>/resourcepack statuses</code>
| <code>/npcutils setPlayer withColor <player></code>
| View the resource pack status of all online players
| Set an NPC's nameplate to a player's colored nickname and updates the skin
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote bestDays allTime [page]</code>
| <code>/npcutils setPlayer withRankPrefix <player></code>
| View the days with the most votes of all time
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
|-
| <code>/vote bestDays monthly [month] [page]</code>
| <code>/npcutils void [page]</code>
| View the days with the most votes in a month
| List NPCs in the void
|-
|-
| <code>/vote bestDays yearly [year] [page]</code>
| <code>/podiums update <leaderboard></code>
| View the days with the most votes in a year
| Update a podium
|-
|-
| <code>/vote onlineCounts</code>
| <code>/promote <player></code>
| View whether online players have voted
| Promote a player to the next rank up
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/reboot [--excludedConditions]</code>
| List available warps
| Queues a reboot as soon as possible
|-
|-
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/reboot cancel</code>
| Delete a warp
| Cancel a pending reboot
|-
|-
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/reboot passive [--excludedConditions]</code>
| Create a new warp
| Queues a reboot for when there are no active players
|-
|-
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/regionrename <region> <newName></code>
| Teleport to a warp
| Rename a WorldGuard region
|-
|-
| <code>/questwarps <name></code>
| <code>/regionutils getRegionsAt</code>
| Teleport to a warp
| View regions at your current location
|-
|-
| <code>/questwarps nearest</code>
| <code>/regionutils getRegionsLikeAt <filter></code>
| View the nearest warp
| View regions matching a filter at your current location
|-
|-
| <code>/questwarps reset <name></code>
| <code>/restoreinventory <player> <pastecode></code>
| Update a warp's location
| Restore a player's inventory from a paste of a Multiverse backup
|-
|-
| <code>/questwarps tp nearest</code>
| <code>/setrank <player> <rank></code>
| Teleport to the nearest warp
| Set a player's rank
|-
|-
| <code>/spawn force [player]</code>
| <code>/slap <player></code>
| Force a player to their world's spawn and prevent /back
| Slap a player
|-
|-
| <code>/staffwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/smite [player]</code>
| List available warps
| Strike a player or your target block with lightning
|-
|-
| <code>/staffwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/stripmeta</code>
| Delete a warp
| Strip name and lore from items
|-
|-
| <code>/staffwarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/timelock <time...></code>
| Create a new warp
| Lock a world's daylight cycle
|-
|-
| <code>/staffwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/timelock reset</code>
| Teleport to a warp
| Enable a world's daylight cycle
|-
|-
| <code>/staffwarps <name></code>
| <code>/weather get [world]</code>
| Teleport to a warp
| Get the weather of the world
|-
|-
| <code>/staffwarps nearest</code>
| <code>/weather getDuration [world]</code>
| View the nearest warp
| View current weather durations
|-
|-
| <code>/staffwarps reset <name></code>
| <code>/weather set <type> [duration] [--world]</code>
| Update a warp's location
| Set the weather of the specified world
|-
|-
| <code>/staffwarps tp nearest</code>
| <code>/weee [player]</code>
| Teleport to the nearest warp
| Force a player to fly around in random directions
|-
|-
| <code>/warps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/whodaressummonme</code>
| Delete a warp
| Start a spooky unvanish animation
|-
|-
| <code>/warps (set<nowiki>|</nowiki>create) <name></code>
| <code>/wordle delete <player> <date></code>
| Create a new warp
| Delete a player's Wordle data for a specific puzzle
|-
|-
| <code>/warps reset <name></code>
| <code>/yeet <player></code>
| Update a warp's location
| Yeet
|}
|}
==== Wither ====
==== Vote ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/wither maintenance</code>
| <code>/vote points give <player> <number></code>
| Enable maintenance mode
| Modify a player's vote points
|-
|-
| <code>/wither processQueue</code>
| <code>/vote points set <player> <number></code>
| Proccess the fight queue
| Modify a player's vote points
|-
|-
| <code>/wither reset</code>
| <code>/vote points take <player> <number></code>
| Reset the wither arena
| Modify a player's vote points
|}
|}
==== World Edit ====
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>//delvillage</code>
| <code>/bigdoormanager create <doorId></code>
| Delete a village and replace with flat world terrain
| Create a new door
|-
|-
| <code>//fixflat</code>
| <code>/bigdoormanager delete <doorName></code>
| Replace the terrain in your selection with flat world terrain
| Delete a door
|-
|-
| <code>//schematicbrush <schematic></code>
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| Create a schematic brush tool
| Fix the database of the current world if '/bigdoormanager info' is 'null'
|}
|-
=== Moderator ===
| <code>/bigdoormanager info <id></code>
==== Discord ====
| Display data of the door
{| class="wikitable"
|-
|-
| <code>/discord forceLink <player> <id></code>
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| Force link a player's Minecraft and Discord accounts
| Set the toggle region of the door
|-
|-
| <code>/discord linkStatus [player]</code>
| <code>/bigdoormanager toggleAllDoors</code>
| View a player's Discord account link status
| Toggle all doors on the server
|-
|-
| <code>/discord lockdown</code>
| <code>/bigdoormanager toggleDoor <id></code>
| Enable lockdown mode on Discord
| Toggle door
|}
|}
==== Documentation ====
==== Chat ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/documentation commands info <command> [page]</code>
| <code>/bridge archive deleteRole <roleId></code>
| View which paths in a command are undocumented
| Delete a role
|-
|-
| <code>/documentation commands validate [page]</code>
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| Validate that all commands have documentation
| Edit messages to remove role references
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/delhome <player> <name></code>
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| Delete another player's home
| Edit messages to update role references
|-
|-
| <code>/sethome <player> <name></code>
| <code>/bridge archive findDuplicateRoles [page]</code>
| Set a new home for another player or update a home's location
| Find duplicate roles
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/altban <players> [time/reason...] [--now]</code>
| <code>/bridge archive leastUsedRoles [page]</code>
| Ban a player or players and all their IP connected accounts
| View least used roles in an archive
|-
|-
| <code>/alts <player></code>
| <code>/bridge archive load <channel></code>
| View a list of players that have logged in the with same IP
| Load an archive into memory
|-
|-
| <code>/ban <players> [time/reason...] [--now]</code>
| <code>/bridge countBridgeRoles</code>
| Ban a player or players
| Count the number of bridge roles in the server
|-
|-
| <code>/calcban <pastBans> <blocksGriefed></code>
| <code>/bridge countRoles</code>
| View a rough recommended ban time based on past bans and blocks griefed
| Count the total number of roles in the server
|-
|-
| <code>/forcechannel <player> <channel></code>
| <code>/bridge roleUpdates <user> [state]</code>
| Force a player into a channel
| Toggle role updates for a user
|-
|-
| <code>/freeze <players(s)></code>
| <code>/bridge set <player> <roleId></code>
| Freeze a player or players
| Sets a player's linked role ID
|-
|-
| <code>/freeze cleanup</code>
| <code>/bridge setMentionableFalse [test]</code>
| Delete left over freeze armor stands
| Set the mentionable state of all bridge roles
|-
|-
| <code>/freeze list [page]</code>
| <code>/bridge updateRoleColors <rank></code>
| List frozen players
| Update the color of all roles of a rank
|-
|-
| <code>/freeze summon <player></code>
| <code>/broadcast <message...></code>
| Summon a frozen player
| Broadcast a message to the server
|-
|-
| <code>/history delete <player> <id></code>
| <code>/chatgames getAnswer</code>
| Delete an entry from a player's punishment history
| Get the answer to the current chat game
|-
|-
| <code>/kick <players> <reason...></code>
| <code>/chatgames list previousQuestions</code>
| Kick a player or players
| List previous trivia questions
|-
|-
| <code>/lockdown bypass add <player></code>
| <code>/chatgames list words</code>
| Allow a player to bypass the current lockdown
| List all words/phrases available in chat games
|-
|-
| <code>/lockdown bypass remove <player></code>
| <code>/chatgames rewards [enabled]</code>
| Remove a player's bypass to the current lockdown
| Toggles if chat games give rewards to players
|-
|-
| <code>/lockdown end</code>
| <code>/emojis reload</code>
| End lockdown mode
| Reload emojis from the resource pack
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/lockdown start <time/reason...></code>
| <code>/clientside debug [state]</code>
| Enable lockdown mode
| Toggle debug mode
|-
|-
| <code>/mute <players> [time/reason...] [--now]</code>
| <code>/clientside edit [state]</code>
| Mute a player or players
| Toggle seeing all entities regardless of whether they are hidden
|-
|-
| <code>/nameban <player></code>
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| Ban a player until they change their name
| Convert all entities within your selection to client side entities
|-
|-
| <code>/nameban addWord <word></code>
| <code>/clientside entities create</code>
| Add a banned word
| Convert the target entity to a client side entity
|-
|-
| <code>/nameban list names [page]</code>
| <code>/clientside entities delete fromSelection [--types]</code>
| List banned names
| Delete all client side entities within your selection
|-
|-
| <code>/nameban list words [page]</code>
| <code>/clientside entities ignore [state]</code>
| List banned words
| Prevent your target entity from being converted to a client side entity
|-
|-
| <code>/nameban removeWord <word></code>
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| Remove a banned word
| List client side entities
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/nameban unban <player></code>
| <code>/crates animate <type> <uuid></code>
| Remove a name ban
| Animate a crate
|-
|-
| <code>/punishments</code>
| <code>/crates edit [filter]</code>
| General guideline for punishments
| Edit a crate
|-
|-
| <code>/redhanded <players(s)></code>
| <code>/crates edit announcement reset <id></code>
| Freeze a player or players, force them to local chat and unvanish to confront them
| Remove a loot's announcement
|-
|-
| <code>/skinban <player></code>
| <code>/crates edit announcement set <id> <message...></code>
| Ban a player until they change their skin
| Set a loot's announcement
|-
|-
| <code>/skinban list [page]</code>
| <code>/crates edit groups <type></code>
| List skin banned players
| Edit a crate group
|-
|-
| <code>/skinban unban <player></code>
| <code>/crates entities add <type> <uuid></code>
| Remove a skin ban
| Register an entity with a crate
|-
|-
| <code>/unaltban <player></code>
| <code>/crates entities list [type]</code>
| Un-alt-ban a player
| List a crate's registered entities
|-
|-
| <code>/unban <player></code>
| <code>/crates entities remove <type> <uuid></code>
| Unban a player
| Unregister an entity with a crate
|-
|-
| <code>/unfreeze <players...></code>
| <code>/crates give <type> [player] [amount]</code>
| Unfreeze a player
| Give a player a crate key
|-
|-
| <code>/unmute <player></code>
| <code>/crates open <type> <uuid> [amount]</code>
| Unmute a player
| Open a crate
|-
|-
| <code>/unwatchlist <player></code>
| <code>/crates pinata <player> <type> [amount]</code>
| Unwatchlist a player
| Gives a player a crate pinata
|-
|-
| <code>/warn <players> <reason...></code>
| <code>/crates preview <type></code>
| Warn a player or players
| Preview a crate
|-
|-
| <code>/watchlist <players> <reason...></code>
| <code>/crates reset <type> <uuid></code>
| Watchlist a player or players
| Reset a crate's animation
|-
|-
| <code>/youmaycontinue <player> [warn...]</code>
| <code>/crates toggle</code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
| Toggle all crates
|}
|}
==== Minigames ====
==== Customboundingboxes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| Delete a checkpoint
| Create a clone of the entity and tag it with an association id
|-
|-
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| Create a checkpoint
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
|-
|-
| <code>/checkpoints tp <number></code>
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| Teleport to a checkpoint
| Automatically convert a converted item display back to an armor stand
|-
|-
| <code>/infection expansion create <open> [id]</code>
| <code>/customboundingbox create [id] [--nearest]</code>
| Create an arena expansion region and schematic
| Create a custom bounding box entity
|-
|-
| <code>/infection spawnDoor create <open> <id></code>
| <code>/customboundingbox delete [--id] [--nearest]</code>
| Create a spawn door region and schematic
| Delete a custom bounding box
|-
|-
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| <code>/customboundingbox draw [--id] [--stop]</code>
| Delete an arena
| Draw an entity's custom bounding box with particles
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| <code>/customboundingbox list [--radius]</code>
| Get the ids of the podium NPCs
| List all custom bounding boxes
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| Teleport a podium NPC to you
| Modify the bounds of a custom bounding box
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| <code>/customboundingbox set id <id> [--id]</code>
| Update the weekly podiums
| Update a custom bounding box entity's ID
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| Set the NPC id of a podium position
| Shift an entity and it's custom bounding box
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| <code>/customboundingbox update [--id]</code>
| Teleport to a podium NPC
| Apply the custom bounding box to an entity
|}
==== Daily Rewards ====
{| class="wikitable"
|-
|-
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| <code>/dailyrewards getLastTaskTime</code>
| Reload an arena from disk
| View the last time the reward task ran
|-
|-
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| <code>/dailyrewards set <player> <day></code>
| Write an arena to disk
| Set a player's streak
|-
|-
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| <code>/dailyrewards unclaim <player> <day></code>
| Teleport a minigamer
| Mark a reward as unclaimed
|}
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| <code>/discord account [player]</code>
| Add all materials within your selection to the arena block list
| View a player's linked Discord account
|-
|-
| <code>/minigames addSpawnpoint [arena] [team]</code>
| <code>/discord appcommands register</code>
| Add a team spawnpoint
| Force register app commands
|-
|-
| <code>/minigames copy <from> <to></code>
| <code>/discord appcommands unregister</code>
| Copy some settings from one arena to another
| Force unregister app commands
|-
|-
| <code>/minigames create <name></code>
| <code>/discord boosts</code>
| Create a new arena
| View server boosters
|-
|-
| <code>/minigames createRegion <arena> <name></code>
| <code>/discord connect</code>
| Create a region for an arena
| Force connect to discord
|-
|-
| <code>/minigames edit <arena></code>
| <code>/discord jda dms delete <id></code>
| Open the arena config menu
| Delete the last 50 DMs to a user
|-
|-
| <code>/minigames end [arena]</code>
| <code>/discord jda dms send <id> <message...></code>
| Force end a match
| Send a DM to a member
|-
|-
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| <code>/discord jda dms view <id></code>
| Invite all players to a match
| Retrieve the last 50 DMs to a user
|-
|-
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| Link two teams' spawnpoint lists together so they are shared
| Set the content of a message
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| List minigame maps, optionally filtered by name and/or mechanic
| Modify a player's balance
|-
|-
| <code>/minigames modifier <modifier></code>
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| Activate a minigame modifier
| Modify a player's balance
|-
|-
| <code>/minigames modifier random</code>
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| Activate a random minigame modifier
| Modify a player's balance
|-
|-
| <code>/minigames schem paste <arena> <name></code>
| <code>/transactions count [player]</code>
| Paste an arena's schematic at your location
| Count the number of transactions stored on a player
|-
|-
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| <code>/transactions volume [startTime] [endTime]</code>
| Create an arena schematic from your selection and optionally create a region
| Sum all transaction volume
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/minigames setLobbyLocation [arena]</code>
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| Set the lobby location of an arena
| Spawn a debug dot at the specified location
|-
|-
| <code>/minigames setSpectateLocation [arena]</code>
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| Set the spectate location of an arena
| Spawn a debug dot relative to the player's location
|-
|-
| <code>/minigames setTime <seconds></code>
| <code>/events rewards claim</code>
| Set the time left in a match
| Claim reward items from events
|-
|-
| <code>/minigames signs flag <team></code>
| <code>/events store images get <image...></code>
| Create a flag sign
| Receive an event store image splattermap
|-
|-
| <code>/minigames signs flag capture <team></code>
| <code>/events store images reload</code>
| Create a flag sign
| Reload event store images
|-
|-
| <code>/minigames signs join <arena></code>
| <code>/events tokens give <player> <tokens></code>
| Create a join sign
| Modify a player's event token balance
|-
|-
| <code>/minigames signs join random <mechanic></code>
| <code>/events tokens reset <player></code>
| Create a join random sign
| Reset a player's event token balance
|-
|-
| <code>/minigames signs lobby</code>
| <code>/events tokens set <player> <tokens></code>
| Create a lobby sign
| Modify a player's event token balance
|-
|-
| <code>/minigames signs quit</code>
| <code>/events tokens take <player> <tokens></code>
| Create a quit sign
| Modify a player's event token balance
|-
|-
| <code>/minigames start [arena]</code>
| <code>/trophy get <trophy></code>
| Force start a match
| Spawn a trophy item
|-
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| <code>/trophy remove <player> <trophy></code>
| Teleport a minigamer to coordinates
| Remove a player's access to a trophy
|-
|-
| <code>/minigames warn <player> [reason]</code>
| <code>/trophy reset <player></code>
| Warn a player for not obeying minigame rules and strike them with lightning
| Reset a player's trophies
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| <code>/trophy reward <player> <trophy></code>
| Add a scrap spawn point
| Give a player a trophy
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Hide scrap spawn points
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| Show all scrap spawn points with client-side emerald blocks
|-
| <code>/murder kit</code>
| Receieve the Murder kit
|}
|}
==== Misc ====
==== Force Field ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/dyebomb give <amount> [player]</code>
| <code>/forcefield [enable]</code>
| Spawn dye bombs
| Toggle a force field
|-
|-
| <code>/entitycap <amount></code>
| <code>/forcefield ignore add <player></code>
| Change the entity cap of a creative plot
| Allow a player to bypass your force field
|-
|-
| <code>/fakeop <player></code>
| <code>/forcefield ignore remove <player></code>
| Sends a player a message prentending they have been made OP
| Remove a player's ability to bypass your force field
|-
|-
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/forcefield movePlayers [enable]</code>
| Add a rank to a staff member's rank history
| Toggle affecting players
|-
|-
| <code>/hallofhistory clear <player></code>
| <code>/forcefield moveProjectiles [enable]</code>
| Clear a player's rank history
| Toggle affecting projectiles
|-
|-
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/forcefield particles [enable]</code>
| Remove a rank from a staff member's rank history
| Toggle visualization particles
|-
|-
| <code>/hasreadrules <player></code>
| <code>/forcefield radius <radius></code>
| View whether a player has read each section of the rules
| Set your force field's radius
|-
|-
| <code>/mobcap <amount></code>
| <code>/forcefield settings [player]</code>
| Change the mob cap of a creative plot
| View your force field settings
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/plotredstone</code>
| <code>/homes addExtraHomes <player> <amount></code>
| Toggle redstone on a creative plot
| Increase a player's home limit
|-
|-
| <code>/referral debug [player]</code>
| <code>/homes deleteFromWorld <world></code>
| Debug a player's referral data
| Delete homes from a world
|-
|-
| <code>/referral extraInputs [page]</code>
| <code>/homes lockInWorld <world></code>
| View all manual inputs
| Lock all homes in a world
|-
|-
| <code>/referral stats</code>
| <code>/homes removeExtraHomes <player> <amount></code>
| View stats showing which sites give us the most traffic
| Decrease a player's home limit
|-
|-
| <code>/referral turnover</code>
| <code>/homes restoreDeleted</code>
| View stats showing which site gives us the best traffic
| Restore recently deleted homes in a world
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| <code>/itemtags get</code>
| List players who have at least the provided playtime and were referred from the provided site
| Get item tags on held item
|-
|-
| <code>/referral who has rank <rank> from <site> [page]</code>
| <code>/itemtags reload</code>
| List players who have the provided rank and were referred from the provided site
| Reload configuration from disk
|-
|-
| <code>/referral who has read rules from <site> [page]</code>
| <code>/itemtags setCondition <condition></code>
| List players who have read the rules and were referred from the provided site
| Set an item's condition
|-
|-
| <code>/tickets stats closed [page]</code>
| <code>/itemtags setRarity <rarity></code>
| View which staff member has closed the most tickets
| Set an item's rarity
|-
|-
| <code>/whoseshitisthis</code>
| <code>/itemtags update [debug]</code>
| Look up who's items are on the ground near you
| Update item tags on held item
|-
|-
| <code>/worldban <player> [worldGroup]</code>
| <code>/itemtags updateInv</code>
| Ban a player from a world group
| Update item tags on all items in inventory
|-
| <code>/worldban list</code>
| List world bans
|-
| <code>/worldunban <player> [worldGroup]</code>
| Unban a player from a world group
|}
|}
==== Radar ====
==== Legacy ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/commandwatch <player></code>
| <code>/legacy freezeWorlds</code>
| View commands a player is running
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
|-
|-
| <code>/cpswatch <player></code>
| <code>/legacy items reset <player></code>
| Monitor a player's click speed
| Reset all items to pending status
|-
|-
| <code>/reachwatch <player></code>
| <code>/legacy items review [player]</code>
| Monitor a player's reach
| Review pending items
|}
|}
==== Trust ====
==== McMMO ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/trust admin <player> [action] [type] [players]</code>
| <code>/mcmmo levels give <player> <skill> <amount></code>
| Modify another player's trusts
| Modify a player's skill level
|-
| <code>/mcmmo levels reset <player> <skill></code>
| Modify a player's skill level
|-
|-
| <code>/trust admin debug <player> [type]</code>
| <code>/mcmmo levels set <player> <skill> <amount></code>
| Display a player's trusts
| Modify a player's skill level
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| Modify a player's skill level
|-
| <code>/mcmmo refresh</code>
| Reset ability cooldowns
|}
|}
==== Warps ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/creative trust <player></code>
| <code>/bingo challenge complete <challenge> [player]</code>
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
| Force complete a challenge
|-
|-
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/bingo challenge reset <challenge> [player]</code>
| List available warps
| Force reset a challenge
|-
|-
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/blockparty createStack [--delay] [--stop]</code>
| Delete a warp
| Create the BlockParty floor stack from /sw blockparty-floors
|-
|-
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/blockparty lights add <channel></code>
| Create a new warp
| Add a light to the board
|-
|-
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/blockparty lights cue <cue></code>
| Teleport to a warp
| Go to a specific cue on the board
|-
|-
| <code>/xraywarps <name></code>
| <code>/blockparty lights debug [on/off]</code>
| Teleport to a warp
| Toggle debug mode for the board
|-
|-
| <code>/xraywarps nearest</code>
| <code>/blockparty lights out</code>
| View the nearest warp
| Go to cue 0 on the board
|-
|-
| <code>/xraywarps reset <name></code>
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| Update a warp's location
| Remove all lights from the board
|-
|-
| <code>/xraywarps tp nearest</code>
| <code>/blockparty lights test [color]</code>
| Teleport to the nearest warp
| Test the lights on the board
|}
|-
=== Operator ===
| <code>/blockparty lights updateCues</code>
==== Chat ====
| Update the cues on the board
{| class="wikitable"
|-
| <code>/blockparty songs getMinimumLength</code>
| Calculate the minimum song length needed to finish a full BlockParty game
|-
| <code>/blockparty songs list [page]</code>
| List BlockParty songs
|-
|-
| <code>/censor debug</code>
| <code>/blockparty songs load</code>
| Print the censor configuration in chat
| Load BlockParty songs from disk
|-
|-
| <code>/censor reload</code>
| <code>/blockparty songs removePadding</code>
| Reload the censor configuration from disk
| Remove padding from song metadata
|-
|-
| <code>/censor test <channel> <message...></code>
| <code>/blockparty songs removeSilence</code>
| Test the censor
| Trim silent parts of songs
|-
|-
| <code>/chatgames disable</code>
| <code>/blockparty webUsers</code>
| Clear the queue
| View players connected to the BlockParty web client
|-
|-
| <code>/chatgames enable</code>
| <code>/minigames debug arena [arena]</code>
| Enables chat game
| Print an arena's properties
|-
|-
| <code>/koda <message...></code>
| <code>/minigames leaderboard delete <arena> <player></code>
| Make Koda say something
| Delete a player's best time from a timed minigame
|-
|-
| <code>/koda reload</code>
| <code>/minigames topic update</code>
| Reload Koda's configuration from disk
| Update the Discord #minigames channel topic
|}
|}
==== Minigames ====
==== Misc ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/minigames tokens add <amount> [user]</code>
| <code>/accounttransfer <old> <new> <features...></code>
| Modify a player's minigame tokens
| Transfer specific features from one account to another
|-
|-
| <code>/minigames tokens remove <amount> [user]</code>
| <code>/accounttransfer all <old> <new></code>
| Modify a player's minigame tokens
| Transfer all data from one account to another
|-
|-
| <code>/minigames tokens set <amount> [user]</code>
| <code>/armorstandeditor summon 0</code>
| Modify a player's minigame tokens
| Summon a non-randomized armor stand
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/badge give <badge> [user]</code>
| <code>/attribute <attribute> <value> [player]</code>
| Give a player a badge
| Set a player's attribute
|-
|-
| <code>/burn <player> <seconds></code>
| <code>/attribute get <attribute> [player]</code>
| Temporarily set a player on fire
| Get a player's attribute's value
|-
|-
| <code>/creativeflags <world></code>
| <code>/attribute reset <attribute> [player]</code>
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
| Reset a player's attribute to default
|-
|-
| <code>/demote <player></code>
| <code>/attribute reset all [player]</code>
| Demote a player to the next rank down
| Reset all of a player's attributes to default
|-
|-
| <code>/discord link update roles</code>
| <code>/bash <command...> [--path]</code>
| Add the verified role to all linked users
| Execute a bash command on the system
|-
|-
| <code>/endermanfarm create [player]</code>
| <code>/beacon get effectRange</code>
| Create an enderman farm
| View the effect range of a beacon
|-
|-
| <code>/extinguish [player]</code>
| <code>/beacon set effectRange <range></code>
| Extinguish a player if they are on fire
| Set the effect range of a beacon
|-
|-
| <code>/feed [player]</code>
| <code>/beacon set primaryEffect <effect></code>
| Fills a players saturation and hunger
| Set the primary effect of a beacon
|-
|-
| <code>/fix</code>
| <code>/beacon set secondaryEffect <effect></code>
| Repairs held item
| Set the secondary effect of a beacon
|-
|-
| <code>/fix all</code>
| <code>/birthdays forceAnnounce [player]</code>
| Repairs all items in a players inventory
| Force a birthday announcement in Discord
|-
|-
| <code>/give <player> <type> [amount] [nbt...]</code>
| <code>/boop all [message...] [--anonymous]</code>
| Give a player an item
| Boop all players
|-
|-
| <code>/heal [player]</code>
| <code>/changelog database debug <entry></code>
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
| Print a raw changelog entry
|-
|-
| <code>/homes reload</code>
| <code>/changelog diff [from] [to]</code>
| Clear service cache
| Post a changelog to Discord
|-
|-
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| <code>/changelog generate</code>
| Delete the command at the provided index
| Generate a changelog
|-
|-
| <code>/interactioncommands <index> <command...></code>
| <code>/changelog list [page]</code>
| Set a command at the provided index
| View available changelog entries
|-
|-
| <code>/interactioncommands read</code>
| <code>/changelog testDiff [from] [to]</code>
| View the commands configured on the target block
| Post a changelog to Griffin's private test Discord
|-
|-
| <code>/inventorysnapshots <player> [page]</code>
| <code>/chunks forceLoaded get</code>
| View a list of saved inventory snapshots
| Check whether the chunk you are in is force loaded
|-
|-
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| <code>/chunks forceLoaded list [world] [page]</code>
| View nearby snapshots created by a death
| List force loaded chunks in a world
|-
|-
| <code>/inventorysnapshots takeSnapshot [player]</code>
| <code>/chunks forceLoaded set <state></code>
| Take a snapshot of a player's current state
| Set whether all chunks in your selection or your current chunk are force loaded
|-
|-
| <code>/kill <player></code>
| <code>/chunks loaded list [world] [page]</code>
| Kill a player
| List loaded chunks in a world
|-
|-
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| Kill nearby entities of the provided types
| Unload all chunks in a world
|-
|-
| <code>/lag</code>
| <code>/console [command...]</code>
| View server performance information
| Run a command as console
|-
|-
| <code>/more [amount]</code>
| <code>/database cacheAll [service]</code>
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
| Cache all stored objects to a service
|-
|-
| <code>/npcutils create <player></code>
| <code>/database clearAllCaches</code>
| Create a player NPC with a colored nickname
| Clear the cache of all services
|-
|-
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| <code>/database clearCache <service></code>
| List NPCs with a filter
| Clear the cache of a service
|-
|-
| <code>/npcutils recreateNpc <player></code>
| <code>/database count <service></code>
| Recreate an NPC in the center of the block with a player's colored nickname
| Count objects stored in a collection
|-
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| <code>/database countAll [page]</code>
| Delete despawned NPCs
| Count objects stored in all collections
|-
|-
| <code>/npcutils rename gradient <colors> <name...></code>
| <code>/database countAllCaches [page]</code>
| Set an NPC's nameplate to your input with a color gradient
| Count all cached objects
|-
|-
| <code>/npcutils setPlayer withColor <player></code>
| <code>/database countCache <service></code>
| Set an NPC's nameplate to a player's colored nickname and updates the skin
| Count cached objects
|-
|-
| <code>/npcutils setPlayer withRankPrefix <player></code>
| <code>/database createQuery delete <service> <uuid></code>
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
| Create a paste-able DELETE query for mongocli
|-
|-
| <code>/npcutils void [page]</code>
| <code>/database createQuery get <service> <uuid></code>
| List NPCs in the void
| Create a paste-able GET query for mongocli
|-
|-
| <code>/podiums update <leaderboard></code>
| <code>/database debug <service> <uuid></code>
| Update a podium
| Print a record
|-
|-
| <code>/promote <player></code>
| <code>/database debugCache <service> <uuid></code>
| Promote a player to the next rank up
| Print a record from the cache (may not always pretty-print)
|-
|-
| <code>/reboot [--excludedConditions]</code>
| <code>/database delete <service> <uuid></code>
| Queues a reboot as soon as possible
| Delete a record
|-
|-
| <code>/reboot cancel</code>
| <code>/database deleteAll <service></code>
| Cancel a pending reboot
| Delete all objects from a collection
|-
|-
| <code>/reboot passive [--excludedConditions]</code>
| <code>/database move <service> <from> <to></code>
| Queues a reboot for when there are no active players
| Move data from one record to another
|-
|-
| <code>/regionrename <region> <newName></code>
| <code>/database save <service> <uuid></code>
| Rename a WorldGuard region
| Write an object to the database
|-
|-
| <code>/regionutils getRegionsAt</code>
| <code>/database saveAllCaches</code>
| View regions at your current location
| Save the cache in all services
|-
|-
| <code>/regionutils getRegionsLikeAt <filter></code>
| <code>/database saveCache <service> <threads></code>
| View regions matching a filter at your current location
| Write the cache to the database
|-
|-
| <code>/restoreinventory <player> <pastecode></code>
| <code>/datafixerupper item deserialize <paste></code>
| Restore a player's inventory from a paste of a Multiverse backup
| Deserialize an item from NBT and give it to yourself
|-
|-
| <code>/setrank <player> <rank></code>
| <code>/datafixerupper item serialize</code>
| Set a player's rank
| Serialize your held item to NBT
|-
|-
| <code>/slap <player></code>
| <code>/deathmessages reload</code>
| Slap a player
| Reload configuration from disk
|-
|-
| <code>/smite [player]</code>
| <code>/debug [state]</code>
| Strike a player or your target block with lightning
| Toggle debug
|-
|-
| <code>/stripmeta</code>
| <code>/debug type <type> [state] [player]</code>
| Strip name and lore from items
| Toggle debug for a specific type and player
|-
|-
| <code>/timelock <time...></code>
| <code>/deop <player></code>
| Lock a world's daylight cycle
| De-op a player
|-
|-
| <code>/timelock reset</code>
| <code>/displayentity edit item</code>
| Enable a world's daylight cycle
| Update the item on the nearest item display
|-
|-
| <code>/weather get [world]</code>
| <code>/displayentity edit text background <color></code>
| Get the weather of the world
| Set the text background color on the nearest text display
|-
|-
| <code>/weather getDuration [world]</code>
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| View current weather durations
| Set the scale of the nearest text display
|-
|-
| <code>/weather set <type> [duration] [--world]</code>
| <code>/displayentity edit text scale <scale></code>
| Set the weather of the specified world
| Set the scale of the nearest text display
|-
|-
| <code>/weee [player]</code>
| <code>/displayentity edit text text <text...> [--font]</code>
| Force a player to fly around in random directions
| Set the text background color on the nearest text display
|-
|-
| <code>/whodaressummonme</code>
| <code>/displayentity get item</code>
| Start a spooky unvanish animation
| Get the item on the nearest item display
|-
|-
| <code>/wordle delete <player> <date></code>
| <code>/displayentity get text scale</code>
| Delete a player's Wordle data for a specific puzzle
| Get the scale of the nearest text display
|-
|-
| <code>/yeet <player></code>
| <code>/dropall</code>
| Yeet
| Drop every available item on the ground
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote points give <player> <number></code>
| <code>/error eden</code>
| Modify a player's vote points
| Test an EdenException
|-
|-
| <code>/vote points set <player> <number></code>
| <code>/error exception</code>
| Modify a player's vote points
| Test an Exception
|-
|-
| <code>/vote points take <player> <number></code>
| <code>/error framework json withColor</code>
| Modify a player's vote points
| Test error() with colored json
|}
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
|-
|-
| <code>/bigdoormanager create <doorId></code>
| <code>/error framework json</code>
| Create a new door
| Test error() with json
|-
|-
| <code>/bigdoormanager delete <doorName></code>
| <code>/error framework text withColor</code>
| Delete a door
| Test error() with colored text
|-
|-
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| <code>/error framework text</code>
| Fix the database of the current world if '/bigdoormanager info' is 'null'
| Test error() with text
|-
|-
| <code>/bigdoormanager info <id></code>
| <code>/error invalidInput</code>
| Display data of the door
| Test an InvalidInputException
|-
|-
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| <code>/error nexus</code>
| Set the toggle region of the door
| Test a NexusException
|-
|-
| <code>/bigdoormanager toggleAllDoors</code>
| <code>/error runtime</code>
| Toggle all doors on the server
| Test a RuntimeException
|-
|-
| <code>/bigdoormanager toggleDoor <id></code>
| <code>/error throwable</code>
| Toggle door
| Test a Throwable
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/bridge archive deleteRole <roleId></code>
| <code>/firework127</code>
| Delete a role
| Receive a firework rocket with power 127
|-
|-
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| <code>/firstlogin set <player> <date></code>
| Edit messages to remove role references
| Set a player's first join date
|-
|-
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| <code>/firstlogin stats</code>
| Edit messages to update role references
| Write all join dates to a CSV
|-
|-
| <code>/bridge archive findDuplicateRoles [page]</code>
| <code>/hallofhistory npcs update</code>
| Find duplicate roles
| Update all Hall of History NPCs
|-
|-
| <code>/bridge archive leastUsedRoles [page]</code>
| <code>/iteminfo nonItems</code>
| View least used roles in an archive
| View a list of non-item materials (i.e. water)
|-
|-
| <code>/bridge archive load <channel></code>
| <code>/iteminfo serialize json [material] [amount]</code>
| Load an archive into memory
| Debug the serialization of an item
|-
|-
| <code>/bridge countBridgeRoles</code>
| <code>/jukebox store give <player> <song...></code>
| Count the number of bridge roles in the server
| Give a player a song
|-
|-
| <code>/bridge countRoles</code>
| <code>/locationcode current</code>
| Count the total number of roles in the server
| Print your current location as Java code
|-
|-
| <code>/bridge roleUpdates <user> [state]</code>
| <code>/locationcode selection</code>
| Toggle role updates for a user
| Print your selection's minimum point as Java code
|-
|-
| <code>/bridge set <player> <roleId></code>
| <code>/maintenance [--excludedConditions]</code>
| Sets a player's linked role ID
| Shut down the server for maintenance
|-
|-
| <code>/bridge setMentionableFalse [test]</code>
| <code>/maintenance cancel</code>
| Set the mentionable state of all bridge roles
| Cancel a queued shutdown
|-
|-
| <code>/bridge updateRoleColors <rank></code>
| <code>/modreview add <name> <verdict> [notes...]</code>
| Update the color of all roles of a rank
| Review a mod and delete its review request if applicable
|-
|-
| <code>/broadcast <message...></code>
| <code>/modreview alias add <mod> <aliases...></code>
| Broadcast a message to the server
| Add an alias to a mod
|-
|-
| <code>/chatgames getAnswer</code>
| <code>/modreview alias remove <mod> <aliases...></code>
| Get the answer to the current chat game
| Remove an alias from a mod
|-
|-
| <code>/chatgames list previousQuestions</code>
| <code>/modreview delete <mod></code>
| List previous trivia questions
| Delete a mod review
|-
|-
| <code>/chatgames list words</code>
| <code>/modreview requests remove <mod></code>
| List all words/phrases available in chat games
| Delete a pending review request
|-
|-
| <code>/chatgames rewards [enabled]</code>
| <code>/modreview set name <mod> <name></code>
| Toggles if chat games give rewards to players
| Set the name of a mod
|-
|-
| <code>/emojis reload</code>
| <code>/modreview set notes <mod> [notes...]</code>
| Reload emojis from the resource pack
| Set the notes for a mod
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/clientside debug [state]</code>
| <code>/modreview set verdict <mod> <verdict></code>
| Toggle debug mode
| Set the verdict of a mod
|-
|-
| <code>/clientside edit [state]</code>
| <code>/motd <text...></code>
| Toggle seeing all entities regardless of whether they are hidden
| Update the server's server list MOTD
|-
|-
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| <code>/motd line2 <text...></code>
| Convert all entities within your selection to client side entities
| Update the server's server list MOTD second line
|-
|-
| <code>/clientside entities create</code>
| <code>/motd reset</code>
| Convert the target entity to a client side entity
| Reset the server's MOTD to default
|-
|-
| <code>/clientside entities delete fromSelection [--types]</code>
| <code>/myrank <rank></code>
| Delete all client side entities within your selection
| Set your rank
|-
|-
| <code>/clientside entities ignore [state]</code>
| <code>/nerd about <nerd> [about...]</code>
| Prevent your target entity from being converted to a client side entity
| Set a player's About Me
|-
|-
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| <code>/nerd getDataFile [player]</code>
| List client side entities
| Generate a paste of a player's NBT data file
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/crates animate <type> <uuid></code>
| <code>/nerd setFirstJoin <player> <date></code>
| Animate a crate
| Update a player's first join date
|-
|-
| <code>/crates edit [filter]</code>
| <code>/nerd setPromotionDate <player> <date></code>
| Edit a crate
| Update a player's promotion date
|-
|-
| <code>/crates edit announcement reset <id></code>
| <code>/nerd timeSinceDeath [player] [value]</code>
| Remove a loot's announcement
| Update a player's time since death
|-
|-
| <code>/crates edit announcement set <id> <message...></code>
| <code>/nexus closeInventory [player]</code>
| Set a loot's announcement
| Force close a player's inventory
|-
|-
| <code>/crates edit groups <type></code>
| <code>/nexus feature reload <feature></code>
| Edit a crate group
| Reload a specific feature
|-
|-
| <code>/crates entities add <type> <uuid></code>
| <code>/nexus gc</code>
| Register an entity with a crate
| Force garbage collection
|-
|-
| <code>/crates entities list [type]</code>
| <code>/nexus getEnv</code>
| List a crate's registered entities
| Print current environment
|-
|-
| <code>/crates entities remove <type> <uuid></code>
| <code>/nexus initializeClass <class></code>
| Unregister an entity with a crate
| Force initialize a class
|-
|-
| <code>/crates give <type> [player] [amount]</code>
| <code>/nexus invs</code>
| Give a player a crate key
| View open custom inventories
|-
|-
| <code>/crates open <type> <uuid> [amount]</code>
| <code>/nexus jingles <jingle></code>
| Open a crate
| Play a jingle
|-
|-
| <code>/crates pinata <player> <type> [amount]</code>
| <code>/nexus offlineMessage <player></code>
| Gives a player a crate pinata
| Test sending an offline message
|-
|-
| <code>/crates preview <type></code>
| <code>/nexus reload [--excludedConditions]</code>
| Preview a crate
| Reload Nexus, or queue a reload if applicable
|-
|-
| <code>/crates reset <type> <uuid></code>
| <code>/nexus reload cancel</code>
| Reset a crate's animation
| Cancel a queued reload
|-
|-
| <code>/crates toggle</code>
| <code>/nexus saveAll [--flush]</code>
| Toggle all crates
| Save all worlds
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| <code>/nexus stats commands [page]</code>
| Create a clone of the entity and tag it with an association id
| View commands stats by plugin
|-
|-
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| <code>/nexus stats eventHandlers [page]</code>
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
| View event handler stats
|-
|-
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| <code>/nexus stats</code>
| Automatically convert a converted item display back to an armor stand
| View miscellaneous stats
|-
|-
| <code>/customboundingbox create [id] [--nearest]</code>
| <code>/nexus temporaryListeners unregisterOffline</code>
| Create a custom bounding box entity
| Unregister temporary listeners for offline players
|-
|-
| <code>/customboundingbox delete [--id] [--nearest]</code>
| <code>/nexus temporaryListeners</code>
| Delete a custom bounding box
| View registered temporary listeners
|-
|-
| <code>/customboundingbox draw [--id] [--stop]</code>
| <code>/nexus updateCommands</code>
| Draw an entity's custom bounding box with particles
| Call Player#updateCommands
|-
|-
| <code>/customboundingbox list [--radius]</code>
| <code>/nexus uptime</code>
| List all custom bounding boxes
| View Nexus uptime
|-
|-
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| <code>/op <player></code>
| Modify the bounds of a custom bounding box
| Op a staff member
|-
|-
| <code>/customboundingbox set id <id> [--id]</code>
| <code>/op list</code>
| Update a custom bounding box entity's ID
| List opped players
|-
|-
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| <code>/party admin list</code>
| Shift an entity and it's custom bounding box
| List all parties
|-
|-
| <code>/customboundingbox update [--id]</code>
| <code>/pastnames remove <target> <name></code>
| Apply the custom bounding box to an entity
| Remove a past name from a player
|}
==== Daily Rewards ====
{| class="wikitable"
|-
|-
| <code>/dailyrewards getLastTaskTime</code>
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| View the last time the reward task ran
| Modify a player's permission limit
|-
|-
| <code>/dailyrewards set <player> <day></code>
| <code>/permhelper get <type> [player]</code>
| Set a player's streak
| View a player's permission limit
|-
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| Draw a image to your current selection
|-
|-
| <code>/dailyrewards unclaim <player> <day></code>
| <code>/pixelart palette</code>
| Mark a reward as unclaimed
| List all available block palette colors and their corresponding colors
|}
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/discord account [player]</code>
| <code>/plotcleanup autodelete</code>
| View a player's linked Discord account
| Delete the plot you are in if it is eligible for deletion
|-
|-
| <code>/discord appcommands register</code>
| <code>/plotcleanup forceKeep [state]</code>
| Force register app commands
| Toggle force keep for a plot
|-
|-
| <code>/discord appcommands unregister</code>
| <code>/plotcleanup info [--showDistr]</code>
| Force unregister app commands
| Display rating info about a plot
|-
|-
| <code>/discord boosts</code>
| <code>/plotcleanup list [page]</code>
| View server boosters
| List all plots and their ratings
|-
|-
| <code>/discord connect</code>
| <code>/plotcleanup next</code>
| Force connect to discord
| Visit the next plot ready for deletion
|-
|-
| <code>/discord jda dms delete <id></code>
| <code>/plotcleanup recalculate</code>
| Delete the last 50 DMs to a user
| Recalculate the rating of a plot
|-
|-
| <code>/discord jda dms send <id> <message...></code>
| <code>/plotcleanup recalculateAll [delay]</code>
| Send a DM to a member
| Recalculate the rating of all plots
|-
|-
| <code>/discord jda dms view <id></code>
| <code>/plotcleanup stats</code>
| Retrieve the last 50 DMs to a user
| Display stats about plot ratings
|-
|-
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| <code>/plotcleanup validateChunk</code>
| Set the content of a message
| Validate if the plot contains the chunk you are standing in
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| <code>/proportionator</code>
| Modify a player's balance
| Get a Proportionator
|-
|-
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| <code>/proportionator config entities <entityType> [state]</code>
| Modify a player's balance
| Toggle whether entities can be scaled
|-
|-
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| <code>/proportionator config max <max></code>
| Modify a player's balance
| Set the default maximum scale
|-
|-
| <code>/transactions count [player]</code>
| <code>/proportionator config max override <entityType> [max]</code>
| Count the number of transactions stored on a player
| Set the maximum scale for a specific entity type
|-
|-
| <code>/transactions volume [startTime] [endTime]</code>
| <code>/proportionator config min <min></code>
| Sum all transaction volume
| Set the default minimum scale
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/events rewards claim</code>
| <code>/proportionator config min override <entityType> [min]</code>
| Claim reward items from events
| Set the minimum scale for a specific entity type
|-
|-
| <code>/events store images get <image...></code>
| <code>/quest item <item> [amount]</code>
| Receive an event store image splattermap
| Spawn a quest item
|-
|-
| <code>/events store images reload</code>
| <code>/scheduledjobs cancel <job></code>
| Reload event store images
| Cancel all jobs of a specific type
|-
|-
| <code>/events tokens give <player> <tokens></code>
| <code>/scheduledjobs restart</code>
| Modify a player's event token balance
| Restart the scheduled jobs runner
|-
|-
| <code>/events tokens reset <player></code>
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| Reset a player's event token balance
| Schedule a job
|-
|-
| <code>/events tokens set <player> <tokens></code>
| <code>/scheduledjobs stats</code>
| Modify a player's event token balance
| View jobs stats
|-
|-
| <code>/events tokens take <player> <tokens></code>
| <code>/scoreboardteamutils cleanup</code>
| Modify a player's event token balance
| Remove empty scoreboard teams
|-
|-
| <code>/trophy get <trophy></code>
| <code>/scoreboardteamutils count</code>
| Spawn a trophy item
| Count empty and non-empty scoreboard teams
|-
|-
| <code>/trophy remove <player> <trophy></code>
| <code>/scoreboardteamutils list [page] [--empty]</code>
| Remove a player's access to a trophy
| List scoreboard teams
|-
|-
| <code>/trophy reset <player></code>
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| Reset a player's trophies
| View the scoreboard teams a player belongs to
|-
|-
| <code>/trophy reward <player> <trophy></code>
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| Give a player a trophy
| View the scoreboard teams your target entity belongs to
|}
==== Force Field ====
{| class="wikitable"
|-
|-
| <code>/forcefield [enable]</code>
| <code>/serialize hashmap initialized database</code>
| Toggle a force field
| Test database serialization and deserialization of an initialized map
|-
|-
| <code>/forcefield ignore add <player></code>
| <code>/serialize hashmap uninitialized database</code>
| Allow a player to bypass your force field
| Test database serialization and deserialization of an uninitialized map
|-
|-
| <code>/forcefield ignore remove <player></code>
| <code>/serialize inventory database</code>
| Remove a player's ability to bypass your force field
| Test database inventory serialization and deserialization
|-
|-
| <code>/forcefield movePlayers [enable]</code>
| <code>/serialize item database</code>
| Toggle affecting players
| Test database item serialization and deserialization
|-
|-
| <code>/forcefield moveProjectiles [enable]</code>
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| Toggle affecting projectiles
| Deserialize an item from JSON
|-
|-
| <code>/forcefield particles [enable]</code>
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| Toggle visualization particles
| Deserialize an item from NBT
|-
|-
| <code>/forcefield radius <radius></code>
| <code>/serialize item toJson</code>
| Set your force field's radius
| Serialize an item to JSON
|-
|-
| <code>/forcefield settings [player]</code>
| <code>/serialize item toNBT</code>
| View your force field settings
| Serialize an item to NBT
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/homes addExtraHomes <player> <amount></code>
| <code>/sidebar resetErroring [player]</code>
| Increase a player's home limit
| Reset erroring state for a player
|-
|-
| <code>/homes deleteFromWorld <world></code>
| <code>/skincache cacheShopHeads</code>
| Delete homes from a world
| Cache all skins that appear in the shops menu
|-
|-
| <code>/homes lockInWorld <world></code>
| <code>/skincache getHead [player]</code>
| Lock all homes in a world
| Get the cached head of a player
|-
|-
| <code>/homes removeExtraHomes <player> <amount></code>
| <code>/skincache getLastChange [player]</code>
| Decrease a player's home limit
| View the last time a player changed their skin
|-
|-
| <code>/homes restoreDeleted</code>
| <code>/skincache update [player]</code>
| Restore recently deleted homes in a world
| Refresh a player's cached skin
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/itemtags get</code>
| <code>/skincache updateAll</code>
| Get item tags on held item
| Update the cached skins of all online players
|-
|-
| <code>/itemtags reload</code>
| <code>/spawnentity <entityType> [amount] [reason]</code>
| Reload configuration from disk
| Spawn entities
|-
|-
| <code>/itemtags setCondition <condition></code>
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| Set an item's condition
| Copy a world's spawn limit type to another world
|-
|-
| <code>/itemtags setRarity <rarity></code>
| <code>/spawnlimits defaults</code>
| Set an item's rarity
| View default spawn limits
|-
|-
| <code>/itemtags update [debug]</code>
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| Update item tags on held item
| Set a world's spawn limit type to a multiple of another world's configuration
|-
|-
| <code>/itemtags updateInv</code>
| <code>/spawnlimits of [world]</code>
| Update item tags on all items in inventory
| View a world's configured spawn limits
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy freezeWorlds</code>
| <code>/spawnlimits reset <type> [world]</code>
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
| Reset a world's spawn limit type to the default value
|-
|-
| <code>/legacy items reset <player></code>
| <code>/spawnlimits reset all</code>
| Reset all items to pending status
| Reset all spawn limits to default
|-
|-
| <code>/legacy items review [player]</code>
| <code>/spawnlimits reset allTypes [world]</code>
| Review pending items
| Reset all of a world's spawn limit types to default
|}
==== McMMO ====
{| class="wikitable"
|-
|-
| <code>/mcmmo levels give <player> <skill> <amount></code>
| <code>/spawnlimits reset allWorlds [type]</code>
| Modify a player's skill level
| Reset a spawn limit type in all worlds to default
|-
|-
| <code>/mcmmo levels reset <player> <skill></code>
| <code>/spawnlimits save</code>
| Modify a player's skill level
| Save current spawn limits to a persistent service
|-
|-
| <code>/mcmmo levels set <player> <skill> <amount></code>
| <code>/spawnlimits set <type> <value> [world]</code>
| Modify a player's skill level
| Set a world's spawn limits
|-
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| <code>/staffhall config add <group> <npcId> [index]</code>
| Modify a player's skill level
| Add an NPC ID to a staff hall room config
|-
|-
| <code>/mcmmo refresh</code>
| <code>/staffhall config list <group></code>
| Reset ability cooldowns
| List all staff hall NPCs
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/bingo challenge complete <challenge> [player]</code>
| <code>/staffhall config remove <group> <npcId></code>
| Force complete a challenge
| Remove an NPC ID from a staff hall room config
|-
|-
| <code>/bingo challenge reset <challenge> [player]</code>
| <code>/staffhall config spawn</code>
| Force reset a challenge
| Spawn all staff hall NPCs
|-
|-
| <code>/blockparty createStack [--delay] [--stop]</code>
| <code>/staffhall config tp <group> <index></code>
| Create the BlockParty floor stack from /sw blockparty-floors
| Teleport to a staff hall NPC
|-
|-
| <code>/blockparty lights add <channel></code>
| <code>/staffhall update</code>
| Add a light to the board
| Automatically update all staff hall NPCs
|-
|-
| <code>/blockparty lights cue <cue></code>
| <code>/staffhall write</code>
| Go to a specific cue on the board
| Write HTML files to disk for the website
|-
|-
| <code>/blockparty lights debug [on/off]</code>
| <code>/sudo <player> <command...></code>
| Toggle debug mode for the board
| Force a player to run a command
|-
|-
| <code>/blockparty lights out</code>
| <code>/tasks cancel <id></code>
| Go to cue 0 on the board
| Cancel a task
|-
|-
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| <code>/tasks is queued <id></code>
| Remove all lights from the board
| Check if a task is queued
|-
|-
| <code>/blockparty lights test [color]</code>
| <code>/tasks is running <id></code>
| Test the lights on the board
| Check if a task is running
|-
|-
| <code>/blockparty lights updateCues</code>
| <code>/tasks list active [page]</code>
| Update the cues on the board
| List active tasks
|-
|-
| <code>/blockparty songs getMinimumLength</code>
| <code>/tasks list pending [page]</code>
| Calculate the minimum song length needed to finish a full BlockParty game
| List pending tasks
|-
|-
| <code>/blockparty songs list [page]</code>
| <code>/teleport freeze <player> [enable]</code>
| List BlockParty songs
| Prevent a player from teleporting
|-
|-
| <code>/blockparty songs load</code>
| <code>/time</code>
| Load BlockParty songs from disk
| View your current world's time of day
|-
|-
| <code>/blockparty songs removePadding</code>
| <code>/time set <time> [world]</code>
| Remove padding from song metadata
| Change a world's time of day
|-
|-
| <code>/blockparty songs removeSilence</code>
| <code>/unlimitedelytra [enable]</code>
| Trim silent parts of songs
| Toggle unlimited elytra
|-
|-
| <code>/blockparty webUsers</code>
| <code>/uuid fromString <input></code>
| View players connected to the BlockParty web client
| Create a hashed UUID from your input
|-
|-
| <code>/minigames debug arena [arena]</code>
| <code>/vault limit add <user> [amount]</code>
| Print an arena's properties
| Increase a player's vault limit
|-
|-
| <code>/minigames leaderboard delete <arena> <player></code>
| <code>/villagers profession <profession> [radius]</code>
| Delete a player's best time from a timed minigame
| Change the profession of villagers
|-
|-
| <code>/minigames topic update</code>
| <code>/wardcharm ward [--nearest]</code>
| Update the Discord #minigames channel topic
| Ward the nearest or target entity
|}
|}
==== Misc ====
==== Mob Heads ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/accounttransfer <old> <new> <features...></code>
| <code>/mobheads chances get <type></code>
| Transfer specific features from one account to another
| View a mob head's drop chance
|-
|-
| <code>/accounttransfer all <old> <new></code>
| <code>/mobheads chances set <type> <chance></code>
| Transfer all data from one account to another
| Set a mob head's drop chance
|-
|-
| <code>/armorstandeditor summon 0</code>
| <code>/mobheads chances validate</code>
| Summon a non-randomized armor stand
| Validate whether all entity types have a configured drop chance
|-
|-
| <code>/attribute <attribute> <value> [player]</code>
| <code>/mobheads debug [enable]</code>
| Set a player's attribute
| Toggle debug mode
|-
|-
| <code>/attribute get <attribute> [player]</code>
| <code>/mobheads validate types</code>
| Get a player's attribute's value
| Validate whether all entity types have configured mob heads
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/attribute reset <attribute> [player]</code>
| <code>/modeltrain spawn</code>
| Reset a player's attribute to default
| Spawn a model train at your current location
|-
|-
| <code>/attribute reset all [player]</code>
| <code>/modeltrain stop</code>
| Reset all of a player's attributes to default
| Stop the model train
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/bash <command...> [--path]</code>
| <code>/nameplates debug <player></code>
| Execute a bash command on the system
| Debug a player's nameplate
|-
|-
| <code>/beacon get effectRange</code>
| <code>/nameplates debug</code>
| View the effect range of a beacon
| Toggle debug mode
|-
|-
| <code>/beacon set effectRange <range></code>
| <code>/nameplates destroy [player]</code>
| Set the effect range of a beacon
| Despawn a player's nameplate
|-
|-
| <code>/beacon set primaryEffect <effect></code>
| <code>/nameplates npcs fix</code>
| Set the primary effect of a beacon
| Attempt to fix NPC nameplates
|-
|-
| <code>/beacon set secondaryEffect <effect></code>
| <code>/nameplates respawn [player]</code>
| Set the secondary effect of a beacon
| Respawn a player's nameplate
|-
|-
| <code>/birthdays forceAnnounce [player]</code>
| <code>/nameplates spawn [player]</code>
| Force a birthday announcement in Discord
| Spawn a player's nameplate
|-
|-
| <code>/boop all [message...] [--anonymous]</code>
| <code>/nameplates update [player]</code>
| Boop all players
| Update a player's nameplate
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/changelog database debug <entry></code>
| <code>/parkour checkpoints add <course></code>
| Print a raw changelog entry
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
|-
|-
| <code>/changelog diff [from] [to]</code>
| <code>/parkour checkpoints clear <course></code>
| Post a changelog to Discord
| Delete all checkpoints for a parkour course
|-
|-
| <code>/changelog generate</code>
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| Generate a changelog
| Teleport to a parkour course's checkpoints
|-
|-
| <code>/changelog list [page]</code>
| <code>/parkour create <course></code>
| View available changelog entries
| Create a new lobby parkour course
|-
|-
| <code>/changelog testDiff [from] [to]</code>
| <code>/parkour delete <course></code>
| Post a changelog to Griffin's private test Discord
| Delete a lobby parkour course
|-
|-
| <code>/chunks forceLoaded get</code>
| <code>/parkour hologram update <course></code>
| Check whether the chunk you are in is force loaded
| Update the parkour leaderboard hologram with the latest data
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/chunks forceLoaded list [world] [page]</code>
| <code>/particles <effectType></code>
| List force loaded chunks in a world
| Start a particle effect
|-
|-
| <code>/chunks forceLoaded set <state></code>
| <code>/particles dot</code>
| Set whether all chunks in your selection or your current chunk are force loaded
| Draw a particle dot
|-
|-
| <code>/chunks loaded list [world] [page]</code>
| <code>/particles line [distance] [density]</code>
| List loaded chunks in a world
| Draw a particle line
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| <code>/profile getTextureCoupon <type></code>
| Unload all chunks in a world
| Gets the coupon item of the texture
|-
|-
| <code>/console [command...]</code>
| <code>/profile setTexture <type></code>
| Run a command as console
| Set your profile's background texture
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/database cacheAll [service]</code>
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| Cache all stored objects to a service
| Delete a honeypot
|-
|-
| <code>/database clearAllCaches</code>
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| Clear the cache of all services
| Teleport to a honeypot in your current world
|-
|-
| <code>/database clearCache <service></code>
| <code>/honeypot check <player></code>
| Clear the cache of a service
| View how many times a player has griefed
|-
|-
| <code>/database count <service></code>
| <code>/honeypot create <honeypot> [schemSize]</code>
| Count objects stored in a collection
| Create a honeypot
|-
|-
| <code>/database countAll [page]</code>
| <code>/honeypot fix <honeyPot></code>
| Count objects stored in all collections
| Repair a honeypot
|-
|-
| <code>/database countAllCaches [page]</code>
| <code>/honeypot list [page]</code>
| Count all cached objects
| List honeypots in your current world
|-
|-
| <code>/database countCache <service></code>
| <code>/honeypot removeItems <player></code>
| Count cached objects
| Remove honey pot items from a player's inventory
|-
|-
| <code>/database createQuery delete <service> <uuid></code>
| <code>/honeypot set <player> <int></code>
| Create a paste-able DELETE query for mongocli
| Set a player's grief count
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/database createQuery get <service> <uuid></code>
| <code>/radio config addSong <radio> <song></code>
| Create a paste-able GET query for mongocli
| Add a song to a radio
|-
|-
| <code>/database debug <service> <uuid></code>
| <code>/radio config addStationLocation <radio></code>
| Print a record
| Adds your current location to the station radio
|-
|-
| <code>/database debugCache <service> <uuid></code>
| <code>/radio config clearSongs <radio></code>
| Print a record from the cache (may not always pretty-print)
| Remove all songs from a radio
|-
|-
| <code>/database delete <service> <uuid></code>
| <code>/radio config clone <radio> <id></code>
| Delete a record
| Create a new radio from an existing radio
|-
|-
| <code>/database deleteAll <service></code>
| <code>/radio config create <type> <id> [radius]</code>
| Delete all objects from a collection
| Create a radio
|-
|-
| <code>/database move <service> <from> <to></code>
| <code>/radio config delete <id></code>
| Move data from one record to another
| Delete the radio
|-
|-
| <code>/database save <service> <uuid></code>
| <code>/radio config disable <radio></code>
| Write an object to the database
| Disable the radio
|-
|-
| <code>/database saveAllCaches</code>
| <code>/radio config enable <radio></code>
| Save the cache in all services
| Enable the radio
|-
|-
| <code>/database saveCache <service> <threads></code>
| <code>/radio config reload <radio></code>
| Write the cache to the database
| Recreate a radio
|-
|-
| <code>/datafixerupper item deserialize <paste></code>
| <code>/radio config removeSong <radio> <song></code>
| Deserialize an item from NBT and give it to yourself
| Remove a song from a radio
|-
|-
| <code>/datafixerupper item serialize</code>
| <code>/radio config removeStationLocation <radio> <index></code>
| Serialize your held item to NBT
| Removes the location from the station radio
|-
|-
| <code>/deathmessages reload</code>
| <code>/radio config removeStationLocation <radio></code>
| Reload configuration from disk
| Lists the locations of this station radio
|-
|-
| <code>/debug [state]</code>
| <code>/radio config setId <radio> <id></code>
| Toggle debug
| Set the id of the radio
|-
|-
| <code>/debug type <type> [state] [player]</code>
| <code>/radio config setParticles <radio> <enable></code>
| Toggle debug for a specific type and player
| Toggle the particles of the radio
|-
|-
| <code>/deop <player></code>
| <code>/radio config setRadius <radio> <radius></code>
| De-op a player
| Set the radius of the radio
|-
|-
| <code>/displayentity edit item</code>
| <code>/radio config setRadiusLocation <radio></code>
| Update the item on the nearest item display
| Set the location of the radius radio to your current location
|-
|-
| <code>/displayentity edit text background <color></code>
| <code>/radio config setType <radio> <type></code>
| Set the text background color on the nearest text display
| Set the radio type
|-
|-
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| Set the scale of the nearest text display
| Toggle the playing updates of the radio
|-
|-
| <code>/displayentity edit text scale <scale></code>
| <code>/radio debugRadio <radio></code>
| Set the scale of the nearest text display
| Display data of a radio
|-
|-
| <code>/displayentity edit text text <text...> [--font]</code>
| <code>/radio debugUser <player></code>
| Set the text background color on the nearest text display
| Display data of a user
|-
|-
| <code>/displayentity get item</code>
| <code>/radio reload</code>
| Get the item on the nearest item display
| Reloads the config, and remakes every radio
|}
==== Recipes ====
{| class="wikitable"
|-
|-
| <code>/displayentity get text scale</code>
| <code>/backpack convert [--nbt]</code>
| Get the scale of the nearest text display
| Convert and old backpack into a new one
|-
|-
| <code>/dropall</code>
| <code>/backpack fix</code>
| Drop every available item on the ground
| Add necessary NBT to a shulker box to make it a backpack
|-
|-
| <code>/error eden</code>
| <code>/backpack get <tier></code>
| Test an EdenException
| Get a backpack with the specified tier
|-
|-
| <code>/error exception</code>
| <code>/backpack getOld</code>
| Test an Exception
| Give yourself and old backpack for testing
|-
|-
| <code>/error framework json withColor</code>
| <code>/backpack setTier <size></code>
| Test error() with colored json
| Set a backpack's tier
|-
|-
| <code>/error framework json</code>
| <code>/customrecipes ingredients</code>
| Test error() with json
| View the ingredients for a recipe
|-
|-
| <code>/error framework text withColor</code>
| <code>/customrecipes uncraft</code>
| Test error() with colored text
| Open the uncrafting menu
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/error framework text</code>
| <code>/decoration store debug [enabled]</code>
| Test error() with text
| Toggle debugging the store
|-
|-
| <code>/error invalidInput</code>
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| Test an InvalidInputException
| Paste the layout into the store
|-
|-
| <code>/error nexus</code>
| <code>/decoration store layout paste next [--override]</code>
| Test a NexusException
| Start the next layout process
|-
|-
| <code>/error runtime</code>
| <code>/decoration store layout paste reset</code>
| Test a RuntimeException
| Paste the reset layout into the store
|-
|-
| <code>/error throwable</code>
| <code>/decoration store layout schem <id></code>
| Test a Throwable
| Create a layout schematic of the selected build
|-
|-
| <code>/firework127</code>
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| Receive a firework rocket with power 127
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
|-
|-
| <code>/firstlogin set <player> <date></code>
| <code>/imagestand create <id> <size> [--outline]</code>
| Set a player's first join date
| Create an image stand
|-
|-
| <code>/firstlogin stats</code>
| <code>/imagestand delete [--id]</code>
| Write all join dates to a CSV
| Delete an image stand
|-
|-
| <code>/hallofhistory npcs update</code>
| <code>/imagestand id <id> [--id]</code>
| Update all Hall of History NPCs
| Update the ID of an image stand
|-
|-
| <code>/iteminfo nonItems</code>
| <code>/imagestand list [page]</code>
| View a list of non-item materials (i.e. water)
| List image stands
|-
|-
| <code>/iteminfo serialize json [material] [amount]</code>
| <code>/imagestand outline add [--id]</code>
| Debug the serialization of an item
| Add an outline stand
|-
|-
| <code>/jukebox store give <player> <song...></code>
| <code>/imagestand outline remove [--id]</code>
| Give a player a song
| Remove an outline stand
|-
|-
| <code>/locationcode current</code>
| <code>/imagestand outline update [--id]</code>
| Print your current location as Java code
| Teleport an outline stand to the image stand
|-
|-
| <code>/locationcode selection</code>
| <code>/imagestand size <size> [--id]</code>
| Print your selection's minimum point as Java code
| Update the size an image stand
|-
|-
| <code>/maintenance [--excludedConditions]</code>
| <code>/imagestand stands pitch <pitch> [--id]</code>
| Shut down the server for maintenance
| Update the pitch of the image stand and outline stand
|-
|-
| <code>/maintenance cancel</code>
| <code>/imagestand stands yaw <yaw> [--id]</code>
| Cancel a queued shutdown
| Update the yaw of the image stand and outline stand
|-
|-
| <code>/modreview add <name> <verdict> [notes...]</code>
| <code>/imagestand tp <id></code>
| Review a mod and delete its review request if applicable
| Teleport to an image stand
|-
|-
| <code>/modreview alias add <mod> <aliases...></code>
| <code>/objectives activate <player> <objective></code>
| Add an alias to a mod
| Activate an objective
|-
|-
| <code>/modreview alias remove <mod> <aliases...></code>
| <code>/objectives create <player> <id> [description...]</code>
| Remove an alias from a mod
| Create an objective at your current location
|-
|-
| <code>/modreview delete <mod></code>
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| Delete a mod review
| Remove an objective
|-
|-
| <code>/modreview requests remove <mod></code>
| <code>/objectives setDescription <player> <objective> <description></code>
| Delete a pending review request
| Update an objective's description
|-
|-
| <code>/modreview set name <mod> <name></code>
| <code>/objectives setLocation <player> <objective></code>
| Set the name of a mod
| Update an objective's location
|-
|-
| <code>/modreview set notes <mod> [notes...]</code>
| <code>/playerplushies addOwner <user></code>
| Set the notes for a mod
| Give a player access to Player Plushies
|-
|-
| <code>/modreview set verdict <mod> <verdict></code>
| <code>/playerplushies vouchers add <amount> [player]</code>
| Set the verdict of a mod
| Modify a player's vouchers
|-
|-
| <code>/motd <text...></code>
| <code>/playerplushies vouchers remove <amount> [player]</code>
| Update the server's server list MOTD
| Modify a player's vouchers
|-
|-
| <code>/motd line2 <text...></code>
| <code>/resourcepack deploy [--force] [--silent]</code>
| Update the server's server list MOTD second line
| Compress and update the resource pack
|-
|-
| <code>/motd reset</code>
| <code>/resourcepack hash [--update]</code>
| Reset the server's MOTD to default
| Force update the resource pack hash
|-
|-
| <code>/myrank <rank></code>
| <code>/resourcepack reload</code>
| Set your rank
| Update the resource pack cache
|}
==== Shop ====
{| class="wikitable"
|-
|-
| <code>/nerd about <nerd> [about...]</code>
| <code>/resourceworld logger add</code>
| Set a player's About Me
| Add all blocks in your selection the resource market logger
|-
|-
| <code>/nerd getDataFile [player]</code>
| <code>/resourceworld logger count</code>
| Generate a paste of a player's NBT data file
| Count the number of coordinates logged
|-
|-
| <code>/nerd setFirstJoin <player> <date></code>
| <code>/resourceworld reset</code>
| Update a player's first join date
| Archive the existing resource world and generate a new world
|-
|-
| <code>/nerd setPromotionDate <player> <date></code>
| <code>/resourceworld setup</code>
| Update a player's promotion date
| Set up a new resource world
|-
|-
| <code>/nerd timeSinceDeath [player] [value]</code>
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| Update a player's time since death
| Create a new product for your shop from the item you are holding
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/nexus closeInventory [player]</code>
| <code>/socialmedia getNamedItem <site></code>
| Force close a player's inventory
| Spawn a social media site's custom item
|-
|-
| <code>/nexus feature reload <feature></code>
| <code>/twitch api status <user></code>
| Reload a specific feature
| View whether a player is streaming
|-
|-
| <code>/nexus gc</code>
| <code>/twitter lookForNewTweets</code>
| Force garbage collection
| Look for new tweets to post in Discord
|}
==== Statistics ====
{| class="wikitable"
|-
|-
| <code>/nexus getEnv</code>
| <code>/statistics saveToDatabase</code>
| Print current environment
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
|-
|-
| <code>/nexus initializeClass <class></code>
| <code>/statistics update <player></code>
| Force initialize a class
| Copy a player's statistics to the database
|}
==== Store ====
{| class="wikitable"
|-
|-
| <code>/nexus invs</code>
| <code>/emojihats getFrameItems <type></code>
| View open custom inventories
| Spawn the individual frames of an emoji hat
|-
|-
| <code>/nexus jingles <jingle></code>
| <code>/emojihats give <player> <type></code>
| Play a jingle
| Give a player access to an emoji hat
|-
|-
| <code>/nexus offlineMessage <player></code>
| <code>/emojihats run <player> <type></code>
| Test sending an offline message
| Activate an emoji hat on another player
|-
|-
| <code>/nexus reload [--excludedConditions]</code>
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| Reload Nexus, or queue a reload if applicable
| Expire a package on a player
|-
|-
| <code>/nexus reload cancel</code>
| <code>/store apply <package> [player]</code>
| Cancel a queued reload
| Apply a package to a player
|-
|-
| <code>/nexus saveAll [--flush]</code>
| <code>/store coupons create <player> <amount></code>
| Save all worlds
| Create a coupon for a player
|-
|-
| <code>/nexus stats commands [page]</code>
| <code>/store credit give <player> <amount></code>
| View commands stats by plugin
| Modify a player's store credit
|-
|-
| <code>/nexus stats eventHandlers [page]</code>
| <code>/store credit set <player> <amount></code>
| View event handler stats
| Modify a player's store credit
|-
|-
| <code>/nexus stats</code>
| <code>/store credit take <player> <amount></code>
| View miscellaneous stats
| Modify a player's store credit
|-
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| <code>/store gallery displays getIds</code>
| Unregister temporary listeners for offline players
| Get the NPC ids of the display NPCs
|-
|-
| <code>/nexus temporaryListeners</code>
| <code>/store gallery displays updateSkins</code>
| View registered temporary listeners
| Update the storey gallery NPC skins
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/nexus updateCommands</code>
| <code>/gem <enchantment> <level></code>
| Call Player#updateCommands
| Receive a gem
|-
|-
| <code>/nexus uptime</code>
| <code>/gem all</code>
| View Nexus uptime
| Receive all possible gems
|-
|-
| <code>/op <player></code>
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| Op a staff member
| List available warps
|-
|-
| <code>/op list</code>
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| List opped players
| Create a new warp
|-
|-
| <code>/party admin list</code>
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| List all parties
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/pastnames remove <target> <name></code>
| <code>/weeklywakka <name></code>
| Remove a past name from a player
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| <code>/weeklywakka farthest [page]</code>
| Modify a player's permission limit
| Find areas with no nearby Weekly Wakka warps
|-
|-
| <code>/permhelper get <type> [player]</code>
| <code>/weeklywakka found</code>
| View a player's permission limit
| Get a list of players who have found the Weekly Wakka this week
|-
|-
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| <code>/weeklywakka getTip <index></code>
| Draw a image to your current selection
| Get a tip from the Weekly Wakka tips
|-
|-
| <code>/pixelart palette</code>
| <code>/weeklywakka moveNPC</code>
| List all available block palette colors and their corresponding colors
| Move the Weekly Wakka NPC to a new location
|-
|-
| <code>/plotcleanup autodelete</code>
| <code>/weeklywakka nearest</code>
| Delete the plot you are in if it is eligible for deletion
| View the nearest Weekly Wakka warp
|-
|-
| <code>/plotcleanup forceKeep [state]</code>
| <code>/weeklywakka reset <name></code>
| Toggle force keep for a plot
| Update a warp's location
|-
|-
| <code>/plotcleanup info [--showDistr]</code>
| <code>/weeklywakka tp nearest</code>
| Display rating info about a plot
| Teleport to the nearest Weekly Wakka warp
|-
|-
| <code>/plotcleanup list [page]</code>
| <code>/weeklywakka tp</code>
| List all plots and their ratings
| Teleport to the Weekly Wakka NPC's location
|-
|-
| <code>/plotcleanup next</code>
| <code>/weeklywakka unfind [player]</code>
| Visit the next plot ready for deletion
| Remove a player from the list of players who have found the Weekly Wakka this week
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/plotcleanup recalculate</code>
| <code>/packets listen <classes></code>
| Recalculate the rating of a plot
| Listen to and dump information about certain packets
|-
|-
| <code>/plotcleanup recalculateAll [delay]</code>
| <code>/packets listen stop</code>
| Recalculate the rating of all plots
| Stop listening for packets
|-
|-
| <code>/plotcleanup stats</code>
| <code>/packets search <filter> [page]</code>
| Display stats about plot ratings
| Search for packets by name
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/plotcleanup validateChunk</code>
| <code>/titan installed [page]</code>
| Validate if the plot contains the chunk you are standing in
| View the most popular Titan versions
|-
|-
| <code>/proportionator</code>
| <code>/titan installed with <version> [page]</code>
| Get a Proportionator
| View which players are using a specific version of Titan
|-
|-
| <code>/proportionator config entities <entityType> [state]</code>
| <code>/titan settings <user></code>
| Toggle whether entities can be scaled
| View a player's Titan configuration
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/proportionator config max <max></code>
| <code>/vote endOfMonth [month]</code>
| Set the default maximum scale
| Run the end of month task
|-
|-
| <code>/proportionator config max override <entityType> [max]</code>
| <code>/vote extra</code>
| Set the maximum scale for a specific entity type
| View the extra chances config
|-
|-
| <code>/proportionator config min <min></code>
| <code>/vote force <nerd> <site></code>
| Set the default minimum scale
| Force a vote for a user, to fix a missed vote
|-
|-
| <code>/proportionator config min override <entityType> [min]</code>
| <code>/vote party complete</code>
| Set the minimum scale for a specific entity type
| Simulates a completed vote party
|-
|-
| <code>/quest item <item> [amount]</code>
| <code>/vote party reward <player> <tier></code>
| Spawn a quest item
| Gives a random vote party reward to the player
|-
|-
| <code>/scheduledjobs cancel <job></code>
| <code>/vote party target <target></code>
| Cancel all jobs of a specific type
| Set the current vote party target
|-
|-
| <code>/scheduledjobs restart</code>
| <code>/vote party update</code>
| Restart the scheduled jobs runner
| Updates the current vote party
|-
|-
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| <code>/vote write</code>
| Schedule a job
| Write HTML vote files to disk for the website
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/scheduledjobs stats</code>
| <code>/warps types</code>
| View jobs stats
| View valid warp types
|-
|-
| <code>/scoreboardteamutils cleanup</code>
| <code>/warps updateFlags</code>
| Remove empty scoreboard teams
| Set default flags on survival spawn and warp regions
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/scoreboardteamutils count</code>
| <code>/wither beta</code>
| Count empty and non-empty scoreboard teams
| Enable beta mode
|-
|-
| <code>/scoreboardteamutils list [page] [--empty]</code>
| <code>/wither getFragment</code>
| List scoreboard teams
| Receive a wither fragment
|-
|-
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| <code>/wither testCounterAttack <counterAttack></code>
| View the scoreboard teams a player belongs to
| Test a counter attack
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| <code>/wordle config</code>
| View the scoreboard teams your target entity belongs to
| Configure Wordle settings
|-
|-
| <code>/serialize hashmap initialized database</code>
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| Test database serialization and deserialization of an initialized map
| Set whether a player played Wordle on its release day
|-
|-
| <code>/serialize hashmap uninitialized database</code>
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| Test database serialization and deserialization of an uninitialized map
| Set whether a player solved Wordle on its release day
|}
=== Staff ===
==== Hub ====
{| class="wikitable"
|-
|-
| <code>/serialize inventory database</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Test database inventory serialization and deserialization
| Delete a warp
|-
|-
| <code>/serialize item database</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Test database item serialization and deserialization
| Create a new warp
|-
|-
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| Deserialize an item from JSON
| Update a warp's location
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| <code>/clearchat</code>
| Deserialize an item from NBT
| Clear the chat of all online non-staff players
|-
|-
| <code>/serialize item toJson</code>
| <code>/playernotes <player></code>
| Serialize an item to JSON
| View staff notes on a player
|-
|-
| <code>/serialize item toNBT</code>
| <code>/playernotes add <player> <note...></code>
| Serialize an item to NBT
| Write a note
|-
|-
| <code>/sidebar resetErroring [player]</code>
| <code>/playernotes remove <player> <id></code>
| Reset erroring state for a player
| Delete a note
|-
|-
| <code>/skincache cacheShopHeads</code>
| <code>/playernotes search <keyword...></code>
| Cache all skins that appear in the shops menu
| Search all notes for key words
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/skincache getHead [player]</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Get the cached head of a player
| Delete a warp
|-
|-
| <code>/skincache getLastChange [player]</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| View the last time a player changed their skin
| Create a new warp
|-
|-
| <code>/skincache update [player]</code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| Refresh a player's cached skin
| Update a warp's location
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/skincache updateAll</code>
| <code>/bingo scramble</code>
| Update the cached skins of all online players
| Generate a new random Bingo board
|-
|-
| <code>/spawnentity <entityType> [amount] [reason]</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Spawn entities
| Delete a warp
|-
|-
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Copy a world's spawn limit type to another world
| Create a new warp
|-
|-
| <code>/spawnlimits defaults</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| View default spawn limits
| Update a warp's location
|-
|-
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| <code>/minigames warp arena <arena></code>
| Set a world's spawn limit type to a multiple of another world's configuration
| Warp to an arena
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/spawnlimits of [world]</code>
| <code>/back locations [player]</code>
| View a world's configured spawn limits
| View your recent back locations
|-
|-
| <code>/spawnlimits reset <type> [world]</code>
| <code>/blockcenter</code>
| Reset a world's spawn limit type to the default value
| Cardinally center yourself on the block you are standing on
|-
|-
| <code>/spawnlimits reset all</code>
| <code>/blockcenter corner intercardinal</code>
| Reset all spawn limits to default
| Intercardinally center yourself on the corner of the block
|-
|-
| <code>/spawnlimits reset allTypes [world]</code>
| <code>/blockcenter corner</code>
| Reset all of a world's spawn limit types to default
| Cardinally center yourself on the corner of the block
|-
|-
| <code>/spawnlimits reset allWorlds [type]</code>
| <code>/blockcenter intercardinal</code>
| Reset a spawn limit type in all worlds to default
| Intercardinally center yourself on the block you are standing on
|-
|-
| <code>/spawnlimits save</code>
| <code>/blockcenter look intercardinal</code>
| Save current spawn limits to a persistent service
| Set your yaw to the nearest 45° angle and your pitch to 0
|-
|-
| <code>/spawnlimits set <type> <value> [world]</code>
| <code>/blockcenter look</code>
| Set a world's spawn limits
| Set your yaw to the nearest 90° angle and your pitch to 0
|-
|-
| <code>/staffhall config add <group> <npcId> [index]</code>
| <code>/blockcenter pitch</code>
| Add an NPC ID to a staff hall room config
| Set your pitch to 0
|-
|-
| <code>/staffhall config list <group></code>
| <code>/blockcenter yaw intercardinal</code>
| List all staff hall NPCs
| Set your yaw to the nearest 45° angle
|-
|-
| <code>/staffhall config remove <group> <npcId></code>
| <code>/blockcenter yaw</code>
| Remove an NPC ID from a staff hall room config
| Set your yaw to the nearest 90° angle
|-
|-
| <code>/staffhall config spawn</code>
| <code>/blocknbt</code>
| Spawn all staff hall NPCs
| View NBT data of your target block
|-
|-
| <code>/staffhall config tp <group> <index></code>
| <code>/book author <name...></code>
| Teleport to a staff hall NPC
| Set the author of a book
|-
|-
| <code>/staffhall update</code>
| <code>/cheats [enabled]</code>
| Automatically update all staff hall NPCs
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
|-
|-
| <code>/staffhall write</code>
| <code>/compact</code>
| Write HTML files to disk for the website
| Combine all stackable items
|-
|-
| <code>/sudo <player> <command...></code>
| <code>/compact hand</code>
| Force a player to run a command
| Combine the item in your hand into an existing stack
|-
|-
| <code>/tasks cancel <id></code>
| <code>/enderchest <player></code>
| Cancel a task
| View your or another player's enderchest
|-
|-
| <code>/tasks is queued <id></code>
| <code>/entities byChunk [type] [--page] [--excludedTypes]</code>
| Check if a task is queued
| View entity counts by type and chunk
|-
|-
| <code>/tasks is running <id></code>
| <code>/entities find <type> [radius] [--uuid]</code>
| Check if a task is running
| Locate all nearby entities of a specific type
|-
|-
| <code>/tasks list active [page]</code>
| <code>/entities near [radius]</code>
| List active tasks
| Count all entities within a radius
|-
|-
| <code>/tasks list pending [page]</code>
| <code>/entities plot</code>
| List pending tasks
| Count all entities within a plot
|-
|-
| <code>/teleport freeze <player> [enable]</code>
| <code>/entities report [radius] [type]</code>
| Prevent a player from teleporting
| View the number of entities near each online player
|-
|-
| <code>/time</code>
| <code>/entities villagers [world]</code>
| View your current world's time of day
| View villager counts and whether they have a bed & profession by chunk
|-
|-
| <code>/time set <time> [world]</code>
| <code>/entitycannon [entityType]</code>
| Change a world's time of day
| Launch an exploding entity
|-
|-
| <code>/unlimitedelytra [enable]</code>
| <code>/entitynbt</code>
| Toggle unlimited elytra
| View the NBT data of your target entity
|-
|-
| <code>/uuid fromString <input></code>
| <code>/entitynbt nearest</code>
| Create a hashed UUID from your input
| View the NBT data of the nearest entity
|-
|-
| <code>/vault limit add <user> [amount]</code>
| <code>/entitynbt set <key> <type> <value></code>
| Increase a player's vault limit
| Set an NBT key on your target entity
|-
|-
| <code>/villagers profession <profession> [radius]</code>
| <code>/entitynbt unset <key></code>
| Change the profession of villagers
| Remove an NBT key on your target entity
|-
|-
| <code>/wardcharm ward [--nearest]</code>
| <code>/entitynbt uuid [--nearest]</code>
| Ward the nearest or target entity
| View the UUID of your target entity
|-
|-
| <code>/wordle config</code>
| <code>/forward <blocks></code>
| Configure Wordle settings
| Teleport yourself forward a specific amount of blocks
|-
|-
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| <code>/godmode [enable] [player]</code>
| Set whether a player played Wordle on its release day
| Toggle god mode, preventing damage and mob targeting
|-
|-
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| <code>/griefprotectioninfo</code>
| Set whether a player solved Wordle on its release day
| Send a predefined message explaining that grief is not allowed
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/mobheads chances get <type></code>
| <code>/hallofhistory setwarp</code>
| View a mob head's drop chance
| Update the warp location
|-
|-
| <code>/mobheads chances set <type> <chance></code>
| <code>/homes near [page]</code>
| Set a mob head's drop chance
| View all nearby homes
|-
|-
| <code>/mobheads chances validate</code>
| <code>/hopperlag [amount]</code>
| Validate whether all entity types have a configured drop chance
| View hoppers that are triggering InventoryMoveEvents repeatedly
|-
|-
| <code>/mobheads debug [enable]</code>
| <code>/igosleep [hours]</code>
| Toggle debug mode
| Kick yourself after a certain amount of time
|-
|-
| <code>/mobheads validate types</code>
| <code>/invsee <player></code>
| Validate whether all entity types have configured mob heads
| Access another player's inventory
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/modeltrain spawn</code>
| <code>/iteminfo enchanted</code>
| Spawn a model train at your current location
| View all items with an enchant glint
|-
|-
| <code>/modeltrain stop</code>
| <code>/iteminfo extended [material]</code>
| Stop the model train
| View miscellaneous information about a material
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/nameplates debug <player></code>
| <code>/leash (stopAll<nowiki>|</nowiki>cancelAll)</code>
| Debug a player's nameplate
| Cancel all server leashes
|-
|-
| <code>/nameplates debug</code>
| <code>/leash (stop<nowiki>|</nowiki>cancel)</code>
| Toggle debug mode
| Unleash yourself from a player
|-
|-
| <code>/nameplates destroy [player]</code>
| <code>/leash <target></code>
| Despawn a player's nameplate
| Leash yourself to a player
|-
|-
| <code>/nameplates npcs fix</code>
| <code>/leash setVelocity <velocity></code>
| Attempt to fix NPC nameplates
| Set the server's leash pull velocity
|-
|-
| <code>/nameplates respawn [player]</code>
| <code>/letmeedit</code>
| Respawn a player's nameplate
| Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
|-
|-
| <code>/nameplates spawn [player]</code>
| <code>/locations</code>
| Spawn a player's nameplate
| View player locations by world
|-
|-
| <code>/nameplates update [player]</code>
| <code>/lwcco <player></code>
| Update a player's nameplate
| Change the owner of a container
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/parkour checkpoints add <course></code>
| <code>/market reload</code>
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
| Reload the Market items
|-
|-
| <code>/parkour checkpoints clear <course></code>
| <code>/materialtag find <material></code>
| Delete all checkpoints for a parkour course
| View tags containing a material
|-
|-
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| <code>/materialtag materials <tag></code>
| Teleport to a parkour course's checkpoints
| View materials in a tag
|-
|-
| <code>/parkour create <course></code>
| <code>/materialtag random <tag> [player]</code>
| Create a new lobby parkour course
| Receive a random material from a tag
|-
|-
| <code>/parkour delete <course></code>
| <code>/modreview requests [page]</code>
| Delete a lobby parkour course
| View pending review requests
|-
|-
| <code>/parkour hologram update <course></code>
| <code>/multicommand <commands...> [--asOp]</code>
| Update the parkour leaderboard hologram with the latest data
| Run multiple commands at once separated by ' ;; '
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/particles <effectType></code>
| <code>/nearestblock <material> [radius]</code>
| Start a particle effect
| Find the nearest block of a certain type
|-
|-
| <code>/particles dot</code>
| <code>/newplayers [page]</code>
| Draw a particle dot
| List new players
|-
|-
| <code>/particles line [distance] [density]</code>
| <code>/newrankcolors print</code>
| Draw a particle line
| Print your color config's color codes to console for copying
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/profile getTextureCoupon <type></code>
| <code>/newrankcolors reset <rank></code>
| Gets the coupon item of the texture
| Reset a rank's color to default
|-
|-
| <code>/profile setTexture <type></code>
| <code>/newrankcolors set <rank> <color></code>
| Set your profile's background texture
| Save a new rank color to your color config
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| <code>/newrankcolors test <rank> <color></code>
| Delete a honeypot
| Preview a color on a rank
|-
|-
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| <code>/newrankcolors view</code>
| Teleport to a honeypot in your current world
| View your rank color config
|-
|-
| <code>/honeypot check <player></code>
| <code>/permcheck <permission></code>
| View how many times a player has griefed
| Check if you have a permission
|-
|-
| <code>/honeypot create <honeypot> [schemSize]</code>
| <code>/permcheck <player> <permission></code>
| Create a honeypot
| Check if a player has a permission
|-
|-
| <code>/honeypot fix <honeyPot></code>
| <code>/playeraliases</code>
| Repair a honeypot
| List your aliases
|-
|-
| <code>/honeypot list [page]</code>
| <code>/playeraliases add <player> <alias></code>
| List honeypots in your current world
| Define an alias for a player
|-
|-
| <code>/honeypot removeItems <player></code>
| <code>/playeraliases list [player]</code>
| Remove honey pot items from a player's inventory
| List a player's aliases
|-
|-
| <code>/honeypot set <player> <int></code>
| <code>/playeraliases remove <player> <alias></code>
| Set a player's grief count
| Remove an alias from a player
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/radio config addSong <radio> <song></code>
| <code>/powertool [string...]</code>
| Add a song to a radio
| Tie a command to an item
|-
|-
| <code>/radio config addStationLocation <radio></code>
| <code>/powertool clear</code>
| Adds your current location to the station radio
| Deactivate all powertools
|-
|-
| <code>/radio config clearSongs <radio></code>
| <code>/powertool list</code>
| Remove all songs from a radio
| List active powertools
|-
|-
| <code>/radio config clone <radio> <id></code>
| <code>/powertool toggle</code>
| Create a new radio from an existing radio
| Toggle running commands with powertools
|-
|-
| <code>/radio config create <type> <id> [radius]</code>
| <code>/protectionutils canBreak</code>
| Create a radio
| Tests if you can break at your location
|-
|-
| <code>/radio config delete <id></code>
| <code>/protectionutils canBuild</code>
| Delete the radio
| Tests if you can build at your location
|-
|-
| <code>/radio config disable <radio></code>
| <code>/protectionutils canInteract</code>
| Disable the radio
| Tests if you can interact at your location
|-
|-
| <code>/radio config enable <radio></code>
| <code>/protectionutils canUse</code>
| Enable the radio
| Tests if you can use at your location
|-
|-
| <code>/radio config reload <radio></code>
| <code>/protectionutils listCompatibilities</code>
| Recreate a radio
| Lists the loaded protection compatibilities
|-
|-
| <code>/radio config removeSong <radio> <song></code>
| <code>/queup updates [enable]</code>
| Remove a song from a radio
| Toggle listening for song updates
|-
|-
| <code>/radio config removeStationLocation <radio> <index></code>
| <code>/reminders create <id> <text...></code>
| Removes the location from the station radio
| Create a reminder
|-
|-
| <code>/radio config removeStationLocation <radio></code>
| <code>/reminders delete <id></code>
| Lists the locations of this station radio
| Delete specified reminders
|-
|-
| <code>/radio config setId <radio> <id></code>
| <code>/reminders edit <id></code>
| Set the id of the radio
| Edit reminders that already exist
|-
|-
| <code>/radio config setParticles <radio> <enable></code>
| <code>/reminders list [page]</code>
| Toggle the particles of the radio
| List created reminders
|-
|-
| <code>/radio config setRadius <radio> <radius></code>
| <code>/reminders motd [player]</code>
| Set the radius of the radio
| View the MOTD
|-
|-
| <code>/radio config setRadiusLocation <radio></code>
| <code>/reminders reload</code>
| Set the location of the radius radio to your current location
| Reload reminders
|-
|-
| <code>/radio config setType <radio> <type></code>
| <code>/reminders save</code>
| Set the radio type
| Saves all reminders to the spreadsheet
|-
|-
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| <code>/reminders setInterval <seconds></code>
| Toggle the playing updates of the radio
| Edit how often reminders appears in chat
|-
|-
| <code>/radio debugRadio <radio></code>
| <code>/reminders show <player> <reminder></code>
| Display data of a radio
| Show a player a certain reminder in chat
|-
|-
| <code>/radio debugUser <player></code>
| <code>/reminders test <player> <reminder></code>
| Display data of a user
| Test if a player will receive a specific reminder
|-
|-
| <code>/radio reload</code>
| <code>/reminders testCondition <player> <reminder></code>
| Reloads the config, and remakes every radio
| Test if a player has met the conditions for a specific reminder
|}
==== Recipes ====
{| class="wikitable"
|-
|-
| <code>/backpack convert [--nbt]</code>
| <code>/signlines [arguments...]</code>
| Convert and old backpack into a new one
| Modify a sign's contents
|-
|-
| <code>/backpack fix</code>
| <code>/snowlayers fixGrass [radius]</code>
| Add necessary NBT to a shulker box to make it a backpack
| Set nearby grass to be snowy if covered by snow
|-
|-
| <code>/backpack get <tier></code>
| <code>/snowlayers fixOverlay [radius]</code>
| Get a backpack with the specified tier
| Remove snow layers on top of snow layers
|-
|-
| <code>/backpack getOld</code>
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| Give yourself and old backpack for testing
| Overlay nearby blocks with a layer of snow
|-
|-
| <code>/backpack setTier <size></code>
| <code>/snowlayers set <layers></code>
| Set a backpack's tier
| Set your current location to snow with the provided amount of layers
|-
|-
| <code>/customrecipes ingredients</code>
| <code>/soundmenu [integer]</code>
| View the ingredients for a recipe
| Open the sound menu
|-
|-
| <code>/customrecipes uncraft</code>
| <code>/soundmenu changePitch <number></code>
| Open the uncrafting menu
| Update the pitch at which sounds play at
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/decoration store debug [enabled]</code>
| <code>/soundmenu play <sound></code>
| Toggle debugging the store
| Play a sound
|-
|-
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| <code>/soundmenu togglePlayTo</code>
| Paste the layout into the store
| Toggle playing the sounds to other players
|-
|-
| <code>/decoration store layout paste next [--override]</code>
| <code>/staffrules</code>
| Start the next layout process
| View staff rules
|-
|-
| <code>/decoration store layout paste reset</code>
| <code>/teleport generateCommand</code>
| Paste the reset layout into the store
| Print a copyable command that teleports you to your current location
|-
|-
| <code>/decoration store layout schem <id></code>
| <code>/teleport toggle</code>
| Create a layout schematic of the selected build
| Toggle preventing lower ranked staff from teleporting to you
|-
|-
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| <code>/toggleentitynoise</code>
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
| Make an entity silent
|-
|-
| <code>/imagestand create <id> <size> [--outline]</code>
| <code>/tree [type]</code>
| Create an image stand
| Spawn a tree at the block you are looking at
|-
|-
| <code>/imagestand delete [--id]</code>
| <code>/unvanish</code>
| Delete an image stand
| Turns vanish off
|-
|-
| <code>/imagestand id <id> [--id]</code>
| <code>/unvanish creative</code>
| Update the ID of an image stand
| Turns vanish off and puts you in the Creative channel
|-
|-
| <code>/imagestand list [page]</code>
| <code>/unvanish gameworld</code>
| List image stands
| Turns vanish off and puts you in the Minigames channel
|-
|-
| <code>/imagestand outline add [--id]</code>
| <code>/weeklywakka (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Add an outline stand
| Delete a warp
|-
|-
| <code>/imagestand outline remove [--id]</code>
| <code>/welcome [player]</code>
| Remove an outline stand
| Welcome a player
|-
|-
| <code>/imagestand outline update [--id]</code>
| <code>/whereis <player></code>
| Teleport an outline stand to the image stand
| Look at and glow
|-
|-
| <code>/imagestand size <size> [--id]</code>
| <code>/whereis glow <on<nowiki>|</nowiki>off></code>
| Update the size an image stand
| Toggle glowing nearby players
|-
|-
| <code>/imagestand stands pitch <pitch> [--id]</code>
| <code>/whereis glow threshold <threshold></code>
| Update the pitch of the image stand and outline stand
| Set the radius at which players start glowing
|-
|-
| <code>/imagestand stands yaw <yaw> [--id]</code>
| <code>/whois <player></code>
| Update the yaw of the image stand and outline stand
| View information about a player such as their rank, history, alts, playtime, and more
|-
|-
| <code>/imagestand tp <id></code>
| <code>/world list</code>
| Teleport to an image stand
| List all worlds
|-
|-
| <code>/objectives activate <player> <objective></code>
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
| Activate an objective
| Break all blocks in your selection with drops and particles
|-
|-
| <code>/objectives create <player> <id> [description...]</code>
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| Create an objective at your current location
| Test pasting your clipboard
|-
|-
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| <code>/worldeditutils clipboard copy</code>
| Remove an objective
| Copy your selection to an internal clipboard
|-
|-
| <code>/objectives setDescription <player> <objective> <description></code>
| <code>/worldeditutils clipboard paste</code>
| Update an objective's description
| Paste your internal clipboard at your location
|-
|-
| <code>/objectives setLocation <player> <objective></code>
| <code>/worldeditutils colorReplace <from> <to></code>
| Update an objective's location
| Swap colored materials (i.e. wool concrete)
|-
|-
| <code>/playerplushies addOwner <user></code>
| <code>/worldeditutils fake</code>
| Give a player access to Player Plushies
| Test a custom copy/paste implementation
|-
|-
| <code>/playerplushies vouchers add <amount> [player]</code>
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| Modify a player's vouchers
| Generate ocean flora
|-
|-
| <code>/playerplushies vouchers remove <amount> [player]</code>
| <code>/worldeditutils rotate [y] [x] [z]</code>
| Modify a player's vouchers
| Test rotating your selection
|-
|-
| <code>/resourcepack deploy [--force] [--silent]</code>
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| Compress and update the resource pack
| Procedurally build a schematic
|-
|-
| <code>/resourcepack hash [--update]</code>
| <code>/worldeditutils schem paste <name> [--entities]</code>
| Force update the resource pack hash
| Paste a schematic
|-
|-
| <code>/resourcepack reload</code>
| <code>/worldeditutils schem save <name> [--entities]</code>
| Update the resource pack cache
| Save a schematic using commands
|}
==== Shop ====
{| class="wikitable"
|-
|-
| <code>/resourceworld logger add</code>
| <code>/worldeditutils schem saveReal <name></code>
| Add all blocks in your selection the resource market logger
| Save a schematic using the API
|-
|-
| <code>/resourceworld logger count</code>
| <code>/worldeditutils smartReplace <from> <to></code>
| Count the number of coordinates logged
| Swap materials on blocks without deleting block data such as rotation
|-
|-
| <code>/resourceworld reset</code>
| <code>/worldeditutils tagReplace <from> <to></code>
| Archive the existing resource world and generate a new world
| Replace all materials in a tag with another material
|-
|-
| <code>/resourceworld setup</code>
| <code>/worldguardedit [enable]</code>
| Set up a new resource world
| Toggle WorldGuard edit bypass
|-
|-
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| <code>/worldguardedit flags registry [enable]</code>
| Create a new product for your shop from the item you are holding
| Set the WorldGuard flag registry state
|}
|}
==== Social Media ====
==== Radio ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/socialmedia getNamedItem <site></code>
| <code>/radio moveWorld <radio></code>
| Spawn a social media site's custom item
| Set the world of the radio to your location
|-
|-
| <code>/twitch api status <user></code>
| <code>/radio players <radio></code>
| View whether a player is streaming
| Lists all players listening to the server radio
|-
|-
| <code>/twitter lookForNewTweets</code>
| <code>/radio teleport <radio> [index]</code>
| Look for new tweets to post in Discord
| Teleport to the location of the radio
|}
|}
==== Statistics ====
==== Resource Pack ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/statistics saveToDatabase</code>
| <code>/decoration changeOwner <player></code>
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
| Change the owner of a decoration
|-
|-
| <code>/statistics update <player></code>
| <code>/decoration getOwner</code>
| Copy a player's statistics to the database
| Get the owner of a decoration
|}
==== Store ====
{| class="wikitable"
|-
|-
| <code>/emojihats getFrameItems <type></code>
| <code>/decoration stats</code>
| Spawn the individual frames of an emoji hat
| Display stats about Decorations
|-
|-
| <code>/emojihats give <player> <type></code>
| <code>/decoration store layout history</code>
| Give a player access to an emoji hat
| Displays a list of when the last 10 layouts were pasted
|-
|-
| <code>/emojihats run <player> <type></code>
| <code>/decoration store layout list</code>
| Activate an emoji hat on another player
| Display a list of the layout schematics
|-
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| <code>/decoration store layout pasteTest create</code>
| Expire a package on a player
| Paste the next layout into the test store
|-
|-
| <code>/store apply <package> [player]</code>
| <code>/decoration store layout pasteTest empty</code>
| Apply a package to a player
| Paste the next layout into the test store
|-
|-
| <code>/store coupons create <player> <amount></code>
| <code>/decoration store layout pasteTest next</code>
| Create a coupon for a player
| Paste the next layout into the test store
|-
|-
| <code>/store credit give <player> <amount></code>
| <code>/decoration store layout pasteTest overwrite</code>
| Modify a player's store credit
| Paste the next layout into the test store
|-
|-
| <code>/store credit set <player> <amount></code>
| <code>/decoration store layout pasteTest previous</code>
| Modify a player's store credit
| Paste the next layout into the test store
|-
|-
| <code>/store credit take <player> <amount></code>
| <code>/resourcepack menu [folder]</code>
| Modify a player's store credit
| Open the resource pack menu
|-
|-
| <code>/store gallery displays getIds</code>
| <code>/resourcepack statuses</code>
| Get the NPC ids of the display NPCs
| View the resource pack status of all online players
|-
| <code>/store gallery displays updateSkins</code>
| Update the storey gallery NPC skins
|}
|}
==== Survival ====
==== Vote ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/gem <enchantment> <level></code>
| <code>/vote bestDays allTime [page]</code>
| Receive a gem
| View the days with the most votes of all time
|-
|-
| <code>/gem all</code>
| <code>/vote bestDays monthly [month] [page]</code>
| Receive all possible gems
| View the days with the most votes in a month
|-
|-
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/vote bestDays yearly [year] [page]</code>
| List available warps
| View the days with the most votes in a year
|-
|-
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| <code>/vote onlineCounts</code>
| Create a new warp
| View whether online players have voted
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Teleport to a Weekly Wakka warp
| List available warps
|-
|-
| <code>/weeklywakka <name></code>
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Teleport to a Weekly Wakka warp
| Delete a warp
|-
|-
| <code>/weeklywakka farthest [page]</code>
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| Find areas with no nearby Weekly Wakka warps
| Create a new warp
|-
|-
| <code>/weeklywakka found</code>
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Get a list of players who have found the Weekly Wakka this week
| Teleport to a warp
|-
|-
| <code>/weeklywakka getTip <index></code>
| <code>/questwarps <name></code>
| Get a tip from the Weekly Wakka tips
| Teleport to a warp
|-
|-
| <code>/weeklywakka moveNPC</code>
| <code>/questwarps nearest</code>
| Move the Weekly Wakka NPC to a new location
| View the nearest warp
|-
|-
| <code>/weeklywakka nearest</code>
| <code>/questwarps reset <name></code>
| View the nearest Weekly Wakka warp
|-
| <code>/weeklywakka reset <name></code>
| Update a warp's location
| Update a warp's location
|-
|-
| <code>/weeklywakka tp nearest</code>
| <code>/questwarps tp nearest</code>
| Teleport to the nearest Weekly Wakka warp
| Teleport to the nearest warp
|-
|-
| <code>/weeklywakka tp</code>
| <code>/spawn force [player]</code>
| Teleport to the Weekly Wakka NPC's location
| Force a player to their world's spawn and prevent /back
|-
|-
| <code>/weeklywakka unfind [player]</code>
| <code>/staffwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Remove a player from the list of players who have found the Weekly Wakka this week
| List available warps
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/packets listen <classes></code>
| <code>/staffwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Listen to and dump information about certain packets
| Delete a warp
|-
|-
| <code>/packets listen stop</code>
| <code>/staffwarps (set<nowiki>|</nowiki>create) <name></code>
| Stop listening for packets
| Create a new warp
|-
|-
| <code>/packets search <filter> [page]</code>
| <code>/staffwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Search for packets by name
| Teleport to a warp
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/titan installed [page]</code>
| <code>/staffwarps <name></code>
| View the most popular Titan versions
| Teleport to a warp
|-
|-
| <code>/titan installed with <version> [page]</code>
| <code>/staffwarps nearest</code>
| View which players are using a specific version of Titan
| View the nearest warp
|-
|-
| <code>/titan settings <user></code>
| <code>/staffwarps reset <name></code>
| View a player's Titan configuration
| Update a warp's location
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote endOfMonth [month]</code>
| <code>/staffwarps tp nearest</code>
| Run the end of month task
| Teleport to the nearest warp
|-
|-
| <code>/vote extra</code>
| <code>/warps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| View the extra chances config
| Delete a warp
|-
|-
| <code>/vote force <nerd> <site></code>
| <code>/warps (set<nowiki>|</nowiki>create) <name></code>
| Force a vote for a user, to fix a missed vote
| Create a new warp
|-
|-
| <code>/vote party complete</code>
| <code>/warps reset <name></code>
| Simulates a completed vote party
| Update a warp's location
|-
| <code>/vote party reward <player> <tier></code>
| Gives a random vote party reward to the player
|-
| <code>/vote party target <target></code>
| Set the current vote party target
|-
| <code>/vote party update</code>
| Updates the current vote party
|-
| <code>/vote write</code>
| Write HTML vote files to disk for the website
|}
|}
==== Warps ====
==== Wither ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/warps types</code>
| <code>/wither maintenance</code>
| View valid warp types
| Enable maintenance mode
|-
| <code>/wither processQueue</code>
| Proccess the fight queue
|-
|-
| <code>/warps updateFlags</code>
| <code>/wither reset</code>
| Set default flags on survival spawn and warp regions
| Reset the wither arena
|}
|}
==== Wither ====
==== World Edit ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/wither beta</code>
| <code>//delvillage</code>
| Enable beta mode
| Delete a village and replace with flat world terrain
|-
|-
| <code>/wither getFragment</code>
| <code>//fixflat</code>
| Receive a wither fragment
| Replace the terrain in your selection with flat world terrain
|-
|-
| <code>/wither testCounterAttack <counterAttack></code>
| <code>//schematicbrush <schematic></code>
| Test a counter attack
| Create a schematic brush tool
|}
|}
=== Store ===
=== Store ===
Line 4,766: Line 4,763:
| Turn off your wings
| Turn off your wings
|}
|}
=== Nexus.nightvision ===
=== Nexus.vanish ===
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/nightvision [state]</code>
| <code>/vanish [state]</code>
| Toggle night vision
| Toggle vanish
|-
| <code>/vanish fakeJoin</code>
| Send a fake join message and unvanish
|-
| <code>/vanish fakeQuit</code>
| Send a fake quit message and vanish
|-
| <code>/vanish settings <setting> [state]</code>
| Toggle vanish settings
|-
| <code>/vanish settings</code>
| View your vanish settings
|}
|}
=== Nexus.itembuilder ===
=== Nexus.itembuilder ===
Line 4,943: Line 4,952:
| Spawn a mob head
| Spawn a mob head
|}
|}
=== Nexus.vanish ===
=== Nexus.nightvision ===
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/vanish [state]</code>
| <code>/nightvision [state]</code>
| Toggle vanish
| Toggle night vision
|-
| <code>/vanish fakeJoin</code>
| Send a fake join message and unvanish
|-
| <code>/vanish fakeQuit</code>
| Send a fake quit message and vanish
|-
| <code>/vanish settings <setting> [state]</code>
| Toggle vanish settings
|-
| <code>/vanish settings</code>
| View your vanish settings
|}
|}



Revision as of 18:06, 11 July 2026

Notes

The page separated into two sections: Commands made by Project Eden, and commands made by other plugins

The following syntax is used for command arguments:

<argument> - Required to complete the command
[argument] - An optional argument not required to complete the command
(word1|word2) - Aliases

Some commands will have optional arguments that are only available to staff

Custom commands often have shorter aliases you can use, run /<command> help ingame to view them

Custom Commands

Guest

AFK

/afk [autoreply...] Toggle AFK mode
/afk settings <setting> [value] Modify an AFK setting
/afk settings View available AFK settings
/afktime [player] View how long a player has been AFK

Chat

/alerts (list|edit) List and edit your existing alerts
/alerts add <highlight...> Add a new alert
/alerts channel <channel> [state] Toggle alerts for messages in a channel
/alerts clear Clear your alerts list
/alerts delete <highlight...> Delete an alert
/alerts test Play a test alerts sound
/chat <channel> [message...] Switch to a channel or send a message without switching
/chat join <channel> Join a channel
/chat leave <channel> Leave a channel
/chat list [filter] List available channels
/chatgames compare <phrases...> Compare two phrases separated with a pipe (|) using a Levenshtein comparison
/chatgames start [type] Start a chat game
/copyright [message...] Insert a copyright symbol at the end of your message
/emojis buy <emoji> Buy an emoji
/emojis picker View your owned emojis
/emojis store View the emoji store
/emotes [page] View your owned emotes
/emotes toggle Toggle parsing emotes in your chat messages
/facepalm [message...] Insert a facepalm emote at the end of your message
/message <player> [message...] Private message a player
/reply [message...] Reply to your last private message
/shrug [message...] Insert a shrug emote at the end of your message
/trademark [message...] Insert a trademark symbol at the end of your message

Crates

/crates Teleport to the crates area
/crates info Learn about the server's crates

Creative

/banner <baseColor> <patternColor> [input...] Create symbol banners
/downloadplot Download your plot as a schematic
/enchant <enchant> [level] [--unsafe] Enchant the item you are holding
/enchant get <enchant> View the level an enchant on the item you are holding
/enchant remove <enchant> Remove an enchant from the item you are holding
/experience <level> Set your experience level
/experience get <player> View a player's experience level
/experience give <player> <amount> Give experience levels to a player
/experience set <player> <level> Set a player's experience level
/experience take <player> <amount> Take experience levels from a player
/fly [enable] [player] Toggle flight mode
/fly debug [enable] Toggle debug mode for flight
/gamemode <gamemode> [player] Change your gamemode
/item <item> [amount] [nbt...] Spawn an item
/item getInvisibleWithoutTooltip Spawns an item with no texture and no tooltip
/item ingredients <item> [amount] [--index] Spawn all items in a recipe
/item rp <material> <id> Spawn a resource pack item
/item rp armor <piece> <type> Spawn a skinned armor piece or set
/item rp skinTemplate <type> <skin> Spawn a resource pack skin template
/item rp tool <piece> <type> Spawn a skinned tool
/item tag <tag> [amount] Spawn all items in a tag
/jump Teleport to your target block
/reach <reach> Set your creative mode block interaction range
/spawnegg <entityType> Receive a spawn egg for the specified entity type
/speed (r|reset) [player] Reset your fly and walk speed
/speed <speed> [player] Set your movement speed
/speed both <speed> [player] Set both your fly and walk speed
/speed fly <speed> [player] Set your fly speed
/speed fly reset [player] Reset your fly speed
/speed walk <speed> [player] Set your walk speed
/speed walk reset [player] Reset your walk speed
/top [y] Teleport to the highest block at your location or a specific y value

Daily Rewards

/dailyrewards Open the daily rewards menu
/dailyrewards reset [player] Set a player's streak
/dailyrewards streak [player] View your or another player's streak
/dailyrewards today [player] Check if you or another player has received
/dailyrewards top [page] View the streak leaderboard

Discord

/discord Get a link to our Discord
/discord (voicechannel|vc) <channel> Move voice channels
/discord applyRoles <user> Apply all the automated roles a user should have
/discord link [code] Link your Minecraft and Discord accounts with the code generated by Koda
/discord unlink [player] Unlink your Minecraft and Discord accounts

Economy

/balance [player] [--world] View your or another player's balance in a world
/balancetop [page] [--world] View a world's balance leaderboard
/economy View general information about the server's economy
/economy commands View economy related commands
/economy selling View ways to sell items to another player
/pay <player> <amount> [reason...] [--world] Send a player money
/pay history [player] [page] [--world] View recent payment transactions
/transactions history [player] [page] [--world] View recent transactions

Events

/events store Open the event store
/events tokens [player] View your or another player's event token balance
/events tokens top [page] View the event token leaderboard
/trophy Open the trophy menu

Homes

/delhome <name> Delete a home
/home <player> <home> Teleport to another player's homes
/home [home] Teleport to one of your homes
/homes List your homes
/homes <player> List another player's homes
/homes edit [home] Open the homes edit menu
/homes help Learn about our Homes system and the commands it offers
/homes limit [player] View how many homes you can set
/homes nearest [player] View your nearest home
/sethome [name] Set a new home or update a home's location

Hub

/hub Teleport to the hub
/hub (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/hub (warp|warps) <name> Teleport to a warp
/hub (warp|warps) list [filter] List available warps
/hub (warp|warps) nearest View the nearest warp
/hub (warp|warps) tp nearest Teleport to the nearest warp
/hub treasurehunt debug [enable] Toggle debug mode for treasure hunt
/hub treasurehunt View your treasure hunt progress

Item Tags

/itemtags View an item's condition and rarity
/itemtags debugItem View detailed information about an item's tags

Kit

/kit List available kits
/kit <kit> Spawn a kit

Legacy

/legacy (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/legacy (warp|warps) <name> Teleport to a warp
/legacy (warp|warps) list [filter] List available warps
/legacy (warp|warps) nearest View the nearest warp
/legacy (warp|warps) tp nearest Teleport to the nearest warp
/legacy home <home> Teleport to your legacy homes
/legacy home visit <player> <home> Teleport to another player's legacy homes
/legacy homes [player] View a list of legacy homes
/legacy homes delete <name> [player] Delete a legacy home
/legacy homes set <name> [player] Set a new legacy home
/legacy homes setItem <home> <material> Set the display item for a legacy home
/legacy items list <status> [player] View legacy items in each state
/legacy items receive Receive transfer approved legacy items
/legacy items transfer Submit legacy items for transfer review
/legacy vaults [page] [user] Open a legacy vault
/legacy vaults limit [user] View how many legacy vaults you own

McMMO

/<skillname> Shows the skill scoreboard and more detailed information about the skill
/mcmmo (sb|scoreboard) (c|clear|remove) Remove the current scoreboard
/mcmmo (sb|scoreboard) (k|keep) Anchor the current scoreboard
/mcmmo abilities Toggle activating right click abilities
/mcmmo cooldowns View ability cooldowns
/mcmmo prestige [player] View the number of times a player has prestiged their skills
/mcmmo prestige top [page] [--skill] View the prestige leaderboards
/mcmmo protectItem Protect items from mcMMO repair/salvage
/mcmmo protectItems Protect items from mcMMO repair/salvage
/mcmmo rank [player] View skill ranks
/mcmmo reset Prestige skills for rewards
/mcmmo stats [player] View mcMMO skill levels
/mcmmo top [skill] [page] View skill leaderboards

McMMO Prestige

/combine Combine matching postions in your inventory in stacks
/horsepicker Open the horse picker menu

Minigames

/bingo Open the Bingo menu
/gamelobby Teleport to the minigame lobby
/minigames Teleport to the minigame lobby
/minigames (quit|leave) Quit your current minigame
/minigames (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/minigames (warp|warps) <name> Teleport to a warp
/minigames (warp|warps) list [filter] List available warps
/minigames (warp|warps) nearest View the nearest warp
/minigames (warp|warps) tp nearest Teleport to the nearest warp
/minigames accept Accept the last match invite
/minigames autoreset [boolean] Enable auto-reset in checkpoint minigames
/minigames clearBossBars Clears Boss Bars from your screen
/minigames collectibles View the minigame collectibles menu
/minigames hideParticles <type> Toggle hiding collectibles particles
/minigames invite [arena] [--mechanic] Invite players to a match
/minigames join <arena> Join a minigame
/minigames join random [mechanic] Join a random minigame
/minigames leaderboard <mechanic> <statistic> [page] View the leaderboard for a specific mechanic and statistic
/minigames leaderboard timed [arena] View the leaderboard for timed minigames
/minigames mechanics [filter] [--group] List mechanics, optionally filtered by name and/or group
/minigames night View when the next Minigame Night occurs
/minigames settings bowInOffHand [boolean] Toggle whether bows spawn in your offhand
/minigames spectate [arena] Spectate a minigame
/minigames spectate player <player> Teleport to a player in the game you are spectating
/minigames stats <mechanic> [player] View a player's stats for a gamemode
/minigames tokenExchange Opens the Token Exchange Menu
/minigames tokens [user] View a player's minigame tokens

Misc

/age View the age of the server
/age <player> View the age of a player
/apply Learn how to apply for a Staff position
/armorstandeditor arms [enable] Toggle the arms on the armor stand you are looking at
/armorstandeditor set yaw <yaw> Set the yaw of an armor stand
/axolotlbucket <variant> [amount] Spawn an axolotl of a certain color
/back [count] Return to your previous location after teleporting
/badge <badge> [user] Set your active badge
/badge off [user] Turn off your badge
/bank [player] Displays all currencies owned by the player
/birthdays [page] List upcoming birthdays
/birthdays of [player] View a player's birthday
/birthdays set <birthday> [player] Set your birthday
/birthdays unset [player] Unset your birthday
/blockmarkers [state] View block marker particles (i.e. barriers, light)
/book Unsign a book
/book title <title...> Set the title of a book
/boop <player> [message...] [--anonymous] Boop a player
/break Break the block you are looking at
/buildcontest List active build contests
/buildcontest help View commands available in build contests
/calcspeed [startDelay] Calculate your movement speed
/claimhead <headId> Claims a Head Database head if you have a valid coupon
/clearinventory Discard all items your inventory
/clearinventory undo Restore your recently cleared inventory
/clearscreen [lines] Clear your chat
/clientside radius <radius> [user] Set your client side entity render radius
/colors View color and formatting codes
/colorutils getHex <color> Get the hex code of a default color
/colorutils getRankHex <rank> Get the hex code of a rank
/colorutils gradient <colors> <input...> [--decolorize] Color gradient your input
/colorutils rainbow <input...> [--decolorize] Rainbow-ize your input
/compass [on|off] Display a compass at the top of your screen
/convertcoordinates View the equivalent overworld or nether coordinates
/countdown [duration] Count down from 5 to 0 in local chat
/crepeat Automatically repeat LWC commands without having to type them out again
/currenttime <player> Check what time it is for another player
/currenttime format <12/24> [player] Set your preferred time format
/currenttime update [player] Update your timezone information
/deathmessages behavior <behavior> [player] [duration...] Change the broadcast behavior of a your death messages
/deathmessages list [page] View custom death messages
/deathmessages messages <key> [page] View custom death messages for a specific translation key
/deathmessages suggest <key> <message...> Suggest a new custom death message for a specific translation key
/distance <player> View the distance between you and another player
/dnd [state] Toggle Do Not Disturb mode
/documentation commands meta dump Dump all command metadata to the commands-meta.json file
/doublejump [state] [player] Toggle double jump in applicable areas
/durabilitywarning [enable] Toggle whether you want to notified when a tool or armor piece has low durability
/echo [string...] Print your colorized input in chat
/emptybucket Empty the bucket you are holding
/emptybucket [type] Empty all buckets of a certain type
/endermanfarm Learn why enderman farms are regulated
/endermanfarm add <player> [owner] Give a player access to your enderman farm
/endermanfarm list [owner] View who has access to your enderman farm
/endermanfarm remove <player> [owner] Remove a player's access to your enderman farm
/faq [page] View our frequently asked questions
/firstlogin [player] View when a player first joined the server
/fixghostblocks [radius] Request block updates from the server to fix nearby "ghost" blocks
/hallofhistory Teleport to the Hall of History
/hallofhistory promotionTimes [page] View how long it took all staff members to be promoted
/hallofhistory staffTime [page] View how long each staff member was staff
/hallofhistory view <player> View a staff member's rank history
/health <player> [number] View a player's health
/health target [number] View the health of the entity you are looking at
/help View some basic commands of the server
/history <player> [page] View a player's punishment history
/hopper [enable] Enable hoppers on your LWC protection
/hours [player] View a player's play time on the server, excluding AFK time
/hours top [args...] View the play time leaderboard for any year, month, or day
/hunger [player] [number] View or set a player's hunger
/hunger target [number] Set the target player's hunger
/inviterewards Learn about Invite Rewards
/inviterewards <username> Receive a reward for inviting a player to the server
/ip View the server's IP
/itemchecklist <paste> [radius] [--reverse] [--page] [--clearCache] Show an item checklist from contents of nearby containers
/iteminfo [material] View an item's NBT
/ivebeengriefed View information on what to do when you get griefed
/jukebox list [page] View your owned songs
/jukebox play <song...> Play a song
/jukebox stop Stop playing a song
/jukebox store [page] View the jukebox store
/jukebox store preview <song...> Preview a song
/jukebox store purchase <song...> Purchase a song
/lastdeath [player] [worldgroup] View the time since a player last died
/lastlogin [player] View the last time a player logged in
/lastlogout [player] View the last time a player logged out
/locatorbar [state] Toggle the locator bar on your screen. You will still show up on other player's locator bars.
/locatorbar color Change the color of your locator bar icon
/lwcinfo Sends information on the LWC plugin and what it's used for
/lwcinfo (cmd|commands) Learn about LWC and the commands it offers
/mail box View your mail box
/mail send <player> [message...] Send a message and/or items to a player
/map [player] Generate a link to our web map, allowing you to see the entire world from your browser
/measure 1 Set your starting point
/measure 2 Measure the distance between your starting point and current location
/modreview View all reviewed mods
/modreview <mod> View whether a mod is allowed on the server
/modreview list [page] List reviewed mods
/modreview request <name> [notes...] Request a mod to be reviewed by the staff team
/mutemenu Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
/name <partial/uuid/nickname> View the real name of a player from their nickname, uuid, or partial name
/near [player] View nearby players and their distance from you
/online List online players and view basic information about them
/onlinestaff View online staff members
/pastnames <target> View known previous names of a player
/ping [player] Check your connection speed to the server
/playersearch <name> [amount] Search for a player with a partial name
/playerweather <weather> Change your client-side weather
/playerweather off Set your client-side weather to clear
/playerweather reset Sync your weather with the server
/preferrednames [player] View a player's preferred names
/preferrednames add <name> Add a preferred name
/preferrednames remove <name> Remove a preferred name
/pronouns [user] View a player's pronouns
/pronouns add <pronoun> [user] Add a pronoun to your pronouns
/pronouns remove <pronoun> [user] Remove a pronoun from your pronouns
/protection View the different types of protection offered on the server
/push [enable] Toggle entity collision
/pvp [state] Toggle PVP
/pvp actionBar [state] Toggle the action bar alerting you that you have PVP enabled
/pvp keepInventory [enable] Toggle keeping your inventory and experience when dying in PVP
/quickaction <player> View a menu with common actions to perform on a player (ie teleport, message, pay)
/randomteleport [world] Teleport to a random location in the Survival or Resource overworld
/ranks View the available ranks on the server
/ranks guide Learn how to progress through the ranks
/ranks of <player> View a player's rank
/referral Tell us how you found the server
/rules View the server's rules
/rules search <string...> Search for a specific rule on the server
/seen [player] Check when a player was last online, or how long they have been online
/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...] Display an item in chat
/sidewayslogs [state] Toggle locking log placement to the vertical orientation
/sidewaysstairs <state> Toggle stair orientation handling
/sidewaysstairs copy [modification] Copy the direction and slope of an existing stair
/sidewaysstairs reset Remove all stair orientation configuration
/sidewaysstairs set direction <direction> Lock placement of stairs to a certain direction
/sidewaysstairs set slope [orientation] Lock placement of stairs to normal or inverted
/sit Sit on the block you're looking at
/skinify [player] Open a link to our skin generator
/sneak Crouch
/snoweffect [on|off] Toggle the custom snow effect in applicable regions
/staff View all current staff members
/staffhall Teleport to the staff hall
/staffhall view <player> View information about a staff member
/staffhelp Learn how to obtain help from Staff
/statusbar [on|off] Toggle a status bar at the top of your screen
/striplogs behavior <behavior> Change how you strip logs (default, require shift, or prevent)
/teleport <player> [player] [--keepVelocity] Teleport using a player name, coordinates, or a map link
/teleporthere <player> Summon a player to your location
/teleporthererequest <player> Request a player teleport to you
/teleportrequest <player> Request to teleport to a player
/titan View information about Titan
/trash Open a menu where you can trash items
/trash <materials...> Trash certain materials from your inventory
/unique View how many unique players have joined the server
/uuid [player] View a player's UUID
/villagers find fromJobSite Find the villager using the job block you are looking at
/voxelsniperwands [state] [player] Toggle VoxelSniper on or off
/wardcharm check Check if an entity is warded
/wardcharm recipe View the crafting recipe for the Ward Charm
/wardcharm unward Unward an entity
/wardcharm wardable [page] View the list of entity types that can be warded
/world (groups|icons) Lists all worlds that have a custom icon
/world [player] View what world you or another player are currently in
/world uuid [world] Get the UUID of a world

Mob Heads

/mobheads Open the mob head menu
/mobheads top heads [page] View the mob head leaderboard
/mobheads top kills [page] View the mob kill leaderboard

Nameplates

/nameplates debug verticalOffset spawn <float> Change the vertical spawn offset
/nameplates debug verticalOffset translation <float> Change the vertical translation offset
/nameplates view [enable] Toggle whether you can see nameplates
/nameplates viewSelf [enable] Toggle whether you can see your own nameplate

Parkour

/parkour leaderboard <course> [page] View course leaderboard
/parkour quit Quit your current lobby parkour course and teleport out
/parkour reset Teleport to the start of your current lobby parkour course

Particles

/particles Open the particles menu
/particles stop <effectType> Stop a particle effect
/particles stop all Stop all particle effects

Party

/party close Require invites to join your party
/party disband Disband your current party
/party info View information about your party
/party invite <player> Invite a player to your party
/party join <player> Join a player's open party
/party kick <player> Kick a player from your party
/party leave Leave your current party
/party open Allow anyone to join your party without invites
/party promote <player> Promote a party member to party leader
/party settings warp [on/off] Toggle being automatically warped by the party leader
/party settings xpshare [on/off] Toggle sharing your exp with nearby party members
/party warp Warp your party to you

Profiles

/friends (add|invite) <player> Send a player a friend request
/friends list List your friends
/friends of <player> View a player's friends list
/friends remove <player> Remove a player from your friends list
/profile [player] View a player's profile
/profile degreeOfSeparation <player> Find the degree of separation between you and another player
/profile preview <type> Preview a profile texture

Radio

/radio info Shows info about the radio you are listening to
/radio join [radio] Join a radio
/radio leave Leave the listened radio
/radio mute [enable] Mute all radios
/radio toggle Toggles in between joining and leaving the server radio
/radio volume <number> Sets the volume for all radios for yourself

Recipes

/customrecipes View all custom recipes
/recipes all Learn all recipes
/recipes none Unlearn all recipes

Resource Pack

/decoration [--theme] [--currency] Open the catalog menu
/decoration catalog <theme> Get a catalog
/decoration dye color <color> Dye an item
/decoration dye metal <metal> Plate an item
/decoration dye stain <stain> Stain an item
/decoration get <type> Get the decoration
/decoration getItem magicDye Spawn a magic dye bottle
/decoration getItem magicMineral Spawn a magic mineral bottle
/decoration getItem magicStain Spawn a magic stain bottle
/decoration info Display information on the held decoration
/decoration infoTarget Display information on the target decoration
/decoration paintbrush Spawn a creative brush
/decoration publicUse [enable] Toggle the public use of a decoration
/decoration store Teleport to the decoration store
/decoration wiki Open the wiki page for Decorations
/playerplushies store View the Player Plushie store
/playerplushies view View Player Plushies in the Store Gallery
/playerplushies vouchers [player] View how many vouchers you have
/playerplushies vouchers give <player> <amount> Send vouchers to another player
/resourcepack Download the resource pack
/resourcepack local [enabled] Tell the server you have the resource pack installed locally
/resourcepack status [player] View a player's resource pack status and version

Shop

/market Open the resource world market
/market autoSellBehavior <behavior> Set behavior for auto selling to the resource market
/resourceworld Teleport to the resource world
/resourceworld notice Show the notice explaining the caveats and dangers of the resource world
/resourceworld setNewSeed <environment> <seed> Set the next seed for the specified environment
/shop Open the shops menu
/shop <player> Open a player's shop
/shop collect [user] Collect items sold to you or items that didnt fit in your inventory
/shop collect dump [stacks] Dump up to 500 stacks of items from your shop holding onto the ground
/shop collect restock Move all items in your shop collect into your shop stock
/shop edit [player] Edit your shop
/shop history [player] [page] [--world] View your shop transaction history
/shop items Browse all available items on the store
/shop list List available shops
/shop massRestock Restock any item in your shop in one menu
/shop search <item...> Search the shop for an item
/sidebar [on/off] Turn the sidebar on or off
/sidebar edit Edit the order and visibility of lines on the sidebar
/sidebar reset Reset settings to default

Social Media

/instagram Receive a link to the server's Instagram
/queup Receive a link to the server's QueUp
/reddit Receive a link to the server's Reddit
/socialmedia View links to all of our social media sites
/socialmedia [player] View a player's linked social media accounts
/socialmedia link <site> <username> [player] Link your social media account
/socialmedia mature [player] Mark social media accounts as 18+ only
/socialmedia unlink <site> [player] Unlink your social media account
/steam Receive a link to the server's Steam group
/twitch Receive a link to apply for Creator
/twitter Receive a link to the server's Twitter
/website Receive a link to the server's website
/youtube Receive a link to the server's YouTube

Statistics

/statistics [player] Open the statistics menu
/statistics leaderboard <group> [stat] [--page] View the leaderboard for statistic group or specific statistic
/statistics leaderboardsLed [player] [--page] View the players leading the most leaderboards, or the leaderboards a player is leading

Store

/emojihats <type> Activate an emoji hat
/emojihats list [page] List owned emoji hats
/store Get a link to the server store
/store broadcasts <on/off> Toggle your purchase broadcasts
/store contributors recent [page] View recent contributors
/store coupons list <player> List your available coupon codes
/store credit [player] View your store credit
/store credit redeem <amount> [player] Generate a coupon code with store credit
/store gallery Teleport to the store gallery
/store packages [player] View which packages you own

Survival

/weeklywakka check Check if you have found this week's Weekly Wakka
/weeklywakka info Get information about the Weekly Wakka challenge

Tameables

/tameables (info|view) View the owner of a tameable entity
/tameables count <entityType> Count the animals you own (Must be in loaded chunks)
/tameables find <entityType> Make your nearby animals glow so you can find them
/tameables move Teleport an animal to your location
/tameables sit <entityType> Make all your animals sit
/tameables stand <entityType> Make all your animals stand up
/tameables summon <entityType> Summon the animals you own (Must be in loaded chunks)
/tameables summon lock Prevent an animal from being summoned
/tameables summon unlock Allow a previously locked animal to be summoned again
/tameables transfer <player> Transfer ownership of an animal to another player
/tameables untame Remove ownership of an animal

Tickets

/report <player> <reason...> Report a player to the staff team
/ticket <description...> Open a ticket with the staff team
/tickets View open tickets
/tickets (tp|teleport) <id> Teleport to the location a ticket was created
/tickets close <id> Close a ticket
/tickets page [page] View your tickets
/tickets reopen <id> Re-open a closed ticket
/tickets view <id> View detailed information about a ticket

Trust

/trust Open the trust menu
/trust <action> <type> <players> Allow or deny specified player(s) to a specified trust
/trust <player> Open the trust menu for the specified player
/trust add home <home> <players> Allow specified player(s) to a specific home
/trust remove home <home> <players> Allow specified player(s) to a specific home

Vault

/vault [page] [user] Open a vault
/vault limit [user] View how many vaults you own

Vote

/banner copy Copy a banner's patterns from one hand to another
/banner custom Receive a link to a banner list website where you can find custom banners to purchase with vote points
/dailyvoterewards rewards View the vote streak rewards
/dailyvoterewards streak [player] View a player's voting streak
/dailyvoterewards today [player] Check whether you have advanced your streak today
/dailyvoterewards top [page] View the vote streak leaderboard
/vote View information about voting and get links to the vote sites
/vote history [player] [page] View your voting history
/vote points [player] View your vote points
/vote points store [page] Open the vote points store
/vote points store buy oneblock-expansion Buy a OneBlock island expansion from the vote points store
/vote points store buy plot Buy a plot from the vote points store
/vote points top [page] View the vote point leaderboard
/vote reminders [enable] [player] Toggle Discord voting reminders
/voteholo create <text...> Create a hologram
/voteholo delete Delete your hologram
/voteholo edit <text...> Edit your hologram
/voteholo tphere Summon your hologram

Warps

/creative Teleport to the creative world spawn
/creative home [number] [player] Visit your or another player's creative plot
/spawn [world] Teleport to your current world's spawn or Hub if there is none
/survival Teleport to the survival world spawn
/warps Open the warps menu
/warps (list|warps) [filter] List available warps
/warps (teleport|tp|warp) <name> Teleport to a warp
/warps <name> Teleport to a warp
/warps nearest View the nearest warp
/warps tp nearest Teleport to the nearest warp

Wiki

/mcwiki search <query...> Search the wiki for key words
/wiki search <query...> Search the wiki for key words

Wither

/wither abandon Cancel your challenge
/wither challenge Challenge the wither to a fight
/wither chat <message...> Send a message to all members of the party
/wither invite <player> Invite players to your party
/wither quit Forfeit the fight
/wither settings <setting> [value] Modify a boss fight setting
/wither settings View available boss fight settings
/wither spectate Spectate the fight

Wordle

/wordle [date] Play Wordle
/wordle archive [yearMonth] Open a Wordle calendar to play and view past games
/wordle results [date] View server results of a specific Wordle game
/wordle stats [player] View Wordle stats
/wordle top average [page] View average number of guesses leaderboard (minimum 15 games)
/wordle top bestStreak [page] View highest streaks of all time leaderboard
/wordle top completed [page] View most games completed successfully leaderboard
/wordle top streak [page] View active streaks leaderboard
/wordle top successRate [page] View success rate leaderboard (minimum 15 games)

World Edit

//contractall [amount] Contract your selection in every direction
//contracth [amount] Contract your selection horizontally
//contractv [amount] Contract your selection vertically
//distributionfixed [page] View an accurate (but much slower) block distribution if WorldEdit's is incorrect
//expandall [amount] Expand your selection in every direction
//expandh [amount] Expand your selection horizontally
//expandv [amount] Expand your selection vertically
//here [amount] Set your selection to your current location and optionally expand it in all directions
//hereh [amount] Set your selection to your current location and optionally expand it horizontally
//herev [amount] Set your selection to your current location and optionally expand it vertically
//scale <scale> Scale your selection
//selectionteleport Teleport to the center of your selection
//there [amount] Set your selection to your target block and optionally expand it in all directions
//thereh [amount] Set your selection to your target block and optionally expand it horizontally
//therev [amount] Set your selection to your target block and optionally expand it vertically
//unbindallbrushes Unbind all brushes from all tools
//wand Get a WorldEdit wand with extended reach
//wand skin <skin> Set your WorldEdit wand's default skin

Moderator

Discord

/discord forceLink <player> <id> Force link a player's Minecraft and Discord accounts
/discord linkStatus [player] View a player's Discord account link status
/discord lockdown Enable lockdown mode on Discord

Documentation

/documentation commands info <command> [page] View which paths in a command are undocumented
/documentation commands validate [page] Validate that all commands have documentation

Homes

/delhome <player> <name> Delete another player's home
/sethome <player> <name> Set a new home for another player or update a home's location

Justice

/altban <players> [time/reason...] [--now] Ban a player or players and all their IP connected accounts
/alts <player> View a list of players that have logged in the with same IP
/ban <players> [time/reason...] [--now] Ban a player or players
/calcban <pastBans> <blocksGriefed> View a rough recommended ban time based on past bans and blocks griefed
/forcechannel <player> <channel> Force a player into a channel
/freeze <players(s)> Freeze a player or players
/freeze cleanup Delete left over freeze armor stands
/freeze list [page] List frozen players
/freeze summon <player> Summon a frozen player
/history delete <player> <id> Delete an entry from a player's punishment history
/kick <players> <reason...> Kick a player or players
/lockdown bypass add <player> Allow a player to bypass the current lockdown
/lockdown bypass remove <player> Remove a player's bypass to the current lockdown
/lockdown end End lockdown mode
/lockdown start Enable lockdown mode
/mute <players> [time/reason...] [--now] Mute a player or players
/nameban <player> Ban a player until they change their name
/nameban addWord <word> Add a banned word
/nameban list names [page] List banned names
/nameban list words [page] List banned words
/nameban removeWord <word> Remove a banned word
/nameban unban <player> Remove a name ban
/punishments General guideline for punishments
/redhanded <players(s)> Freeze a player or players, force them to local chat and unvanish to confront them
/skinban <player> Ban a player until they change their skin
/skinban list [page] List skin banned players
/skinban unban <player> Remove a skin ban
/unaltban <player> Un-alt-ban a player
/unban <player> Unban a player
/unfreeze <players...> Unfreeze a player
/unmute <player> Unmute a player
/unwatchlist <player> Unwatchlist a player
/warn <players> <reason...> Warn a player or players
/watchlist <players> <reason...> Watchlist a player or players
/youmaycontinue <player> [warn...] Unfreeze a player, force them into global, vanish, and optionally warn them

Minigames

/checkpoints (remove|delete) <number> Delete a checkpoint
/checkpoints (set|add|create) <number> Create a checkpoint
/checkpoints tp <number> Teleport to a checkpoint
/infection expansion create <open> [id] Create an arena expansion region and schematic
/infection spawnDoor create <open> <id> Create a spawn door region and schematic
/minigames (delete|remove) <arena> Delete an arena
/minigames (podium|podiums) (getId|getIds) [position] Get the ids of the podium NPCs
/minigames (podium|podiums) (s|summon) <position> Teleport a podium NPC to you
/minigames (podium|podiums) <position> <player> <title...> Update the weekly podiums
/minigames (podium|podiums) setId <position> <id> Set the NPC id of a podium position
/minigames (podium|podiums) tp <position> Teleport to a podium NPC
/minigames (reload|read) [arena] Reload an arena from disk
/minigames (save|write) [arena] Write an arena to disk
/minigames (tp|teleport) <player> [player] Teleport a minigamer
/minigames addSelectedBlocksToArena [arena] Add all materials within your selection to the arena block list
/minigames addSpawnpoint [arena] [team] Add a team spawnpoint
/minigames copy <from> <to> Copy some settings from one arena to another
/minigames create <name> Create a new arena
/minigames createRegion <arena> <name> Create a region for an arena
/minigames edit <arena> Open the arena config menu
/minigames end [arena] Force end a match
/minigames inviteAll [arena] [--mechanic] Invite all players to a match
/minigames linkSpawnpoints [arena] [fromTeam] [toTeam] Link two teams' spawnpoint lists together so they are shared
/minigames list [filter] [--mechanic] [--inactive] List minigame maps, optionally filtered by name and/or mechanic
/minigames modifier <modifier> Activate a minigame modifier
/minigames modifier random Activate a random minigame modifier
/minigames schem paste <arena> <name> Paste an arena's schematic at your location
/minigames schem save <arena> <name> [--createRegion] Create an arena schematic from your selection and optionally create a region
/minigames setLobbyLocation [arena] Set the lobby location of an arena
/minigames setSpectateLocation [arena] Set the spectate location of an arena
/minigames setTime <seconds> Set the time left in a match
/minigames signs flag <team> Create a flag sign
/minigames signs flag capture <team> Create a flag sign
/minigames signs join <arena> Create a join sign
/minigames signs join random <mechanic> Create a join random sign
/minigames signs lobby Create a lobby sign
/minigames signs quit Create a quit sign
/minigames start [arena] Force start a match
/minigames tppos <player> <x> <y> <z> [yaw] [pitch] Teleport a minigamer to coordinates
/minigames warn <player> [reason] Warn a player for not obeying minigame rules and strike them with lightning
/murder (scraps|scrapoints) add Add a scrap spawn point
/murder (scraps|scrapoints) hide Hide scrap spawn points
/murder (scraps|scrapoints) show Show all scrap spawn points with client-side emerald blocks
/murder kit Receieve the Murder kit

Misc

/dyebomb give <amount> [player] Spawn dye bombs
/entitycap <amount> Change the entity cap of a creative plot
/fakeop <player> Sends a player a message prentending they have been made OP
/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate] Add a rank to a staff member's rank history
/hallofhistory clear <player> Clear a player's rank history
/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate] Remove a rank from a staff member's rank history
/hasreadrules <player> View whether a player has read each section of the rules
/mobcap <amount> Change the mob cap of a creative plot
/plotredstone Toggle redstone on a creative plot
/referral debug [player] Debug a player's referral data
/referral extraInputs [page] View all manual inputs
/referral stats View stats showing which sites give us the most traffic
/referral turnover View stats showing which site gives us the best traffic
/referral who has playtime <playtime> from <site> [page] List players who have at least the provided playtime and were referred from the provided site
/referral who has rank <rank> from <site> [page] List players who have the provided rank and were referred from the provided site
/referral who has read rules from <site> [page] List players who have read the rules and were referred from the provided site
/tickets stats closed [page] View which staff member has closed the most tickets
/whoseshitisthis Look up who's items are on the ground near you
/worldban <player> [worldGroup] Ban a player from a world group
/worldban list List world bans
/worldunban <player> [worldGroup] Unban a player from a world group

Radar

/commandwatch <player> View commands a player is running
/cpswatch <player> Monitor a player's click speed
/reachwatch <player> Monitor a player's reach

Trust

/trust admin <player> [action] [type] [players] Modify another player's trusts
/trust admin debug <player> [type] Display a player's trusts

Warps

/creative trust <player> Allow a Guest to use items with metadata and WorldEdit with restricted materials
/xraywarps (list|warps) [filter] List available warps
/xraywarps (rm|remove|delete|del) <name> Delete a warp
/xraywarps (set|create) <name> Create a new warp
/xraywarps (teleport|tp|warp) <name> Teleport to a warp
/xraywarps <name> Teleport to a warp
/xraywarps nearest View the nearest warp
/xraywarps reset <name> Update a warp's location
/xraywarps tp nearest Teleport to the nearest warp

Operator

Chat

/censor debug Print the censor configuration in chat
/censor reload Reload the censor configuration from disk
/censor test <channel> <message...> Test the censor
/chatgames disable Clear the queue
/chatgames enable Enables chat game
/koda <message...> Make Koda say something
/koda reload Reload Koda's configuration from disk

Kit

/kit edit Open the kit editor menu
/kit reload Reload kits from disk

Minigames

/minigames tokens add <amount> [user] Modify a player's minigame tokens
/minigames tokens remove <amount> [user] Modify a player's minigame tokens
/minigames tokens set <amount> [user] Modify a player's minigame tokens

Misc

/badge give <badge> [user] Give a player a badge
/burn <player> <seconds> Temporarily set a player on fire
/creativeflags <world> Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
/demote <player> Demote a player to the next rank down
/discord link update roles Add the verified role to all linked users
/endermanfarm create [player] Create an enderman farm
/extinguish [player] Extinguish a player if they are on fire
/feed [player] Fills a players saturation and hunger
/fix Repairs held item
/fix all Repairs all items in a players inventory
/give <player> <type> [amount] [nbt...] Give a player an item
/heal [player] Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
/homes reload Clear service cache
/interactioncommands (delete|remove|clear) [index] Delete the command at the provided index
/interactioncommands <index> <command...> Set a command at the provided index
/interactioncommands read View the commands configured on the target block
/inventorysnapshots <player> [page] View a list of saved inventory snapshots
/inventorysnapshots nearbyDeaths [page] View nearby snapshots created by a death
/inventorysnapshots takeSnapshot [player] Take a snapshot of a player's current state
/kill <player> Kill a player
/killentity <entityType> <radius> [--force] [--region] Kill nearby entities of the provided types
/lag View server performance information
/more [amount] Fills the item stack in hand to specified amount, or to maximum size if none is specified
/npcutils create <player> Create a player NPC with a colored nickname
/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type] List NPCs with a filter
/npcutils recreateNpc <player> Recreate an NPC in the center of the block with a player's colored nickname
/npcutils removeDespawned [--owner] [--world] Delete despawned NPCs
/npcutils rename gradient <colors> <name...> Set an NPC's nameplate to your input with a color gradient
/npcutils setPlayer withColor <player> Set an NPC's nameplate to a player's colored nickname and updates the skin
/npcutils setPlayer withRankPrefix <player> Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
/npcutils void [page] List NPCs in the void
/podiums update <leaderboard> Update a podium
/promote <player> Promote a player to the next rank up
/reboot [--excludedConditions] Queues a reboot as soon as possible
/reboot cancel Cancel a pending reboot
/reboot passive [--excludedConditions] Queues a reboot for when there are no active players
/regionrename <region> <newName> Rename a WorldGuard region
/regionutils getRegionsAt View regions at your current location
/regionutils getRegionsLikeAt <filter> View regions matching a filter at your current location
/restoreinventory <player> <pastecode> Restore a player's inventory from a paste of a Multiverse backup
/setrank <player> <rank> Set a player's rank
/slap <player> Slap a player
/smite [player] Strike a player or your target block with lightning
/stripmeta Strip name and lore from items
/timelock <time...> Lock a world's daylight cycle
/timelock reset Enable a world's daylight cycle
/weather get [world] Get the weather of the world
/weather getDuration [world] View current weather durations
/weather set <type> [duration] [--world] Set the weather of the specified world
/weee [player] Force a player to fly around in random directions
/whodaressummonme Start a spooky unvanish animation
/wordle delete <player> <date> Delete a player's Wordle data for a specific puzzle
/yeet <player> Yeet

Vote

/vote points give <player> <number> Modify a player's vote points
/vote points set <player> <number> Modify a player's vote points
/vote points take <player> <number> Modify a player's vote points

Admin

Bigdoors

/bigdoormanager create <doorId> Create a new door
/bigdoormanager delete <doorName> Delete a door
/bigdoormanager fixDatabaseWorld <id> Fix the database of the current world if '/bigdoormanager info' is 'null'
/bigdoormanager info <id> Display data of the door
/bigdoormanager setToggleRegion <doorName> <regionId> Set the toggle region of the door
/bigdoormanager toggleAllDoors Toggle all doors on the server
/bigdoormanager toggleDoor <id> Toggle door

Chat

/bridge archive deleteRole <roleId> Delete a role
/bridge archive editMessages removeReference <roleId> [name] Edit messages to remove role references
/bridge archive editMessages updateReference <oldRoleId> <newRoleId> Edit messages to update role references
/bridge archive findDuplicateRoles [page] Find duplicate roles
/bridge archive leastUsedRoles [page] View least used roles in an archive
/bridge archive load <channel> Load an archive into memory
/bridge countBridgeRoles Count the number of bridge roles in the server
/bridge countRoles Count the total number of roles in the server
/bridge roleUpdates <user> [state] Toggle role updates for a user
/bridge set <player> <roleId> Sets a player's linked role ID
/bridge setMentionableFalse [test] Set the mentionable state of all bridge roles
/bridge updateRoleColors <rank> Update the color of all roles of a rank
/broadcast <message...> Broadcast a message to the server
/chatgames getAnswer Get the answer to the current chat game
/chatgames list previousQuestions List previous trivia questions
/chatgames list words List all words/phrases available in chat games
/chatgames rewards [enabled] Toggles if chat games give rewards to players
/emojis reload Reload emojis from the resource pack

Client Side

/clientside debug [state] Toggle debug mode
/clientside edit [state] Toggle seeing all entities regardless of whether they are hidden
/clientside entities create fromSelection [--types] [--ignoreGlowing] Convert all entities within your selection to client side entities
/clientside entities create Convert the target entity to a client side entity
/clientside entities delete fromSelection [--types] Delete all client side entities within your selection
/clientside entities ignore [state] Prevent your target entity from being converted to a client side entity
/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius] List client side entities

Crates

/crates animate <type> <uuid> Animate a crate
/crates edit [filter] Edit a crate
/crates edit announcement reset <id> Remove a loot's announcement
/crates edit announcement set <id> <message...> Set a loot's announcement
/crates edit groups <type> Edit a crate group
/crates entities add <type> <uuid> Register an entity with a crate
/crates entities list [type] List a crate's registered entities
/crates entities remove <type> <uuid> Unregister an entity with a crate
/crates give <type> [player] [amount] Give a player a crate key
/crates open <type> <uuid> [amount] Open a crate
/crates pinata <player> <type> [amount] Gives a player a crate pinata
/crates preview <type> Preview a crate
/crates reset <type> <uuid> Reset a crate's animation
/crates toggle Toggle all crates

Customboundingboxes

/customboundingbox associated create clone [associationId] [--id] Create a clone of the entity and tag it with an association id
/customboundingbox convert armorStand to itemDisplay [--id] Automatically convert an unmodified large armor stand with an item on its head to an item display entity
/customboundingbox convert itemDisplay to armorStand [--id] Automatically convert a converted item display back to an armor stand
/customboundingbox create [id] [--nearest] Create a custom bounding box entity
/customboundingbox delete [--id] [--nearest] Delete a custom bounding box
/customboundingbox draw [--id] [--stop] Draw an entity's custom bounding box with particles
/customboundingbox list [--radius] List all custom bounding boxes
/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all] Modify the bounds of a custom bounding box
/customboundingbox set id <id> [--id] Update a custom bounding box entity's ID
/customboundingbox shift [--id] [--x] [--y] [--z] Shift an entity and it's custom bounding box
/customboundingbox update [--id] Apply the custom bounding box to an entity

Daily Rewards

/dailyrewards getLastTaskTime View the last time the reward task ran
/dailyrewards set <player> <day> Set a player's streak
/dailyrewards unclaim <player> <day> Mark a reward as unclaimed

Discord

/discord account [player] View a player's linked Discord account
/discord appcommands register Force register app commands
/discord appcommands unregister Force unregister app commands
/discord boosts View server boosters
/discord connect Force connect to discord
/discord jda dms delete <id> Delete the last 50 DMs to a user
/discord jda dms send <id> <message...> Send a DM to a member
/discord jda dms view <id> Retrieve the last 50 DMs to a user
/discord jda edit <channelId> <messageId> <content...> Set the content of a message

Economy

/economy give <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy set <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy take <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/transactions count [player] Count the number of transactions stored on a player
/transactions volume [startTime] [endTime] Sum all transaction volume

Events

/debugdot <x> <y> <z> [--color] [--ticks] Spawn a debug dot at the specified location
/debugdot relative <x> <y> <z> [--color] [--ticks] Spawn a debug dot relative to the player's location
/events rewards claim Claim reward items from events
/events store images get <image...> Receive an event store image splattermap
/events store images reload Reload event store images
/events tokens give <player> <tokens> Modify a player's event token balance
/events tokens reset <player> Reset a player's event token balance
/events tokens set <player> <tokens> Modify a player's event token balance
/events tokens take <player> <tokens> Modify a player's event token balance
/trophy get <trophy> Spawn a trophy item
/trophy remove <player> <trophy> Remove a player's access to a trophy
/trophy reset <player> Reset a player's trophies
/trophy reward <player> <trophy> Give a player a trophy

Force Field

/forcefield [enable] Toggle a force field
/forcefield ignore add <player> Allow a player to bypass your force field
/forcefield ignore remove <player> Remove a player's ability to bypass your force field
/forcefield movePlayers [enable] Toggle affecting players
/forcefield moveProjectiles [enable] Toggle affecting projectiles
/forcefield particles [enable] Toggle visualization particles
/forcefield radius <radius> Set your force field's radius
/forcefield settings [player] View your force field settings

Homes

/homes addExtraHomes <player> <amount> Increase a player's home limit
/homes deleteFromWorld <world> Delete homes from a world
/homes lockInWorld <world> Lock all homes in a world
/homes removeExtraHomes <player> <amount> Decrease a player's home limit
/homes restoreDeleted Restore recently deleted homes in a world

Item Tags

/itemtags get Get item tags on held item
/itemtags reload Reload configuration from disk
/itemtags setCondition <condition> Set an item's condition
/itemtags setRarity <rarity> Set an item's rarity
/itemtags update [debug] Update item tags on held item
/itemtags updateInv Update item tags on all items in inventory

Legacy

/legacy freezeWorlds Set game rules and WorldGuard flags on legacy worlds to freeze them in place
/legacy items reset <player> Reset all items to pending status
/legacy items review [player] Review pending items

McMMO

/mcmmo levels give <player> <skill> <amount> Modify a player's skill level
/mcmmo levels reset <player> <skill> Modify a player's skill level
/mcmmo levels set <player> <skill> <amount> Modify a player's skill level
/mcmmo levels take <player> <skill> <amount> Modify a player's skill level
/mcmmo refresh Reset ability cooldowns

Minigames

/bingo challenge complete <challenge> [player] Force complete a challenge
/bingo challenge reset <challenge> [player] Force reset a challenge
/blockparty createStack [--delay] [--stop] Create the BlockParty floor stack from /sw blockparty-floors
/blockparty lights add <channel> Add a light to the board
/blockparty lights cue <cue> Go to a specific cue on the board
/blockparty lights debug [on/off] Toggle debug mode for the board
/blockparty lights out Go to cue 0 on the board
/blockparty lights removeAllEntitiesFromChannels Remove all lights from the board
/blockparty lights test [color] Test the lights on the board
/blockparty lights updateCues Update the cues on the board
/blockparty songs getMinimumLength Calculate the minimum song length needed to finish a full BlockParty game
/blockparty songs list [page] List BlockParty songs
/blockparty songs load Load BlockParty songs from disk
/blockparty songs removePadding Remove padding from song metadata
/blockparty songs removeSilence Trim silent parts of songs
/blockparty webUsers View players connected to the BlockParty web client
/minigames debug arena [arena] Print an arena's properties
/minigames leaderboard delete <arena> <player> Delete a player's best time from a timed minigame
/minigames topic update Update the Discord #minigames channel topic

Misc

/accounttransfer <old> <new> <features...> Transfer specific features from one account to another
/accounttransfer all <old> <new> Transfer all data from one account to another
/armorstandeditor summon 0 Summon a non-randomized armor stand
/attribute <attribute> <value> [player] Set a player's attribute
/attribute get <attribute> [player] Get a player's attribute's value
/attribute reset <attribute> [player] Reset a player's attribute to default
/attribute reset all [player] Reset all of a player's attributes to default
/bash <command...> [--path] Execute a bash command on the system
/beacon get effectRange View the effect range of a beacon
/beacon set effectRange <range> Set the effect range of a beacon
/beacon set primaryEffect <effect> Set the primary effect of a beacon
/beacon set secondaryEffect <effect> Set the secondary effect of a beacon
/birthdays forceAnnounce [player] Force a birthday announcement in Discord
/boop all [message...] [--anonymous] Boop all players
/changelog database debug <entry> Print a raw changelog entry
/changelog diff [from] [to] Post a changelog to Discord
/changelog generate Generate a changelog
/changelog list [page] View available changelog entries
/changelog testDiff [from] [to] Post a changelog to Griffin's private test Discord
/chunks forceLoaded get Check whether the chunk you are in is force loaded
/chunks forceLoaded list [world] [page] List force loaded chunks in a world
/chunks forceLoaded set <state> Set whether all chunks in your selection or your current chunk are force loaded
/chunks loaded list [world] [page] List loaded chunks in a world
/chunks unloadAll <world> [--removeTickets] Unload all chunks in a world
/console [command...] Run a command as console
/database cacheAll [service] Cache all stored objects to a service
/database clearAllCaches Clear the cache of all services
/database clearCache <service> Clear the cache of a service
/database count <service> Count objects stored in a collection
/database countAll [page] Count objects stored in all collections
/database countAllCaches [page] Count all cached objects
/database countCache <service> Count cached objects
/database createQuery delete <service> <uuid> Create a paste-able DELETE query for mongocli
/database createQuery get <service> <uuid> Create a paste-able GET query for mongocli
/database debug <service> <uuid> Print a record
/database debugCache <service> <uuid> Print a record from the cache (may not always pretty-print)
/database delete <service> <uuid> Delete a record
/database deleteAll <service> Delete all objects from a collection
/database move <service> <from> <to> Move data from one record to another
/database save <service> <uuid> Write an object to the database
/database saveAllCaches Save the cache in all services
/database saveCache <service> <threads> Write the cache to the database
/datafixerupper item deserialize <paste> Deserialize an item from NBT and give it to yourself
/datafixerupper item serialize Serialize your held item to NBT
/deathmessages reload Reload configuration from disk
/debug [state] Toggle debug
/debug type <type> [state] [player] Toggle debug for a specific type and player
/deop <player> De-op a player
/displayentity edit item Update the item on the nearest item display
/displayentity edit text background <color> Set the text background color on the nearest text display
/displayentity edit text rotation [--yaw] [--pitch] Set the scale of the nearest text display
/displayentity edit text scale <scale> Set the scale of the nearest text display
/displayentity edit text text <text...> [--font] Set the text background color on the nearest text display
/displayentity get item Get the item on the nearest item display
/displayentity get text scale Get the scale of the nearest text display
/dropall Drop every available item on the ground
/error eden Test an EdenException
/error exception Test an Exception
/error framework json withColor Test error() with colored json
/error framework json Test error() with json
/error framework text withColor Test error() with colored text
/error framework text Test error() with text
/error invalidInput Test an InvalidInputException
/error nexus Test a NexusException
/error runtime Test a RuntimeException
/error throwable Test a Throwable
/firework127 Receive a firework rocket with power 127
/firstlogin set <player> <date> Set a player's first join date
/firstlogin stats Write all join dates to a CSV
/hallofhistory npcs update Update all Hall of History NPCs
/iteminfo nonItems View a list of non-item materials (i.e. water)
/iteminfo serialize json [material] [amount] Debug the serialization of an item
/jukebox store give <player> <song...> Give a player a song
/locationcode current Print your current location as Java code
/locationcode selection Print your selection's minimum point as Java code
/maintenance [--excludedConditions] Shut down the server for maintenance
/maintenance cancel Cancel a queued shutdown
/modreview add <name> <verdict> [notes...] Review a mod and delete its review request if applicable
/modreview alias add <mod> <aliases...> Add an alias to a mod
/modreview alias remove <mod> <aliases...> Remove an alias from a mod
/modreview delete <mod> Delete a mod review
/modreview requests remove <mod> Delete a pending review request
/modreview set name <mod> <name> Set the name of a mod
/modreview set notes <mod> [notes...] Set the notes for a mod
/modreview set verdict <mod> <verdict> Set the verdict of a mod
/motd <text...> Update the server's server list MOTD
/motd line2 <text...> Update the server's server list MOTD second line
/motd reset Reset the server's MOTD to default
/myrank <rank> Set your rank
/nerd about <nerd> [about...] Set a player's About Me
/nerd getDataFile [player] Generate a paste of a player's NBT data file
/nerd setFirstJoin <player> <date> Update a player's first join date
/nerd setPromotionDate <player> <date> Update a player's promotion date
/nerd timeSinceDeath [player] [value] Update a player's time since death
/nexus closeInventory [player] Force close a player's inventory
/nexus feature reload <feature> Reload a specific feature
/nexus gc Force garbage collection
/nexus getEnv Print current environment
/nexus initializeClass <class> Force initialize a class
/nexus invs View open custom inventories
/nexus jingles <jingle> Play a jingle
/nexus offlineMessage <player> Test sending an offline message
/nexus reload [--excludedConditions] Reload Nexus, or queue a reload if applicable
/nexus reload cancel Cancel a queued reload
/nexus saveAll [--flush] Save all worlds
/nexus stats commands [page] View commands stats by plugin
/nexus stats eventHandlers [page] View event handler stats
/nexus stats View miscellaneous stats
/nexus temporaryListeners unregisterOffline Unregister temporary listeners for offline players
/nexus temporaryListeners View registered temporary listeners
/nexus updateCommands Call Player#updateCommands
/nexus uptime View Nexus uptime
/op <player> Op a staff member
/op list List opped players
/party admin list List all parties
/pastnames remove <target> <name> Remove a past name from a player
/permhelper (add|remove) <type> <player> <amount> Modify a player's permission limit
/permhelper get <type> [player] View a player's permission limit
/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags] Draw a image to your current selection
/pixelart palette List all available block palette colors and their corresponding colors
/plotcleanup autodelete Delete the plot you are in if it is eligible for deletion
/plotcleanup forceKeep [state] Toggle force keep for a plot
/plotcleanup info [--showDistr] Display rating info about a plot
/plotcleanup list [page] List all plots and their ratings
/plotcleanup next Visit the next plot ready for deletion
/plotcleanup recalculate Recalculate the rating of a plot
/plotcleanup recalculateAll [delay] Recalculate the rating of all plots
/plotcleanup stats Display stats about plot ratings
/plotcleanup validateChunk Validate if the plot contains the chunk you are standing in
/proportionator Get a Proportionator
/proportionator config entities <entityType> [state] Toggle whether entities can be scaled
/proportionator config max <max> Set the default maximum scale
/proportionator config max override <entityType> [max] Set the maximum scale for a specific entity type
/proportionator config min <min> Set the default minimum scale
/proportionator config min override <entityType> [min] Set the minimum scale for a specific entity type
/quest item <item> [amount] Spawn a quest item
/scheduledjobs cancel <job> Cancel all jobs of a specific type
/scheduledjobs restart Restart the scheduled jobs runner
/scheduledjobs schedule <job> Schedule a job
/scheduledjobs stats View jobs stats
/scoreboardteamutils cleanup Remove empty scoreboard teams
/scoreboardteamutils count Count empty and non-empty scoreboard teams
/scoreboardteamutils list [page] [--empty] List scoreboard teams
/scoreboardteamutils teamsOf <player> [page] View the scoreboard teams a player belongs to
/scoreboardteamutils teamsOfTargetEntity View the scoreboard teams your target entity belongs to
/serialize hashmap initialized database Test database serialization and deserialization of an initialized map
/serialize hashmap uninitialized database Test database serialization and deserialization of an uninitialized map
/serialize inventory database Test database inventory serialization and deserialization
/serialize item database Test database item serialization and deserialization
/serialize item fromJson <json|paste> Deserialize an item from JSON
/serialize item fromNBT <nbt|paste> Deserialize an item from NBT
/serialize item toJson Serialize an item to JSON
/serialize item toNBT Serialize an item to NBT
/sidebar resetErroring [player] Reset erroring state for a player
/skincache cacheShopHeads Cache all skins that appear in the shops menu
/skincache getHead [player] Get the cached head of a player
/skincache getLastChange [player] View the last time a player changed their skin
/skincache update [player] Refresh a player's cached skin
/skincache updateAll Update the cached skins of all online players
/spawnentity <entityType> [amount] [reason] Spawn entities
/spawnlimits copy <type> <fromWorld> <toWorld> Copy a world's spawn limit type to another world
/spawnlimits defaults View default spawn limits
/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld> Set a world's spawn limit type to a multiple of another world's configuration
/spawnlimits of [world] View a world's configured spawn limits
/spawnlimits reset <type> [world] Reset a world's spawn limit type to the default value
/spawnlimits reset all Reset all spawn limits to default
/spawnlimits reset allTypes [world] Reset all of a world's spawn limit types to default
/spawnlimits reset allWorlds [type] Reset a spawn limit type in all worlds to default
/spawnlimits save Save current spawn limits to a persistent service
/spawnlimits set <type> <value> [world] Set a world's spawn limits
/staffhall config add <group> <npcId> [index] Add an NPC ID to a staff hall room config
/staffhall config list <group> List all staff hall NPCs
/staffhall config remove <group> <npcId> Remove an NPC ID from a staff hall room config
/staffhall config spawn Spawn all staff hall NPCs
/staffhall config tp <group> <index> Teleport to a staff hall NPC
/staffhall update Automatically update all staff hall NPCs
/staffhall write Write HTML files to disk for the website
/sudo <player> <command...> Force a player to run a command
/tasks cancel <id> Cancel a task
/tasks is queued <id> Check if a task is queued
/tasks is running <id> Check if a task is running
/tasks list active [page] List active tasks
/tasks list pending [page] List pending tasks
/teleport freeze <player> [enable] Prevent a player from teleporting
/time View your current world's time of day
/time set Change a world's time of day
/unlimitedelytra [enable] Toggle unlimited elytra
/uuid fromString <input> Create a hashed UUID from your input
/vault limit add <user> [amount] Increase a player's vault limit
/villagers profession <profession> [radius] Change the profession of villagers
/wardcharm ward [--nearest] Ward the nearest or target entity

Mob Heads

/mobheads chances get <type> View a mob head's drop chance
/mobheads chances set <type> <chance> Set a mob head's drop chance
/mobheads chances validate Validate whether all entity types have a configured drop chance
/mobheads debug [enable] Toggle debug mode
/mobheads validate types Validate whether all entity types have configured mob heads

Model Train

/modeltrain spawn Spawn a model train at your current location
/modeltrain stop Stop the model train

Nameplates

/nameplates debug <player> Debug a player's nameplate
/nameplates debug Toggle debug mode
/nameplates destroy [player] Despawn a player's nameplate
/nameplates npcs fix Attempt to fix NPC nameplates
/nameplates respawn [player] Respawn a player's nameplate
/nameplates spawn [player] Spawn a player's nameplate
/nameplates update [player] Update a player's nameplate

Parkour

/parkour checkpoints add <course> Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
/parkour checkpoints clear <course> Delete all checkpoints for a parkour course
/parkour checkpoints tp <course> <checkpoint> Teleport to a parkour course's checkpoints
/parkour create <course> Create a new lobby parkour course
/parkour delete <course> Delete a lobby parkour course
/parkour hologram update <course> Update the parkour leaderboard hologram with the latest data

Particles

/particles <effectType> Start a particle effect
/particles dot Draw a particle dot
/particles line [distance] [density] Draw a particle line

Profiles

/profile getTextureCoupon <type> Gets the coupon item of the texture
/profile setTexture <type> Set your profile's background texture

Radar

/honeypot (delete|remove) <honeypot> Delete a honeypot
/honeypot (teleport|tp) <honeypot> Teleport to a honeypot in your current world
/honeypot check <player> View how many times a player has griefed
/honeypot create <honeypot> [schemSize] Create a honeypot
/honeypot fix <honeyPot> Repair a honeypot
/honeypot list [page] List honeypots in your current world
/honeypot removeItems <player> Remove honey pot items from a player's inventory
/honeypot set <player> <int> Set a player's grief count

Radio

/radio config addSong <radio> <song> Add a song to a radio
/radio config addStationLocation <radio> Adds your current location to the station radio
/radio config clearSongs <radio> Remove all songs from a radio
/radio config clone <radio> <id> Create a new radio from an existing radio
/radio config create <type> <id> [radius] Create a radio
/radio config delete <id> Delete the radio
/radio config disable <radio> Disable the radio
/radio config enable <radio> Enable the radio
/radio config reload <radio> Recreate a radio
/radio config removeSong <radio> <song> Remove a song from a radio
/radio config removeStationLocation <radio> <index> Removes the location from the station radio
/radio config removeStationLocation <radio> Lists the locations of this station radio
/radio config setId <radio> <id> Set the id of the radio
/radio config setParticles <radio> <enable> Toggle the particles of the radio
/radio config setRadius <radio> <radius> Set the radius of the radio
/radio config setRadiusLocation <radio> Set the location of the radius radio to your current location
/radio config setType <radio> <type> Set the radio type
/radio config setUpdatePlaying <radio> <enable> Toggle the playing updates of the radio
/radio debugRadio <radio> Display data of a radio
/radio debugUser <player> Display data of a user
/radio reload Reloads the config, and remakes every radio

Recipes

/backpack convert [--nbt] Convert and old backpack into a new one
/backpack fix Add necessary NBT to a shulker box to make it a backpack
/backpack get <tier> Get a backpack with the specified tier
/backpack getOld Give yourself and old backpack for testing
/backpack setTier <size> Set a backpack's tier
/customrecipes ingredients View the ingredients for a recipe
/customrecipes uncraft Open the uncrafting menu

Resource Pack

/decoration store debug [enabled] Toggle debugging the store
/decoration store layout paste <id> [--storeLocation] Paste the layout into the store
/decoration store layout paste next [--override] Start the next layout process
/decoration store layout paste reset Paste the reset layout into the store
/decoration store layout schem <id> Create a layout schematic of the selected build
/decoration transplant <radius> <selectPath> <replacePath> Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
/imagestand create <id> <size> [--outline] Create an image stand
/imagestand delete [--id] Delete an image stand
/imagestand id <id> [--id] Update the ID of an image stand
/imagestand list [page] List image stands
/imagestand outline add [--id] Add an outline stand
/imagestand outline remove [--id] Remove an outline stand
/imagestand outline update [--id] Teleport an outline stand to the image stand
/imagestand size <size> [--id] Update the size an image stand
/imagestand stands pitch <pitch> [--id] Update the pitch of the image stand and outline stand
/imagestand stands yaw <yaw> [--id] Update the yaw of the image stand and outline stand
/imagestand tp <id> Teleport to an image stand
/objectives activate <player> <objective> Activate an objective
/objectives create <player> <id> [description...] Create an objective at your current location
/objectives remove <player> <objective> [--activateNext] Remove an objective
/objectives setDescription <player> <objective> <description> Update an objective's description
/objectives setLocation <player> <objective> Update an objective's location
/playerplushies addOwner <user> Give a player access to Player Plushies
/playerplushies vouchers add <amount> [player] Modify a player's vouchers
/playerplushies vouchers remove <amount> [player] Modify a player's vouchers
/resourcepack deploy [--force] [--silent] Compress and update the resource pack
/resourcepack hash [--update] Force update the resource pack hash
/resourcepack reload Update the resource pack cache

Shop

/resourceworld logger add Add all blocks in your selection the resource market logger
/resourceworld logger count Count the number of coordinates logged
/resourceworld reset Archive the existing resource world and generate a new world
/resourceworld setup Set up a new resource world
/shop products create [--price] [--exchangeType] [--amount] [--disabled] Create a new product for your shop from the item you are holding

Social Media

/socialmedia getNamedItem <site> Spawn a social media site's custom item
/twitch api status <user> View whether a player is streaming
/twitter lookForNewTweets Look for new tweets to post in Discord

Statistics

/statistics saveToDatabase Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
/statistics update <player> Copy a player's statistics to the database

Store

/emojihats getFrameItems <type> Spawn the individual frames of an emoji hat
/emojihats give <player> <type> Give a player access to an emoji hat
/emojihats run <player> <type> Activate an emoji hat on another player
/store (expire|remove) <package> [player] Expire a package on a player
/store apply <package> [player] Apply a package to a player
/store coupons create <player> <amount> Create a coupon for a player
/store credit give <player> <amount> Modify a player's store credit
/store credit set <player> <amount> Modify a player's store credit
/store credit take <player> <amount> Modify a player's store credit
/store gallery displays getIds Get the NPC ids of the display NPCs
/store gallery displays updateSkins Update the storey gallery NPC skins

Survival

/gem <enchantment> <level> Receive a gem
/gem all Receive all possible gems
/weeklywakka (list|warps) [filter] List available warps
/weeklywakka (set|create) <name> Create a new warp
/weeklywakka (teleport|tp|warp) <name> Teleport to a Weekly Wakka warp
/weeklywakka <name> Teleport to a Weekly Wakka warp
/weeklywakka farthest [page] Find areas with no nearby Weekly Wakka warps
/weeklywakka found Get a list of players who have found the Weekly Wakka this week
/weeklywakka getTip <index> Get a tip from the Weekly Wakka tips
/weeklywakka moveNPC Move the Weekly Wakka NPC to a new location
/weeklywakka nearest View the nearest Weekly Wakka warp
/weeklywakka reset <name> Update a warp's location
/weeklywakka tp nearest Teleport to the nearest Weekly Wakka warp
/weeklywakka tp Teleport to the Weekly Wakka NPC's location
/weeklywakka unfind [player] Remove a player from the list of players who have found the Weekly Wakka this week

Test

/packets listen <classes> Listen to and dump information about certain packets
/packets listen stop Stop listening for packets
/packets search <filter> [page] Search for packets by name

Titan

/titan installed [page] View the most popular Titan versions
/titan installed with <version> [page] View which players are using a specific version of Titan
/titan settings <user> View a player's Titan configuration

Vote

/vote endOfMonth [month] Run the end of month task
/vote extra View the extra chances config
/vote force <nerd> <site> Force a vote for a user, to fix a missed vote
/vote party complete Simulates a completed vote party
/vote party reward <player> <tier> Gives a random vote party reward to the player
/vote party target <target> Set the current vote party target
/vote party update Updates the current vote party
/vote write Write HTML vote files to disk for the website

Warps

/warps types View valid warp types
/warps updateFlags Set default flags on survival spawn and warp regions

Wither

/wither beta Enable beta mode
/wither getFragment Receive a wither fragment
/wither testCounterAttack <counterAttack> Test a counter attack

Wordle

/wordle config Configure Wordle settings
/wordle setPlayedOnReleaseDay <date> [player] [state] Set whether a player played Wordle on its release day
/wordle setSolvedOnReleaseDay <date> [player] [state] Set whether a player solved Wordle on its release day

Staff

Hub

/hub (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/hub (warp|warps) (set|create) <name> Create a new warp
/hub (warp|warps) reset <name> Update a warp's location

Justice

/clearchat Clear the chat of all online non-staff players
/playernotes <player> View staff notes on a player
/playernotes add <player> <note...> Write a note
/playernotes remove <player> <id> Delete a note
/playernotes search <keyword...> Search all notes for key words

Legacy

/legacy (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/legacy (warp|warps) (set|create) <name> Create a new warp
/legacy (warp|warps) reset <name> Update a warp's location

Minigames

/bingo scramble Generate a new random Bingo board
/minigames (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/minigames (warp|warps) (set|create) <name> Create a new warp
/minigames (warp|warps) reset <name> Update a warp's location
/minigames warp arena <arena> Warp to an arena

Misc

/back locations [player] View your recent back locations
/blockcenter Cardinally center yourself on the block you are standing on
/blockcenter corner intercardinal Intercardinally center yourself on the corner of the block
/blockcenter corner Cardinally center yourself on the corner of the block
/blockcenter intercardinal Intercardinally center yourself on the block you are standing on
/blockcenter look intercardinal Set your yaw to the nearest 45° angle and your pitch to 0
/blockcenter look Set your yaw to the nearest 90° angle and your pitch to 0
/blockcenter pitch Set your pitch to 0
/blockcenter yaw intercardinal Set your yaw to the nearest 45° angle
/blockcenter yaw Set your yaw to the nearest 90° angle
/blocknbt View NBT data of your target block
/book author <name...> Set the author of a book
/cheats [enabled] Toggles vanish, god, flight, WorldGuard edit, and gamemode
/compact Combine all stackable items
/compact hand Combine the item in your hand into an existing stack
/enderchest <player> View your or another player's enderchest
/entities byChunk [type] [--page] [--excludedTypes] View entity counts by type and chunk
/entities find <type> [radius] [--uuid] Locate all nearby entities of a specific type
/entities near [radius] Count all entities within a radius
/entities plot Count all entities within a plot
/entities report [radius] [type] View the number of entities near each online player
/entities villagers [world] View villager counts and whether they have a bed & profession by chunk
/entitycannon [entityType] Launch an exploding entity
/entitynbt View the NBT data of your target entity
/entitynbt nearest View the NBT data of the nearest entity
/entitynbt set <key> <type> <value> Set an NBT key on your target entity
/entitynbt unset <key> Remove an NBT key on your target entity
/entitynbt uuid [--nearest] View the UUID of your target entity
/forward <blocks> Teleport yourself forward a specific amount of blocks
/godmode [enable] [player] Toggle god mode, preventing damage and mob targeting
/griefprotectioninfo Send a predefined message explaining that grief is not allowed
/hallofhistory setwarp Update the warp location
/homes near [page] View all nearby homes
/hopperlag [amount] View hoppers that are triggering InventoryMoveEvents repeatedly
/igosleep [hours] Kick yourself after a certain amount of time
/invsee <player> Access another player's inventory
/iteminfo enchanted View all items with an enchant glint
/iteminfo extended [material] View miscellaneous information about a material
/leash (stopAll|cancelAll) Cancel all server leashes
/leash (stop|cancel) Unleash yourself from a player
/leash <target> Leash yourself to a player
/leash setVelocity <velocity> Set the server's leash pull velocity
/letmeedit Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
/locations View player locations by world
/lwcco <player> Change the owner of a container
/market reload Reload the Market items
/materialtag find <material> View tags containing a material
/materialtag materials <tag> View materials in a tag
/materialtag random <tag> [player] Receive a random material from a tag
/modreview requests [page] View pending review requests
/multicommand <commands...> [--asOp] Run multiple commands at once separated by ' ;; '
/nearestblock <material> [radius] Find the nearest block of a certain type
/newplayers [page] List new players
/newrankcolors print Print your color config's color codes to console for copying
/newrankcolors reset <rank> Reset a rank's color to default
/newrankcolors set <rank> <color> Save a new rank color to your color config
/newrankcolors test <rank> <color> Preview a color on a rank
/newrankcolors view View your rank color config
/permcheck <permission> Check if you have a permission
/permcheck <player> <permission> Check if a player has a permission
/playeraliases List your aliases
/playeraliases add <player> <alias> Define an alias for a player
/playeraliases list [player] List a player's aliases
/playeraliases remove <player> <alias> Remove an alias from a player
/powertool [string...] Tie a command to an item
/powertool clear Deactivate all powertools
/powertool list List active powertools
/powertool toggle Toggle running commands with powertools
/protectionutils canBreak Tests if you can break at your location
/protectionutils canBuild Tests if you can build at your location
/protectionutils canInteract Tests if you can interact at your location
/protectionutils canUse Tests if you can use at your location
/protectionutils listCompatibilities Lists the loaded protection compatibilities
/queup updates [enable] Toggle listening for song updates
/reminders create <id> <text...> Create a reminder
/reminders delete <id> Delete specified reminders
/reminders edit <id> Edit reminders that already exist
/reminders list [page] List created reminders
/reminders motd [player] View the MOTD
/reminders reload Reload reminders
/reminders save Saves all reminders to the spreadsheet
/reminders setInterval <seconds> Edit how often reminders appears in chat
/reminders show <player> <reminder> Show a player a certain reminder in chat
/reminders test <player> <reminder> Test if a player will receive a specific reminder
/reminders testCondition <player> <reminder> Test if a player has met the conditions for a specific reminder
/signlines [arguments...] Modify a sign's contents
/snowlayers fixGrass [radius] Set nearby grass to be snowy if covered by snow
/snowlayers fixOverlay [radius] Remove snow layers on top of snow layers
/snowlayers overlay <radius> <topBlockOnly> <materials> Overlay nearby blocks with a layer of snow
/snowlayers set <layers> Set your current location to snow with the provided amount of layers
/soundmenu [integer] Open the sound menu
/soundmenu changePitch <number> Update the pitch at which sounds play at
/soundmenu play <sound> Play a sound
/soundmenu togglePlayTo Toggle playing the sounds to other players
/staffrules View staff rules
/teleport generateCommand Print a copyable command that teleports you to your current location
/teleport toggle Toggle preventing lower ranked staff from teleporting to you
/toggleentitynoise Make an entity silent
/tree [type] Spawn a tree at the block you are looking at
/unvanish Turns vanish off
/unvanish creative Turns vanish off and puts you in the Creative channel
/unvanish gameworld Turns vanish off and puts you in the Minigames channel
/weeklywakka (rm|remove|delete|del) <name> Delete a warp
/welcome [player] Welcome a player
/whereis <player> Look at and glow
/whereis glow <on|off> Toggle glowing nearby players
/whereis glow threshold <threshold> Set the radius at which players start glowing
/whois <player> View information about a player such as their rank, history, alts, playtime, and more
/world list List all worlds
/worldeditutils breakNaturally [--silkTouch] Break all blocks in your selection with drops and particles
/worldeditutils clipboard [--build] [--async] [--entities] Test pasting your clipboard
/worldeditutils clipboard copy Copy your selection to an internal clipboard
/worldeditutils clipboard paste Paste your internal clipboard at your location
/worldeditutils colorReplace <from> <to> Swap colored materials (i.e. wool concrete)
/worldeditutils fake Test a custom copy/paste implementation
/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge] Generate ocean flora
/worldeditutils rotate [y] [x] [z] Test rotating your selection
/worldeditutils schem buildQueue <schematic> <seconds> Procedurally build a schematic
/worldeditutils schem paste <name> [--entities] Paste a schematic
/worldeditutils schem save <name> [--entities] Save a schematic using commands
/worldeditutils schem saveReal <name> Save a schematic using the API
/worldeditutils smartReplace <from> <to> Swap materials on blocks without deleting block data such as rotation
/worldeditutils tagReplace <from> <to> Replace all materials in a tag with another material
/worldguardedit [enable] Toggle WorldGuard edit bypass
/worldguardedit flags registry [enable] Set the WorldGuard flag registry state

Radio

/radio moveWorld <radio> Set the world of the radio to your location
/radio players <radio> Lists all players listening to the server radio
/radio teleport <radio> [index] Teleport to the location of the radio

Resource Pack

/decoration changeOwner <player> Change the owner of a decoration
/decoration getOwner Get the owner of a decoration
/decoration stats Display stats about Decorations
/decoration store layout history Displays a list of when the last 10 layouts were pasted
/decoration store layout list Display a list of the layout schematics
/decoration store layout pasteTest create Paste the next layout into the test store
/decoration store layout pasteTest empty Paste the next layout into the test store
/decoration store layout pasteTest next Paste the next layout into the test store
/decoration store layout pasteTest overwrite Paste the next layout into the test store
/decoration store layout pasteTest previous Paste the next layout into the test store
/resourcepack menu [folder] Open the resource pack menu
/resourcepack statuses View the resource pack status of all online players

Vote

/vote bestDays allTime [page] View the days with the most votes of all time
/vote bestDays monthly [month] [page] View the days with the most votes in a month
/vote bestDays yearly [year] [page] View the days with the most votes in a year
/vote onlineCounts View whether online players have voted

Warps

/questwarps (list|warps) [filter] List available warps
/questwarps (rm|remove|delete|del) <name> Delete a warp
/questwarps (set|create) <name> Create a new warp
/questwarps (teleport|tp|warp) <name> Teleport to a warp
/questwarps <name> Teleport to a warp
/questwarps nearest View the nearest warp
/questwarps reset <name> Update a warp's location
/questwarps tp nearest Teleport to the nearest warp
/spawn force [player] Force a player to their world's spawn and prevent /back
/staffwarps (list|warps) [filter] List available warps
/staffwarps (rm|remove|delete|del) <name> Delete a warp
/staffwarps (set|create) <name> Create a new warp
/staffwarps (teleport|tp|warp) <name> Teleport to a warp
/staffwarps <name> Teleport to a warp
/staffwarps nearest View the nearest warp
/staffwarps reset <name> Update a warp's location
/staffwarps tp nearest Teleport to the nearest warp
/warps (rm|remove|delete|del) <name> Delete a warp
/warps (set|create) <name> Create a new warp
/warps reset <name> Update a warp's location

Wither

/wither maintenance Enable maintenance mode
/wither processQueue Proccess the fight queue
/wither reset Reset the wither arena

World Edit

//delvillage Delete a village and replace with flat world terrain
//fixflat Replace the terrain in your selection with flat world terrain
//schematicbrush <schematic> Create a schematic brush tool

Store

Boosts

/boosts [page] View active server boosts
/boosts cancel <player> <id> Cancel a player's owned boost and prevent it from being activated
/boosts cancel <type> [--refund] Cancel an active boost and optionally refund the time left
/boosts cancelType <player> <type> Cancel all of a player's boosts of a certain type
/boosts give <player> <type> <multiplier> <duration> [amount] [--personal] Give a player a boost
/boosts listOwners <type> List players that own boosts
/boosts menu Open the boosts menu
/boosts start <type> <multiplier> <duration> Start a boost

Chat

/joinquit reload Reload join/quit messages from disk
/nickname <nickname> [override] Set your nickname
/nickname clearData [player] Clear a player's nickname data
/nickname reset [player] Remove a player's nickname
/nickname set <player> <nickname> Set a player's nickname
/prefix <prefix...> Set your prefix
/prefix copy [player] Print your prefix to chat for copying
/prefix gradient <colors> <prefix...> Set your prefix with a color gradient
/prefix rainbow <prefix...> Set your prefix with a rainbow gradient
/prefix reset [player] Reset your prefix
/prefix test <prefix...> Preview a prefix in chat
/prefix test gradient <colors> <prefix...> Preview a prefix with a color gradient in chat
/prefix test rainbow <prefix...> Preview a prefix with a rainbow gradient in chat

Inventory

/autoinventory Open the AutoInventory menu
/autoinventory depositall Deposit matching items into nearby chests
/autoinventory features toggle <feature> [enable] Toggle a feature
/autoinventory profile [profile] View your currently active profile or switch to another one
/autoinventory profile clone <from> <to> Clone an existing profile
/autoinventory profile create <profile> Create a new profile with default settings
/autoinventory profile delete <profile> Delete a profile
/autoinventory profile list [page] List your profiles
/autoinventory profile rename <from> <to> Rename a profile
/autoinventory protectItem Toggle whether your held item can be auto-deposited
/autoinventory settings crafting Open the AutoCraft configuration menu
/autoinventory settings inventoryTypes Toggle whether certain inventory types are affected
/autoinventory settings tools exclude <toolType> [enable] Toggle whether AutoTool will activate while holding certain tools
/autoinventory settings trash behavior [behavior] Change the behavior of AutoTrash
/autoinventory settings trash materials Open the AutoTrash configuration menu
/autotorch [on|off] Toggle automatically placing light blocks when it gets too dark
/autotorch lightBlock <lightBlock> Set the block placed
/autotorch lightLevel [level] Adjust the light level at which the light blocks are placed
/cartographytable Open a workbench
/craftingtable Open a workbench
/dyestation Open a dye station
/dyestation cheat Open a dye station that doesnt require a magic dye
/fireworkbow Create a firework bow or crossbow
/fireworkbow remove Remove the firework enchantment from a bow or crossbow
/grindstone Open a workbench
/hat Wear the item you are holding on your head
/hat remove Remove your hat
/invisiblearmor [on|off] Toggle invisible armor
/invisiblearmor menu Open the invisible armor configuration menu
/itemname (null|none|reset) Remove an item's custom name
/itemname <name...> Give an item a custom name with a color gradient
/itemname copy Print an item's custom name in chat for copying
/itemname gradient <colors> <name...> Give an item a custom name with a rainbow gradient
/itemname rainbow <name...> Toggle whether an item's custom name is always visible
/itemname resetAll <material> Give an item a custom name
/loom Open a workbench
/loom cheat Open a custom banner building menu that doesn't require materials
/playerhead [owner] Receive a player's skull
/playerhead getId Print the HeadDatabase ID of the head you are holding or looking at
/smithingtable Open a workbench
/stonecutter Open a workbench
/workbenches Open a menu displaying all workbenches
/workbenches <workbench> Open a workbench

Visuals

/costume Open the costumes menu
/costume dye <type> <color> Dye a costume
/costume list List all Costumes by their Id
/costume off [player] Disable your costumes
/costume reload Reload costumes from the resource pack
/costume setActiveDisplayCostume <user> <costumeType> [costume] Set the costume displayed in the Staff Hall and Hall of History
/costume staffhall Edit the costume displayed in the Staff Hall and Hall of History
/costume store Open the costume store
/costume tempvouchers add <amount> [player] Modify a player's temporary vouchers
/costume tempvouchers remove <amount> [player] Modify a player's temporary vouchers
/costume top [page] View the most popular costumes
/costume useArmorSkinHelmetCostume [state] Toggle whether or not to use armor skin helmet costumes
/costume vouchers [player] View how many costume vouchers you have
/costume vouchers add <amount> [player] Modify a player's vouchers
/costume vouchers remove <amount> [player] Modify a player's vouchers
/entityname (null|none|reset) Remove an entity's custom name
/entityname <name...> Give an entity a custom name
/entityname gradient <colors> <name...> Give an entity a custom name with a color gradient
/entityname rainbow <name...> Give an entity a custom name with a rainbow gradient
/entityname visible [enable] Toggle whether an entity's custom name is always visible
/firework [count] Launch randomized fireworks
/playertime Change your client-side time of day
/playertime reset Sync your time with the server
/rainbowarmor Toggle rainbow armor
/rainbowarmor menu Open the rainbow armor configuration menu
/rainbowarmor speed <speed> Modify the animation speed
/rainbowbeacon delete [player] Delete a rainbow beacon
/rainbowbeacon list List active rainbow beacons
/rainbowbeacon start [player] Activate a rainbow beacon
/rainbowbeacon stop [player] Deactivate a rainbow beacon
/rainbowbeacon tp [player] Teleport to your rainbow beacon
/wings Open the wings menu
/wings preview <style> Preview a wing style
/wings stop Turn off your wings

Nexus.vanish

/vanish [state] Toggle vanish
/vanish fakeJoin Send a fake join message and unvanish
/vanish fakeQuit Send a fake quit message and vanish
/vanish settings <setting> [state] Toggle vanish settings
/vanish settings View your vanish settings

Nexus.itembuilder

/itembuilder amount <amount> Set a stack's size
/itembuilder attribute <attribute> <name> <amount> <operation> [slot] Set an item attribute
/itembuilder axolotl <variant> Set an axolotl bucket's variant
/itembuilder banner pattern <color> <pattern> Add a banner pattern
/itembuilder banner symbol <symbol> <color> Set a banner to a symbol
/itembuilder book author <author> Set a book's author
/itembuilder book generation <generation> Set the generation of a book
/itembuilder book pages add <content> Add a new page to a book
/itembuilder book pages remove <page> Remove a page from a book
/itembuilder book pages set <page> <content> Set the contents of a book's pages
/itembuilder book title <title> Set a book's title
/itembuilder color <color> Set an item's color
/itembuilder condition <condition> Set an item's condition tag
/itembuilder customModelData <int> Set the Custom Model Data
/itembuilder customModelData remove Remove the Custom Model Data
/itembuilder customModelData View the Custom Model Data
/itembuilder damage <damage> Set an item's damage
/itembuilder durability <durability> Set an item's durability (deprecated)
/itembuilder dye <color> Dye an item
/itembuilder enchant <enchant> [level] Enchant an item
/itembuilder enchant max <enchant> Enchant an item with the max level for the provided enchant
/itembuilder enchant remove <enchant> Remove an enchant from an item
/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors] Set a firework's effect
/itembuilder firework power <power> Set a firework's power
/itembuilder glow [state] Add an enchant glint to an item
/itembuilder itemFlags <flags...> Add item flags to an item
/itembuilder itemFlags hide_all Hide all item flags on an item
/itembuilder lore add <text...> Add lore
/itembuilder lore clear Remove all lore
/itembuilder lore remove <line> Remove a line of lore
/itembuilder lore set <line> <text...> Update lore
/itembuilder map id <id> Set a map's id
/itembuilder map view [world] Set a map's world
/itembuilder material <material> Set an item's material
/itembuilder maxStackSize <int> Set the max stack size
/itembuilder modelId <id> Set an item's model ID
/itembuilder modelType <modelType> Set an item's model type
/itembuilder name <name...> Set an item's name
/itembuilder name reset Remove an item's name
/itembuilder nbt set <key> <type> <value> Set an NBT key
/itembuilder nbt unset <key> Remove an NBT key
/itembuilder potion color <color> Set a potion's color
/itembuilder potion effect <type> <seconds> <amplifier> Add a custom potion effect to a potion
/itembuilder potion type <type> [--extended] [--upgraded] Set a potion's type
/itembuilder rarity <rarity> Set an item's rarity tag
/itembuilder setting <setting> [state] Set an item setting
/itembuilder setting unset <setting> Remove an item setting
/itembuilder skin armor <skin> Set the skin line of the held item
/itembuilder skin backpack <skin> Set the skin line of the held item
/itembuilder skin tool <skin> Set the skin line of the held item
/itembuilder skull owner [owner] Set a skull's owner
/itembuilder soulbound Make an item soulbound without the enchant
/itembuilder spawnEgg <variant> Set a spawn egg's entity type
/itembuilder unbreakable Make an item unbreakable

Nexus.mobheads.get

/mobheads get <type> Spawn a mob head

Nexus.nightvision

/nightvision [state] Toggle night vision

3rd Party Commands

Guest

Plots

/plot add <player> Allow a player to build in your plot while you are online.
/plot auto Automatically claim a plot near spawn.
/plot claim Claim the plot you are currently in
/plot clear Clear your plot and start over
/plot delete Clear your plot and un-claim it
/plot flag remove <flag> Unset a flag
/plot flag set device-interact <true | false> Allow players to interact with pressure plates, buttons and levers
/plot flag set time Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
/plot flag set weather <clear | rain> Change the weather in your plot
/plot home Teleport to your plot's home
/plot limit View how many plots you can claim.
/plot merge Merge the plot you are facing with the plot you are in.
/plot middle|center Teleport to the center of your plot
/plot remove <player> Remove a player's permissions to your plot
/plot schematic paste url:<key> Restore your plot to a previously saved state
/plot setbiome <biome> Change the biome of your plot. For example, /plot setbiome minecraft:mushroom_fields
/plot sethome Set your plots home
/plot unmerge Break the plots back into individual plots. All work in the path area will be deleted.
/plot visit <player> Teleport to a player's plot

WorldEdit

You may use WorldEdit in the Creative and Build Contests worlds

//br s [-h] <block name> [radius] Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
//center <block name> Set the center block(s) in the region and to the specified block.
//contract <amount> contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
//copy Copy the contents of the selection. Be aware that it copies relative to where you are.
//count <block name> Count how many blocks there are of the specified type in a selection.
//expand <amount> Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
//fill <block name> <radius> [depth] Fill in an area with the specified block type. Can also specify how far below to fill.
//flip [direction] Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
//hpos1 Set the first position to the block you're looking at.
//hpos2 Set the second position to the block you're looking at.
//mask <block name> Makes a brush only affect the specified block type.
//move [amount] [direction] [block name] This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
//naturalize Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
//outline <block name> Create four walls, a floor, and a ceiling.
//paste [-a] Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
//pos1 Set the first position to the block at your feet.
//pos2 Set the second position to the block at your feet.
//replace <target block name> <desired block name> Replace all the target blocks with the desired blocks.
//rotate [degrees] Rotate your clipboard.
//sel [tp|selection type] Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
//set <block name> Set all the blocks in the region to the specified block.
//walls <block name> Create four walls in the region.
//wand This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
/asc Will ascend you to the next highest level.
/brush none Unbind a brush from your tool
/desc Will descend you to the next lowest level.
/thru Will teleport you through a wall.
/top Will take you to the top.

For more WorldEdit help, first consult the wiki or watch the tutorials, then ask in game.

VoxelSniper

You may use VoxelSniper in the Creative and Build Contests worlds

/b # Set the radius of your brush.
/b <brush type> Set your brush type.
/b Bring up your current brush settings.
/u [number] Undoes one (or the amount specified) Voxel command(s).
/v [material] Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.

Different brush types:

/b b Ball. Creates a sphere.
/b d Disc. Creates a horizontal disc.
/b df Disc face. Creates a vertical disc.
/b e <melt, fill, smooth, lift> This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
/b s Snipe.
/b v Voxel. Creates a cube.
/b vd Voxel disc. Creates a horizontal square.
/b vf Voxel disc face. Creates a vertical square.

For more VoxelSniper information, first consult the wiki and YouTube tutorials, then ask in game.

WE/VS Tutorials

World Edit Command Guide

OneBlock

/ob The main island command
/ob count Show the block count and phase
/ob create Create an island
/ob go Teleport you to your island
/ob info <player> Display info about your island or the player's island
/ob level <player> Calculate your island level or show the level of another player
/ob phases Opens a GUI menu showing the phases
/ob reset Restart your island and remove the old one
/ob resetname Reset your island name
/ob sethome Set your home teleport point
/ob setname <name> Set a name for your island
/ob settings Display island settings
/ob spawn Teleport you to the spawn
/ob value Shows the value of any block
/ob ban <player> Ban a player from your island
/ob banlist List banned players
/ob expel <player> Expel a player from your island
/ob near Show the name of neighbouring islands around you
/ob team Manage your team
/ob top Show the Top Ten
/ob unban <player> Unban a player from your island
/ob warp <player> Warp to the player's warp sign
/ob warps Open the warps panel.

LWC

Right click on the protection you want to apply the change to after sending the command.

/lwcinfo Learn about the LWC plugin and its purpose.
/cdonation Creates a donation chest; player's can put items in, but only you can remove them.
/cmodify -<player> Remove another player's access to your LWC protection.
/cmodify <player> [player2] [etc] Allow another player to use your LWC protection.
/cpassword Creates a password for the protection.
/cpublic Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
/cremove Remove a protection altogether. Note: You will need to preform this command before using any of the following.
/crepeat Automatically repeats commands, without having to type them out again. Here's a tutorial on this command
/hopper Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
/lock Creates a private protection.
/cunlock <password> Access a password protected protection with the password.

Moderator

CoreProtect

Check out the CoreProtect page for a more comprehensive wiki.

/co help Display a list of commands
/co inspect Toggle the inspector
/co lookup <params> Advanced block data lookup
/co restore <params> Restore block data
/co rollback <params> Rollback block data

Store

Pets

/pet hat Wear your pet on your head.
/pet list Lists all the pets available.
/pet menu Opens the pet selection menu.
/pet remove Remove your pet.
/pet ride Ride your pet (Only for horses and llamas.)
/pet summon <pet> Spawns a pet.
/pet Opens the pet selection menu.
/pet [PetType]:[options];[name] Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
/pet name Get prompted to change the name of your pet.
/pet default set current Set your current pet as your default pet, making it spawn in automatically each time you log in.
/pet menu Show the GUI menu for your current pet. TIP: Right clicking it will show this menu as well.
/pet hat Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
/pet ride Ride your pet. (only for horses!).
/pet hide Hide your pet from view (does not remove it).
/pet show Show your hidden pet.
/pet remove Remove your current pet.
/pet call Call your pet to your side.
/pet list List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
/pet info Show information on your currently active pet.-->

NPCs

/npc age <baby|adult> Change the type of your NPC
/npc create <name> [--type <mob type>] Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
/npc equip Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
/npc look Make the NPC look at the nearest player.
/npc path Toggle the path editor (to make your NPC walk along a specific path.)
/npc power Toggle whether a creeper is powered or not.
/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)> Change the profession of a villager.
/npc remove Delete the NPC.
/npc rename <name> Change the visible name of the NPC.
/npc sel Select the NPC. Required to do any of the below commands (creation autoselects them.)
/npc skin <name> Change the skin of a player NPC.
/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false> Toggle the shown layers of a skin.
/npc text Toggle the editor to make the NPC say something to nearby players.
/npc tphere Teleport your selected NPC to you.
/npc type <mob type> Change the type of your NPC.
/npc zombiemod <-b|-v> Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.

Disguises

Warning - Disguising while in creative may remove your armor/elytra/hat!

/dis <type> [options...]
/dvs Toggle viewing your disguise.
/undis Undisguise.