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Commands: Difference between revisions

From Project Eden
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| Set your WorldEdit wand's default skin
| Set your WorldEdit wand's default skin
|}
|}
=== Moderator ===
=== Staff ===
==== Discord ====
==== Hub ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/discord forceLink <player> <id></code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Force link a player's Minecraft and Discord accounts
| Delete a warp
|-
|-
| <code>/discord linkStatus [player]</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| View a player's Discord account link status
| Create a new warp
|-
|-
| <code>/discord lockdown</code>
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| Enable lockdown mode on Discord
| Update a warp's location
|}
|}
==== Documentation ====
==== Justice ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/documentation commands info <command> [page]</code>
| <code>/clearchat</code>
| View which paths in a command are undocumented
| Clear the chat of all online non-staff players
|-
| <code>/playernotes <player></code>
| View staff notes on a player
|-
| <code>/playernotes add <player> <note...></code>
| Write a note
|-
| <code>/playernotes remove <player> <id></code>
| Delete a note
|-
|-
| <code>/documentation commands validate [page]</code>
| <code>/playernotes search <keyword...></code>
| Validate that all commands have documentation
| Search all notes for key words
|}
|}
==== Homes ====
==== Legacy ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/delhome <player> <name></code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete another player's home
| Delete a warp
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Create a new warp
|-
|-
| <code>/sethome <player> <name></code>
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| Set a new home for another player or update a home's location
| Update a warp's location
|}
|}
==== Justice ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/altban <players> [time/reason...] [--now]</code>
| <code>/bingo scramble</code>
| Ban a player or players and all their IP connected accounts
| Generate a new random Bingo board
|-
|-
| <code>/alts <player></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| View a list of players that have logged in the with same IP
| Delete a warp
|-
|-
| <code>/ban <players> [time/reason...] [--now]</code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| Ban a player or players
| Create a new warp
|-
|-
| <code>/calcban <pastBans> <blocksGriefed></code>
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| View a rough recommended ban time based on past bans and blocks griefed
| Update a warp's location
|-
|-
| <code>/forcechannel <player> <channel></code>
| <code>/minigames warp arena <arena></code>
| Force a player into a channel
| Warp to an arena
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/freeze <players(s)></code>
| <code>/back locations [player]</code>
| Freeze a player or players
| View your recent back locations
|-
|-
| <code>/freeze cleanup</code>
| <code>/blockcenter</code>
| Delete left over freeze armor stands
| Cardinally center yourself on the block you are standing on
|-
|-
| <code>/freeze list [page]</code>
| <code>/blockcenter corner intercardinal</code>
| List frozen players
| Intercardinally center yourself on the corner of the block
|-
|-
| <code>/freeze summon <player></code>
| <code>/blockcenter corner</code>
| Summon a frozen player
| Cardinally center yourself on the corner of the block
|-
|-
| <code>/history delete <player> <id></code>
| <code>/blockcenter intercardinal</code>
| Delete an entry from a player's punishment history
| Intercardinally center yourself on the block you are standing on
|-
|-
| <code>/kick <players> <reason...></code>
| <code>/blockcenter look intercardinal</code>
| Kick a player or players
| Set your yaw to the nearest 45° angle and your pitch to 0
|-
|-
| <code>/lockdown bypass add <player></code>
| <code>/blockcenter look</code>
| Allow a player to bypass the current lockdown
| Set your yaw to the nearest 90° angle and your pitch to 0
|-
|-
| <code>/lockdown bypass remove <player></code>
| <code>/blockcenter pitch</code>
| Remove a player's bypass to the current lockdown
| Set your pitch to 0
|-
|-
| <code>/lockdown end</code>
| <code>/blockcenter yaw intercardinal</code>
| End lockdown mode
| Set your yaw to the nearest 45° angle
|-
|-
| <code>/lockdown start <time/reason...></code>
| <code>/blockcenter yaw</code>
| Enable lockdown mode
| Set your yaw to the nearest 90° angle
|-
|-
| <code>/mute <players> [time/reason...] [--now]</code>
| <code>/blocknbt</code>
| Mute a player or players
| View NBT data of your target block
|-
|-
| <code>/nameban <player></code>
| <code>/book author <name...></code>
| Ban a player until they change their name
| Set the author of a book
|-
|-
| <code>/nameban addWord <word></code>
| <code>/cheats [state]</code>
| Add a banned word
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
|-
|-
| <code>/nameban list names [page]</code>
| <code>/compact</code>
| List banned names
| Combine all stackable items
|-
|-
| <code>/nameban list words [page]</code>
| <code>/compact hand</code>
| List banned words
| Combine the item in your hand into an existing stack
|-
|-
| <code>/nameban removeWord <word></code>
| <code>/enderchest <player></code>
| Remove a banned word
| View your or another player's enderchest
|-
|-
| <code>/nameban unban <player></code>
| <code>/entities byChunk [type] [--page] [--excludedTypes]</code>
| Remove a name ban
| View entity counts by type and chunk
|-
|-
| <code>/punishments</code>
| <code>/entities find <type> [radius] [--uuid]</code>
| General guideline for punishments
| Locate all nearby entities of a specific type
|-
|-
| <code>/redhanded <players(s)></code>
| <code>/entities near [radius]</code>
| Freeze a player or players, force them to local chat and unvanish to confront them
| Count all entities within a radius
|-
|-
| <code>/skinban <player></code>
| <code>/entities plot</code>
| Ban a player until they change their skin
| Count all entities within a plot
|-
|-
| <code>/skinban list [page]</code>
| <code>/entities report [radius] [type]</code>
| List skin banned players
| View the number of entities near each online player
|-
|-
| <code>/skinban unban <player></code>
| <code>/entities villagers [world]</code>
| Remove a skin ban
| View villager counts and whether they have a bed & profession by chunk
|-
|-
| <code>/unaltban <player></code>
| <code>/entitycannon [entityType]</code>
| Un-alt-ban a player
| Launch an exploding entity
|-
|-
| <code>/unban <player></code>
| <code>/entitynbt</code>
| Unban a player
| View the NBT data of your target entity
|-
|-
| <code>/unfreeze <players...></code>
| <code>/entitynbt nearest</code>
| Unfreeze a player
| View the NBT data of the nearest entity
|-
|-
| <code>/unmute <player></code>
| <code>/entitynbt set <key> <type> <value></code>
| Unmute a player
| Set an NBT key on your target entity
|-
|-
| <code>/unwatchlist <player></code>
| <code>/entitynbt unset <key></code>
| Unwatchlist a player
| Remove an NBT key on your target entity
|-
|-
| <code>/warn <players> <reason...></code>
| <code>/entitynbt uuid [--nearest]</code>
| Warn a player or players
| View the UUID of your target entity
|-
|-
| <code>/watchlist <players> <reason...></code>
| <code>/forward <blocks></code>
| Watchlist a player or players
| Teleport yourself forward a specific amount of blocks
|-
|-
| <code>/youmaycontinue <player> [warn...]</code>
| <code>/godmode [enable] [player]</code>
| Unfreeze a player, force them into global, vanish, and optionally warn them
| Toggle god mode, preventing damage and mob targeting
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| <code>/griefprotectioninfo</code>
| Delete a checkpoint
| Send a predefined message explaining that grief is not allowed
|-
|-
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| <code>/hallofhistory setwarp</code>
| Create a checkpoint
| Update the warp location
|-
|-
| <code>/checkpoints tp <number></code>
| <code>/homes near [page]</code>
| Teleport to a checkpoint
| View all nearby homes
|-
|-
| <code>/infection expansion create <open> [id]</code>
| <code>/hopperlag [amount]</code>
| Create an arena expansion region and schematic
| View hoppers that are triggering InventoryMoveEvents repeatedly
|-
|-
| <code>/infection spawnDoor create <open> <id></code>
| <code>/igosleep [hours]</code>
| Create a spawn door region and schematic
| Kick yourself after a certain amount of time
|-
|-
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| <code>/invsee <player></code>
| Delete an arena
| Access another player's inventory
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| <code>/iteminfo enchanted</code>
| Get the ids of the podium NPCs
| View all items with an enchant glint
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| <code>/iteminfo extended [material]</code>
| Teleport a podium NPC to you
| View miscellaneous information about a material
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| <code>/leash (stopAll<nowiki>|</nowiki>cancelAll)</code>
| Update the weekly podiums
| Cancel all server leashes
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| <code>/leash (stop<nowiki>|</nowiki>cancel)</code>
| Set the NPC id of a podium position
| Unleash yourself from a player
|-
|-
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| <code>/leash <target></code>
| Teleport to a podium NPC
| Leash yourself to a player
|-
|-
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| <code>/leash setVelocity <velocity></code>
| Reload an arena from disk
| Set the server's leash pull velocity
|-
|-
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| <code>/letmeedit</code>
| Write an arena to disk
| Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
|-
|-
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| <code>/locations</code>
| Teleport a minigamer
| View player locations by world
|-
|-
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| <code>/lwcco <player></code>
| Add all materials within your selection to the arena block list
| Change the owner of a container
|-
|-
| <code>/minigames addSpawnpoint [arena] [team]</code>
| <code>/market reload</code>
| Add a team spawnpoint
| Reload the Market items
|-
|-
| <code>/minigames copy <from> <to></code>
| <code>/materialtag find <material></code>
| Copy some settings from one arena to another
| View tags containing a material
|-
|-
| <code>/minigames create <name></code>
| <code>/materialtag materials <tag></code>
| Create a new arena
| View materials in a tag
|-
|-
| <code>/minigames createRegion <arena> <name></code>
| <code>/materialtag random <tag> [player]</code>
| Create a region for an arena
| Receive a random material from a tag
|-
|-
| <code>/minigames edit <arena></code>
| <code>/modreview requests [page]</code>
| Open the arena config menu
| View pending review requests
|-
|-
| <code>/minigames end [arena]</code>
| <code>/multicommand <commands...> [--asOp]</code>
| Force end a match
| Run multiple commands at once separated by ' ;; '
|-
|-
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| <code>/nearestblock <material> [radius]</code>
| Invite all players to a match
| Find the nearest block of a certain type
|-
|-
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| <code>/newplayers [page]</code>
| Link two teams' spawnpoint lists together so they are shared
| List new players
|-
|-
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| <code>/newrankcolors print</code>
| List minigame maps, optionally filtered by name and/or mechanic
| Print your color config's color codes to console for copying
|-
|-
| <code>/minigames modifier <modifier></code>
| <code>/newrankcolors reset <rank></code>
| Activate a minigame modifier
| Reset a rank's color to default
|-
|-
| <code>/minigames modifier random</code>
| <code>/newrankcolors set <rank> <color></code>
| Activate a random minigame modifier
| Save a new rank color to your color config
|-
|-
| <code>/minigames schem paste <arena> <name></code>
| <code>/newrankcolors test <rank> <color></code>
| Paste an arena's schematic at your location
| Preview a color on a rank
|-
|-
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| <code>/newrankcolors view</code>
| Create an arena schematic from your selection and optionally create a region
| View your rank color config
|-
|-
| <code>/minigames setLobbyLocation [arena]</code>
| <code>/permcheck <permission></code>
| Set the lobby location of an arena
| Check if you have a permission
|-
|-
| <code>/minigames setSpectateLocation [arena]</code>
| <code>/permcheck <player> <permission></code>
| Set the spectate location of an arena
| Check if a player has a permission
|-
|-
| <code>/minigames setTime <seconds></code>
| <code>/playeraliases</code>
| Set the time left in a match
| List your aliases
|-
|-
| <code>/minigames signs flag <team></code>
| <code>/playeraliases add <player> <alias></code>
| Create a flag sign
| Define an alias for a player
|-
|-
| <code>/minigames signs flag capture <team></code>
| <code>/playeraliases list [player]</code>
| Create a flag sign
| List a player's aliases
|-
|-
| <code>/minigames signs join <arena></code>
| <code>/playeraliases remove <player> <alias></code>
| Create a join sign
| Remove an alias from a player
|-
|-
| <code>/minigames signs join random <mechanic></code>
| <code>/powertool [string...]</code>
| Create a join random sign
| Tie a command to an item
|-
|-
| <code>/minigames signs lobby</code>
| <code>/powertool clear</code>
| Create a lobby sign
| Deactivate all powertools
|-
|-
| <code>/minigames signs quit</code>
| <code>/powertool list</code>
| Create a quit sign
| List active powertools
|-
|-
| <code>/minigames start [arena]</code>
| <code>/powertool toggle</code>
| Force start a match
| Toggle running commands with powertools
|-
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| <code>/protectionutils canBreak</code>
| Teleport a minigamer to coordinates
| Tests if you can break at your location
|-
|-
| <code>/minigames warn <player> [reason]</code>
| <code>/protectionutils canBuild</code>
| Warn a player for not obeying minigame rules and strike them with lightning
| Tests if you can build at your location
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| <code>/protectionutils canInteract</code>
| Add a scrap spawn point
| Tests if you can interact at your location
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| <code>/protectionutils canUse</code>
| Hide scrap spawn points
| Tests if you can use at your location
|-
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| <code>/protectionutils listCompatibilities</code>
| Show all scrap spawn points with client-side emerald blocks
| Lists the loaded protection compatibilities
|-
|-
| <code>/murder kit</code>
| <code>/queup updates [enable]</code>
| Receieve the Murder kit
| Toggle listening for song updates
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/dyebomb give <amount> [player]</code>
| <code>/reminders create <id> <text...></code>
| Spawn dye bombs
| Create a reminder
|-
|-
| <code>/entitycap <amount></code>
| <code>/reminders delete <id></code>
| Change the entity cap of a creative plot
| Delete specified reminders
|-
|-
| <code>/fakeop <player></code>
| <code>/reminders edit <id></code>
| Sends a player a message prentending they have been made OP
| Edit reminders that already exist
|-
|-
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/reminders list [page]</code>
| Add a rank to a staff member's rank history
| List created reminders
|-
|-
| <code>/hallofhistory clear <player></code>
| <code>/reminders motd [player]</code>
| Clear a player's rank history
| View the MOTD
|-
|-
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| <code>/reminders reload</code>
| Remove a rank from a staff member's rank history
| Reload reminders
|-
|-
| <code>/hasreadrules <player></code>
| <code>/reminders save</code>
| View whether a player has read each section of the rules
| Saves all reminders to the spreadsheet
|-
|-
| <code>/mobcap <amount></code>
| <code>/reminders setInterval <seconds></code>
| Change the mob cap of a creative plot
| Edit how often reminders appears in chat
|-
|-
| <code>/plotredstone</code>
| <code>/reminders show <player> <reminder></code>
| Toggle redstone on a creative plot
| Show a player a certain reminder in chat
|-
|-
| <code>/referral debug [player]</code>
| <code>/reminders test <player> <reminder></code>
| Debug a player's referral data
| Test if a player will receive a specific reminder
|-
|-
| <code>/referral extraInputs [page]</code>
| <code>/reminders testCondition <player> <reminder></code>
| View all manual inputs
| Test if a player has met the conditions for a specific reminder
|-
|-
| <code>/referral stats</code>
| <code>/signlines [arguments...]</code>
| View stats showing which sites give us the most traffic
| Modify a sign's contents
|-
|-
| <code>/referral turnover</code>
| <code>/snowlayers fixGrass [radius]</code>
| View stats showing which site gives us the best traffic
| Set nearby grass to be snowy if covered by snow
|-
|-
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| <code>/snowlayers fixOverlay [radius]</code>
| List players who have at least the provided playtime and were referred from the provided site
| Remove snow layers on top of snow layers
|-
|-
| <code>/referral who has rank <rank> from <site> [page]</code>
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| List players who have the provided rank and were referred from the provided site
| Overlay nearby blocks with a layer of snow
|-
|-
| <code>/referral who has read rules from <site> [page]</code>
| <code>/snowlayers set <layers></code>
| List players who have read the rules and were referred from the provided site
| Set your current location to snow with the provided amount of layers
|-
|-
| <code>/tickets stats closed [page]</code>
| <code>/soundmenu [integer]</code>
| View which staff member has closed the most tickets
| Open the sound menu
|-
|-
| <code>/whoseshitisthis</code>
| <code>/soundmenu changePitch <number></code>
| Look up who's items are on the ground near you
| Update the pitch at which sounds play at
|-
|-
| <code>/worldban <player> [worldGroup]</code>
| <code>/soundmenu play <sound></code>
| Ban a player from a world group
| Play a sound
|-
|-
| <code>/worldban list</code>
| <code>/soundmenu togglePlayTo</code>
| List world bans
| Toggle playing the sounds to other players
|-
|-
| <code>/worldunban <player> [worldGroup]</code>
| <code>/staffrules</code>
| Unban a player from a world group
| View staff rules
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/commandwatch <player></code>
| <code>/teleport generateCommand</code>
| View commands a player is running
| Print a copyable command that teleports you to your current location
|-
|-
| <code>/cpswatch <player></code>
| <code>/teleport toggle</code>
| Monitor a player's click speed
| Toggle preventing lower ranked staff from teleporting to you
|-
|-
| <code>/reachwatch <player></code>
| <code>/toggleentitynoise</code>
| Monitor a player's reach
| Make an entity silent
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/trust admin <player> [action] [type] [players]</code>
| <code>/tree [type]</code>
| Modify another player's trusts
| Spawn a tree at the block you are looking at
|-
|-
| <code>/trust admin debug <player> [type]</code>
| <code>/unvanish</code>
| Display a player's trusts
| Turns vanish off
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/creative trust <player></code>
| <code>/unvanish creative</code>
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
| Turns vanish off and puts you in the Creative channel
|-
|-
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/unvanish gameworld</code>
| List available warps
| Turns vanish off and puts you in the Minigames channel
|-
|-
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/weeklywakka (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Delete a warp
| Delete a warp
|-
|-
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/welcome [player]</code>
| Create a new warp
| Welcome a player
|-
|-
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/whereis <player></code>
| Teleport to a warp
| Look at and glow
|-
|-
| <code>/xraywarps <name></code>
| <code>/whereis glow <on<nowiki>|</nowiki>off></code>
| Teleport to a warp
| Toggle glowing nearby players
|-
|-
| <code>/xraywarps nearest</code>
| <code>/whereis glow threshold <threshold></code>
| View the nearest warp
| Set the radius at which players start glowing
|-
|-
| <code>/xraywarps reset <name></code>
| <code>/whois <player></code>
| Update a warp's location
| View information about a player such as their rank, history, alts, playtime, and more
|-
|-
| <code>/xraywarps tp nearest</code>
| <code>/world list</code>
| Teleport to the nearest warp
| List all worlds
|}
|-
=== Operator ===
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
==== Chat ====
| Break all blocks in your selection with drops and particles
{| class="wikitable"
|-
|-
| <code>/censor debug</code>
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| Print the censor configuration in chat
| Test pasting your clipboard
|-
|-
| <code>/censor reload</code>
| <code>/worldeditutils clipboard copy</code>
| Reload the censor configuration from disk
| Copy your selection to an internal clipboard
|-
|-
| <code>/censor test <channel> <message...></code>
| <code>/worldeditutils clipboard paste</code>
| Test the censor
| Paste your internal clipboard at your location
|-
|-
| <code>/chatgames disable</code>
| <code>/worldeditutils colorReplace <from> <to></code>
| Clear the queue
| Swap colored materials (i.e. wool concrete)
|-
|-
| <code>/chatgames enable</code>
| <code>/worldeditutils fake</code>
| Enables chat game
| Test a custom copy/paste implementation
|-
|-
| <code>/koda <message...></code>
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| Make Koda say something
| Generate ocean flora
|-
|-
| <code>/koda reload</code>
| <code>/worldeditutils rotate [y] [x] [z]</code>
| Reload Koda's configuration from disk
| Test rotating your selection
|}
==== Kit ====
{| class="wikitable"
|-
|-
| <code>/kit edit</code>
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| Open the kit editor menu
| Procedurally build a schematic
|-
|-
| <code>/kit reload</code>
| <code>/worldeditutils schem paste <name> [--entities]</code>
| Reload kits from disk
| Paste a schematic
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/minigames tokens add <amount> [user]</code>
| <code>/worldeditutils schem save <name> [--entities]</code>
| Modify a player's minigame tokens
| Save a schematic using commands
|-
|-
| <code>/minigames tokens remove <amount> [user]</code>
| <code>/worldeditutils schem saveReal <name></code>
| Modify a player's minigame tokens
| Save a schematic using the API
|-
|-
| <code>/minigames tokens set <amount> [user]</code>
| <code>/worldeditutils smartReplace <from> <to></code>
| Modify a player's minigame tokens
| Swap materials on blocks without deleting block data such as rotation
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/badge give <badge> [user]</code>
| <code>/worldeditutils tagReplace <from> <to></code>
| Give a player a badge
| Replace all materials in a tag with another material
|-
|-
| <code>/burn <player> <seconds></code>
| <code>/worldguardedit [enable]</code>
| Temporarily set a player on fire
| Toggle WorldGuard edit bypass
|-
|-
| <code>/creativeflags <world></code>
| <code>/worldguardedit flags registry [enable]</code>
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
| Set the WorldGuard flag registry state
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/demote <player></code>
| <code>/radio moveWorld <radio></code>
| Demote a player to the next rank down
| Set the world of the radio to your location
|-
|-
| <code>/discord link update roles</code>
| <code>/radio players <radio></code>
| Add the verified role to all linked users
| Lists all players listening to the server radio
|-
|-
| <code>/endermanfarm create [player]</code>
| <code>/radio teleport <radio> [index]</code>
| Create an enderman farm
| Teleport to the location of the radio
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/extinguish [player]</code>
| <code>/decoration changeOwner <player></code>
| Extinguish a player if they are on fire
| Change the owner of a decoration
|-
|-
| <code>/feed [player]</code>
| <code>/decoration getOwner</code>
| Fills a players saturation and hunger
| Get the owner of a decoration
|-
|-
| <code>/fix</code>
| <code>/decoration stats</code>
| Repairs held item
| Display stats about Decorations
|-
|-
| <code>/fix all</code>
| <code>/decoration store layout history</code>
| Repairs all items in a players inventory
| Displays a list of when the last 10 layouts were pasted
|-
|-
| <code>/give <player> <type> [amount] [nbt...]</code>
| <code>/decoration store layout list</code>
| Give a player an item
| Display a list of the layout schematics
|-
|-
| <code>/heal [player]</code>
| <code>/decoration store layout pasteTest create</code>
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
| Paste the next layout into the test store
|-
|-
| <code>/homes reload</code>
| <code>/decoration store layout pasteTest empty</code>
| Clear service cache
| Paste the next layout into the test store
|-
|-
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| <code>/decoration store layout pasteTest next</code>
| Delete the command at the provided index
| Paste the next layout into the test store
|-
|-
| <code>/interactioncommands <index> <command...></code>
| <code>/decoration store layout pasteTest overwrite</code>
| Set a command at the provided index
| Paste the next layout into the test store
|-
|-
| <code>/interactioncommands read</code>
| <code>/decoration store layout pasteTest previous</code>
| View the commands configured on the target block
| Paste the next layout into the test store
|-
|-
| <code>/inventorysnapshots <player> [page]</code>
| <code>/resourcepack menu [folder]</code>
| View a list of saved inventory snapshots
| Open the resource pack menu
|-
|-
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| <code>/resourcepack statuses</code>
| View nearby snapshots created by a death
| View the resource pack status of all online players
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/inventorysnapshots takeSnapshot [player]</code>
| <code>/vote bestDays allTime [page]</code>
| Take a snapshot of a player's current state
| View the days with the most votes of all time
|-
|-
| <code>/kill <player></code>
| <code>/vote bestDays monthly [month] [page]</code>
| Kill a player
| View the days with the most votes in a month
|-
|-
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| <code>/vote bestDays yearly [year] [page]</code>
| Kill nearby entities of the provided types
| View the days with the most votes in a year
|-
|-
| <code>/lag</code>
| <code>/vote onlineCounts</code>
| View server performance information
| View whether online players have voted
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/more [amount]</code>
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
| List available warps
|-
|-
| <code>/npcutils create <player></code>
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Create a player NPC with a colored nickname
| Delete a warp
|-
|-
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| List NPCs with a filter
| Create a new warp
|-
|-
| <code>/npcutils recreateNpc <player></code>
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Recreate an NPC in the center of the block with a player's colored nickname
| Teleport to a warp
|-
|-
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| <code>/questwarps <name></code>
| Delete despawned NPCs
| Teleport to a warp
|-
|-
| <code>/npcutils rename gradient <colors> <name...></code>
| <code>/questwarps nearest</code>
| Set an NPC's nameplate to your input with a color gradient
| View the nearest warp
|-
|-
| <code>/npcutils setPlayer withColor <player></code>
| <code>/questwarps reset <name></code>
| Set an NPC's nameplate to a player's colored nickname and updates the skin
| Update a warp's location
|-
|-
| <code>/npcutils setPlayer withRankPrefix <player></code>
| <code>/questwarps tp nearest</code>
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
| Teleport to the nearest warp
|-
|-
| <code>/npcutils void [page]</code>
| <code>/spawn force [player]</code>
| List NPCs in the void
| Force a player to their world's spawn and prevent /back
|-
|-
| <code>/podiums update <leaderboard></code>
| <code>/staffwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Update a podium
| List available warps
|-
|-
| <code>/promote <player></code>
| <code>/staffwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Promote a player to the next rank up
| Delete a warp
|-
|-
| <code>/reboot [--excludedConditions]</code>
| <code>/staffwarps (set<nowiki>|</nowiki>create) <name></code>
| Queues a reboot as soon as possible
| Create a new warp
|-
|-
| <code>/reboot cancel</code>
| <code>/staffwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Cancel a pending reboot
| Teleport to a warp
|-
|-
| <code>/reboot passive [--excludedConditions]</code>
| <code>/staffwarps <name></code>
| Queues a reboot for when there are no active players
| Teleport to a warp
|-
|-
| <code>/regionrename <region> <newName></code>
| <code>/staffwarps nearest</code>
| Rename a WorldGuard region
| View the nearest warp
|-
|-
| <code>/regionutils getRegionsAt</code>
| <code>/staffwarps reset <name></code>
| View regions at your current location
| Update a warp's location
|-
|-
| <code>/regionutils getRegionsLikeAt <filter></code>
| <code>/staffwarps tp nearest</code>
| View regions matching a filter at your current location
| Teleport to the nearest warp
|-
|-
| <code>/restoreinventory <player> <pastecode></code>
| <code>/warps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Restore a player's inventory from a paste of a Multiverse backup
| Delete a warp
|-
|-
| <code>/setrank <player> <rank></code>
| <code>/warps (set<nowiki>|</nowiki>create) <name></code>
| Set a player's rank
| Create a new warp
|-
|-
| <code>/slap <player></code>
| <code>/warps reset <name></code>
| Slap a player
| Update a warp's location
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/smite [player]</code>
| <code>/wither maintenance</code>
| Strike a player or your target block with lightning
| Enable maintenance mode
|-
|-
| <code>/stripmeta</code>
| <code>/wither processQueue</code>
| Strip name and lore from items
| Proccess the fight queue
|-
|-
| <code>/timelock <time...></code>
| <code>/wither reset</code>
| Lock a world's daylight cycle
| Reset the wither arena
|}
==== World Edit ====
{| class="wikitable"
|-
|-
| <code>/timelock reset</code>
| <code>//delvillage</code>
| Enable a world's daylight cycle
| Delete a village and replace with flat world terrain
|-
|-
| <code>/weather get [world]</code>
| <code>//fixflat</code>
| Get the weather of the world
| Replace the terrain in your selection with flat world terrain
|-
|-
| <code>/weather getDuration [world]</code>
| <code>//schematicbrush <schematic></code>
| View current weather durations
| Create a schematic brush tool
|}
=== Moderator ===
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/weather set <type> [duration] [--world]</code>
| <code>/discord forceLink <player> <id></code>
| Set the weather of the specified world
| Force link a player's Minecraft and Discord accounts
|-
|-
| <code>/weee [player]</code>
| <code>/discord linkStatus [player]</code>
| Force a player to fly around in random directions
| View a player's Discord account link status
|-
|-
| <code>/whodaressummonme</code>
| <code>/discord lockdown</code>
| Start a spooky unvanish animation
| Enable lockdown mode on Discord
|}
==== Documentation ====
{| class="wikitable"
|-
|-
| <code>/wordle delete <player> <date></code>
| <code>/documentation commands info <command> [page]</code>
| Delete a player's Wordle data for a specific puzzle
| View which paths in a command are undocumented
|-
|-
| <code>/yeet <player></code>
| <code>/documentation commands validate [page]</code>
| Yeet
| Validate that all commands have documentation
|}
|}
==== Vote ====
==== Homes ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/vote points give <player> <number></code>
| <code>/delhome <player> <name></code>
| Modify a player's vote points
| Delete another player's home
|-
|-
| <code>/vote points set <player> <number></code>
| <code>/sethome <player> <name></code>
| Modify a player's vote points
| Set a new home for another player or update a home's location
|-
| <code>/vote points take <player> <number></code>
| Modify a player's vote points
|}
|}
=== Admin ===
==== Justice ====
==== Bigdoors ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/bigdoormanager create <doorId></code>
| <code>/altban <players> [time/reason...] [--now]</code>
| Create a new door
| Ban a player or players and all their IP connected accounts
|-
|-
| <code>/bigdoormanager delete <doorName></code>
| <code>/alts <player></code>
| Delete a door
| View a list of players that have logged in the with same IP
|-
|-
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| <code>/ban <players> [time/reason...] [--now]</code>
| Fix the database of the current world if '/bigdoormanager info' is 'null'
| Ban a player or players
|-
|-
| <code>/bigdoormanager info <id></code>
| <code>/calcban <pastBans> <blocksGriefed></code>
| Display data of the door
| View a rough recommended ban time based on past bans and blocks griefed
|-
|-
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| <code>/forcechannel <player> <channel></code>
| Set the toggle region of the door
| Force a player into a channel
|-
|-
| <code>/bigdoormanager toggleAllDoors</code>
| <code>/freeze <players(s)></code>
| Toggle all doors on the server
| Freeze a player or players
|-
|-
| <code>/bigdoormanager toggleDoor <id></code>
| <code>/freeze cleanup</code>
| Toggle door
| Delete left over freeze armor stands
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/bridge archive deleteRole <roleId></code>
| <code>/freeze list [page]</code>
| Delete a role
| List frozen players
|-
|-
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| <code>/freeze summon <player></code>
| Edit messages to remove role references
| Summon a frozen player
|-
|-
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| <code>/history delete <player> <id></code>
| Edit messages to update role references
| Delete an entry from a player's punishment history
|-
|-
| <code>/bridge archive findDuplicateRoles [page]</code>
| <code>/kick <players> <reason...></code>
| Find duplicate roles
| Kick a player or players
|-
|-
| <code>/bridge archive leastUsedRoles [page]</code>
| <code>/lockdown bypass add <player></code>
| View least used roles in an archive
| Allow a player to bypass the current lockdown
|-
|-
| <code>/bridge archive load <channel></code>
| <code>/lockdown bypass remove <player></code>
| Load an archive into memory
| Remove a player's bypass to the current lockdown
|-
|-
| <code>/bridge countBridgeRoles</code>
| <code>/lockdown end</code>
| Count the number of bridge roles in the server
| End lockdown mode
|-
|-
| <code>/bridge countRoles</code>
| <code>/lockdown start <time/reason...></code>
| Count the total number of roles in the server
| Enable lockdown mode
|-
|-
| <code>/bridge roleUpdates <user> [state]</code>
| <code>/mute <players> [time/reason...] [--now]</code>
| Toggle role updates for a user
| Mute a player or players
|-
|-
| <code>/bridge set <player> <roleId></code>
| <code>/nameban <player></code>
| Sets a player's linked role ID
| Ban a player until they change their name
|-
|-
| <code>/bridge setMentionableFalse [test]</code>
| <code>/nameban addWord <word></code>
| Set the mentionable state of all bridge roles
| Add a banned word
|-
|-
| <code>/bridge updateRoleColors <rank></code>
| <code>/nameban list names [page]</code>
| Update the color of all roles of a rank
| List banned names
|-
|-
| <code>/broadcast <message...></code>
| <code>/nameban list words [page]</code>
| Broadcast a message to the server
| List banned words
|-
|-
| <code>/chatgames getAnswer</code>
| <code>/nameban removeWord <word></code>
| Get the answer to the current chat game
| Remove a banned word
|-
|-
| <code>/chatgames list previousQuestions</code>
| <code>/nameban unban <player></code>
| List previous trivia questions
| Remove a name ban
|-
|-
| <code>/chatgames list words</code>
| <code>/punishments</code>
| List all words/phrases available in chat games
| General guideline for punishments
|-
|-
| <code>/chatgames rewards [enabled]</code>
| <code>/redhanded <players(s)></code>
| Toggles if chat games give rewards to players
| Freeze a player or players, force them to local chat and unvanish to confront them
|-
|-
| <code>/emojis reload</code>
| <code>/skinban <player></code>
| Reload emojis from the resource pack
| Ban a player until they change their skin
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/clientside debug [state]</code>
| <code>/skinban list [page]</code>
| Toggle debug mode
| List skin banned players
|-
|-
| <code>/clientside edit [state]</code>
| <code>/skinban unban <player></code>
| Toggle seeing all entities regardless of whether they are hidden
| Remove a skin ban
|-
|-
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| <code>/unaltban <player></code>
| Convert all entities within your selection to client side entities
| Un-alt-ban a player
|-
|-
| <code>/clientside entities create</code>
| <code>/unban <player></code>
| Convert the target entity to a client side entity
| Unban a player
|-
|-
| <code>/clientside entities delete fromSelection [--types]</code>
| <code>/unfreeze <players...></code>
| Delete all client side entities within your selection
| Unfreeze a player
|-
| <code>/unmute <player></code>
| Unmute a player
|-
| <code>/unwatchlist <player></code>
| Unwatchlist a player
|-
| <code>/warn <players> <reason...></code>
| Warn a player or players
|-
|-
| <code>/clientside entities ignore [state]</code>
| <code>/watchlist <players> <reason...></code>
| Prevent your target entity from being converted to a client side entity
| Watchlist a player or players
|-
|-
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| <code>/youmaycontinue <player> [warn...]</code>
| List client side entities
| Unfreeze a player, force them into global, vanish, and optionally warn them
|}
|}
==== Crates ====
==== Minigames ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/crates animate <type> <uuid></code>
| <code>/checkpoints (remove<nowiki>|</nowiki>delete) <number></code>
| Animate a crate
| Delete a checkpoint
|-
| <code>/checkpoints (set<nowiki>|</nowiki>add<nowiki>|</nowiki>create) <number></code>
| Create a checkpoint
|-
|-
| <code>/crates edit [filter]</code>
| <code>/checkpoints tp <number></code>
| Edit a crate
| Teleport to a checkpoint
|-
|-
| <code>/crates edit announcement reset <id></code>
| <code>/hideandseek expansion create <open> [id]</code>
| Remove a loot's announcement
| Create an arena expansion region and schematic
|-
|-
| <code>/crates edit announcement set <id> <message...></code>
| <code>/hideandseek kit</code>
| Set a loot's announcement
| Receive the Hide and Seek kit
|-
|-
| <code>/crates edit groups <type></code>
| <code>/hideandseek spawnDoor create <open> <id></code>
| Edit a crate group
| Create a spawn door region and schematic
|-
|-
| <code>/crates entities add <type> <uuid></code>
| <code>/infection expansion create <open> [id]</code>
| Register an entity with a crate
| Create an arena expansion region and schematic
|-
|-
| <code>/crates entities list [type]</code>
| <code>/infection spawnDoor create <open> <id></code>
| List a crate's registered entities
| Create a spawn door region and schematic
|-
|-
| <code>/crates entities remove <type> <uuid></code>
| <code>/minigames (delete<nowiki>|</nowiki>remove) <arena></code>
| Unregister an entity with a crate
| Delete an arena
|-
|-
| <code>/crates give <type> [player] [amount]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (getId<nowiki>|</nowiki>getIds) [position]</code>
| Give a player a crate key
| Get the ids of the podium NPCs
|-
|-
| <code>/crates open <type> <uuid> [amount]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) (s<nowiki>|</nowiki>summon) <position></code>
| Open a crate
| Teleport a podium NPC to you
|-
|-
| <code>/crates pinata <player> <type> [amount]</code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) <position> <player> <title...></code>
| Gives a player a crate pinata
| Update the weekly podiums
|-
|-
| <code>/crates preview <type></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) setId <position> <id></code>
| Preview a crate
| Set the NPC id of a podium position
|-
|-
| <code>/crates reset <type> <uuid></code>
| <code>/minigames (podium<nowiki>|</nowiki>podiums) tp <position></code>
| Reset a crate's animation
| Teleport to a podium NPC
|-
|-
| <code>/crates toggle</code>
| <code>/minigames (reload<nowiki>|</nowiki>read) [arena]</code>
| Toggle all crates
| Reload an arena from disk
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
|-
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| <code>/minigames (save<nowiki>|</nowiki>write) [arena]</code>
| Create a clone of the entity and tag it with an association id
| Write an arena to disk
|-
|-
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| <code>/minigames (tp<nowiki>|</nowiki>teleport) <player> [player]</code>
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
| Teleport a minigamer
|-
|-
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| <code>/minigames addSelectedBlocksToArena [arena]</code>
| Automatically convert a converted item display back to an armor stand
| Add all materials within your selection to the arena block list
|-
|-
| <code>/customboundingbox create [id] [--nearest]</code>
| <code>/minigames addSpawnpoint [arena] [team]</code>
| Create a custom bounding box entity
| Add a team spawnpoint
|-
|-
| <code>/customboundingbox delete [--id] [--nearest]</code>
| <code>/minigames copy <from> <to></code>
| Delete a custom bounding box
| Copy some settings from one arena to another
|-
|-
| <code>/customboundingbox draw [--id] [--stop]</code>
| <code>/minigames create <name></code>
| Draw an entity's custom bounding box with particles
| Create a new arena
|-
|-
| <code>/customboundingbox list [--radius]</code>
| <code>/minigames createRegion <arena> <name></code>
| List all custom bounding boxes
| Create a region for an arena
|-
|-
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| <code>/minigames edit <arena></code>
| Modify the bounds of a custom bounding box
| Open the arena config menu
|-
|-
| <code>/customboundingbox set id <id> [--id]</code>
| <code>/minigames end [arena]</code>
| Update a custom bounding box entity's ID
| Force end a match
|-
|-
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| <code>/minigames inviteAll [arena] [--mechanic]</code>
| Shift an entity and it's custom bounding box
| Invite all players to a match
|-
|-
| <code>/customboundingbox update [--id]</code>
| <code>/minigames linkSpawnpoints [arena] [fromTeam] [toTeam]</code>
| Apply the custom bounding box to an entity
| Link two teams' spawnpoint lists together so they are shared
|}
==== Daily Rewards ====
{| class="wikitable"
|-
|-
| <code>/dailyrewards getLastTaskTime</code>
| <code>/minigames list [filter] [--mechanic] [--inactive]</code>
| View the last time the reward task ran
| List minigame maps, optionally filtered by name and/or mechanic
|-
|-
| <code>/dailyrewards set <player> <day></code>
| <code>/minigames modifier <modifier></code>
| Set a player's streak
| Activate a minigame modifier
|-
|-
| <code>/dailyrewards unclaim <player> <day></code>
| <code>/minigames modifier random</code>
| Mark a reward as unclaimed
| Activate a random minigame modifier
|}
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/discord account [player]</code>
| <code>/minigames schem paste <arena> <name></code>
| View a player's linked Discord account
| Paste an arena's schematic at your location
|-
|-
| <code>/discord appcommands register</code>
| <code>/minigames schem save <arena> <name> [--createRegion]</code>
| Force register app commands
| Create an arena schematic from your selection and optionally create a region
|-
|-
| <code>/discord appcommands unregister</code>
| <code>/minigames setLobbyLocation [arena]</code>
| Force unregister app commands
| Set the lobby location of an arena
|-
|-
| <code>/discord boosts</code>
| <code>/minigames setSpectateLocation [arena]</code>
| View server boosters
| Set the spectate location of an arena
|-
|-
| <code>/discord connect</code>
| <code>/minigames setTime <seconds></code>
| Force connect to discord
| Set the time left in a match
|-
|-
| <code>/discord jda dms delete <id></code>
| <code>/minigames signs flag <team></code>
| Delete the last 50 DMs to a user
| Create a flag sign
|-
|-
| <code>/discord jda dms send <id> <message...></code>
| <code>/minigames signs flag capture <team></code>
| Send a DM to a member
| Create a flag sign
|-
|-
| <code>/discord jda dms view <id></code>
| <code>/minigames signs join <arena></code>
| Retrieve the last 50 DMs to a user
| Create a join sign
|-
|-
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| <code>/minigames signs join random <mechanic></code>
| Set the content of a message
| Create a join random sign
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| <code>/minigames signs lobby</code>
| Modify a player's balance
| Create a lobby sign
|-
|-
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| <code>/minigames signs quit</code>
| Modify a player's balance
| Create a quit sign
|-
| <code>/minigames start [arena]</code>
| Force start a match
|-
| <code>/minigames tppos <player> <x> <y> <z> [yaw] [pitch]</code>
| Teleport a minigamer to coordinates
|-
| <code>/minigames warn <player> [reason]</code>
| Warn a player for not obeying minigame rules and strike them with lightning
|-
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) add</code>
| Add a scrap spawn point
|-
|-
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) hide</code>
| Modify a player's balance
| Hide scrap spawn points
|-
|-
| <code>/transactions count [player]</code>
| <code>/murder (scraps<nowiki>|</nowiki>scrapoints) show</code>
| Count the number of transactions stored on a player
| Show all scrap spawn points with client-side emerald blocks
|-
|-
| <code>/transactions volume [startTime] [endTime]</code>
| <code>/murder kit</code>
| Sum all transaction volume
| Receieve the Murder kit
|}
|}
==== Events ====
==== Misc ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| <code>/dyebomb give <amount> [player]</code>
| Spawn a debug dot at the specified location
| Spawn dye bombs
|-
|-
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| <code>/entitycap <amount></code>
| Spawn a debug dot relative to the player's location
| Change the entity cap of a creative plot
|-
|-
| <code>/events rewards claim</code>
| <code>/fakeop <player></code>
| Claim reward items from events
| Sends a player a message prentending they have been made OP
|-
|-
| <code>/events store images get <image...></code>
| <code>/hallofhistory addRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Receive an event store image splattermap
| Add a rank to a staff member's rank history
|-
|-
| <code>/events store images reload</code>
| <code>/hallofhistory clear <player></code>
| Reload event store images
| Clear a player's rank history
|-
|-
| <code>/events tokens give <player> <tokens></code>
| <code>/hallofhistory removeRank <player> <current<nowiki>|</nowiki>former> <rank> <promotionDate> [resignationDate]</code>
| Modify a player's event token balance
| Remove a rank from a staff member's rank history
|-
|-
| <code>/events tokens reset <player></code>
| <code>/hasreadrules <player></code>
| Reset a player's event token balance
| View whether a player has read each section of the rules
|-
|-
| <code>/events tokens set <player> <tokens></code>
| <code>/mobcap <amount></code>
| Modify a player's event token balance
| Change the mob cap of a creative plot
|-
|-
| <code>/events tokens take <player> <tokens></code>
| <code>/plotredstone</code>
| Modify a player's event token balance
| Toggle redstone on a creative plot
|-
|-
| <code>/trophy get <trophy></code>
| <code>/referral debug [player]</code>
| Spawn a trophy item
| Debug a player's referral data
|-
|-
| <code>/trophy remove <player> <trophy></code>
| <code>/referral extraInputs [page]</code>
| Remove a player's access to a trophy
| View all manual inputs
|-
|-
| <code>/trophy reset <player></code>
| <code>/referral stats</code>
| Reset a player's trophies
| View stats showing which sites give us the most traffic
|-
|-
| <code>/trophy reward <player> <trophy></code>
| <code>/referral turnover</code>
| Give a player a trophy
| View stats showing which site gives us the best traffic
|}
==== Force Field ====
{| class="wikitable"
|-
|-
| <code>/forcefield [enable]</code>
| <code>/referral who has playtime <playtime> from <site> [page]</code>
| Toggle a force field
| List players who have at least the provided playtime and were referred from the provided site
|-
|-
| <code>/forcefield ignore add <player></code>
| <code>/referral who has rank <rank> from <site> [page]</code>
| Allow a player to bypass your force field
| List players who have the provided rank and were referred from the provided site
|-
|-
| <code>/forcefield ignore remove <player></code>
| <code>/referral who has read rules from <site> [page]</code>
| Remove a player's ability to bypass your force field
| List players who have read the rules and were referred from the provided site
|-
|-
| <code>/forcefield movePlayers [enable]</code>
| <code>/tickets stats closed [page]</code>
| Toggle affecting players
| View which staff member has closed the most tickets
|-
|-
| <code>/forcefield moveProjectiles [enable]</code>
| <code>/whoseshitisthis</code>
| Toggle affecting projectiles
| Look up who's items are on the ground near you
|-
|-
| <code>/forcefield particles [enable]</code>
| <code>/worldban <player> [worldGroup]</code>
| Toggle visualization particles
| Ban a player from a world group
|-
|-
| <code>/forcefield radius <radius></code>
| <code>/worldban list</code>
| Set your force field's radius
| List world bans
|-
|-
| <code>/forcefield settings [player]</code>
| <code>/worldunban <player> [worldGroup]</code>
| View your force field settings
| Unban a player from a world group
|}
|}
==== Homes ====
==== Radar ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/homes addExtraHomes <player> <amount></code>
| <code>/commandwatch <player></code>
| Increase a player's home limit
| View commands a player is running
|-
|-
| <code>/homes deleteFromWorld <world></code>
| <code>/cpswatch <player></code>
| Delete homes from a world
| Monitor a player's click speed
|-
|-
| <code>/homes lockInWorld <world></code>
| <code>/reachwatch <player></code>
| Lock all homes in a world
| Monitor a player's reach
|}
==== Trust ====
{| class="wikitable"
|-
|-
| <code>/homes removeExtraHomes <player> <amount></code>
| <code>/trust admin <player> [action] [type] [players]</code>
| Decrease a player's home limit
| Modify another player's trusts
|-
|-
| <code>/homes restoreDeleted</code>
| <code>/trust admin debug <player> [type]</code>
| Restore recently deleted homes in a world
| Display a player's trusts
|}
|}
==== Item Tags ====
==== Warps ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/itemtags get</code>
| <code>/creative trust <player></code>
| Get item tags on held item
| Allow a Guest to use items with metadata and WorldEdit with restricted materials
|-
|-
| <code>/itemtags reload</code>
| <code>/xraywarps (list<nowiki>|</nowiki>warps) [filter]</code>
| Reload configuration from disk
| List available warps
|-
|-
| <code>/itemtags setCondition <condition></code>
| <code>/xraywarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| Set an item's condition
| Delete a warp
|-
|-
| <code>/itemtags setRarity <rarity></code>
| <code>/xraywarps (set<nowiki>|</nowiki>create) <name></code>
| Set an item's rarity
| Create a new warp
|-
|-
| <code>/itemtags update [debug]</code>
| <code>/xraywarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Update item tags on held item
| Teleport to a warp
|-
|-
| <code>/itemtags updateInv</code>
| <code>/xraywarps <name></code>
| Update item tags on all items in inventory
| Teleport to a warp
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy freezeWorlds</code>
| <code>/xraywarps nearest</code>
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
| View the nearest warp
|-
|-
| <code>/legacy items reset <player></code>
| <code>/xraywarps reset <name></code>
| Reset all items to pending status
| Update a warp's location
|-
|-
| <code>/legacy items review [player]</code>
| <code>/xraywarps tp nearest</code>
| Review pending items
| Teleport to the nearest warp
|}
|}
==== McMMO ====
=== Operator ===
==== Chat ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/mcmmo levels give <player> <skill> <amount></code>
| <code>/censor debug</code>
| Modify a player's skill level
| Print the censor configuration in chat
|-
| <code>/censor reload</code>
| Reload the censor configuration from disk
|-
| <code>/censor test <channel> <message...></code>
| Test the censor
|-
|-
| <code>/mcmmo levels reset <player> <skill></code>
| <code>/chatgames disable</code>
| Modify a player's skill level
| Clear the queue
|-
|-
| <code>/mcmmo levels set <player> <skill> <amount></code>
| <code>/chatgames enable</code>
| Modify a player's skill level
| Enables chat game
|-
|-
| <code>/mcmmo levels take <player> <skill> <amount></code>
| <code>/koda <message...></code>
| Modify a player's skill level
| Make Koda say something
|-
|-
| <code>/mcmmo refresh</code>
| <code>/koda reload</code>
| Reset ability cooldowns
| Reload Koda's configuration from disk
|}
|}
==== Minigames ====
==== Kit ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/bingo challenge complete <challenge> [player]</code>
| <code>/kit edit</code>
| Force complete a challenge
| Open the kit editor menu
|-
|-
| <code>/bingo challenge reset <challenge> [player]</code>
| <code>/kit reload</code>
| Force reset a challenge
| Reload kits from disk
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/blockparty createStack [--delay] [--stop]</code>
| <code>/minigames tokens add <amount> [user]</code>
| Create the BlockParty floor stack from /sw blockparty-floors
| Modify a player's minigame tokens
|-
|-
| <code>/blockparty lights add <channel></code>
| <code>/minigames tokens remove <amount> [user]</code>
| Add a light to the board
| Modify a player's minigame tokens
|-
|-
| <code>/blockparty lights cue <cue></code>
| <code>/minigames tokens set <amount> [user]</code>
| Go to a specific cue on the board
| Modify a player's minigame tokens
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/blockparty lights debug [on/off]</code>
| <code>/badge give <badge> [user]</code>
| Toggle debug mode for the board
| Give a player a badge
|-
|-
| <code>/blockparty lights out</code>
| <code>/burn <player> <seconds></code>
| Go to cue 0 on the board
| Temporarily set a player on fire
|-
|-
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| <code>/creativeflags <world></code>
| Remove all lights from the board
| Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
|-
|-
| <code>/blockparty lights test [color]</code>
| <code>/demote <player></code>
| Test the lights on the board
| Demote a player to the next rank down
|-
|-
| <code>/blockparty lights updateCues</code>
| <code>/discord link update roles</code>
| Update the cues on the board
| Add the verified role to all linked users
|-
|-
| <code>/blockparty songs getMinimumLength</code>
| <code>/endermanfarm create [player]</code>
| Calculate the minimum song length needed to finish a full BlockParty game
| Create an enderman farm
|-
| <code>/extinguish [player]</code>
| Extinguish a player if they are on fire
|-
|-
| <code>/blockparty songs list [page]</code>
| <code>/feed [player]</code>
| List BlockParty songs
| Fills a players saturation and hunger
|-
|-
| <code>/blockparty songs load</code>
| <code>/fix</code>
| Load BlockParty songs from disk
| Repairs held item
|-
|-
| <code>/blockparty songs removePadding</code>
| <code>/fix all</code>
| Remove padding from song metadata
| Repairs all items in a players inventory
|-
|-
| <code>/blockparty songs removeSilence</code>
| <code>/give <player> <type> [amount] [nbt...]</code>
| Trim silent parts of songs
| Give a player an item
|-
|-
| <code>/blockparty webUsers</code>
| <code>/heal [player]</code>
| View players connected to the BlockParty web client
| Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
|-
|-
| <code>/minigames debug arena [arena]</code>
| <code>/homes reload</code>
| Print an arena's properties
| Clear service cache
|-
|-
| <code>/minigames leaderboard delete <arena> <player></code>
| <code>/interactioncommands (delete<nowiki>|</nowiki>remove<nowiki>|</nowiki>clear) [index]</code>
| Delete a player's best time from a timed minigame
| Delete the command at the provided index
|-
|-
| <code>/minigames topic update</code>
| <code>/interactioncommands <index> <command...></code>
| Update the Discord #minigames channel topic
| Set a command at the provided index
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/accounttransfer <old> <new> <features...></code>
| <code>/interactioncommands read</code>
| Transfer specific features from one account to another
| View the commands configured on the target block
|-
|-
| <code>/accounttransfer all <old> <new></code>
| <code>/inventorysnapshots <player> [page]</code>
| Transfer all data from one account to another
| View a list of saved inventory snapshots
|-
|-
| <code>/armorstandeditor summon 0</code>
| <code>/inventorysnapshots nearbyDeaths [page]</code>
| Summon a non-randomized armor stand
| View nearby snapshots created by a death
|-
|-
| <code>/attribute <attribute> <value> [player]</code>
| <code>/inventorysnapshots takeSnapshot [player]</code>
| Set a player's attribute
| Take a snapshot of a player's current state
|-
|-
| <code>/attribute get <attribute> [player]</code>
| <code>/kill <player></code>
| Get a player's attribute's value
| Kill a player
|-
|-
| <code>/attribute reset <attribute> [player]</code>
| <code>/killentity <entityType> <radius> [--force] [--region]</code>
| Reset a player's attribute to default
| Kill nearby entities of the provided types
|-
|-
| <code>/attribute reset all [player]</code>
| <code>/lag</code>
| Reset all of a player's attributes to default
| View server performance information
|-
|-
| <code>/bash <command...> [--path]</code>
| <code>/more [amount]</code>
| Execute a bash command on the system
| Fills the item stack in hand to specified amount, or to maximum size if none is specified
|-
|-
| <code>/beacon get effectRange</code>
| <code>/npcutils create <player></code>
| View the effect range of a beacon
| Create a player NPC with a colored nickname
|-
|-
| <code>/beacon set effectRange <range></code>
| <code>/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type]</code>
| Set the effect range of a beacon
| List NPCs with a filter
|-
|-
| <code>/beacon set primaryEffect <effect></code>
| <code>/npcutils recreateNpc <player></code>
| Set the primary effect of a beacon
| Recreate an NPC in the center of the block with a player's colored nickname
|-
|-
| <code>/beacon set secondaryEffect <effect></code>
| <code>/npcutils removeDespawned [--owner] [--world]</code>
| Set the secondary effect of a beacon
| Delete despawned NPCs
|-
|-
| <code>/birthdays forceAnnounce [player]</code>
| <code>/npcutils rename gradient <colors> <name...></code>
| Force a birthday announcement in Discord
| Set an NPC's nameplate to your input with a color gradient
|-
|-
| <code>/boop all [message...] [--anonymous]</code>
| <code>/npcutils setPlayer withColor <player></code>
| Boop all players
| Set an NPC's nameplate to a player's colored nickname and updates the skin
|-
|-
| <code>/changelog database debug <entry></code>
| <code>/npcutils setPlayer withRankPrefix <player></code>
| Print a raw changelog entry
| Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
|-
|-
| <code>/changelog diff [from] [to]</code>
| <code>/npcutils void [page]</code>
| Post a changelog to Discord
| List NPCs in the void
|-
|-
| <code>/changelog generate</code>
| <code>/podiums update <leaderboard></code>
| Generate a changelog
| Update a podium
|-
|-
| <code>/changelog list [page]</code>
| <code>/promote <player></code>
| View available changelog entries
| Promote a player to the next rank up
|-
|-
| <code>/changelog testDiff [from] [to]</code>
| <code>/reboot [--excludedConditions]</code>
| Post a changelog to Griffin's private test Discord
| Queues a reboot as soon as possible
|-
|-
| <code>/chunks forceLoaded get</code>
| <code>/reboot cancel</code>
| Check whether the chunk you are in is force loaded
| Cancel a pending reboot
|-
|-
| <code>/chunks forceLoaded list [world] [page]</code>
| <code>/reboot passive [--excludedConditions]</code>
| List force loaded chunks in a world
| Queues a reboot for when there are no active players
|-
|-
| <code>/chunks forceLoaded set <state></code>
| <code>/regionrename <region> <newName></code>
| Set whether all chunks in your selection or your current chunk are force loaded
| Rename a WorldGuard region
|-
|-
| <code>/chunks loaded list [world] [page]</code>
| <code>/regionutils getRegionsAt</code>
| List loaded chunks in a world
| View regions at your current location
|-
|-
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| <code>/regionutils getRegionsLikeAt <filter></code>
| Unload all chunks in a world
| View regions matching a filter at your current location
|-
|-
| <code>/console [command...]</code>
| <code>/restoreinventory <player> <pastecode></code>
| Run a command as console
| Restore a player's inventory from a paste of a Multiverse backup
|-
|-
| <code>/database cacheAll [service]</code>
| <code>/setrank <player> <rank></code>
| Cache all stored objects to a service
| Set a player's rank
|-
|-
| <code>/database clearAllCaches</code>
| <code>/slap <player></code>
| Clear the cache of all services
| Slap a player
|-
|-
| <code>/database clearCache <service></code>
| <code>/smite [player]</code>
| Clear the cache of a service
| Strike a player or your target block with lightning
|-
|-
| <code>/database count <service></code>
| <code>/stripmeta</code>
| Count objects stored in a collection
| Strip name and lore from items
|-
|-
| <code>/database countAll [page]</code>
| <code>/timelock <time...></code>
| Count objects stored in all collections
| Lock a world's daylight cycle
|-
|-
| <code>/database countAllCaches [page]</code>
| <code>/timelock reset</code>
| Count all cached objects
| Enable a world's daylight cycle
|-
|-
| <code>/database countCache <service></code>
| <code>/weather get [world]</code>
| Count cached objects
| Get the weather of the world
|-
|-
| <code>/database createQuery delete <service> <uuid></code>
| <code>/weather getDuration [world]</code>
| Create a paste-able DELETE query for mongocli
| View current weather durations
|-
|-
| <code>/database createQuery get <service> <uuid></code>
| <code>/weather set <type> [duration] [--world]</code>
| Create a paste-able GET query for mongocli
| Set the weather of the specified world
|-
|-
| <code>/database debug <service> <uuid></code>
| <code>/weee [player]</code>
| Print a record
| Force a player to fly around in random directions
|-
|-
| <code>/database debugCache <service> <uuid></code>
| <code>/whodaressummonme</code>
| Print a record from the cache (may not always pretty-print)
| Start a spooky unvanish animation
|-
|-
| <code>/database delete <service> <uuid></code>
| <code>/wordle delete <player> <date></code>
| Delete a record
| Delete a player's Wordle data for a specific puzzle
|-
|-
| <code>/database deleteAll <service></code>
| <code>/yeet <player></code>
| Delete all objects from a collection
| Yeet
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/database move <service> <from> <to></code>
| <code>/vote points give <player> <number></code>
| Move data from one record to another
| Modify a player's vote points
|-
|-
| <code>/database save <service> <uuid></code>
| <code>/vote points set <player> <number></code>
| Write an object to the database
| Modify a player's vote points
|-
|-
| <code>/database saveAllCaches</code>
| <code>/vote points take <player> <number></code>
| Save the cache in all services
| Modify a player's vote points
|}
=== Admin ===
==== Bigdoors ====
{| class="wikitable"
|-
|-
| <code>/database saveCache <service> <threads></code>
| <code>/bigdoormanager create <doorId></code>
| Write the cache to the database
| Create a new door
|-
|-
| <code>/datafixerupper item deserialize <paste></code>
| <code>/bigdoormanager delete <doorName></code>
| Deserialize an item from NBT and give it to yourself
| Delete a door
|-
|-
| <code>/datafixerupper item serialize</code>
| <code>/bigdoormanager fixDatabaseWorld <id></code>
| Serialize your held item to NBT
| Fix the database of the current world if '/bigdoormanager info' is 'null'
|-
|-
| <code>/deathmessages reload</code>
| <code>/bigdoormanager info <id></code>
| Reload configuration from disk
| Display data of the door
|-
|-
| <code>/debug [state]</code>
| <code>/bigdoormanager setToggleRegion <doorName> <regionId></code>
| Toggle debug
| Set the toggle region of the door
|-
|-
| <code>/debug type <type> [state] [player]</code>
| <code>/bigdoormanager toggleAllDoors</code>
| Toggle debug for a specific type and player
| Toggle all doors on the server
|-
|-
| <code>/deop <player></code>
| <code>/bigdoormanager toggleDoor <id></code>
| De-op a player
| Toggle door
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/displayentity edit item</code>
| <code>/bridge archive deleteRole <roleId></code>
| Update the item on the nearest item display
| Delete a role
|-
|-
| <code>/displayentity edit text background <color></code>
| <code>/bridge archive editMessages removeReference <roleId> [name]</code>
| Set the text background color on the nearest text display
| Edit messages to remove role references
|-
|-
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| <code>/bridge archive editMessages updateReference <oldRoleId> <newRoleId></code>
| Set the scale of the nearest text display
| Edit messages to update role references
|-
|-
| <code>/displayentity edit text scale <scale></code>
| <code>/bridge archive findDuplicateRoles [page]</code>
| Set the scale of the nearest text display
| Find duplicate roles
|-
|-
| <code>/displayentity edit text text <text...> [--font]</code>
| <code>/bridge archive leastUsedRoles [page]</code>
| Set the text background color on the nearest text display
| View least used roles in an archive
|-
|-
| <code>/displayentity get item</code>
| <code>/bridge archive load <channel></code>
| Get the item on the nearest item display
| Load an archive into memory
|-
|-
| <code>/displayentity get text scale</code>
| <code>/bridge countBridgeRoles</code>
| Get the scale of the nearest text display
| Count the number of bridge roles in the server
|-
|-
| <code>/dropall</code>
| <code>/bridge countRoles</code>
| Drop every available item on the ground
| Count the total number of roles in the server
|-
|-
| <code>/error eden</code>
| <code>/bridge roleUpdates <user> [state]</code>
| Test an EdenException
| Toggle role updates for a user
|-
|-
| <code>/error exception</code>
| <code>/bridge set <player> <roleId></code>
| Test an Exception
| Sets a player's linked role ID
|-
|-
| <code>/error framework json withColor</code>
| <code>/bridge setMentionableFalse [test]</code>
| Test error() with colored json
| Set the mentionable state of all bridge roles
|-
|-
| <code>/error framework json</code>
| <code>/bridge updateRoleColors <rank></code>
| Test error() with json
| Update the color of all roles of a rank
|-
|-
| <code>/error framework text withColor</code>
| <code>/broadcast <message...></code>
| Test error() with colored text
| Broadcast a message to the server
|-
|-
| <code>/error framework text</code>
| <code>/chatgames getAnswer</code>
| Test error() with text
| Get the answer to the current chat game
|-
|-
| <code>/error invalidInput</code>
| <code>/chatgames list previousQuestions</code>
| Test an InvalidInputException
| List previous trivia questions
|-
|-
| <code>/error nexus</code>
| <code>/chatgames list words</code>
| Test a NexusException
| List all words/phrases available in chat games
|-
|-
| <code>/error runtime</code>
| <code>/chatgames rewards [enabled]</code>
| Test a RuntimeException
| Toggles if chat games give rewards to players
|-
|-
| <code>/error throwable</code>
| <code>/emojis reload</code>
| Test a Throwable
| Reload emojis from the resource pack
|}
==== Client Side ====
{| class="wikitable"
|-
|-
| <code>/firework127</code>
| <code>/clientside debug [state]</code>
| Receive a firework rocket with power 127
| Toggle debug mode
|-
|-
| <code>/firstlogin set <player> <date></code>
| <code>/clientside edit [state]</code>
| Set a player's first join date
| Toggle seeing all entities regardless of whether they are hidden
|-
|-
| <code>/firstlogin stats</code>
| <code>/clientside entities create fromSelection [--types] [--ignoreGlowing]</code>
| Write all join dates to a CSV
| Convert all entities within your selection to client side entities
|-
|-
| <code>/hallofhistory npcs update</code>
| <code>/clientside entities create</code>
| Update all Hall of History NPCs
| Convert the target entity to a client side entity
|-
|-
| <code>/iteminfo nonItems</code>
| <code>/clientside entities delete fromSelection [--types]</code>
| View a list of non-item materials (i.e. water)
| Delete all client side entities within your selection
|-
|-
| <code>/iteminfo serialize json [material] [amount]</code>
| <code>/clientside entities ignore [state]</code>
| Debug the serialization of an item
| Prevent your target entity from being converted to a client side entity
|-
|-
| <code>/jukebox store give <player> <song...></code>
| <code>/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius]</code>
| Give a player a song
| List client side entities
|}
==== Crates ====
{| class="wikitable"
|-
|-
| <code>/locationcode current</code>
| <code>/crates animate <type> <uuid></code>
| Print your current location as Java code
| Animate a crate
|-
|-
| <code>/locationcode selection</code>
| <code>/crates edit [filter]</code>
| Print your selection's minimum point as Java code
| Edit a crate
|-
|-
| <code>/maintenance [--excludedConditions]</code>
| <code>/crates edit announcement reset <id></code>
| Shut down the server for maintenance
| Remove a loot's announcement
|-
|-
| <code>/maintenance cancel</code>
| <code>/crates edit announcement set <id> <message...></code>
| Cancel a queued shutdown
| Set a loot's announcement
|-
|-
| <code>/modreview add <name> <verdict> [notes...]</code>
| <code>/crates edit groups <type></code>
| Review a mod and delete its review request if applicable
| Edit a crate group
|-
|-
| <code>/modreview alias add <mod> <aliases...></code>
| <code>/crates entities add <type> <uuid></code>
| Add an alias to a mod
| Register an entity with a crate
|-
|-
| <code>/modreview alias remove <mod> <aliases...></code>
| <code>/crates entities list [type]</code>
| Remove an alias from a mod
| List a crate's registered entities
|-
|-
| <code>/modreview delete <mod></code>
| <code>/crates entities remove <type> <uuid></code>
| Delete a mod review
| Unregister an entity with a crate
|-
|-
| <code>/modreview requests remove <mod></code>
| <code>/crates give <type> [player] [amount]</code>
| Delete a pending review request
| Give a player a crate key
|-
|-
| <code>/modreview set name <mod> <name></code>
| <code>/crates open <type> <uuid> [amount]</code>
| Set the name of a mod
| Open a crate
|-
|-
| <code>/modreview set notes <mod> [notes...]</code>
| <code>/crates pinata <player> <type> [amount]</code>
| Set the notes for a mod
| Gives a player a crate pinata
|-
|-
| <code>/modreview set verdict <mod> <verdict></code>
| <code>/crates preview <type></code>
| Set the verdict of a mod
| Preview a crate
|-
|-
| <code>/motd <text...></code>
| <code>/crates reset <type> <uuid></code>
| Update the server's server list MOTD
| Reset a crate's animation
|-
|-
| <code>/motd line2 <text...></code>
| <code>/crates toggle</code>
| Update the server's server list MOTD second line
| Toggle all crates
|}
==== Customboundingboxes ====
{| class="wikitable"
|-
|-
| <code>/motd reset</code>
| <code>/customboundingbox associated create clone [associationId] [--id]</code>
| Reset the server's MOTD to default
| Create a clone of the entity and tag it with an association id
|-
|-
| <code>/myrank <rank></code>
| <code>/customboundingbox convert armorStand to itemDisplay [--id]</code>
| Set your rank
| Automatically convert an unmodified large armor stand with an item on its head to an item display entity
|-
|-
| <code>/nerd about <nerd> [about...]</code>
| <code>/customboundingbox convert itemDisplay to armorStand [--id]</code>
| Set a player's About Me
| Automatically convert a converted item display back to an armor stand
|-
|-
| <code>/nerd getDataFile [player]</code>
| <code>/customboundingbox create [id] [--nearest]</code>
| Generate a paste of a player's NBT data file
| Create a custom bounding box entity
|-
|-
| <code>/nerd setFirstJoin <player> <date></code>
| <code>/customboundingbox delete [--id] [--nearest]</code>
| Update a player's first join date
| Delete a custom bounding box
|-
|-
| <code>/nerd setPromotionDate <player> <date></code>
| <code>/customboundingbox draw [--id] [--stop]</code>
| Update a player's promotion date
| Draw an entity's custom bounding box with particles
|-
|-
| <code>/nerd timeSinceDeath [player] [value]</code>
| <code>/customboundingbox list [--radius]</code>
| Update a player's time since death
| List all custom bounding boxes
|-
|-
| <code>/nexus closeInventory [player]</code>
| <code>/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all]</code>
| Force close a player's inventory
| Modify the bounds of a custom bounding box
|-
|-
| <code>/nexus feature reload <feature></code>
| <code>/customboundingbox set id <id> [--id]</code>
| Reload a specific feature
| Update a custom bounding box entity's ID
|-
|-
| <code>/nexus gc</code>
| <code>/customboundingbox shift [--id] [--x] [--y] [--z]</code>
| Force garbage collection
| Shift an entity and it's custom bounding box
|-
|-
| <code>/nexus getEnv</code>
| <code>/customboundingbox update [--id]</code>
| Print current environment
| Apply the custom bounding box to an entity
|}
==== Daily Rewards ====
{| class="wikitable"
|-
|-
| <code>/nexus initializeClass <class></code>
| <code>/dailyrewards getLastTaskTime</code>
| Force initialize a class
| View the last time the reward task ran
|-
|-
| <code>/nexus invs</code>
| <code>/dailyrewards set <player> <day></code>
| View open custom inventories
| Set a player's streak
|-
|-
| <code>/nexus jingles <jingle></code>
| <code>/dailyrewards unclaim <player> <day></code>
| Play a jingle
| Mark a reward as unclaimed
|}
==== Discord ====
{| class="wikitable"
|-
|-
| <code>/nexus offlineMessage <player></code>
| <code>/discord account [player]</code>
| Test sending an offline message
| View a player's linked Discord account
|-
|-
| <code>/nexus reload [--excludedConditions]</code>
| <code>/discord appcommands register</code>
| Reload Nexus, or queue a reload if applicable
| Force register app commands
|-
|-
| <code>/nexus reload cancel</code>
| <code>/discord appcommands unregister</code>
| Cancel a queued reload
| Force unregister app commands
|-
|-
| <code>/nexus saveAll [--flush]</code>
| <code>/discord boosts</code>
| Save all worlds
| View server boosters
|-
|-
| <code>/nexus stats commands [page]</code>
| <code>/discord connect</code>
| View commands stats by plugin
| Force connect to discord
|-
|-
| <code>/nexus stats eventHandlers [page]</code>
| <code>/discord jda dms delete <id></code>
| View event handler stats
| Delete the last 50 DMs to a user
|-
|-
| <code>/nexus stats</code>
| <code>/discord jda dms send <id> <message...></code>
| View miscellaneous stats
| Send a DM to a member
|-
|-
| <code>/nexus temporaryListeners unregisterOffline</code>
| <code>/discord jda dms view <id></code>
| Unregister temporary listeners for offline players
| Retrieve the last 50 DMs to a user
|-
|-
| <code>/nexus temporaryListeners</code>
| <code>/discord jda edit <channelId> <messageId> <content...></code>
| View registered temporary listeners
| Set the content of a message
|}
==== Economy ====
{| class="wikitable"
|-
|-
| <code>/nexus updateCommands</code>
| <code>/economy give <player> <balance> [cause] [reason...] [--world]</code>
| Call Player#updateCommands
| Modify a player's balance
|-
|-
| <code>/nexus uptime</code>
| <code>/economy set <player> <balance> [cause] [reason...] [--world]</code>
| View Nexus uptime
| Modify a player's balance
|-
|-
| <code>/op <player></code>
| <code>/economy take <player> <balance> [cause] [reason...] [--world]</code>
| Op a staff member
| Modify a player's balance
|-
|-
| <code>/op list</code>
| <code>/transactions count [player]</code>
| List opped players
| Count the number of transactions stored on a player
|-
|-
| <code>/party admin list</code>
| <code>/transactions volume [startTime] [endTime]</code>
| List all parties
| Sum all transaction volume
|}
==== Events ====
{| class="wikitable"
|-
|-
| <code>/pastnames remove <target> <name></code>
| <code>/debugdot <x> <y> <z> [--color] [--ticks]</code>
| Remove a past name from a player
| Spawn a debug dot at the specified location
|-
|-
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| <code>/debugdot relative <x> <y> <z> [--color] [--ticks]</code>
| Modify a player's permission limit
| Spawn a debug dot relative to the player's location
|-
|-
| <code>/permhelper get <type> [player]</code>
| <code>/events rewards claim</code>
| View a player's permission limit
| Claim reward items from events
|-
|-
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| <code>/events store images get <image...></code>
| Draw a image to your current selection
| Receive an event store image splattermap
|-
|-
| <code>/pixelart palette</code>
| <code>/events store images reload</code>
| List all available block palette colors and their corresponding colors
| Reload event store images
|-
|-
| <code>/plotcleanup autodelete</code>
| <code>/events tokens give <player> <tokens></code>
| Delete the plot you are in if it is eligible for deletion
| Modify a player's event token balance
|-
|-
| <code>/plotcleanup forceKeep [state]</code>
| <code>/events tokens reset <player></code>
| Toggle force keep for a plot
| Reset a player's event token balance
|-
|-
| <code>/plotcleanup info [--showDistr]</code>
| <code>/events tokens set <player> <tokens></code>
| Display rating info about a plot
| Modify a player's event token balance
|-
|-
| <code>/plotcleanup list [page]</code>
| <code>/events tokens take <player> <tokens></code>
| List all plots and their ratings
| Modify a player's event token balance
|-
|-
| <code>/plotcleanup next</code>
| <code>/trophy get <trophy></code>
| Visit the next plot ready for deletion
| Spawn a trophy item
|-
|-
| <code>/plotcleanup recalculate</code>
| <code>/trophy remove <player> <trophy></code>
| Recalculate the rating of a plot
| Remove a player's access to a trophy
|-
|-
| <code>/plotcleanup recalculateAll [delay]</code>
| <code>/trophy reset <player></code>
| Recalculate the rating of all plots
| Reset a player's trophies
|-
|-
| <code>/plotcleanup stats</code>
| <code>/trophy reward <player> <trophy></code>
| Display stats about plot ratings
| Give a player a trophy
|}
==== Force Field ====
{| class="wikitable"
|-
|-
| <code>/plotcleanup validateChunk</code>
| <code>/forcefield [enable]</code>
| Validate if the plot contains the chunk you are standing in
| Toggle a force field
|-
|-
| <code>/proportionator</code>
| <code>/forcefield ignore add <player></code>
| Get a Proportionator
| Allow a player to bypass your force field
|-
|-
| <code>/proportionator config entities <entityType> [state]</code>
| <code>/forcefield ignore remove <player></code>
| Toggle whether entities can be scaled
| Remove a player's ability to bypass your force field
|-
|-
| <code>/proportionator config max <max></code>
| <code>/forcefield movePlayers [enable]</code>
| Set the default maximum scale
| Toggle affecting players
|-
|-
| <code>/proportionator config max override <entityType> [max]</code>
| <code>/forcefield moveProjectiles [enable]</code>
| Set the maximum scale for a specific entity type
| Toggle affecting projectiles
|-
|-
| <code>/proportionator config min <min></code>
| <code>/forcefield particles [enable]</code>
| Set the default minimum scale
| Toggle visualization particles
|-
|-
| <code>/proportionator config min override <entityType> [min]</code>
| <code>/forcefield radius <radius></code>
| Set the minimum scale for a specific entity type
| Set your force field's radius
|-
|-
| <code>/quest item <item> [amount]</code>
| <code>/forcefield settings [player]</code>
| Spawn a quest item
| View your force field settings
|}
==== Homes ====
{| class="wikitable"
|-
|-
| <code>/scheduledjobs cancel <job></code>
| <code>/homes addExtraHomes <player> <amount></code>
| Cancel all jobs of a specific type
| Increase a player's home limit
|-
|-
| <code>/scheduledjobs restart</code>
| <code>/homes deleteFromWorld <world></code>
| Restart the scheduled jobs runner
| Delete homes from a world
|-
|-
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| <code>/homes lockInWorld <world></code>
| Schedule a job
| Lock all homes in a world
|-
|-
| <code>/scheduledjobs stats</code>
| <code>/homes removeExtraHomes <player> <amount></code>
| View jobs stats
| Decrease a player's home limit
|-
|-
| <code>/scoreboardteamutils cleanup</code>
| <code>/homes restoreDeleted</code>
| Remove empty scoreboard teams
| Restore recently deleted homes in a world
|}
==== Item Tags ====
{| class="wikitable"
|-
|-
| <code>/scoreboardteamutils count</code>
| <code>/itemtags get</code>
| Count empty and non-empty scoreboard teams
| Get item tags on held item
|-
|-
| <code>/scoreboardteamutils list [page] [--empty]</code>
| <code>/itemtags reload</code>
| List scoreboard teams
| Reload configuration from disk
|-
|-
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| <code>/itemtags setCondition <condition></code>
| View the scoreboard teams a player belongs to
| Set an item's condition
|-
|-
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| <code>/itemtags setRarity <rarity></code>
| View the scoreboard teams your target entity belongs to
| Set an item's rarity
|-
|-
| <code>/serialize hashmap initialized database</code>
| <code>/itemtags update [debug]</code>
| Test database serialization and deserialization of an initialized map
| Update item tags on held item
|-
|-
| <code>/serialize hashmap uninitialized database</code>
| <code>/itemtags updateInv</code>
| Test database serialization and deserialization of an uninitialized map
| Update item tags on all items in inventory
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/serialize inventory database</code>
| <code>/legacy freezeWorlds</code>
| Test database inventory serialization and deserialization
| Set game rules and WorldGuard flags on legacy worlds to freeze them in place
|-
|-
| <code>/serialize item database</code>
| <code>/legacy items reset <player></code>
| Test database item serialization and deserialization
| Reset all items to pending status
|-
|-
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| <code>/legacy items review [player]</code>
| Deserialize an item from JSON
| Review pending items
|}
==== McMMO ====
{| class="wikitable"
|-
|-
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| <code>/mcmmo levels give <player> <skill> <amount></code>
| Deserialize an item from NBT
| Modify a player's skill level
|-
|-
| <code>/serialize item toJson</code>
| <code>/mcmmo levels reset <player> <skill></code>
| Serialize an item to JSON
| Modify a player's skill level
|-
|-
| <code>/serialize item toNBT</code>
| <code>/mcmmo levels set <player> <skill> <amount></code>
| Serialize an item to NBT
| Modify a player's skill level
|-
|-
| <code>/sidebar resetErroring [player]</code>
| <code>/mcmmo levels take <player> <skill> <amount></code>
| Reset erroring state for a player
| Modify a player's skill level
|-
|-
| <code>/skincache cacheShopHeads</code>
| <code>/mcmmo refresh</code>
| Cache all skins that appear in the shops menu
| Reset ability cooldowns
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/skincache getHead [player]</code>
| <code>/bingo challenge complete <challenge> [player]</code>
| Get the cached head of a player
| Force complete a challenge
|-
|-
| <code>/skincache getLastChange [player]</code>
| <code>/bingo challenge reset <challenge> [player]</code>
| View the last time a player changed their skin
| Force reset a challenge
|-
|-
| <code>/skincache update [player]</code>
| <code>/blockparty createStack [--delay] [--stop]</code>
| Refresh a player's cached skin
| Create the BlockParty floor stack from /sw blockparty-floors
|-
|-
| <code>/skincache updateAll</code>
| <code>/blockparty lights add <channel></code>
| Update the cached skins of all online players
| Add a light to the board
|-
|-
| <code>/spawnentity <entityType> [amount] [reason]</code>
| <code>/blockparty lights cue <cue></code>
| Spawn entities
| Go to a specific cue on the board
|-
|-
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| <code>/blockparty lights debug [on/off]</code>
| Copy a world's spawn limit type to another world
| Toggle debug mode for the board
|-
|-
| <code>/spawnlimits defaults</code>
| <code>/blockparty lights out</code>
| View default spawn limits
| Go to cue 0 on the board
|-
|-
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| <code>/blockparty lights removeAllEntitiesFromChannels</code>
| Set a world's spawn limit type to a multiple of another world's configuration
| Remove all lights from the board
|-
|-
| <code>/spawnlimits of [world]</code>
| <code>/blockparty lights test [color]</code>
| View a world's configured spawn limits
| Test the lights on the board
|-
|-
| <code>/spawnlimits reset <type> [world]</code>
| <code>/blockparty lights updateCues</code>
| Reset a world's spawn limit type to the default value
| Update the cues on the board
|-
|-
| <code>/spawnlimits reset all</code>
| <code>/blockparty songs getMinimumLength</code>
| Reset all spawn limits to default
| Calculate the minimum song length needed to finish a full BlockParty game
|-
|-
| <code>/spawnlimits reset allTypes [world]</code>
| <code>/blockparty songs list [page]</code>
| Reset all of a world's spawn limit types to default
| List BlockParty songs
|-
|-
| <code>/spawnlimits reset allWorlds [type]</code>
| <code>/blockparty songs load</code>
| Reset a spawn limit type in all worlds to default
| Load BlockParty songs from disk
|-
|-
| <code>/spawnlimits save</code>
| <code>/blockparty songs removePadding</code>
| Save current spawn limits to a persistent service
| Remove padding from song metadata
|-
|-
| <code>/spawnlimits set <type> <value> [world]</code>
| <code>/blockparty songs removeSilence</code>
| Set a world's spawn limits
| Trim silent parts of songs
|-
|-
| <code>/staffhall config add <group> <npcId> [index]</code>
| <code>/blockparty webUsers</code>
| Add an NPC ID to a staff hall room config
| View players connected to the BlockParty web client
|-
|-
| <code>/staffhall config list <group></code>
| <code>/minigames debug arena [arena]</code>
| List all staff hall NPCs
| Print an arena's properties
|-
|-
| <code>/staffhall config remove <group> <npcId></code>
| <code>/minigames leaderboard delete <arena> <player></code>
| Remove an NPC ID from a staff hall room config
| Delete a player's best time from a timed minigame
|-
|-
| <code>/staffhall config spawn</code>
| <code>/minigames topic update</code>
| Spawn all staff hall NPCs
| Update the Discord #minigames channel topic
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/staffhall config tp <group> <index></code>
| <code>/accounttransfer <old> <new> <features...></code>
| Teleport to a staff hall NPC
| Transfer specific features from one account to another
|-
|-
| <code>/staffhall update</code>
| <code>/accounttransfer all <old> <new></code>
| Automatically update all staff hall NPCs
| Transfer all data from one account to another
|-
|-
| <code>/staffhall write</code>
| <code>/armorstandeditor summon 0</code>
| Write HTML files to disk for the website
| Summon a non-randomized armor stand
|-
|-
| <code>/sudo <player> <command...></code>
| <code>/attribute <attribute> <value> [player]</code>
| Force a player to run a command
| Set a player's attribute
|-
|-
| <code>/tasks cancel <id></code>
| <code>/attribute get <attribute> [player]</code>
| Cancel a task
| Get a player's attribute's value
|-
|-
| <code>/tasks is queued <id></code>
| <code>/attribute reset <attribute> [player]</code>
| Check if a task is queued
| Reset a player's attribute to default
|-
|-
| <code>/tasks is running <id></code>
| <code>/attribute reset all [player]</code>
| Check if a task is running
| Reset all of a player's attributes to default
|-
|-
| <code>/tasks list active [page]</code>
| <code>/bash <command...> [--path]</code>
| List active tasks
| Execute a bash command on the system
|-
|-
| <code>/tasks list pending [page]</code>
| <code>/beacon get effectRange</code>
| List pending tasks
| View the effect range of a beacon
|-
|-
| <code>/teleport freeze <player> [enable]</code>
| <code>/beacon set effectRange <range></code>
| Prevent a player from teleporting
| Set the effect range of a beacon
|-
|-
| <code>/time</code>
| <code>/beacon set primaryEffect <effect></code>
| View your current world's time of day
| Set the primary effect of a beacon
|-
|-
| <code>/time set <time> [world]</code>
| <code>/beacon set secondaryEffect <effect></code>
| Change a world's time of day
| Set the secondary effect of a beacon
|-
|-
| <code>/unlimitedelytra [enable]</code>
| <code>/birthdays forceAnnounce [player]</code>
| Toggle unlimited elytra
| Force a birthday announcement in Discord
|-
|-
| <code>/uuid fromString <input></code>
| <code>/boop all [message...] [--anonymous]</code>
| Create a hashed UUID from your input
| Boop all players
|-
|-
| <code>/vault limit add <user> [amount]</code>
| <code>/changelog database debug <entry></code>
| Increase a player's vault limit
| Print a raw changelog entry
|-
|-
| <code>/villagers profession <profession> [radius]</code>
| <code>/changelog diff [from] [to]</code>
| Change the profession of villagers
| Post a changelog to Discord
|-
|-
| <code>/wardcharm ward [--nearest]</code>
| <code>/changelog generate</code>
| Ward the nearest or target entity
| Generate a changelog
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/mobheads chances get <type></code>
| <code>/changelog list [page]</code>
| View a mob head's drop chance
| View available changelog entries
|-
|-
| <code>/mobheads chances set <type> <chance></code>
| <code>/changelog testDiff [from] [to]</code>
| Set a mob head's drop chance
| Post a changelog to Griffin's private test Discord
|-
|-
| <code>/mobheads chances validate</code>
| <code>/chunks forceLoaded get</code>
| Validate whether all entity types have a configured drop chance
| Check whether the chunk you are in is force loaded
|-
|-
| <code>/mobheads debug [enable]</code>
| <code>/chunks forceLoaded list [world] [page]</code>
| Toggle debug mode
| List force loaded chunks in a world
|-
|-
| <code>/mobheads validate types</code>
| <code>/chunks forceLoaded set <state></code>
| Validate whether all entity types have configured mob heads
| Set whether all chunks in your selection or your current chunk are force loaded
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/modeltrain spawn</code>
| <code>/chunks loaded list [world] [page]</code>
| Spawn a model train at your current location
| List loaded chunks in a world
|-
|-
| <code>/modeltrain stop</code>
| <code>/chunks unloadAll <world> [--removeTickets]</code>
| Stop the model train
| Unload all chunks in a world
|}
|-
==== Nameplates ====
| <code>/console [command...]</code>
{| class="wikitable"
| Run a command as console
|-
|-
| <code>/nameplates debug <player></code>
| <code>/database cacheAll [service]</code>
| Debug a player's nameplate
| Cache all stored objects to a service
|-
|-
| <code>/nameplates debug</code>
| <code>/database clearAllCaches</code>
| Toggle debug mode
| Clear the cache of all services
|-
|-
| <code>/nameplates destroy [player]</code>
| <code>/database clearCache <service></code>
| Despawn a player's nameplate
| Clear the cache of a service
|-
|-
| <code>/nameplates npcs fix</code>
| <code>/database count <service></code>
| Attempt to fix NPC nameplates
| Count objects stored in a collection
|-
|-
| <code>/nameplates respawn [player]</code>
| <code>/database countAll [page]</code>
| Respawn a player's nameplate
| Count objects stored in all collections
|-
|-
| <code>/nameplates spawn [player]</code>
| <code>/database countAllCaches [page]</code>
| Spawn a player's nameplate
| Count all cached objects
|-
|-
| <code>/nameplates update [player]</code>
| <code>/database countCache <service></code>
| Update a player's nameplate
| Count cached objects
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/parkour checkpoints add <course></code>
| <code>/database createQuery delete <service> <uuid></code>
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
| Create a paste-able DELETE query for mongocli
|-
|-
| <code>/parkour checkpoints clear <course></code>
| <code>/database createQuery get <service> <uuid></code>
| Delete all checkpoints for a parkour course
| Create a paste-able GET query for mongocli
|-
|-
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| <code>/database debug <service> <uuid></code>
| Teleport to a parkour course's checkpoints
| Print a record
|-
|-
| <code>/parkour create <course></code>
| <code>/database debugCache <service> <uuid></code>
| Create a new lobby parkour course
| Print a record from the cache (may not always pretty-print)
|-
|-
| <code>/parkour delete <course></code>
| <code>/database delete <service> <uuid></code>
| Delete a lobby parkour course
| Delete a record
|-
|-
| <code>/parkour hologram update <course></code>
| <code>/database deleteAll <service></code>
| Update the parkour leaderboard hologram with the latest data
| Delete all objects from a collection
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/particles <effectType></code>
| <code>/database move <service> <from> <to></code>
| Start a particle effect
| Move data from one record to another
|-
|-
| <code>/particles dot</code>
| <code>/database save <service> <uuid></code>
| Draw a particle dot
| Write an object to the database
|-
|-
| <code>/particles line [distance] [density]</code>
| <code>/database saveAllCaches</code>
| Draw a particle line
| Save the cache in all services
|}
==== Profiles ====
{| class="wikitable"
|-
|-
| <code>/profile getTextureCoupon <type></code>
| <code>/database saveCache <service> <threads></code>
| Gets the coupon item of the texture
| Write the cache to the database
|-
|-
| <code>/profile setTexture <type></code>
| <code>/datafixerupper item deserialize <paste></code>
| Set your profile's background texture
| Deserialize an item from NBT and give it to yourself
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| <code>/datafixerupper item serialize</code>
| Delete a honeypot
| Serialize your held item to NBT
|-
|-
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| <code>/deathmessages reload</code>
| Teleport to a honeypot in your current world
| Reload configuration from disk
|-
|-
| <code>/honeypot check <player></code>
| <code>/debug [state]</code>
| View how many times a player has griefed
| Toggle debug
|-
|-
| <code>/honeypot create <honeypot> [schemSize]</code>
| <code>/debug type <type> [state] [player]</code>
| Create a honeypot
| Toggle debug for a specific type and player
|-
|-
| <code>/honeypot fix <honeyPot></code>
| <code>/deop <player></code>
| Repair a honeypot
| De-op a player
|-
|-
| <code>/honeypot list [page]</code>
| <code>/displayentity edit item</code>
| List honeypots in your current world
| Update the item on the nearest item display
|-
|-
| <code>/honeypot removeItems <player></code>
| <code>/displayentity edit text background <color></code>
| Remove honey pot items from a player's inventory
| Set the text background color on the nearest text display
|-
|-
| <code>/honeypot set <player> <int></code>
| <code>/displayentity edit text rotation [--yaw] [--pitch]</code>
| Set a player's grief count
| Set the scale of the nearest text display
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/radio config addSong <radio> <song></code>
| <code>/displayentity edit text scale <scale></code>
| Add a song to a radio
| Set the scale of the nearest text display
|-
|-
| <code>/radio config addStationLocation <radio></code>
| <code>/displayentity edit text text <text...> [--font]</code>
| Adds your current location to the station radio
| Set the text background color on the nearest text display
|-
|-
| <code>/radio config clearSongs <radio></code>
| <code>/displayentity get item</code>
| Remove all songs from a radio
| Get the item on the nearest item display
|-
|-
| <code>/radio config clone <radio> <id></code>
| <code>/displayentity get text scale</code>
| Create a new radio from an existing radio
| Get the scale of the nearest text display
|-
|-
| <code>/radio config create <type> <id> [radius]</code>
| <code>/dropall</code>
| Create a radio
| Drop every available item on the ground
|-
|-
| <code>/radio config delete <id></code>
| <code>/error eden</code>
| Delete the radio
| Test an EdenException
|-
|-
| <code>/radio config disable <radio></code>
| <code>/error exception</code>
| Disable the radio
| Test an Exception
|-
|-
| <code>/radio config enable <radio></code>
| <code>/error framework json withColor</code>
| Enable the radio
| Test error() with colored json
|-
|-
| <code>/radio config reload <radio></code>
| <code>/error framework json</code>
| Recreate a radio
| Test error() with json
|-
|-
| <code>/radio config removeSong <radio> <song></code>
| <code>/error framework text withColor</code>
| Remove a song from a radio
| Test error() with colored text
|-
|-
| <code>/radio config removeStationLocation <radio> <index></code>
| <code>/error framework text</code>
| Removes the location from the station radio
| Test error() with text
|-
|-
| <code>/radio config removeStationLocation <radio></code>
| <code>/error invalidInput</code>
| Lists the locations of this station radio
| Test an InvalidInputException
|-
|-
| <code>/radio config setId <radio> <id></code>
| <code>/error nexus</code>
| Set the id of the radio
| Test a NexusException
|-
|-
| <code>/radio config setParticles <radio> <enable></code>
| <code>/error runtime</code>
| Toggle the particles of the radio
| Test a RuntimeException
|-
|-
| <code>/radio config setRadius <radio> <radius></code>
| <code>/error throwable</code>
| Set the radius of the radio
| Test a Throwable
|-
|-
| <code>/radio config setRadiusLocation <radio></code>
| <code>/firework127</code>
| Set the location of the radius radio to your current location
| Receive a firework rocket with power 127
|-
|-
| <code>/radio config setType <radio> <type></code>
| <code>/firstlogin set <player> <date></code>
| Set the radio type
| Set a player's first join date
|-
|-
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| <code>/firstlogin stats</code>
| Toggle the playing updates of the radio
| Write all join dates to a CSV
|-
|-
| <code>/radio debugRadio <radio></code>
| <code>/hallofhistory npcs update</code>
| Display data of a radio
| Update all Hall of History NPCs
|-
|-
| <code>/radio debugUser <player></code>
| <code>/iteminfo nonItems</code>
| Display data of a user
| View a list of non-item materials (i.e. water)
|-
|-
| <code>/radio reload</code>
| <code>/iteminfo serialize json [material] [amount]</code>
| Reloads the config, and remakes every radio
| Debug the serialization of an item
|}
==== Recipes ====
{| class="wikitable"
|-
|-
| <code>/backpack convert [--nbt]</code>
| <code>/jukebox store give <player> <song...></code>
| Convert and old backpack into a new one
| Give a player a song
|-
|-
| <code>/backpack fix</code>
| <code>/locationcode current</code>
| Add necessary NBT to a shulker box to make it a backpack
| Print your current location as Java code
|-
|-
| <code>/backpack get <tier></code>
| <code>/locationcode selection</code>
| Get a backpack with the specified tier
| Print your selection's minimum point as Java code
|-
|-
| <code>/backpack getOld</code>
| <code>/maintenance [--excludedConditions]</code>
| Give yourself and old backpack for testing
| Shut down the server for maintenance
|-
|-
| <code>/backpack setTier <size></code>
| <code>/maintenance cancel</code>
| Set a backpack's tier
| Cancel a queued shutdown
|-
|-
| <code>/customrecipes ingredients</code>
| <code>/modreview add <name> <verdict> [notes...]</code>
| View the ingredients for a recipe
| Review a mod and delete its review request if applicable
|-
|-
| <code>/customrecipes uncraft</code>
| <code>/modreview alias add <mod> <aliases...></code>
| Open the uncrafting menu
| Add an alias to a mod
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/decoration store debug [enabled]</code>
| <code>/modreview alias remove <mod> <aliases...></code>
| Toggle debugging the store
| Remove an alias from a mod
|-
|-
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| <code>/modreview delete <mod></code>
| Paste the layout into the store
| Delete a mod review
|-
|-
| <code>/decoration store layout paste next [--override]</code>
| <code>/modreview requests remove <mod></code>
| Start the next layout process
| Delete a pending review request
|-
|-
| <code>/decoration store layout paste reset</code>
| <code>/modreview set name <mod> <name></code>
| Paste the reset layout into the store
| Set the name of a mod
|-
|-
| <code>/decoration store layout schem <id></code>
| <code>/modreview set notes <mod> [notes...]</code>
| Create a layout schematic of the selected build
| Set the notes for a mod
|-
|-
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| <code>/modreview set verdict <mod> <verdict></code>
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
| Set the verdict of a mod
|-
|-
| <code>/imagestand create <id> <size> [--outline]</code>
| <code>/motd <text...></code>
| Create an image stand
| Update the server's server list MOTD
|-
|-
| <code>/imagestand delete [--id]</code>
| <code>/motd line2 <text...></code>
| Delete an image stand
| Update the server's server list MOTD second line
|-
|-
| <code>/imagestand id <id> [--id]</code>
| <code>/motd reset</code>
| Update the ID of an image stand
| Reset the server's MOTD to default
|-
|-
| <code>/imagestand list [page]</code>
| <code>/myrank <rank></code>
| List image stands
| Set your rank
|-
|-
| <code>/imagestand outline add [--id]</code>
| <code>/nerd about <nerd> [about...]</code>
| Add an outline stand
| Set a player's About Me
|-
|-
| <code>/imagestand outline remove [--id]</code>
| <code>/nerd getDataFile [player]</code>
| Remove an outline stand
| Generate a paste of a player's NBT data file
|-
|-
| <code>/imagestand outline update [--id]</code>
| <code>/nerd setFirstJoin <player> <date></code>
| Teleport an outline stand to the image stand
| Update a player's first join date
|-
|-
| <code>/imagestand size <size> [--id]</code>
| <code>/nerd setPromotionDate <player> <date></code>
| Update the size an image stand
| Update a player's promotion date
|-
|-
| <code>/imagestand stands pitch <pitch> [--id]</code>
| <code>/nerd timeSinceDeath [player] [value]</code>
| Update the pitch of the image stand and outline stand
| Update a player's time since death
|-
|-
| <code>/imagestand stands yaw <yaw> [--id]</code>
| <code>/nexus closeInventory [player]</code>
| Update the yaw of the image stand and outline stand
| Force close a player's inventory
|-
|-
| <code>/imagestand tp <id></code>
| <code>/nexus feature reload <feature></code>
| Teleport to an image stand
| Reload a specific feature
|-
|-
| <code>/objectives activate <player> <objective></code>
| <code>/nexus gc</code>
| Activate an objective
| Force garbage collection
|-
|-
| <code>/objectives create <player> <id> [description...]</code>
| <code>/nexus getEnv</code>
| Create an objective at your current location
| Print current environment
|-
|-
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| <code>/nexus initializeClass <class></code>
| Remove an objective
| Force initialize a class
|-
|-
| <code>/objectives setDescription <player> <objective> <description></code>
| <code>/nexus invs</code>
| Update an objective's description
| View open custom inventories
|-
|-
| <code>/objectives setLocation <player> <objective></code>
| <code>/nexus jingles <jingle></code>
| Update an objective's location
| Play a jingle
|-
|-
| <code>/playerplushies addOwner <user></code>
| <code>/nexus offlineMessage <player></code>
| Give a player access to Player Plushies
| Test sending an offline message
|-
|-
| <code>/playerplushies vouchers add <amount> [player]</code>
| <code>/nexus reload [--excludedConditions]</code>
| Modify a player's vouchers
| Reload Nexus, or queue a reload if applicable
|-
|-
| <code>/playerplushies vouchers remove <amount> [player]</code>
| <code>/nexus reload cancel</code>
| Modify a player's vouchers
| Cancel a queued reload
|-
|-
| <code>/resourcepack deploy [--force] [--silent]</code>
| <code>/nexus saveAll [--flush]</code>
| Compress and update the resource pack
| Save all worlds
|-
|-
| <code>/resourcepack hash [--update]</code>
| <code>/nexus stats commands [page]</code>
| Force update the resource pack hash
| View commands stats by plugin
|-
|-
| <code>/resourcepack reload</code>
| <code>/nexus stats eventHandlers [page]</code>
| Update the resource pack cache
| View event handler stats
|}
==== Shop ====
{| class="wikitable"
|-
|-
| <code>/resourceworld logger add</code>
| <code>/nexus stats</code>
| Add all blocks in your selection the resource market logger
| View miscellaneous stats
|-
|-
| <code>/resourceworld logger count</code>
| <code>/nexus temporaryListeners unregisterOffline</code>
| Count the number of coordinates logged
| Unregister temporary listeners for offline players
|-
|-
| <code>/resourceworld reset</code>
| <code>/nexus temporaryListeners</code>
| Archive the existing resource world and generate a new world
| View registered temporary listeners
|-
|-
| <code>/resourceworld setup</code>
| <code>/nexus updateCommands</code>
| Set up a new resource world
| Call Player#updateCommands
|-
|-
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| <code>/nexus uptime</code>
| Create a new product for your shop from the item you are holding
| View Nexus uptime
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/socialmedia getNamedItem <site></code>
| <code>/op <player></code>
| Spawn a social media site's custom item
| Op a staff member
|-
|-
| <code>/twitch api status <user></code>
| <code>/op list</code>
| View whether a player is streaming
| List opped players
|-
|-
| <code>/twitter lookForNewTweets</code>
| <code>/party admin list</code>
| Look for new tweets to post in Discord
| List all parties
|}
==== Statistics ====
{| class="wikitable"
|-
|-
| <code>/statistics saveToDatabase</code>
| <code>/pastnames remove <target> <name></code>
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
| Remove a past name from a player
|-
|-
| <code>/statistics update <player></code>
| <code>/permhelper (add<nowiki>|</nowiki>remove) <type> <player> <amount></code>
| Copy a player's statistics to the database
| Modify a player's permission limit
|}
==== Store ====
{| class="wikitable"
|-
|-
| <code>/emojihats getFrameItems <type></code>
| <code>/permhelper get <type> [player]</code>
| Spawn the individual frames of an emoji hat
| View a player's permission limit
|-
|-
| <code>/emojihats give <player> <type></code>
| <code>/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags]</code>
| Give a player access to an emoji hat
| Draw a image to your current selection
|-
|-
| <code>/emojihats run <player> <type></code>
| <code>/pixelart palette</code>
| Activate an emoji hat on another player
| List all available block palette colors and their corresponding colors
|-
|-
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| <code>/plotcleanup autodelete</code>
| Expire a package on a player
| Delete the plot you are in if it is eligible for deletion
|-
|-
| <code>/store apply <package> [player]</code>
| <code>/plotcleanup forceKeep [state]</code>
| Apply a package to a player
| Toggle force keep for a plot
|-
|-
| <code>/store coupons create <player> <amount></code>
| <code>/plotcleanup info [--showDistr]</code>
| Create a coupon for a player
| Display rating info about a plot
|-
|-
| <code>/store credit give <player> <amount></code>
| <code>/plotcleanup list [page]</code>
| Modify a player's store credit
| List all plots and their ratings
|-
|-
| <code>/store credit set <player> <amount></code>
| <code>/plotcleanup next</code>
| Modify a player's store credit
| Visit the next plot ready for deletion
|-
|-
| <code>/store credit take <player> <amount></code>
| <code>/plotcleanup recalculate</code>
| Modify a player's store credit
| Recalculate the rating of a plot
|-
|-
| <code>/store gallery displays getIds</code>
| <code>/plotcleanup recalculateAll [delay]</code>
| Get the NPC ids of the display NPCs
| Recalculate the rating of all plots
|-
|-
| <code>/store gallery displays updateSkins</code>
| <code>/plotcleanup stats</code>
| Update the storey gallery NPC skins
| Display stats about plot ratings
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/gem <enchantment> <level></code>
| <code>/plotcleanup validateChunk</code>
| Receive a gem
| Validate if the plot contains the chunk you are standing in
|-
|-
| <code>/gem all</code>
| <code>/proportionator</code>
| Receive all possible gems
| Get a Proportionator
|-
|-
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/proportionator config entities <entityType> [state]</code>
| List available warps
| Toggle whether entities can be scaled
|-
|-
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| <code>/proportionator config max <max></code>
| Create a new warp
| Set the default maximum scale
|-
|-
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/proportionator config max override <entityType> [max]</code>
| Teleport to a Weekly Wakka warp
| Set the maximum scale for a specific entity type
|-
|-
| <code>/weeklywakka <name></code>
| <code>/proportionator config min <min></code>
| Teleport to a Weekly Wakka warp
| Set the default minimum scale
|-
|-
| <code>/weeklywakka farthest [page]</code>
| <code>/proportionator config min override <entityType> [min]</code>
| Find areas with no nearby Weekly Wakka warps
| Set the minimum scale for a specific entity type
|-
|-
| <code>/weeklywakka found</code>
| <code>/quest item <item> [amount]</code>
| Get a list of players who have found the Weekly Wakka this week
| Spawn a quest item
|-
|-
| <code>/weeklywakka getTip <index></code>
| <code>/scheduledjobs cancel <job></code>
| Get a tip from the Weekly Wakka tips
| Cancel all jobs of a specific type
|-
|-
| <code>/weeklywakka moveNPC</code>
| <code>/scheduledjobs restart</code>
| Move the Weekly Wakka NPC to a new location
| Restart the scheduled jobs runner
|-
|-
| <code>/weeklywakka nearest</code>
| <code>/scheduledjobs schedule <job> <time> [data...]</code>
| View the nearest Weekly Wakka warp
| Schedule a job
|-
|-
| <code>/weeklywakka reset <name></code>
| <code>/scheduledjobs stats</code>
| Update a warp's location
| View jobs stats
|-
|-
| <code>/weeklywakka tp nearest</code>
| <code>/scoreboardteamutils cleanup</code>
| Teleport to the nearest Weekly Wakka warp
| Remove empty scoreboard teams
|-
|-
| <code>/weeklywakka tp</code>
| <code>/scoreboardteamutils count</code>
| Teleport to the Weekly Wakka NPC's location
| Count empty and non-empty scoreboard teams
|-
|-
| <code>/weeklywakka unfind [player]</code>
| <code>/scoreboardteamutils list [page] [--empty]</code>
| Remove a player from the list of players who have found the Weekly Wakka this week
| List scoreboard teams
|}
==== Test ====
{| class="wikitable"
|-
|-
| <code>/packets listen <classes></code>
| <code>/scoreboardteamutils teamsOf <player> [page]</code>
| Listen to and dump information about certain packets
| View the scoreboard teams a player belongs to
|-
|-
| <code>/packets listen stop</code>
| <code>/scoreboardteamutils teamsOfTargetEntity</code>
| Stop listening for packets
| View the scoreboard teams your target entity belongs to
|-
|-
| <code>/packets search <filter> [page]</code>
| <code>/serialize hashmap initialized database</code>
| Search for packets by name
| Test database serialization and deserialization of an initialized map
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/titan installed [page]</code>
| <code>/serialize hashmap uninitialized database</code>
| View the most popular Titan versions
| Test database serialization and deserialization of an uninitialized map
|-
|-
| <code>/titan installed with <version> [page]</code>
| <code>/serialize inventory database</code>
| View which players are using a specific version of Titan
| Test database inventory serialization and deserialization
|-
|-
| <code>/titan settings <user></code>
| <code>/serialize item database</code>
| View a player's Titan configuration
| Test database item serialization and deserialization
|}
==== Vote ====
{| class="wikitable"
|-
|-
| <code>/vote endOfMonth [month]</code>
| <code>/serialize item fromJson <json<nowiki>|</nowiki>paste></code>
| Run the end of month task
| Deserialize an item from JSON
|-
|-
| <code>/vote extra</code>
| <code>/serialize item fromNBT <nbt<nowiki>|</nowiki>paste></code>
| View the extra chances config
| Deserialize an item from NBT
|-
|-
| <code>/vote force <nerd> <site></code>
| <code>/serialize item toJson</code>
| Force a vote for a user, to fix a missed vote
| Serialize an item to JSON
|-
|-
| <code>/vote party complete</code>
| <code>/serialize item toNBT</code>
| Simulates a completed vote party
| Serialize an item to NBT
|-
|-
| <code>/vote party reward <player> <tier></code>
| <code>/sidebar resetErroring [player]</code>
| Gives a random vote party reward to the player
| Reset erroring state for a player
|-
|-
| <code>/vote party target <target></code>
| <code>/skincache cacheShopHeads</code>
| Set the current vote party target
| Cache all skins that appear in the shops menu
|-
|-
| <code>/vote party update</code>
| <code>/skincache getHead [player]</code>
| Updates the current vote party
| Get the cached head of a player
|-
|-
| <code>/vote write</code>
| <code>/skincache getLastChange [player]</code>
| Write HTML vote files to disk for the website
| View the last time a player changed their skin
|}
==== Warps ====
{| class="wikitable"
|-
|-
| <code>/warps types</code>
| <code>/skincache update [player]</code>
| View valid warp types
| Refresh a player's cached skin
|-
|-
| <code>/warps updateFlags</code>
| <code>/skincache updateAll</code>
| Set default flags on survival spawn and warp regions
| Update the cached skins of all online players
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/wither beta</code>
| <code>/spawnentity <entityType> [amount] [reason]</code>
| Enable beta mode
| Spawn entities
|-
|-
| <code>/wither getFragment</code>
| <code>/spawnlimits copy <type> <fromWorld> <toWorld></code>
| Receive a wither fragment
| Copy a world's spawn limit type to another world
|-
|-
| <code>/wither testCounterAttack <counterAttack></code>
| <code>/spawnlimits defaults</code>
| Test a counter attack
| View default spawn limits
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/wordle config</code>
| <code>/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld></code>
| Configure Wordle settings
| Set a world's spawn limit type to a multiple of another world's configuration
|-
|-
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| <code>/spawnlimits of [world]</code>
| Set whether a player played Wordle on its release day
| View a world's configured spawn limits
|-
|-
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| <code>/spawnlimits reset <type> [world]</code>
| Set whether a player solved Wordle on its release day
| Reset a world's spawn limit type to the default value
|}
=== Staff ===
==== Hub ====
{| class="wikitable"
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/spawnlimits reset all</code>
| Delete a warp
| Reset all spawn limits to default
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/spawnlimits reset allTypes [world]</code>
| Create a new warp
| Reset all of a world's spawn limit types to default
|-
|-
| <code>/hub (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/spawnlimits reset allWorlds [type]</code>
| Update a warp's location
| Reset a spawn limit type in all worlds to default
|}
==== Justice ====
{| class="wikitable"
|-
|-
| <code>/clearchat</code>
| <code>/spawnlimits save</code>
| Clear the chat of all online non-staff players
| Save current spawn limits to a persistent service
|-
|-
| <code>/playernotes <player></code>
| <code>/spawnlimits set <type> <value> [world]</code>
| View staff notes on a player
| Set a world's spawn limits
|-
|-
| <code>/playernotes add <player> <note...></code>
| <code>/staffhall config add <group> <npcId> [index]</code>
| Write a note
| Add an NPC ID to a staff hall room config
|-
|-
| <code>/playernotes remove <player> <id></code>
| <code>/staffhall config list <group></code>
| Delete a note
| List all staff hall NPCs
|-
|-
| <code>/playernotes search <keyword...></code>
| <code>/staffhall config remove <group> <npcId></code>
| Search all notes for key words
| Remove an NPC ID from a staff hall room config
|}
==== Legacy ====
{| class="wikitable"
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/staffhall config spawn</code>
| Delete a warp
| Spawn all staff hall NPCs
|-
| <code>/staffhall config tp <group> <index></code>
| Teleport to a staff hall NPC
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/staffhall update</code>
| Create a new warp
| Automatically update all staff hall NPCs
|-
|-
| <code>/legacy (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/staffhall write</code>
| Update a warp's location
| Write HTML files to disk for the website
|}
==== Minigames ====
{| class="wikitable"
|-
|-
| <code>/bingo scramble</code>
| <code>/sudo <player> <command...></code>
| Generate a new random Bingo board
| Force a player to run a command
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/tasks cancel <id></code>
| Delete a warp
| Cancel a task
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) (set<nowiki>|</nowiki>create) <name></code>
| <code>/tasks is queued <id></code>
| Create a new warp
| Check if a task is queued
|-
|-
| <code>/minigames (warp<nowiki>|</nowiki>warps) reset <name></code>
| <code>/tasks is running <id></code>
| Update a warp's location
| Check if a task is running
|-
|-
| <code>/minigames warp arena <arena></code>
| <code>/tasks list active [page]</code>
| Warp to an arena
| List active tasks
|}
==== Misc ====
{| class="wikitable"
|-
|-
| <code>/back locations [player]</code>
| <code>/tasks list pending [page]</code>
| View your recent back locations
| List pending tasks
|-
|-
| <code>/blockcenter</code>
| <code>/teleport freeze <player> [enable]</code>
| Cardinally center yourself on the block you are standing on
| Prevent a player from teleporting
|-
|-
| <code>/blockcenter corner intercardinal</code>
| <code>/time</code>
| Intercardinally center yourself on the corner of the block
| View your current world's time of day
|-
|-
| <code>/blockcenter corner</code>
| <code>/time set <time> [world]</code>
| Cardinally center yourself on the corner of the block
| Change a world's time of day
|-
|-
| <code>/blockcenter intercardinal</code>
| <code>/unlimitedelytra [enable]</code>
| Intercardinally center yourself on the block you are standing on
| Toggle unlimited elytra
|-
|-
| <code>/blockcenter look intercardinal</code>
| <code>/uuid fromString <input></code>
| Set your yaw to the nearest 45° angle and your pitch to 0
| Create a hashed UUID from your input
|-
|-
| <code>/blockcenter look</code>
| <code>/vault limit add <user> [amount]</code>
| Set your yaw to the nearest 90° angle and your pitch to 0
| Increase a player's vault limit
|-
|-
| <code>/blockcenter pitch</code>
| <code>/villagers profession <profession> [radius]</code>
| Set your pitch to 0
| Change the profession of villagers
|-
|-
| <code>/blockcenter yaw intercardinal</code>
| <code>/wardcharm ward [--nearest]</code>
| Set your yaw to the nearest 45° angle
| Ward the nearest or target entity
|}
==== Mob Heads ====
{| class="wikitable"
|-
|-
| <code>/blockcenter yaw</code>
| <code>/mobheads chances get <type></code>
| Set your yaw to the nearest 90° angle
| View a mob head's drop chance
|-
|-
| <code>/blocknbt</code>
| <code>/mobheads chances set <type> <chance></code>
| View NBT data of your target block
| Set a mob head's drop chance
|-
|-
| <code>/book author <name...></code>
| <code>/mobheads chances validate</code>
| Set the author of a book
| Validate whether all entity types have a configured drop chance
|-
|-
| <code>/cheats [enabled]</code>
| <code>/mobheads debug [enable]</code>
| Toggles vanish, god, flight, WorldGuard edit, and gamemode
| Toggle debug mode
|-
|-
| <code>/compact</code>
| <code>/mobheads validate types</code>
| Combine all stackable items
| Validate whether all entity types have configured mob heads
|}
==== Model Train ====
{| class="wikitable"
|-
|-
| <code>/compact hand</code>
| <code>/modeltrain spawn</code>
| Combine the item in your hand into an existing stack
| Spawn a model train at your current location
|-
|-
| <code>/enderchest <player></code>
| <code>/modeltrain stop</code>
| View your or another player's enderchest
| Stop the model train
|}
==== Nameplates ====
{| class="wikitable"
|-
|-
| <code>/entities byChunk [type] [--page] [--excludedTypes]</code>
| <code>/nameplates debug <player></code>
| View entity counts by type and chunk
| Debug a player's nameplate
|-
|-
| <code>/entities find <type> [radius] [--uuid]</code>
| <code>/nameplates debug</code>
| Locate all nearby entities of a specific type
| Toggle debug mode
|-
|-
| <code>/entities near [radius]</code>
| <code>/nameplates destroy [player]</code>
| Count all entities within a radius
| Despawn a player's nameplate
|-
|-
| <code>/entities plot</code>
| <code>/nameplates npcs fix</code>
| Count all entities within a plot
| Attempt to fix NPC nameplates
|-
|-
| <code>/entities report [radius] [type]</code>
| <code>/nameplates respawn [player]</code>
| View the number of entities near each online player
| Respawn a player's nameplate
|-
|-
| <code>/entities villagers [world]</code>
| <code>/nameplates spawn [player]</code>
| View villager counts and whether they have a bed & profession by chunk
| Spawn a player's nameplate
|-
|-
| <code>/entitycannon [entityType]</code>
| <code>/nameplates update [player]</code>
| Launch an exploding entity
| Update a player's nameplate
|}
==== Parkour ====
{| class="wikitable"
|-
|-
| <code>/entitynbt</code>
| <code>/parkour checkpoints add <course></code>
| View the NBT data of your target entity
| Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
|-
|-
| <code>/entitynbt nearest</code>
| <code>/parkour checkpoints clear <course></code>
| View the NBT data of the nearest entity
| Delete all checkpoints for a parkour course
|-
|-
| <code>/entitynbt set <key> <type> <value></code>
| <code>/parkour checkpoints tp <course> <checkpoint></code>
| Set an NBT key on your target entity
| Teleport to a parkour course's checkpoints
|-
|-
| <code>/entitynbt unset <key></code>
| <code>/parkour create <course></code>
| Remove an NBT key on your target entity
| Create a new lobby parkour course
|-
|-
| <code>/entitynbt uuid [--nearest]</code>
| <code>/parkour delete <course></code>
| View the UUID of your target entity
| Delete a lobby parkour course
|-
|-
| <code>/forward <blocks></code>
| <code>/parkour hologram update <course></code>
| Teleport yourself forward a specific amount of blocks
| Update the parkour leaderboard hologram with the latest data
|}
==== Particles ====
{| class="wikitable"
|-
|-
| <code>/godmode [enable] [player]</code>
| <code>/particles <effectType></code>
| Toggle god mode, preventing damage and mob targeting
| Start a particle effect
|-
|-
| <code>/griefprotectioninfo</code>
| <code>/particles dot</code>
| Send a predefined message explaining that grief is not allowed
| Draw a particle dot
|-
|-
| <code>/hallofhistory setwarp</code>
| <code>/particles line [distance] [density]</code>
| Update the warp location
| Draw a particle line
|-
|}
| <code>/homes near [page]</code>
==== Profiles ====
| View all nearby homes
{| class="wikitable"
|-
|-
| <code>/hopperlag [amount]</code>
| <code>/profile getTextureCoupon <type></code>
| View hoppers that are triggering InventoryMoveEvents repeatedly
| Gets the coupon item of the texture
|-
|-
| <code>/igosleep [hours]</code>
| <code>/profile setTexture <type></code>
| Kick yourself after a certain amount of time
| Set your profile's background texture
|}
==== Radar ====
{| class="wikitable"
|-
|-
| <code>/invsee <player></code>
| <code>/honeypot (delete<nowiki>|</nowiki>remove) <honeypot></code>
| Access another player's inventory
| Delete a honeypot
|-
|-
| <code>/iteminfo enchanted</code>
| <code>/honeypot (teleport<nowiki>|</nowiki>tp) <honeypot></code>
| View all items with an enchant glint
| Teleport to a honeypot in your current world
|-
|-
| <code>/iteminfo extended [material]</code>
| <code>/honeypot check <player></code>
| View miscellaneous information about a material
| View how many times a player has griefed
|-
|-
| <code>/leash (stopAll<nowiki>|</nowiki>cancelAll)</code>
| <code>/honeypot create <honeypot> [schemSize]</code>
| Cancel all server leashes
| Create a honeypot
|-
|-
| <code>/leash (stop<nowiki>|</nowiki>cancel)</code>
| <code>/honeypot fix <honeyPot></code>
| Unleash yourself from a player
| Repair a honeypot
|-
|-
| <code>/leash <target></code>
| <code>/honeypot list [page]</code>
| Leash yourself to a player
| List honeypots in your current world
|-
|-
| <code>/leash setVelocity <velocity></code>
| <code>/honeypot removeItems <player></code>
| Set the server's leash pull velocity
| Remove honey pot items from a player's inventory
|-
|-
| <code>/letmeedit</code>
| <code>/honeypot set <player> <int></code>
| Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
| Set a player's grief count
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/locations</code>
| <code>/radio config addSong <radio> <song></code>
| View player locations by world
| Add a song to a radio
|-
|-
| <code>/lwcco <player></code>
| <code>/radio config addStationLocation <radio></code>
| Change the owner of a container
| Adds your current location to the station radio
|-
|-
| <code>/market reload</code>
| <code>/radio config clearSongs <radio></code>
| Reload the Market items
| Remove all songs from a radio
|-
|-
| <code>/materialtag find <material></code>
| <code>/radio config clone <radio> <id></code>
| View tags containing a material
| Create a new radio from an existing radio
|-
|-
| <code>/materialtag materials <tag></code>
| <code>/radio config create <type> <id> [radius]</code>
| View materials in a tag
| Create a radio
|-
|-
| <code>/materialtag random <tag> [player]</code>
| <code>/radio config delete <id></code>
| Receive a random material from a tag
| Delete the radio
|-
|-
| <code>/modreview requests [page]</code>
| <code>/radio config disable <radio></code>
| View pending review requests
| Disable the radio
|-
|-
| <code>/multicommand <commands...> [--asOp]</code>
| <code>/radio config enable <radio></code>
| Run multiple commands at once separated by ' ;; '
| Enable the radio
|-
|-
| <code>/nearestblock <material> [radius]</code>
| <code>/radio config reload <radio></code>
| Find the nearest block of a certain type
| Recreate a radio
|-
|-
| <code>/newplayers [page]</code>
| <code>/radio config removeSong <radio> <song></code>
| List new players
| Remove a song from a radio
|-
|-
| <code>/newrankcolors print</code>
| <code>/radio config removeStationLocation <radio> <index></code>
| Print your color config's color codes to console for copying
| Removes the location from the station radio
|-
|-
| <code>/newrankcolors reset <rank></code>
| <code>/radio config removeStationLocation <radio></code>
| Reset a rank's color to default
| Lists the locations of this station radio
|-
|-
| <code>/newrankcolors set <rank> <color></code>
| <code>/radio config setId <radio> <id></code>
| Save a new rank color to your color config
| Set the id of the radio
|-
|-
| <code>/newrankcolors test <rank> <color></code>
| <code>/radio config setParticles <radio> <enable></code>
| Preview a color on a rank
| Toggle the particles of the radio
|-
|-
| <code>/newrankcolors view</code>
| <code>/radio config setRadius <radio> <radius></code>
| View your rank color config
| Set the radius of the radio
|-
|-
| <code>/permcheck <permission></code>
| <code>/radio config setRadiusLocation <radio></code>
| Check if you have a permission
| Set the location of the radius radio to your current location
|-
|-
| <code>/permcheck <player> <permission></code>
| <code>/radio config setType <radio> <type></code>
| Check if a player has a permission
| Set the radio type
|-
|-
| <code>/playeraliases</code>
| <code>/radio config setUpdatePlaying <radio> <enable></code>
| List your aliases
| Toggle the playing updates of the radio
|-
|-
| <code>/playeraliases add <player> <alias></code>
| <code>/radio debugRadio <radio></code>
| Define an alias for a player
| Display data of a radio
|-
|-
| <code>/playeraliases list [player]</code>
| <code>/radio debugUser <player></code>
| List a player's aliases
| Display data of a user
|-
|-
| <code>/playeraliases remove <player> <alias></code>
| <code>/radio reload</code>
| Remove an alias from a player
| Reloads the config, and remakes every radio
|}
==== Recipes ====
{| class="wikitable"
|-
|-
| <code>/powertool [string...]</code>
| <code>/backpack convert [--nbt]</code>
| Tie a command to an item
| Convert and old backpack into a new one
|-
|-
| <code>/powertool clear</code>
| <code>/backpack fix</code>
| Deactivate all powertools
| Add necessary NBT to a shulker box to make it a backpack
|-
|-
| <code>/powertool list</code>
| <code>/backpack get <tier></code>
| List active powertools
| Get a backpack with the specified tier
|-
|-
| <code>/powertool toggle</code>
| <code>/backpack getOld</code>
| Toggle running commands with powertools
| Give yourself and old backpack for testing
|-
|-
| <code>/protectionutils canBreak</code>
| <code>/backpack setTier <size></code>
| Tests if you can break at your location
| Set a backpack's tier
|-
|-
| <code>/protectionutils canBuild</code>
| <code>/customrecipes ingredients</code>
| Tests if you can build at your location
| View the ingredients for a recipe
|-
|-
| <code>/protectionutils canInteract</code>
| <code>/customrecipes uncraft</code>
| Tests if you can interact at your location
| Open the uncrafting menu
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/protectionutils canUse</code>
| <code>/decoration store debug [enabled]</code>
| Tests if you can use at your location
| Toggle debugging the store
|-
|-
| <code>/protectionutils listCompatibilities</code>
| <code>/decoration store layout paste <id> [--storeLocation]</code>
| Lists the loaded protection compatibilities
| Paste the layout into the store
|-
|-
| <code>/queup updates [enable]</code>
| <code>/decoration store layout paste next [--override]</code>
| Toggle listening for song updates
| Start the next layout process
|-
|-
| <code>/reminders create <id> <text...></code>
| <code>/decoration store layout paste reset</code>
| Create a reminder
| Paste the reset layout into the store
|-
|-
| <code>/reminders delete <id></code>
| <code>/decoration store layout schem <id></code>
| Delete specified reminders
| Create a layout schematic of the selected build
|-
|-
| <code>/reminders edit <id></code>
| <code>/decoration transplant <radius> <selectPath> <replacePath></code>
| Edit reminders that already exist
| Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
|-
|-
| <code>/reminders list [page]</code>
| <code>/imagestand create <id> <size> [--outline]</code>
| List created reminders
| Create an image stand
|-
|-
| <code>/reminders motd [player]</code>
| <code>/imagestand delete [--id]</code>
| View the MOTD
| Delete an image stand
|-
|-
| <code>/reminders reload</code>
| <code>/imagestand id <id> [--id]</code>
| Reload reminders
| Update the ID of an image stand
|-
|-
| <code>/reminders save</code>
| <code>/imagestand list [page]</code>
| Saves all reminders to the spreadsheet
| List image stands
|-
|-
| <code>/reminders setInterval <seconds></code>
| <code>/imagestand outline add [--id]</code>
| Edit how often reminders appears in chat
| Add an outline stand
|-
|-
| <code>/reminders show <player> <reminder></code>
| <code>/imagestand outline remove [--id]</code>
| Show a player a certain reminder in chat
| Remove an outline stand
|-
|-
| <code>/reminders test <player> <reminder></code>
| <code>/imagestand outline update [--id]</code>
| Test if a player will receive a specific reminder
| Teleport an outline stand to the image stand
|-
|-
| <code>/reminders testCondition <player> <reminder></code>
| <code>/imagestand size <size> [--id]</code>
| Test if a player has met the conditions for a specific reminder
| Update the size an image stand
|-
|-
| <code>/signlines [arguments...]</code>
| <code>/imagestand stands pitch <pitch> [--id]</code>
| Modify a sign's contents
| Update the pitch of the image stand and outline stand
|-
|-
| <code>/snowlayers fixGrass [radius]</code>
| <code>/imagestand stands yaw <yaw> [--id]</code>
| Set nearby grass to be snowy if covered by snow
| Update the yaw of the image stand and outline stand
|-
|-
| <code>/snowlayers fixOverlay [radius]</code>
| <code>/imagestand tp <id></code>
| Remove snow layers on top of snow layers
| Teleport to an image stand
|-
|-
| <code>/snowlayers overlay <radius> <topBlockOnly> <materials></code>
| <code>/objectives activate <player> <objective></code>
| Overlay nearby blocks with a layer of snow
| Activate an objective
|-
|-
| <code>/snowlayers set <layers></code>
| <code>/objectives create <player> <id> [description...]</code>
| Set your current location to snow with the provided amount of layers
| Create an objective at your current location
|-
|-
| <code>/soundmenu [integer]</code>
| <code>/objectives remove <player> <objective> [--activateNext]</code>
| Open the sound menu
| Remove an objective
|-
|-
| <code>/soundmenu changePitch <number></code>
| <code>/objectives setDescription <player> <objective> <description></code>
| Update the pitch at which sounds play at
| Update an objective's description
|-
|-
| <code>/soundmenu play <sound></code>
| <code>/objectives setLocation <player> <objective></code>
| Play a sound
| Update an objective's location
|-
|-
| <code>/soundmenu togglePlayTo</code>
| <code>/playerplushies addOwner <user></code>
| Toggle playing the sounds to other players
| Give a player access to Player Plushies
|-
|-
| <code>/staffrules</code>
| <code>/playerplushies vouchers add <amount> [player]</code>
| View staff rules
| Modify a player's vouchers
|-
|-
| <code>/teleport generateCommand</code>
| <code>/playerplushies vouchers remove <amount> [player]</code>
| Print a copyable command that teleports you to your current location
| Modify a player's vouchers
|-
|-
| <code>/teleport toggle</code>
| <code>/resourcepack deploy [--force] [--silent]</code>
| Toggle preventing lower ranked staff from teleporting to you
| Compress and update the resource pack
|-
|-
| <code>/toggleentitynoise</code>
| <code>/resourcepack hash [--update]</code>
| Make an entity silent
| Force update the resource pack hash
|-
|-
| <code>/tree [type]</code>
| <code>/resourcepack reload</code>
| Spawn a tree at the block you are looking at
| Update the resource pack cache
|}
==== Shop ====
{| class="wikitable"
|-
|-
| <code>/unvanish</code>
| <code>/resourceworld logger add</code>
| Turns vanish off
| Add all blocks in your selection the resource market logger
|-
|-
| <code>/unvanish creative</code>
| <code>/resourceworld logger count</code>
| Turns vanish off and puts you in the Creative channel
| Count the number of coordinates logged
|-
|-
| <code>/unvanish gameworld</code>
| <code>/resourceworld reset</code>
| Turns vanish off and puts you in the Minigames channel
| Archive the existing resource world and generate a new world
|-
|-
| <code>/weeklywakka (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/resourceworld setup</code>
| Delete a warp
| Set up a new resource world
|-
|-
| <code>/welcome [player]</code>
| <code>/shop products create [--price] [--exchangeType] [--amount] [--disabled]</code>
| Welcome a player
| Create a new product for your shop from the item you are holding
|}
==== Social Media ====
{| class="wikitable"
|-
|-
| <code>/whereis <player></code>
| <code>/socialmedia getNamedItem <site></code>
| Look at and glow
| Spawn a social media site's custom item
|-
|-
| <code>/whereis glow <on<nowiki>|</nowiki>off></code>
| <code>/twitch api status <user></code>
| Toggle glowing nearby players
| View whether a player is streaming
|-
|-
| <code>/whereis glow threshold <threshold></code>
| <code>/twitter lookForNewTweets</code>
| Set the radius at which players start glowing
| Look for new tweets to post in Discord
|}
==== Statistics ====
{| class="wikitable"
|-
|-
| <code>/whois <player></code>
| <code>/statistics saveToDatabase</code>
| View information about a player such as their rank, history, alts, playtime, and more
| Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
|-
|-
| <code>/world list</code>
| <code>/statistics update <player></code>
| List all worlds
| Copy a player's statistics to the database
|}
==== Store ====
{| class="wikitable"
|-
|-
| <code>/worldeditutils breakNaturally [--silkTouch]</code>
| <code>/emojihats getFrameItems <type></code>
| Break all blocks in your selection with drops and particles
| Spawn the individual frames of an emoji hat
|-
|-
| <code>/worldeditutils clipboard [--build] [--async] [--entities]</code>
| <code>/emojihats give <player> <type></code>
| Test pasting your clipboard
| Give a player access to an emoji hat
|-
|-
| <code>/worldeditutils clipboard copy</code>
| <code>/emojihats run <player> <type></code>
| Copy your selection to an internal clipboard
| Activate an emoji hat on another player
|-
|-
| <code>/worldeditutils clipboard paste</code>
| <code>/store (expire<nowiki>|</nowiki>remove) <package> [player]</code>
| Paste your internal clipboard at your location
| Expire a package on a player
|-
|-
| <code>/worldeditutils colorReplace <from> <to></code>
| <code>/store apply <package> [player]</code>
| Swap colored materials (i.e. wool concrete)
| Apply a package to a player
|-
|-
| <code>/worldeditutils fake</code>
| <code>/store coupons create <player> <amount></code>
| Test a custom copy/paste implementation
| Create a coupon for a player
|-
|-
| <code>/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge]</code>
| <code>/store credit give <player> <amount></code>
| Generate ocean flora
| Modify a player's store credit
|-
|-
| <code>/worldeditutils rotate [y] [x] [z]</code>
| <code>/store credit set <player> <amount></code>
| Test rotating your selection
| Modify a player's store credit
|-
|-
| <code>/worldeditutils schem buildQueue <schematic> <seconds></code>
| <code>/store credit take <player> <amount></code>
| Procedurally build a schematic
| Modify a player's store credit
|-
|-
| <code>/worldeditutils schem paste <name> [--entities]</code>
| <code>/store gallery displays getIds</code>
| Paste a schematic
| Get the NPC ids of the display NPCs
|-
|-
| <code>/worldeditutils schem save <name> [--entities]</code>
| <code>/store gallery displays updateSkins</code>
| Save a schematic using commands
| Update the storey gallery NPC skins
|}
==== Survival ====
{| class="wikitable"
|-
|-
| <code>/worldeditutils schem saveReal <name></code>
| <code>/gem <enchantment> <level></code>
| Save a schematic using the API
| Receive a gem
|-
|-
| <code>/worldeditutils smartReplace <from> <to></code>
| <code>/gem all</code>
| Swap materials on blocks without deleting block data such as rotation
| Receive all possible gems
|-
|-
| <code>/worldeditutils tagReplace <from> <to></code>
| <code>/weeklywakka (list<nowiki>|</nowiki>warps) [filter]</code>
| Replace all materials in a tag with another material
| List available warps
|-
|-
| <code>/worldguardedit [enable]</code>
| <code>/weeklywakka (set<nowiki>|</nowiki>create) <name></code>
| Toggle WorldGuard edit bypass
| Create a new warp
|-
|-
| <code>/worldguardedit flags registry [enable]</code>
| <code>/weeklywakka (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| Set the WorldGuard flag registry state
| Teleport to a Weekly Wakka warp
|}
==== Radio ====
{| class="wikitable"
|-
|-
| <code>/radio moveWorld <radio></code>
| <code>/weeklywakka <name></code>
| Set the world of the radio to your location
| Teleport to a Weekly Wakka warp
|-
|-
| <code>/radio players <radio></code>
| <code>/weeklywakka farthest [page]</code>
| Lists all players listening to the server radio
| Find areas with no nearby Weekly Wakka warps
|-
|-
| <code>/radio teleport <radio> [index]</code>
| <code>/weeklywakka found</code>
| Teleport to the location of the radio
| Get a list of players who have found the Weekly Wakka this week
|}
==== Resource Pack ====
{| class="wikitable"
|-
|-
| <code>/decoration changeOwner <player></code>
| <code>/weeklywakka getTip <index></code>
| Change the owner of a decoration
| Get a tip from the Weekly Wakka tips
|-
|-
| <code>/decoration getOwner</code>
| <code>/weeklywakka moveNPC</code>
| Get the owner of a decoration
| Move the Weekly Wakka NPC to a new location
|-
|-
| <code>/decoration stats</code>
| <code>/weeklywakka nearest</code>
| Display stats about Decorations
| View the nearest Weekly Wakka warp
|-
|-
| <code>/decoration store layout history</code>
| <code>/weeklywakka reset <name></code>
| Displays a list of when the last 10 layouts were pasted
| Update a warp's location
|-
|-
| <code>/decoration store layout list</code>
| <code>/weeklywakka tp nearest</code>
| Display a list of the layout schematics
| Teleport to the nearest Weekly Wakka warp
|-
|-
| <code>/decoration store layout pasteTest create</code>
| <code>/weeklywakka tp</code>
| Paste the next layout into the test store
| Teleport to the Weekly Wakka NPC's location
|-
|-
| <code>/decoration store layout pasteTest empty</code>
| <code>/weeklywakka unfind [player]</code>
| Paste the next layout into the test store
| Remove a player from the list of players who have found the Weekly Wakka this week
|}
==== Test ====
{| class="wikitable"
|-
| <code>/packets listen <classes></code>
| Listen to and dump information about certain packets
|-
|-
| <code>/decoration store layout pasteTest next</code>
| <code>/packets listen stop</code>
| Paste the next layout into the test store
| Stop listening for packets
|-
|-
| <code>/decoration store layout pasteTest overwrite</code>
| <code>/packets search <filter> [page]</code>
| Paste the next layout into the test store
| Search for packets by name
|}
==== Titan ====
{| class="wikitable"
|-
|-
| <code>/decoration store layout pasteTest previous</code>
| <code>/titan installed [page]</code>
| Paste the next layout into the test store
| View the most popular Titan versions
|-
|-
| <code>/resourcepack menu [folder]</code>
| <code>/titan installed with <version> [page]</code>
| Open the resource pack menu
| View which players are using a specific version of Titan
|-
|-
| <code>/resourcepack statuses</code>
| <code>/titan settings <user></code>
| View the resource pack status of all online players
| View a player's Titan configuration
|}
|}
==== Vote ====
==== Vote ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/vote bestDays allTime [page]</code>
| <code>/vote endOfMonth [month]</code>
| View the days with the most votes of all time
| Run the end of month task
|-
|-
| <code>/vote bestDays monthly [month] [page]</code>
| <code>/vote extra</code>
| View the days with the most votes in a month
| View the extra chances config
|-
| <code>/vote force <nerd> <site></code>
| Force a vote for a user, to fix a missed vote
|-
| <code>/vote party complete</code>
| Simulates a completed vote party
|-
| <code>/vote party reward <player> <tier></code>
| Gives a random vote party reward to the player
|-
| <code>/vote party target <target></code>
| Set the current vote party target
|-
|-
| <code>/vote bestDays yearly [year] [page]</code>
| <code>/vote party update</code>
| View the days with the most votes in a year
| Updates the current vote party
|-
|-
| <code>/vote onlineCounts</code>
| <code>/vote write</code>
| View whether online players have voted
| Write HTML vote files to disk for the website
|}
|}
==== Warps ====
==== Warps ====
{| class="wikitable"
{| class="wikitable"
|-
|-
| <code>/questwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/warps types</code>
| List available warps
| View valid warp types
|-
|-
| <code>/questwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/warps updateFlags</code>
| Delete a warp
| Set default flags on survival spawn and warp regions
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/questwarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/wither beta</code>
| Create a new warp
| Enable beta mode
|-
|-
| <code>/questwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/wither getFragment</code>
| Teleport to a warp
| Receive a wither fragment
|-
|-
| <code>/questwarps <name></code>
| <code>/wither testCounterAttack <counterAttack></code>
| Teleport to a warp
| Test a counter attack
|}
==== Wordle ====
{| class="wikitable"
|-
|-
| <code>/questwarps nearest</code>
| <code>/wordle config</code>
| View the nearest warp
| Configure Wordle settings
|-
|-
| <code>/questwarps reset <name></code>
| <code>/wordle setPlayedOnReleaseDay <date> [player] [state]</code>
| Update a warp's location
| Set whether a player played Wordle on its release day
|-
|-
| <code>/questwarps tp nearest</code>
| <code>/wordle setSolvedOnReleaseDay <date> [player] [state]</code>
| Teleport to the nearest warp
| Set whether a player solved Wordle on its release day
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/spawn force [player]</code>
| <code>/boosts [page]</code>
| Force a player to their world's spawn and prevent /back
| View active server boosts
|-
|-
| <code>/staffwarps (list<nowiki>|</nowiki>warps) [filter]</code>
| <code>/boosts cancel <player> <id></code>
| List available warps
| Cancel a player's owned boost and prevent it from being activated
|-
|-
| <code>/staffwarps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/boosts cancel <type> [--refund]</code>
| Delete a warp
| Cancel an active boost and optionally refund the time left
|-
|-
| <code>/staffwarps (set<nowiki>|</nowiki>create) <name></code>
| <code>/boosts cancelType <player> <type></code>
| Create a new warp
| Cancel all of a player's boosts of a certain type
|-
|-
| <code>/staffwarps (teleport<nowiki>|</nowiki>tp<nowiki>|</nowiki>warp) <name></code>
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| Teleport to a warp
| Give a player a boost
|-
|-
| <code>/staffwarps <name></code>
| <code>/boosts listOwners <type></code>
| Teleport to a warp
| List players that own boosts
|-
|-
| <code>/staffwarps nearest</code>
| <code>/boosts menu</code>
| View the nearest warp
| Open the boosts menu
|-
|-
| <code>/staffwarps reset <name></code>
| <code>/boosts start <type> <multiplier> <duration></code>
| Update a warp's location
| Start a boost
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/staffwarps tp nearest</code>
| <code>/joinquit reload</code>
| Teleport to the nearest warp
| Reload join/quit messages from disk
|-
|-
| <code>/warps (rm<nowiki>|</nowiki>remove<nowiki>|</nowiki>delete<nowiki>|</nowiki>del) <name></code>
| <code>/nickname <nickname> [override]</code>
| Delete a warp
| Set your nickname
|-
|-
| <code>/warps (set<nowiki>|</nowiki>create) <name></code>
| <code>/nickname clearData [player]</code>
| Create a new warp
| Clear a player's nickname data
|-
|-
| <code>/warps reset <name></code>
| <code>/nickname reset [player]</code>
| Update a warp's location
| Remove a player's nickname
|}
==== Wither ====
{| class="wikitable"
|-
|-
| <code>/wither maintenance</code>
| <code>/nickname set <player> <nickname></code>
| Enable maintenance mode
| Set a player's nickname
|-
|-
| <code>/wither processQueue</code>
| <code>/prefix <prefix...></code>
| Proccess the fight queue
| Set your prefix
|-
|-
| <code>/wither reset</code>
| <code>/prefix copy [player]</code>
| Reset the wither arena
| Print your prefix to chat for copying
|}
==== World Edit ====
{| class="wikitable"
|-
|-
| <code>//delvillage</code>
| <code>/prefix gradient <colors> <prefix...></code>
| Delete a village and replace with flat world terrain
| Set your prefix with a color gradient
|-
|-
| <code>//fixflat</code>
| <code>/prefix rainbow <prefix...></code>
| Replace the terrain in your selection with flat world terrain
| Set your prefix with a rainbow gradient
|-
|-
| <code>//schematicbrush <schematic></code>
| <code>/prefix reset [player]</code>
| Create a schematic brush tool
| Reset your prefix
|}
=== Store ===
==== Boosts ====
{| class="wikitable"
|-
|-
| <code>/boosts [page]</code>
| <code>/prefix test <prefix...></code>
| View active server boosts
| Preview a prefix in chat
|-
| <code>/prefix test gradient <colors> <prefix...></code>
| Preview a prefix with a color gradient in chat
|-
|-
| <code>/boosts cancel <player> <id></code>
| <code>/prefix test rainbow <prefix...></code>
| Cancel a player's owned boost and prevent it from being activated
| Preview a prefix with a rainbow gradient in chat
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/boosts cancel <type> [--refund]</code>
| <code>/autoinventory</code>
| Cancel an active boost and optionally refund the time left
| Open the AutoInventory menu
|-
|-
| <code>/boosts cancelType <player> <type></code>
| <code>/autoinventory depositall</code>
| Cancel all of a player's boosts of a certain type
| Deposit matching items into nearby chests
|-
|-
| <code>/boosts give <player> <type> <multiplier> <duration> [amount] [--personal]</code>
| <code>/autoinventory features toggle <feature> [enable]</code>
| Give a player a boost
| Toggle a feature
|-
|-
| <code>/boosts listOwners <type></code>
| <code>/autoinventory profile [profile]</code>
| List players that own boosts
| View your currently active profile or switch to another one
|-
|-
| <code>/boosts menu</code>
| <code>/autoinventory profile clone <from> <to></code>
| Open the boosts menu
| Clone an existing profile
|-
|-
| <code>/boosts start <type> <multiplier> <duration></code>
| <code>/autoinventory profile create <profile></code>
| Start a boost
| Create a new profile with default settings
|}
==== Chat ====
{| class="wikitable"
|-
|-
| <code>/joinquit reload</code>
| <code>/autoinventory profile delete <profile></code>
| Reload join/quit messages from disk
| Delete a profile
|-
|-
| <code>/nickname <nickname> [override]</code>
| <code>/autoinventory profile list [page]</code>
| Set your nickname
| List your profiles
|-
|-
| <code>/nickname clearData [player]</code>
| <code>/autoinventory profile rename <from> <to></code>
| Clear a player's nickname data
| Rename a profile
|-
|-
| <code>/nickname reset [player]</code>
| <code>/autoinventory protectItem</code>
| Remove a player's nickname
| Toggle whether your held item can be auto-deposited
|-
|-
| <code>/nickname set <player> <nickname></code>
| <code>/autoinventory settings crafting</code>
| Set a player's nickname
| Open the AutoCraft configuration menu
|-
|-
| <code>/prefix <prefix...></code>
| <code>/autoinventory settings inventoryTypes</code>
| Set your prefix
| Toggle whether certain inventory types are affected
|-
|-
| <code>/prefix copy [player]</code>
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| Print your prefix to chat for copying
| Toggle whether AutoTool will activate while holding certain tools
|-
|-
| <code>/prefix gradient <colors> <prefix...></code>
| <code>/autoinventory settings trash behavior [behavior]</code>
| Set your prefix with a color gradient
| Change the behavior of AutoTrash
|-
|-
| <code>/prefix rainbow <prefix...></code>
| <code>/autoinventory settings trash materials</code>
| Set your prefix with a rainbow gradient
| Open the AutoTrash configuration menu
|-
|-
| <code>/prefix reset [player]</code>
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| Reset your prefix
| Toggle automatically placing light blocks when it gets too dark
|-
|-
| <code>/prefix test <prefix...></code>
| <code>/autotorch lightBlock <lightBlock></code>
| Preview a prefix in chat
| Set the block placed
|-
|-
| <code>/prefix test gradient <colors> <prefix...></code>
| <code>/autotorch lightLevel [level]</code>
| Preview a prefix with a color gradient in chat
| Adjust the light level at which the light blocks are placed
|-
|-
| <code>/prefix test rainbow <prefix...></code>
| <code>/cartographytable</code>
| Preview a prefix with a rainbow gradient in chat
| Open a workbench
|}
==== Inventory ====
{| class="wikitable"
|-
|-
| <code>/autoinventory</code>
| <code>/craftingtable</code>
| Open the AutoInventory menu
| Open a workbench
|-
|-
| <code>/autoinventory depositall</code>
| <code>/dyestation</code>
| Deposit matching items into nearby chests
| Open a dye station
|-
|-
| <code>/autoinventory features toggle <feature> [enable]</code>
| <code>/dyestation cheat</code>
| Toggle a feature
| Open a dye station that doesnt require a magic dye
|-
|-
| <code>/autoinventory profile [profile]</code>
| <code>/fireworkbow</code>
| View your currently active profile or switch to another one
| Create a firework bow or crossbow
|-
|-
| <code>/autoinventory profile clone <from> <to></code>
| <code>/fireworkbow remove</code>
| Clone an existing profile
| Remove the firework enchantment from a bow or crossbow
|-
|-
| <code>/autoinventory profile create <profile></code>
| <code>/grindstone</code>
| Create a new profile with default settings
| Open a workbench
|-
|-
| <code>/autoinventory profile delete <profile></code>
| <code>/hat</code>
| Delete a profile
| Wear the item you are holding on your head
|-
|-
| <code>/autoinventory profile list [page]</code>
| <code>/hat remove</code>
| List your profiles
| Remove your hat
|-
|-
| <code>/autoinventory profile rename <from> <to></code>
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| Rename a profile
| Toggle invisible armor
|-
|-
| <code>/autoinventory protectItem</code>
| <code>/invisiblearmor menu</code>
| Toggle whether your held item can be auto-deposited
| Open the invisible armor configuration menu
|-
|-
| <code>/autoinventory settings crafting</code>
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Open the AutoCraft configuration menu
| Remove an item's custom name
|-
|-
| <code>/autoinventory settings inventoryTypes</code>
| <code>/itemname <name...></code>
| Toggle whether certain inventory types are affected
| Give an item a custom name with a color gradient
|-
|-
| <code>/autoinventory settings tools exclude <toolType> [enable]</code>
| <code>/itemname copy</code>
| Toggle whether AutoTool will activate while holding certain tools
| Print an item's custom name in chat for copying
|-
|-
| <code>/autoinventory settings trash behavior [behavior]</code>
| <code>/itemname gradient <colors> <name...></code>
| Change the behavior of AutoTrash
| Give an item a custom name with a rainbow gradient
|-
| <code>/itemname rainbow <name...></code>
| Toggle whether an item's custom name is always visible
|-
| <code>/itemname resetAll <material></code>
| Give an item a custom name
|-
|-
| <code>/autoinventory settings trash materials</code>
| <code>/loom</code>
| Open the AutoTrash configuration menu
| Open a workbench
|-
|-
| <code>/autotorch [on<nowiki>|</nowiki>off]</code>
| <code>/loom cheat</code>
| Toggle automatically placing light blocks when it gets too dark
| Open a custom banner building menu that doesn't require materials
|-
|-
| <code>/autotorch lightBlock <lightBlock></code>
| <code>/playerhead [owner]</code>
| Set the block placed
| Receive a player's skull
|-
|-
| <code>/autotorch lightLevel [level]</code>
| <code>/playerhead getId</code>
| Adjust the light level at which the light blocks are placed
| Print the HeadDatabase ID of the head you are holding or looking at
|-
|-
| <code>/cartographytable</code>
| <code>/smithingtable</code>
| Open a workbench
| Open a workbench
|-
|-
| <code>/craftingtable</code>
| <code>/stonecutter</code>
| Open a workbench
| Open a workbench
|-
|-
| <code>/dyestation</code>
| <code>/workbenches</code>
| Open a dye station
| Open a menu displaying all workbenches
|-
|-
| <code>/dyestation cheat</code>
| <code>/workbenches <workbench></code>
| Open a dye station that doesnt require a magic dye
| Open a workbench
|}
==== Visuals ====
{| class="wikitable"
|-
|-
| <code>/fireworkbow</code>
| <code>/costume</code>
| Create a firework bow or crossbow
| Open the costumes menu
|-
|-
| <code>/fireworkbow remove</code>
| <code>/costume dye <type> <color></code>
| Remove the firework enchantment from a bow or crossbow
| Dye a costume
|-
|-
| <code>/grindstone</code>
| <code>/costume list</code>
| Open a workbench
| List all Costumes by their Id
|-
|-
| <code>/hat</code>
| <code>/costume off [player]</code>
| Wear the item you are holding on your head
| Disable your costumes
|-
|-
| <code>/hat remove</code>
| <code>/costume reload</code>
| Remove your hat
| Reload costumes from the resource pack
|-
|-
| <code>/invisiblearmor [on<nowiki>|</nowiki>off]</code>
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| Toggle invisible armor
| Set the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/invisiblearmor menu</code>
| <code>/costume staffhall</code>
| Open the invisible armor configuration menu
| Edit the costume displayed in the Staff Hall and Hall of History
|-
|-
| <code>/itemname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/costume store</code>
| Remove an item's custom name
| Open the costume store
|-
|-
| <code>/itemname <name...></code>
| <code>/costume tempvouchers add <amount> [player]</code>
| Give an item a custom name with a color gradient
| Modify a player's temporary vouchers
|-
|-
| <code>/itemname copy</code>
| <code>/costume tempvouchers remove <amount> [player]</code>
| Print an item's custom name in chat for copying
| Modify a player's temporary vouchers
|-
|-
| <code>/itemname gradient <colors> <name...></code>
| <code>/costume top [page]</code>
| Give an item a custom name with a rainbow gradient
| View the most popular costumes
|-
|-
| <code>/itemname rainbow <name...></code>
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| Toggle whether an item's custom name is always visible
| Toggle whether or not to use armor skin helmet costumes
|-
|-
| <code>/itemname resetAll <material></code>
| <code>/costume vouchers [player]</code>
| Give an item a custom name
| View how many costume vouchers you have
|-
|-
| <code>/loom</code>
| <code>/costume vouchers add <amount> [player]</code>
| Open a workbench
| Modify a player's vouchers
|-
|-
| <code>/loom cheat</code>
| <code>/costume vouchers remove <amount> [player]</code>
| Open a custom banner building menu that doesn't require materials
| Modify a player's vouchers
|-
|-
| <code>/playerhead [owner]</code>
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| Receive a player's skull
| Remove an entity's custom name
|-
|-
| <code>/playerhead getId</code>
| <code>/entityname <name...></code>
| Print the HeadDatabase ID of the head you are holding or looking at
| Give an entity a custom name
|-
|-
| <code>/smithingtable</code>
| <code>/entityname gradient <colors> <name...></code>
| Open a workbench
| Give an entity a custom name with a color gradient
|-
|-
| <code>/stonecutter</code>
| <code>/entityname rainbow <name...></code>
| Open a workbench
| Give an entity a custom name with a rainbow gradient
|-
|-
| <code>/workbenches</code>
| <code>/entityname visible [enable]</code>
| Open a menu displaying all workbenches
| Toggle whether an entity's custom name is always visible
|-
|-
| <code>/workbenches <workbench></code>
| <code>/firework [count]</code>
| Open a workbench
| Launch randomized fireworks
|}
==== Visuals ====
{| class="wikitable"
|-
|-
| <code>/costume</code>
| <code>/playertime <time> [player]</code>
| Open the costumes menu
| Change your client-side time of day
|-
|-
| <code>/costume dye <type> <color></code>
| <code>/playertime reset</code>
| Dye a costume
| Sync your time with the server
|-
|-
| <code>/costume list</code>
| <code>/rainbowarmor</code>
| List all Costumes by their Id
| Toggle rainbow armor
|-
|-
| <code>/costume off [player]</code>
| <code>/rainbowarmor menu</code>
| Disable your costumes
| Open the rainbow armor configuration menu
|-
|-
| <code>/costume reload</code>
| <code>/rainbowarmor speed <speed></code>
| Reload costumes from the resource pack
| Modify the animation speed
|-
|-
| <code>/costume setActiveDisplayCostume <user> <costumeType> [costume]</code>
| <code>/rainbowbeacon delete [player]</code>
| Set the costume displayed in the Staff Hall and Hall of History
| Delete a rainbow beacon
|-
|-
| <code>/costume staffhall</code>
| <code>/rainbowbeacon list</code>
| Edit the costume displayed in the Staff Hall and Hall of History
| List active rainbow beacons
|-
|-
| <code>/costume store</code>
| <code>/rainbowbeacon start [player]</code>
| Open the costume store
| Activate a rainbow beacon
|-
|-
| <code>/costume tempvouchers add <amount> [player]</code>
| <code>/rainbowbeacon stop [player]</code>
| Modify a player's temporary vouchers
| Deactivate a rainbow beacon
|-
|-
| <code>/costume tempvouchers remove <amount> [player]</code>
| <code>/rainbowbeacon tp [player]</code>
| Modify a player's temporary vouchers
| Teleport to your rainbow beacon
|-
|-
| <code>/costume top [page]</code>
| <code>/wings</code>
| View the most popular costumes
| Open the wings menu
|-
|-
| <code>/costume useArmorSkinHelmetCostume [state]</code>
| <code>/wings preview <style></code>
| Toggle whether or not to use armor skin helmet costumes
| Preview a wing style
|-
|-
| <code>/costume vouchers [player]</code>
| <code>/wings stop</code>
| View how many costume vouchers you have
| Turn off your wings
|}
=== Nexus.vanish ===
{| class="wikitable"
|-
|-
| <code>/costume vouchers add <amount> [player]</code>
| <code>/vanish [state]</code>
| Modify a player's vouchers
| Toggle vanish
|-
|-
| <code>/costume vouchers remove <amount> [player]</code>
| <code>/vanish fakeJoin</code>
| Modify a player's vouchers
| Send a fake join message and unvanish
|-
|-
| <code>/entityname (null<nowiki>|</nowiki>none<nowiki>|</nowiki>reset)</code>
| <code>/vanish fakeQuit</code>
| Remove an entity's custom name
| Send a fake quit message and vanish
|-
|-
| <code>/entityname <name...></code>
| <code>/vanish settings <setting> [state]</code>
| Give an entity a custom name
| Toggle vanish settings
|-
|-
| <code>/entityname gradient <colors> <name...></code>
| <code>/vanish settings</code>
| Give an entity a custom name with a color gradient
| View your vanish settings
|}
=== Nexus.nightvision ===
{| class="wikitable"
|-
|-
| <code>/entityname rainbow <name...></code>
| <code>/nightvision [state]</code>
| Give an entity a custom name with a rainbow gradient
| Toggle night vision
|-
| <code>/entityname visible [enable]</code>
| Toggle whether an entity's custom name is always visible
|-
| <code>/firework [count]</code>
| Launch randomized fireworks
|-
| <code>/playertime <time> [player]</code>
| Change your client-side time of day
|-
| <code>/playertime reset</code>
| Sync your time with the server
|-
| <code>/rainbowarmor</code>
| Toggle rainbow armor
|-
| <code>/rainbowarmor menu</code>
| Open the rainbow armor configuration menu
|-
| <code>/rainbowarmor speed <speed></code>
| Modify the animation speed
|-
| <code>/rainbowbeacon delete [player]</code>
| Delete a rainbow beacon
|-
| <code>/rainbowbeacon list</code>
| List active rainbow beacons
|-
| <code>/rainbowbeacon start [player]</code>
| Activate a rainbow beacon
|-
| <code>/rainbowbeacon stop [player]</code>
| Deactivate a rainbow beacon
|-
| <code>/rainbowbeacon tp [player]</code>
| Teleport to your rainbow beacon
|-
| <code>/wings</code>
| Open the wings menu
|-
| <code>/wings preview <style></code>
| Preview a wing style
|-
| <code>/wings stop</code>
| Turn off your wings
|}
=== Nexus.vanish ===
{| class="wikitable"
|-
| <code>/vanish [state]</code>
| Toggle vanish
|-
| <code>/vanish fakeJoin</code>
| Send a fake join message and unvanish
|-
| <code>/vanish fakeQuit</code>
| Send a fake quit message and vanish
|-
| <code>/vanish settings <setting> [state]</code>
| Toggle vanish settings
|-
| <code>/vanish settings</code>
| View your vanish settings
|}
|}
=== Nexus.itembuilder ===
=== Nexus.itembuilder ===
Line 4,951: Line 4,966:
| <code>/mobheads get <type></code>
| <code>/mobheads get <type></code>
| Spawn a mob head
| Spawn a mob head
|}
=== Nexus.nightvision ===
{| class="wikitable"
|-
| <code>/nightvision [state]</code>
| Toggle night vision
|}
|}



Revision as of 18:11, 11 July 2026

Notes

The page separated into two sections: Commands made by Project Eden, and commands made by other plugins

The following syntax is used for command arguments:

<argument> - Required to complete the command
[argument] - An optional argument not required to complete the command
(word1|word2) - Aliases

Some commands will have optional arguments that are only available to staff

Custom commands often have shorter aliases you can use, run /<command> help ingame to view them

Custom Commands

Guest

AFK

/afk [autoreply...] Toggle AFK mode
/afk settings <setting> [value] Modify an AFK setting
/afk settings View available AFK settings
/afktime [player] View how long a player has been AFK

Chat

/alerts (list|edit) List and edit your existing alerts
/alerts add <highlight...> Add a new alert
/alerts channel <channel> [state] Toggle alerts for messages in a channel
/alerts clear Clear your alerts list
/alerts delete <highlight...> Delete an alert
/alerts test Play a test alerts sound
/chat <channel> [message...] Switch to a channel or send a message without switching
/chat join <channel> Join a channel
/chat leave <channel> Leave a channel
/chat list [filter] List available channels
/chatgames compare <phrases...> Compare two phrases separated with a pipe (|) using a Levenshtein comparison
/chatgames start [type] Start a chat game
/copyright [message...] Insert a copyright symbol at the end of your message
/emojis buy <emoji> Buy an emoji
/emojis picker View your owned emojis
/emojis store View the emoji store
/emotes [page] View your owned emotes
/emotes toggle Toggle parsing emotes in your chat messages
/facepalm [message...] Insert a facepalm emote at the end of your message
/message <player> [message...] Private message a player
/reply [message...] Reply to your last private message
/shrug [message...] Insert a shrug emote at the end of your message
/trademark [message...] Insert a trademark symbol at the end of your message

Crates

/crates Teleport to the crates area
/crates info Learn about the server's crates

Creative

/banner <baseColor> <patternColor> [input...] Create symbol banners
/downloadplot Download your plot as a schematic
/enchant <enchant> [level] [--unsafe] Enchant the item you are holding
/enchant get <enchant> View the level an enchant on the item you are holding
/enchant remove <enchant> Remove an enchant from the item you are holding
/experience <level> Set your experience level
/experience get <player> View a player's experience level
/experience give <player> <amount> Give experience levels to a player
/experience set <player> <level> Set a player's experience level
/experience take <player> <amount> Take experience levels from a player
/fly [enable] [player] Toggle flight mode
/fly debug [enable] Toggle debug mode for flight
/gamemode <gamemode> [player] Change your gamemode
/item <item> [amount] [nbt...] Spawn an item
/item getInvisibleWithoutTooltip Spawns an item with no texture and no tooltip
/item ingredients <item> [amount] [--index] Spawn all items in a recipe
/item rp <material> <id> Spawn a resource pack item
/item rp armor <piece> <type> Spawn a skinned armor piece or set
/item rp skinTemplate <type> <skin> Spawn a resource pack skin template
/item rp tool <piece> <type> Spawn a skinned tool
/item tag <tag> [amount] Spawn all items in a tag
/jump Teleport to your target block
/reach <reach> Set your creative mode block interaction range
/spawnegg <entityType> Receive a spawn egg for the specified entity type
/speed (r|reset) [player] Reset your fly and walk speed
/speed <speed> [player] Set your movement speed
/speed both <speed> [player] Set both your fly and walk speed
/speed fly <speed> [player] Set your fly speed
/speed fly reset [player] Reset your fly speed
/speed walk <speed> [player] Set your walk speed
/speed walk reset [player] Reset your walk speed
/top [y] Teleport to the highest block at your location or a specific y value

Daily Rewards

/dailyrewards Open the daily rewards menu
/dailyrewards reset [player] Set a player's streak
/dailyrewards streak [player] View your or another player's streak
/dailyrewards today [player] Check if you or another player has received
/dailyrewards top [page] View the streak leaderboard

Discord

/discord Get a link to our Discord
/discord (voicechannel|vc) <channel> Move voice channels
/discord applyRoles <user> Apply all the automated roles a user should have
/discord link [code] Link your Minecraft and Discord accounts with the code generated by Koda
/discord unlink [player] Unlink your Minecraft and Discord accounts

Economy

/balance [player] [--world] View your or another player's balance in a world
/balancetop [page] [--world] View a world's balance leaderboard
/economy View general information about the server's economy
/economy commands View economy related commands
/economy selling View ways to sell items to another player
/pay <player> <amount> [reason...] [--world] Send a player money
/pay history [player] [page] [--world] View recent payment transactions
/transactions history [player] [page] [--world] View recent transactions

Events

/events store Open the event store
/events tokens [player] View your or another player's event token balance
/events tokens top [page] View the event token leaderboard
/trophy Open the trophy menu

Homes

/delhome <name> Delete a home
/home <player> <home> Teleport to another player's homes
/home [home] Teleport to one of your homes
/homes List your homes
/homes <player> List another player's homes
/homes edit [home] Open the homes edit menu
/homes help Learn about our Homes system and the commands it offers
/homes limit [player] View how many homes you can set
/homes nearest [player] View your nearest home
/sethome [name] Set a new home or update a home's location

Hub

/hub Teleport to the hub
/hub (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/hub (warp|warps) <name> Teleport to a warp
/hub (warp|warps) list [filter] List available warps
/hub (warp|warps) nearest View the nearest warp
/hub (warp|warps) tp nearest Teleport to the nearest warp
/hub treasurehunt debug [enable] Toggle debug mode for treasure hunt
/hub treasurehunt View your treasure hunt progress

Item Tags

/itemtags View an item's condition and rarity
/itemtags debugItem View detailed information about an item's tags

Kit

/kit List available kits
/kit <kit> Spawn a kit

Legacy

/legacy (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/legacy (warp|warps) <name> Teleport to a warp
/legacy (warp|warps) list [filter] List available warps
/legacy (warp|warps) nearest View the nearest warp
/legacy (warp|warps) tp nearest Teleport to the nearest warp
/legacy home <home> Teleport to your legacy homes
/legacy home visit <player> <home> Teleport to another player's legacy homes
/legacy homes [player] View a list of legacy homes
/legacy homes delete <name> [player] Delete a legacy home
/legacy homes set <name> [player] Set a new legacy home
/legacy homes setItem <home> <material> Set the display item for a legacy home
/legacy items list <status> [player] View legacy items in each state
/legacy items receive Receive transfer approved legacy items
/legacy items transfer Submit legacy items for transfer review
/legacy vaults [page] [user] Open a legacy vault
/legacy vaults limit [user] View how many legacy vaults you own

McMMO

/<skillname> Shows the skill scoreboard and more detailed information about the skill
/mcmmo (sb|scoreboard) (c|clear|remove) Remove the current scoreboard
/mcmmo (sb|scoreboard) (k|keep) Anchor the current scoreboard
/mcmmo abilities Toggle activating right click abilities
/mcmmo cooldowns View ability cooldowns
/mcmmo prestige [player] View the number of times a player has prestiged their skills
/mcmmo prestige top [page] [--skill] View the prestige leaderboards
/mcmmo protectItem Protect items from mcMMO repair/salvage
/mcmmo protectItems Protect items from mcMMO repair/salvage
/mcmmo rank [player] View skill ranks
/mcmmo reset Prestige skills for rewards
/mcmmo stats [player] View mcMMO skill levels
/mcmmo top [skill] [page] View skill leaderboards

McMMO Prestige

/combine Combine matching postions in your inventory in stacks
/horsepicker Open the horse picker menu

Minigames

/bingo Open the Bingo menu
/gamelobby Teleport to the minigame lobby
/minigames Teleport to the minigame lobby
/minigames (quit|leave) Quit your current minigame
/minigames (warp|warps) (teleport|tp|warp) <name> Teleport to a warp
/minigames (warp|warps) <name> Teleport to a warp
/minigames (warp|warps) list [filter] List available warps
/minigames (warp|warps) nearest View the nearest warp
/minigames (warp|warps) tp nearest Teleport to the nearest warp
/minigames accept Accept the last match invite
/minigames autoreset [boolean] Enable auto-reset in checkpoint minigames
/minigames clearBossBars Clears Boss Bars from your screen
/minigames collectibles View the minigame collectibles menu
/minigames hideParticles <type> Toggle hiding collectibles particles
/minigames invite [arena] [--mechanic] Invite players to a match
/minigames join <arena> Join a minigame
/minigames join random [mechanic] Join a random minigame
/minigames leaderboard <mechanic> <statistic> [page] View the leaderboard for a specific mechanic and statistic
/minigames leaderboard timed [arena] View the leaderboard for timed minigames
/minigames mechanics [filter] [--group] List mechanics, optionally filtered by name and/or group
/minigames night View when the next Minigame Night occurs
/minigames settings bowInOffHand [boolean] Toggle whether bows spawn in your offhand
/minigames spectate [arena] Spectate a minigame
/minigames spectate player <player> Teleport to a player in the game you are spectating
/minigames stats <mechanic> [player] View a player's stats for a gamemode
/minigames tokenExchange Opens the Token Exchange Menu
/minigames tokens [user] View a player's minigame tokens

Misc

/age View the age of the server
/age <player> View the age of a player
/apply Learn how to apply for a Staff position
/armorstandeditor arms [enable] Toggle the arms on the armor stand you are looking at
/armorstandeditor set yaw <yaw> Set the yaw of an armor stand
/axolotlbucket <variant> [amount] Spawn an axolotl of a certain color
/back [count] Return to your previous location after teleporting
/badge <badge> [user] Set your active badge
/badge off [user] Turn off your badge
/bank [player] Displays all currencies owned by the player
/birthdays [page] List upcoming birthdays
/birthdays of [player] View a player's birthday
/birthdays set <birthday> [player] Set your birthday
/birthdays unset [player] Unset your birthday
/blockmarkers [state] View block marker particles (i.e. barriers, light)
/book Unsign a book
/book title <title...> Set the title of a book
/boop <player> [message...] [--anonymous] Boop a player
/break Break the block you are looking at
/buildcontest List active build contests
/buildcontest help View commands available in build contests
/calcspeed [startDelay] Calculate your movement speed
/claimhead <headId> Claims a Head Database head if you have a valid coupon
/clearinventory Discard all items your inventory
/clearinventory undo Restore your recently cleared inventory
/clearscreen [lines] Clear your chat
/clientside radius <radius> [user] Set your client side entity render radius
/colors View color and formatting codes
/colorutils getHex <color> Get the hex code of a default color
/colorutils getRankHex <rank> Get the hex code of a rank
/colorutils gradient <colors> <input...> [--decolorize] Color gradient your input
/colorutils rainbow <input...> [--decolorize] Rainbow-ize your input
/compass [on|off] Display a compass at the top of your screen
/convertcoordinates View the equivalent overworld or nether coordinates
/countdown [duration] Count down from 5 to 0 in local chat
/crepeat Automatically repeat LWC commands without having to type them out again
/currenttime <player> Check what time it is for another player
/currenttime format <12/24> [player] Set your preferred time format
/currenttime update [player] Update your timezone information
/deathmessages behavior <behavior> [player] [duration...] Change the broadcast behavior of a your death messages
/deathmessages list [page] View custom death messages
/deathmessages messages <key> [page] View custom death messages for a specific translation key
/deathmessages suggest <key> <message...> Suggest a new custom death message for a specific translation key
/distance <player> View the distance between you and another player
/dnd [state] Toggle Do Not Disturb mode
/documentation commands meta dump Dump all command metadata to the commands-meta.json file
/doublejump [state] [player] Toggle double jump in applicable areas
/durabilitywarning [enable] Toggle whether you want to notified when a tool or armor piece has low durability
/echo [string...] Print your colorized input in chat
/emptybucket Empty the bucket you are holding
/emptybucket [type] Empty all buckets of a certain type
/endermanfarm Learn why enderman farms are regulated
/endermanfarm add <player> [owner] Give a player access to your enderman farm
/endermanfarm list [owner] View who has access to your enderman farm
/endermanfarm remove <player> [owner] Remove a player's access to your enderman farm
/faq [page] View our frequently asked questions
/firstlogin [player] View when a player first joined the server
/fixghostblocks [radius] Request block updates from the server to fix nearby "ghost" blocks
/hallofhistory Teleport to the Hall of History
/hallofhistory promotionTimes [page] View how long it took all staff members to be promoted
/hallofhistory staffTime [page] View how long each staff member was staff
/hallofhistory view <player> View a staff member's rank history
/health <player> [number] View a player's health
/health target [number] View the health of the entity you are looking at
/help View some basic commands of the server
/history <player> [page] View a player's punishment history
/hopper [enable] Enable hoppers on your LWC protection
/hours [player] View a player's play time on the server, excluding AFK time
/hours top [args...] View the play time leaderboard for any year, month, or day
/hunger [player] [number] View or set a player's hunger
/hunger target [number] Set the target player's hunger
/inviterewards Learn about Invite Rewards
/inviterewards <username> Receive a reward for inviting a player to the server
/ip View the server's IP
/itemchecklist <paste> [radius] [--reverse] [--page] [--clearCache] Show an item checklist from contents of nearby containers
/iteminfo [material] View an item's NBT
/ivebeengriefed View information on what to do when you get griefed
/jukebox list [page] View your owned songs
/jukebox play <song...> Play a song
/jukebox stop Stop playing a song
/jukebox store [page] View the jukebox store
/jukebox store preview <song...> Preview a song
/jukebox store purchase <song...> Purchase a song
/lastdeath [player] [worldgroup] View the time since a player last died
/lastlogin [player] View the last time a player logged in
/lastlogout [player] View the last time a player logged out
/locatorbar [state] Toggle the locator bar on your screen. You will still show up on other player's locator bars.
/locatorbar color Change the color of your locator bar icon
/lwcinfo Sends information on the LWC plugin and what it's used for
/lwcinfo (cmd|commands) Learn about LWC and the commands it offers
/mail box View your mail box
/mail send <player> [message...] Send a message and/or items to a player
/map [player] Generate a link to our web map, allowing you to see the entire world from your browser
/measure 1 Set your starting point
/measure 2 Measure the distance between your starting point and current location
/modreview View all reviewed mods
/modreview <mod> View whether a mod is allowed on the server
/modreview list [page] List reviewed mods
/modreview request <name> [notes...] Request a mod to be reviewed by the staff team
/mutemenu Hide or mute certain parts of the server, such as chat, automatic broadcasts, and sounds
/name <partial/uuid/nickname> View the real name of a player from their nickname, uuid, or partial name
/near [player] View nearby players and their distance from you
/online List online players and view basic information about them
/onlinestaff View online staff members
/pastnames <target> View known previous names of a player
/ping [player] Check your connection speed to the server
/playersearch <name> [amount] Search for a player with a partial name
/playerweather <weather> Change your client-side weather
/playerweather off Set your client-side weather to clear
/playerweather reset Sync your weather with the server
/preferrednames [player] View a player's preferred names
/preferrednames add <name> Add a preferred name
/preferrednames remove <name> Remove a preferred name
/pronouns [user] View a player's pronouns
/pronouns add <pronoun> [user] Add a pronoun to your pronouns
/pronouns remove <pronoun> [user] Remove a pronoun from your pronouns
/protection View the different types of protection offered on the server
/push [enable] Toggle entity collision
/pvp [state] Toggle PVP
/pvp actionBar [state] Toggle the action bar alerting you that you have PVP enabled
/pvp keepInventory [enable] Toggle keeping your inventory and experience when dying in PVP
/quickaction <player> View a menu with common actions to perform on a player (ie teleport, message, pay)
/randomteleport [world] Teleport to a random location in the Survival or Resource overworld
/ranks View the available ranks on the server
/ranks guide Learn how to progress through the ranks
/ranks of <player> View a player's rank
/referral Tell us how you found the server
/rules View the server's rules
/rules search <string...> Search for a specific rule on the server
/seen [player] Check when a player was last online, or how long they have been online
/showitem <hand|offhand|helmet|chestplate|leggings|boots> [message...] Display an item in chat
/sidewayslogs [state] Toggle locking log placement to the vertical orientation
/sidewaysstairs <state> Toggle stair orientation handling
/sidewaysstairs copy [modification] Copy the direction and slope of an existing stair
/sidewaysstairs reset Remove all stair orientation configuration
/sidewaysstairs set direction <direction> Lock placement of stairs to a certain direction
/sidewaysstairs set slope [orientation] Lock placement of stairs to normal or inverted
/sit Sit on the block you're looking at
/skinify [player] Open a link to our skin generator
/sneak Crouch
/snoweffect [on|off] Toggle the custom snow effect in applicable regions
/staff View all current staff members
/staffhall Teleport to the staff hall
/staffhall view <player> View information about a staff member
/staffhelp Learn how to obtain help from Staff
/statusbar [on|off] Toggle a status bar at the top of your screen
/striplogs behavior <behavior> Change how you strip logs (default, require shift, or prevent)
/teleport <player> [player] [--keepVelocity] Teleport using a player name, coordinates, or a map link
/teleporthere <player> Summon a player to your location
/teleporthererequest <player> Request a player teleport to you
/teleportrequest <player> Request to teleport to a player
/titan View information about Titan
/trash Open a menu where you can trash items
/trash <materials...> Trash certain materials from your inventory
/unique View how many unique players have joined the server
/uuid [player] View a player's UUID
/villagers find fromJobSite Find the villager using the job block you are looking at
/voxelsniperwands [state] [player] Toggle VoxelSniper on or off
/wardcharm check Check if an entity is warded
/wardcharm recipe View the crafting recipe for the Ward Charm
/wardcharm unward Unward an entity
/wardcharm wardable [page] View the list of entity types that can be warded
/world (groups|icons) Lists all worlds that have a custom icon
/world [player] View what world you or another player are currently in
/world uuid [world] Get the UUID of a world

Mob Heads

/mobheads Open the mob head menu
/mobheads top heads [page] View the mob head leaderboard
/mobheads top kills [page] View the mob kill leaderboard

Nameplates

/nameplates debug verticalOffset spawn <float> Change the vertical spawn offset
/nameplates debug verticalOffset translation <float> Change the vertical translation offset
/nameplates view [enable] Toggle whether you can see nameplates
/nameplates viewSelf [enable] Toggle whether you can see your own nameplate

Parkour

/parkour leaderboard <course> [page] View course leaderboard
/parkour quit Quit your current lobby parkour course and teleport out
/parkour reset Teleport to the start of your current lobby parkour course

Particles

/particles Open the particles menu
/particles stop <effectType> Stop a particle effect
/particles stop all Stop all particle effects

Party

/party close Require invites to join your party
/party disband Disband your current party
/party info View information about your party
/party invite <player> Invite a player to your party
/party join <player> Join a player's open party
/party kick <player> Kick a player from your party
/party leave Leave your current party
/party open Allow anyone to join your party without invites
/party promote <player> Promote a party member to party leader
/party settings warp [on/off] Toggle being automatically warped by the party leader
/party settings xpshare [on/off] Toggle sharing your exp with nearby party members
/party warp Warp your party to you

Profiles

/friends (add|invite) <player> Send a player a friend request
/friends list List your friends
/friends of <player> View a player's friends list
/friends remove <player> Remove a player from your friends list
/profile [player] View a player's profile
/profile degreeOfSeparation <player> Find the degree of separation between you and another player
/profile preview <type> Preview a profile texture

Radio

/radio info Shows info about the radio you are listening to
/radio join [radio] Join a radio
/radio leave Leave the listened radio
/radio mute [enable] Mute all radios
/radio toggle Toggles in between joining and leaving the server radio
/radio volume <number> Sets the volume for all radios for yourself

Recipes

/customrecipes View all custom recipes
/recipes all Learn all recipes
/recipes none Unlearn all recipes

Resource Pack

/decoration [--theme] [--currency] Open the catalog menu
/decoration catalog <theme> Get a catalog
/decoration dye color <color> Dye an item
/decoration dye metal <metal> Plate an item
/decoration dye stain <stain> Stain an item
/decoration get <type> Get the decoration
/decoration getItem magicDye Spawn a magic dye bottle
/decoration getItem magicMineral Spawn a magic mineral bottle
/decoration getItem magicStain Spawn a magic stain bottle
/decoration info Display information on the held decoration
/decoration infoTarget Display information on the target decoration
/decoration paintbrush Spawn a creative brush
/decoration publicUse [enable] Toggle the public use of a decoration
/decoration store Teleport to the decoration store
/decoration wiki Open the wiki page for Decorations
/playerplushies store View the Player Plushie store
/playerplushies view View Player Plushies in the Store Gallery
/playerplushies vouchers [player] View how many vouchers you have
/playerplushies vouchers give <player> <amount> Send vouchers to another player
/resourcepack Download the resource pack
/resourcepack local [enabled] Tell the server you have the resource pack installed locally
/resourcepack status [player] View a player's resource pack status and version

Shop

/market Open the resource world market
/market autoSellBehavior <behavior> Set behavior for auto selling to the resource market
/resourceworld Teleport to the resource world
/resourceworld notice Show the notice explaining the caveats and dangers of the resource world
/resourceworld setNewSeed <environment> <seed> Set the next seed for the specified environment
/shop Open the shops menu
/shop <player> Open a player's shop
/shop collect [user] Collect items sold to you or items that didnt fit in your inventory
/shop collect dump [stacks] Dump up to 500 stacks of items from your shop holding onto the ground
/shop collect restock Move all items in your shop collect into your shop stock
/shop edit [player] Edit your shop
/shop history [player] [page] [--world] View your shop transaction history
/shop items Browse all available items on the store
/shop list List available shops
/shop massRestock Restock any item in your shop in one menu
/shop search <item...> Search the shop for an item
/sidebar [on/off] Turn the sidebar on or off
/sidebar edit Edit the order and visibility of lines on the sidebar
/sidebar reset Reset settings to default

Social Media

/instagram Receive a link to the server's Instagram
/queup Receive a link to the server's QueUp
/reddit Receive a link to the server's Reddit
/socialmedia View links to all of our social media sites
/socialmedia [player] View a player's linked social media accounts
/socialmedia link <site> <username> [player] Link your social media account
/socialmedia mature [player] Mark social media accounts as 18+ only
/socialmedia unlink <site> [player] Unlink your social media account
/steam Receive a link to the server's Steam group
/twitch Receive a link to apply for Creator
/twitter Receive a link to the server's Twitter
/website Receive a link to the server's website
/youtube Receive a link to the server's YouTube

Statistics

/statistics [player] Open the statistics menu
/statistics leaderboard <group> [stat] [--page] View the leaderboard for statistic group or specific statistic
/statistics leaderboardsLed [player] [--page] View the players leading the most leaderboards, or the leaderboards a player is leading

Store

/emojihats <type> Activate an emoji hat
/emojihats list [page] List owned emoji hats
/store Get a link to the server store
/store broadcasts <on/off> Toggle your purchase broadcasts
/store contributors recent [page] View recent contributors
/store coupons list <player> List your available coupon codes
/store credit [player] View your store credit
/store credit redeem <amount> [player] Generate a coupon code with store credit
/store gallery Teleport to the store gallery
/store packages [player] View which packages you own

Survival

/weeklywakka check Check if you have found this week's Weekly Wakka
/weeklywakka info Get information about the Weekly Wakka challenge

Tameables

/tameables (info|view) View the owner of a tameable entity
/tameables count <entityType> Count the animals you own (Must be in loaded chunks)
/tameables find <entityType> Make your nearby animals glow so you can find them
/tameables move Teleport an animal to your location
/tameables sit <entityType> Make all your animals sit
/tameables stand <entityType> Make all your animals stand up
/tameables summon <entityType> Summon the animals you own (Must be in loaded chunks)
/tameables summon lock Prevent an animal from being summoned
/tameables summon unlock Allow a previously locked animal to be summoned again
/tameables transfer <player> Transfer ownership of an animal to another player
/tameables untame Remove ownership of an animal

Tickets

/report <player> <reason...> Report a player to the staff team
/ticket <description...> Open a ticket with the staff team
/tickets View open tickets
/tickets (tp|teleport) <id> Teleport to the location a ticket was created
/tickets close <id> Close a ticket
/tickets page [page] View your tickets
/tickets reopen <id> Re-open a closed ticket
/tickets view <id> View detailed information about a ticket

Trust

/trust Open the trust menu
/trust <action> <type> <players> Allow or deny specified player(s) to a specified trust
/trust <player> Open the trust menu for the specified player
/trust add home <home> <players> Allow specified player(s) to a specific home
/trust remove home <home> <players> Allow specified player(s) to a specific home

Vault

/vault [page] [user] Open a vault
/vault limit [user] View how many vaults you own

Vote

/banner copy Copy a banner's patterns from one hand to another
/banner custom Receive a link to a banner list website where you can find custom banners to purchase with vote points
/dailyvoterewards rewards View the vote streak rewards
/dailyvoterewards streak [player] View a player's voting streak
/dailyvoterewards today [player] Check whether you have advanced your streak today
/dailyvoterewards top [page] View the vote streak leaderboard
/vote View information about voting and get links to the vote sites
/vote history [player] [page] View your voting history
/vote points [player] View your vote points
/vote points store [page] Open the vote points store
/vote points store buy oneblock-expansion Buy a OneBlock island expansion from the vote points store
/vote points store buy plot Buy a plot from the vote points store
/vote points top [page] View the vote point leaderboard
/vote reminders [enable] [player] Toggle Discord voting reminders
/voteholo create <text...> Create a hologram
/voteholo delete Delete your hologram
/voteholo edit <text...> Edit your hologram
/voteholo tphere Summon your hologram

Warps

/creative Teleport to the creative world spawn
/creative home [number] [player] Visit your or another player's creative plot
/spawn [world] Teleport to your current world's spawn or Hub if there is none
/survival Teleport to the survival world spawn
/warps Open the warps menu
/warps (list|warps) [filter] List available warps
/warps (teleport|tp|warp) <name> Teleport to a warp
/warps <name> Teleport to a warp
/warps nearest View the nearest warp
/warps tp nearest Teleport to the nearest warp

Wiki

/mcwiki search <query...> Search the wiki for key words
/wiki search <query...> Search the wiki for key words

Wither

/wither abandon Cancel your challenge
/wither challenge Challenge the wither to a fight
/wither chat <message...> Send a message to all members of the party
/wither invite <player> Invite players to your party
/wither quit Forfeit the fight
/wither settings <setting> [value] Modify a boss fight setting
/wither settings View available boss fight settings
/wither spectate Spectate the fight

Wordle

/wordle [date] Play Wordle
/wordle archive [yearMonth] Open a Wordle calendar to play and view past games
/wordle results [date] View server results of a specific Wordle game
/wordle stats [player] View Wordle stats
/wordle top average [page] View average number of guesses leaderboard (minimum 15 games)
/wordle top bestStreak [page] View highest streaks of all time leaderboard
/wordle top completed [page] View most games completed successfully leaderboard
/wordle top streak [page] View active streaks leaderboard
/wordle top successRate [page] View success rate leaderboard (minimum 15 games)

World Edit

//contractall [amount] Contract your selection in every direction
//contracth [amount] Contract your selection horizontally
//contractv [amount] Contract your selection vertically
//distributionfixed [page] View an accurate (but much slower) block distribution if WorldEdit's is incorrect
//expandall [amount] Expand your selection in every direction
//expandh [amount] Expand your selection horizontally
//expandv [amount] Expand your selection vertically
//here [amount] Set your selection to your current location and optionally expand it in all directions
//hereh [amount] Set your selection to your current location and optionally expand it horizontally
//herev [amount] Set your selection to your current location and optionally expand it vertically
//scale <scale> Scale your selection
//selectionteleport Teleport to the center of your selection
//there [amount] Set your selection to your target block and optionally expand it in all directions
//thereh [amount] Set your selection to your target block and optionally expand it horizontally
//therev [amount] Set your selection to your target block and optionally expand it vertically
//unbindallbrushes Unbind all brushes from all tools
//wand Get a WorldEdit wand with extended reach
//wand skin <skin> Set your WorldEdit wand's default skin

Staff

Hub

/hub (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/hub (warp|warps) (set|create) <name> Create a new warp
/hub (warp|warps) reset <name> Update a warp's location

Justice

/clearchat Clear the chat of all online non-staff players
/playernotes <player> View staff notes on a player
/playernotes add <player> <note...> Write a note
/playernotes remove <player> <id> Delete a note
/playernotes search <keyword...> Search all notes for key words

Legacy

/legacy (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/legacy (warp|warps) (set|create) <name> Create a new warp
/legacy (warp|warps) reset <name> Update a warp's location

Minigames

/bingo scramble Generate a new random Bingo board
/minigames (warp|warps) (rm|remove|delete|del) <name> Delete a warp
/minigames (warp|warps) (set|create) <name> Create a new warp
/minigames (warp|warps) reset <name> Update a warp's location
/minigames warp arena <arena> Warp to an arena

Misc

/back locations [player] View your recent back locations
/blockcenter Cardinally center yourself on the block you are standing on
/blockcenter corner intercardinal Intercardinally center yourself on the corner of the block
/blockcenter corner Cardinally center yourself on the corner of the block
/blockcenter intercardinal Intercardinally center yourself on the block you are standing on
/blockcenter look intercardinal Set your yaw to the nearest 45° angle and your pitch to 0
/blockcenter look Set your yaw to the nearest 90° angle and your pitch to 0
/blockcenter pitch Set your pitch to 0
/blockcenter yaw intercardinal Set your yaw to the nearest 45° angle
/blockcenter yaw Set your yaw to the nearest 90° angle
/blocknbt View NBT data of your target block
/book author <name...> Set the author of a book
/cheats [state] Toggles vanish, god, flight, WorldGuard edit, and gamemode
/compact Combine all stackable items
/compact hand Combine the item in your hand into an existing stack
/enderchest <player> View your or another player's enderchest
/entities byChunk [type] [--page] [--excludedTypes] View entity counts by type and chunk
/entities find <type> [radius] [--uuid] Locate all nearby entities of a specific type
/entities near [radius] Count all entities within a radius
/entities plot Count all entities within a plot
/entities report [radius] [type] View the number of entities near each online player
/entities villagers [world] View villager counts and whether they have a bed & profession by chunk
/entitycannon [entityType] Launch an exploding entity
/entitynbt View the NBT data of your target entity
/entitynbt nearest View the NBT data of the nearest entity
/entitynbt set <key> <type> <value> Set an NBT key on your target entity
/entitynbt unset <key> Remove an NBT key on your target entity
/entitynbt uuid [--nearest] View the UUID of your target entity
/forward <blocks> Teleport yourself forward a specific amount of blocks
/godmode [enable] [player] Toggle god mode, preventing damage and mob targeting
/griefprotectioninfo Send a predefined message explaining that grief is not allowed
/hallofhistory setwarp Update the warp location
/homes near [page] View all nearby homes
/hopperlag [amount] View hoppers that are triggering InventoryMoveEvents repeatedly
/igosleep [hours] Kick yourself after a certain amount of time
/invsee <player> Access another player's inventory
/iteminfo enchanted View all items with an enchant glint
/iteminfo extended [material] View miscellaneous information about a material
/leash (stopAll|cancelAll) Cancel all server leashes
/leash (stop|cancel) Unleash yourself from a player
/leash <target> Leash yourself to a player
/leash setVelocity <velocity> Set the server's leash pull velocity
/letmeedit Unvanish, enable WorldGuard edit, and switch to creative mode if applicable
/locations View player locations by world
/lwcco <player> Change the owner of a container
/market reload Reload the Market items
/materialtag find <material> View tags containing a material
/materialtag materials <tag> View materials in a tag
/materialtag random <tag> [player] Receive a random material from a tag
/modreview requests [page] View pending review requests
/multicommand <commands...> [--asOp] Run multiple commands at once separated by ' ;; '
/nearestblock <material> [radius] Find the nearest block of a certain type
/newplayers [page] List new players
/newrankcolors print Print your color config's color codes to console for copying
/newrankcolors reset <rank> Reset a rank's color to default
/newrankcolors set <rank> <color> Save a new rank color to your color config
/newrankcolors test <rank> <color> Preview a color on a rank
/newrankcolors view View your rank color config
/permcheck <permission> Check if you have a permission
/permcheck <player> <permission> Check if a player has a permission
/playeraliases List your aliases
/playeraliases add <player> <alias> Define an alias for a player
/playeraliases list [player] List a player's aliases
/playeraliases remove <player> <alias> Remove an alias from a player
/powertool [string...] Tie a command to an item
/powertool clear Deactivate all powertools
/powertool list List active powertools
/powertool toggle Toggle running commands with powertools
/protectionutils canBreak Tests if you can break at your location
/protectionutils canBuild Tests if you can build at your location
/protectionutils canInteract Tests if you can interact at your location
/protectionutils canUse Tests if you can use at your location
/protectionutils listCompatibilities Lists the loaded protection compatibilities
/queup updates [enable] Toggle listening for song updates
/reminders create <id> <text...> Create a reminder
/reminders delete <id> Delete specified reminders
/reminders edit <id> Edit reminders that already exist
/reminders list [page] List created reminders
/reminders motd [player] View the MOTD
/reminders reload Reload reminders
/reminders save Saves all reminders to the spreadsheet
/reminders setInterval <seconds> Edit how often reminders appears in chat
/reminders show <player> <reminder> Show a player a certain reminder in chat
/reminders test <player> <reminder> Test if a player will receive a specific reminder
/reminders testCondition <player> <reminder> Test if a player has met the conditions for a specific reminder
/signlines [arguments...] Modify a sign's contents
/snowlayers fixGrass [radius] Set nearby grass to be snowy if covered by snow
/snowlayers fixOverlay [radius] Remove snow layers on top of snow layers
/snowlayers overlay <radius> <topBlockOnly> <materials> Overlay nearby blocks with a layer of snow
/snowlayers set <layers> Set your current location to snow with the provided amount of layers
/soundmenu [integer] Open the sound menu
/soundmenu changePitch <number> Update the pitch at which sounds play at
/soundmenu play <sound> Play a sound
/soundmenu togglePlayTo Toggle playing the sounds to other players
/staffrules View staff rules
/teleport generateCommand Print a copyable command that teleports you to your current location
/teleport toggle Toggle preventing lower ranked staff from teleporting to you
/toggleentitynoise Make an entity silent
/tree [type] Spawn a tree at the block you are looking at
/unvanish Turns vanish off
/unvanish creative Turns vanish off and puts you in the Creative channel
/unvanish gameworld Turns vanish off and puts you in the Minigames channel
/weeklywakka (rm|remove|delete|del) <name> Delete a warp
/welcome [player] Welcome a player
/whereis <player> Look at and glow
/whereis glow <on|off> Toggle glowing nearby players
/whereis glow threshold <threshold> Set the radius at which players start glowing
/whois <player> View information about a player such as their rank, history, alts, playtime, and more
/world list List all worlds
/worldeditutils breakNaturally [--silkTouch] Break all blocks in your selection with drops and particles
/worldeditutils clipboard [--build] [--async] [--entities] Test pasting your clipboard
/worldeditutils clipboard copy Copy your selection to an internal clipboard
/worldeditutils clipboard paste Paste your internal clipboard at your location
/worldeditutils colorReplace <from> <to> Swap colored materials (i.e. wool concrete)
/worldeditutils fake Test a custom copy/paste implementation
/worldeditutils oceanflora <radius> [--kelpChance] [--seagrassChance] [--tallSeagrassChance] [--nothingWeight] [--minKelpAge] [--maxKelpAge] Generate ocean flora
/worldeditutils rotate [y] [x] [z] Test rotating your selection
/worldeditutils schem buildQueue <schematic> <seconds> Procedurally build a schematic
/worldeditutils schem paste <name> [--entities] Paste a schematic
/worldeditutils schem save <name> [--entities] Save a schematic using commands
/worldeditutils schem saveReal <name> Save a schematic using the API
/worldeditutils smartReplace <from> <to> Swap materials on blocks without deleting block data such as rotation
/worldeditutils tagReplace <from> <to> Replace all materials in a tag with another material
/worldguardedit [enable] Toggle WorldGuard edit bypass
/worldguardedit flags registry [enable] Set the WorldGuard flag registry state

Radio

/radio moveWorld <radio> Set the world of the radio to your location
/radio players <radio> Lists all players listening to the server radio
/radio teleport <radio> [index] Teleport to the location of the radio

Resource Pack

/decoration changeOwner <player> Change the owner of a decoration
/decoration getOwner Get the owner of a decoration
/decoration stats Display stats about Decorations
/decoration store layout history Displays a list of when the last 10 layouts were pasted
/decoration store layout list Display a list of the layout schematics
/decoration store layout pasteTest create Paste the next layout into the test store
/decoration store layout pasteTest empty Paste the next layout into the test store
/decoration store layout pasteTest next Paste the next layout into the test store
/decoration store layout pasteTest overwrite Paste the next layout into the test store
/decoration store layout pasteTest previous Paste the next layout into the test store
/resourcepack menu [folder] Open the resource pack menu
/resourcepack statuses View the resource pack status of all online players

Vote

/vote bestDays allTime [page] View the days with the most votes of all time
/vote bestDays monthly [month] [page] View the days with the most votes in a month
/vote bestDays yearly [year] [page] View the days with the most votes in a year
/vote onlineCounts View whether online players have voted

Warps

/questwarps (list|warps) [filter] List available warps
/questwarps (rm|remove|delete|del) <name> Delete a warp
/questwarps (set|create) <name> Create a new warp
/questwarps (teleport|tp|warp) <name> Teleport to a warp
/questwarps <name> Teleport to a warp
/questwarps nearest View the nearest warp
/questwarps reset <name> Update a warp's location
/questwarps tp nearest Teleport to the nearest warp
/spawn force [player] Force a player to their world's spawn and prevent /back
/staffwarps (list|warps) [filter] List available warps
/staffwarps (rm|remove|delete|del) <name> Delete a warp
/staffwarps (set|create) <name> Create a new warp
/staffwarps (teleport|tp|warp) <name> Teleport to a warp
/staffwarps <name> Teleport to a warp
/staffwarps nearest View the nearest warp
/staffwarps reset <name> Update a warp's location
/staffwarps tp nearest Teleport to the nearest warp
/warps (rm|remove|delete|del) <name> Delete a warp
/warps (set|create) <name> Create a new warp
/warps reset <name> Update a warp's location

Wither

/wither maintenance Enable maintenance mode
/wither processQueue Proccess the fight queue
/wither reset Reset the wither arena

World Edit

//delvillage Delete a village and replace with flat world terrain
//fixflat Replace the terrain in your selection with flat world terrain
//schematicbrush <schematic> Create a schematic brush tool

Moderator

Discord

/discord forceLink <player> <id> Force link a player's Minecraft and Discord accounts
/discord linkStatus [player] View a player's Discord account link status
/discord lockdown Enable lockdown mode on Discord

Documentation

/documentation commands info <command> [page] View which paths in a command are undocumented
/documentation commands validate [page] Validate that all commands have documentation

Homes

/delhome <player> <name> Delete another player's home
/sethome <player> <name> Set a new home for another player or update a home's location

Justice

/altban <players> [time/reason...] [--now] Ban a player or players and all their IP connected accounts
/alts <player> View a list of players that have logged in the with same IP
/ban <players> [time/reason...] [--now] Ban a player or players
/calcban <pastBans> <blocksGriefed> View a rough recommended ban time based on past bans and blocks griefed
/forcechannel <player> <channel> Force a player into a channel
/freeze <players(s)> Freeze a player or players
/freeze cleanup Delete left over freeze armor stands
/freeze list [page] List frozen players
/freeze summon <player> Summon a frozen player
/history delete <player> <id> Delete an entry from a player's punishment history
/kick <players> <reason...> Kick a player or players
/lockdown bypass add <player> Allow a player to bypass the current lockdown
/lockdown bypass remove <player> Remove a player's bypass to the current lockdown
/lockdown end End lockdown mode
/lockdown start Enable lockdown mode
/mute <players> [time/reason...] [--now] Mute a player or players
/nameban <player> Ban a player until they change their name
/nameban addWord <word> Add a banned word
/nameban list names [page] List banned names
/nameban list words [page] List banned words
/nameban removeWord <word> Remove a banned word
/nameban unban <player> Remove a name ban
/punishments General guideline for punishments
/redhanded <players(s)> Freeze a player or players, force them to local chat and unvanish to confront them
/skinban <player> Ban a player until they change their skin
/skinban list [page] List skin banned players
/skinban unban <player> Remove a skin ban
/unaltban <player> Un-alt-ban a player
/unban <player> Unban a player
/unfreeze <players...> Unfreeze a player
/unmute <player> Unmute a player
/unwatchlist <player> Unwatchlist a player
/warn <players> <reason...> Warn a player or players
/watchlist <players> <reason...> Watchlist a player or players
/youmaycontinue <player> [warn...] Unfreeze a player, force them into global, vanish, and optionally warn them

Minigames

/checkpoints (remove|delete) <number> Delete a checkpoint
/checkpoints (set|add|create) <number> Create a checkpoint
/checkpoints tp <number> Teleport to a checkpoint
/hideandseek expansion create <open> [id] Create an arena expansion region and schematic
/hideandseek kit Receive the Hide and Seek kit
/hideandseek spawnDoor create <open> <id> Create a spawn door region and schematic
/infection expansion create <open> [id] Create an arena expansion region and schematic
/infection spawnDoor create <open> <id> Create a spawn door region and schematic
/minigames (delete|remove) <arena> Delete an arena
/minigames (podium|podiums) (getId|getIds) [position] Get the ids of the podium NPCs
/minigames (podium|podiums) (s|summon) <position> Teleport a podium NPC to you
/minigames (podium|podiums) <position> <player> <title...> Update the weekly podiums
/minigames (podium|podiums) setId <position> <id> Set the NPC id of a podium position
/minigames (podium|podiums) tp <position> Teleport to a podium NPC
/minigames (reload|read) [arena] Reload an arena from disk
/minigames (save|write) [arena] Write an arena to disk
/minigames (tp|teleport) <player> [player] Teleport a minigamer
/minigames addSelectedBlocksToArena [arena] Add all materials within your selection to the arena block list
/minigames addSpawnpoint [arena] [team] Add a team spawnpoint
/minigames copy <from> <to> Copy some settings from one arena to another
/minigames create <name> Create a new arena
/minigames createRegion <arena> <name> Create a region for an arena
/minigames edit <arena> Open the arena config menu
/minigames end [arena] Force end a match
/minigames inviteAll [arena] [--mechanic] Invite all players to a match
/minigames linkSpawnpoints [arena] [fromTeam] [toTeam] Link two teams' spawnpoint lists together so they are shared
/minigames list [filter] [--mechanic] [--inactive] List minigame maps, optionally filtered by name and/or mechanic
/minigames modifier <modifier> Activate a minigame modifier
/minigames modifier random Activate a random minigame modifier
/minigames schem paste <arena> <name> Paste an arena's schematic at your location
/minigames schem save <arena> <name> [--createRegion] Create an arena schematic from your selection and optionally create a region
/minigames setLobbyLocation [arena] Set the lobby location of an arena
/minigames setSpectateLocation [arena] Set the spectate location of an arena
/minigames setTime <seconds> Set the time left in a match
/minigames signs flag <team> Create a flag sign
/minigames signs flag capture <team> Create a flag sign
/minigames signs join <arena> Create a join sign
/minigames signs join random <mechanic> Create a join random sign
/minigames signs lobby Create a lobby sign
/minigames signs quit Create a quit sign
/minigames start [arena] Force start a match
/minigames tppos <player> <x> <y> <z> [yaw] [pitch] Teleport a minigamer to coordinates
/minigames warn <player> [reason] Warn a player for not obeying minigame rules and strike them with lightning
/murder (scraps|scrapoints) add Add a scrap spawn point
/murder (scraps|scrapoints) hide Hide scrap spawn points
/murder (scraps|scrapoints) show Show all scrap spawn points with client-side emerald blocks
/murder kit Receieve the Murder kit

Misc

/dyebomb give <amount> [player] Spawn dye bombs
/entitycap <amount> Change the entity cap of a creative plot
/fakeop <player> Sends a player a message prentending they have been made OP
/hallofhistory addRank <player> <current|former> <rank> <promotionDate> [resignationDate] Add a rank to a staff member's rank history
/hallofhistory clear <player> Clear a player's rank history
/hallofhistory removeRank <player> <current|former> <rank> <promotionDate> [resignationDate] Remove a rank from a staff member's rank history
/hasreadrules <player> View whether a player has read each section of the rules
/mobcap <amount> Change the mob cap of a creative plot
/plotredstone Toggle redstone on a creative plot
/referral debug [player] Debug a player's referral data
/referral extraInputs [page] View all manual inputs
/referral stats View stats showing which sites give us the most traffic
/referral turnover View stats showing which site gives us the best traffic
/referral who has playtime <playtime> from <site> [page] List players who have at least the provided playtime and were referred from the provided site
/referral who has rank <rank> from <site> [page] List players who have the provided rank and were referred from the provided site
/referral who has read rules from <site> [page] List players who have read the rules and were referred from the provided site
/tickets stats closed [page] View which staff member has closed the most tickets
/whoseshitisthis Look up who's items are on the ground near you
/worldban <player> [worldGroup] Ban a player from a world group
/worldban list List world bans
/worldunban <player> [worldGroup] Unban a player from a world group

Radar

/commandwatch <player> View commands a player is running
/cpswatch <player> Monitor a player's click speed
/reachwatch <player> Monitor a player's reach

Trust

/trust admin <player> [action] [type] [players] Modify another player's trusts
/trust admin debug <player> [type] Display a player's trusts

Warps

/creative trust <player> Allow a Guest to use items with metadata and WorldEdit with restricted materials
/xraywarps (list|warps) [filter] List available warps
/xraywarps (rm|remove|delete|del) <name> Delete a warp
/xraywarps (set|create) <name> Create a new warp
/xraywarps (teleport|tp|warp) <name> Teleport to a warp
/xraywarps <name> Teleport to a warp
/xraywarps nearest View the nearest warp
/xraywarps reset <name> Update a warp's location
/xraywarps tp nearest Teleport to the nearest warp

Operator

Chat

/censor debug Print the censor configuration in chat
/censor reload Reload the censor configuration from disk
/censor test <channel> <message...> Test the censor
/chatgames disable Clear the queue
/chatgames enable Enables chat game
/koda <message...> Make Koda say something
/koda reload Reload Koda's configuration from disk

Kit

/kit edit Open the kit editor menu
/kit reload Reload kits from disk

Minigames

/minigames tokens add <amount> [user] Modify a player's minigame tokens
/minigames tokens remove <amount> [user] Modify a player's minigame tokens
/minigames tokens set <amount> [user] Modify a player's minigame tokens

Misc

/badge give <badge> [user] Give a player a badge
/burn <player> <seconds> Temporarily set a player on fire
/creativeflags <world> Set default WorldGuard flags on a world to prevent unwanted decay/growth/etc
/demote <player> Demote a player to the next rank down
/discord link update roles Add the verified role to all linked users
/endermanfarm create [player] Create an enderman farm
/extinguish [player] Extinguish a player if they are on fire
/feed [player] Fills a players saturation and hunger
/fix Repairs held item
/fix all Repairs all items in a players inventory
/give <player> <type> [amount] [nbt...] Give a player an item
/heal [player] Fill a player's health, food, and saturation, extinguish fire, and clear potion effects
/homes reload Clear service cache
/interactioncommands (delete|remove|clear) [index] Delete the command at the provided index
/interactioncommands <index> <command...> Set a command at the provided index
/interactioncommands read View the commands configured on the target block
/inventorysnapshots <player> [page] View a list of saved inventory snapshots
/inventorysnapshots nearbyDeaths [page] View nearby snapshots created by a death
/inventorysnapshots takeSnapshot [player] Take a snapshot of a player's current state
/kill <player> Kill a player
/killentity <entityType> <radius> [--force] [--region] Kill nearby entities of the provided types
/lag View server performance information
/more [amount] Fills the item stack in hand to specified amount, or to maximum size if none is specified
/npcutils create <player> Create a player NPC with a colored nickname
/npcutils list [page] [--owner] [--rankGte] [--rankLte] [--world] [--radius] [--spawned] [--type] List NPCs with a filter
/npcutils recreateNpc <player> Recreate an NPC in the center of the block with a player's colored nickname
/npcutils removeDespawned [--owner] [--world] Delete despawned NPCs
/npcutils rename gradient <colors> <name...> Set an NPC's nameplate to your input with a color gradient
/npcutils setPlayer withColor <player> Set an NPC's nameplate to a player's colored nickname and updates the skin
/npcutils setPlayer withRankPrefix <player> Set an NPC's nameplate to a player's colored rank and nickname and updates the skin
/npcutils void [page] List NPCs in the void
/podiums update <leaderboard> Update a podium
/promote <player> Promote a player to the next rank up
/reboot [--excludedConditions] Queues a reboot as soon as possible
/reboot cancel Cancel a pending reboot
/reboot passive [--excludedConditions] Queues a reboot for when there are no active players
/regionrename <region> <newName> Rename a WorldGuard region
/regionutils getRegionsAt View regions at your current location
/regionutils getRegionsLikeAt <filter> View regions matching a filter at your current location
/restoreinventory <player> <pastecode> Restore a player's inventory from a paste of a Multiverse backup
/setrank <player> <rank> Set a player's rank
/slap <player> Slap a player
/smite [player] Strike a player or your target block with lightning
/stripmeta Strip name and lore from items
/timelock <time...> Lock a world's daylight cycle
/timelock reset Enable a world's daylight cycle
/weather get [world] Get the weather of the world
/weather getDuration [world] View current weather durations
/weather set <type> [duration] [--world] Set the weather of the specified world
/weee [player] Force a player to fly around in random directions
/whodaressummonme Start a spooky unvanish animation
/wordle delete <player> <date> Delete a player's Wordle data for a specific puzzle
/yeet <player> Yeet

Vote

/vote points give <player> <number> Modify a player's vote points
/vote points set <player> <number> Modify a player's vote points
/vote points take <player> <number> Modify a player's vote points

Admin

Bigdoors

/bigdoormanager create <doorId> Create a new door
/bigdoormanager delete <doorName> Delete a door
/bigdoormanager fixDatabaseWorld <id> Fix the database of the current world if '/bigdoormanager info' is 'null'
/bigdoormanager info <id> Display data of the door
/bigdoormanager setToggleRegion <doorName> <regionId> Set the toggle region of the door
/bigdoormanager toggleAllDoors Toggle all doors on the server
/bigdoormanager toggleDoor <id> Toggle door

Chat

/bridge archive deleteRole <roleId> Delete a role
/bridge archive editMessages removeReference <roleId> [name] Edit messages to remove role references
/bridge archive editMessages updateReference <oldRoleId> <newRoleId> Edit messages to update role references
/bridge archive findDuplicateRoles [page] Find duplicate roles
/bridge archive leastUsedRoles [page] View least used roles in an archive
/bridge archive load <channel> Load an archive into memory
/bridge countBridgeRoles Count the number of bridge roles in the server
/bridge countRoles Count the total number of roles in the server
/bridge roleUpdates <user> [state] Toggle role updates for a user
/bridge set <player> <roleId> Sets a player's linked role ID
/bridge setMentionableFalse [test] Set the mentionable state of all bridge roles
/bridge updateRoleColors <rank> Update the color of all roles of a rank
/broadcast <message...> Broadcast a message to the server
/chatgames getAnswer Get the answer to the current chat game
/chatgames list previousQuestions List previous trivia questions
/chatgames list words List all words/phrases available in chat games
/chatgames rewards [enabled] Toggles if chat games give rewards to players
/emojis reload Reload emojis from the resource pack

Client Side

/clientside debug [state] Toggle debug mode
/clientside edit [state] Toggle seeing all entities regardless of whether they are hidden
/clientside entities create fromSelection [--types] [--ignoreGlowing] Convert all entities within your selection to client side entities
/clientside entities create Convert the target entity to a client side entity
/clientside entities delete fromSelection [--types] Delete all client side entities within your selection
/clientside entities ignore [state] Prevent your target entity from being converted to a client side entity
/clientside entities list [page] [--world] [--excludeWorld] [--type] [--onlyHidden] [--onlyShown] [--radius] List client side entities

Crates

/crates animate <type> <uuid> Animate a crate
/crates edit [filter] Edit a crate
/crates edit announcement reset <id> Remove a loot's announcement
/crates edit announcement set <id> <message...> Set a loot's announcement
/crates edit groups <type> Edit a crate group
/crates entities add <type> <uuid> Register an entity with a crate
/crates entities list [type] List a crate's registered entities
/crates entities remove <type> <uuid> Unregister an entity with a crate
/crates give <type> [player] [amount] Give a player a crate key
/crates open <type> <uuid> [amount] Open a crate
/crates pinata <player> <type> [amount] Gives a player a crate pinata
/crates preview <type> Preview a crate
/crates reset <type> <uuid> Reset a crate's animation
/crates toggle Toggle all crates

Customboundingboxes

/customboundingbox associated create clone [associationId] [--id] Create a clone of the entity and tag it with an association id
/customboundingbox convert armorStand to itemDisplay [--id] Automatically convert an unmodified large armor stand with an item on its head to an item display entity
/customboundingbox convert itemDisplay to armorStand [--id] Automatically convert a converted item display back to an armor stand
/customboundingbox create [id] [--nearest] Create a custom bounding box entity
/customboundingbox delete [--id] [--nearest] Delete a custom bounding box
/customboundingbox draw [--id] [--stop] Draw an entity's custom bounding box with particles
/customboundingbox list [--radius] List all custom bounding boxes
/customboundingbox modify [--id] [--x] [--y] [--z] [--posX] [--posY] [--posZ] [--negX] [--negY] [--negZ] [--all] Modify the bounds of a custom bounding box
/customboundingbox set id <id> [--id] Update a custom bounding box entity's ID
/customboundingbox shift [--id] [--x] [--y] [--z] Shift an entity and it's custom bounding box
/customboundingbox update [--id] Apply the custom bounding box to an entity

Daily Rewards

/dailyrewards getLastTaskTime View the last time the reward task ran
/dailyrewards set <player> <day> Set a player's streak
/dailyrewards unclaim <player> <day> Mark a reward as unclaimed

Discord

/discord account [player] View a player's linked Discord account
/discord appcommands register Force register app commands
/discord appcommands unregister Force unregister app commands
/discord boosts View server boosters
/discord connect Force connect to discord
/discord jda dms delete <id> Delete the last 50 DMs to a user
/discord jda dms send <id> <message...> Send a DM to a member
/discord jda dms view <id> Retrieve the last 50 DMs to a user
/discord jda edit <channelId> <messageId> <content...> Set the content of a message

Economy

/economy give <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy set <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/economy take <player> <balance> [cause] [reason...] [--world] Modify a player's balance
/transactions count [player] Count the number of transactions stored on a player
/transactions volume [startTime] [endTime] Sum all transaction volume

Events

/debugdot <x> <y> <z> [--color] [--ticks] Spawn a debug dot at the specified location
/debugdot relative <x> <y> <z> [--color] [--ticks] Spawn a debug dot relative to the player's location
/events rewards claim Claim reward items from events
/events store images get <image...> Receive an event store image splattermap
/events store images reload Reload event store images
/events tokens give <player> <tokens> Modify a player's event token balance
/events tokens reset <player> Reset a player's event token balance
/events tokens set <player> <tokens> Modify a player's event token balance
/events tokens take <player> <tokens> Modify a player's event token balance
/trophy get <trophy> Spawn a trophy item
/trophy remove <player> <trophy> Remove a player's access to a trophy
/trophy reset <player> Reset a player's trophies
/trophy reward <player> <trophy> Give a player a trophy

Force Field

/forcefield [enable] Toggle a force field
/forcefield ignore add <player> Allow a player to bypass your force field
/forcefield ignore remove <player> Remove a player's ability to bypass your force field
/forcefield movePlayers [enable] Toggle affecting players
/forcefield moveProjectiles [enable] Toggle affecting projectiles
/forcefield particles [enable] Toggle visualization particles
/forcefield radius <radius> Set your force field's radius
/forcefield settings [player] View your force field settings

Homes

/homes addExtraHomes <player> <amount> Increase a player's home limit
/homes deleteFromWorld <world> Delete homes from a world
/homes lockInWorld <world> Lock all homes in a world
/homes removeExtraHomes <player> <amount> Decrease a player's home limit
/homes restoreDeleted Restore recently deleted homes in a world

Item Tags

/itemtags get Get item tags on held item
/itemtags reload Reload configuration from disk
/itemtags setCondition <condition> Set an item's condition
/itemtags setRarity <rarity> Set an item's rarity
/itemtags update [debug] Update item tags on held item
/itemtags updateInv Update item tags on all items in inventory

Legacy

/legacy freezeWorlds Set game rules and WorldGuard flags on legacy worlds to freeze them in place
/legacy items reset <player> Reset all items to pending status
/legacy items review [player] Review pending items

McMMO

/mcmmo levels give <player> <skill> <amount> Modify a player's skill level
/mcmmo levels reset <player> <skill> Modify a player's skill level
/mcmmo levels set <player> <skill> <amount> Modify a player's skill level
/mcmmo levels take <player> <skill> <amount> Modify a player's skill level
/mcmmo refresh Reset ability cooldowns

Minigames

/bingo challenge complete <challenge> [player] Force complete a challenge
/bingo challenge reset <challenge> [player] Force reset a challenge
/blockparty createStack [--delay] [--stop] Create the BlockParty floor stack from /sw blockparty-floors
/blockparty lights add <channel> Add a light to the board
/blockparty lights cue <cue> Go to a specific cue on the board
/blockparty lights debug [on/off] Toggle debug mode for the board
/blockparty lights out Go to cue 0 on the board
/blockparty lights removeAllEntitiesFromChannels Remove all lights from the board
/blockparty lights test [color] Test the lights on the board
/blockparty lights updateCues Update the cues on the board
/blockparty songs getMinimumLength Calculate the minimum song length needed to finish a full BlockParty game
/blockparty songs list [page] List BlockParty songs
/blockparty songs load Load BlockParty songs from disk
/blockparty songs removePadding Remove padding from song metadata
/blockparty songs removeSilence Trim silent parts of songs
/blockparty webUsers View players connected to the BlockParty web client
/minigames debug arena [arena] Print an arena's properties
/minigames leaderboard delete <arena> <player> Delete a player's best time from a timed minigame
/minigames topic update Update the Discord #minigames channel topic

Misc

/accounttransfer <old> <new> <features...> Transfer specific features from one account to another
/accounttransfer all <old> <new> Transfer all data from one account to another
/armorstandeditor summon 0 Summon a non-randomized armor stand
/attribute <attribute> <value> [player] Set a player's attribute
/attribute get <attribute> [player] Get a player's attribute's value
/attribute reset <attribute> [player] Reset a player's attribute to default
/attribute reset all [player] Reset all of a player's attributes to default
/bash <command...> [--path] Execute a bash command on the system
/beacon get effectRange View the effect range of a beacon
/beacon set effectRange <range> Set the effect range of a beacon
/beacon set primaryEffect <effect> Set the primary effect of a beacon
/beacon set secondaryEffect <effect> Set the secondary effect of a beacon
/birthdays forceAnnounce [player] Force a birthday announcement in Discord
/boop all [message...] [--anonymous] Boop all players
/changelog database debug <entry> Print a raw changelog entry
/changelog diff [from] [to] Post a changelog to Discord
/changelog generate Generate a changelog
/changelog list [page] View available changelog entries
/changelog testDiff [from] [to] Post a changelog to Griffin's private test Discord
/chunks forceLoaded get Check whether the chunk you are in is force loaded
/chunks forceLoaded list [world] [page] List force loaded chunks in a world
/chunks forceLoaded set <state> Set whether all chunks in your selection or your current chunk are force loaded
/chunks loaded list [world] [page] List loaded chunks in a world
/chunks unloadAll <world> [--removeTickets] Unload all chunks in a world
/console [command...] Run a command as console
/database cacheAll [service] Cache all stored objects to a service
/database clearAllCaches Clear the cache of all services
/database clearCache <service> Clear the cache of a service
/database count <service> Count objects stored in a collection
/database countAll [page] Count objects stored in all collections
/database countAllCaches [page] Count all cached objects
/database countCache <service> Count cached objects
/database createQuery delete <service> <uuid> Create a paste-able DELETE query for mongocli
/database createQuery get <service> <uuid> Create a paste-able GET query for mongocli
/database debug <service> <uuid> Print a record
/database debugCache <service> <uuid> Print a record from the cache (may not always pretty-print)
/database delete <service> <uuid> Delete a record
/database deleteAll <service> Delete all objects from a collection
/database move <service> <from> <to> Move data from one record to another
/database save <service> <uuid> Write an object to the database
/database saveAllCaches Save the cache in all services
/database saveCache <service> <threads> Write the cache to the database
/datafixerupper item deserialize <paste> Deserialize an item from NBT and give it to yourself
/datafixerupper item serialize Serialize your held item to NBT
/deathmessages reload Reload configuration from disk
/debug [state] Toggle debug
/debug type <type> [state] [player] Toggle debug for a specific type and player
/deop <player> De-op a player
/displayentity edit item Update the item on the nearest item display
/displayentity edit text background <color> Set the text background color on the nearest text display
/displayentity edit text rotation [--yaw] [--pitch] Set the scale of the nearest text display
/displayentity edit text scale <scale> Set the scale of the nearest text display
/displayentity edit text text <text...> [--font] Set the text background color on the nearest text display
/displayentity get item Get the item on the nearest item display
/displayentity get text scale Get the scale of the nearest text display
/dropall Drop every available item on the ground
/error eden Test an EdenException
/error exception Test an Exception
/error framework json withColor Test error() with colored json
/error framework json Test error() with json
/error framework text withColor Test error() with colored text
/error framework text Test error() with text
/error invalidInput Test an InvalidInputException
/error nexus Test a NexusException
/error runtime Test a RuntimeException
/error throwable Test a Throwable
/firework127 Receive a firework rocket with power 127
/firstlogin set <player> <date> Set a player's first join date
/firstlogin stats Write all join dates to a CSV
/hallofhistory npcs update Update all Hall of History NPCs
/iteminfo nonItems View a list of non-item materials (i.e. water)
/iteminfo serialize json [material] [amount] Debug the serialization of an item
/jukebox store give <player> <song...> Give a player a song
/locationcode current Print your current location as Java code
/locationcode selection Print your selection's minimum point as Java code
/maintenance [--excludedConditions] Shut down the server for maintenance
/maintenance cancel Cancel a queued shutdown
/modreview add <name> <verdict> [notes...] Review a mod and delete its review request if applicable
/modreview alias add <mod> <aliases...> Add an alias to a mod
/modreview alias remove <mod> <aliases...> Remove an alias from a mod
/modreview delete <mod> Delete a mod review
/modreview requests remove <mod> Delete a pending review request
/modreview set name <mod> <name> Set the name of a mod
/modreview set notes <mod> [notes...] Set the notes for a mod
/modreview set verdict <mod> <verdict> Set the verdict of a mod
/motd <text...> Update the server's server list MOTD
/motd line2 <text...> Update the server's server list MOTD second line
/motd reset Reset the server's MOTD to default
/myrank <rank> Set your rank
/nerd about <nerd> [about...] Set a player's About Me
/nerd getDataFile [player] Generate a paste of a player's NBT data file
/nerd setFirstJoin <player> <date> Update a player's first join date
/nerd setPromotionDate <player> <date> Update a player's promotion date
/nerd timeSinceDeath [player] [value] Update a player's time since death
/nexus closeInventory [player] Force close a player's inventory
/nexus feature reload <feature> Reload a specific feature
/nexus gc Force garbage collection
/nexus getEnv Print current environment
/nexus initializeClass <class> Force initialize a class
/nexus invs View open custom inventories
/nexus jingles <jingle> Play a jingle
/nexus offlineMessage <player> Test sending an offline message
/nexus reload [--excludedConditions] Reload Nexus, or queue a reload if applicable
/nexus reload cancel Cancel a queued reload
/nexus saveAll [--flush] Save all worlds
/nexus stats commands [page] View commands stats by plugin
/nexus stats eventHandlers [page] View event handler stats
/nexus stats View miscellaneous stats
/nexus temporaryListeners unregisterOffline Unregister temporary listeners for offline players
/nexus temporaryListeners View registered temporary listeners
/nexus updateCommands Call Player#updateCommands
/nexus uptime View Nexus uptime
/op <player> Op a staff member
/op list List opped players
/party admin list List all parties
/pastnames remove <target> <name> Remove a past name from a player
/permhelper (add|remove) <type> <player> <amount> Modify a player's permission limit
/permhelper get <type> [player] View a player's permission limit
/pixelart draw <url> [--survival] [--exclude] [--excludeTags] [--include] [--includeTags] Draw a image to your current selection
/pixelart palette List all available block palette colors and their corresponding colors
/plotcleanup autodelete Delete the plot you are in if it is eligible for deletion
/plotcleanup forceKeep [state] Toggle force keep for a plot
/plotcleanup info [--showDistr] Display rating info about a plot
/plotcleanup list [page] List all plots and their ratings
/plotcleanup next Visit the next plot ready for deletion
/plotcleanup recalculate Recalculate the rating of a plot
/plotcleanup recalculateAll [delay] Recalculate the rating of all plots
/plotcleanup stats Display stats about plot ratings
/plotcleanup validateChunk Validate if the plot contains the chunk you are standing in
/proportionator Get a Proportionator
/proportionator config entities <entityType> [state] Toggle whether entities can be scaled
/proportionator config max <max> Set the default maximum scale
/proportionator config max override <entityType> [max] Set the maximum scale for a specific entity type
/proportionator config min <min> Set the default minimum scale
/proportionator config min override <entityType> [min] Set the minimum scale for a specific entity type
/quest item <item> [amount] Spawn a quest item
/scheduledjobs cancel <job> Cancel all jobs of a specific type
/scheduledjobs restart Restart the scheduled jobs runner
/scheduledjobs schedule <job> Schedule a job
/scheduledjobs stats View jobs stats
/scoreboardteamutils cleanup Remove empty scoreboard teams
/scoreboardteamutils count Count empty and non-empty scoreboard teams
/scoreboardteamutils list [page] [--empty] List scoreboard teams
/scoreboardteamutils teamsOf <player> [page] View the scoreboard teams a player belongs to
/scoreboardteamutils teamsOfTargetEntity View the scoreboard teams your target entity belongs to
/serialize hashmap initialized database Test database serialization and deserialization of an initialized map
/serialize hashmap uninitialized database Test database serialization and deserialization of an uninitialized map
/serialize inventory database Test database inventory serialization and deserialization
/serialize item database Test database item serialization and deserialization
/serialize item fromJson <json|paste> Deserialize an item from JSON
/serialize item fromNBT <nbt|paste> Deserialize an item from NBT
/serialize item toJson Serialize an item to JSON
/serialize item toNBT Serialize an item to NBT
/sidebar resetErroring [player] Reset erroring state for a player
/skincache cacheShopHeads Cache all skins that appear in the shops menu
/skincache getHead [player] Get the cached head of a player
/skincache getLastChange [player] View the last time a player changed their skin
/skincache update [player] Refresh a player's cached skin
/skincache updateAll Update the cached skins of all online players
/spawnentity <entityType> [amount] [reason] Spawn entities
/spawnlimits copy <type> <fromWorld> <toWorld> Copy a world's spawn limit type to another world
/spawnlimits defaults View default spawn limits
/spawnlimits multiply <type> <multiplier> <fromWorld> <toWorld> Set a world's spawn limit type to a multiple of another world's configuration
/spawnlimits of [world] View a world's configured spawn limits
/spawnlimits reset <type> [world] Reset a world's spawn limit type to the default value
/spawnlimits reset all Reset all spawn limits to default
/spawnlimits reset allTypes [world] Reset all of a world's spawn limit types to default
/spawnlimits reset allWorlds [type] Reset a spawn limit type in all worlds to default
/spawnlimits save Save current spawn limits to a persistent service
/spawnlimits set <type> <value> [world] Set a world's spawn limits
/staffhall config add <group> <npcId> [index] Add an NPC ID to a staff hall room config
/staffhall config list <group> List all staff hall NPCs
/staffhall config remove <group> <npcId> Remove an NPC ID from a staff hall room config
/staffhall config spawn Spawn all staff hall NPCs
/staffhall config tp <group> <index> Teleport to a staff hall NPC
/staffhall update Automatically update all staff hall NPCs
/staffhall write Write HTML files to disk for the website
/sudo <player> <command...> Force a player to run a command
/tasks cancel <id> Cancel a task
/tasks is queued <id> Check if a task is queued
/tasks is running <id> Check if a task is running
/tasks list active [page] List active tasks
/tasks list pending [page] List pending tasks
/teleport freeze <player> [enable] Prevent a player from teleporting
/time View your current world's time of day
/time set Change a world's time of day
/unlimitedelytra [enable] Toggle unlimited elytra
/uuid fromString <input> Create a hashed UUID from your input
/vault limit add <user> [amount] Increase a player's vault limit
/villagers profession <profession> [radius] Change the profession of villagers
/wardcharm ward [--nearest] Ward the nearest or target entity

Mob Heads

/mobheads chances get <type> View a mob head's drop chance
/mobheads chances set <type> <chance> Set a mob head's drop chance
/mobheads chances validate Validate whether all entity types have a configured drop chance
/mobheads debug [enable] Toggle debug mode
/mobheads validate types Validate whether all entity types have configured mob heads

Model Train

/modeltrain spawn Spawn a model train at your current location
/modeltrain stop Stop the model train

Nameplates

/nameplates debug <player> Debug a player's nameplate
/nameplates debug Toggle debug mode
/nameplates destroy [player] Despawn a player's nameplate
/nameplates npcs fix Attempt to fix NPC nameplates
/nameplates respawn [player] Respawn a player's nameplate
/nameplates spawn [player] Spawn a player's nameplate
/nameplates update [player] Update a player's nameplate

Parkour

/parkour checkpoints add <course> Add pitch & yaw sensitive checkpoints that players will be teleported back to when they fall (incl. start)
/parkour checkpoints clear <course> Delete all checkpoints for a parkour course
/parkour checkpoints tp <course> <checkpoint> Teleport to a parkour course's checkpoints
/parkour create <course> Create a new lobby parkour course
/parkour delete <course> Delete a lobby parkour course
/parkour hologram update <course> Update the parkour leaderboard hologram with the latest data

Particles

/particles <effectType> Start a particle effect
/particles dot Draw a particle dot
/particles line [distance] [density] Draw a particle line

Profiles

/profile getTextureCoupon <type> Gets the coupon item of the texture
/profile setTexture <type> Set your profile's background texture

Radar

/honeypot (delete|remove) <honeypot> Delete a honeypot
/honeypot (teleport|tp) <honeypot> Teleport to a honeypot in your current world
/honeypot check <player> View how many times a player has griefed
/honeypot create <honeypot> [schemSize] Create a honeypot
/honeypot fix <honeyPot> Repair a honeypot
/honeypot list [page] List honeypots in your current world
/honeypot removeItems <player> Remove honey pot items from a player's inventory
/honeypot set <player> <int> Set a player's grief count

Radio

/radio config addSong <radio> <song> Add a song to a radio
/radio config addStationLocation <radio> Adds your current location to the station radio
/radio config clearSongs <radio> Remove all songs from a radio
/radio config clone <radio> <id> Create a new radio from an existing radio
/radio config create <type> <id> [radius] Create a radio
/radio config delete <id> Delete the radio
/radio config disable <radio> Disable the radio
/radio config enable <radio> Enable the radio
/radio config reload <radio> Recreate a radio
/radio config removeSong <radio> <song> Remove a song from a radio
/radio config removeStationLocation <radio> <index> Removes the location from the station radio
/radio config removeStationLocation <radio> Lists the locations of this station radio
/radio config setId <radio> <id> Set the id of the radio
/radio config setParticles <radio> <enable> Toggle the particles of the radio
/radio config setRadius <radio> <radius> Set the radius of the radio
/radio config setRadiusLocation <radio> Set the location of the radius radio to your current location
/radio config setType <radio> <type> Set the radio type
/radio config setUpdatePlaying <radio> <enable> Toggle the playing updates of the radio
/radio debugRadio <radio> Display data of a radio
/radio debugUser <player> Display data of a user
/radio reload Reloads the config, and remakes every radio

Recipes

/backpack convert [--nbt] Convert and old backpack into a new one
/backpack fix Add necessary NBT to a shulker box to make it a backpack
/backpack get <tier> Get a backpack with the specified tier
/backpack getOld Give yourself and old backpack for testing
/backpack setTier <size> Set a backpack's tier
/customrecipes ingredients View the ingredients for a recipe
/customrecipes uncraft Open the uncrafting menu

Resource Pack

/decoration store debug [enabled] Toggle debugging the store
/decoration store layout paste <id> [--storeLocation] Paste the layout into the store
/decoration store layout paste next [--override] Start the next layout process
/decoration store layout paste reset Paste the reset layout into the store
/decoration store layout schem <id> Create a layout schematic of the selected build
/decoration transplant <radius> <selectPath> <replacePath> Replaces the selectedPath in the modelId with the replacePath to all frame items in radius
/imagestand create <id> <size> [--outline] Create an image stand
/imagestand delete [--id] Delete an image stand
/imagestand id <id> [--id] Update the ID of an image stand
/imagestand list [page] List image stands
/imagestand outline add [--id] Add an outline stand
/imagestand outline remove [--id] Remove an outline stand
/imagestand outline update [--id] Teleport an outline stand to the image stand
/imagestand size <size> [--id] Update the size an image stand
/imagestand stands pitch <pitch> [--id] Update the pitch of the image stand and outline stand
/imagestand stands yaw <yaw> [--id] Update the yaw of the image stand and outline stand
/imagestand tp <id> Teleport to an image stand
/objectives activate <player> <objective> Activate an objective
/objectives create <player> <id> [description...] Create an objective at your current location
/objectives remove <player> <objective> [--activateNext] Remove an objective
/objectives setDescription <player> <objective> <description> Update an objective's description
/objectives setLocation <player> <objective> Update an objective's location
/playerplushies addOwner <user> Give a player access to Player Plushies
/playerplushies vouchers add <amount> [player] Modify a player's vouchers
/playerplushies vouchers remove <amount> [player] Modify a player's vouchers
/resourcepack deploy [--force] [--silent] Compress and update the resource pack
/resourcepack hash [--update] Force update the resource pack hash
/resourcepack reload Update the resource pack cache

Shop

/resourceworld logger add Add all blocks in your selection the resource market logger
/resourceworld logger count Count the number of coordinates logged
/resourceworld reset Archive the existing resource world and generate a new world
/resourceworld setup Set up a new resource world
/shop products create [--price] [--exchangeType] [--amount] [--disabled] Create a new product for your shop from the item you are holding

Social Media

/socialmedia getNamedItem <site> Spawn a social media site's custom item
/twitch api status <user> View whether a player is streaming
/twitter lookForNewTweets Look for new tweets to post in Discord

Statistics

/statistics saveToDatabase Save all statistics to the database. WARNING: Will override previous modifications (i.e. deleting hackers)
/statistics update <player> Copy a player's statistics to the database

Store

/emojihats getFrameItems <type> Spawn the individual frames of an emoji hat
/emojihats give <player> <type> Give a player access to an emoji hat
/emojihats run <player> <type> Activate an emoji hat on another player
/store (expire|remove) <package> [player] Expire a package on a player
/store apply <package> [player] Apply a package to a player
/store coupons create <player> <amount> Create a coupon for a player
/store credit give <player> <amount> Modify a player's store credit
/store credit set <player> <amount> Modify a player's store credit
/store credit take <player> <amount> Modify a player's store credit
/store gallery displays getIds Get the NPC ids of the display NPCs
/store gallery displays updateSkins Update the storey gallery NPC skins

Survival

/gem <enchantment> <level> Receive a gem
/gem all Receive all possible gems
/weeklywakka (list|warps) [filter] List available warps
/weeklywakka (set|create) <name> Create a new warp
/weeklywakka (teleport|tp|warp) <name> Teleport to a Weekly Wakka warp
/weeklywakka <name> Teleport to a Weekly Wakka warp
/weeklywakka farthest [page] Find areas with no nearby Weekly Wakka warps
/weeklywakka found Get a list of players who have found the Weekly Wakka this week
/weeklywakka getTip <index> Get a tip from the Weekly Wakka tips
/weeklywakka moveNPC Move the Weekly Wakka NPC to a new location
/weeklywakka nearest View the nearest Weekly Wakka warp
/weeklywakka reset <name> Update a warp's location
/weeklywakka tp nearest Teleport to the nearest Weekly Wakka warp
/weeklywakka tp Teleport to the Weekly Wakka NPC's location
/weeklywakka unfind [player] Remove a player from the list of players who have found the Weekly Wakka this week

Test

/packets listen <classes> Listen to and dump information about certain packets
/packets listen stop Stop listening for packets
/packets search <filter> [page] Search for packets by name

Titan

/titan installed [page] View the most popular Titan versions
/titan installed with <version> [page] View which players are using a specific version of Titan
/titan settings <user> View a player's Titan configuration

Vote

/vote endOfMonth [month] Run the end of month task
/vote extra View the extra chances config
/vote force <nerd> <site> Force a vote for a user, to fix a missed vote
/vote party complete Simulates a completed vote party
/vote party reward <player> <tier> Gives a random vote party reward to the player
/vote party target <target> Set the current vote party target
/vote party update Updates the current vote party
/vote write Write HTML vote files to disk for the website

Warps

/warps types View valid warp types
/warps updateFlags Set default flags on survival spawn and warp regions

Wither

/wither beta Enable beta mode
/wither getFragment Receive a wither fragment
/wither testCounterAttack <counterAttack> Test a counter attack

Wordle

/wordle config Configure Wordle settings
/wordle setPlayedOnReleaseDay <date> [player] [state] Set whether a player played Wordle on its release day
/wordle setSolvedOnReleaseDay <date> [player] [state] Set whether a player solved Wordle on its release day

Store

Boosts

/boosts [page] View active server boosts
/boosts cancel <player> <id> Cancel a player's owned boost and prevent it from being activated
/boosts cancel <type> [--refund] Cancel an active boost and optionally refund the time left
/boosts cancelType <player> <type> Cancel all of a player's boosts of a certain type
/boosts give <player> <type> <multiplier> <duration> [amount] [--personal] Give a player a boost
/boosts listOwners <type> List players that own boosts
/boosts menu Open the boosts menu
/boosts start <type> <multiplier> <duration> Start a boost

Chat

/joinquit reload Reload join/quit messages from disk
/nickname <nickname> [override] Set your nickname
/nickname clearData [player] Clear a player's nickname data
/nickname reset [player] Remove a player's nickname
/nickname set <player> <nickname> Set a player's nickname
/prefix <prefix...> Set your prefix
/prefix copy [player] Print your prefix to chat for copying
/prefix gradient <colors> <prefix...> Set your prefix with a color gradient
/prefix rainbow <prefix...> Set your prefix with a rainbow gradient
/prefix reset [player] Reset your prefix
/prefix test <prefix...> Preview a prefix in chat
/prefix test gradient <colors> <prefix...> Preview a prefix with a color gradient in chat
/prefix test rainbow <prefix...> Preview a prefix with a rainbow gradient in chat

Inventory

/autoinventory Open the AutoInventory menu
/autoinventory depositall Deposit matching items into nearby chests
/autoinventory features toggle <feature> [enable] Toggle a feature
/autoinventory profile [profile] View your currently active profile or switch to another one
/autoinventory profile clone <from> <to> Clone an existing profile
/autoinventory profile create <profile> Create a new profile with default settings
/autoinventory profile delete <profile> Delete a profile
/autoinventory profile list [page] List your profiles
/autoinventory profile rename <from> <to> Rename a profile
/autoinventory protectItem Toggle whether your held item can be auto-deposited
/autoinventory settings crafting Open the AutoCraft configuration menu
/autoinventory settings inventoryTypes Toggle whether certain inventory types are affected
/autoinventory settings tools exclude <toolType> [enable] Toggle whether AutoTool will activate while holding certain tools
/autoinventory settings trash behavior [behavior] Change the behavior of AutoTrash
/autoinventory settings trash materials Open the AutoTrash configuration menu
/autotorch [on|off] Toggle automatically placing light blocks when it gets too dark
/autotorch lightBlock <lightBlock> Set the block placed
/autotorch lightLevel [level] Adjust the light level at which the light blocks are placed
/cartographytable Open a workbench
/craftingtable Open a workbench
/dyestation Open a dye station
/dyestation cheat Open a dye station that doesnt require a magic dye
/fireworkbow Create a firework bow or crossbow
/fireworkbow remove Remove the firework enchantment from a bow or crossbow
/grindstone Open a workbench
/hat Wear the item you are holding on your head
/hat remove Remove your hat
/invisiblearmor [on|off] Toggle invisible armor
/invisiblearmor menu Open the invisible armor configuration menu
/itemname (null|none|reset) Remove an item's custom name
/itemname <name...> Give an item a custom name with a color gradient
/itemname copy Print an item's custom name in chat for copying
/itemname gradient <colors> <name...> Give an item a custom name with a rainbow gradient
/itemname rainbow <name...> Toggle whether an item's custom name is always visible
/itemname resetAll <material> Give an item a custom name
/loom Open a workbench
/loom cheat Open a custom banner building menu that doesn't require materials
/playerhead [owner] Receive a player's skull
/playerhead getId Print the HeadDatabase ID of the head you are holding or looking at
/smithingtable Open a workbench
/stonecutter Open a workbench
/workbenches Open a menu displaying all workbenches
/workbenches <workbench> Open a workbench

Visuals

/costume Open the costumes menu
/costume dye <type> <color> Dye a costume
/costume list List all Costumes by their Id
/costume off [player] Disable your costumes
/costume reload Reload costumes from the resource pack
/costume setActiveDisplayCostume <user> <costumeType> [costume] Set the costume displayed in the Staff Hall and Hall of History
/costume staffhall Edit the costume displayed in the Staff Hall and Hall of History
/costume store Open the costume store
/costume tempvouchers add <amount> [player] Modify a player's temporary vouchers
/costume tempvouchers remove <amount> [player] Modify a player's temporary vouchers
/costume top [page] View the most popular costumes
/costume useArmorSkinHelmetCostume [state] Toggle whether or not to use armor skin helmet costumes
/costume vouchers [player] View how many costume vouchers you have
/costume vouchers add <amount> [player] Modify a player's vouchers
/costume vouchers remove <amount> [player] Modify a player's vouchers
/entityname (null|none|reset) Remove an entity's custom name
/entityname <name...> Give an entity a custom name
/entityname gradient <colors> <name...> Give an entity a custom name with a color gradient
/entityname rainbow <name...> Give an entity a custom name with a rainbow gradient
/entityname visible [enable] Toggle whether an entity's custom name is always visible
/firework [count] Launch randomized fireworks
/playertime Change your client-side time of day
/playertime reset Sync your time with the server
/rainbowarmor Toggle rainbow armor
/rainbowarmor menu Open the rainbow armor configuration menu
/rainbowarmor speed <speed> Modify the animation speed
/rainbowbeacon delete [player] Delete a rainbow beacon
/rainbowbeacon list List active rainbow beacons
/rainbowbeacon start [player] Activate a rainbow beacon
/rainbowbeacon stop [player] Deactivate a rainbow beacon
/rainbowbeacon tp [player] Teleport to your rainbow beacon
/wings Open the wings menu
/wings preview <style> Preview a wing style
/wings stop Turn off your wings

Nexus.vanish

/vanish [state] Toggle vanish
/vanish fakeJoin Send a fake join message and unvanish
/vanish fakeQuit Send a fake quit message and vanish
/vanish settings <setting> [state] Toggle vanish settings
/vanish settings View your vanish settings

Nexus.nightvision

/nightvision [state] Toggle night vision

Nexus.itembuilder

/itembuilder amount <amount> Set a stack's size
/itembuilder attribute <attribute> <name> <amount> <operation> [slot] Set an item attribute
/itembuilder axolotl <variant> Set an axolotl bucket's variant
/itembuilder banner pattern <color> <pattern> Add a banner pattern
/itembuilder banner symbol <symbol> <color> Set a banner to a symbol
/itembuilder book author <author> Set a book's author
/itembuilder book generation <generation> Set the generation of a book
/itembuilder book pages add <content> Add a new page to a book
/itembuilder book pages remove <page> Remove a page from a book
/itembuilder book pages set <page> <content> Set the contents of a book's pages
/itembuilder book title <title> Set a book's title
/itembuilder color <color> Set an item's color
/itembuilder condition <condition> Set an item's condition tag
/itembuilder customModelData <int> Set the Custom Model Data
/itembuilder customModelData remove Remove the Custom Model Data
/itembuilder customModelData View the Custom Model Data
/itembuilder damage <damage> Set an item's damage
/itembuilder durability <durability> Set an item's durability (deprecated)
/itembuilder dye <color> Dye an item
/itembuilder enchant <enchant> [level] Enchant an item
/itembuilder enchant max <enchant> Enchant an item with the max level for the provided enchant
/itembuilder enchant remove <enchant> Remove an enchant from an item
/itembuilder firework effect [--type] [--flicker] [--trail] [--colors] [--fadeColors] Set a firework's effect
/itembuilder firework power <power> Set a firework's power
/itembuilder glow [state] Add an enchant glint to an item
/itembuilder itemFlags <flags...> Add item flags to an item
/itembuilder itemFlags hide_all Hide all item flags on an item
/itembuilder lore add <text...> Add lore
/itembuilder lore clear Remove all lore
/itembuilder lore remove <line> Remove a line of lore
/itembuilder lore set <line> <text...> Update lore
/itembuilder map id <id> Set a map's id
/itembuilder map view [world] Set a map's world
/itembuilder material <material> Set an item's material
/itembuilder maxStackSize <int> Set the max stack size
/itembuilder modelId <id> Set an item's model ID
/itembuilder modelType <modelType> Set an item's model type
/itembuilder name <name...> Set an item's name
/itembuilder name reset Remove an item's name
/itembuilder nbt set <key> <type> <value> Set an NBT key
/itembuilder nbt unset <key> Remove an NBT key
/itembuilder potion color <color> Set a potion's color
/itembuilder potion effect <type> <seconds> <amplifier> Add a custom potion effect to a potion
/itembuilder potion type <type> [--extended] [--upgraded] Set a potion's type
/itembuilder rarity <rarity> Set an item's rarity tag
/itembuilder setting <setting> [state] Set an item setting
/itembuilder setting unset <setting> Remove an item setting
/itembuilder skin armor <skin> Set the skin line of the held item
/itembuilder skin backpack <skin> Set the skin line of the held item
/itembuilder skin tool <skin> Set the skin line of the held item
/itembuilder skull owner [owner] Set a skull's owner
/itembuilder soulbound Make an item soulbound without the enchant
/itembuilder spawnEgg <variant> Set a spawn egg's entity type
/itembuilder unbreakable Make an item unbreakable

Nexus.mobheads.get

/mobheads get <type> Spawn a mob head

3rd Party Commands

Guest

Plots

/plot add <player> Allow a player to build in your plot while you are online.
/plot auto Automatically claim a plot near spawn.
/plot claim Claim the plot you are currently in
/plot clear Clear your plot and start over
/plot delete Clear your plot and un-claim it
/plot flag remove <flag> Unset a flag
/plot flag set device-interact <true | false> Allow players to interact with pressure plates, buttons and levers
/plot flag set time Change the time in your plot (6000 ticks = noon, 18000 ticks = midnight)
/plot flag set weather <clear | rain> Change the weather in your plot
/plot home Teleport to your plot's home
/plot limit View how many plots you can claim.
/plot merge Merge the plot you are facing with the plot you are in.
/plot middle|center Teleport to the center of your plot
/plot remove <player> Remove a player's permissions to your plot
/plot schematic paste url:<key> Restore your plot to a previously saved state
/plot setbiome <biome> Change the biome of your plot. For example, /plot setbiome minecraft:mushroom_fields
/plot sethome Set your plots home
/plot unmerge Break the plots back into individual plots. All work in the path area will be deleted.
/plot visit <player> Teleport to a player's plot

WorldEdit

You may use WorldEdit in the Creative and Build Contests worlds

//br s [-h] <block name> [radius] Basic sphere brush tool. Will place spheres of the specified block ID. Using -h can make it hollow spheres. If you don't set a radius, it will be automatically set to 2.
//center <block name> Set the center block(s) in the region and to the specified block.
//contract <amount> contract your selection. You may also use the custom variants: //contractall, //contracth (horizontal), and //contractv (vertical).
//copy Copy the contents of the selection. Be aware that it copies relative to where you are.
//count <block name> Count how many blocks there are of the specified type in a selection.
//expand <amount> Expand your selection. You may also use the custom variants: //expandall, //expandh (horizontal), and //expandv (vertical).
//fill <block name> <radius> [depth] Fill in an area with the specified block type. Can also specify how far below to fill.
//flip [direction] Flip the clipboard. If you don't specify a direction, it will flip whatever direction you're already looking.
//hpos1 Set the first position to the block you're looking at.
//hpos2 Set the second position to the block you're looking at.
//mask <block name> Makes a brush only affect the specified block type.
//move [amount] [direction] [block name] This command will, without anything specified, move the entire selection one block in whatever cardinal direction you're facing (north, east, south, west). You can specify the amount of blocks to move it. You can specify the direction. You can also specify a block type to replace all the moved blocks.
//naturalize Replace the top three blocks of the selection's surface with grass/dirt. Make sure to set all blocks to be naturalized as stone!
//outline <block name> Create four walls, a floor, and a ceiling.
//paste [-a] Paste whatever you have copied to your clipboard. Using -a will not paste air blocks.
//pos1 Set the first position to the block at your feet.
//pos2 Set the second position to the block at your feet.
//replace <target block name> <desired block name> Replace all the target blocks with the desired blocks.
//rotate [degrees] Rotate your clipboard.
//sel [tp|selection type] Clear your selection, teleport to your selection, or change the type of selection (to a sphere, for example)
//set <block name> Set all the blocks in the region to the specified block.
//walls <block name> Create four walls in the region.
//wand This will give you the WorldEdit wand to make selections with. Left-click to set the first position, right-click to set the second position.
/asc Will ascend you to the next highest level.
/brush none Unbind a brush from your tool
/desc Will descend you to the next lowest level.
/thru Will teleport you through a wall.
/top Will take you to the top.

For more WorldEdit help, first consult the wiki or watch the tutorials, then ask in game.

VoxelSniper

You may use VoxelSniper in the Creative and Build Contests worlds

/b # Set the radius of your brush.
/b <brush type> Set your brush type.
/b Bring up your current brush settings.
/u [number] Undoes one (or the amount specified) Voxel command(s).
/v [material] Set the used block type to the specified block. If you don't specify what block to use, it will automatically select the block you're looking at.

Different brush types:

/b b Ball. Creates a sphere.
/b d Disc. Creates a horizontal disc.
/b df Disc face. Creates a vertical disc.
/b e <melt, fill, smooth, lift> This is the erosion brush. Can be set to melt, fill, smooth, or lift. Each do different functions. Ask in-game for a more comprehensive answer.
/b s Snipe.
/b v Voxel. Creates a cube.
/b vd Voxel disc. Creates a horizontal square.
/b vf Voxel disc face. Creates a vertical square.

For more VoxelSniper information, first consult the wiki and YouTube tutorials, then ask in game.

WE/VS Tutorials

World Edit Command Guide

OneBlock

/ob The main island command
/ob count Show the block count and phase
/ob create Create an island
/ob go Teleport you to your island
/ob info <player> Display info about your island or the player's island
/ob level <player> Calculate your island level or show the level of another player
/ob phases Opens a GUI menu showing the phases
/ob reset Restart your island and remove the old one
/ob resetname Reset your island name
/ob sethome Set your home teleport point
/ob setname <name> Set a name for your island
/ob settings Display island settings
/ob spawn Teleport you to the spawn
/ob value Shows the value of any block
/ob ban <player> Ban a player from your island
/ob banlist List banned players
/ob expel <player> Expel a player from your island
/ob near Show the name of neighbouring islands around you
/ob team Manage your team
/ob top Show the Top Ten
/ob unban <player> Unban a player from your island
/ob warp <player> Warp to the player's warp sign
/ob warps Open the warps panel.

LWC

Right click on the protection you want to apply the change to after sending the command.

/lwcinfo Learn about the LWC plugin and its purpose.
/cdonation Creates a donation chest; player's can put items in, but only you can remove them.
/cmodify -<player> Remove another player's access to your LWC protection.
/cmodify <player> [player2] [etc] Allow another player to use your LWC protection.
/cpassword Creates a password for the protection.
/cpublic Creates a public protection. This is recommended over no protection at all, because no one can lock a public protection for themselves.
/cremove Remove a protection altogether. Note: You will need to preform this command before using any of the following.
/crepeat Automatically repeats commands, without having to type them out again. Here's a tutorial on this command
/hopper Enable hoppers on your protection. (Disabled by default due to people stealing from chests using hoppers.) Use this on the chest/furnace/etc., not the hopper.
/lock Creates a private protection.
/cunlock <password> Access a password protected protection with the password.

Moderator

CoreProtect

Check out the CoreProtect page for a more comprehensive wiki.

/co help Display a list of commands
/co inspect Toggle the inspector
/co lookup <params> Advanced block data lookup
/co restore <params> Restore block data
/co rollback <params> Rollback block data

Store

Pets

/pet hat Wear your pet on your head.
/pet list Lists all the pets available.
/pet menu Opens the pet selection menu.
/pet remove Remove your pet.
/pet ride Ride your pet (Only for horses and llamas.)
/pet summon <pet> Spawns a pet.
/pet Opens the pet selection menu.
/pet [PetType]:[options];[name] Spawn in your pet. Ex: /pet sheep:baby,orange;ShaunTheSheep. It's recommended that you simply use the GUI (see command above.)
/pet name Get prompted to change the name of your pet.
/pet default set current Set your current pet as your default pet, making it spawn in automatically each time you log in.
/pet menu Show the GUI menu for your current pet. TIP: Right clicking it will show this menu as well.
/pet hat Put your pet on your head. (This may prevent you from teleporting anywhere until you relog.)
/pet ride Ride your pet. (only for horses!).
/pet hide Hide your pet from view (does not remove it).
/pet show Show your hidden pet.
/pet remove Remove your current pet.
/pet call Call your pet to your side.
/pet list List all available pets and corresponding data types. Types that you don't have permission for will show in red, and types that you do have permission for will show in green.
/pet info Show information on your currently active pet.-->

NPCs

/npc age <baby|adult> Change the type of your NPC
/npc create <name> [--type <mob type>] Create an NPC. Defaults to a player. Dragon, wither and giant are not allowed
/npc equip Enter the equipment editor. Right click the NPC to make them hold/wear the item you are holding.
/npc look Make the NPC look at the nearest player.
/npc path Toggle the path editor (to make your NPC walk along a specific path.)
/npc power Toggle whether a creeper is powered or not.
/npc prof <normal | farmer | librarian | priest | blacksmith | butcher | nitwit | husk (zombie villager only)> Change the profession of a villager.
/npc remove Delete the NPC.
/npc rename <name> Change the visible name of the NPC.
/npc sel Select the NPC. Required to do any of the below commands (creation autoselects them.)
/npc skin <name> Change the skin of a player NPC.
/npc skinlayers <--cape|--hat|--jacket|--sleeves|--pants> <true|false> Toggle the shown layers of a skin.
/npc text Toggle the editor to make the NPC say something to nearby players.
/npc tphere Teleport your selected NPC to you.
/npc type <mob type> Change the type of your NPC.
/npc zombiemod <-b|-v> Use -b to make it a baby zombie, and -v for villager. Use the profession command to make it a husk.

Disguises

Warning - Disguising while in creative may remove your armor/elytra/hat!

/dis <type> [options...]
/dvs Toggle viewing your disguise.
/undis Undisguise.