Difference between revisions of "Minigames"

From Project Eden
Jump to navigation Jump to search
(Update existing minigames and remove defunct gamemodes)
Line 1: Line 1:
Minigames are small games inside of the game Minecraft. Several plugins have been used to make a wide variety of games for players to enjoy.
Minigames are small games inside of the game Minecraft. They are uniquely developed in-house with player enjoyment in mind. To join a minigame, head to the '''/gamelobby''' and right click one of the minigame signs.
Let's start off with some basic [[Commands#Minigames |commands]].  
Let's start off with some basic [[Commands#Minigames |commands]].  
* To join a minigame, you type '''/mgm join [arena name]'''. For example <code>/mgm join KodaCove</code>  
* To join a minigame, you type '''/mgm join [arena name]'''. For example <code>/mgm join KodaCove</code>  
** Though, joining minigames will be done primarily through join signs, which you will do by right-clicking a sign in the '''/gamelobby'''.  
** Though, joining minigames will be done primarily through join signs, which you will do by right-clicking a sign in the '''/gamelobby'''.  
* To exit a minigame, all you need to do is type '''/mgm quit''', or right click a minigame quit sign in the lobby of a map.
* To exit a minigame, all you need to do is type '''/mgm quit''', or right click a minigame quit sign in the lobby of a map.
=== Commands ===
: ''Main Article: [[Commands#Minigames]]''
To manually join a minigame via commands, you can use <code>/mgm join <arena></code>. To quit, use <code>/mgm quit</code>, or right click a quit sign in the minigame's lobby.


=== Gamemodes ===
=== Gamemodes ===
The server has ''many'' gamemodes for users to try out. Here is every gamemode on the server, with some of the more popular ones first.
The server has many unique gamemodes for all types of gameplay, from combat to spleef to arcade games. The following is a complete list of all gamemodes.


==== Team Deathmatch ====
==== Team Deathmatch ====
Team Deathmatch (TDM) is a game where two teams face off against each other, attempting to get a certain number of kills before the other team does. An alternative version of the gamemode exists which pits four teams against each other for larger groups of people.
Team Deathmatch (TDM) is a game where two teams face off against each other in a classic fight to the death. The first team to reach the winning score takes the crown. An alternative version of the gamemode exists which pits four teams against each other for larger groups of people.


==== Capture the Flag ====
==== Capture the Flag ====
The point of CTF is to get into your enemies' base, grab their flag (by right clicking it with an empty hand), and take it back to your base. Capture The Flag is a gamemode that involves a lot more planning and strategy, rather than the straightforward killing presented in team deathmatch. Tactics vary between arenas.
In Capture the Flag, both teams are trying to rush to the other team's base to steal the flag while also keeping defenders on guard to protect their own flag. To grab a flag, you must right click it with an empty hand, then bring it back to your base and capture it the same way. This gamemode involves a lot more planning and strategy than the straightforward killing presented in gamemodes like team deathmatch. Tactics vary between arenas.
 
===== One-Flag Capture the Flag =====
One-Flag Capture the Flag is a variation of Capture the Flag which only has one flag in the center of the map. One team must grab that flag and carry it over to the enemies' base to capture it by right clicking the capture sign with an empty hand.


===== One-Flag CTF =====
===== Siege =====
One-Flag CTF is a variation of Capture the Flag which only has one flag in the center of the base. One team must grab that flag and carry it over to the enemies' base and right click the capture flag sign with an empty hand.
Siege is a variation of Capture the Flag which simplifies the goals of the teams. One team defends their flag while the other attempts to steal it to capture in their own base.


==== Infection ====
==== Infection ====
Infection contains 2 teams: the survivors and the infected. The survivors' ultimate goal is to survive as a human for the duration of the game, and outlast the infected. The goal of the infected is to find and kill the survivors to bring more to their side. Survivors win by living until the round ends, and infected win by killing all the survivors.  
In Infection, Survivors must take shelter inside nooks and crannies littered throughout the map to survive the horde of Infected for roughly ten minutes. When a Survivor dies, they join the Infected in the hunt for Survivors. Survivors win by living until the round ends while infected win by killing all the survivors.
 
'''Warning:''' Make sure to follow our minigame rules on proper sportsmanship. If you become Infected, don't hunt down survivors whose locations you learned as a survivor unless their locations have been found by another Infected or they are the last survivors.


==== Juggernaut ====
==== Juggernaut ====
One player starts out as the juggernaut, which is signified by their red name in the scoreboard. Juggernauts are supposed to kill everyone else to get points. Everyone else needs to kill the juggernaut to become the juggernaut, then try not to die themselves.
One player spawns as Juggernaut whose goal is to kill as many players as they can to get points. Everyone else must attempt to kill the Juggernaut to become the Juggernaut, beginning the cycle anew.


==== Free for All ====
==== Free for All ====
The goal of FFA is simple: kill EVERYTHING! No teams, all you do is take your weapon and kill everything that moves. First person to reach the set number of kills, wins.
As the name implies, Free for All players have one simple goal: kill everyone in sight. The first fighter to reach the required score wins.


==== Last Man Standing ====
===== Last Man Standing =====
LMS is similar to Free for All because you need to kill everything you see, but every player has one life. This gamemode requires lots of strategy with determining when to run away from an enemy, who to attack, and more.
Last Man Standing is a variant of Free for All in which every player gets only one life. This gamemode requires lots of strategy with determining when to run away from an enemy, who to attack, and more.


==== 1 versus 1 ====
===== 1 versus 1 =====
1v1 is fairly similar to Free for All maps, but as the name implies, only two players fight against each other. The first player to reach a certain amount of kills wins the game.
1 versus 1 is a variant of Free for All. Two players enter, one reigns supreme.


==== Mob Arena ====
==== Mob Arena ====
To join a mob arena, use '''/ma join [arena name]'''. It's important to note that the join command IS case sensitive. If the arena is named "MobArena", '''/ma join mobarena''' would not work. You would have to type '''/ma join MobArena'''. If you're unsure of the exact name of the arena you want to play, you can do '''/ma arenas''' to get a list of the arenas. If you decide you want to quit, use '''/ma leave'''. Once you join, select a class from one the signs available. You can see the inventory of each class by right clicking the signs. Once your class is selected, ready up by hitting the iron block in the lobby. Enjoy fighting against an endless horde of monsters!
'''Note:''' This gamemode is currently disabled.
 
In Mob Arena, players work as a team to fight off the incoming horde of monsters. Each player may pick their own kit at the start of the game which suit different play styles- melee fighters, archers, magic users, etc.


==== Quake ====
==== Quake ====
Quake is a game where everyone gets a gun titled a railgun. Players right click the rail gun to shoot it. These guns instantly kill everyone in their path. The first person to get a certain number of kills wins the game.
Based off the hit game with the same name, players enter a Free for All arena in which they have just one weapon: their Railgun. Right clicking with this powerful weapon will instantly fire a bullet straight forward, killing everyone in its path. Be steady with your shots as the gun takes a moment to reload!
'''Warning:''' Occasionally the join signs for quake will stop working. If they do, ask a minigame moderator to reload the plugin.


==== Paintball ====
==== Paintball ====
Paintball is a Minecraft version of the real life activity of paintball. Players get several stacks of snowballs which they throw at enemies to kill them. These snowballs are one-hit kills, which means you immediately kill enemies. The first team to get a certain number of points wins.
Paintball is a Minecraft version of the real life activity of paintball. Players get several stacks of snowballs which they throw at enemies to instantly kill them upon making contact. The first team to get a certain number of points wins.
 
==== Soccer ====
'''Soccer is currently out of order. It will be available again in the future.'''
Soccer is a game where two teams run into a soccer ball to kick it. The goal of the game is to kick the soccer ball into the enemy team's goal. The team with the most points at the end of the game wins.


==== One in the Quiver ====
==== One in the Quiver ====
OITQ is a gamemode where every player gets a wooden sword, a bow, and one arrow. The bow instantly kills every person it hits. When a player gets a kill, they also get another arrow.
One in the Quiver is a gamemode where every player gets a wooden sword, a bow, and one arrow. The bow instantly kills every person it hits. When you get a kill, you get another arrow.


==== Parkour ====
==== Parkour ====
Parkour is a singleplayer game where players jump on blocks to get to the end of a course. To join, right click a parkour sign in the '''/gamelobby''' to join the map. You can quit by using '''/pa leave'''.
Parkour is a single-player game where players jump on blocks to get to the end of a course.


==== X-Run ====
===== X-Run =====
X-Run is another singleplayer gamemode where players jump on blocks to get to the end of a course. However, players get a very high speed potion effect, which makes it difficult to get through a map. All maps also have a list of the fastest times in the '''/warp statshall''', which leads players to compete for the best time.
X-Run is a variant of Parkour in which players are given a very high speed effect, greatly increasing the difficulty in maneuvering the course. It is a popular gamemode to speedrun in which players compete for the fastest time.


==== Mazes ====
==== Mazes ====
Mazes are the last singleplayer gamemode. The goal is to find your way through the maps to reach the end. Maze players also like to compete for the best completion time in maps.
Mazes are a single-player gamemode in which players attempt to find their way through the maps to reach the end.


==== Spleef ====
==== Spleef ====
Spleef is a popular gamemode in Minecraft where players dig out blocks from underneath their enemies' feet. The last person alive wins. To join a spleef game, you can use the spleef join signs in the '''/gamelobby'''. Alternatively, you can see the list of spleef games using '''/spleef list''', which also contains a join button for every spleef arena. To leave a spleef game, simply use '''/spleef leave'''.
Spleef, being one of the first Minecraft minigames, is rather simple. Players attempt to dig out blocks from underneath their opponent to dunk them off the stage. The last person alive wins.


===== Splegg =====
===== Splegg =====
Splegg is a variation of Spleef where players get a shovel that can fire eggs. Yes, it's weird, just live with hit. The eggs from the shovel break the blocks that they hit, which is how you'll kill people.
Splegg is a variation of Spleef where players get a shovel that can fire eggs. Yes, it's weird, just live with hit. The eggs from the shovel break the blocks that they hit, which is how you'll kill people.


===== Bow Spleef =====
==== Dogfighting ====
Bow spleef is another variation of Spleef. In this, you get a bow with flame which you use to shoot out blocks of TNT from under peoples' feet. Again, the last player alive wins.
In dogfighting, players get elytras which allow them to fly through the air and an automatic gun to kill their enemies. The guns have no reload, meaning you just need to pick a target and fire away.
 
===== Tag-Team Spleef =====
Tag-Team Spleef is the final variation of Spleef. Tag-Team spleef is a version of spleef where two teams attempt to break out blocks from underneath their enemies. The first team to lose all of their players loses.
 
==== Proof of Concepts ====
PoC maps are experimental gamemodes that exist to gather community feedback and see what gamemodes players would like maps for.
 
===== Hunger Games =====
Hunger Games is one of the most popular Minecraft gamemodes. Players explore through maps to find chests which contain various pieces of weaponry and armor. The last player alive wins.
'''Warning:''' This is currently the buggiest gamemode and can often break.
 
===== Walls =====
The Walls is another popular Minecraft gamemode where four teams of players gather materials from the environment. Players must prepare themselves for when the walls separating the four teams disappear halfway through the game. The last team alive wins.
 
===== Dogfighting =====
Surprisingly, dogfighting doesn't involve dogs. Rather, players get elytras which allow them to fly through the air and kill their enemies. The players must kill their enemies using swords and bows. The first player to reach a certain amount of points wins the game.
 
===== Horse Racing =====
As the name implies, players pick and tame a random horse, which they use to race through an obstacle course of various hazards and traps. The first player to make it to the end of the map wins the game.


=== Minigame Night ===
=== Minigame Night ===
Line 90: Line 78:


=== Tips ===
=== Tips ===
Communication is crucial in any form of team-based game modes. To properly communicate with your team, you should join the '''/discord''' server. If you're in the discord server's minigame call, a message will pop up when going into teams giving you the option to enter your teams own call. In CTF, always make sure your flag is properly defended. Some arenas are in the sky, and if the flag carrier falls to the ground, the flag will remain down there for a minute. During this time, the team whose flag has dropped can go entirely on all offense since they have no flag to defend. The opposing team would then (logically) go entirely on defense to compensate for the fact that the entire other team will be charging them. It's important to note that if the flag is dropped on a half slab, it will disappear, and will take a minute to respawn. Infection is primarily hide n' seek. The infected are a lot faster and stronger than the survivors are. Though it is possible to fight the infected, it's recommended that you don't to improve your chances of survival. Hiding provides better results.
Communication is crucial in any form of team-based game modes. To properly communicate with your team, you should join the '''/discord''' server. If you're in the discord server's minigame call, a message will pop up when going into teams giving you the option to enter your teams own call.
 
==== Capture the Flag ====
* Always make sure your flag is properly defended by at least one or two teammates.
* If a player carrying the flag falls off the map, it will fall down to the ground and not return for a minute. During this time, the team whose flag has dropped can push hard on their offense since they have no flag to defend. The opposing team should then strengthen their defenses, or send a player or two to hide in the enemy's base until the flag respawns to grab the flag while they're all gone.
 
==== Infection ====
Infection is primarily about hiding and seeking. The Infected are a lot faster and stronger than the Survivors are. Though it is possible to fight the infected, it's recommended that you don't to improve your chances of survival. Hiding provides better results. If necessary, it is recommended that you use your bow which can one-hit kill Infected when fully charged, though comes with limited ammunition. Swords can work too in a pinch if you're a good spam clicker.

Revision as of 00:28, 8 May 2021

Minigames are small games inside of the game Minecraft. They are uniquely developed in-house with player enjoyment in mind. To join a minigame, head to the /gamelobby and right click one of the minigame signs. Let's start off with some basic commands.

  • To join a minigame, you type /mgm join [arena name]. For example /mgm join KodaCove
    • Though, joining minigames will be done primarily through join signs, which you will do by right-clicking a sign in the /gamelobby.
  • To exit a minigame, all you need to do is type /mgm quit, or right click a minigame quit sign in the lobby of a map.

Commands

Main Article: Commands#Minigames

To manually join a minigame via commands, you can use /mgm join <arena>. To quit, use /mgm quit, or right click a quit sign in the minigame's lobby.

Gamemodes

The server has many unique gamemodes for all types of gameplay, from combat to spleef to arcade games. The following is a complete list of all gamemodes.

Team Deathmatch

Team Deathmatch (TDM) is a game where two teams face off against each other in a classic fight to the death. The first team to reach the winning score takes the crown. An alternative version of the gamemode exists which pits four teams against each other for larger groups of people.

Capture the Flag

In Capture the Flag, both teams are trying to rush to the other team's base to steal the flag while also keeping defenders on guard to protect their own flag. To grab a flag, you must right click it with an empty hand, then bring it back to your base and capture it the same way. This gamemode involves a lot more planning and strategy than the straightforward killing presented in gamemodes like team deathmatch. Tactics vary between arenas.

One-Flag Capture the Flag

One-Flag Capture the Flag is a variation of Capture the Flag which only has one flag in the center of the map. One team must grab that flag and carry it over to the enemies' base to capture it by right clicking the capture sign with an empty hand.

Siege

Siege is a variation of Capture the Flag which simplifies the goals of the teams. One team defends their flag while the other attempts to steal it to capture in their own base.

Infection

In Infection, Survivors must take shelter inside nooks and crannies littered throughout the map to survive the horde of Infected for roughly ten minutes. When a Survivor dies, they join the Infected in the hunt for Survivors. Survivors win by living until the round ends while infected win by killing all the survivors.

Warning: Make sure to follow our minigame rules on proper sportsmanship. If you become Infected, don't hunt down survivors whose locations you learned as a survivor unless their locations have been found by another Infected or they are the last survivors.

Juggernaut

One player spawns as Juggernaut whose goal is to kill as many players as they can to get points. Everyone else must attempt to kill the Juggernaut to become the Juggernaut, beginning the cycle anew.

Free for All

As the name implies, Free for All players have one simple goal: kill everyone in sight. The first fighter to reach the required score wins.

Last Man Standing

Last Man Standing is a variant of Free for All in which every player gets only one life. This gamemode requires lots of strategy with determining when to run away from an enemy, who to attack, and more.

1 versus 1

1 versus 1 is a variant of Free for All. Two players enter, one reigns supreme.

Mob Arena

Note: This gamemode is currently disabled.

In Mob Arena, players work as a team to fight off the incoming horde of monsters. Each player may pick their own kit at the start of the game which suit different play styles- melee fighters, archers, magic users, etc.

Quake

Based off the hit game with the same name, players enter a Free for All arena in which they have just one weapon: their Railgun. Right clicking with this powerful weapon will instantly fire a bullet straight forward, killing everyone in its path. Be steady with your shots as the gun takes a moment to reload!

Paintball

Paintball is a Minecraft version of the real life activity of paintball. Players get several stacks of snowballs which they throw at enemies to instantly kill them upon making contact. The first team to get a certain number of points wins.

One in the Quiver

One in the Quiver is a gamemode where every player gets a wooden sword, a bow, and one arrow. The bow instantly kills every person it hits. When you get a kill, you get another arrow.

Parkour

Parkour is a single-player game where players jump on blocks to get to the end of a course.

X-Run

X-Run is a variant of Parkour in which players are given a very high speed effect, greatly increasing the difficulty in maneuvering the course. It is a popular gamemode to speedrun in which players compete for the fastest time.

Mazes

Mazes are a single-player gamemode in which players attempt to find their way through the maps to reach the end.

Spleef

Spleef, being one of the first Minecraft minigames, is rather simple. Players attempt to dig out blocks from underneath their opponent to dunk them off the stage. The last person alive wins.

Splegg

Splegg is a variation of Spleef where players get a shovel that can fire eggs. Yes, it's weird, just live with hit. The eggs from the shovel break the blocks that they hit, which is how you'll kill people.

Dogfighting

In dogfighting, players get elytras which allow them to fly through the air and an automatic gun to kill their enemies. The guns have no reload, meaning you just need to pick a target and fire away.

Minigame Night

Minigame night is an event that occurs every Saturday from 4-6 PM (EST). Players from all different time zones come together to enjoy minigames as a large group. This provides a great opportunity for us to enjoy the minigames as a group, and even brings the community closer together. It's amazing how close you get to someone that you hack to pieces ;). Overall, it's a fun time, and a great chance for members of the community to interact with each other. It's always a blast. At the end of the night, we put NPC's of the MVP's of the night on stands, then take a screenshot to commemorate the week.

Tips

Communication is crucial in any form of team-based game modes. To properly communicate with your team, you should join the /discord server. If you're in the discord server's minigame call, a message will pop up when going into teams giving you the option to enter your teams own call.

Capture the Flag

  • Always make sure your flag is properly defended by at least one or two teammates.
  • If a player carrying the flag falls off the map, it will fall down to the ground and not return for a minute. During this time, the team whose flag has dropped can push hard on their offense since they have no flag to defend. The opposing team should then strengthen their defenses, or send a player or two to hide in the enemy's base until the flag respawns to grab the flag while they're all gone.

Infection

Infection is primarily about hiding and seeking. The Infected are a lot faster and stronger than the Survivors are. Though it is possible to fight the infected, it's recommended that you don't to improve your chances of survival. Hiding provides better results. If necessary, it is recommended that you use your bow which can one-hit kill Infected when fully charged, though comes with limited ammunition. Swords can work too in a pinch if you're a good spam clicker.